[MBase]
nickname = Li01_01_Base
local_faction = li_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = li0101_lnavy_001_f
npc = li0101_lnavy_002_m
npc = li0101_lnavy_003_f

[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 90
npc = li0101_lsf_001_f
npc = li0101_lsf_002_m
npc = li0101_lsf_003_m

[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = li0101_lpolice_001_f
npc = li0101_lpolice_002_m
npc = li0101_lpolice_003_m

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = li0101_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = li0101_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = li0101_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = li0101_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = li0101_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = li0101_ageira_001_f

[BaseFaction]
faction = co_ni_grp
weight = 4
npc = li0101_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = li0101_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 4
npc = li0101_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = li0101_orbital_001_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = li0101_junkers_001_m

[GF_NPC]
nickname = li0101_ageira_001_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393582
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
know = 251760, 253608, 300, 1
knowdb = li01_10

[GF_NPC]
nickname = li0101_bowex_001_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253609, 3000, 1
knowdb = br01_01

[GF_NPC]
nickname = li0101_cryer_001_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
room = trader
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 2, 131204
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
know = 251772, 253610, 800, 1
knowdb = li03_01

[GF_NPC]
nickname = li0101_deepspace_001_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 2, 131207
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648

[GF_NPC]
nickname = li0101_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
accessory = Mk1_Laser_pistol_left
accessory = dark_shades

[GF_NPC]
nickname = li0101_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0101_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = li0101_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = li0101_junkers_001_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 1, 131209
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131210
rumorknowdb = li01_13
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251763, 253614, 5000, 1
knowdb = li01_13

[GF_NPC]
nickname = li0101_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253615, 3000, 1
knowdb = ku01_01
know = 251744, 253616, 2500, 1
knowdb = ku04_01
know = 251703, 253617, 4000, 2
knowdb = bw09_03
know = 251697, 253618, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = li0101_lnavy_001_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352

[GF_NPC]
nickname = li0101_lnavy_002_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393454
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353

[GF_NPC]
nickname = li0101_lnavy_003_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393455
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354

[GF_NPC]
nickname = li0101_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = li0101_lpolice_002_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
accessory = prop_hat_male_li_grd_visor

[GF_NPC]
nickname = li0101_lpolice_003_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357

[GF_NPC]
nickname = li0101_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358

[GF_NPC]
nickname = li0101_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359

[GF_NPC]
nickname = li0101_lsf_003_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360

[GF_NPC]
nickname = li0101_orbital_001_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251721, 253619, 1500, 1
knowdb = iw04_01
know = 251796, 253620, 2400, 2
knowdb = rh03_02
know = 251696, 253621, 4000, 2
knowdb = bw07_01
know = 251678, 253622, 3000, 1
knowdb = br06_01

[GF_NPC]
nickname = li0101_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251789, 253623, 2500, 2
knowdb = rh02_01
know = 251781, 253624, 2600, 2
knowdb = rh01_01

[GF_NPC]
nickname = li0101_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253625, 3000, 1
knowdb = ku01_01
know = 251745, 253626, 2500, 2
knowdb = ku04_02
know = 251703, 253627, 3500, 2
knowdb = bw09_03

[GF_NPC]
nickname = li0101_synth_001_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220019
affiliation = co_ni_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131252
rumor = base_0_rank, mission_end, 1, 131254
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
know = 251765, 253628, 1000, 1
knowdb = li02_01
know = 251795, 253629, 2700, 2
knowdb = rh03_01

[GF_NPC]
nickname = li0101_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365

[MRoom]
nickname = bar
character_density = 7
fixture = li0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_bartender_01.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = li0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = li0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_02_Base
local_faction = co_me_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 7
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = li0102_lpolice_001_m

[BaseFaction]
faction = co_me_grp
weight = 58
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0102_deepspace_001_m
npc = li0102_deepspace_002_m
npc = li0102_deepspace_003_m
npc = li0102_deepspace_004_m

[BaseFaction]
faction = co_be_grp
weight = 7
npc = li0102_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 7
npc = li0102_republican_001_m

[BaseFaction]
faction = co_ss_grp
weight = 7
npc = li0102_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 14
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = li0102_bounty_001_f
npc = li0102_bounty_002_m

[GF_NPC]
nickname = li0102_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220021
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131271
rumor = base_0_rank, mission_end, 2, 131272
rumor = base_0_rank, mission_end, 1, 131273
rumor = base_0_rank, mission_end, 2, 131274
rumor = base_0_rank, mission_end, 1, 131275
rumor = base_0_rank, mission_end, 2, 131276
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393571
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393443
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393399
rumor_type2 = mission_01a_loaded, mission_02_accepted, 1, 393428
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393467
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0102_bounty_002_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220022
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131271
rumor = base_0_rank, mission_end, 2, 131272
rumor = base_0_rank, mission_end, 1, 131273
rumor = base_0_rank, mission_end, 2, 131274
rumor = base_0_rank, mission_end, 1, 131275
rumor = base_0_rank, mission_end, 2, 131276
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393571
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393444
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393400
rumor_type2 = mission_01a_loaded, mission_02_accepted, 1, 393429
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393468
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0102_bowex_001_m
body = br_quigly_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220023
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131277
rumor = base_0_rank, mission_end, 2, 131278
rumor = base_0_rank, mission_end, 2, 131279
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393445
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393401
rumor_type2 = mission_01a_loaded, mission_02_accepted, 1, 393428
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393469
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251651, 253634, 3000, 2
knowdb = br01_02
know = 251668, 253635, 2800, 2
knowdb = br04_02

[GF_NPC]
nickname = li0102_deepspace_001_m
body = sc_scientist3_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220024
affiliation = co_me_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131280
rumor = base_0_rank, mission_end, 2, 131281
rumor = base_0_rank, mission_end, 3, 131282
rumor = base_0_rank, mission_end, 1, 131283
rumor = base_0_rank, mission_end, 2, 131284
rumor = base_0_rank, mission_end, 1, 131285
rumor = base_0_rank, mission_end, 2, 131286
rumor = base_0_rank, mission_end, 1, 131287
rumor = base_0_rank, mission_end, 2, 131288
rumor = base_0_rank, mission_end, 1, 131289
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393446
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
rumor_type2 = mission_01a_loaded, mission_02_accepted, 1, 393428
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393470
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
know = 251776, 253636, 1500, 1
knowdb = li04_01

[GF_NPC]
nickname = li0102_deepspace_002_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220025
affiliation = co_me_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131280
rumor = base_0_rank, mission_end, 2, 131281
rumor = base_0_rank, mission_end, 3, 131282
rumor = base_0_rank, mission_end, 1, 131283
rumor = base_0_rank, mission_end, 2, 131284
rumor = base_0_rank, mission_end, 1, 131285
rumor = base_0_rank, mission_end, 2, 131286
rumor = base_0_rank, mission_end, 1, 131287
rumor = base_0_rank, mission_end, 2, 131288
rumor = base_0_rank, mission_end, 1, 131289
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393471
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251764, 253637, 500, 1
knowdb = li01_14

[GF_NPC]
nickname = li0102_deepspace_003_m
body = sc_scientist3_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220026
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131280
rumor = base_0_rank, mission_end, 2, 131281
rumor = base_0_rank, mission_end, 3, 131282
rumor = base_0_rank, mission_end, 1, 131283
rumor = base_0_rank, mission_end, 2, 131284
rumor = base_0_rank, mission_end, 1, 131285
rumor = base_0_rank, mission_end, 2, 131286
rumor = base_0_rank, mission_end, 1, 131287
rumor = base_0_rank, mission_end, 2, 131288
rumor = base_0_rank, mission_end, 1, 131289
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393472
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0102_deepspace_004_m
body = sc_scientist3_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220027
affiliation = co_me_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131280
rumor = base_0_rank, mission_end, 2, 131281
rumor = base_0_rank, mission_end, 3, 131282
rumor = base_0_rank, mission_end, 1, 131283
rumor = base_0_rank, mission_end, 2, 131284
rumor = base_0_rank, mission_end, 1, 131285
rumor = base_0_rank, mission_end, 2, 131286
rumor = base_0_rank, mission_end, 1, 131287
rumor = base_0_rank, mission_end, 2, 131288
rumor = base_0_rank, mission_end, 1, 131289
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393473
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393372
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251776, 253638, 1800, 1
knowdb = li04_01

[GF_NPC]
nickname = li0102_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244613
affiliation = co_me_grp
voice = rvp106
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131280
rumor = base_0_rank, mission_end, 2, 131281
rumor = base_0_rank, mission_end, 1, 131283
rumor = base_0_rank, mission_end, 2, 131284
rumor = base_0_rank, mission_end, 1, 131285
rumor = base_0_rank, mission_end, 2, 131286
rumor = base_0_rank, mission_end, 1, 131287
rumor = base_0_rank, mission_end, 2, 131288
rumor = base_0_rank, mission_end, 1, 131289
rumor = base_0_rank, mission_end, 1, 131290
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393474
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393373
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0102_fix_ship
body = sc_scientist3_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244616
affiliation = co_me_grp
voice = rvp101

[GF_NPC]
nickname = li0102_fix_trader
body = sc_scientist3_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244614
affiliation = co_me_grp
voice = rvp106

[GF_NPC]
nickname = li0102_fix_weaponsdealer
body = sc_scientist3_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244615
affiliation = co_me_grp
voice = rvp101

[GF_NPC]
nickname = li0102_lpolice_001_m
body = li_male_guard_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220028
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131292
rumor = base_0_rank, mission_end, 2, 131293
rumor = base_0_rank, mission_end, 2, 131294
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393571
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393478
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = li0102_republican_001_m
body = rh_reichman_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220029
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131295
rumor = base_0_rank, mission_end, 1, 131296
rumor = base_0_rank, mission_end, 1, 131297
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393479
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251786, 253639, 2500, 2
knowdb = rh01_06
know = 251761, 253640, 500, 1
knowdb = li01_11
know = 251780, 253641, 700, 1
knowdb = li04_05

[GF_NPC]
nickname = li0102_universal_001_m
body = li_tilton_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220030
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131298
rumor = base_0_rank, mission_end, 1, 131299
rumor = base_0_rank, mission_end, 1, 131300
rumor_type2 = mission_01a_accepted, freetime_01_02, 1, 393438
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393572
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393480
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 4
fixture = li0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = li0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = li0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_03_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0103_lnavy_001_m
npc = li0103_lnavy_002_f
npc = li0103_lnavy_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = li0103_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = li0103_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0103_bounty_001_m
npc = li0103_bounty_002_f

[GF_NPC]
nickname = li0103_alg_001_m
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220031
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131301
rumor = base_0_rank, mission_end, 2, 131302
rumor = base_0_rank, mission_end, 2, 131303
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253646, 2500, 1
knowdb = rh01_05

[GF_NPC]
nickname = li0103_bounty_001_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220032
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 11000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0103_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220033
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 10000, 2
knowdb = li01_to_li04_hole
know = 251910, 253647, 7000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0103_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0103_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244620
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0103_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244618
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0103_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244619
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0103_lnavy_001_m
body = li_male_elite_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220034
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0103_lnavy_002_f
body = li_female_elite_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220035
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0103_lnavy_003_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220036
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0103_universal_001_m
body = li_tilton_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220037
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131320
rumor = base_0_rank, mission_end, 2, 131321
rumor = base_0_rank, mission_end, 1, 131322
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393491
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253648, 1000, 1
knowdb = li03_01
know = 251760, 253649, 700, 1
knowdb = li01_10

[MRoom]
nickname = bar
character_density = 4
fixture = li0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = li0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = li0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_05_Base
local_faction = li_p_grp
diff = 1

[MVendor]
num_offers = 0, 0

[MBase]
nickname = Li01_06_Base
local_faction = co_ss_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_rs_grp
weight = 9
npc = li0106_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 18
npc = li0106_ageira_001_m

[BaseFaction]
faction = co_ni_grp
weight = 9
npc = li0106_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = li0106_universal_001_m
npc = li0106_universal_002_m
npc = li0106_universal_003_m
npc = li0106_universal_004_m

[GF_NPC]
nickname = li0106_ageira_001_m
body = sc_scientist2_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220038
affiliation = co_vr_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131323
rumor = base_0_rank, mission_end, 2, 131324
rumor = base_0_rank, mission_end, 1, 131325
rumor = base_0_rank, mission_end, 2, 131326
rumor = base_0_rank, mission_end, 1, 131327
rumor = base_0_rank, mission_end, 1, 131328
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393492
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393392
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251775, 253650, 500, 1
knowdb = li03_04
know = 251760, 253651, 600, 1
knowdb = li01_10

[GF_NPC]
nickname = li0106_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244621
affiliation = co_ss_grp
voice = rvp101
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393493
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393393
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0106_fix_trader
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244622
affiliation = co_ss_grp
voice = rvp101

[GF_NPC]
nickname = li0106_fix_weaponsdealer
body = li_tilton_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244623
affiliation = co_ss_grp
voice = rvp101

[GF_NPC]
nickname = li0106_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220039
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393496
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251783, 253652, 3000, 2
knowdb = rh01_03

[GF_NPC]
nickname = li0106_synth_001_m
body = ku_shipdealer_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220040
affiliation = co_ni_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131329
rumor = base_0_rank, mission_end, 1, 131330
rumor = base_0_rank, mission_end, 1, 131331
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393497
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253653, 500, 1
knowdb = li02_01

[GF_NPC]
nickname = li0106_universal_001_m
body = li_tilton_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220041
affiliation = co_ss_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 2, 131333
rumor = base_0_rank, mission_end, 3, 131334
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 2, 131338
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor = base_0_rank, mission_end, 2, 131344
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393498
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393351
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251760, 253654, 500, 1
knowdb = li01_10
know = 251781, 253655, 2500, 2
knowdb = rh01_01

[GF_NPC]
nickname = li0106_universal_002_m
body = li_tilton_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220042
affiliation = co_ss_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 2, 131333
rumor = base_0_rank, mission_end, 3, 131334
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 2, 131338
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor = base_0_rank, mission_end, 2, 131344
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393499
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251780, 253656, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = li0106_universal_003_m
body = li_tilton_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220043
affiliation = co_ss_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 2, 131333
rumor = base_0_rank, mission_end, 3, 131334
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 2, 131338
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor = base_0_rank, mission_end, 2, 131344
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393500
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251651, 253657, 2500, 2
knowdb = br01_02

[GF_NPC]
nickname = li0106_universal_004_m
body = li_tilton_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220044
affiliation = co_ss_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 2, 131333
rumor = base_0_rank, mission_end, 3, 131334
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 2, 131338
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor = base_0_rank, mission_end, 2, 131344
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393501
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251782, 253658, 2500, 2
knowdb = rh01_02
know = 251727, 253659, 2500, 1
knowdb = ku01_01

[MRoom]
nickname = bar
character_density = 4
fixture = li0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_07_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li01_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0107_lnavy_001_m
npc = li0107_lnavy_002_f
npc = li0107_lnavy_003_m
npc = li0107_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = li0107_lpolice_001_f

[BaseFaction]
faction = co_me_grp
weight = 6
npc = li0107_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = li0107_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = li0107_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = li0107_ageira_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = li0107_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = li0107_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = li0107_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0107_bounty_001_m
npc = li0107_bounty_002_m

[GF_NPC]
nickname = li0107_ageira_001_m
body = sc_female1_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131345
rumor = base_0_rank, mission_end, 2, 131346
rumor = base_0_rank, mission_end, 2, 131347
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253660, 1000, 1
knowdb = li02_01
know = 251775, 253661, 500, 1
knowdb = li03_04

[GF_NPC]
nickname = li0107_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220046
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131348
rumor = base_0_rank, mission_end, 2, 131349
rumor = base_0_rank, mission_end, 2, 131350
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253662, 2000, 1
knowdb = rh01_05
know = 251780, 253663, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = li0107_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = li0107_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393505
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = li0107_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220049
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131357
rumor = base_0_rank, mission_end, 2, 131358
rumor = base_0_rank, mission_end, 2, 131359
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393506
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0107_deepspace_001_m
body = sc_scientist3_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220050
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131360
rumor = base_0_rank, mission_end, 1, 131361
rumor = base_0_rank, mission_end, 1, 131362
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0107_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0107_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0107_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0107_gateway_001_m
body = pl_male2_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220051
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131363
rumor = base_0_rank, mission_end, 2, 131364
rumor = base_0_rank, mission_end, 2, 131365
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0107_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0107_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0107_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0107_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393515
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0107_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131371
rumor = base_0_rank, mission_end, 1, 131372
rumor = base_0_rank, mission_end, 1, 131373
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = li0107_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220057
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0107_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220058
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131377
rumor = base_0_rank, mission_end, 1, 131378
rumor = base_0_rank, mission_end, 1, 131379
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251910, 253669, 4000, 2
knowdb = Li01_suprise_bh_fighter_badlands

[MRoom]
nickname = bar
character_density = 6
fixture = li0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_08_Base
local_faction = co_ic_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_08_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 6
npc = li0108_lpolice_001_m

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = li0108_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = li0108_kishiro_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = li0108_bowex_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = li0108_synth_001_m

[BaseFaction]
faction = co_ic_grp
weight = 46
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0108_interspace_001_m
npc = li0108_interspace_002_f
npc = li0108_interspace_003_m
npc = li0108_interspace_004_f

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = li0108_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = li0108_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0108_bounty_001_m
npc = li0108_bounty_002_m

[GF_NPC]
nickname = li0108_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220059
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131390
rumor = base_0_rank, mission_end, 1, 131391
rumor = base_0_rank, mission_end, 1, 131392
rumor = base_0_rank, mission_end, 3, 131393
rumor = base_0_rank, mission_end, 3, 131394
rumor = base_0_rank, mission_end, 3, 131395
rumor = base_0_rank, mission_end, 3, 134337
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393519
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393372
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253670, 4500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = li0108_bounty_002_m
body = sh_male2_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220060
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131390
rumor = base_0_rank, mission_end, 1, 131391
rumor = base_0_rank, mission_end, 1, 131392
rumor = base_0_rank, mission_end, 3, 131393
rumor = base_0_rank, mission_end, 3, 131394
rumor = base_0_rank, mission_end, 3, 131395
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393520
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393373
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0108_bowex_001_m
body = br_brighton_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220061
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131384
rumor = base_0_rank, mission_end, 1, 131385
rumor = base_0_rank, mission_end, 1, 131386
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393521
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251659, 253671, 2000, 2
knowdb = br02_02

[GF_NPC]
nickname = li0108_fix_bartender
body = li_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244627
affiliation = co_ic_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ic_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 1, 131408
rumor = base_0_rank, mission_end, 2, 131409
rumor = base_0_rank, mission_end, 3, 131410
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393522
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0108_fix_trader
body = li_rockford_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244628
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = li0108_fix_weaponsdealer
body = li_rockford_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244629
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = li0108_gateway_001_m
body = pl_male2_peasant_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220062
affiliation = co_nws_grp
voice = rvp111
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131387
rumor = base_0_rank, mission_end, 1, 131388
rumor = base_0_rank, mission_end, 1, 131389
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393525
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251775, 253672, 500, 1
knowdb = li03_04
know = 251656, 253673, 2000, 2
knowdb = br01_07

[GF_NPC]
nickname = li0108_interspace_001_m
body = li_rockford_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220063
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393526
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0108_interspace_002_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220064
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393527
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0108_interspace_003_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220065
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393528
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0108_interspace_004_f
body = br_karina_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220066
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393529
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0108_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220067
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131411
rumor = base_0_rank, mission_end, 1, 131412
rumor = base_0_rank, mission_end, 1, 131413
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393530
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251697, 253674, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = li0108_lpolice_001_m
body = li_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220068
affiliation = li_p_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131414
rumor = base_0_rank, mission_end, 1, 131415
rumor = base_0_rank, mission_end, 2, 131416
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393531
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0108_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220069
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131417
rumor = base_0_rank, mission_end, 1, 131418
rumor = base_0_rank, mission_end, 1, 131419
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393532
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393385
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253675, 3200, 2
knowdb = ku04_02
know = 251694, 253676, 5000, 2
knowdb = bw06_01

[GF_NPC]
nickname = li0108_synth_001_m
body = ku_shipdealer_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220070
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131420
rumor = base_0_rank, mission_end, 1, 131421
rumor = base_0_rank, mission_end, 2, 131422
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393533
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393386
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253677, 600, 1
knowdb = li02_01
know = 251795, 253678, 2500, 2
knowdb = rh03_01

[GF_NPC]
nickname = li0108_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220071
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131423
rumor = base_0_rank, mission_end, 1, 131424
rumor = base_0_rank, mission_end, 1, 131425
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393534
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251766, 253679, 700, 1
knowdb = li02_02

[MRoom]
nickname = bar
character_density = 5
fixture = li0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_09_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li01_09_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 70
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0109_lnavy_001_m
npc = li0109_lnavy_002_f
npc = li0109_lnavy_003_m
npc = li0109_lnavy_004_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = li0109_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0109_bounty_001_m
npc = li0109_bounty_002_m

[GF_NPC]
nickname = li0109_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220072
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131426
rumor = base_0_rank, mission_end, 2, 131427
rumor = base_0_rank, mission_end, 2, 131428
rumor = base_0_rank, mission_end, 2, 131429
rumor = base_0_rank, mission_end, 3, 131430
rumor = base_0_rank, mission_end, 3, 131431
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393535
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0109_bounty_002_m
body = sh_male2_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220073
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131426
rumor = base_0_rank, mission_end, 2, 131427
rumor = base_0_rank, mission_end, 2, 131428
rumor = base_0_rank, mission_end, 2, 131429
rumor = base_0_rank, mission_end, 3, 131430
rumor = base_0_rank, mission_end, 3, 131431
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393536
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0109_fix_bartender
body = li_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244630
affiliation = li_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 1, 131444
rumor = base_0_rank, mission_end, 2, 131445
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393537
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0109_fix_trader
body = li_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244631
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0109_fix_weaponsdealer
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244632
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0109_lnavy_001_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220074
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393540
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393394
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0109_lnavy_002_f
body = li_female_elite_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220075
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393395
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253680, 3500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = li0109_lnavy_003_m
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220076
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393542
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393396
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0109_lnavy_004_m
body = li_male_elite_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220077
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393543
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393397
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253681, 4200, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = li0109_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220078
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131447
rumor = base_0_rank, mission_end, 1, 131448
rumor = base_0_rank, mission_end, 1, 131449
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393544
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393398
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 5
fixture = li0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_10_Base
local_faction = co_vr_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_10_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 9
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = li0110_lpolice_001_f

[BaseFaction]
faction = co_vr_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = li0110_ageira_001_m
npc = li0110_ageira_002_m
npc = li0110_ageira_003_f
npc = li0110_ageira_004_f

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = li0110_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = li0110_bounty_001_m
npc = li0110_bounty_002_f

[GF_NPC]
nickname = li0110_ageira_001_m
body = sc_scientist2_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220079
affiliation = co_vr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393545
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393399
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253684, 400, 1
knowdb = li02_01

[GF_NPC]
nickname = li0110_ageira_002_m
body = sc_scientist2_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220080
affiliation = co_vr_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393546
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393400
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253685, 700, 1
knowdb = li03_01

[GF_NPC]
nickname = li0110_ageira_003_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220208
affiliation = co_vr_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393547
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393401
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_shades_02_fem

[GF_NPC]
nickname = li0110_ageira_004_f
body = sc_female1_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393548
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0110_bounty_001_m
body = sh_male2_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220083
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131791
rumor = base_0_rank, mission_end, 2, 131792
rumor = base_0_rank, mission_end, 3, 131793
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131794
rumor = base_0_rank, mission_end, 2, 131795
rumor = base_0_rank, mission_end, 3, 131796
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393549
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 6000, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = li0110_bounty_002_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220084
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131791
rumor = base_0_rank, mission_end, 2, 131792
rumor = base_0_rank, mission_end, 3, 131793
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131794
rumor = base_0_rank, mission_end, 2, 131795
rumor = base_0_rank, mission_end, 3, 131796
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393550
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0110_fix_bartender
body = li_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244633
affiliation = co_vr_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393551
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0110_fix_trader
body = sc_scientist2_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244634
affiliation = co_vr_grp
voice = rvp101

[GF_NPC]
nickname = li0110_fix_weaponsdealer
body = sc_scientist2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244635
affiliation = co_vr_grp
voice = rvp111

[GF_NPC]
nickname = li0110_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220085
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131797
rumor = base_0_rank, mission_end, 1, 131798
rumor = base_0_rank, mission_end, 1, 131799
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393554
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0110_universal_001_m
body = li_tilton_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220086
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131800
rumor = base_0_rank, mission_end, 1, 131801
rumor = base_0_rank, mission_end, 1, 131802
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393555
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393409
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253686, 2500, 1
knowdb = br01_01
know = 251727, 253687, 2400, 1
knowdb = ku01_01
know = 251780, 253688, 700, 1
knowdb = li04_05

[MRoom]
nickname = bar
character_density = 5
fixture = li0110_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_11_Base
local_faction = li_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_11_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0111_lpolice_001_f
npc = li0111_lpolice_002_m
npc = li0111_lpolice_003_m
npc = li0111_lpolice_004_m

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = li0111_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = li0111_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 6
npc = li0111_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = li0111_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = li0111_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = li0111_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = li0111_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = li0111_cryer_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0111_bounty_001_m
npc = li0111_bounty_002_f

[GF_NPC]
nickname = li0111_bounty_001_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220087
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131803
rumor = base_0_rank, mission_end, 2, 131804
rumor = base_0_rank, mission_end, 1, 131805
rumor = base_0_rank, mission_end, 2, 131806
rumor = base_0_rank, mission_end, 1, 131807
rumor = base_0_rank, mission_end, 2, 131808
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393556
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393410
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = li0111_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220088
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131803
rumor = base_0_rank, mission_end, 2, 131804
rumor = base_0_rank, mission_end, 1, 131805
rumor = base_0_rank, mission_end, 2, 131806
rumor = base_0_rank, mission_end, 1, 131807
rumor = base_0_rank, mission_end, 2, 131808
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393557
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393411
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0111_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220089
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131809
rumor = base_0_rank, mission_end, 1, 131810
rumor = base_0_rank, mission_end, 1, 131811
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393558
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393412
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253689, 1500, 1
knowdb = br01_01
know = 251651, 253690, 2000, 2
knowdb = br01_02

[GF_NPC]
nickname = li0111_cryer_001_m
body = br_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220090
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131812
rumor = base_0_rank, mission_end, 1, 131813
rumor = base_0_rank, mission_end, 1, 131814
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393559
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393413
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253691, 500, 1
knowdb = li02_01
know = 251776, 253692, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = li0111_deepspace_001_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220091
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131815
rumor = base_0_rank, mission_end, 1, 131816
rumor = base_0_rank, mission_end, 2, 131817
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393560
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393414
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253693, 600, 1
knowdb = li03_01
know = 251776, 253694, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = li0111_fix_bartender
body = li_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244636
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 2, 131824
rumor = base_0_rank, mission_end, 2, 131670
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393561
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393415
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0111_fix_trader
body = li_male_guard_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244637
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0111_fix_weaponsdealer
body = li_male_guard_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244638
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0111_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220092
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131818
rumor = base_0_rank, mission_end, 1, 131819
rumor = base_0_rank, mission_end, 1, 131820
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393564
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393418
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251744, 253695, 2000, 1
knowdb = ku04_01
know = 251697, 253696, 4000, 2
knowdb = bw07_02
know = 251746, 253697, 2000, 2
knowdb = ku04_03

[GF_NPC]
nickname = li0111_lpolice_001_f
body = li_female_elite_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220093
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393565
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393419
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0111_lpolice_002_m
body = li_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220094
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393566
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393420
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0111_lpolice_003_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220095
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393567
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393421
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = li0111_lpolice_004_m
body = li_male_guard_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220096
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393568
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393422
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0111_republican_001_m
body = rh_reichman_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220097
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131825
rumor = base_0_rank, mission_end, 1, 131826
rumor = base_0_rank, mission_end, 1, 131827
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393569
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393423
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251786, 253698, 2000, 2
knowdb = rh01_06
know = 251783, 253699, 2000, 2
knowdb = rh01_03
know = 251780, 253700, 1500, 1
knowdb = li04_05

[GF_NPC]
nickname = li0111_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220098
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131828
rumor = base_0_rank, mission_end, 1, 131829
rumor = base_0_rank, mission_end, 1, 131830
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393570
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253701, 2200, 2
knowdb = ku04_02

[GF_NPC]
nickname = li0111_synth_001_m
body = ku_shipdealer_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220099
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131831
rumor = base_0_rank, mission_end, 1, 131832
rumor = base_0_rank, mission_end, 1, 131833
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393443
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393425
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253702, 500, 1
knowdb = li02_01
know = 251772, 253703, 1200, 1
knowdb = li03_01
know = 251795, 253704, 2500, 2
knowdb = rh03_01

[GF_NPC]
nickname = li0111_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220100
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131834
rumor = base_0_rank, mission_end, 1, 131835
rumor = base_0_rank, mission_end, 1, 131836
rumor = base_0_rank, mission_end, 1, 131837
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393444
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393426
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 6
fixture = li0111_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0111_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0111_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_12_Base
local_faction = fc_lr_grp
diff = 4
msg_id_prefix = gcs_refer_base_Li01_12_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 23
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0112_outcasts_001_m
npc = li0112_outcasts_002_f

[BaseFaction]
faction = fc_lr_grp
weight = 77
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0112_rogues_001_m
npc = li0112_rogues_002_m
npc = li0112_rogues_003_m
npc = li0112_rogues_004_m

[GF_NPC]
nickname = li0112_fix_bartender
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244639
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131131
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0112_fix_ship
body = pi_pirate8_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245175
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = li0112_fix_trader
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244640
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = li0112_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244641
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = li0112_outcasts_001_m
body = pi_pirate3_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220101
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131128
rumor = base_0_rank, mission_end, 2, 131139
rumor = base_0_rank, mission_end, 1, 132593
rumor = base_0_rank, mission_end, 2, 132594
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 3, 132595
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132596
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393406
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393431
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_mask_outcast

[GF_NPC]
nickname = li0112_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220102
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131128
rumor = base_0_rank, mission_end, 2, 131139
rumor = base_0_rank, mission_end, 1, 132593
rumor = base_0_rank, mission_end, 2, 132594
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 3, 132595
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132596
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393407
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393432
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = li0112_rogues_001_m
body = pi_pirate8_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220103
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor = base_0_rank, mission_end, 3, 134339
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
know = 251763, 253708, 3000, 1
knowdb = li01_13
know = 251909, 253709, 10000, 3
knowdb = Li01_suprise_lr_pi_freighter_drugs
accessory = prop_neuralnet_A

[GF_NPC]
nickname = li0112_rogues_002_m
body = pi_pirate8_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220104
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393420
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251779, 253710, 4000, 2
knowdb = li04_04
know = 251763, 253711, 3500, 1
knowdb = li01_13

[GF_NPC]
nickname = li0112_rogues_003_m
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220105
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor = base_0_rank, mission_end, 3, 134339
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393421
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393392
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251771, 253712, 4000, 3
knowdb = li02_06
know = 251763, 253713, 2500, 1
knowdb = li01_13
know = 251642, 252618, 5000, 2
knowdb = li04_to_li02_hole
know = 251909, 253714, 10000, 3
knowdb = Li01_suprise_lr_pi_freighter_drugs
accessory = prop_neuralnet_A

[GF_NPC]
nickname = li0112_rogues_004_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220106
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393422
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393393
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251718, 253715, 5000, 3
knowdb = iw02_02
know = 251722, 253716, 4000, 3
knowdb = iw04_02
know = 251644, 252610, 2000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_A_right

[MRoom]
nickname = bar
character_density = 5
fixture = li0112_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0112_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0112_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0112_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Li01_13_Base
local_faction = fc_j_grp
diff = 3
msg_id_prefix = gcs_refer_base_Li01_13_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_j_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0113_junkers_001_m
npc = li0113_junkers_002_m
npc = li0113_junkers_003_m
npc = li0113_junkers_004_m

[BaseFaction]
faction = fc_lr_grp
weight = 23
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0113_rogues_001_m
npc = li0113_rogues_002_m

[GF_NPC]
nickname = li0113_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244642
affiliation = fc_j_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393423
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393394
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0113_fix_ship
body = pl_male3_journeyman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245176
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = li0113_fix_trader
body = pl_male3_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244643
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = li0113_fix_weaponsdealer
body = pl_male3_journeyman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244644
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = li0113_junkers_001_m
body = pl_male3_journeyman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393406
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393351
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
know = 251762, 253717, 5000, 2
knowdb = li01_12

[GF_NPC]
nickname = li0113_junkers_002_m
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220108
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393407
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251779, 253718, 3000, 2
knowdb = li04_04
know = 251722, 253719, 6000, 2
knowdb = iw02_02

[GF_NPC]
nickname = li0113_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220109
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
know = 251726, 253720, 8000, 2
knowdb = iw06_02

[GF_NPC]
nickname = li0113_junkers_004_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220110
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393409
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
know = 251779, 253721, 4000, 2
knowdb = li04_04

[GF_NPC]
nickname = li0113_rogues_001_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220111
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131146
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131380
rumor = base_0_rank, mission_end, 1, 132597
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 132598
rumor = base_0_rank, mission_end, 2, 132599
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 132600
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 132601
rumorknowdb = li01_12
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393410
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251762, 253722, 3000, 3
knowdb = li01_12
know = 251726, 253723, 6500, 3
knowdb = iw06_02
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_A_right

[GF_NPC]
nickname = li0113_rogues_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220112
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131146
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131380
rumor = base_0_rank, mission_end, 1, 132597
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 132598
rumor = base_0_rank, mission_end, 2, 132599
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 132600
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 132601
rumorknowdb = li01_12
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393411
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251762, 253724, 3500, 3
knowdb = li01_12
know = 251726, 253725, 6000, 3
knowdb = iw06_02
know = 251636, 252614, 5000, 3
knowdb = li03_to_iw06_hole
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 4
fixture = li0113_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0113_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0113_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0113_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Li01_14_Base
local_faction = co_me_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_14_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 5
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = li0114_lpolice_001_f

[BaseFaction]
faction = co_shi_grp
weight = 5
npc = li0114_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 5
npc = li0114_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 50
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0114_deepspace_001_m
npc = li0114_deepspace_002_m
npc = li0114_deepspace_003_m
npc = li0114_deepspace_004_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = li0114_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 5
npc = li0114_republican_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = li0114_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 5
npc = li0114_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = li0114_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 10
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = li0114_bounty_001_m
npc = li0114_bounty_002_f

[GF_NPC]
nickname = li0114_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220113
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131838
rumor = base_0_rank, mission_end, 1, 131839
rumor = base_0_rank, mission_end, 1, 131840
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393445
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253726, 2500, 1
knowdb = rh01_05

[GF_NPC]
nickname = li0114_bounty_001_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220114
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131857
rumor = base_0_rank, mission_end, 2, 131858
rumor = base_0_rank, mission_end, 2, 131859
rumor = base_0_rank, mission_end, 2, 131860
rumor = base_0_rank, mission_end, 3, 131861
rumor = base_0_rank, mission_end, 3, 131862
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393446
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 6000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0114_bounty_002_f
body = pl_female2_journeyman_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220115
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131857
rumor = base_0_rank, mission_end, 2, 131858
rumor = base_0_rank, mission_end, 2, 131859
rumor = base_0_rank, mission_end, 2, 131860
rumor = base_0_rank, mission_end, 3, 131861
rumor = base_0_rank, mission_end, 3, 131862
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393447
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5500, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = li0114_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220116
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131841
rumor = base_0_rank, mission_end, 2, 131842
rumor = base_0_rank, mission_end, 3, 131843
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393448
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251659, 253727, 1500, 2
knowdb = br02_02

[GF_NPC]
nickname = li0114_deepspace_001_m
body = sc_scientist3_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220117
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 3, 131845
rumor = base_0_rank, mission_end, 2, 131846
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393449
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251776, 253728, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = li0114_deepspace_002_m
body = sc_scientist3_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220118
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 3, 131845
rumor = base_0_rank, mission_end, 2, 131846
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393450
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393362
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0114_deepspace_003_m
body = sc_scientist3_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220119
affiliation = co_me_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 3, 131845
rumor = base_0_rank, mission_end, 2, 131846
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251776, 253729, 600, 1
knowdb = li04_01

[GF_NPC]
nickname = li0114_deepspace_004_m
body = sc_scientist3_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220120
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 3, 131845
rumor = base_0_rank, mission_end, 2, 131846
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0114_fix_bartender
body = sc_scientist3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244645
affiliation = co_me_grp
voice = rvp101
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = li0114_fix_trader
body = sc_scientist3_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244646
affiliation = co_me_grp
voice = rvp111

[GF_NPC]
nickname = li0114_fix_weaponsdealer
body = sc_scientist3_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244647
affiliation = co_me_grp
voice = rvp101

[GF_NPC]
nickname = li0114_gateway_001_m
body = pl_male2_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220121
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131854
rumor = base_0_rank, mission_end, 1, 131855
rumor = base_0_rank, mission_end, 2, 131856
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393456
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251673, 253730, 2500, 2
knowdb = br05_01

[GF_NPC]
nickname = li0114_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220122
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131863
rumor = base_0_rank, mission_end, 1, 131864
rumor = base_0_rank, mission_end, 1, 131865
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251744, 253731, 2200, 1
knowdb = ku04_01
know = 251697, 253732, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = li0114_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220123
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131866
rumor = base_0_rank, mission_end, 1, 131867
rumor = base_0_rank, mission_end, 2, 131868
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393458
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd_visor

[GF_NPC]
nickname = li0114_republican_001_m
body = rh_reichman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220124
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131869
rumor = base_0_rank, mission_end, 2, 131870
rumor = base_0_rank, mission_end, 2, 131871
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251783, 253733, 2500, 2
knowdb = rh01_03

[GF_NPC]
nickname = li0114_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220125
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131872
rumor = base_0_rank, mission_end, 1, 131873
rumor = base_0_rank, mission_end, 2, 131874
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393372
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253734, 2600, 2
knowdb = ku04_02

[GF_NPC]
nickname = li0114_universal_001_m
body = li_tilton_body
head = rh_reichman_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220126
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131875
rumor = base_0_rank, mission_end, 1, 131876
rumor = base_0_rank, mission_end, 2, 131877
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393373
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253735, 2000, 1
knowdb = br01_01
know = 251765, 253736, 500, 1
knowdb = li02_01

[MRoom]
nickname = bar
character_density = 5
fixture = li0114_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0114_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0114_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_15_Base
local_faction = fc_or_grp
diff = 0

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = li_n_grp
weight = 6
npc = li0115_lnavy_001_m

[BaseFaction]
faction = li_lsf_grp
weight = 12
npc = li0115_lsf_001_f
npc = li0115_lsf_002_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = li0115_lpolice_001_m

[BaseFaction]
faction = br_p_grp
weight = 6
npc = li0115_bpolice_001_m

[BaseFaction]
faction = ku_p_grp
weight = 6
npc = li0115_kpolice_001_m

[BaseFaction]
faction = fc_x_grp
weight = 6
npc = li0115_xenos_001_m

[BaseFaction]
faction = fc_lr_grp
weight = 6
npc = li0115_rogues_001_m

[BaseFaction]
faction = fc_or_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = li0115_order_001_m
npc = li0115_order_002_m
npc = li0115_order_003_m
npc = li0115_order_004_m
npc = li0115_order_005_m

[GF_NPC]
nickname = li0115_bpolice_001_m
body = br_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220127
affiliation = br_p_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = li0115_fix_bartender
body = pi_orillion_body
head = li_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or_grp
voice = rvp101
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = li0115_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or_grp
voice = rvp111

[GF_NPC]
nickname = li0115_kpolice_001_m
body = ku_male_guard_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220128
affiliation = ku_p_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_lnavy_001_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220129
affiliation = li_n_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_lpolice_001_m
body = li_male_guard_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220130
affiliation = li_p_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_lsf_001_f
body = li_hatcher_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220131
affiliation = li_lsf_grp
voice = rvp511
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220132
affiliation = li_lsf_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_order_001_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220133
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_order_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220134
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_order_003_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220135
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_order_004_m
body = pi_orillion_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220136
affiliation = fc_or_grp
voice = rvp131
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_order_005_m
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220137
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_rogues_001_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220138
affiliation = fc_lr_grp
voice = rvp101
room = bar
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0115_xenos_001_m
body = pi_pirate5_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220139
affiliation = fc_x_grp
voice = rvp111
room = bar
bribe = fc_x_grp, 10000, 16101
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[MRoom]
nickname = bar
character_density = 6
fixture = li0115_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = li0115_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = li0115_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Li02_01_Base
local_faction = li_p_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li02_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 5
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = li0201_lnavy_001_m

[BaseFaction]
faction = li_p_grp
weight = 48
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = li0201_lpolice_001_m
npc = li0201_lpolice_002_f
npc = li0201_lpolice_003_f
npc = li0201_lpolice_004_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = li0201_bowex_001_m

[BaseFaction]
faction = co_vr_grp
weight = 5
npc = li0201_ageira_001_m

[BaseFaction]
faction = co_ni_grp
weight = 5
npc = li0201_synth_001_m

[BaseFaction]
faction = co_ti_grp
weight = 5
npc = li0201_planetform_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = li0201_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 5
npc = li0201_cryer_001_m

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = li0201_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0201_bounty_001_m
npc = li0201_bounty_002_f

[GF_NPC]
nickname = li0201_ageira_001_m
body = sc_scientist2_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220140
affiliation = co_vr_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131878
rumor = base_0_rank, mission_end, 2, 131879
rumor = base_0_rank, mission_end, 2, 131880
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374

[GF_NPC]
nickname = li0201_bounty_001_m
body = sh_male2_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220141
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375

[GF_NPC]
nickname = li0201_bounty_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220142
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393376
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0201_bowex_001_m
body = br_brighton_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220143
affiliation = co_be_grp
voice = rvp131
room = trader
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131888
rumor = base_0_rank, mission_end, 2, 131889
rumor = base_0_rank, mission_end, 1, 131890
rumor = base_0_rank, mission_end, 2, 131891
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
know = 251663, 253737, 2500, 1
knowdb = br03_01
know = 251659, 253738, 1000, 1
knowdb = br02_02
know = 251660, 253739, 2000, 1
knowdb = br02_03
know = 251650, 253740, 2400, 1
knowdb = br01_01

[GF_NPC]
nickname = li0201_cryer_001_m
body = br_shipdealer_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220144
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131892
rumor = base_0_rank, mission_end, 2, 131893
rumor = base_0_rank, mission_end, 1, 131894
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
know = 251772, 253741, 1000, 1
knowdb = li03_01

[GF_NPC]
nickname = li0201_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244648
affiliation = li_p_grp
voice = rvp111
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393467
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379

[GF_NPC]
nickname = li0201_fix_ship
body = li_commtrader_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244649
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0201_fix_trader
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244650
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = li0201_fix_weaponsdealer
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244651
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = li0201_gateway_001_m
body = pl_male2_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220145
affiliation = co_nws_grp
voice = rvp101
room = trader
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131895
rumor = base_0_rank, mission_end, 2, 131896
rumor = base_0_rank, mission_end, 1, 131897
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393471
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
know = 251663, 253742, 2400, 1
knowdb = br03_01
know = 251719, 253743, 700, 1
knowdb = iw03_01
know = 251656, 253744, 1500, 1
knowdb = br01_07
know = 251666, 253745, 2600, 1
knowdb = br03_04

[GF_NPC]
nickname = li0201_lnavy_001_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220146
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 2, 131899
rumor = base_0_rank, mission_end, 2, 131900
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393472
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377

[GF_NPC]
nickname = li0201_lpolice_001_m
body = li_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220147
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393473
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378

[GF_NPC]
nickname = li0201_lpolice_002_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220148
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393474
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
accessory = prop_hat_female_li_grd_visor

[GF_NPC]
nickname = li0201_lpolice_003_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220149
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393475
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = li0201_lpolice_004_m
body = li_male_guard_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220150
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393476
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = li0201_planetform_001_m
body = sc_scientist4_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220151
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131913
rumor = base_0_rank, mission_end, 1, 131914
rumor = base_0_rank, mission_end, 1, 131915
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393477
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
know = 251659, 253746, 1500, 1
knowdb = br02_02
know = 251766, 253747, 500, 1
knowdb = li02_02

[GF_NPC]
nickname = li0201_synth_001_m
body = ku_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220152
affiliation = co_ni_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131916
rumor = base_0_rank, mission_end, 2, 131917
rumor = base_0_rank, mission_end, 2, 131918
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393478
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
know = 251795, 253748, 2200, 1
knowdb = rh03_01
know = 251776, 253749, 1000, 1
knowdb = li04_01

[GF_NPC]
nickname = li0201_universal_001_m
body = li_tilton_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220153
affiliation = co_ss_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131919
rumor = base_0_rank, mission_end, 2, 131920
rumor = base_0_rank, mission_end, 1, 131921
rumor = base_0_rank, mission_end, 1, 131922
rumor = base_0_rank, mission_end, 1, 131923
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393479
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251651, 253750, 2100, 1
knowdb = br01_02
know = 251768, 253751, 300, 1
knowdb = li02_04
know = 251770, 253752, 300, 1
knowdb = li02_05

[MRoom]
nickname = bar
character_density = 6
fixture = li0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = li0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = li0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li02_02_Base
local_faction = co_ti_grp
diff = 3
msg_id_prefix = gcs_refer_base_Li02_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 9
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = li0202_lpolice_001_m

[BaseFaction]
faction = co_ti_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = li0202_planetform_001_m
npc = li0202_planetform_002_m
npc = li0202_planetform_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = li0202_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = li0202_bounty_001_f
npc = li0202_bounty_002_m

[GF_NPC]
nickname = li0202_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220154
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131924
rumor = base_0_rank, mission_end, 3, 131925
rumor = base_0_rank, mission_end, 2, 131926
rumor = base_0_rank, mission_end, 3, 131927
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131928
rumor = base_0_rank, mission_end, 3, 131929
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393480
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
know = 251644, 252612, 6000, 2
knowdb = li02_to_li04_hole

[GF_NPC]
nickname = li0202_bounty_002_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220155
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131924
rumor = base_0_rank, mission_end, 3, 131925
rumor = base_0_rank, mission_end, 2, 131926
rumor = base_0_rank, mission_end, 3, 131927
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131928
rumor = base_0_rank, mission_end, 3, 131929
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = li0202_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244652
affiliation = co_ti_grp
voice = rvp111
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485

[GF_NPC]
nickname = li0202_fix_ship
base_appr = Robot_body_c
individual_name = 244655
affiliation = co_ti_grp
voice = rvp003

[GF_NPC]
nickname = li0202_fix_trader
base_appr = Robot_body_a
individual_name = 244653
affiliation = co_ti_grp
voice = rvp003

[GF_NPC]
nickname = li0202_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244654
affiliation = co_ti_grp
voice = rvp003

[GF_NPC]
nickname = li0202_lpolice_001_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220156
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131930
rumor = base_0_rank, mission_end, 1, 131931
rumor = base_0_rank, mission_end, 1, 131932
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393486
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384

[GF_NPC]
nickname = li0202_planetform_001_m
body = sc_scientist4_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220157
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393487
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
know = 251654, 253753, 1500, 1
knowdb = br01_05
know = 251719, 253754, 600, 1
knowdb = iw03_01

[GF_NPC]
nickname = li0202_planetform_002_m
body = sc_scientist4_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220158
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
know = 251681, 253755, 2500, 1
knowdb = br06_04
know = 251704, 253756, 3500, 1
knowdb = bw10_01

[GF_NPC]
nickname = li0202_planetform_003_m
body = sc_scientist4_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220159
affiliation = co_ti_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485
know = 251659, 253757, 1000, 1
knowdb = br02_02

[GF_NPC]
nickname = li0202_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220160
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131942
rumor = base_0_rank, mission_end, 2, 131943
rumor = base_0_rank, mission_end, 1, 131944
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490

[MRoom]
nickname = bar
character_density = 4
fixture = li0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = li0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = li0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li02_03_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li02_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0203_lnavy_001_m
npc = li0203_lnavy_002_f
npc = li0203_lnavy_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = li0203_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = li0203_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0203_bounty_001_m
npc = li0203_bounty_002_m

[GF_NPC]
nickname = li0203_alg_001_m
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220161
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131945
rumor = base_0_rank, mission_end, 1, 131946
rumor = base_0_rank, mission_end, 1, 131947
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393491
know = 251785, 253758, 2700, 1
knowdb = rh01_05

[GF_NPC]
nickname = li0203_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220162
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131948
rumor = base_0_rank, mission_end, 3, 131949
rumor = base_0_rank, mission_end, 2, 131950
rumor = base_0_rank, mission_end, 3, 131951
rumor = base_0_rank, mission_end, 2, 131952
rumor = base_0_rank, mission_end, 2, 131953
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393492
know = 251634, 252611, 5000, 2
knowdb = li02_to_iw04_hole

[GF_NPC]
nickname = li0203_bounty_002_m
body = sh_male2_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220163
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131948
rumor = base_0_rank, mission_end, 3, 131949
rumor = base_0_rank, mission_end, 2, 131950
rumor = base_0_rank, mission_end, 3, 131951
rumor = base_0_rank, mission_end, 2, 131952
rumor = base_0_rank, mission_end, 2, 131953
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393493
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = li0203_fix_bartender
body = li_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244656
affiliation = li_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 2, 131958
rumor = base_0_rank, mission_end, 2, 131961
rumor = base_0_rank, mission_end, 2, 131962
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393494

[GF_NPC]
nickname = li0203_fix_ship
body = li_male_elite_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244659
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0203_fix_trader
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244657
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0203_fix_weaponsdealer
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244658
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0203_lnavy_001_m
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220164
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131954
rumor = base_0_rank, mission_end, 3, 131955
rumor = base_0_rank, mission_end, 2, 131956
rumor = base_0_rank, mission_end, 3, 131957
rumor = base_0_rank, mission_end, 2, 131958
rumor = base_0_rank, mission_end, 3, 131959
rumor = base_0_rank, mission_end, 2, 131960
rumor = base_0_rank, mission_end, 2, 131961
rumor = base_0_rank, mission_end, 2, 131962
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393498
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384

[GF_NPC]
nickname = li0203_lnavy_002_f
body = li_female_elite_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220165
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131954
rumor = base_0_rank, mission_end, 3, 131955
rumor = base_0_rank, mission_end, 2, 131956
rumor = base_0_rank, mission_end, 3, 131957
rumor = base_0_rank, mission_end, 2, 131958
rumor = base_0_rank, mission_end, 3, 131959
rumor = base_0_rank, mission_end, 2, 131960
rumor = base_0_rank, mission_end, 2, 131961
rumor = base_0_rank, mission_end, 2, 131962
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393499
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393385

[GF_NPC]
nickname = li0203_lnavy_003_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220166
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131954
rumor = base_0_rank, mission_end, 3, 131955
rumor = base_0_rank, mission_end, 2, 131956
rumor = base_0_rank, mission_end, 3, 131957
rumor = base_0_rank, mission_end, 2, 131958
rumor = base_0_rank, mission_end, 3, 131959
rumor = base_0_rank, mission_end, 2, 131960
rumor = base_0_rank, mission_end, 2, 131961
rumor = base_0_rank, mission_end, 2, 131962
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393500
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393386

[GF_NPC]
nickname = li0203_universal_001_m
body = li_tilton_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220167
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131963
rumor = base_0_rank, mission_end, 1, 131964
rumor = base_0_rank, mission_end, 1, 131965
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393501
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
know = 251768, 253759, 300, 1
knowdb = li02_04

[MRoom]
nickname = bar
character_density = 4
fixture = li0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = li0203_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = li0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li02_04_Base
local_faction = li_n_grp
diff = 4
msg_id_prefix = gcs_refer_base_Li02_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 70
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0204_lnavy_001_f
npc = li0204_lnavy_002_m
npc = li0204_lnavy_003_m
npc = li0204_lnavy_004_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = li0204_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0204_bounty_001_m
npc = li0204_bounty_002_m

[GF_NPC]
nickname = li0204_bounty_001_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220168
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131966
rumor = base_0_rank, mission_end, 3, 131967
rumor = base_0_rank, mission_end, 2, 131968
rumor = base_0_rank, mission_end, 3, 131969
rumor = base_0_rank, mission_end, 2, 131970
rumor = base_0_rank, mission_end, 3, 131971
rumorknowdb = li02_06, li02_to_li04_hole
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393598
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393599
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393602
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388

[GF_NPC]
nickname = li0204_bounty_002_m
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220169
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131966
rumor = base_0_rank, mission_end, 3, 131967
rumor = base_0_rank, mission_end, 2, 131968
rumor = base_0_rank, mission_end, 3, 131969
rumor = base_0_rank, mission_end, 2, 131970
rumor = base_0_rank, mission_end, 3, 131971
rumorknowdb = li02_06, li02_to_li04_hole
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393598
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393599
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393602
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0204_fix_bartender
body = li_bartender_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244660
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 2, 131972
rumor = base_0_rank, mission_end, 2, 131974
rumor = base_0_rank, mission_end, 2, 131976
rumor = base_0_rank, mission_end, 2, 131980
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393598
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393599
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393602
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504

[GF_NPC]
nickname = li0204_fix_trader
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244661
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0204_fix_weaponsdealer
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244662
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0204_lnavy_001_f
body = li_female_elite_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220170
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131972
rumor = base_0_rank, mission_end, 3, 131973
rumor = base_0_rank, mission_end, 2, 131974
rumor = base_0_rank, mission_end, 3, 131975
rumor = base_0_rank, mission_end, 2, 131976
rumor = base_0_rank, mission_end, 3, 131977
rumor = base_0_rank, mission_end, 2, 131978
rumor = base_0_rank, mission_end, 3, 131979
rumor = base_0_rank, mission_end, 2, 131980
rumor = base_0_rank, mission_end, 2, 131981
rumor = base_0_rank, mission_end, 2, 131982
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393598
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393599
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393602
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384
accessory = prop_shades_02_fem

[GF_NPC]
nickname = li0204_lnavy_002_m
body = li_male_elite_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220171
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131972
rumor = base_0_rank, mission_end, 3, 131973
rumor = base_0_rank, mission_end, 2, 131974
rumor = base_0_rank, mission_end, 3, 131975
rumor = base_0_rank, mission_end, 2, 131976
rumor = base_0_rank, mission_end, 3, 131977
rumor = base_0_rank, mission_end, 2, 131978
rumor = base_0_rank, mission_end, 3, 131979
rumor = base_0_rank, mission_end, 2, 131980
rumor = base_0_rank, mission_end, 2, 131981
rumor = base_0_rank, mission_end, 2, 131982
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393598
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393599
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393602
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393385

[GF_NPC]
nickname = li0204_lnavy_003_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220172
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131972
rumor = base_0_rank, mission_end, 3, 131973
rumor = base_0_rank, mission_end, 2, 131974
rumor = base_0_rank, mission_end, 3, 131975
rumor = base_0_rank, mission_end, 2, 131976
rumor = base_0_rank, mission_end, 3, 131977
rumor = base_0_rank, mission_end, 2, 131978
rumor = base_0_rank, mission_end, 3, 131979
rumor = base_0_rank, mission_end, 2, 131980
rumor = base_0_rank, mission_end, 2, 131981
rumor = base_0_rank, mission_end, 2, 131982
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393598
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393599
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393602
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393509
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393386

[GF_NPC]
nickname = li0204_lnavy_004_m
body = li_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220173
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131972
rumor = base_0_rank, mission_end, 3, 131973
rumor = base_0_rank, mission_end, 2, 131974
rumor = base_0_rank, mission_end, 3, 131975
rumor = base_0_rank, mission_end, 2, 131976
rumor = base_0_rank, mission_end, 3, 131977
rumor = base_0_rank, mission_end, 2, 131978
rumor = base_0_rank, mission_end, 3, 131979
rumor = base_0_rank, mission_end, 2, 131980
rumor = base_0_rank, mission_end, 2, 131981
rumor = base_0_rank, mission_end, 2, 131982
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393598
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393599
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393602
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393510
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387

[GF_NPC]
nickname = li0204_universal_001_m
body = li_tilton_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220174
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131983
rumor = base_0_rank, mission_end, 1, 131984
rumor = base_0_rank, mission_end, 1, 131985
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393598
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393599
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393602
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393399
know = 251770, 253760, 300, 1
knowdb = li02_05

[MRoom]
nickname = bar
character_density = 4
fixture = li0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li02_05_Base
local_faction = li_p_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li02_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 62
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0205_lpolice_001_m
npc = li0205_lpolice_002_f

[BaseFaction]
faction = co_ss_grp
weight = 13
npc = li0205_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0205_bounty_001_m
npc = li0205_bounty_002_m

[GF_NPC]
nickname = li0205_bounty_001_m
body = sh_male2_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220175
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131986
rumor = base_0_rank, mission_end, 3, 131987
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131988
rumor = base_0_rank, mission_end, 3, 131989
rumor = base_0_rank, mission_end, 2, 131990
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 3, 131991
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0205_bounty_002_m
body = sh_male2_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220176
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131986
rumor = base_0_rank, mission_end, 3, 131987
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131988
rumor = base_0_rank, mission_end, 3, 131989
rumor = base_0_rank, mission_end, 2, 131990
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 3, 131991
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513

[GF_NPC]
nickname = li0205_fix_bartender
base_appr = Robot_body_d
individual_name = 244663
affiliation = li_p_grp
voice = rvp003
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514

[GF_NPC]
nickname = li0205_fix_trader
base_appr = Robot_body_b
individual_name = 244664
affiliation = li_p_grp
voice = rvp003

[GF_NPC]
nickname = li0205_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 244665
affiliation = li_p_grp
voice = rvp003

[GF_NPC]
nickname = li0205_lpolice_001_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220177
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131992
rumor = base_0_rank, mission_end, 2, 131993
rumor = base_0_rank, mission_end, 1, 131994
rumor = base_0_rank, mission_end, 2, 131995
rumor = base_0_rank, mission_end, 1, 131996
rumor = base_0_rank, mission_end, 2, 131997
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = li0205_lpolice_002_f
body = li_female_guard_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220178
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131992
rumor = base_0_rank, mission_end, 2, 131993
rumor = base_0_rank, mission_end, 1, 131994
rumor = base_0_rank, mission_end, 2, 131995
rumor = base_0_rank, mission_end, 1, 131996
rumor = base_0_rank, mission_end, 2, 131997
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518

[GF_NPC]
nickname = li0205_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220179
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131998
rumor = base_0_rank, mission_end, 1, 131999
rumor = base_0_rank, mission_end, 1, 132000
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393519

[MRoom]
nickname = bar
character_density = 4
fixture = li0205_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0205_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = li0205_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = Li02_06_Base
local_faction = fc_lr_grp
diff = 4
msg_id_prefix = gcs_refer_base_Li02_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0206_outcasts_002_f

[BaseFaction]
faction = fc_lr_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0206_outcasts_001_m
npc = li0206_rogues_001_m
npc = li0206_rogues_002_m
npc = li0206_rogues_003_m

[GF_NPC]
nickname = li0206_fix_bartender
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244666
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131149
rumor = base_0_rank, mission_end, 1, 131150
rumor = base_0_rank, mission_end, 2, 131151
rumor = base_0_rank, mission_end, 2, 131152
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342

[GF_NPC]
nickname = li0206_fix_ship
body = pi_pirate8_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245177
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = li0206_fix_trader
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244667
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = li0206_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244668
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = li0206_outcasts_001_m
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220180
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131147
rumor = base_0_rank, mission_end, 2, 131148
rumor = base_0_rank, mission_end, 3, 132001
rumor = base_0_rank, mission_end, 3, 132002
rumor = base_0_rank, mission_end, 2, 132003
rumor = base_0_rank, mission_end, 3, 132004
rumor = base_0_rank, mission_end, 2, 132005
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
accessory = prop_mask_outcast

[GF_NPC]
nickname = li0206_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220181
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131147
rumor = base_0_rank, mission_end, 2, 131148
rumor = base_0_rank, mission_end, 3, 132001
rumor = base_0_rank, mission_end, 3, 132002
rumor = base_0_rank, mission_end, 2, 132003
rumor = base_0_rank, mission_end, 3, 132004
rumor = base_0_rank, mission_end, 2, 132005
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = li0206_rogues_001_m
body = pi_pirate8_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220182
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumor = base_0_rank, mission_end, 2, 131152
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor = base_0_rank, mission_end, 3, 134340
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
know = 251634, 252611, 3000, 2
knowdb = li02_to_iw04_hole
know = 251912, 253761, 8000, 3
knowdb = Li02_suprise_bw_fighter_1

[GF_NPC]
nickname = li0206_rogues_002_m
body = pi_pirate8_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220183
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 2, 131152
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor = base_0_rank, mission_end, 3, 134340
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
know = 251644, 252612, 3500, 2
knowdb = li02_to_li04_hole
know = 251722, 253762, 1000, 2
knowdb = iw04_02
accessory = prop_neuralnet_A

[GF_NPC]
nickname = li0206_rogues_003_m
body = pi_pirate8_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220184
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 2, 131152
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
know = 251722, 253763, 1000, 2
knowdb = iw04_02
know = 251912, 253764, 8000, 3
knowdb = Li02_suprise_bw_fighter_1

[MRoom]
nickname = bar
character_density = 4
fixture = li0206_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0206_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0206_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0206_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Li03_01_Base
local_faction = li_p_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li03_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 6
npc = li0301_lnavy_001_f

[BaseFaction]
faction = li_p_grp
weight = 38
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = li0301_lpolice_001_m
npc = li0301_lpolice_002_m
npc = li0301_lpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = li0301_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = li0301_kishiro_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = li0301_ageira_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = li0301_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = li0301_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = li0301_cryer_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 14
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = li0301_bounty_001_m
npc = li0301_bounty_002_f

[GF_NPC]
nickname = li0301_ageira_001_m
body = sc_scientist2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220185
affiliation = co_vr_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131673
rumor = base_0_rank, mission_end, 2, 131674
rumor = base_0_rank, mission_end, 1, 131675
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393520
know = 251775, 253765, 500, 1
knowdb = li03_04
know = 251744, 253766, 3000, 1
knowdb = ku04_01

[GF_NPC]
nickname = li0301_bounty_001_m
body = sh_male2_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220186
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131676
rumor = base_0_rank, mission_end, 3, 131677
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 3, 131678
rumorknowdb = li03_to_iw06_hole
rumor = base_0_rank, mission_end, 3, 131679
rumorknowdb = li03_to_iw06_hole, li03_to_iw05_hole
rumor = base_0_rank, mission_end, 2, 131680
rumor = base_0_rank, mission_end, 3, 131681
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393521
know = 251636, 252614, 6000, 2
knowdb = li03_to_iw06_hole

[GF_NPC]
nickname = li0301_bounty_002_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220187
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131676
rumor = base_0_rank, mission_end, 3, 131677
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 3, 131678
rumorknowdb = li03_to_iw06_hole
rumor = base_0_rank, mission_end, 3, 131679
rumorknowdb = li03_to_iw06_hole, li03_to_iw05_hole
rumor = base_0_rank, mission_end, 2, 131680
rumor = base_0_rank, mission_end, 3, 131681
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393522
know = 251641, 252615, 3000, 2
knowdb = li03_to_li01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0301_cryer_001_m
body = br_shipdealer_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220188
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131682
rumor = base_0_rank, mission_end, 2, 131683
rumor = base_0_rank, mission_end, 1, 131684
rumor = base_0_rank, mission_end, 3, 134327
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393523
know = 251765, 253767, 1000, 1
knowdb = li02_01
know = 251695, 253768, 6000, 2
knowdb = bw06_02

[GF_NPC]
nickname = li0301_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244669
affiliation = li_p_grp
voice = rvp111
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131691
rumor = base_0_rank, mission_end, 1, 131692
rumor = base_0_rank, mission_end, 1, 131694
rumor = base_0_rank, mission_end, 1, 131696
rumor = base_0_rank, mission_end, 1, 131697
rumor = base_0_rank, mission_end, 1, 131698
rumor = base_0_rank, mission_end, 1, 131699
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393524

[GF_NPC]
nickname = li0301_fix_ship
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244672
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0301_fix_trader
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244670
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = li0301_fix_weaponsdealer
body = li_commtrader_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244671
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0301_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220189
affiliation = co_kt_grp
voice = rvp126
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131685
rumor = base_0_rank, mission_end, 2, 131686
rumor = base_0_rank, mission_end, 1, 131687
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393528
know = 251697, 253769, 2300, 2
knowdb = bw07_02
know = 251744, 253770, 2000, 1
knowdb = ku04_01
know = 251736, 253771, 1500, 1
knowdb = ku02_03

[GF_NPC]
nickname = li0301_lnavy_001_f
body = li_female_elite_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220190
affiliation = li_n_grp
voice = rvp511
room = bar
rumor = base_0_rank, mission_end, 1, 131688
rumor = base_0_rank, mission_end, 1, 131689
rumor = base_0_rank, mission_end, 1, 131690
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393529

[GF_NPC]
nickname = li0301_lpolice_001_m
body = li_male_guard_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220191
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131691
rumor = base_0_rank, mission_end, 1, 131692
rumor = base_0_rank, mission_end, 1, 131693
rumor = base_0_rank, mission_end, 1, 131694
rumor = base_0_rank, mission_end, 1, 131695
rumor = base_0_rank, mission_end, 1, 131696
rumor = base_0_rank, mission_end, 1, 131697
rumor = base_0_rank, mission_end, 1, 131698
rumor = base_0_rank, mission_end, 1, 131699
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393530

[GF_NPC]
nickname = li0301_lpolice_002_m
body = li_male_guard_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220192
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131691
rumor = base_0_rank, mission_end, 1, 131692
rumor = base_0_rank, mission_end, 1, 131693
rumor = base_0_rank, mission_end, 1, 131694
rumor = base_0_rank, mission_end, 1, 131695
rumor = base_0_rank, mission_end, 1, 131696
rumor = base_0_rank, mission_end, 1, 131697
rumor = base_0_rank, mission_end, 1, 131698
rumor = base_0_rank, mission_end, 1, 131699
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393531
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = li0301_lpolice_003_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220193
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131691
rumor = base_0_rank, mission_end, 1, 131692
rumor = base_0_rank, mission_end, 1, 131694
rumor = base_0_rank, mission_end, 1, 131697
rumor = base_0_rank, mission_end, 1, 131698
rumor = base_0_rank, mission_end, 1, 131699
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393532

[GF_NPC]
nickname = li0301_samura_001_m
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220194
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131700
rumor = base_0_rank, mission_end, 1, 131701
rumor = base_0_rank, mission_end, 2, 131702
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393533
know = 251736, 253772, 700, 1
knowdb = ku02_03
know = 251729, 253773, 2000, 1
knowdb = ku01_03
know = 251737, 253774, 2000, 1
knowdb = ku02_04

[GF_NPC]
nickname = li0301_synth_001_m
body = ku_shipdealer_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220195
affiliation = co_ni_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131703
rumor = base_0_rank, mission_end, 2, 131704
rumor = base_0_rank, mission_end, 1, 131705
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393534
know = 251736, 253775, 800, 1
knowdb = ku02_03

[GF_NPC]
nickname = li0301_universal_001_m
body = li_tilton_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220196
affiliation = co_ss_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131706
rumor = base_0_rank, mission_end, 2, 131707
rumor = base_0_rank, mission_end, 1, 131708
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393535
know = 251730, 253776, 1500, 1
knowdb = ku01_04
know = 251773, 253777, 400, 1
knowdb = li03_02
know = 251776, 253778, 1500, 1
knowdb = li04_01

[MRoom]
nickname = bar
character_density = 6
fixture = li0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = li0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = li0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li03_02_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li03_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0302_lnavy_001_m
npc = li0302_lnavy_002_f
npc = li0302_lnavy_003_f

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = li0302_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = li0302_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0302_bounty_001_m
npc = li0302_bounty_002_m

[GF_NPC]
nickname = li0302_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220197
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131709
rumorknowdb = rh01_05
rumor = base_0_rank, mission_end, 2, 131710
rumor = base_0_rank, mission_end, 1, 131711
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393536
know = 251785, 253779, 3000, 1
knowdb = rh01_05

[GF_NPC]
nickname = li0302_bounty_001_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220198
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131712
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 3, 131713
rumorknowdb = li03_to_iw05_hole
rumor = base_0_rank, mission_end, 2, 131714
rumor = base_0_rank, mission_end, 2, 131715
rumor = base_0_rank, mission_end, 2, 131716
rumorknowdb = li03_to_iw06_hole
rumor = base_0_rank, mission_end, 2, 131717
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393537
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0302_bounty_002_m
body = sh_male2_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220199
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131712
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 3, 131713
rumorknowdb = li03_to_iw05_hole
rumor = base_0_rank, mission_end, 2, 131714
rumor = base_0_rank, mission_end, 2, 131715
rumor = base_0_rank, mission_end, 2, 131716
rumorknowdb = li03_to_iw06_hole
rumor = base_0_rank, mission_end, 2, 131717
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393538
know = 251635, 252613, 7000, 2
knowdb = li03_to_iw05_hole

[GF_NPC]
nickname = li0302_fix_bartender
body = li_bartender_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244673
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 2, 131719
rumor = base_0_rank, mission_end, 1, 131720
rumor = base_0_rank, mission_end, 2, 131721
rumor = base_0_rank, mission_end, 2, 131723
rumor = base_0_rank, mission_end, 1, 131724
rumor = base_0_rank, mission_end, 2, 131725
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393539

[GF_NPC]
nickname = li0302_fix_ship
body = li_male_elite_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244676
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0302_fix_trader
body = li_male_elite_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244674
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0302_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244675
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0302_lnavy_001_m
body = li_male_elite_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220200
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131718
rumor = base_0_rank, mission_end, 2, 131719
rumor = base_0_rank, mission_end, 1, 131720
rumor = base_0_rank, mission_end, 2, 131721
rumor = base_0_rank, mission_end, 1, 131722
rumor = base_0_rank, mission_end, 2, 131723
rumor = base_0_rank, mission_end, 1, 131724
rumor = base_0_rank, mission_end, 2, 131725
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393543

[GF_NPC]
nickname = li0302_lnavy_002_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220201
affiliation = li_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131718
rumor = base_0_rank, mission_end, 2, 131719
rumor = base_0_rank, mission_end, 1, 131720
rumor = base_0_rank, mission_end, 2, 131721
rumor = base_0_rank, mission_end, 2, 131723
rumor = base_0_rank, mission_end, 1, 131724
rumor = base_0_rank, mission_end, 2, 131725
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393544

[GF_NPC]
nickname = li0302_lnavy_003_f
body = li_female_elite_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220202
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131718
rumor = base_0_rank, mission_end, 2, 131719
rumor = base_0_rank, mission_end, 1, 131720
rumor = base_0_rank, mission_end, 2, 131721
rumor = base_0_rank, mission_end, 2, 131723
rumor = base_0_rank, mission_end, 1, 131724
rumor = base_0_rank, mission_end, 2, 131725
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393545

[GF_NPC]
nickname = li0302_universal_001_m
body = li_tilton_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220203
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131726
rumor = base_0_rank, mission_end, 1, 131727
rumor = base_0_rank, mission_end, 1, 131728
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393546

[MRoom]
nickname = bar
character_density = 4
fixture = li0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = li0302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = li0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li03_03_Base
local_faction = fc_x_grp
diff = 4
msg_id_prefix = gcs_refer_base_Li03_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_x_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = li0303_xenos_001_m
npc = li0303_xenos_002_m
npc = li0303_xenos_003_m

[GF_NPC]
nickname = li0303_fix_bartender
body = pi_pirate5_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244677
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131158
rumor = base_0_rank, mission_end, 2, 131159
rumor = base_0_rank, mission_end, 2, 131160
rumor = base_0_rank, mission_end, 3, 131161
rumor = base_0_rank, mission_end, 3, 131162
rumor = base_0_rank, mission_end, 3, 131163
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393410
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408

[GF_NPC]
nickname = li0303_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244678
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = li0303_fix_weaponsdealer
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244679
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = li0303_xenos_001_m
body = pi_pirate5_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220204
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131158
rumor = base_0_rank, mission_end, 2, 131159
rumor = base_0_rank, mission_end, 2, 131160
rumor = base_0_rank, mission_end, 3, 131161
rumor = base_0_rank, mission_end, 3, 131162
rumor = base_0_rank, mission_end, 3, 131163
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393411
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393345
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393422
know = 251641, 252615, 1000, 2
knowdb = li03_to_li01_hole

[GF_NPC]
nickname = li0303_xenos_002_m
body = pi_pirate5_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220205
affiliation = fc_x_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131158
rumor = base_0_rank, mission_end, 2, 131159
rumor = base_0_rank, mission_end, 2, 131160
rumor = base_0_rank, mission_end, 3, 131161
rumor = base_0_rank, mission_end, 3, 131162
rumor = base_0_rank, mission_end, 3, 131163
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393412
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393423
know = 251635, 252613, 4000, 2
knowdb = li03_to_iw05_hole

[GF_NPC]
nickname = li0303_xenos_003_m
body = pi_pirate5_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220206
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131158
rumor = base_0_rank, mission_end, 2, 131159
rumor = base_0_rank, mission_end, 2, 131160
rumor = base_0_rank, mission_end, 3, 131161
rumor = base_0_rank, mission_end, 3, 131162
rumor = base_0_rank, mission_end, 3, 131163
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393413
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393420
know = 251724, 253780, 1500, 2
knowdb = iw05_02

[MRoom]
nickname = bar
character_density = 4
fixture = li0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li03_04_Base
local_faction = co_vr_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li03_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 8
npc = li0304_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 8
npc = li0304_kishiro_001_m

[BaseFaction]
faction = co_be_grp
weight = 8
npc = li0304_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 8
npc = li0304_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 44
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = li0304_ageira_001_m
npc = li0304_ageira_002_f
npc = li0304_ageira_003_f

[BaseFaction]
faction = co_ss_grp
weight = 8
npc = li0304_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 8
npc = li0304_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 8
npc = li0304_gateway_001_m

[GF_NPC]
nickname = li0304_ageira_001_m
body = sc_scientist2_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220207
affiliation = co_vr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131730
rumor = base_0_rank, mission_end, 2, 131731
rumor = base_0_rank, mission_end, 3, 131732
rumor = base_0_rank, mission_end, 1, 131733
rumor = base_0_rank, mission_end, 2, 131734
rumor = base_0_rank, mission_end, 3, 131735
rumor = base_0_rank, mission_end, 1, 131736
rumor = base_0_rank, mission_end, 2, 131737
rumor = base_0_rank, mission_end, 3, 131739
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393547

[GF_NPC]
nickname = li0304_ageira_002_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220208
affiliation = co_vr_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131730
rumor = base_0_rank, mission_end, 2, 131731
rumor = base_0_rank, mission_end, 3, 131732
rumor = base_0_rank, mission_end, 1, 131733
rumor = base_0_rank, mission_end, 2, 131734
rumor = base_0_rank, mission_end, 3, 131735
rumor = base_0_rank, mission_end, 1, 131736
rumor = base_0_rank, mission_end, 2, 131737
rumor = base_0_rank, mission_end, 3, 131739
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393548

[GF_NPC]
nickname = li0304_ageira_003_f
body = sc_female1_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131730
rumor = base_0_rank, mission_end, 2, 131731
rumor = base_0_rank, mission_end, 3, 131732
rumor = base_0_rank, mission_end, 1, 131733
rumor = base_0_rank, mission_end, 2, 131734
rumor = base_0_rank, mission_end, 3, 131735
rumor = base_0_rank, mission_end, 1, 131736
rumor = base_0_rank, mission_end, 2, 131737
rumor = base_0_rank, mission_end, 3, 131739
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393549
accessory = prop_shades_02_fem

[GF_NPC]
nickname = li0304_alg_001_m
body = rh_wilham_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220210
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131740
rumor = base_0_rank, mission_end, 1, 131741
rumor = base_0_rank, mission_end, 1, 131742
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393550
know = 251785, 253781, 2000, 1
knowdb = rh01_05

[GF_NPC]
nickname = li0304_bowex_001_m
body = br_brighton_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220211
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131743
rumor = base_0_rank, mission_end, 1, 131744
rumor = base_0_rank, mission_end, 1, 131745
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393551
know = 251659, 253782, 1200, 2
knowdb = br02_02
know = 251651, 253783, 2500, 2
knowdb = br01_02

[GF_NPC]
nickname = li0304_fix_bartender
body = li_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244680
affiliation = co_vr_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131730
rumor = base_0_rank, mission_end, 2, 131731
rumor = base_0_rank, mission_end, 3, 131732
rumor = base_0_rank, mission_end, 1, 131733
rumor = base_0_rank, mission_end, 2, 131734
rumor = base_0_rank, mission_end, 3, 131735
rumor = base_0_rank, mission_end, 1, 131736
rumor = base_0_rank, mission_end, 2, 131737
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393552

[GF_NPC]
nickname = li0304_fix_trader
body = sc_scientist2_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244681
affiliation = co_vr_grp
voice = rvp101

[GF_NPC]
nickname = li0304_fix_weaponsdealer
body = sc_scientist2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244682
affiliation = co_vr_grp
voice = rvp101

[GF_NPC]
nickname = li0304_gateway_001_m
body = pl_male2_peasant_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220212
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131746
rumor = base_0_rank, mission_end, 1, 131747
rumor = base_0_rank, mission_end, 1, 131748
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393555
know = 251666, 253784, 2000, 1
knowdb = br03_04

[GF_NPC]
nickname = li0304_kishiro_001_m
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220213
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131749
rumor = base_0_rank, mission_end, 3, 131750
rumor = base_0_rank, mission_end, 1, 131751
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393556
know = 251736, 253785, 1000, 1
knowdb = ku02_03
know = 251746, 253786, 2000, 1
knowdb = ku04_03

[GF_NPC]
nickname = li0304_republican_001_m
body = rh_reichman_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220214
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131752
rumor = base_0_rank, mission_end, 1, 131753
rumor = base_0_rank, mission_end, 1, 131754
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393557
know = 251783, 253787, 3000, 1
knowdb = rh01_03
know = 251782, 253788, 2900, 1
knowdb = rh01_02

[GF_NPC]
nickname = li0304_samura_001_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220215
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131755
rumor = base_0_rank, mission_end, 1, 131756
rumor = base_0_rank, mission_end, 1, 131757
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393558
know = 251729, 253789, 1500, 1
knowdb = ku01_03
know = 251703, 253790, 5000, 2
knowdb = bw09_03

[GF_NPC]
nickname = li0304_universal_001_m
body = li_tilton_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220216
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131758
rumor = base_0_rank, mission_end, 1, 131759
rumor = base_0_rank, mission_end, 1, 131760
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393585
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393559
know = 251752, 253791, 2500, 2
knowdb = ku05_03

[MRoom]
nickname = bar
character_density = 4
fixture = li0304_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0304_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0304_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li04_01_Base
local_faction = li_p_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li04_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 6
npc = li0401_lnavy_001_m

[BaseFaction]
faction = li_p_grp
weight = 38
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = li0401_lpolice_001_f
npc = li0401_lpolice_002_m

[BaseFaction]
faction = co_me_grp
weight = 6
npc = li0401_deepspace_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = li0401_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = li0401_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = li0401_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = li0401_cryer_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = li0401_alg_001_m

[BaseFaction]
faction = fc_j_grp
weight = 6
npc = li0401_junkers_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 14
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = li0401_bounty_001_f
npc = li0401_bounty_002_m

[GF_NPC]
nickname = li0401_alg_001_m
body = rh_wilham_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220217
affiliation = co_alg_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132040
rumor = base_0_rank, mission_end, 1, 132041
rumor = base_0_rank, mission_end, 1, 132042
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393560
know = 251785, 253792, 2500, 1
knowdb = rh01_05

[GF_NPC]
nickname = li0401_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220218
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132049
rumor = base_0_rank, mission_end, 2, 132050
rumor = base_0_rank, mission_end, 3, 132051
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 1, 132052
rumor = base_0_rank, mission_end, 1, 132053
rumor = base_0_rank, mission_end, 2, 132054
rumor = base_0_rank, mission_end, 3, 134341
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393561
know = 251642, 252618, 7000, 2
knowdb = li04_to_li02_hole
know = 251915, 253793, 7000, 3
knowdb = Li04_suprise_bh_fighter_1

[GF_NPC]
nickname = li0401_bounty_002_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220219
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132049
rumor = base_0_rank, mission_end, 2, 132050
rumor = base_0_rank, mission_end, 3, 132051
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 1, 132052
rumor = base_0_rank, mission_end, 1, 132053
rumor = base_0_rank, mission_end, 2, 132054
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393562
know = 251641, 252616, 7500, 2
knowdb = li04_to_li01_hole
know = 251914, 253794, 4000, 3
knowdb = Li04_depot_superconductors_surprise
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0401_cryer_001_m
body = br_shipdealer_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220220
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132043
rumor = base_0_rank, mission_end, 1, 132044
rumor = base_0_rank, mission_end, 1, 132045
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393563

[GF_NPC]
nickname = li0401_deepspace_001_m
body = sc_scientist3_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220221
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132046
rumor = base_0_rank, mission_end, 1, 132047
rumor = base_0_rank, mission_end, 1, 132048
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393564

[GF_NPC]
nickname = li0401_fix_bartender
body = li_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244684
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132061
rumor = base_0_rank, mission_end, 1, 132062
rumor = base_0_rank, mission_end, 1, 132063
rumor = base_0_rank, mission_end, 1, 132064
rumor = base_0_rank, mission_end, 2, 132065
rumor = base_0_rank, mission_end, 2, 132066
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393565

[GF_NPC]
nickname = li0401_fix_ship
body = li_commtrader_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244683
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = li0401_fix_trader
body = li_commtrader_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244685
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0401_fix_weaponsdealer
body = li_commtrader_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244686
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0401_junkers_001_m
body = pl_male3_journeyman_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220222
affiliation = fc_j_grp
voice = rvp101
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132055
rumor = base_0_rank, mission_end, 1, 132056
rumor = base_0_rank, mission_end, 2, 132057
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393569

[GF_NPC]
nickname = li0401_lnavy_001_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220223
affiliation = li_n_grp
voice = rvp111
room = bar
rumor = base_0_rank, mission_end, 1, 132058
rumor = base_0_rank, mission_end, 1, 132059
rumor = base_0_rank, mission_end, 2, 132060
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393570

[GF_NPC]
nickname = li0401_lpolice_001_f
body = li_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220224
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132061
rumor = base_0_rank, mission_end, 1, 132062
rumor = base_0_rank, mission_end, 1, 132063
rumor = base_0_rank, mission_end, 1, 132064
rumor = base_0_rank, mission_end, 2, 132065
rumor = base_0_rank, mission_end, 2, 132066
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393443
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = li0401_lpolice_002_m
body = li_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220225
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132061
rumor = base_0_rank, mission_end, 1, 132062
rumor = base_0_rank, mission_end, 1, 132063
rumor = base_0_rank, mission_end, 1, 132064
rumor = base_0_rank, mission_end, 2, 132065
rumor = base_0_rank, mission_end, 2, 132066
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393444

[GF_NPC]
nickname = li0401_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220226
affiliation = co_rs_grp
voice = rvp146
room = trader
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132067
rumor = base_0_rank, mission_end, 1, 132068
rumor = base_0_rank, mission_end, 1, 132069
rumor = base_0_rank, mission_end, 1, 132070
rumor = base_0_rank, mission_end, 1, 132071
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393445
know = 251782, 253795, 1500, 1
knowdb = rh01_02
know = 251792, 253796, 1500, 1
knowdb = rh02_04
know = 251786, 253797, 2000, 1
knowdb = rh01_06
know = 251784, 253798, 2000, 1
knowdb = rh01_04

[GF_NPC]
nickname = li0401_synth_001_m
body = ku_shipdealer_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220227
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132072
rumor = base_0_rank, mission_end, 1, 132073
rumor = base_0_rank, mission_end, 1, 132074
rumor = base_0_rank, mission_end, 1, 132075
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393446
know = 251716, 253799, 500, 1
knowdb = iw01_02
know = 251736, 253800, 2500, 1
knowdb = ku02_03

[GF_NPC]
nickname = li0401_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220228
affiliation = co_ss_grp
voice = rvp111
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132076
rumor = base_0_rank, mission_end, 1, 132077
rumor = base_0_rank, mission_end, 1, 132078
rumor = base_0_rank, mission_end, 1, 132079
rumor = base_0_rank, mission_end, 1, 132080
rumor = base_0_rank, mission_end, 1, 132081
rumor = base_0_rank, mission_end, 1, 132082
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393447
know = 251780, 253801, 500, 1
knowdb = li04_05

[MRoom]
nickname = bar
character_density = 6
fixture = li0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = li0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = li0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li04_02_Base
local_faction = li_p_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li04_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 66
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0402_lpolice_001_m
npc = li0402_lpolice_002_f
npc = li0402_lpolice_003_m

[BaseFaction]
faction = co_ss_grp
weight = 12
npc = li0402_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0402_bounty_001_f
npc = li0402_bounty_002_m

[GF_NPC]
nickname = li0402_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220229
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132083
rumor = base_0_rank, mission_end, 3, 132084
rumor = base_0_rank, mission_end, 3, 132085
rumor = base_0_rank, mission_end, 1, 132086
rumor = base_0_rank, mission_end, 2, 132087
rumor = base_0_rank, mission_end, 3, 132088
rumorknowdb = li04_to_li02_hole
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393448

[GF_NPC]
nickname = li0402_bounty_002_m
body = sh_male2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220230
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132083
rumor = base_0_rank, mission_end, 3, 132084
rumor = base_0_rank, mission_end, 3, 132085
rumor = base_0_rank, mission_end, 1, 132086
rumor = base_0_rank, mission_end, 2, 132087
rumor = base_0_rank, mission_end, 3, 132088
rumorknowdb = li04_to_li02_hole
rumor = base_0_rank, mission_end, 3, 134341
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393449
know = 251915, 253802, 6000, 3
knowdb = Li04_suprise_bh_fighter_1
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0402_fix_bartender
body = li_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244687
affiliation = li_p_grp
voice = rvp111
bribe = li_p_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132089
rumor = base_0_rank, mission_end, 2, 132090
rumor = base_0_rank, mission_end, 2, 132091
rumor = base_0_rank, mission_end, 1, 132092
rumor = base_0_rank, mission_end, 1, 132093
rumor = base_0_rank, mission_end, 1, 132094
rumor = base_0_rank, mission_end, 2, 132096
rumor = base_0_rank, mission_end, 2, 132097
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393450

[GF_NPC]
nickname = li0402_fix_trader
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244688
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = li0402_fix_weaponsdealer
body = li_male_guard_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244689
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0402_lpolice_001_m
body = li_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220231
affiliation = li_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132089
rumor = base_0_rank, mission_end, 2, 132090
rumor = base_0_rank, mission_end, 2, 132091
rumor = base_0_rank, mission_end, 1, 132092
rumor = base_0_rank, mission_end, 1, 132093
rumor = base_0_rank, mission_end, 1, 132094
rumor = base_0_rank, mission_end, 1, 132095
rumor = base_0_rank, mission_end, 2, 132096
rumor = base_0_rank, mission_end, 2, 132097
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453

[GF_NPC]
nickname = li0402_lpolice_002_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220232
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132089
rumor = base_0_rank, mission_end, 2, 132090
rumor = base_0_rank, mission_end, 2, 132091
rumor = base_0_rank, mission_end, 1, 132092
rumor = base_0_rank, mission_end, 1, 132093
rumor = base_0_rank, mission_end, 1, 132094
rumor = base_0_rank, mission_end, 1, 132095
rumor = base_0_rank, mission_end, 2, 132096
rumor = base_0_rank, mission_end, 2, 132097
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393454

[GF_NPC]
nickname = li0402_lpolice_003_m
body = li_male_guard_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220233
affiliation = li_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132089
rumor = base_0_rank, mission_end, 2, 132090
rumor = base_0_rank, mission_end, 2, 132091
rumor = base_0_rank, mission_end, 1, 132092
rumor = base_0_rank, mission_end, 1, 132093
rumor = base_0_rank, mission_end, 1, 132094
rumor = base_0_rank, mission_end, 1, 132095
rumor = base_0_rank, mission_end, 2, 132096
rumor = base_0_rank, mission_end, 2, 132097
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393455
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = li0402_universal_001_m
body = li_tilton_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220234
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132098
rumor = base_0_rank, mission_end, 1, 132099
rumor = base_0_rank, mission_end, 2, 132100
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393456

[MRoom]
nickname = bar
character_density = 4
fixture = li0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li04_03_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li04_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0403_lnavy_001_f
npc = li0403_lnavy_002_f
npc = li0403_lnavy_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = li0403_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = li0403_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0403_bounty_001_m
npc = li0403_bounty_002_m

[GF_NPC]
nickname = li0403_alg_001_m
body = rh_wilham_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220235
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132101
rumor = base_0_rank, mission_end, 1, 132102
rumor = base_0_rank, mission_end, 1, 132103
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
know = 251785, 253803, 1500, 1
knowdb = rh01_05

[GF_NPC]
nickname = li0403_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220236
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132104
rumor = base_0_rank, mission_end, 2, 132105
rumor = base_0_rank, mission_end, 2, 132106
rumor = base_0_rank, mission_end, 1, 132107
rumor = base_0_rank, mission_end, 1, 132108
rumor = base_0_rank, mission_end, 1, 132109
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393458
know = 251632, 252617, 7000, 2
knowdb = li04_to_iw02_hole
know = 251913, 253804, 8000, 3
knowdb = Li04_suprise_transport

[GF_NPC]
nickname = li0403_bounty_002_m
body = sh_male2_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220237
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132104
rumor = base_0_rank, mission_end, 2, 132105
rumor = base_0_rank, mission_end, 2, 132106
rumor = base_0_rank, mission_end, 1, 132107
rumor = base_0_rank, mission_end, 1, 132108
rumor = base_0_rank, mission_end, 1, 132109
rumor = base_0_rank, mission_end, 3, 134341
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
know = 251632, 252617, 6500, 2
knowdb = li04_to_iw02_hole
know = 251915, 253805, 5000, 3
knowdb = Li04_suprise_bh_fighter_1
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0403_fix_bartender
body = li_bartender_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244690
affiliation = li_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 132110
rumor = base_0_rank, mission_end, 2, 132111
rumor = base_0_rank, mission_end, 2, 132112
rumor = base_0_rank, mission_end, 1, 132113
rumor = base_0_rank, mission_end, 2, 132116
rumor = base_0_rank, mission_end, 2, 132117
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460

[GF_NPC]
nickname = li0403_fix_ship
body = li_male_elite_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244693
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0403_fix_trader
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244691
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0403_fix_weaponsdealer
body = li_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244692
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0403_lnavy_001_f
body = li_female_elite_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220238
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132111
rumor = base_0_rank, mission_end, 2, 132112
rumor = base_0_rank, mission_end, 1, 132113
rumor = base_0_rank, mission_end, 3, 132114
rumor = base_0_rank, mission_end, 3, 132115
rumor = base_0_rank, mission_end, 2, 132116
rumor = base_0_rank, mission_end, 2, 132117
rumor = base_0_rank, mission_end, 3, 132118
rumor = base_0_rank, mission_end, 3, 134342
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464

[GF_NPC]
nickname = li0403_lnavy_002_f
body = li_female_elite_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220239
affiliation = li_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132111
rumor = base_0_rank, mission_end, 2, 132112
rumor = base_0_rank, mission_end, 1, 132113
rumor = base_0_rank, mission_end, 3, 132114
rumor = base_0_rank, mission_end, 3, 132115
rumor = base_0_rank, mission_end, 2, 132116
rumor = base_0_rank, mission_end, 2, 132117
rumor = base_0_rank, mission_end, 3, 132118
rumor = base_0_rank, mission_end, 3, 134343
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465

[GF_NPC]
nickname = li0403_lnavy_003_m
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220240
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132110
rumor = base_0_rank, mission_end, 2, 132111
rumor = base_0_rank, mission_end, 2, 132112
rumor = base_0_rank, mission_end, 1, 132113
rumor = base_0_rank, mission_end, 3, 132114
rumor = base_0_rank, mission_end, 3, 132115
rumor = base_0_rank, mission_end, 2, 132116
rumor = base_0_rank, mission_end, 2, 132117
rumor = base_0_rank, mission_end, 3, 132118
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466

[GF_NPC]
nickname = li0403_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220241
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132119
rumor = base_0_rank, mission_end, 1, 132120
rumor = base_0_rank, mission_end, 1, 132121
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393467

[MRoom]
nickname = bar
character_density = 4
fixture = li0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = li0403_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = li0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li04_04_Base
local_faction = fc_j_grp
diff = 3
msg_id_prefix = gcs_refer_base_Li04_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 18
npc = li0404_outcasts_001_m
npc = li0404_outcasts_002_m

[BaseFaction]
faction = fc_j_grp
weight = 55
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = li0404_junkers_001_m
npc = li0404_junkers_002_m
npc = li0404_junkers_003_m

[BaseFaction]
faction = fc_lr_grp
weight = 27
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0404_rogues_001_m
npc = li0404_rogues_002_m
npc = li0404_rogues_003_m

[GF_NPC]
nickname = li0404_fix_bartender
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244694
affiliation = fc_j_grp
voice = rvp106
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131165
rumor = base_0_rank, mission_end, 1, 131166
rumor = base_0_rank, mission_end, 1, 131167
rumor = base_0_rank, mission_end, 3, 131169
rumorknowdb = li02_06, li01_12, iw02_02
rumor = base_0_rank, mission_end, 2, 131170
rumor = base_0_rank, mission_end, 3, 131171
rumor = base_0_rank, mission_end, 3, 131172
rumor = base_0_rank, mission_end, 3, 131173
rumor = base_0_rank, mission_end, 1, 132122
rumor = base_0_rank, mission_end, 3, 132123
rumorknowdb = li04_to_li01_hole, li04_to_iw02_hole, li04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 132124
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342

[GF_NPC]
nickname = li0404_fix_trader
body = pl_male3_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244695
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = li0404_fix_weaponsdealer
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244696
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = li0404_junkers_001_m
body = pl_male3_journeyman_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220242
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131165
rumor = base_0_rank, mission_end, 1, 131166
rumor = base_0_rank, mission_end, 1, 131167
rumor = base_0_rank, mission_end, 1, 131168
rumor = base_0_rank, mission_end, 3, 131169
rumorknowdb = li02_06, li01_12, iw02_02
rumor = base_0_rank, mission_end, 2, 131170
rumor = base_0_rank, mission_end, 3, 131171
rumor = base_0_rank, mission_end, 3, 131172
rumor = base_0_rank, mission_end, 3, 131173
rumor = base_0_rank, mission_end, 1, 132122
rumor = base_0_rank, mission_end, 3, 132123
rumorknowdb = li04_to_li01_hole, li04_to_iw02_hole, li04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 132124
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393345
know = 251632, 252617, 5000, 1
knowdb = li04_to_iw02_hole
know = 251771, 253806, 1000, 2
knowdb = li02_06

[GF_NPC]
nickname = li0404_junkers_002_m
body = pl_male3_journeyman_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220243
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131165
rumor = base_0_rank, mission_end, 1, 131166
rumor = base_0_rank, mission_end, 1, 131167
rumor = base_0_rank, mission_end, 1, 131168
rumor = base_0_rank, mission_end, 3, 131169
rumorknowdb = li02_06, li01_12, iw02_02
rumor = base_0_rank, mission_end, 2, 131170
rumor = base_0_rank, mission_end, 3, 131171
rumor = base_0_rank, mission_end, 3, 131172
rumor = base_0_rank, mission_end, 3, 131173
rumor = base_0_rank, mission_end, 1, 132122
rumor = base_0_rank, mission_end, 3, 132123
rumorknowdb = li04_to_li01_hole, li04_to_iw02_hole, li04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 132124
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
know = 251632, 252617, 4500, 1
knowdb = li04_to_iw02_hole
know = 251718, 253807, 4000, 1
knowdb = iw02_02

[GF_NPC]
nickname = li0404_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220244
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131165
rumor = base_0_rank, mission_end, 1, 131166
rumor = base_0_rank, mission_end, 1, 131167
rumor = base_0_rank, mission_end, 1, 131168
rumor = base_0_rank, mission_end, 3, 131169
rumorknowdb = li02_06, li01_12, iw02_02
rumor = base_0_rank, mission_end, 2, 131170
rumor = base_0_rank, mission_end, 3, 131171
rumor = base_0_rank, mission_end, 3, 131172
rumor = base_0_rank, mission_end, 3, 131173
rumor = base_0_rank, mission_end, 1, 132122
rumor = base_0_rank, mission_end, 3, 132123
rumorknowdb = li04_to_li01_hole, li04_to_iw02_hole, li04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 132124
rumor = base_0_rank, mission_end, 3, 134344
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
know = 251632, 252617, 5500, 1
knowdb = li04_to_iw02_hole
know = 251916, 253808, 8000, 3
knowdb = Li04_suprise_pi_fighter_1

[GF_NPC]
nickname = li0404_outcasts_001_m
body = pi_pirate3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220245
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131174
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131175
rumor = base_0_rank, mission_end, 2, 132125
rumor = base_0_rank, mission_end, 2, 132126
rumor = base_0_rank, mission_end, 3, 132127
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
accessory = prop_mask_outcast

[GF_NPC]
nickname = li0404_outcasts_002_m
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220246
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131174
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131175
rumor = base_0_rank, mission_end, 2, 132125
rumor = base_0_rank, mission_end, 2, 132126
rumor = base_0_rank, mission_end, 3, 132127
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
accessory = prop_mask_outcast

[GF_NPC]
nickname = li0404_rogues_001_m
body = pi_pirate8_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220247
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131176
rumor = base_0_rank, mission_end, 3, 131177
rumorknowdb = li04_to_li01_hole, li04_to_iw02_hole, li04_to_li02_hole
rumor = base_0_rank, mission_end, 1, 132128
rumor = base_0_rank, mission_end, 2, 132129
rumor = base_0_rank, mission_end, 2, 132130
rumor = base_0_rank, mission_end, 3, 134344
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
know = 251632, 252617, 3000, 2
knowdb = li04_to_iw02_hole
know = 251916, 253809, 5000, 3
knowdb = Li04_suprise_pi_fighter_1
know = 251722, 253810, 3500, 2
knowdb = iw04_02

[GF_NPC]
nickname = li0404_rogues_002_m
body = pi_pirate8_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220248
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131176
rumor = base_0_rank, mission_end, 3, 131177
rumorknowdb = li04_to_li01_hole, li04_to_iw02_hole, li04_to_li02_hole
rumor = base_0_rank, mission_end, 1, 132128
rumor = base_0_rank, mission_end, 2, 132129
rumor = base_0_rank, mission_end, 2, 132130
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
know = 251632, 252617, 2500, 2
knowdb = li04_to_iw02_hole
know = 251771, 253811, 1000, 2
knowdb = li02_06
know = 251718, 253812, 2000, 2
knowdb = iw02_02

[GF_NPC]
nickname = li0404_rogues_003_m
body = pi_pirate8_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220249
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131176
rumor = base_0_rank, mission_end, 3, 131177
rumor = base_0_rank, mission_end, 1, 132128
rumor = base_0_rank, mission_end, 2, 132129
rumor = base_0_rank, mission_end, 2, 132130
rumor = base_0_rank, mission_end, 3, 134344
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393343
know = 251632, 252617, 3100, 2
knowdb = li04_to_iw02_hole
know = 251916, 253813, 4000, 3
knowdb = Li04_suprise_pi_fighter_1

[MRoom]
nickname = bar
character_density = 4
fixture = li0404_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0404_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0404_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li04_05_Base
local_faction = li_p_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li04_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 50
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0405_lpolice_001_f
npc = li0405_lpolice_002_m
npc = li0405_lpolice_003_m

[BaseFaction]
faction = co_rs_grp
weight = 8
npc = li0405_republican_001_m

[BaseFaction]
faction = co_ss_grp
weight = 8
npc = li0405_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 8
npc = li0405_alg_001_m

[BaseFaction]
faction = fc_j_grp
weight = 8
npc = li0405_junkers_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0405_bounty_001_f
npc = li0405_bounty_002_m

[GF_NPC]
nickname = li0405_alg_001_m
body = rh_wilham_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220250
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132131
rumor = base_0_rank, mission_end, 1, 132132
rumor = base_0_rank, mission_end, 1, 132133
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393468
know = 251785, 253814, 1500, 1
knowdb = rh01_05

[GF_NPC]
nickname = li0405_bounty_001_f
body = pl_female2_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220251
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 132135
rumor = base_0_rank, mission_end, 2, 132136
rumor = base_0_rank, mission_end, 1, 132137
rumor = base_0_rank, mission_end, 1, 132138
rumor = base_0_rank, mission_end, 2, 132139
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393469
know = 251632, 252617, 8000, 2
knowdb = li04_to_iw02_hole

[GF_NPC]
nickname = li0405_bounty_002_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220252
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 132135
rumor = base_0_rank, mission_end, 2, 132136
rumor = base_0_rank, mission_end, 1, 132137
rumor = base_0_rank, mission_end, 1, 132138
rumor = base_0_rank, mission_end, 2, 132139
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393470
accessory = prop_neuralnet_B

[GF_NPC]
nickname = li0405_fix_bartender
body = li_bartender_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244697
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132143
rumor = base_0_rank, mission_end, 2, 132144
rumor = base_0_rank, mission_end, 2, 132145
rumor = base_0_rank, mission_end, 1, 132146
rumor = base_0_rank, mission_end, 2, 132148
rumor = base_0_rank, mission_end, 2, 132150
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393471

[GF_NPC]
nickname = li0405_fix_trader
body = li_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244698
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0405_fix_weaponsdealer
body = li_male_guard_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244699
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = li0405_junkers_001_m
body = pl_male3_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220253
affiliation = fc_j_grp
voice = rvp101
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132140
rumor = base_0_rank, mission_end, 1, 132141
rumor = base_0_rank, mission_end, 2, 132142
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393474

[GF_NPC]
nickname = li0405_lpolice_001_f
body = li_female_guard_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220254
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132143
rumor = base_0_rank, mission_end, 2, 132144
rumor = base_0_rank, mission_end, 2, 132145
rumor = base_0_rank, mission_end, 1, 132146
rumor = base_0_rank, mission_end, 1, 132147
rumor = base_0_rank, mission_end, 2, 132148
rumor = base_0_rank, mission_end, 2, 132150
rumor = base_0_rank, mission_end, 3, 132151
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393475
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = li0405_lpolice_002_m
body = li_male_guard_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220255
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132143
rumor = base_0_rank, mission_end, 2, 132144
rumor = base_0_rank, mission_end, 2, 132145
rumor = base_0_rank, mission_end, 1, 132146
rumor = base_0_rank, mission_end, 1, 132147
rumor = base_0_rank, mission_end, 2, 132148
rumor = base_0_rank, mission_end, 2, 132150
rumor = base_0_rank, mission_end, 3, 132151
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393476

[GF_NPC]
nickname = li0405_lpolice_003_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220256
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132143
rumor = base_0_rank, mission_end, 2, 132144
rumor = base_0_rank, mission_end, 2, 132145
rumor = base_0_rank, mission_end, 1, 132146
rumor = base_0_rank, mission_end, 1, 132147
rumor = base_0_rank, mission_end, 2, 132148
rumor = base_0_rank, mission_end, 2, 132150
rumor = base_0_rank, mission_end, 3, 132151
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393477
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = li0405_republican_001_m
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220257
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132152
rumor = base_0_rank, mission_end, 1, 132153
rumor = base_0_rank, mission_end, 2, 132154
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393478
know = 251783, 253815, 1500, 1
knowdb = rh01_03
know = 251786, 253816, 1500, 1
knowdb = rh01_06

[GF_NPC]
nickname = li0405_universal_001_m
body = li_tilton_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220258
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132155
rumor = base_0_rank, mission_end, 1, 132156
rumor = base_0_rank, mission_end, 1, 132157
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393479

[MRoom]
nickname = bar
character_density = 4
fixture = li0405_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0405_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0405_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li04_06_base
local_faction = fc_or_grp
diff = 0

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = li_n_grp
weight = 6
npc = li0406_lnavy_001_m

[BaseFaction]
faction = li_lsf_grp
weight = 12
npc = li0406_lsf_001_f
npc = li0406_lsf_002_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = li0406_lpolice_001_m

[BaseFaction]
faction = br_p_grp
weight = 6
npc = li0406_bpolice_001_m

[BaseFaction]
faction = ku_p_grp
weight = 6
npc = li0406_kpolice_001_m

[BaseFaction]
faction = fc_x_grp
weight = 6
npc = li0406_xenos_001_m

[BaseFaction]
faction = fc_lr_grp
weight = 6
npc = li0406_rogues_001_m

[BaseFaction]
faction = fc_or_grp
weight = 52
npc = li0406_order_001_m
npc = li0406_order_002_m
npc = li0406_order_003_m
npc = li0406_order_004_m
npc = li0406_order_005_m

[GF_NPC]
nickname = li0406_bpolice_001_m
body = br_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220127
affiliation = br_p_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_fix_bartender
body = pi_orillion_body
head = li_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or_grp
voice = rvp101
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or_grp
voice = rvp111

[GF_NPC]
nickname = li0406_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = li0406_kpolice_001_m
body = ku_male_guard_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220128
affiliation = ku_p_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_lnavy_001_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220129
affiliation = li_n_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_lpolice_001_m
body = li_male_guard_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220130
affiliation = li_p_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220131
affiliation = li_lsf_grp
voice = rvp511
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220132
affiliation = li_lsf_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_order_001_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220133
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_order_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220134
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_order_003_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220135
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_order_004_m
body = pi_orillion_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220136
affiliation = fc_or_grp
voice = rvp131
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_order_005_m
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220137
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_rogues_001_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220138
affiliation = fc_lr_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = li0406_xenos_001_m
body = pi_pirate5_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220139
affiliation = fc_x_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[MRoom]
nickname = bar
character_density = 6
fixture = li0406_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = li0406_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li05_01_Base
local_faction = li_n_grp
diff = 0

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = li_p_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 2

[MBase]
nickname = Br01_01_Base
local_faction = br_p_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = br_p_grp
weight = 32
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0101_bpolice_001_f
npc = br0101_bpolice_002_m

[BaseFaction]
faction = co_shi_grp
weight = 5
npc = br0101_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 5
npc = br0101_kishiro_001_m

[BaseFaction]
faction = br_m_grp
weight = 5
npc = br0101_bmm_001_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = br0101_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 5
npc = br0101_republican_001_m

[BaseFaction]
faction = co_ti_grp
weight = 5
npc = br0101_planetform_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = br0101_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 5
npc = br0101_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 5
npc = br0101_orbital_001_f

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = br0101_gateway_001_m

[BaseFaction]
faction = fc_j_grp
weight = 5
npc = br0101_junkers_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0101_bounty_001_m
npc = br0101_bounty_002_f

[GF_NPC]
nickname = br0101_bmm_001_m
body = pi_pirate6_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220259
affiliation = br_m_grp
voice = rvp131
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132011
rumor = base_0_rank, mission_end, 1, 132012
rumor = base_0_rank, mission_end, 1, 132013
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251675, 253817, 500, 1
knowdb = br05_03

[GF_NPC]
nickname = br0101_bounty_001_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220260
affiliation = gd_bh_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132014
rumor = base_0_rank, mission_end, 3, 132015
rumorknowdb = br01_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132016
rumor = base_0_rank, mission_end, 3, 132017
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132018
rumor = base_0_rank, mission_end, 3, 132019
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 4000, 2
knowdb = br01_to_br05_hole
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = br0101_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220261
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132014
rumor = base_0_rank, mission_end, 3, 132015
rumorknowdb = br01_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132016
rumor = base_0_rank, mission_end, 3, 132017
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132018
rumor = base_0_rank, mission_end, 3, 132019
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251657, 253818, 3000, 1
knowdb = br01_08
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0101_bowex_001_m
body = br_brighton_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220262
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132020
rumor = base_0_rank, mission_end, 1, 132021
rumor = base_0_rank, mission_end, 1, 132022
rumor = base_0_rank, mission_end, 1, 132023
rumor = base_0_rank, mission_end, 1, 132024
rumor = base_0_rank, mission_end, 1, 132025
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251667, 253819, 500, 1
knowdb = br04_01
know = 251670, 253820, 600, 1
knowdb = br04_04
know = 251663, 253821, 1000, 1
knowdb = br03_01

[GF_NPC]
nickname = br0101_bpolice_001_f
body = br_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220263
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132026
rumor = base_0_rank, mission_end, 2, 132027
rumor = base_0_rank, mission_end, 1, 132028
rumor = base_0_rank, mission_end, 2, 132029
rumor = base_0_rank, mission_end, 1, 132030
rumor = base_0_rank, mission_end, 2, 132031
rumor = base_0_rank, mission_end, 1, 132524
rumor = base_0_rank, mission_end, 2, 132525
rumor = base_0_rank, mission_end, 1, 132526
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = br0101_bpolice_002_m
body = br_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220264
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132026
rumor = base_0_rank, mission_end, 2, 132027
rumor = base_0_rank, mission_end, 1, 132028
rumor = base_0_rank, mission_end, 2, 132029
rumor = base_0_rank, mission_end, 1, 132030
rumor = base_0_rank, mission_end, 2, 132031
rumor = base_0_rank, mission_end, 1, 132524
rumor = base_0_rank, mission_end, 2, 132525
rumor = base_0_rank, mission_end, 1, 132526
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = br0101_cryer_001_m
body = br_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220265
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132166
rumor = base_0_rank, mission_end, 1, 132167
rumor = base_0_rank, mission_end, 1, 132168
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251670, 253822, 600, 1
knowdb = br04_04
know = 251664, 253823, 500, 1
knowdb = br03_02

[GF_NPC]
nickname = br0101_fix_bartender
body = br_bartender_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244709
affiliation = br_p_grp
voice = rvp131
bribe = br_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132026
rumor = base_0_rank, mission_end, 2, 132027
rumor = base_0_rank, mission_end, 2, 132029
rumor = base_0_rank, mission_end, 1, 132524
rumor = base_0_rank, mission_end, 2, 132525
rumor = base_0_rank, mission_end, 1, 132526
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0101_fix_ship
body = br_commtrader_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244710
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = br0101_fix_trader
body = br_commtrader_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244711
affiliation = br_p_grp
voice = rvp111

[GF_NPC]
nickname = br0101_fix_weaponsdealer
body = br_commtrader_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244712
affiliation = br_p_grp
voice = rvp101

[GF_NPC]
nickname = br0101_gateway_001_m
body = pl_male2_peasant_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220266
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132169
rumor = base_0_rank, mission_end, 2, 132170
rumor = base_0_rank, mission_end, 1, 132171
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251656, 253824, 400, 1
knowdb = br01_07

[GF_NPC]
nickname = br0101_junkers_001_m
body = pl_male3_journeyman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220267
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_c_grp, 10000, 16100
bribe = fc_g_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
bribe = fc_m_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132172
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 3, 132173
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132174
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132175
rumorknowdb = br01_08
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
know = 251657, 253825, 1000, 1
knowdb = br01_08

[GF_NPC]
nickname = br0101_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220268
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132032
rumor = base_0_rank, mission_end, 2, 132033
rumor = base_0_rank, mission_end, 1, 132034
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251697, 253826, 3000, 2
knowdb = bw07_02

[GF_NPC]
nickname = br0101_orbital_001_f
body = br_kaitlyn_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220269
affiliation = co_os_grp
voice = rvp541
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132176
rumor = base_0_rank, mission_end, 2, 132177
rumor = base_0_rank, mission_end, 1, 132178
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251678, 253827, 1000, 1
knowdb = br06_01

[GF_NPC]
nickname = br0101_planetform_001_m
body = sc_scientist4_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220270
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132179
rumor = base_0_rank, mission_end, 2, 132180
rumor = base_0_rank, mission_end, 2, 132181
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251654, 253828, 500, 1
knowdb = br01_05

[GF_NPC]
nickname = br0101_republican_001_m
body = rh_reichman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220271
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132035
rumor = base_0_rank, mission_end, 1, 132036
rumor = base_0_rank, mission_end, 1, 132182
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251668, 253829, 800, 1
knowdb = br04_02

[GF_NPC]
nickname = br0101_samura_001_m
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220272
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132037
rumor = base_0_rank, mission_end, 1, 132038
rumor = base_0_rank, mission_end, 1, 132039
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251745, 253830, 2500, 1
knowdb = ku04_02
know = 251668, 253831, 800, 1
knowdb = br04_02
know = 251729, 253832, 3000, 1
knowdb = ku01_03

[GF_NPC]
nickname = br0101_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220273
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132183
rumor = base_0_rank, mission_end, 2, 132184
rumor = base_0_rank, mission_end, 1, 132185
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 7
fixture = br0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = br0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = br0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = br0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br01_02_Base
local_faction = br_m_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br01_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = br_n_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0102_bnavy_001_m
npc = br0102_bnavy_002_f

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = br0102_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = br0102_kishiro_001_m

[BaseFaction]
faction = br_m_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = br0102_bmm_001_m
npc = br0102_bmm_002_m
npc = br0102_bmm_003_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = br0102_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = br0102_republican_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = br0102_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = br0102_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = br0102_bounty_001_f
npc = br0102_bounty_002_m

[GF_NPC]
nickname = br0102_bmm_001_m
body = pi_pirate6_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220274
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251668, 253833, 600, 1
knowdb = br04_02

[GF_NPC]
nickname = br0102_bmm_002_m
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220275
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0102_bmm_003_m
body = pi_pirate6_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220276
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0102_bnavy_001_m
body = br_male_elite_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220277
affiliation = br_n_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132186
rumor = base_0_rank, mission_end, 3, 132187
rumor = base_0_rank, mission_end, 2, 132188
rumor = base_0_rank, mission_end, 3, 132189
rumor = base_0_rank, mission_end, 2, 132190
rumor = base_0_rank, mission_end, 2, 132191
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_elite

[GF_NPC]
nickname = br0102_bnavy_002_f
body = br_female_elite_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220278
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132186
rumor = base_0_rank, mission_end, 3, 132187
rumor = base_0_rank, mission_end, 2, 132188
rumor = base_0_rank, mission_end, 3, 132189
rumor = base_0_rank, mission_end, 2, 132190
rumor = base_0_rank, mission_end, 2, 132191
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = br0102_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220279
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132202
rumor = base_0_rank, mission_end, 3, 132203
rumorknowdb = br01_to_br03_hole
rumor = base_0_rank, mission_end, 2, 132204
rumor = base_0_rank, mission_end, 3, 132205
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 2, 132206
rumor = base_0_rank, mission_end, 2, 132207
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 252620, 251612, 8000, 1
knowdb = br01_to_br04_hole
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = br0102_bounty_002_m
body = sh_male2_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220280
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132202
rumor = base_0_rank, mission_end, 3, 132203
rumorknowdb = br01_to_br03_hole
rumor = base_0_rank, mission_end, 2, 132204
rumor = base_0_rank, mission_end, 3, 132205
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 2, 132206
rumor = base_0_rank, mission_end, 2, 132207
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251657, 253834, 4000, 1
knowdb = br01_08
know = 252620, 251612, 7000, 2
knowdb = br01_to_br04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0102_bowex_001_m
body = br_brighton_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220281
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132208
rumor = base_0_rank, mission_end, 1, 132209
rumor = base_0_rank, mission_end, 1, 132210
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251671, 253835, 700, 1
knowdb = br04_05
know = 251670, 253836, 700, 1
knowdb = br04_04

[GF_NPC]
nickname = br0102_fix_bartender
body = br_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244713
affiliation = br_m_grp
voice = rvp131
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0102_fix_trader
body = pi_pirate6_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244714
affiliation = br_m_grp
voice = rvp131

[GF_NPC]
nickname = br0102_fix_weaponsdealer
body = pi_pirate6_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244715
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = br0102_gateway_001_m
body = pl_male2_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220282
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132211
rumor = base_0_rank, mission_end, 2, 132212
rumor = base_0_rank, mission_end, 2, 132213
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251785, 253837, 2800, 1
knowdb = rh01_05

[GF_NPC]
nickname = br0102_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220283
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132214
rumor = base_0_rank, mission_end, 1, 132215
rumor = base_0_rank, mission_end, 1, 132216
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251744, 253838, 2500, 1
knowdb = ku04_01
know = 251701, 253839, 2500, 1
knowdb = bw09_01

[GF_NPC]
nickname = br0102_republican_001_m
body = rh_reichman_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220284
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132217
rumor = base_0_rank, mission_end, 1, 132218
rumor = base_0_rank, mission_end, 1, 132219
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0102_samura_001_m
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220285
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132220
rumor = base_0_rank, mission_end, 1, 132221
rumor = base_0_rank, mission_end, 1, 132222
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251668, 253840, 800, 1
knowdb = br04_02
know = 251729, 253841, 2500, 1
knowdb = ku01_03

[GF_NPC]
nickname = br0102_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220286
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132223
rumor = base_0_rank, mission_end, 1, 132224
rumor = base_0_rank, mission_end, 1, 132225
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 6
fixture = br0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br01_03_Base
local_faction = br_n_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0103_bnavy_001_m
npc = br0103_bnavy_002_f

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0103_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0103_bounty_001_m
npc = br0103_bounty_002_f

[GF_NPC]
nickname = br0103_bnavy_001_m
body = br_male_elite_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220287
affiliation = br_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132227
rumor = base_0_rank, mission_end, 2, 132228
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 2, 132230
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_elite_visor

[GF_NPC]
nickname = br0103_bnavy_002_f
body = br_female_elite_body
head = li_newscaster_head_gen_hat
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 220288
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132227
rumor = base_0_rank, mission_end, 2, 132228
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 2, 132230
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = br0103_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220289
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132232
rumor = base_0_rank, mission_end, 3, 132233
rumorknowdb = br01_to_br05_hole
rumor = base_0_rank, mission_end, 2, 132234
rumor = base_0_rank, mission_end, 3, 132235
rumor = base_0_rank, mission_end, 2, 132236
rumor = base_0_rank, mission_end, 3, 132237
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 7000, 2
knowdb = br01_to_br05_hole

[GF_NPC]
nickname = br0103_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220290
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132232
rumor = base_0_rank, mission_end, 3, 132233
rumorknowdb = br01_to_br05_hole
rumor = base_0_rank, mission_end, 2, 132234
rumor = base_0_rank, mission_end, 3, 132235
rumor = base_0_rank, mission_end, 2, 132236
rumor = base_0_rank, mission_end, 3, 132237
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 6500, 2
knowdb = br01_to_br05_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0103_bowex_001_m
body = br_brighton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220291
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132238
rumor = base_0_rank, mission_end, 2, 132239
rumor = base_0_rank, mission_end, 1, 132240
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251676, 253842, 700, 1
knowdb = br05_04

[GF_NPC]
nickname = br0103_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244716
affiliation = br_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0103_fix_ship
body = br_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244717
affiliation = br_n_grp
voice = rvp131

[GF_NPC]
nickname = br0103_fix_trader
body = br_male_elite_body
head = li_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244718
affiliation = br_n_grp
voice = rvp101

[GF_NPC]
nickname = br0103_fix_weaponsdealer
body = br_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244719
affiliation = br_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 4
fixture = br0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = br0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = br0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br01_04_Base
local_faction = co_ic_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 10
npc = br0104_deepspace_001_m

[BaseFaction]
faction = co_ic_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = br0104_interspace_001_f
npc = br0104_interspace_002_m
npc = br0104_interspace_003_f

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = br0104_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = br0104_bounty_001_m
npc = br0104_bounty_002_m

[GF_NPC]
nickname = br0104_bounty_001_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220292
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132241
rumor = base_0_rank, mission_end, 3, 132242
rumor = base_0_rank, mission_end, 2, 132243
rumor = base_0_rank, mission_end, 3, 132244
rumor = base_0_rank, mission_end, 2, 132245
rumor = base_0_rank, mission_end, 3, 132246
rumorknowdb = br01_to_br03_hole
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 252620, 251612, 6000, 2
knowdb = br01_to_br04_hole
know = 251612, 252630, 8000, 2
knowdb = br06_to_br04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0104_bounty_002_m
body = sh_male2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220293
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132241
rumor = base_0_rank, mission_end, 3, 132242
rumor = base_0_rank, mission_end, 2, 132243
rumor = base_0_rank, mission_end, 3, 132244
rumor = base_0_rank, mission_end, 2, 132245
rumor = base_0_rank, mission_end, 3, 132246
rumorknowdb = br01_to_br03_hole
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 252620, 251612, 6500, 2
knowdb = br01_to_br04_hole
know = 251612, 252630, 7000, 2
knowdb = br06_to_br04_hole

[GF_NPC]
nickname = br0104_deepspace_001_m
body = sc_scientist3_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220294
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132247
rumor = base_0_rank, mission_end, 2, 132248
rumor = base_0_rank, mission_end, 1, 132249
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251699, 253843, 2000, 2
knowdb = bw08_02

[GF_NPC]
nickname = br0104_fix_bartender
body = li_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244720
affiliation = co_ic_grp
voice = rvp131
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ic_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132250
rumor = base_0_rank, mission_end, 2, 132252
rumor = base_0_rank, mission_end, 2, 132254
rumor = base_0_rank, mission_end, 2, 132257
rumor = base_0_rank, mission_end, 2, 132258
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0104_fix_trader
body = li_rockford_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244721
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = br0104_fix_weaponsdealer
body = li_rockford_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244722
affiliation = co_ic_grp
voice = rvp131

[GF_NPC]
nickname = br0104_interspace_001_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220295
affiliation = co_ic_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132250
rumor = base_0_rank, mission_end, 3, 132251
rumor = base_0_rank, mission_end, 2, 132252
rumor = base_0_rank, mission_end, 3, 132253
rumor = base_0_rank, mission_end, 2, 132254
rumor = base_0_rank, mission_end, 3, 132255
rumor = base_0_rank, mission_end, 2, 132256
rumor = base_0_rank, mission_end, 2, 132257
rumor = base_0_rank, mission_end, 2, 132258
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0104_interspace_002_m
body = li_rockford_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220296
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132250
rumor = base_0_rank, mission_end, 3, 132251
rumor = base_0_rank, mission_end, 2, 132252
rumor = base_0_rank, mission_end, 3, 132253
rumor = base_0_rank, mission_end, 2, 132254
rumor = base_0_rank, mission_end, 3, 132255
rumor = base_0_rank, mission_end, 2, 132256
rumor = base_0_rank, mission_end, 2, 132257
rumor = base_0_rank, mission_end, 2, 132258
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0104_interspace_003_f
body = br_karina_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220297
affiliation = co_ic_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132250
rumor = base_0_rank, mission_end, 3, 132251
rumor = base_0_rank, mission_end, 2, 132252
rumor = base_0_rank, mission_end, 3, 132253
rumor = base_0_rank, mission_end, 2, 132254
rumor = base_0_rank, mission_end, 3, 132255
rumor = base_0_rank, mission_end, 2, 132256
rumor = base_0_rank, mission_end, 2, 132257
rumor = base_0_rank, mission_end, 2, 132258
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0104_universal_001_m
body = li_tilton_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220298
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132259
rumor = base_0_rank, mission_end, 1, 132260
rumor = base_0_rank, mission_end, 1, 132261
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 4
fixture = br0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br01_05_Base
local_faction = co_ti_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0105_bpolice_001_f
npc = br0105_bpolice_002_m

[BaseFaction]
faction = co_ti_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = br0105_planetform_001_m
npc = br0105_planetform_002_m
npc = br0105_planetform_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0105_bounty_001_m
npc = br0105_bounty_002_f

[GF_NPC]
nickname = br0105_bounty_001_m
body = sh_male2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220299
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132262
rumor = base_0_rank, mission_end, 2, 132263
rumor = base_0_rank, mission_end, 3, 132264
rumor = base_0_rank, mission_end, 1, 132265
rumor = base_0_rank, mission_end, 2, 132266
rumor = base_0_rank, mission_end, 3, 132267
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0105_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220300
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132262
rumor = base_0_rank, mission_end, 2, 132263
rumor = base_0_rank, mission_end, 3, 132264
rumor = base_0_rank, mission_end, 1, 132265
rumor = base_0_rank, mission_end, 2, 132266
rumor = base_0_rank, mission_end, 3, 132267
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251611, 252619, 5000, 2
knowdb = br01_to_br03_hole

[GF_NPC]
nickname = br0105_bpolice_001_f
body = br_female_guard_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220301
affiliation = br_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132268
rumor = base_0_rank, mission_end, 2, 132269
rumor = base_0_rank, mission_end, 1, 132270
rumor = base_0_rank, mission_end, 2, 132271
rumor = base_0_rank, mission_end, 2, 132272
rumor = base_0_rank, mission_end, 2, 132273
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd_visor

[GF_NPC]
nickname = br0105_bpolice_002_m
body = br_male_guard_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220302
affiliation = br_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132268
rumor = base_0_rank, mission_end, 2, 132269
rumor = base_0_rank, mission_end, 1, 132270
rumor = base_0_rank, mission_end, 2, 132271
rumor = base_0_rank, mission_end, 2, 132272
rumor = base_0_rank, mission_end, 2, 132273
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = br0105_fix_bartender
body = br_bartender_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244723
affiliation = co_ti_grp
voice = rvp101
bribe = br_p_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132274
rumor = base_0_rank, mission_end, 2, 132275
rumor = base_0_rank, mission_end, 2, 132278
rumor = base_0_rank, mission_end, 1, 132280
rumor = base_0_rank, mission_end, 2, 132281
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0105_fix_trader
body = sc_scientist4_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244724
affiliation = co_ti_grp
voice = rvp131

[GF_NPC]
nickname = br0105_fix_weaponsdealer
body = sc_scientist4_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244725
affiliation = co_ti_grp
voice = rvp101

[GF_NPC]
nickname = br0105_planetform_001_m
body = sc_scientist4_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220303
affiliation = co_ti_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132274
rumor = base_0_rank, mission_end, 2, 132275
rumor = base_0_rank, mission_end, 3, 132276
rumor = base_0_rank, mission_end, 1, 132277
rumor = base_0_rank, mission_end, 2, 132278
rumor = base_0_rank, mission_end, 3, 132279
rumor = base_0_rank, mission_end, 1, 132280
rumor = base_0_rank, mission_end, 2, 132281
rumor = base_0_rank, mission_end, 3, 132282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251681, 253844, 1000, 1
knowdb = br06_04

[GF_NPC]
nickname = br0105_planetform_002_m
body = sc_scientist4_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220304
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132274
rumor = base_0_rank, mission_end, 2, 132275
rumor = base_0_rank, mission_end, 3, 132276
rumor = base_0_rank, mission_end, 1, 132277
rumor = base_0_rank, mission_end, 2, 132278
rumor = base_0_rank, mission_end, 3, 132279
rumor = base_0_rank, mission_end, 1, 132280
rumor = base_0_rank, mission_end, 2, 132281
rumor = base_0_rank, mission_end, 3, 132282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251704, 253845, 1000, 1
knowdb = bw10_01

[GF_NPC]
nickname = br0105_planetform_003_m
body = sc_scientist4_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220305
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132274
rumor = base_0_rank, mission_end, 2, 132275
rumor = base_0_rank, mission_end, 3, 132276
rumor = base_0_rank, mission_end, 1, 132277
rumor = base_0_rank, mission_end, 2, 132278
rumor = base_0_rank, mission_end, 3, 132279
rumor = base_0_rank, mission_end, 1, 132280
rumor = base_0_rank, mission_end, 2, 132281
rumor = base_0_rank, mission_end, 3, 132282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251670, 253846, 800, 1
knowdb = br04_04

[MRoom]
nickname = bar
character_density = 4
fixture = br0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br01_06_Base
local_faction = br_m_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br01_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0106_bmm_001_m
npc = br0106_bmm_002_m
npc = br0106_bmm_003_m

[GF_NPC]
nickname = br0106_bmm_001_m
body = pi_pirate6_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220306
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132283
rumor = base_0_rank, mission_end, 2, 132284
rumor = base_0_rank, mission_end, 3, 132285
rumor = base_0_rank, mission_end, 1, 132286
rumor = base_0_rank, mission_end, 2, 132287
rumor = base_0_rank, mission_end, 3, 132288
rumor = base_0_rank, mission_end, 1, 132289
rumor = base_0_rank, mission_end, 2, 132290
rumor = base_0_rank, mission_end, 3, 132291
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251675, 253847, 1000, 1
knowdb = br05_03
know = 251671, 253848, 800, 1
knowdb = br04_05

[GF_NPC]
nickname = br0106_bmm_002_m
body = pi_pirate6_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220307
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132283
rumor = base_0_rank, mission_end, 2, 132284
rumor = base_0_rank, mission_end, 3, 132285
rumor = base_0_rank, mission_end, 1, 132286
rumor = base_0_rank, mission_end, 2, 132287
rumor = base_0_rank, mission_end, 3, 132288
rumor = base_0_rank, mission_end, 1, 132289
rumor = base_0_rank, mission_end, 2, 132290
rumor = base_0_rank, mission_end, 3, 132291
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251683, 253849, 1500, 1
knowdb = bw01_03
know = 251668, 253850, 800, 1
knowdb = br04_02

[GF_NPC]
nickname = br0106_bmm_003_m
body = pi_pirate6_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220308
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132283
rumor = base_0_rank, mission_end, 2, 132284
rumor = base_0_rank, mission_end, 3, 132285
rumor = base_0_rank, mission_end, 1, 132286
rumor = base_0_rank, mission_end, 2, 132287
rumor = base_0_rank, mission_end, 3, 132288
rumor = base_0_rank, mission_end, 1, 132289
rumor = base_0_rank, mission_end, 2, 132290
rumor = base_0_rank, mission_end, 3, 132291
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251699, 253851, 2000, 1
knowdb = bw08_02
know = 251659, 253852, 900, 1
knowdb = br02_02

[GF_NPC]
nickname = br0106_fix_bartender
body = br_bartender_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244726
affiliation = br_m_grp
voice = rvp131
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132283
rumor = base_0_rank, mission_end, 2, 132284
rumor = base_0_rank, mission_end, 1, 132286
rumor = base_0_rank, mission_end, 2, 132287
rumor = base_0_rank, mission_end, 1, 132289
rumor = base_0_rank, mission_end, 2, 132290
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0106_fix_trader
body = pi_pirate6_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244727
affiliation = br_m_grp
voice = rvp131

[GF_NPC]
nickname = br0106_fix_weaponsdealer
body = pi_pirate6_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244728
affiliation = br_m_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = br0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br01_07_Base
local_faction = co_nws_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br01_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0107_bpolice_001_f
npc = br0107_bpolice_002_m

[BaseFaction]
faction = co_ti_grp
weight = 10
npc = br0107_planetform_001_m

[BaseFaction]
faction = co_nws_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0107_gateway_001_m
npc = br0107_gateway_002_m
npc = br0107_gateway_003_m

[BaseFaction]
faction = gd_im_grp
weight = 10
npc = br0107_img_001_m

[GF_NPC]
nickname = br0107_bpolice_001_f
body = br_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220309
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132292
rumor = base_0_rank, mission_end, 2, 132293
rumor = base_0_rank, mission_end, 1, 132294
rumor = base_0_rank, mission_end, 2, 132295
rumor = base_0_rank, mission_end, 1, 132296
rumor = base_0_rank, mission_end, 2, 132297
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_grd_visor

[GF_NPC]
nickname = br0107_bpolice_002_m
body = br_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220314
affiliation = br_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132292
rumor = base_0_rank, mission_end, 2, 132293
rumor = base_0_rank, mission_end, 1, 132294
rumor = base_0_rank, mission_end, 2, 132295
rumor = base_0_rank, mission_end, 1, 132296
rumor = base_0_rank, mission_end, 2, 132297
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = br0107_fix_bartender
body = br_bartender_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244729
affiliation = co_nws_grp
voice = rvp101
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132298
rumor = base_0_rank, mission_end, 2, 132299
rumor = base_0_rank, mission_end, 2, 132301
rumor = base_0_rank, mission_end, 2, 132303
rumor = base_0_rank, mission_end, 1, 132305
rumor = base_0_rank, mission_end, 1, 132306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0107_fix_trader
body = pl_male2_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244730
affiliation = co_nws_grp
voice = rvp131

[GF_NPC]
nickname = br0107_fix_weaponsdealer
body = pl_male2_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244731
affiliation = co_nws_grp
voice = rvp111

[GF_NPC]
nickname = br0107_gateway_001_m
body = pl_male2_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220310
affiliation = co_nws_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132298
rumor = base_0_rank, mission_end, 2, 132299
rumor = base_0_rank, mission_end, 1, 132300
rumor = base_0_rank, mission_end, 2, 132301
rumor = base_0_rank, mission_end, 1, 132302
rumor = base_0_rank, mission_end, 2, 132303
rumor = base_0_rank, mission_end, 1, 132304
rumor = base_0_rank, mission_end, 1, 132305
rumor = base_0_rank, mission_end, 1, 132306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251687, 253853, 1500, 1
knowdb = bw03_01

[GF_NPC]
nickname = br0107_gateway_002_m
body = pl_male2_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220311
affiliation = co_nws_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132298
rumor = base_0_rank, mission_end, 2, 132299
rumor = base_0_rank, mission_end, 1, 132300
rumor = base_0_rank, mission_end, 2, 132301
rumor = base_0_rank, mission_end, 1, 132302
rumor = base_0_rank, mission_end, 2, 132303
rumor = base_0_rank, mission_end, 1, 132304
rumor = base_0_rank, mission_end, 1, 132305
rumor = base_0_rank, mission_end, 1, 132306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251667, 253854, 500, 1
knowdb = br04_01

[GF_NPC]
nickname = br0107_gateway_003_m
body = pl_male2_peasant_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220312
affiliation = co_nws_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132298
rumor = base_0_rank, mission_end, 2, 132299
rumor = base_0_rank, mission_end, 1, 132300
rumor = base_0_rank, mission_end, 2, 132301
rumor = base_0_rank, mission_end, 1, 132302
rumor = base_0_rank, mission_end, 2, 132303
rumor = base_0_rank, mission_end, 1, 132304
rumor = base_0_rank, mission_end, 1, 132305
rumor = base_0_rank, mission_end, 1, 132306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251627, 253855, 2000, 1
knowdb = ku01_01
know = 251705, 253856, 1500, 1
knowdb = bw10_02

[GF_NPC]
nickname = br0107_img_001_m
body = sh_male1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220313
affiliation = gd_im_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132307
rumor = base_0_rank, mission_end, 2, 132308
rumor = base_0_rank, mission_end, 1, 132309
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
know = 251673, 253857, 700, 1
knowdb = br05_01
know = 251666, 253858, 700, 1
knowdb = br03_04

[GF_NPC]
nickname = br0107_planetform_001_m
body = sc_scientist4_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220315
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132310
rumor = base_0_rank, mission_end, 1, 132311
rumor = base_0_rank, mission_end, 1, 132312
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 4
fixture = br0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br01_08_Base
local_faction = fc_j_grp
diff = 7
msg_id_prefix = gcs_refer_base_Br01_08_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = fc_c_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = br0108_corsairs_001_f
npc = br0108_corsairs_001_m

[BaseFaction]
faction = fc_ou_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = br0108_outcasts_001_f
npc = br0108_outcasts_002_m

[BaseFaction]
faction = fc_j_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0108_junkers_001_m
npc = br0108_junkers_002_m
npc = br0108_junkers_003_m

[BaseFaction]
faction = fc_m_grp
weight = 8
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = br0108_mollys_001_m

[BaseFaction]
faction = fc_g_grp
weight = 8
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = br0108_gaians_001_m

[GF_NPC]
nickname = br0108_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220316
affiliation = fc_c_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = fc_g_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132313
rumor = base_0_rank, mission_end, 3, 132314
rumor = base_0_rank, mission_end, 2, 132315
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 3, 132316
rumor = base_0_rank, mission_end, 2, 132317
rumor = base_0_rank, mission_end, 2, 132318
rumor = base_0_rank, mission_end, 3, 134285
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_F

[GF_NPC]
nickname = br0108_corsairs_001_m
body = pl_male1_journeyman_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220317
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132313
rumor = base_0_rank, mission_end, 3, 132314
rumor = base_0_rank, mission_end, 2, 132315
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 3, 132316
rumor = base_0_rank, mission_end, 2, 132317
rumor = base_0_rank, mission_end, 2, 132318
rumor = base_0_rank, mission_end, 3, 134285
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251920, 253859, 5000, 3
knowdb = Br03_suprise_co_fighter_1

[GF_NPC]
nickname = br0108_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244732
affiliation = fc_j_grp
voice = rvp140
bribe = fc_c_grp, 10000, 16100
bribe = fc_g_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
bribe = fc_m_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132322
rumor = base_0_rank, mission_end, 2, 132323
rumor = base_0_rank, mission_end, 1, 132324
rumor = base_0_rank, mission_end, 2, 132325
rumor = base_0_rank, mission_end, 1, 132326
rumor = base_0_rank, mission_end, 2, 132327
rumor = base_0_rank, mission_end, 1, 132328
rumor = base_0_rank, mission_end, 2, 132329
rumor = base_0_rank, mission_end, 1, 132330
rumor = base_0_rank, mission_end, 2, 132331
rumor = base_0_rank, mission_end, 2, 132332
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0108_fix_ship
body = pl_male3_journeyman_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245166
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = br0108_fix_trader
body = pl_male3_journeyman_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244733
affiliation = fc_j_grp
voice = rvp131

[GF_NPC]
nickname = br0108_fix_weaponsdealer
body = pl_male3_journeyman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244734
affiliation = fc_j_grp
voice = rvp140

[GF_NPC]
nickname = br0108_gaians_001_m
body = pl_male3_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220318
affiliation = fc_g_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_c_grp, 10000, 16100
bribe = fc_g_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
bribe = fc_m_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132319
rumor = base_0_rank, mission_end, 2, 132320
rumor = base_0_rank, mission_end, 1, 132321
rumor = base_0_rank, mission_end, 3, 134283
rumor = base_0_rank, mission_end, 3, 134286
rumor = base_0_rank, mission_end, 3, 134287
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251923, 253860, 6000, 3
knowdb = Br04_surprise_bw_fighter_2
know = 251922, 253861, 7000, 3
knowdb = Br04_suprise_bw_fighter_1

[GF_NPC]
nickname = br0108_junkers_001_m
body = pl_male3_journeyman_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220319
affiliation = fc_j_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132322
rumor = base_0_rank, mission_end, 2, 132323
rumor = base_0_rank, mission_end, 1, 132324
rumor = base_0_rank, mission_end, 2, 132325
rumor = base_0_rank, mission_end, 1, 132326
rumorknowdb = hi02_02
rumor = base_0_rank, mission_end, 2, 132327
rumorknowdb = br06_03
rumor = base_0_rank, mission_end, 2, 132328
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 132329
rumor = base_0_rank, mission_end, 1, 132330
rumor = base_0_rank, mission_end, 2, 132331
rumor = base_0_rank, mission_end, 2, 132332
rumor = base_0_rank, mission_end, 3, 134281
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 4000, 2
knowdb = br01_to_br05_hole
know = 252620, 251612, 3000, 2
knowdb = br01_to_br04_hole
know = 251677, 253862, 5000, 2
knowdb = br05_05
know = 251919, 253863, 11000, 3
knowdb = Br01_suprise_co_fighter_1

[GF_NPC]
nickname = br0108_junkers_002_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220320
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132322
rumor = base_0_rank, mission_end, 2, 132323
rumor = base_0_rank, mission_end, 1, 132324
rumorknowdb = br05_05
rumor = base_0_rank, mission_end, 2, 132325
rumor = base_0_rank, mission_end, 1, 132326
rumorknowdb = hi02_02
rumor = base_0_rank, mission_end, 2, 132327
rumorknowdb = br06_03
rumor = base_0_rank, mission_end, 2, 132328
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 132329
rumor = base_0_rank, mission_end, 1, 132330
rumor = base_0_rank, mission_end, 2, 132331
rumor = base_0_rank, mission_end, 2, 132332
rumor = base_0_rank, mission_end, 3, 134282
rumor = base_0_rank, mission_end, 3, 134287
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251680, 253864, 2000, 1
knowdb = br06_03
know = 251923, 253865, 9000, 3
knowdb = Br04_surprise_bw_fighter_2
know = 251611, 252619, 6000, 2
knowdb = br01_to_br03_hole
know = 251917, 253866, 10000, 3
knowdb = Br01_suprise_pi_fighter_molly

[GF_NPC]
nickname = br0108_junkers_003_m
body = pl_male3_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220321
affiliation = fc_j_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132322
rumor = base_0_rank, mission_end, 2, 132323
rumor = base_0_rank, mission_end, 1, 132324
rumorknowdb = br05_05
rumor = base_0_rank, mission_end, 2, 132325
rumor = base_0_rank, mission_end, 1, 132326
rumor = base_0_rank, mission_end, 2, 132327
rumorknowdb = br06_03
rumor = base_0_rank, mission_end, 2, 132328
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 132329
rumor = base_0_rank, mission_end, 1, 132330
rumor = base_0_rank, mission_end, 2, 132331
rumor = base_0_rank, mission_end, 2, 132332
rumor = base_0_rank, mission_end, 3, 134283
rumor = base_0_rank, mission_end, 3, 134286
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 4500, 2
knowdb = br01_to_br05_hole
know = 251680, 253867, 4000, 1
knowdb = br06_03
know = 251922, 253868, 11000, 3
knowdb = Br04_suprise_bw_fighter_1
know = 251918, 253869, 9000, 3
knowdb = Br01_suprise_bw_fighter_1

[GF_NPC]
nickname = br0108_mollys_001_m
body = pi_pirate1_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220322
affiliation = fc_m_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_g_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132333
rumor = base_0_rank, mission_end, 2, 132334
rumorknowdb = br05_05
rumor = base_0_rank, mission_end, 2, 132335
rumor = base_0_rank, mission_end, 3, 134282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251917, 253870, 6000, 3
knowdb = Br01_suprise_pi_fighter_molly
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = br0108_outcasts_001_f
body = sh_female1_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220323
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_g_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132336
rumorknowdb = bw08_01
rumor = base_0_rank, mission_end, 2, 132337
rumorknowdb = bw08_01
rumor = base_0_rank, mission_end, 3, 132338
rumor = base_0_rank, mission_end, 2, 132339
rumor = base_0_rank, mission_end, 3, 132340
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 132341
rumorknowdb = bw08_01
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = br0108_outcasts_002_m
body = pi_pirate3_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220324
affiliation = fc_ou_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_g_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132336
rumorknowdb = bw08_01
rumor = base_0_rank, mission_end, 2, 132337
rumorknowdb = bw08_01
rumor = base_0_rank, mission_end, 3, 132338
rumor = base_0_rank, mission_end, 2, 132339
rumor = base_0_rank, mission_end, 3, 132340
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 132341
rumorknowdb = bw08_01
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_mask_outcast

[MRoom]
nickname = bar
character_density = 5
fixture = br0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = br0108_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Br02_01_Base
local_faction = br_p_grp
diff = 6
msg_id_prefix = gcs_refer_base_Br02_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0201_bpolice_001_m
npc = br0201_bpolice_002_f
npc = br0201_bpolice_003_f

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0201_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0201_bounty_001_m
npc = br0201_bounty_002_f

[GF_NPC]
nickname = br0201_bounty_001_m
body = sh_male2_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220325
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133058
rumor = base_0_rank, mission_end, 2, 133059
rumor = base_0_rank, mission_end, 2, 133060
rumor = base_0_rank, mission_end, 1, 133061
rumor = base_0_rank, mission_end, 3, 133062
rumorknowdb = br02_to_br04_hole
rumor = base_0_rank, mission_end, 3, 133063
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251612, 252622, 5000, 2
knowdb = br02_to_br04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0201_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220326
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133058
rumor = base_0_rank, mission_end, 2, 133059
rumor = base_0_rank, mission_end, 2, 133060
rumor = base_0_rank, mission_end, 1, 133061
rumor = base_0_rank, mission_end, 3, 133062
rumorknowdb = br02_to_br04_hole
rumor = base_0_rank, mission_end, 3, 133063
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251633, 252623, 6000, 1
knowdb = br02_to_iw03_hole

[GF_NPC]
nickname = br0201_bowex_001_m
body = br_brighton_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220327
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133064
rumor = base_0_rank, mission_end, 1, 133065
rumor = base_0_rank, mission_end, 1, 133066
rumor = base_0_rank, mission_end, 1, 133067
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0201_bpolice_001_m
body = br_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220328
affiliation = br_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133068
rumor = base_0_rank, mission_end, 2, 132672
rumor = base_0_rank, mission_end, 2, 132673
rumor = base_0_rank, mission_end, 1, 132674
rumor = base_0_rank, mission_end, 2, 132675
rumor = base_0_rank, mission_end, 3, 132676
rumor = base_0_rank, mission_end, 2, 132677
rumor = base_0_rank, mission_end, 2, 132678
rumor = base_0_rank, mission_end, 3, 132679
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416

[GF_NPC]
nickname = br0201_bpolice_002_f
body = br_female_guard_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220329
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133068
rumor = base_0_rank, mission_end, 2, 132672
rumor = base_0_rank, mission_end, 2, 132673
rumor = base_0_rank, mission_end, 1, 132674
rumor = base_0_rank, mission_end, 2, 132675
rumor = base_0_rank, mission_end, 3, 132676
rumor = base_0_rank, mission_end, 2, 132677
rumor = base_0_rank, mission_end, 2, 132678
rumor = base_0_rank, mission_end, 3, 132679
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416

[GF_NPC]
nickname = br0201_bpolice_003_f
body = br_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220330
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133068
rumor = base_0_rank, mission_end, 2, 132672
rumor = base_0_rank, mission_end, 2, 132673
rumor = base_0_rank, mission_end, 1, 132674
rumor = base_0_rank, mission_end, 2, 132675
rumor = base_0_rank, mission_end, 3, 132676
rumor = base_0_rank, mission_end, 2, 132677
rumor = base_0_rank, mission_end, 2, 132678
rumor = base_0_rank, mission_end, 3, 132679
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = br0201_fix_bartender
body = br_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244735
affiliation = br_p_grp
voice = rvp101
bribe = br_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133068
rumor = base_0_rank, mission_end, 2, 132672
rumor = base_0_rank, mission_end, 1, 132674
rumor = base_0_rank, mission_end, 2, 132675
rumor = base_0_rank, mission_end, 2, 132677
rumor = base_0_rank, mission_end, 2, 132678
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0201_fix_trader
body = br_male_guard_body
head = br_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244736
affiliation = br_p_grp
voice = rvp101

[GF_NPC]
nickname = br0201_fix_weaponsdealer
body = br_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244737
affiliation = br_p_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = br0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br02_02_Base
local_faction = br_m_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br02_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_m_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0202_bmm_001_m
npc = br0202_bmm_002_m
npc = br0202_bmm_003_m

[BaseFaction]
faction = co_be_grp
weight = 10
npc = br0202_bowex_001_m

[BaseFaction]
faction = co_ti_grp
weight = 10
npc = br0202_planetform_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0202_bounty_001_f
npc = br0202_bounty_002_m

[GF_NPC]
nickname = br0202_bmm_001_m
body = pi_pirate6_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220331
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132680
rumor = base_0_rank, mission_end, 1, 132681
rumor = base_0_rank, mission_end, 1, 132682
rumor = base_0_rank, mission_end, 2, 132683
rumor = base_0_rank, mission_end, 2, 132684
rumor = base_0_rank, mission_end, 2, 132685
rumor = base_0_rank, mission_end, 1, 132686
rumor = base_0_rank, mission_end, 2, 132687
rumor = base_0_rank, mission_end, 3, 132688
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0202_bmm_002_m
body = pi_pirate6_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220332
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132680
rumor = base_0_rank, mission_end, 1, 132681
rumor = base_0_rank, mission_end, 1, 132682
rumor = base_0_rank, mission_end, 2, 132683
rumor = base_0_rank, mission_end, 2, 132684
rumor = base_0_rank, mission_end, 2, 132685
rumor = base_0_rank, mission_end, 1, 132686
rumor = base_0_rank, mission_end, 2, 132687
rumor = base_0_rank, mission_end, 3, 132688
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0202_bmm_003_m
body = pi_pirate6_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220333
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132680
rumor = base_0_rank, mission_end, 1, 132681
rumor = base_0_rank, mission_end, 1, 132682
rumor = base_0_rank, mission_end, 2, 132683
rumor = base_0_rank, mission_end, 2, 132684
rumor = base_0_rank, mission_end, 2, 132685
rumor = base_0_rank, mission_end, 1, 132686
rumor = base_0_rank, mission_end, 2, 132687
rumor = base_0_rank, mission_end, 3, 132688
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0202_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220334
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132689
rumor = base_0_rank, mission_end, 2, 133069
rumor = base_0_rank, mission_end, 2, 133070
rumor = base_0_rank, mission_end, 1, 133071
rumor = base_0_rank, mission_end, 2, 133072
rumor = base_0_rank, mission_end, 2, 133073
rumorknowdb = br02_to_iw03_hole
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251633, 252623, 5000, 1
knowdb = br02_to_iw03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0202_bounty_002_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220335
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132689
rumor = base_0_rank, mission_end, 2, 133069
rumor = base_0_rank, mission_end, 2, 133070
rumor = base_0_rank, mission_end, 1, 133071
rumor = base_0_rank, mission_end, 2, 133072
rumor = base_0_rank, mission_end, 2, 133073
rumorknowdb = br02_to_iw03_hole
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251612, 252622, 6000, 1
knowdb = br02_to_br04_hole

[GF_NPC]
nickname = br0202_bowex_001_m
body = br_brighton_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220336
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133074
rumor = base_0_rank, mission_end, 1, 133075
rumor = base_0_rank, mission_end, 1, 133076
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0202_fix_bartender
body = br_bartender_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244738
affiliation = br_m_grp
voice = rvp101
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132680
rumor = base_0_rank, mission_end, 1, 132682
rumor = base_0_rank, mission_end, 2, 132683
rumor = base_0_rank, mission_end, 2, 132684
rumor = base_0_rank, mission_end, 2, 132685
rumor = base_0_rank, mission_end, 1, 132686
rumor = base_0_rank, mission_end, 2, 132687
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0202_fix_trader
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244739
affiliation = br_m_grp
voice = rvp131

[GF_NPC]
nickname = br0202_fix_weaponsdealer
body = pi_pirate6_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244740
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = br0202_planetform_001_m
body = sc_scientist4_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220337
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133077
rumor = base_0_rank, mission_end, 2, 133078
rumor = base_0_rank, mission_end, 2, 133079
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 4
fixture = br0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br02_03_Base
local_faction = gd_bh_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br02_03_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = br_p_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = br0203_bpolice_001_f
npc = br0203_bpolice_002_m

[BaseFaction]
faction = co_be_grp
weight = 9
npc = br0203_bowex_001_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = br0203_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 9
npc = br0203_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 55
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 80
npc = br0203_bounty_001_m
npc = br0203_bounty_002_f
npc = br0203_bounty_003_f

[GF_NPC]
nickname = br0203_bounty_001_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220338
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133080
rumor = base_0_rank, mission_end, 2, 133081
rumor = base_0_rank, mission_end, 3, 133082
rumor = base_0_rank, mission_end, 3, 133083
rumorknowdb = br02_to_iw03_hole
rumor = base_0_rank, mission_end, 3, 133084
rumorknowdb = br02_to_br04_hole
rumor = base_0_rank, mission_end, 3, 133085
rumor = base_0_rank, mission_end, 1, 133086
rumor = base_0_rank, mission_end, 1, 133087
rumor = base_0_rank, mission_end, 2, 133088
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251633, 252623, 6000, 1
knowdb = br02_to_iw03_hole
know = 251942, 253871, 10000, 3
knowdb = Iw04_suprise_ge_armored_1

[GF_NPC]
nickname = br0203_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220339
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133080
rumor = base_0_rank, mission_end, 2, 133081
rumor = base_0_rank, mission_end, 3, 133082
rumor = base_0_rank, mission_end, 2, 133083
rumorknowdb = br02_to_iw03_hole
rumor = base_0_rank, mission_end, 2, 133084
rumorknowdb = br02_to_br04_hole
rumor = base_0_rank, mission_end, 3, 133085
rumor = base_0_rank, mission_end, 1, 133086
rumor = base_0_rank, mission_end, 1, 133087
rumor = base_0_rank, mission_end, 2, 133088
rumor = base_0_rank, mission_end, 3, 134323
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251612, 252622, 5000, 2
knowdb = br02_to_br04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0203_bounty_003_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220340
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133080
rumor = base_0_rank, mission_end, 2, 133081
rumor = base_0_rank, mission_end, 3, 133082
rumor = base_0_rank, mission_end, 2, 133083
rumorknowdb = br02_to_iw03_hole
rumor = base_0_rank, mission_end, 3, 133084
rumorknowdb = br02_to_br04_hole
rumor = base_0_rank, mission_end, 3, 133085
rumor = base_0_rank, mission_end, 1, 133086
rumor = base_0_rank, mission_end, 1, 133087
rumor = base_0_rank, mission_end, 2, 133088
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251633, 252623, 6000, 2
knowdb = br02_to_iw03_hole

[GF_NPC]
nickname = br0203_bowex_001_m
body = br_brighton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220341
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133089
rumor = base_0_rank, mission_end, 1, 133090
rumor = base_0_rank, mission_end, 1, 133091
rumor = base_0_rank, mission_end, 1, 133092
rumor = base_0_rank, mission_end, 1, 133093
rumor = base_0_rank, mission_end, 1, 133094
rumor = base_0_rank, mission_end, 3, 134323
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0203_bpolice_001_f
body = br_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220342
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133095
rumor = base_0_rank, mission_end, 2, 133096
rumor = base_0_rank, mission_end, 2, 133097
rumor = base_0_rank, mission_end, 1, 133098
rumor = base_0_rank, mission_end, 2, 133099
rumor = base_0_rank, mission_end, 2, 133100
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd_visor

[GF_NPC]
nickname = br0203_bpolice_002_m
body = br_male_guard_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220343
affiliation = br_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133095
rumor = base_0_rank, mission_end, 2, 133096
rumor = base_0_rank, mission_end, 2, 133097
rumor = base_0_rank, mission_end, 1, 133098
rumor = base_0_rank, mission_end, 2, 133099
rumor = base_0_rank, mission_end, 2, 133100
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416

[GF_NPC]
nickname = br0203_fix_bartender
body = br_bartender_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244741
affiliation = gd_bh_grp
voice = rvp101
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133080
rumor = base_0_rank, mission_end, 2, 133081
rumor = base_0_rank, mission_end, 2, 133083
rumorknowdb = br02_to_iw03_hole
rumor = base_0_rank, mission_end, 2, 133088
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0203_fix_ship
body = sh_male2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245167
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = br0203_fix_trader
body = sh_male2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244742
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = br0203_fix_weaponsdealer
body = sh_male2_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244743
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = br0203_gateway_001_m
body = pl_male2_peasant_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220344
affiliation = co_nws_grp
voice = rvp131
room = bar
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133101
rumor = base_0_rank, mission_end, 1, 133102
rumor = base_0_rank, mission_end, 1, 133103
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0203_universal_001_m
body = li_tilton_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220345
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133104
rumor = base_0_rank, mission_end, 1, 133105
rumor = base_0_rank, mission_end, 1, 133106
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 5
fixture = br0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = br0203_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Br02_04_Base
local_faction = br_p_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br02_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0204_bpolice_001_m
npc = br0204_bpolice_002_f
npc = br0204_bpolice_003_f

[BaseFaction]
faction = co_be_grp
weight = 15
npc = br0204_bowex_001_m

[GF_NPC]
nickname = br0204_bowex_001_m
body = br_brighton_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220346
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133107
rumor = base_0_rank, mission_end, 1, 133108
rumor = base_0_rank, mission_end, 1, 133109
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0204_bpolice_001_m
body = br_male_guard_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220347
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133110
rumor = base_0_rank, mission_end, 2, 133111
rumor = base_0_rank, mission_end, 2, 133112
rumor = base_0_rank, mission_end, 1, 133113
rumor = base_0_rank, mission_end, 2, 133114
rumor = base_0_rank, mission_end, 2, 133115
rumor = base_0_rank, mission_end, 1, 133116
rumor = base_0_rank, mission_end, 2, 133117
rumor = base_0_rank, mission_end, 3, 133118
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416

[GF_NPC]
nickname = br0204_bpolice_002_f
body = br_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220348
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133110
rumor = base_0_rank, mission_end, 2, 133111
rumor = base_0_rank, mission_end, 2, 133112
rumor = base_0_rank, mission_end, 1, 133113
rumor = base_0_rank, mission_end, 2, 133114
rumor = base_0_rank, mission_end, 2, 133115
rumor = base_0_rank, mission_end, 1, 133116
rumor = base_0_rank, mission_end, 2, 133117
rumor = base_0_rank, mission_end, 3, 133118
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = br0204_bpolice_003_f
body = br_female_guard_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220349
affiliation = br_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133110
rumor = base_0_rank, mission_end, 2, 133111
rumor = base_0_rank, mission_end, 2, 133112
rumor = base_0_rank, mission_end, 1, 133113
rumor = base_0_rank, mission_end, 2, 133114
rumor = base_0_rank, mission_end, 2, 133115
rumor = base_0_rank, mission_end, 1, 133116
rumor = base_0_rank, mission_end, 2, 133117
rumor = base_0_rank, mission_end, 3, 133118
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416

[GF_NPC]
nickname = br0204_fix_bartender
base_appr = Robot_body_d
individual_name = 244744
affiliation = br_p_grp
voice = rvp003
bribe = br_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133110
rumor = base_0_rank, mission_end, 2, 133111
rumor = base_0_rank, mission_end, 2, 133114
rumor = base_0_rank, mission_end, 2, 133115
rumor = base_0_rank, mission_end, 1, 133116
rumor = base_0_rank, mission_end, 2, 133117
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0204_fix_trader
base_appr = Robot_body_a
individual_name = 244745
affiliation = br_p_grp
voice = rvp003

[GF_NPC]
nickname = br0204_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244746
affiliation = br_p_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = br0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br02_05_Base
local_faction = br_p_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br02_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0205_bpolice_001_f
npc = br0205_bpolice_002_f
npc = br0205_bpolice_003_m

[BaseFaction]
faction = co_be_grp
weight = 15
npc = br0205_bowex_001_m

[GF_NPC]
nickname = br0205_bowex_001_m
body = br_brighton_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220350
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133119
rumor = base_0_rank, mission_end, 1, 133120
rumor = base_0_rank, mission_end, 1, 133121
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0205_bpolice_001_f
body = br_female_guard_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220351
affiliation = br_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133122
rumor = base_0_rank, mission_end, 2, 133123
rumor = base_0_rank, mission_end, 2, 133124
rumor = base_0_rank, mission_end, 2, 133125
rumor = base_0_rank, mission_end, 2, 133126
rumor = base_0_rank, mission_end, 2, 133127
rumor = base_0_rank, mission_end, 2, 133128
rumor = base_0_rank, mission_end, 2, 133129
rumor = base_0_rank, mission_end, 3, 133130
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = br0205_bpolice_002_f
body = br_female_guard_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220352
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133122
rumor = base_0_rank, mission_end, 2, 133123
rumor = base_0_rank, mission_end, 2, 133124
rumor = base_0_rank, mission_end, 2, 133125
rumor = base_0_rank, mission_end, 2, 133126
rumor = base_0_rank, mission_end, 2, 133127
rumor = base_0_rank, mission_end, 2, 133128
rumor = base_0_rank, mission_end, 2, 133129
rumor = base_0_rank, mission_end, 3, 133130
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0205_bpolice_003_m
body = br_male_guard_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220353
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133122
rumor = base_0_rank, mission_end, 2, 133123
rumor = base_0_rank, mission_end, 2, 133124
rumor = base_0_rank, mission_end, 2, 133125
rumor = base_0_rank, mission_end, 2, 133126
rumor = base_0_rank, mission_end, 2, 133127
rumor = base_0_rank, mission_end, 2, 133128
rumor = base_0_rank, mission_end, 2, 133129
rumor = base_0_rank, mission_end, 3, 133130
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = br0205_fix_bartender
base_appr = Robot_body_d
individual_name = 244747
affiliation = br_p_grp
voice = rvp003
bribe = br_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133122
rumor = base_0_rank, mission_end, 2, 133123
rumor = base_0_rank, mission_end, 2, 133124
rumor = base_0_rank, mission_end, 2, 133125
rumor = base_0_rank, mission_end, 2, 133126
rumor = base_0_rank, mission_end, 2, 133127
rumor = base_0_rank, mission_end, 2, 133128
rumor = base_0_rank, mission_end, 2, 133129
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0205_fix_trader
base_appr = Robot_body_a
individual_name = 244748
affiliation = br_p_grp
voice = rvp003

[GF_NPC]
nickname = br0205_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244749
affiliation = br_p_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = br0205_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0205_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = br0205_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = Br03_01_Base
local_faction = br_p_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br03_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = br_p_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0301_bpolice_001_f
npc = br0301_bpolice_002_m

[BaseFaction]
faction = co_be_grp
weight = 10
npc = br0301_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 10
npc = br0301_republican_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 10
npc = br0301_cryer_001_m

[BaseFaction]
faction = co_nws_grp
weight = 10
npc = br0301_gateway_001_m

[GF_NPC]
nickname = br0301_bowex_001_m
body = br_brighton_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220354
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132527
rumor = base_0_rank, mission_end, 2, 132528
rumor = base_0_rank, mission_end, 1, 132529
rumor = base_0_rank, mission_end, 2, 132530
rumor = base_0_rank, mission_end, 1, 132531
rumor = base_0_rank, mission_end, 3, 134284
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393619
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393628
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393629
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0301_bpolice_001_f
body = br_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220355
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132532
rumor = base_0_rank, mission_end, 2, 132533
rumor = base_0_rank, mission_end, 1, 132534
rumor = base_0_rank, mission_end, 2, 132535
rumor = base_0_rank, mission_end, 2, 132536
rumor = base_0_rank, mission_end, 2, 132537
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393619
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393628
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393629
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = br0301_bpolice_002_m
body = br_male_guard_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220356
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132532
rumor = base_0_rank, mission_end, 2, 132533
rumor = base_0_rank, mission_end, 1, 132534
rumor = base_0_rank, mission_end, 2, 132535
rumor = base_0_rank, mission_end, 2, 132536
rumor = base_0_rank, mission_end, 2, 132537
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393619
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393628
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393629
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = br0301_cryer_001_m
body = br_shipdealer_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220357
affiliation = co_hsp_grp
voice = rvp146
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132538
rumor = base_0_rank, mission_end, 1, 132539
rumor = base_0_rank, mission_end, 1, 132540
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0301_fix_bartender
body = br_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244750
affiliation = br_p_grp
voice = rvp101
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132532
rumor = base_0_rank, mission_end, 1, 132534
rumor = base_0_rank, mission_end, 2, 132535
rumor = base_0_rank, mission_end, 2, 132536
rumor = base_0_rank, mission_end, 2, 132537
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393619
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393620
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393628
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393629
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0301_fix_ship
body = br_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244751
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = br0301_fix_trader
body = br_commtrader_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244752
affiliation = br_p_grp
voice = rvp101

[GF_NPC]
nickname = br0301_fix_weaponsdealer
body = br_commtrader_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244753
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = br0301_gateway_001_m
body = pl_male2_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220358
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132541
rumor = base_0_rank, mission_end, 1, 132542
rumor = base_0_rank, mission_end, 1, 132543
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0301_republican_001_m
body = rh_reichman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220359
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132544
rumor = base_0_rank, mission_end, 2, 132545
rumor = base_0_rank, mission_end, 2, 132546
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 6
fixture = br0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = br0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = br0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = br0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br03_02_Base
local_faction = co_hsp_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br03_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_be_grp
weight = 15
npc = br0302_bowex_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0302_cryer_001_m
npc = br0302_cryer_002_m
npc = br0302_cryer_003_m

[GF_NPC]
nickname = br0302_bowex_001_m
body = br_quigly_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220360
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132547
rumor = base_0_rank, mission_end, 1, 132548
rumor = base_0_rank, mission_end, 1, 132549
rumor = base_0_rank, mission_end, 3, 134284
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0302_cryer_001_m
body = br_shipdealer_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220361
affiliation = co_hsp_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132551
rumor = base_0_rank, mission_end, 2, 132552
rumor = base_0_rank, mission_end, 3, 132553
rumor = base_0_rank, mission_end, 1, 132554
rumor = base_0_rank, mission_end, 2, 132555
rumor = base_0_rank, mission_end, 3, 132556
rumor = base_0_rank, mission_end, 2, 132557
rumor = base_0_rank, mission_end, 3, 132558
rumor = base_0_rank, mission_end, 2, 132559
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0302_cryer_002_m
body = br_shipdealer_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220362
affiliation = co_hsp_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132551
rumor = base_0_rank, mission_end, 2, 132552
rumor = base_0_rank, mission_end, 3, 132553
rumor = base_0_rank, mission_end, 1, 132554
rumor = base_0_rank, mission_end, 2, 132555
rumor = base_0_rank, mission_end, 3, 132556
rumor = base_0_rank, mission_end, 2, 132557
rumor = base_0_rank, mission_end, 3, 132558
rumor = base_0_rank, mission_end, 2, 132559
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0302_cryer_003_m
body = br_shipdealer_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220363
affiliation = co_hsp_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132551
rumor = base_0_rank, mission_end, 2, 132552
rumor = base_0_rank, mission_end, 3, 132553
rumor = base_0_rank, mission_end, 1, 132554
rumor = base_0_rank, mission_end, 2, 132555
rumor = base_0_rank, mission_end, 3, 132556
rumor = base_0_rank, mission_end, 2, 132557
rumor = base_0_rank, mission_end, 3, 132558
rumor = base_0_rank, mission_end, 2, 132559
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_shades_02

[GF_NPC]
nickname = br0302_fix_bartender
base_appr = Robot_body_d
individual_name = 244754
affiliation = co_hsp_grp
voice = rvp003
bribe = br_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132551
rumor = base_0_rank, mission_end, 2, 132552
rumor = base_0_rank, mission_end, 1, 132554
rumor = base_0_rank, mission_end, 2, 132555
rumor = base_0_rank, mission_end, 2, 132557
rumor = base_0_rank, mission_end, 2, 132559
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0302_fix_trader
base_appr = Robot_body_a
individual_name = 244755
affiliation = co_hsp_grp
voice = rvp003

[GF_NPC]
nickname = br0302_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244756
affiliation = co_hsp_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 3
fixture = br0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br03_03_Base
local_faction = br_n_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br03_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0303_bnavy_001_f
npc = br0303_bnavy_002_m

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0303_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0303_bounty_001_f
npc = br0303_bounty_002_m

[GF_NPC]
nickname = br0303_bnavy_001_f
body = br_female_elite_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220364
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132569
rumor = base_0_rank, mission_end, 3, 132570
rumor = base_0_rank, mission_end, 2, 132571
rumor = base_0_rank, mission_end, 2, 132572
rumor = base_0_rank, mission_end, 2, 132573
rumor = base_0_rank, mission_end, 2, 132574
rumor = base_0_rank, mission_end, 3, 134284
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = br0303_bnavy_002_m
body = br_male_elite_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220365
affiliation = br_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132569
rumor = base_0_rank, mission_end, 3, 132570
rumor = base_0_rank, mission_end, 2, 132571
rumor = base_0_rank, mission_end, 2, 132572
rumor = base_0_rank, mission_end, 2, 132573
rumor = base_0_rank, mission_end, 2, 132574
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_elite

[GF_NPC]
nickname = br0303_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220366
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132560
rumorknowdb = br03_to_bw02_hole
rumor = base_0_rank, mission_end, 3, 132561
rumor = base_0_rank, mission_end, 2, 132562
rumorknowdb = br03_to_br01_hole
rumor = base_0_rank, mission_end, 3, 132563
rumor = base_0_rank, mission_end, 2, 132564
rumor = base_0_rank, mission_end, 3, 132565
rumor = base_0_rank, mission_end, 3, 134284
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251609, 252624, 4000, 2
knowdb = br03_to_br01_hole
know = 251921, 253873, 10000, 3
knowdb = Br03_suprise_ge_armored_1
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0303_bounty_002_m
body = sh_male2_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220367
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132560
rumorknowdb = br03_to_bw02_hole
rumor = base_0_rank, mission_end, 3, 132561
rumor = base_0_rank, mission_end, 2, 132562
rumorknowdb = br03_to_br01_hole
rumor = base_0_rank, mission_end, 3, 132563
rumor = base_0_rank, mission_end, 2, 132564
rumor = base_0_rank, mission_end, 3, 132565
rumor = base_0_rank, mission_end, 3, 134284
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251616, 252625, 15000, 2
knowdb = br03_to_bw02_hole
know = 251921, 253874, 11000, 3
knowdb = Br03_suprise_ge_armored_1

[GF_NPC]
nickname = br0303_bowex_001_m
body = br_quigly_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220368
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132566
rumor = base_0_rank, mission_end, 1, 132567
rumor = base_0_rank, mission_end, 1, 132568
rumor = base_0_rank, mission_end, 3, 134284
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0303_fix_bartender
body = br_bartender_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244757
affiliation = br_n_grp
voice = rvp131
rumor = base_0_rank, mission_end, 2, 132569
rumor = base_0_rank, mission_end, 2, 132571
rumor = base_0_rank, mission_end, 2, 132573
rumor = base_0_rank, mission_end, 2, 132574
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0303_fix_ship
body = br_male_elite_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244758
affiliation = br_n_grp
voice = rvp131

[GF_NPC]
nickname = br0303_fix_trader
body = br_male_elite_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244759
affiliation = br_n_grp
voice = rvp111

[GF_NPC]
nickname = br0303_fix_weaponsdealer
body = br_male_elite_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244760
affiliation = br_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 4
fixture = br0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = br0303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = br0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br03_04_Base
local_faction = gd_im_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br03_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_nws_grp
weight = 15
npc = br0304_gateway_001_m

[BaseFaction]
faction = gd_im_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0304_img_001_m
npc = br0304_img_002_m
npc = br0304_img_003_m

[GF_NPC]
nickname = br0304_fix_bartender
body = br_bartender_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244761
affiliation = gd_im_grp
voice = rvp111
bribe = co_nws_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132578
rumor = base_0_rank, mission_end, 2, 132579
rumor = base_0_rank, mission_end, 1, 132581
rumor = base_0_rank, mission_end, 2, 132582
rumor = base_0_rank, mission_end, 1, 132584
rumor = base_0_rank, mission_end, 2, 132585
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0304_fix_trader
body = sh_male1_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244762
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = br0304_fix_weaponsdealer
body = sh_male1_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244763
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = br0304_gateway_001_m
body = pl_male2_peasant_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220369
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132575
rumor = base_0_rank, mission_end, 1, 132576
rumor = base_0_rank, mission_end, 1, 132577
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0304_img_001_m
body = sh_male1_body
head = pl_male4_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220370
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132578
rumor = base_0_rank, mission_end, 2, 132579
rumor = base_0_rank, mission_end, 3, 132580
rumor = base_0_rank, mission_end, 1, 132581
rumor = base_0_rank, mission_end, 2, 132582
rumor = base_0_rank, mission_end, 3, 132583
rumor = base_0_rank, mission_end, 1, 132584
rumor = base_0_rank, mission_end, 2, 132585
rumor = base_0_rank, mission_end, 3, 132586
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0304_img_002_m
body = sh_male1_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220371
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132578
rumor = base_0_rank, mission_end, 2, 132579
rumor = base_0_rank, mission_end, 3, 132580
rumor = base_0_rank, mission_end, 1, 132581
rumor = base_0_rank, mission_end, 2, 132582
rumor = base_0_rank, mission_end, 3, 132583
rumor = base_0_rank, mission_end, 1, 132584
rumor = base_0_rank, mission_end, 2, 132585
rumor = base_0_rank, mission_end, 3, 132586
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0304_img_003_m
body = sh_male1_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220372
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132578
rumor = base_0_rank, mission_end, 2, 132579
rumor = base_0_rank, mission_end, 3, 132580
rumor = base_0_rank, mission_end, 1, 132581
rumor = base_0_rank, mission_end, 2, 132582
rumor = base_0_rank, mission_end, 3, 132583
rumor = base_0_rank, mission_end, 1, 132584
rumor = base_0_rank, mission_end, 2, 132585
rumor = base_0_rank, mission_end, 3, 132586
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[MRoom]
nickname = bar
character_density = 4
fixture = br0304_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0304_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0304_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br04_01_Base
local_faction = br_p_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br04_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = br_p_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0401_bpolice_001_f
npc = br0401_bpolice_002_m
npc = br0401_bpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 8
npc = br0401_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 8
npc = br0401_kishiro_001_m

[BaseFaction]
faction = br_m_grp
weight = 8
npc = br0401_bmm_001_m

[BaseFaction]
faction = co_be_grp
weight = 8
npc = br0401_bowex_001_m

[BaseFaction]
faction = co_ti_grp
weight = 8
npc = br0401_planetform_001_m

[BaseFaction]
faction = co_nws_grp
weight = 8
npc = br0401_gateway_001_m

[GF_NPC]
nickname = br0401_bmm_001_m
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220373
affiliation = br_m_grp
voice = rvp131
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132342
rumor = base_0_rank, mission_end, 1, 132343
rumor = base_0_rank, mission_end, 1, 132344
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
know = 251671, 253875, 400, 1
knowdb = br04_05
know = 251668, 253876, 800, 1
knowdb = br04_02

[GF_NPC]
nickname = br0401_bowex_001_m
body = br_quigly_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220374
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132345
rumor = base_0_rank, mission_end, 1, 132346
rumor = base_0_rank, mission_end, 1, 132347
rumor = base_0_rank, mission_end, 1, 132348
rumor = base_0_rank, mission_end, 1, 132349
rumor = base_0_rank, mission_end, 1, 132350
rumor = base_0_rank, mission_end, 1, 132351
rumor = base_0_rank, mission_end, 1, 132352
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393620
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393625
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393640
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
know = 251728, 253877, 2000, 1
knowdb = ku01_02
know = 251663, 253878, 2000, 1
knowdb = br03_01
know = 251670, 253879, 400, 1
knowdb = br04_04
know = 251650, 253880, 800, 1
knowdb = br01_01

[GF_NPC]
nickname = br0401_bpolice_001_f
body = br_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220375
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132353
rumor = base_0_rank, mission_end, 1, 132354
rumor = base_0_rank, mission_end, 2, 132355
rumor = base_0_rank, mission_end, 2, 132357
rumor = base_0_rank, mission_end, 3, 132358
rumor = base_0_rank, mission_end, 1, 132359
rumor = base_0_rank, mission_end, 2, 132361
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = br0401_bpolice_002_m
body = br_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220376
affiliation = br_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132353
rumor = base_0_rank, mission_end, 1, 132354
rumor = base_0_rank, mission_end, 2, 132355
rumor = base_0_rank, mission_end, 1, 132356
rumor = base_0_rank, mission_end, 2, 132357
rumor = base_0_rank, mission_end, 3, 132358
rumor = base_0_rank, mission_end, 1, 132359
rumor = base_0_rank, mission_end, 2, 132361
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = br0401_bpolice_003_f
body = br_female_guard_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220377
affiliation = br_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132353
rumor = base_0_rank, mission_end, 1, 132354
rumor = base_0_rank, mission_end, 2, 132355
rumor = base_0_rank, mission_end, 2, 132357
rumor = base_0_rank, mission_end, 3, 132358
rumor = base_0_rank, mission_end, 1, 132359
rumor = base_0_rank, mission_end, 2, 132361
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
rumor_type2 = base_0_rank, mission_end, 1, 393416

[GF_NPC]
nickname = br0401_fix_bartender
body = br_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244764
affiliation = br_p_grp
voice = rvp101
bribe = br_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132354
rumor = base_0_rank, mission_end, 2, 132355
rumor = base_0_rank, mission_end, 1, 132359
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393620
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393625
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642

[GF_NPC]
nickname = br0401_fix_ship
body = br_commtrader_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244765
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = br0401_fix_trader
body = br_commtrader_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244766
affiliation = br_p_grp
voice = rvp111

[GF_NPC]
nickname = br0401_fix_weaponsdealer
body = br_commtrader_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244767
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = br0401_gateway_001_m
body = pl_male2_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220378
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132362
rumor = base_0_rank, mission_end, 1, 132363
rumor = base_0_rank, mission_end, 2, 132364
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
know = 251705, 253881, 600, 1
knowdb = bw10_02

[GF_NPC]
nickname = br0401_kishiro_001_m
body = sc_scientist1_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220379
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132365
rumor = base_0_rank, mission_end, 1, 132366
rumor = base_0_rank, mission_end, 3, 132367
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
know = 251697, 253882, 3000, 2
knowdb = bw07_02
know = 251744, 253883, 2500, 1
knowdb = ku04_01

[GF_NPC]
nickname = br0401_planetform_001_m
body = sc_scientist4_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220380
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132368
rumor = base_0_rank, mission_end, 1, 132369
rumor = base_0_rank, mission_end, 1, 132370
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
know = 251681, 253884, 800, 1
knowdb = br06_04
know = 251704, 253885, 500, 1
knowdb = bw10_01

[GF_NPC]
nickname = br0401_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220381
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132371
rumor = base_0_rank, mission_end, 2, 132372
rumor = base_0_rank, mission_end, 2, 132373
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642
know = 251745, 253886, 2500, 1
knowdb = ku04_02

[MRoom]
nickname = bar
character_density = 7
fixture = br0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = br0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = br0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = br0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br04_02_Base
local_faction = br_m_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br04_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = co_shi_grp
weight = 8
npc = br0402_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 8
npc = br0402_kishiro_001_m

[BaseFaction]
faction = br_m_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0402_bmm_001_m
npc = br0402_bmm_002_m
npc = br0402_bmm_003_m

[BaseFaction]
faction = co_be_grp
weight = 8
npc = br0402_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 8
npc = br0402_republican_001_m

[BaseFaction]
faction = co_ti_grp
weight = 8
npc = br0402_planetform_001_m

[BaseFaction]
faction = co_nws_grp
weight = 8
npc = br0402_gateway_001_m

[GF_NPC]
nickname = br0402_bmm_001_m
body = pi_pirate6_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220382
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132374
rumor = base_0_rank, mission_end, 2, 132375
rumor = base_0_rank, mission_end, 3, 132376
rumor = base_0_rank, mission_end, 1, 132377
rumor = base_0_rank, mission_end, 1, 132378
rumor = base_0_rank, mission_end, 2, 132379
rumor = base_0_rank, mission_end, 1, 132380
rumor = base_0_rank, mission_end, 1, 132381
rumor = base_0_rank, mission_end, 2, 132382
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251699, 253887, 2000, 1
knowdb = bw08_02
know = 251651, 253888, 500, 1
knowdb = br01_02

[GF_NPC]
nickname = br0402_bmm_002_m
body = pi_pirate6_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220383
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132374
rumor = base_0_rank, mission_end, 2, 132375
rumor = base_0_rank, mission_end, 3, 132376
rumor = base_0_rank, mission_end, 1, 132377
rumor = base_0_rank, mission_end, 1, 132378
rumor = base_0_rank, mission_end, 2, 132379
rumor = base_0_rank, mission_end, 1, 132380
rumor = base_0_rank, mission_end, 1, 132381
rumor = base_0_rank, mission_end, 2, 132382
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0402_bmm_003_m
body = pi_pirate6_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220384
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132374
rumor = base_0_rank, mission_end, 2, 132375
rumor = base_0_rank, mission_end, 3, 132376
rumor = base_0_rank, mission_end, 1, 132377
rumor = base_0_rank, mission_end, 1, 132378
rumor = base_0_rank, mission_end, 2, 132379
rumor = base_0_rank, mission_end, 1, 132380
rumor = base_0_rank, mission_end, 1, 132381
rumor = base_0_rank, mission_end, 2, 132382
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251703, 253889, 1500, 1
knowdb = bw09_03

[GF_NPC]
nickname = br0402_bowex_001_m
body = br_quigly_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220385
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132383
rumor = base_0_rank, mission_end, 1, 132384
rumor = base_0_rank, mission_end, 1, 132385
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251703, 253890, 1700, 1
knowdb = bw09_03
know = 251660, 253891, 1000, 1
knowdb = br02_03

[GF_NPC]
nickname = br0402_fix_bartender
body = br_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244768
affiliation = br_m_grp
voice = rvp111
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132375
rumor = base_0_rank, mission_end, 1, 132377
rumor = base_0_rank, mission_end, 2, 132379
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0402_fix_trader
body = pi_pirate6_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244769
affiliation = br_m_grp
voice = rvp131

[GF_NPC]
nickname = br0402_fix_weaponsdealer
body = pi_pirate6_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244770
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = br0402_gateway_001_m
body = pl_male2_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220386
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132386
rumor = base_0_rank, mission_end, 2, 132387
rumor = base_0_rank, mission_end, 2, 132388
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0402_kishiro_001_m
body = sc_scientist1_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220387
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132389
rumor = base_0_rank, mission_end, 2, 132390
rumor = base_0_rank, mission_end, 2, 132391
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0402_planetform_001_m
body = sc_scientist4_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220388
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132392
rumor = base_0_rank, mission_end, 1, 132393
rumor = base_0_rank, mission_end, 2, 132394
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0402_republican_001_m
body = rh_reichman_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220389
affiliation = co_rs_grp
voice = rvp146
room = bar
rumor = base_0_rank, mission_end, 1, 132395
rumor = base_0_rank, mission_end, 2, 132396
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251783, 253892, 3000, 1
knowdb = rh01_03

[GF_NPC]
nickname = br0402_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220390
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132397
rumor = base_0_rank, mission_end, 1, 132398
rumor = base_0_rank, mission_end, 2, 132399
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251729, 253893, 2000, 1
knowdb = ku01_03

[MRoom]
nickname = bar
character_density = 5
fixture = br0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br04_03_Base
local_faction = br_n_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br04_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0403_bnavy_001_f
npc = br0403_bnavy_002_m

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0403_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0403_bounty_001_m
npc = br0403_bounty_002_f

[GF_NPC]
nickname = br0403_bnavy_001_f
body = br_female_elite_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220391
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132400
rumor = base_0_rank, mission_end, 2, 132401
rumor = base_0_rank, mission_end, 2, 132402
rumor = base_0_rank, mission_end, 1, 132403
rumor = base_0_rank, mission_end, 1, 132404
rumor = base_0_rank, mission_end, 2, 132405
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = br0403_bnavy_002_m
body = br_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220392
affiliation = br_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132400
rumor = base_0_rank, mission_end, 2, 132401
rumor = base_0_rank, mission_end, 2, 132402
rumor = base_0_rank, mission_end, 1, 132403
rumor = base_0_rank, mission_end, 1, 132404
rumor = base_0_rank, mission_end, 2, 132405
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416

[GF_NPC]
nickname = br0403_bounty_001_m
body = sh_male2_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220393
affiliation = gd_bh_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132406
rumor = base_0_rank, mission_end, 3, 132407
rumorknowdb = br04_to_br06_hole
rumor = base_0_rank, mission_end, 3, 132408
rumor = base_0_rank, mission_end, 1, 132409
rumor = base_0_rank, mission_end, 1, 132410
rumor = base_0_rank, mission_end, 2, 132411
rumorknowdb = br04_to_br06_hole
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251614, 252628, 4000, 2
knowdb = br04_to_br06_hole

[GF_NPC]
nickname = br0403_bounty_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220394
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132406
rumor = base_0_rank, mission_end, 3, 132407
rumorknowdb = br04_to_br06_hole
rumor = base_0_rank, mission_end, 3, 132408
rumor = base_0_rank, mission_end, 1, 132409
rumor = base_0_rank, mission_end, 1, 132410
rumor = base_0_rank, mission_end, 2, 132411
rumorknowdb = br04_to_br06_hole
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0403_bowex_001_m
body = br_quigly_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220395
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132412
rumor = base_0_rank, mission_end, 1, 132413
rumor = base_0_rank, mission_end, 2, 132414
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0403_fix_bartender
base_appr = Robot_body_d
individual_name = 244771
affiliation = br_n_grp
voice = rvp003
rumor = base_0_rank, mission_end, 1, 132400
rumor = base_0_rank, mission_end, 1, 132403
rumor = base_0_rank, mission_end, 1, 132404
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0403_fix_ship
base_appr = Robot_body_a
individual_name = 244772
affiliation = br_n_grp
voice = rvp003

[GF_NPC]
nickname = br0403_fix_trader
base_appr = Robot_body_e
individual_name = 244773
affiliation = br_n_grp
voice = rvp003

[GF_NPC]
nickname = br0403_fix_weaponsdealer
body = br_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244774
affiliation = br_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = br0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = br0403_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = br0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br04_04_Base
local_faction = co_be_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br04_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_be_grp
weight = 86
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0404_bowex_001_m
npc = br0404_bowex_002_m
npc = br0404_bowex_003_m

[BaseFaction]
faction = co_ti_grp
weight = 14
npc = br0404_planetform_001_m

[GF_NPC]
nickname = br0404_bowex_001_m
body = br_quigly_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220396
affiliation = co_be_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132415
rumor = base_0_rank, mission_end, 1, 132416
rumor = base_0_rank, mission_end, 1, 132417
rumor = base_0_rank, mission_end, 1, 132418
rumor = base_0_rank, mission_end, 1, 132419
rumor = base_0_rank, mission_end, 1, 132420
rumor = base_0_rank, mission_end, 1, 132421
rumor = base_0_rank, mission_end, 2, 132422
rumor = base_0_rank, mission_end, 2, 132423
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0404_bowex_002_m
body = br_quigly_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220397
affiliation = co_be_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132415
rumor = base_0_rank, mission_end, 1, 132416
rumor = base_0_rank, mission_end, 1, 132417
rumor = base_0_rank, mission_end, 1, 132418
rumor = base_0_rank, mission_end, 1, 132419
rumor = base_0_rank, mission_end, 1, 132420
rumor = base_0_rank, mission_end, 1, 132421
rumor = base_0_rank, mission_end, 2, 132422
rumor = base_0_rank, mission_end, 2, 132423
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0404_bowex_003_m
body = br_quigly_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220398
affiliation = co_be_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132415
rumor = base_0_rank, mission_end, 1, 132416
rumor = base_0_rank, mission_end, 1, 132417
rumor = base_0_rank, mission_end, 1, 132418
rumor = base_0_rank, mission_end, 1, 132419
rumor = base_0_rank, mission_end, 1, 132420
rumor = base_0_rank, mission_end, 1, 132421
rumor = base_0_rank, mission_end, 2, 132422
rumor = base_0_rank, mission_end, 2, 132423
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0404_fix_bartender
body = br_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244775
affiliation = co_be_grp
voice = rvp131
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132415
rumor = base_0_rank, mission_end, 1, 132416
rumor = base_0_rank, mission_end, 1, 132417
rumor = base_0_rank, mission_end, 1, 132418
rumor = base_0_rank, mission_end, 1, 132419
rumor = base_0_rank, mission_end, 1, 132420
rumor = base_0_rank, mission_end, 1, 132421
rumor = base_0_rank, mission_end, 2, 132422
rumor = base_0_rank, mission_end, 2, 132423
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0404_fix_trader
body = br_quigly_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244776
affiliation = co_be_grp
voice = rvp131

[GF_NPC]
nickname = br0404_fix_weaponsdealer
body = br_quigly_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244777
affiliation = co_be_grp
voice = rvp101

[GF_NPC]
nickname = br0404_planetform_001_m
body = sc_scientist4_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220399
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132424
rumor = base_0_rank, mission_end, 2, 132425
rumor = base_0_rank, mission_end, 2, 132426
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 4
fixture = br0404_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0404_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0404_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br04_05_Base
local_faction = br_m_grp
diff = 6
msg_id_prefix = gcs_refer_base_Br04_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = br0405_bnavy_001_m
npc = br0405_bnavy_002_f

[BaseFaction]
faction = br_m_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = br0405_bmm_001_m
npc = br0405_bmm_002_m
npc = br0405_bmm_003_m

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0405_bowex_001_m

[GF_NPC]
nickname = br0405_bmm_001_m
body = pi_pirate6_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220400
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132433
rumor = base_0_rank, mission_end, 1, 132434
rumor = base_0_rank, mission_end, 2, 132435
rumor = base_0_rank, mission_end, 2, 132436
rumor = base_0_rank, mission_end, 2, 132437
rumor = base_0_rank, mission_end, 3, 132438
rumor = base_0_rank, mission_end, 1, 132439
rumor = base_0_rank, mission_end, 2, 132440
rumor = base_0_rank, mission_end, 2, 132441
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0405_bmm_002_m
body = pi_pirate6_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220401
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132433
rumor = base_0_rank, mission_end, 1, 132434
rumor = base_0_rank, mission_end, 2, 132435
rumor = base_0_rank, mission_end, 2, 132436
rumor = base_0_rank, mission_end, 2, 132437
rumor = base_0_rank, mission_end, 3, 132438
rumor = base_0_rank, mission_end, 1, 132439
rumor = base_0_rank, mission_end, 2, 132440
rumor = base_0_rank, mission_end, 2, 132441
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0405_bmm_003_m
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220402
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132433
rumor = base_0_rank, mission_end, 1, 132434
rumor = base_0_rank, mission_end, 2, 132435
rumor = base_0_rank, mission_end, 2, 132436
rumor = base_0_rank, mission_end, 2, 132437
rumor = base_0_rank, mission_end, 3, 132438
rumor = base_0_rank, mission_end, 1, 132439
rumor = base_0_rank, mission_end, 2, 132440
rumor = base_0_rank, mission_end, 2, 132441
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0405_bnavy_001_m
body = br_male_elite_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220403
affiliation = br_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132427
rumor = base_0_rank, mission_end, 2, 132428
rumor = base_0_rank, mission_end, 2, 132429
rumor = base_0_rank, mission_end, 1, 132430
rumor = base_0_rank, mission_end, 2, 132431
rumor = base_0_rank, mission_end, 2, 132432
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_male_br_elite

[GF_NPC]
nickname = br0405_bnavy_002_f
body = br_female_elite_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220404
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132427
rumor = base_0_rank, mission_end, 2, 132428
rumor = base_0_rank, mission_end, 2, 132429
rumor = base_0_rank, mission_end, 1, 132430
rumor = base_0_rank, mission_end, 2, 132431
rumor = base_0_rank, mission_end, 2, 132432
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = br0405_bowex_001_m
body = br_brighton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220405
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132442
rumor = base_0_rank, mission_end, 2, 132443
rumor = base_0_rank, mission_end, 2, 132444
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0405_fix_bartender
body = br_bartender_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244778
affiliation = br_m_grp
voice = rvp131
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132435
rumor = base_0_rank, mission_end, 2, 132436
rumor = base_0_rank, mission_end, 2, 132437
rumor = base_0_rank, mission_end, 1, 132439
rumor = base_0_rank, mission_end, 2, 132440
rumor = base_0_rank, mission_end, 2, 132441
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0405_fix_trader
base_appr = Robot_body_c
individual_name = 244779
affiliation = br_m_grp
voice = rvp003

[GF_NPC]
nickname = br0405_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 244780
affiliation = br_m_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = br0405_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0405_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0405_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br04_06_Base
local_faction = br_p_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br04_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0406_bpolice_001_f
npc = br0406_bpolice_002_f
npc = br0406_bpolice_003_m

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0406_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0406_bounty_001_f
npc = br0406_bounty_002_m

[GF_NPC]
nickname = br0406_bounty_001_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220406
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132445
rumor = base_0_rank, mission_end, 2, 132446
rumor = base_0_rank, mission_end, 3, 132447
rumorknowdb = br04_to_br01_hole
rumor = base_0_rank, mission_end, 1, 132448
rumor = base_0_rank, mission_end, 2, 132449
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 3, 132450
rumorknowdb = br04_to_br06_hole
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251609, 252626, 5000, 2
knowdb = br04_to_br01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0406_bounty_002_m
body = sh_male2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220407
affiliation = gd_bh_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132445
rumor = base_0_rank, mission_end, 2, 132446
rumor = base_0_rank, mission_end, 3, 132447
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 1, 132448
rumor = base_0_rank, mission_end, 2, 132449
rumorknowdb = br04_to_br01_hole
rumor = base_0_rank, mission_end, 3, 132450
rumorknowdb = br04_to_br06_hole
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251610, 252627, 5000, 2
knowdb = br04_to_br02_hole

[GF_NPC]
nickname = br0406_bowex_001_m
body = br_brighton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220408
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132451
rumor = base_0_rank, mission_end, 2, 132452
rumor = base_0_rank, mission_end, 2, 132453
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0406_bpolice_001_f
body = br_female_guard_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220409
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132454
rumor = base_0_rank, mission_end, 2, 132455
rumor = base_0_rank, mission_end, 3, 132456
rumor = base_0_rank, mission_end, 1, 132457
rumor = base_0_rank, mission_end, 1, 132458
rumor = base_0_rank, mission_end, 2, 132459
rumor = base_0_rank, mission_end, 1, 132460
rumor = base_0_rank, mission_end, 2, 132462
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0406_bpolice_002_f
body = br_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220410
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132454
rumor = base_0_rank, mission_end, 2, 132455
rumor = base_0_rank, mission_end, 3, 132456
rumor = base_0_rank, mission_end, 1, 132457
rumor = base_0_rank, mission_end, 1, 132458
rumor = base_0_rank, mission_end, 2, 132459
rumor = base_0_rank, mission_end, 1, 132460
rumor = base_0_rank, mission_end, 2, 132462
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = br0406_bpolice_003_m
body = br_male_guard_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220411
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132454
rumor = base_0_rank, mission_end, 2, 132455
rumor = base_0_rank, mission_end, 3, 132456
rumor = base_0_rank, mission_end, 1, 132457
rumor = base_0_rank, mission_end, 1, 132458
rumor = base_0_rank, mission_end, 2, 132459
rumor = base_0_rank, mission_end, 1, 132460
rumor = base_0_rank, mission_end, 2, 132462
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0406_fix_bartender
base_appr = Robot_body_d
individual_name = 244781
affiliation = br_p_grp
voice = rvp003
bribe = br_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132457
rumor = base_0_rank, mission_end, 1, 132458
rumor = base_0_rank, mission_end, 2, 132459
rumor = base_0_rank, mission_end, 1, 132460
rumor = base_0_rank, mission_end, 2, 132461
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0406_fix_trader
base_appr = Robot_body_a
individual_name = 244782
affiliation = br_p_grp
voice = rvp003

[GF_NPC]
nickname = br0406_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244783
affiliation = br_p_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = br0406_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0406_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0406_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br05_01_Base
local_faction = gd_im_grp
diff = 6
msg_id_prefix = gcs_refer_base_Br05_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_nws_grp
weight = 10
npc = br0501_gateway_001_m

[BaseFaction]
faction = fc_m_grp
weight = 10
npc = br0501_mollys_001_m

[BaseFaction]
faction = gd_im_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0501_img_001_m
npc = br0501_img_002_m
npc = br0501_img_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0501_bounty_001_m
npc = br0501_bounty_002_f

[GF_NPC]
nickname = br0501_bounty_001_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220412
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132607
rumor = base_0_rank, mission_end, 3, 132608
rumor = base_0_rank, mission_end, 3, 132609
rumorknowdb = br05_to_br01_hole
rumor = base_0_rank, mission_end, 2, 132610
rumor = base_0_rank, mission_end, 2, 132611
rumor = base_0_rank, mission_end, 3, 132612
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251609, 252629, 4000, 2
knowdb = br05_to_br01_hole

[GF_NPC]
nickname = br0501_bounty_002_f
body = pl_female2_journeyman_body
head = li_newscaster_head_gen
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 220413
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132607
rumor = base_0_rank, mission_end, 3, 132608
rumor = base_0_rank, mission_end, 3, 132609
rumorknowdb = br05_to_br01_hole
rumor = base_0_rank, mission_end, 2, 132610
rumor = base_0_rank, mission_end, 2, 132611
rumor = base_0_rank, mission_end, 3, 132612
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0501_fix_bartender
body = sh_male1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244784
affiliation = gd_im_grp
voice = rvp101
bribe = fc_m_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132616
rumor = base_0_rank, mission_end, 1, 132619
rumor = base_0_rank, mission_end, 2, 132620
rumor = base_0_rank, mission_end, 2, 132621
rumor = base_0_rank, mission_end, 1, 132622
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0501_fix_ship
body = sh_male1_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245168
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = br0501_fix_trader
body = sh_male1_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244785
affiliation = gd_im_grp
voice = rvp101

[GF_NPC]
nickname = br0501_fix_weaponsdealer
body = sh_male1_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244786
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = br0501_gateway_001_m
body = pl_male2_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220414
affiliation = co_nws_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 132613
rumor = base_0_rank, mission_end, 2, 132614
rumor = base_0_rank, mission_end, 3, 132615
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636

[GF_NPC]
nickname = br0501_img_001_m
body = sh_male1_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220415
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132616
rumor = base_0_rank, mission_end, 1, 132617
rumor = base_0_rank, mission_end, 2, 132618
rumor = base_0_rank, mission_end, 1, 132619
rumor = base_0_rank, mission_end, 2, 132620
rumor = base_0_rank, mission_end, 2, 132621
rumor = base_0_rank, mission_end, 1, 132622
rumor = base_0_rank, mission_end, 1, 132623
rumor = base_0_rank, mission_end, 3, 132624
rumor = base_0_rank, mission_end, 3, 134282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251677, 253894, 3000, 3
knowdb = br05_05
know = 251924, 253895, 11000, 3
knowdb = Br05_suprise_br_elite_1

[GF_NPC]
nickname = br0501_img_002_m
body = sh_male1_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220416
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132616
rumor = base_0_rank, mission_end, 1, 132617
rumor = base_0_rank, mission_end, 2, 132618
rumor = base_0_rank, mission_end, 1, 132619
rumor = base_0_rank, mission_end, 2, 132620
rumor = base_0_rank, mission_end, 2, 132621
rumor = base_0_rank, mission_end, 1, 132622
rumor = base_0_rank, mission_end, 1, 132623
rumor = base_0_rank, mission_end, 3, 132624
rumor = base_0_rank, mission_end, 3, 134288
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251925, 253896, 7000, 3
knowdb = Br05_suprise_pi_elite_1

[GF_NPC]
nickname = br0501_img_003_m
body = sh_male1_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220417
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132616
rumor = base_0_rank, mission_end, 1, 132617
rumor = base_0_rank, mission_end, 2, 132618
rumor = base_0_rank, mission_end, 1, 132619
rumor = base_0_rank, mission_end, 2, 132620
rumor = base_0_rank, mission_end, 2, 132621
rumor = base_0_rank, mission_end, 1, 132622
rumor = base_0_rank, mission_end, 1, 132623
rumor = base_0_rank, mission_end, 3, 132624
rumor = base_0_rank, mission_end, 3, 134289
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0501_mollys_001_m
body = pi_pirate1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220418
affiliation = fc_m_grp
voice = rvp131
room = bar
bribe = fc_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132625
rumor = base_0_rank, mission_end, 1, 132626
rumorknowdb = br05_05
rumor = base_0_rank, mission_end, 2, 132627
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251924, 253897, 8000, 3
knowdb = Br05_suprise_br_elite_1
accessory = prop_neuralnet_C_right

[MRoom]
nickname = bar
character_density = 4
fixture = br0501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = br0501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = br0501_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Br05_02_Base
local_faction = fc_or_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br05_02_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_or_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MBase]
nickname = Br05_03_Base
local_faction = br_m_grp
diff = 5
msg_id_prefix = gcs_refer_base_Br05_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0503_bmm_001_m
npc = br0503_bmm_002_m
npc = br0503_bmm_003_m

[GF_NPC]
nickname = br0503_bmm_001_m
body = pi_pirate6_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220419
affiliation = br_m_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 132628
rumor = base_0_rank, mission_end, 3, 132629
rumor = base_0_rank, mission_end, 3, 132630
rumor = base_0_rank, mission_end, 1, 132631
rumor = base_0_rank, mission_end, 1, 132632
rumor = base_0_rank, mission_end, 2, 132633
rumor = base_0_rank, mission_end, 2, 132636
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0503_bmm_002_m
body = pi_pirate6_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220420
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 132628
rumor = base_0_rank, mission_end, 3, 132629
rumor = base_0_rank, mission_end, 3, 132630
rumor = base_0_rank, mission_end, 1, 132631
rumor = base_0_rank, mission_end, 1, 132632
rumor = base_0_rank, mission_end, 2, 132633
rumor = base_0_rank, mission_end, 2, 132636
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0503_bmm_003_m
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220421
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 132628
rumor = base_0_rank, mission_end, 3, 132629
rumor = base_0_rank, mission_end, 3, 132630
rumor = base_0_rank, mission_end, 1, 132631
rumor = base_0_rank, mission_end, 1, 132632
rumor = base_0_rank, mission_end, 2, 132633
rumor = base_0_rank, mission_end, 2, 132636
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0503_fix_bartender
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244790
affiliation = br_m_grp
voice = rvp101
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132632
rumor = base_0_rank, mission_end, 2, 132633
rumor = base_0_rank, mission_end, 2, 132636
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0503_fix_trader
body = pi_pirate6_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244791
affiliation = br_m_grp
voice = rvp131

[GF_NPC]
nickname = br0503_fix_weaponsdealer
body = pi_pirate6_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244792
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = br0503_fix_ship
body = pi_pirate6_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = br_m_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 3
fixture = br0503_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0503_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0503_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = br0503_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = Br05_04_Base
local_faction = br_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_Br05_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0504_bnavy_001_f
npc = br0504_bnavy_002_m

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0504_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0504_bounty_001_f
npc = br0504_bounty_002_m

[GF_NPC]
nickname = br0504_bnavy_001_f
body = br_female_elite_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220422
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132637
rumor = base_0_rank, mission_end, 2, 132638
rumor = base_0_rank, mission_end, 2, 132639
rumor = base_0_rank, mission_end, 1, 132640
rumor = base_0_rank, mission_end, 2, 132642
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = br0504_bnavy_002_m
body = br_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220423
affiliation = br_n_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132637
rumor = base_0_rank, mission_end, 2, 132638
rumor = base_0_rank, mission_end, 2, 132639
rumor = base_0_rank, mission_end, 1, 132640
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0504_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220424
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132643
rumor = base_0_rank, mission_end, 2, 132644
rumor = base_0_rank, mission_end, 2, 132645
rumor = base_0_rank, mission_end, 1, 132646
rumor = base_0_rank, mission_end, 2, 132647
rumor = base_0_rank, mission_end, 3, 132648
rumorknowdb = br05_to_br01_hole
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251609, 252629, 6000, 2
knowdb = br05_to_br01_hole

[GF_NPC]
nickname = br0504_bounty_002_m
body = sh_male2_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220425
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132643
rumorknowdb = br06_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132644
rumor = base_0_rank, mission_end, 2, 132645
rumor = base_0_rank, mission_end, 1, 132646
rumor = base_0_rank, mission_end, 2, 132647
rumor = base_0_rank, mission_end, 3, 132648
rumorknowdb = br05_to_br01_hole
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0504_bowex_001_m
body = br_brighton_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220426
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132649
rumorknowdb = br06_to_br04_hole
rumor = base_0_rank, mission_end, 1, 132650
rumor = base_0_rank, mission_end, 2, 132651
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0504_fix_bartender
body = br_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244793
affiliation = br_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 2, 132638
rumor = base_0_rank, mission_end, 2, 132639
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0504_fix_ship
body = br_male_elite_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244794
affiliation = br_n_grp
voice = rvp101

[GF_NPC]
nickname = br0504_fix_trader
body = br_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244795
affiliation = br_n_grp
voice = rvp131

[GF_NPC]
nickname = br0504_fix_weaponsdealer
body = br_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244796
affiliation = br_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 4
fixture = br0504_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = br0504_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = br0504_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0504_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br05_05_Base
local_faction = fc_m_grp
diff = 7
msg_id_prefix = gcs_refer_base_Br05_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0505_mollys_001_m
npc = br0505_mollys_002_m
npc = br0505_mollys_003_m

[GF_NPC]
nickname = br0505_fix_bartender
body = pi_pirate1_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244797
affiliation = fc_m_grp
voice = rvp101
bribe = fc_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0505_fix_ship
body = pi_pirate1_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245169
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = br0505_fix_trader
body = pi_pirate1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244798
affiliation = fc_m_grp
voice = rvp131

[GF_NPC]
nickname = br0505_fix_weaponsdealer
body = pi_pirate1_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244799
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = br0505_mollys_001_m
body = pi_pirate1_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220427
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = br0505_mollys_002_m
body = pi_pirate1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220428
affiliation = fc_m_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134288
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0505_mollys_003_m
body = pi_pirate1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220429
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134289
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[MRoom]
nickname = bar
character_density = 3
fixture = br0505_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0505_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0505_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = br0505_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Br06_01_Base
local_faction = co_os_grp
diff = 6
msg_id_prefix = gcs_refer_base_Br06_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 6
npc = br0601_bnavy_001_f

[BaseFaction]
faction = br_p_grp
weight = 6
npc = br0601_bpolice_001_m

[BaseFaction]
faction = ku_n_grp
weight = 6
npc = br0601_knavy_001_f

[BaseFaction]
faction = br_m_grp
weight = 6
npc = br0601_bmm_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = br0601_bowex_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = br0601_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 46
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = br0601_orbital_001_f
npc = br0601_orbital_002_f
npc = br0601_orbital_003_f

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = br0601_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = br0601_bounty_001_f
npc = br0601_bounty_002_m

[GF_NPC]
nickname = br0601_bmm_001_m
body = pi_pirate6_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220430
affiliation = br_m_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 132463
rumor = base_0_rank, mission_end, 2, 132464
rumor = base_0_rank, mission_end, 3, 132465
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0601_bnavy_001_f
body = br_female_elite_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220431
affiliation = br_n_grp
voice = rvp541
room = bar
rumor = base_0_rank, mission_end, 1, 132471
rumor = base_0_rank, mission_end, 2, 132472
rumor = base_0_rank, mission_end, 2, 132473
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = br0601_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220432
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 132466
rumorknowdb = br06_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132467
rumor = base_0_rank, mission_end, 1, 132661
rumor = base_0_rank, mission_end, 2, 132662
rumor = base_0_rank, mission_end, 1, 132573
rumor = base_0_rank, mission_end, 1, 132574
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251612, 252630, 4000, 2
knowdb = br06_to_br04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0601_bounty_002_m
body = sh_male2_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220433
affiliation = gd_bh_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 132466
rumorknowdb = br06_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132467
rumor = base_0_rank, mission_end, 1, 132661
rumor = base_0_rank, mission_end, 2, 132662
rumor = base_0_rank, mission_end, 1, 132573
rumor = base_0_rank, mission_end, 1, 132574
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251624, 252631, 8000, 2
knowdb = br06_to_bw10_hole

[GF_NPC]
nickname = br0601_bowex_001_m
body = br_brighton_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220434
affiliation = co_be_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 1, 132468
rumor = base_0_rank, mission_end, 1, 132469
rumor = base_0_rank, mission_end, 1, 132470
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0601_bpolice_001_m
body = br_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220435
affiliation = br_p_grp
voice = rvp111
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132474
rumor = base_0_rank, mission_end, 2, 132475
rumor = base_0_rank, mission_end, 1, 132476
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = br0601_cryer_001_m
body = br_shipdealer_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220436
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 132477
rumor = base_0_rank, mission_end, 2, 132478
rumor = base_0_rank, mission_end, 3, 132479
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0601_fix_bartender
body = rh_deidrich_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244800
affiliation = co_os_grp
voice = rvp101
bribe = br_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132486
rumor = base_0_rank, mission_end, 2, 132487
rumor = base_0_rank, mission_end, 1, 132488
rumor = base_0_rank, mission_end, 2, 132489
rumor = base_0_rank, mission_end, 2, 132490
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0601_fix_trader
body = rh_deidrich_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244801
affiliation = co_os_grp
voice = rvp131

[GF_NPC]
nickname = br0601_fix_weaponsdealer
body = rh_deidrich_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244802
affiliation = co_os_grp
voice = rvp101

[GF_NPC]
nickname = br0601_gateway_001_m
body = pl_male2_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220437
affiliation = co_nws_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 132480
rumor = base_0_rank, mission_end, 2, 132481
rumor = base_0_rank, mission_end, 1, 132482
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634

[GF_NPC]
nickname = br0601_knavy_001_f
body = ku_female_elite_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220438
affiliation = ku_n_grp
voice = rvp511
room = bar
rumor = base_0_rank, mission_end, 1, 132483
rumor = base_0_rank, mission_end, 2, 132484
rumor = base_0_rank, mission_end, 1, 132485
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632

[GF_NPC]
nickname = br0601_orbital_001_f
body = br_kaitlyn_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220439
affiliation = co_os_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132486
rumor = base_0_rank, mission_end, 2, 132487
rumor = base_0_rank, mission_end, 1, 132488
rumor = base_0_rank, mission_end, 2, 132489
rumor = base_0_rank, mission_end, 2, 132490
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632

[GF_NPC]
nickname = br0601_orbital_002_f
body = br_kaitlyn_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220440
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132486
rumor = base_0_rank, mission_end, 2, 132487
rumor = base_0_rank, mission_end, 1, 132488
rumor = base_0_rank, mission_end, 2, 132489
rumor = base_0_rank, mission_end, 2, 132490
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632

[GF_NPC]
nickname = br0601_orbital_003_f
body = br_kaitlyn_body
head = li_newscaster_head_gen
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 220441
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132486
rumor = base_0_rank, mission_end, 2, 132487
rumor = base_0_rank, mission_end, 1, 132488
rumor = base_0_rank, mission_end, 2, 132489
rumor = base_0_rank, mission_end, 2, 132490
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632

[MRoom]
nickname = bar
character_density = 4
fixture = br0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br06_02_Base
local_faction = br_p_grp
diff = 6
msg_id_prefix = gcs_refer_base_Br06_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = br0602_bpolice_001_m
npc = br0602_bpolice_002_f
npc = br0602_bpolice_003_m

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0602_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = br0602_bounty_001_f
npc = br0602_bounty_002_m

[GF_NPC]
nickname = br0602_bounty_001_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220442
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132492
rumor = base_0_rank, mission_end, 3, 132493
rumorknowdb = br06_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132494
rumor = base_0_rank, mission_end, 3, 132495
rumor = base_0_rank, mission_end, 2, 132496
rumor = base_0_rank, mission_end, 3, 132497
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251612, 252630, 5000, 2
knowdb = br06_to_br04_hole
know = 251680, 253898, 4000, 2
knowdb = br06_03

[GF_NPC]
nickname = br0602_bounty_002_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220443
affiliation = gd_bh_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132492
rumor = base_0_rank, mission_end, 3, 132493
rumorknowdb = br06_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132494
rumor = base_0_rank, mission_end, 3, 132495
rumor = base_0_rank, mission_end, 2, 132496
rumor = base_0_rank, mission_end, 3, 132497
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251624, 252631, 7500, 2
knowdb = br06_to_bw10_hole

[GF_NPC]
nickname = br0602_bowex_001_m
body = br_brighton_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220444
affiliation = co_be_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 132498
rumor = base_0_rank, mission_end, 1, 132499
rumor = base_0_rank, mission_end, 1, 132500
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0602_bpolice_001_m
body = br_male_guard_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220445
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132501
rumor = base_0_rank, mission_end, 2, 132502
rumor = base_0_rank, mission_end, 3, 132503
rumor = base_0_rank, mission_end, 1, 132504
rumor = base_0_rank, mission_end, 2, 132505
rumor = base_0_rank, mission_end, 3, 132506
rumor = base_0_rank, mission_end, 1, 132507
rumor = base_0_rank, mission_end, 2, 132508
rumor = base_0_rank, mission_end, 3, 132509
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0602_bpolice_002_f
body = br_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220446
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132501
rumor = base_0_rank, mission_end, 2, 132502
rumor = base_0_rank, mission_end, 3, 132503
rumor = base_0_rank, mission_end, 1, 132504
rumor = base_0_rank, mission_end, 2, 132505
rumor = base_0_rank, mission_end, 3, 132506
rumor = base_0_rank, mission_end, 1, 132507
rumor = base_0_rank, mission_end, 2, 132508
rumor = base_0_rank, mission_end, 3, 132509
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = br0602_bpolice_003_m
body = br_male_guard_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220447
affiliation = br_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132501
rumor = base_0_rank, mission_end, 2, 132502
rumor = base_0_rank, mission_end, 3, 132503
rumor = base_0_rank, mission_end, 1, 132504
rumor = base_0_rank, mission_end, 2, 132505
rumor = base_0_rank, mission_end, 3, 132506
rumor = base_0_rank, mission_end, 1, 132507
rumor = base_0_rank, mission_end, 2, 132508
rumor = base_0_rank, mission_end, 3, 132509
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = br0602_fix_bartender
body = br_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244803
affiliation = br_p_grp
voice = rvp111
bribe = br_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132501
rumor = base_0_rank, mission_end, 2, 132502
rumor = base_0_rank, mission_end, 1, 132504
rumor = base_0_rank, mission_end, 2, 132505
rumor = base_0_rank, mission_end, 1, 132507
rumor = base_0_rank, mission_end, 2, 132508
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0602_fix_trader
body = br_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244804
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = br0602_fix_weaponsdealer
body = br_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244805
affiliation = br_p_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = br0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br06_03_Base
local_faction = fc_g_grp
diff = 7
msg_id_prefix = gcs_refer_base_Br06_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_g_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0603_gaians_001_m
npc = br0603_gaians_002_m
npc = br0603_gaians_003_m

[GF_NPC]
nickname = br0603_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244806
affiliation = fc_g_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_g_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0603_fix_trader
body = pl_male3_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244807
affiliation = fc_g_grp
voice = rvp131

[GF_NPC]
nickname = br0603_fix_weaponsdealer
body = pl_male3_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244808
affiliation = fc_g_grp
voice = rvp106

[GF_NPC]
nickname = br0603_gaians_001_m
body = pl_male3_peasant_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220448
affiliation = fc_g_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134287
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251923, 253899, 8000, 3
knowdb = Br04_surprise_bw_fighter_2

[GF_NPC]
nickname = br0603_gaians_002_m
body = pl_male3_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220449
affiliation = fc_g_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134286
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251922, 253900, 9000, 3
knowdb = Br04_suprise_bw_fighter_1

[GF_NPC]
nickname = br0603_gaians_003_m
body = pl_male3_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220450
affiliation = fc_g_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251964, 253901, 8000, 3
knowdb = Bw10_suprise_ge_fighter4_1

[MRoom]
nickname = bar
character_density = 3
fixture = br0603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br06_04_Base
local_faction = co_ti_grp
diff = 6
msg_id_prefix = gcs_refer_base_Br06_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_ti_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = br0604_planetform_001_m
npc = br0604_planetform_002_m
npc = br0604_planetform_003_m

[BaseFaction]
faction = co_os_grp
weight = 15
npc = br0604_orbital_001_f

[GF_NPC]
nickname = br0604_fix_bartender
base_appr = Robot_body_a
individual_name = 244809
affiliation = co_ti_grp
voice = rvp003
bribe = br_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132518
rumor = base_0_rank, mission_end, 1, 132520
rumor = base_0_rank, mission_end, 2, 132521
rumor = base_0_rank, mission_end, 2, 132523
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0604_fix_trader
body = sc_scientist4_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244810
affiliation = co_ti_grp
voice = rvp131

[GF_NPC]
nickname = br0604_fix_weaponsdealer
body = sc_scientist4_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244811
affiliation = co_ti_grp
voice = rvp111

[GF_NPC]
nickname = br0604_orbital_001_f
body = br_kaitlyn_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220451
affiliation = co_os_grp
voice = rvp541
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132587
rumor = base_0_rank, mission_end, 1, 132588
rumor = base_0_rank, mission_end, 1, 132589
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0604_planetform_001_m
body = sc_scientist4_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220452
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132518
rumor = base_0_rank, mission_end, 2, 132519
rumor = base_0_rank, mission_end, 3, 132590
rumor = base_0_rank, mission_end, 1, 132520
rumor = base_0_rank, mission_end, 2, 132521
rumor = base_0_rank, mission_end, 3, 132591
rumor = base_0_rank, mission_end, 1, 132522
rumor = base_0_rank, mission_end, 2, 132523
rumor = base_0_rank, mission_end, 3, 132592
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0604_planetform_002_m
body = sc_scientist4_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220453
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132518
rumor = base_0_rank, mission_end, 2, 132519
rumor = base_0_rank, mission_end, 3, 132590
rumor = base_0_rank, mission_end, 1, 132520
rumor = base_0_rank, mission_end, 2, 132521
rumor = base_0_rank, mission_end, 3, 132591
rumor = base_0_rank, mission_end, 1, 132522
rumor = base_0_rank, mission_end, 2, 132523
rumor = base_0_rank, mission_end, 3, 132592
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0604_planetform_003_m
body = sc_scientist4_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220454
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132518
rumor = base_0_rank, mission_end, 2, 132519
rumor = base_0_rank, mission_end, 3, 132590
rumor = base_0_rank, mission_end, 1, 132520
rumor = base_0_rank, mission_end, 2, 132521
rumor = base_0_rank, mission_end, 3, 132591
rumor = base_0_rank, mission_end, 1, 132522
rumor = base_0_rank, mission_end, 2, 132523
rumor = base_0_rank, mission_end, 3, 132592
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 3
fixture = br0604_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0604_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0604_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku01_01_Base
local_faction = ku_p_grp
diff = 7
msg_id_prefix = gcs_refer_base_Ku01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = ku_p_grp
weight = 50
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0101_kpolice_001_m
npc = ku0101_kpolice_002_f
npc = ku0101_kpolice_003_m

[BaseFaction]
faction = co_shi_grp
weight = 13
npc = ku0101_samura_001_m
npc = ku0101_samura_002_m

[BaseFaction]
faction = co_kt_grp
weight = 13
npc = ku0101_kishiro_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = ku0101_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = ku0101_universal_001_m

[BaseFaction]
faction = co_os_grp
weight = 6
npc = ku0101_orbital_001_f

[BaseFaction]
faction = fc_h_grp
weight = 6
npc = ku0101_hogosha_001_m

[GF_NPC]
nickname = ku0101_fix_bartender
body = ku_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244812
affiliation = ku_p_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132889
rumor = base_0_rank, mission_end, 2, 132890
rumor = base_0_rank, mission_end, 1, 132892
rumor = base_0_rank, mission_end, 2, 132893
rumor = base_0_rank, mission_end, 2, 132896
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0101_fix_ship
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244813
affiliation = ku_p_grp
voice = rvp126

[GF_NPC]
nickname = ku0101_fix_trader
body = ku_commtrader_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244814
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = ku0101_fix_weaponsdealer
body = ku_commtrader_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244815
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = ku0101_hogosha_001_m
body = pi_pirate3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220455
affiliation = fc_h_grp
voice = rvp121
room = bar
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132880
rumor = base_0_rank, mission_end, 2, 132881
rumor = base_0_rank, mission_end, 3, 132882
rumorknowdb = ku01_07
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251733, 253902, 2000, 2
knowdb = ku01_07
accessory = prop_shades_03

[GF_NPC]
nickname = ku0101_kishiro_001_m
body = sc_scientist1_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220456
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132883
rumor = base_0_rank, mission_end, 2, 132884
rumor = base_0_rank, mission_end, 1, 132885
rumor = base_0_rank, mission_end, 2, 132886
rumor = base_0_rank, mission_end, 1, 132887
rumor = base_0_rank, mission_end, 2, 132888
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251731, 253903, 500, 1
knowdb = ku01_05
know = 251736, 253904, 1000, 1
knowdb = ku02_03
know = 251746, 253905, 1000, 1
knowdb = ku04_03
know = 251744, 253906, 1000, 1
knowdb = ku04_01

[GF_NPC]
nickname = ku0101_kpolice_001_m
body = ku_male_guard_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220457
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132889
rumor = base_0_rank, mission_end, 2, 132890
rumor = base_0_rank, mission_end, 3, 132891
rumor = base_0_rank, mission_end, 1, 132892
rumor = base_0_rank, mission_end, 2, 132893
rumor = base_0_rank, mission_end, 3, 132894
rumor = base_0_rank, mission_end, 1, 132895
rumor = base_0_rank, mission_end, 2, 132896
rumor = base_0_rank, mission_end, 3, 132897
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = ku0101_kpolice_002_f
body = ku_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220458
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132889
rumor = base_0_rank, mission_end, 2, 132890
rumor = base_0_rank, mission_end, 3, 132891
rumor = base_0_rank, mission_end, 1, 132892
rumor = base_0_rank, mission_end, 2, 132893
rumor = base_0_rank, mission_end, 3, 132894
rumor = base_0_rank, mission_end, 1, 132895
rumor = base_0_rank, mission_end, 2, 132896
rumor = base_0_rank, mission_end, 3, 132897
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0101_kpolice_003_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220459
affiliation = ku_p_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132889
rumor = base_0_rank, mission_end, 2, 132890
rumor = base_0_rank, mission_end, 3, 132891
rumor = base_0_rank, mission_end, 1, 132892
rumor = base_0_rank, mission_end, 2, 132893
rumor = base_0_rank, mission_end, 3, 132894
rumor = base_0_rank, mission_end, 1, 132895
rumor = base_0_rank, mission_end, 2, 132896
rumor = base_0_rank, mission_end, 3, 132897
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0101_orbital_001_f
body = br_kaitlyn_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220460
affiliation = co_os_grp
voice = rvp516
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132898
rumor = base_0_rank, mission_end, 1, 132899
rumor = base_0_rank, mission_end, 1, 132900
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0101_samura_001_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220461
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132901
rumor = base_0_rank, mission_end, 2, 132902
rumor = base_0_rank, mission_end, 1, 132903
rumor = base_0_rank, mission_end, 2, 132904
rumor = base_0_rank, mission_end, 1, 132905
rumor = base_0_rank, mission_end, 2, 132906
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251694, 253907, 3000, 2
knowdb = bw06_01
know = 251750, 253908, 1500, 2
knowdb = ku05_01

[GF_NPC]
nickname = ku0101_samura_002_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220462
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132901
rumor = base_0_rank, mission_end, 2, 132902
rumor = base_0_rank, mission_end, 1, 132903
rumor = base_0_rank, mission_end, 2, 132904
rumor = base_0_rank, mission_end, 1, 132905
rumor = base_0_rank, mission_end, 2, 132906
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251737, 253909, 1000, 1
knowdb = ku02_04
know = 251802, 253910, 3000, 2
knowdb = rh04_02

[GF_NPC]
nickname = ku0101_synth_001_m
body = ku_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220463
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132907
rumor = base_0_rank, mission_end, 1, 132908
rumor = base_0_rank, mission_end, 1, 132909
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251736, 253911, 900, 1
knowdb = ku02_03

[GF_NPC]
nickname = ku0101_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220464
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132910
rumor = base_0_rank, mission_end, 1, 132911
rumor = base_0_rank, mission_end, 1, 132912
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251752, 253912, 1000, 2
knowdb = ku05_03

[MRoom]
nickname = bar
character_density = 7
fixture = ku0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ku0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ku0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku01_02_Base
local_faction = ku_p_grp
diff = 7
msg_id_prefix = gcs_refer_base_Ku01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 55
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0102_kpolice_001_m
npc = ku0102_kpolice_002_f
npc = ku0102_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 9
npc = ku0102_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 9
npc = ku0102_kishiro_002_m

[BaseFaction]
faction = co_be_grp
weight = 9
npc = ku0102_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 9
npc = ku0102_republican_001_m

[BaseFaction]
faction = co_nws_grp
weight = 9
npc = ku0102_gateway_001_m

[GF_NPC]
nickname = ku0102_bowex_001_m
body = br_brighton_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220465
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132913
rumor = base_0_rank, mission_end, 2, 132914
rumor = base_0_rank, mission_end, 1, 132915
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251729, 253913, 300, 1
knowdb = ku01_03

[GF_NPC]
nickname = ku0102_fix_bartender
body = ku_bartender_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244816
affiliation = ku_p_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132922
rumor = base_0_rank, mission_end, 2, 132923
rumor = base_0_rank, mission_end, 1, 132925
rumor = base_0_rank, mission_end, 1, 132928
rumor = base_0_rank, mission_end, 2, 132929
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0102_fix_trader
body = ku_male_guard_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244817
affiliation = ku_p_grp
voice = rvp126

[GF_NPC]
nickname = ku0102_fix_weaponsdealer
body = ku_male_guard_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244818
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = ku0102_gateway_001_m
body = pl_male2_peasant_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220466
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132916
rumor = base_0_rank, mission_end, 2, 132917
rumor = base_0_rank, mission_end, 1, 132918
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0102_kishiro_002_m
body = sc_scientist1_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220467
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132919
rumor = base_0_rank, mission_end, 2, 132920
rumor = base_0_rank, mission_end, 1, 132921
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0102_kpolice_001_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220468
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132922
rumor = base_0_rank, mission_end, 2, 132923
rumor = base_0_rank, mission_end, 3, 132924
rumor = base_0_rank, mission_end, 1, 132925
rumor = base_0_rank, mission_end, 2, 132926
rumor = base_0_rank, mission_end, 3, 132927
rumor = base_0_rank, mission_end, 1, 132928
rumor = base_0_rank, mission_end, 2, 132929
rumor = base_0_rank, mission_end, 3, 132930
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = ku0102_kpolice_002_f
body = ku_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220469
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132922
rumor = base_0_rank, mission_end, 2, 132923
rumor = base_0_rank, mission_end, 3, 132924
rumor = base_0_rank, mission_end, 1, 132925
rumor = base_0_rank, mission_end, 2, 132926
rumor = base_0_rank, mission_end, 3, 132927
rumor = base_0_rank, mission_end, 1, 132928
rumor = base_0_rank, mission_end, 2, 132929
rumor = base_0_rank, mission_end, 3, 132930
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_female_ku_grd

[GF_NPC]
nickname = ku0102_kpolice_003_f
body = ku_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220470
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132922
rumor = base_0_rank, mission_end, 2, 132923
rumor = base_0_rank, mission_end, 3, 132924
rumor = base_0_rank, mission_end, 1, 132925
rumor = base_0_rank, mission_end, 2, 132926
rumor = base_0_rank, mission_end, 3, 132927
rumor = base_0_rank, mission_end, 1, 132928
rumor = base_0_rank, mission_end, 2, 132929
rumor = base_0_rank, mission_end, 3, 132930
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0102_republican_001_m
body = rh_reichman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220471
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132931
rumor = base_0_rank, mission_end, 2, 132932
rumor = base_0_rank, mission_end, 1, 132933
know = 251802, 253914, 2500, 1
knowdb = rh04_02

[GF_NPC]
nickname = ku0102_samura_001_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220472
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132934
rumor = base_0_rank, mission_end, 2, 132935
rumor = base_0_rank, mission_end, 3, 132936
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku01_03_Base
local_faction = co_shi_grp
diff = 7
msg_id_prefix = gcs_refer_base_Ku01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = ku0103_knavy_001_f
npc = ku0103_knavy_002_m

[BaseFaction]
faction = co_shi_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = ku0103_samura_001_m
npc = ku0103_samura_002_m
npc = ku0103_samura_003_m

[BaseFaction]
faction = co_be_grp
weight = 10
npc = ku0103_bowex_001_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = ku0103_universal_001_m

[GF_NPC]
nickname = ku0103_bowex_001_m
body = br_brighton_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220473
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132937
rumor = base_0_rank, mission_end, 1, 132938
rumor = base_0_rank, mission_end, 1, 132939
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244819
affiliation = co_shi_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_fix_trader
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244820
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = ku0103_fix_weaponsdealer
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244821
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = ku0103_knavy_001_f
body = ku_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220474
affiliation = ku_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132940
rumor = base_0_rank, mission_end, 3, 132941
rumor = base_0_rank, mission_end, 2, 132942
rumor = base_0_rank, mission_end, 3, 132943
rumor = base_0_rank, mission_end, 2, 132944
rumor = base_0_rank, mission_end, 3, 132945
rumor = base_0_rank, mission_end, 2, 132946
rumor = base_0_rank, mission_end, 3, 132947
rumor = base_0_rank, mission_end, 3, 132948
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_knavy_002_m
body = ku_male_elite_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220475
affiliation = ku_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132940
rumor = base_0_rank, mission_end, 3, 132941
rumor = base_0_rank, mission_end, 2, 132942
rumor = base_0_rank, mission_end, 3, 132943
rumor = base_0_rank, mission_end, 2, 132944
rumor = base_0_rank, mission_end, 3, 132945
rumor = base_0_rank, mission_end, 2, 132946
rumor = base_0_rank, mission_end, 3, 132947
rumor = base_0_rank, mission_end, 3, 132948
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220476
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_samura_002_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220477
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_samura_003_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220478
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_universal_001_m
body = li_tilton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220479
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132952
rumor = base_0_rank, mission_end, 2, 132953
rumor = base_0_rank, mission_end, 1, 132954
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku01_04_Base
local_faction = co_ic_grp
diff = 7
msg_id_prefix = gcs_refer_base_Ku01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 10
npc = ku0104_deepspace_001_m

[BaseFaction]
faction = co_ni_grp
weight = 10
npc = ku0104_synth_001_m

[BaseFaction]
faction = co_ic_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0104_interspace_001_f
npc = ku0104_interspace_002_f
npc = ku0104_interspace_003_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = ku0104_universal_001_m

[BaseFaction]
faction = fc_gc_grp
weight = 10
npc = ku0104_golden_001_f

[GF_NPC]
nickname = ku0104_deepspace_001_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220480
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132955
rumor = base_0_rank, mission_end, 2, 132956
rumor = base_0_rank, mission_end, 2, 132957
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251752, 253915, 1200, 2
knowdb = ku05_03

[GF_NPC]
nickname = ku0104_fix_bartender
body = li_bartender_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244822
affiliation = co_ic_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_ic_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132961
rumor = base_0_rank, mission_end, 2, 132962
rumor = base_0_rank, mission_end, 1, 132964
rumor = base_0_rank, mission_end, 2, 132965
rumor = base_0_rank, mission_end, 2, 132968
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0104_fix_trader
body = li_rockford_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244823
affiliation = co_ic_grp
voice = rvp126

[GF_NPC]
nickname = ku0104_fix_weaponsdealer
body = li_rockford_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244824
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = ku0104_golden_001_f
body = pl_female1_peasant_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220481
affiliation = fc_gc_grp
voice = rvp516
room = bar
bribe = fc_bd_grp, 10000, 16100
bribe = fc_gc_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132958
rumor = base_0_rank, mission_end, 3, 132959
rumor = base_0_rank, mission_end, 2, 132960
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251751, 253916, 3000, 2
knowdb = ku05_02

[GF_NPC]
nickname = ku0104_interspace_001_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220482
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132961
rumor = base_0_rank, mission_end, 2, 132962
rumor = base_0_rank, mission_end, 3, 132963
rumor = base_0_rank, mission_end, 1, 132964
rumor = base_0_rank, mission_end, 2, 132965
rumor = base_0_rank, mission_end, 3, 132966
rumor = base_0_rank, mission_end, 1, 132967
rumor = base_0_rank, mission_end, 2, 132968
rumor = base_0_rank, mission_end, 2, 132969
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0104_interspace_002_f
body = br_karina_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220483
affiliation = co_ic_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132961
rumor = base_0_rank, mission_end, 2, 132962
rumor = base_0_rank, mission_end, 3, 132963
rumor = base_0_rank, mission_end, 1, 132964
rumor = base_0_rank, mission_end, 2, 132965
rumor = base_0_rank, mission_end, 3, 132966
rumor = base_0_rank, mission_end, 1, 132967
rumor = base_0_rank, mission_end, 2, 132968
rumor = base_0_rank, mission_end, 2, 132969
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0104_interspace_003_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220484
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132961
rumor = base_0_rank, mission_end, 2, 132962
rumor = base_0_rank, mission_end, 3, 132963
rumor = base_0_rank, mission_end, 1, 132964
rumor = base_0_rank, mission_end, 2, 132965
rumor = base_0_rank, mission_end, 3, 132966
rumor = base_0_rank, mission_end, 1, 132967
rumor = base_0_rank, mission_end, 2, 132968
rumor = base_0_rank, mission_end, 2, 132969
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0104_synth_001_m
body = ku_shipdealer_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220485
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134841
rumor = base_0_rank, mission_end, 1, 134842
rumor = base_0_rank, mission_end, 2, 134843
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0104_universal_001_m
body = li_tilton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220486
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132970
rumor = base_0_rank, mission_end, 1, 132971
rumor = base_0_rank, mission_end, 1, 132972
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251729, 253917, 300, 1
knowdb = ku01_03

[MRoom]
nickname = bar
character_density = 4
fixture = ku0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ku0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku01_05_Base
local_faction = co_kt_grp
diff = 7
msg_id_prefix = gcs_refer_base_Ku01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_kt_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0105_kishiro_001_m
npc = ku0105_kishiro_002_m
npc = ku0105_kishiro_003_m
npc = ku0105_kishiro_004_m

[GF_NPC]
nickname = ku0105_fix_bartender
body = ku_bartender_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244825
affiliation = co_kt_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132973
rumor = base_0_rank, mission_end, 2, 132974
rumor = base_0_rank, mission_end, 1, 132976
rumor = base_0_rank, mission_end, 2, 132977
rumor = base_0_rank, mission_end, 1, 132979
rumor = base_0_rank, mission_end, 2, 132980
rumor = base_0_rank, mission_end, 2, 132982
rumor = base_0_rank, mission_end, 2, 132984
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0105_fix_trader
body = sc_scientist1_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244826
affiliation = co_kt_grp
voice = rvp126

[GF_NPC]
nickname = ku0105_fix_weaponsdealer
body = sc_scientist1_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244827
affiliation = co_kt_grp
voice = rvp111

[GF_NPC]
nickname = ku0105_kishiro_001_m
body = sc_scientist1_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220487
affiliation = co_kt_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132973
rumor = base_0_rank, mission_end, 2, 132974
rumor = base_0_rank, mission_end, 3, 132975
rumor = base_0_rank, mission_end, 1, 132976
rumor = base_0_rank, mission_end, 2, 132977
rumor = base_0_rank, mission_end, 3, 132978
rumor = base_0_rank, mission_end, 1, 132979
rumor = base_0_rank, mission_end, 2, 132980
rumor = base_0_rank, mission_end, 3, 132981
rumor = base_0_rank, mission_end, 2, 132982
rumor = base_0_rank, mission_end, 3, 132983
rumor = base_0_rank, mission_end, 2, 132984
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0105_kishiro_002_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220488
affiliation = co_kt_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132973
rumor = base_0_rank, mission_end, 2, 132974
rumor = base_0_rank, mission_end, 3, 132975
rumor = base_0_rank, mission_end, 1, 132976
rumor = base_0_rank, mission_end, 2, 132977
rumor = base_0_rank, mission_end, 3, 132978
rumor = base_0_rank, mission_end, 1, 132979
rumor = base_0_rank, mission_end, 2, 132980
rumor = base_0_rank, mission_end, 3, 132981
rumor = base_0_rank, mission_end, 2, 132982
rumor = base_0_rank, mission_end, 3, 132983
rumor = base_0_rank, mission_end, 2, 132984
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_shades_02

[GF_NPC]
nickname = ku0105_kishiro_003_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220489
affiliation = co_kt_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132973
rumor = base_0_rank, mission_end, 2, 132974
rumor = base_0_rank, mission_end, 3, 132975
rumor = base_0_rank, mission_end, 1, 132976
rumor = base_0_rank, mission_end, 2, 132977
rumor = base_0_rank, mission_end, 3, 132978
rumor = base_0_rank, mission_end, 1, 132979
rumor = base_0_rank, mission_end, 2, 132980
rumor = base_0_rank, mission_end, 3, 132981
rumor = base_0_rank, mission_end, 2, 132982
rumor = base_0_rank, mission_end, 3, 132983
rumor = base_0_rank, mission_end, 2, 132984
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0105_kishiro_004_m
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220490
affiliation = co_kt_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132973
rumor = base_0_rank, mission_end, 2, 132974
rumor = base_0_rank, mission_end, 3, 132975
rumor = base_0_rank, mission_end, 1, 132976
rumor = base_0_rank, mission_end, 2, 132977
rumor = base_0_rank, mission_end, 3, 132978
rumor = base_0_rank, mission_end, 1, 132979
rumor = base_0_rank, mission_end, 2, 132980
rumor = base_0_rank, mission_end, 3, 132981
rumor = base_0_rank, mission_end, 2, 132982
rumor = base_0_rank, mission_end, 3, 132983
rumor = base_0_rank, mission_end, 2, 132984
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku01_06_Base
local_faction = co_shi_grp
diff = 7
msg_id_prefix = gcs_refer_base_Ku01_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0106_samura_001_m
npc = ku0106_samura_002_m
npc = ku0106_samura_003_m

[BaseFaction]
faction = fc_h_grp
weight = 15
npc = ku0106_hogosha_001_m

[GF_NPC]
nickname = ku0106_fix_bartender
body = ku_bartender_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244828
affiliation = co_shi_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132988
rumor = base_0_rank, mission_end, 2, 132989
rumor = base_0_rank, mission_end, 1, 132991
rumor = base_0_rank, mission_end, 2, 132992
rumor = base_0_rank, mission_end, 2, 132994
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0106_fix_trader
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244829
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = ku0106_fix_weaponsdealer
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244830
affiliation = co_shi_grp
voice = rvp111

[GF_NPC]
nickname = ku0106_hogosha_001_m
body = pi_pirate3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220491
affiliation = fc_h_grp
voice = rvp126
room = bar
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132985
rumor = base_0_rank, mission_end, 2, 132986
rumor = base_0_rank, mission_end, 2, 132987
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0106_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220492
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132988
rumor = base_0_rank, mission_end, 2, 132989
rumor = base_0_rank, mission_end, 3, 132990
rumor = base_0_rank, mission_end, 1, 132991
rumor = base_0_rank, mission_end, 2, 132992
rumor = base_0_rank, mission_end, 3, 132993
rumor = base_0_rank, mission_end, 2, 132994
rumor = base_0_rank, mission_end, 3, 132995
rumor = base_0_rank, mission_end, 3, 132996
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251753, 253918, 1500, 1
knowdb = ku05_04

[GF_NPC]
nickname = ku0106_samura_002_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220493
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132988
rumor = base_0_rank, mission_end, 2, 132989
rumor = base_0_rank, mission_end, 3, 132990
rumor = base_0_rank, mission_end, 1, 132991
rumor = base_0_rank, mission_end, 2, 132992
rumor = base_0_rank, mission_end, 3, 132993
rumor = base_0_rank, mission_end, 2, 132994
rumor = base_0_rank, mission_end, 3, 132995
rumor = base_0_rank, mission_end, 3, 132996
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251694, 253919, 3000, 2
knowdb = bw06_01

[GF_NPC]
nickname = ku0106_samura_003_m
body = sh_male3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220494
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132988
rumor = base_0_rank, mission_end, 2, 132989
rumor = base_0_rank, mission_end, 3, 132990
rumor = base_0_rank, mission_end, 1, 132991
rumor = base_0_rank, mission_end, 2, 132992
rumor = base_0_rank, mission_end, 3, 132993
rumor = base_0_rank, mission_end, 2, 132994
rumor = base_0_rank, mission_end, 3, 132995
rumor = base_0_rank, mission_end, 3, 132996
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251737, 253920, 1000, 1
knowdb = ku02_04

[MRoom]
nickname = bar
character_density = 4
fixture = ku0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ku0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku01_07_Base
local_faction = fc_h_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku01_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_h_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0107_hogosha_001_m
npc = ku0107_hogosha_002_m
npc = ku0107_hogosha_003_m

[BaseFaction]
faction = fc_fa_grp
weight = 15
npc = ku0107_farmers_001_m

[GF_NPC]
nickname = ku0107_farmers_001_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220495
affiliation = fc_fa_grp
voice = rvp106
room = bar
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16101
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132997
rumorknowdb = ku03_05
rumor = base_0_rank, mission_end, 2, 132998
rumor = base_0_rank, mission_end, 1, 132999
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251738, 253921, 2000, 2
knowdb = ku03_05

[GF_NPC]
nickname = ku0107_fix_bartender
body = pi_pirate3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244831
affiliation = fc_h_grp
voice = rvp101
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133001
rumor = base_0_rank, mission_end, 2, 133003
rumor = base_0_rank, mission_end, 2, 133005
rumor = base_0_rank, mission_end, 2, 133269
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0107_fix_trader
body = pi_pirate3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244832
affiliation = fc_h_grp
voice = rvp126

[GF_NPC]
nickname = ku0107_fix_weaponsdealer
body = pi_pirate3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244833
affiliation = fc_h_grp
voice = rvp106

[GF_NPC]
nickname = ku0107_hogosha_001_m
body = pi_pirate3_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220496
affiliation = fc_h_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133000
rumor = base_0_rank, mission_end, 3, 133001
rumorknowdb = ku01_to_ku03_hole, ku03_05
rumor = base_0_rank, mission_end, 3, 133002
rumorknowdb = ku01_to_ku03_hole, ku03_to_ku02_hole, ku01_to_ku04_hole
rumor = base_0_rank, mission_end, 2, 133003
rumor = base_0_rank, mission_end, 3, 133004
rumor = base_0_rank, mission_end, 2, 133005
rumor = base_0_rank, mission_end, 3, 133267
rumor = base_0_rank, mission_end, 3, 133268
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 2, 133269
rumor = base_0_rank, mission_end, 3, 134330
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251738, 253922, 3000, 2
knowdb = ku03_05

[GF_NPC]
nickname = ku0107_hogosha_002_m
body = pi_pirate3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220497
affiliation = fc_h_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133000
rumor = base_0_rank, mission_end, 3, 133001
rumorknowdb = ku01_to_ku03_hole, ku03_05
rumor = base_0_rank, mission_end, 3, 133002
rumorknowdb = ku01_to_ku03_hole, ku03_to_ku02_hole, ku01_to_ku04_hole
rumor = base_0_rank, mission_end, 2, 133003
rumor = base_0_rank, mission_end, 3, 133004
rumor = base_0_rank, mission_end, 2, 133005
rumor = base_0_rank, mission_end, 3, 133267
rumor = base_0_rank, mission_end, 3, 133268
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 2, 133269
rumor = base_0_rank, mission_end, 3, 134330
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251639, 252632, 5000, 2
knowdb = ku01_to_ku03_hole
know = 251638, 252637, 6000, 2
knowdb = ku03_to_ku02_hole
accessory = prop_shades_03

[GF_NPC]
nickname = ku0107_hogosha_003_m
body = pi_pirate3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220498
affiliation = fc_h_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133000
rumor = base_0_rank, mission_end, 3, 133001
rumorknowdb = ku01_to_ku03_hole, ku03_05
rumor = base_0_rank, mission_end, 3, 133002
rumorknowdb = ku01_to_ku03_hole, ku03_to_ku02_hole, ku01_to_ku04_hole
rumor = base_0_rank, mission_end, 2, 133003
rumor = base_0_rank, mission_end, 3, 133004
rumor = base_0_rank, mission_end, 2, 133005
rumor = base_0_rank, mission_end, 3, 133267
rumor = base_0_rank, mission_end, 3, 133268
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 2, 133269
rumor = base_0_rank, mission_end, 3, 134330
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251640, 252633, 5000, 2
knowdb = ku01_to_ku04_hole
know = 251638, 252637, 5000, 2
knowdb = ku03_to_ku02_hole

[MRoom]
nickname = bar
character_density = 4
fixture = ku0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku02_01_Base
local_faction = ku_p_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku02_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0201_kpolice_001_f
npc = ku0201_kpolice_002_f
npc = ku0201_kpolice_003_m

[BaseFaction]
faction = co_shi_grp
weight = 15
npc = ku0201_samura_001_m

[GF_NPC]
nickname = ku0201_fix_bartender
body = ku_bartender_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244834
affiliation = ku_p_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133438
rumor = base_0_rank, mission_end, 2, 133439
rumor = base_0_rank, mission_end, 2, 133441
rumor = base_0_rank, mission_end, 2, 133442
rumor = base_0_rank, mission_end, 1, 133444
rumor = base_0_rank, mission_end, 2, 133445
rumor = base_0_rank, mission_end, 2, 133446
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0201_fix_trader
body = ku_male_guard_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244835
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = ku0201_fix_weaponsdealer
body = ku_male_guard_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244836
affiliation = ku_p_grp
voice = rvp126

[GF_NPC]
nickname = ku0201_kpolice_001_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220499
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133438
rumor = base_0_rank, mission_end, 2, 133439
rumor = base_0_rank, mission_end, 2, 133440
rumor = base_0_rank, mission_end, 2, 133441
rumor = base_0_rank, mission_end, 2, 133442
rumor = base_0_rank, mission_end, 3, 133443
rumor = base_0_rank, mission_end, 1, 133444
rumor = base_0_rank, mission_end, 2, 133445
rumor = base_0_rank, mission_end, 2, 133446
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0201_kpolice_002_f
body = ku_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220500
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133438
rumor = base_0_rank, mission_end, 2, 133439
rumor = base_0_rank, mission_end, 2, 133440
rumor = base_0_rank, mission_end, 2, 133441
rumor = base_0_rank, mission_end, 2, 133442
rumor = base_0_rank, mission_end, 3, 133443
rumor = base_0_rank, mission_end, 1, 133444
rumor = base_0_rank, mission_end, 2, 133445
rumor = base_0_rank, mission_end, 2, 133446
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_female_ku_grd

[GF_NPC]
nickname = ku0201_kpolice_003_m
body = ku_male_guard_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220501
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133438
rumor = base_0_rank, mission_end, 2, 133439
rumor = base_0_rank, mission_end, 2, 133440
rumor = base_0_rank, mission_end, 2, 133441
rumor = base_0_rank, mission_end, 2, 133442
rumor = base_0_rank, mission_end, 3, 133443
rumor = base_0_rank, mission_end, 1, 133444
rumor = base_0_rank, mission_end, 2, 133445
rumor = base_0_rank, mission_end, 2, 133446
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = ku0201_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220502
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133447
rumor = base_0_rank, mission_end, 1, 133448
rumor = base_0_rank, mission_end, 1, 133449
rumor = base_0_rank, mission_end, 2, 133450
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku02_02_Base
local_faction = ku_n_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku02_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 87
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0202_knavy_001_m
npc = ku0202_knavy_002_m
npc = ku0202_knavy_003_f

[BaseFaction]
faction = co_shi_grp
weight = 13
npc = ku0202_samura_001_m

[GF_NPC]
nickname = ku0202_fix_bartender
body = ku_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244837
affiliation = ku_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 2, 133451
rumor = base_0_rank, mission_end, 2, 133452
rumor = base_0_rank, mission_end, 2, 133453
rumor = base_0_rank, mission_end, 2, 133454
rumor = base_0_rank, mission_end, 2, 133456
rumor = base_0_rank, mission_end, 2, 133457
rumor = base_0_rank, mission_end, 2, 133458
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0202_fix_ship
body = ku_male_elite_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244838
affiliation = ku_n_grp
voice = rvp111

[GF_NPC]
nickname = ku0202_fix_trader
body = ku_male_elite_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244839
affiliation = ku_n_grp
voice = rvp111

[GF_NPC]
nickname = ku0202_fix_weaponsdealer
body = ku_male_elite_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244840
affiliation = ku_n_grp
voice = rvp126

[GF_NPC]
nickname = ku0202_knavy_001_m
body = ku_male_elite_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220503
affiliation = ku_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133451
rumor = base_0_rank, mission_end, 2, 133452
rumor = base_0_rank, mission_end, 2, 133453
rumor = base_0_rank, mission_end, 2, 133454
rumor = base_0_rank, mission_end, 2, 133455
rumor = base_0_rank, mission_end, 2, 133456
rumor = base_0_rank, mission_end, 2, 133457
rumor = base_0_rank, mission_end, 2, 133458
rumor = base_0_rank, mission_end, 2, 133459
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_hat_male_ku_elite

[GF_NPC]
nickname = ku0202_knavy_002_m
body = ku_male_elite_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220504
affiliation = ku_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133451
rumor = base_0_rank, mission_end, 2, 133452
rumor = base_0_rank, mission_end, 2, 133453
rumor = base_0_rank, mission_end, 2, 133454
rumor = base_0_rank, mission_end, 2, 133455
rumor = base_0_rank, mission_end, 2, 133456
rumor = base_0_rank, mission_end, 2, 133457
rumor = base_0_rank, mission_end, 2, 133458
rumor = base_0_rank, mission_end, 2, 133459
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0202_knavy_003_f
body = ku_female_elite_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220505
affiliation = ku_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133451
rumor = base_0_rank, mission_end, 2, 133452
rumor = base_0_rank, mission_end, 2, 133453
rumor = base_0_rank, mission_end, 2, 133454
rumor = base_0_rank, mission_end, 2, 133455
rumor = base_0_rank, mission_end, 2, 133456
rumor = base_0_rank, mission_end, 2, 133457
rumor = base_0_rank, mission_end, 2, 133458
rumor = base_0_rank, mission_end, 2, 133459
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_hat_female_ku_elite

[GF_NPC]
nickname = ku0202_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220506
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133460
rumor = base_0_rank, mission_end, 1, 133461
rumor = base_0_rank, mission_end, 2, 133462
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ku0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ku0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku02_03_Base
local_faction = gd_bh_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku02_03_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = co_shi_grp
weight = 16
npc = ku0203_samura_002_m

[BaseFaction]
faction = co_kt_grp
weight = 8
npc = ku0203_kishiro_001_m
npc = ku0203_kishiro_002_m

[BaseFaction]
faction = co_ni_grp
weight = 8
npc = ku0203_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 8
npc = ku0203_universal_001_m

[BaseFaction]
faction = gd_z_grp
weight = 8
npc = ku0203_zoners_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Ku0203_bounty_001_f
npc = ku0203_bounty_002_m
npc = ku0203_bounty_003_f

[GF_NPC]
nickname = Ku0203_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220507
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133463
rumor = base_0_rank, mission_end, 2, 133464
rumor = base_0_rank, mission_end, 3, 133465
rumorknowdb = ku02_to_iw06_hole, ku02_to_ku03_hole
rumor = base_0_rank, mission_end, 3, 133466
rumorknowdb = ku02_to_ku03_hole
rumor = base_0_rank, mission_end, 2, 133467
rumor = base_0_rank, mission_end, 3, 133468
rumorknowdb = ku02_to_iw06_hole
rumor = base_0_rank, mission_end, 2, 133469
rumor = base_0_rank, mission_end, 2, 133470
rumor = base_0_rank, mission_end, 2, 133471
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251639, 252635, 8000, 2
knowdb = ku02_to_ku03_hole
know = 251926, 253923, 12000, 3
knowdb = Ku02_suprise_ge_csv_1
accessory = prop_neuralnet_B

[GF_NPC]
nickname = ku0203_bounty_002_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220508
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133463
rumor = base_0_rank, mission_end, 2, 133464
rumor = base_0_rank, mission_end, 3, 133465
rumorknowdb = ku02_to_iw06_hole, ku02_to_ku03_hole
rumor = base_0_rank, mission_end, 3, 133466
rumorknowdb = ku02_to_ku03_hole
rumor = base_0_rank, mission_end, 2, 133467
rumor = base_0_rank, mission_end, 3, 133468
rumorknowdb = ku02_to_iw06_hole
rumor = base_0_rank, mission_end, 2, 133469
rumor = base_0_rank, mission_end, 2, 133470
rumor = base_0_rank, mission_end, 2, 133471
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251636, 252634, 6000, 2
knowdb = ku02_to_iw06_hole
know = 251927, 253924, 13000, 3
knowdb = Ku02_suprise_ge_fighter4_2

[GF_NPC]
nickname = ku0203_bounty_003_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220509
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133463
rumor = base_0_rank, mission_end, 2, 133464
rumor = base_0_rank, mission_end, 3, 133465
rumorknowdb = ku02_to_iw06_hole, ku02_to_ku03_hole
rumor = base_0_rank, mission_end, 3, 133466
rumorknowdb = ku02_to_ku03_hole
rumor = base_0_rank, mission_end, 2, 133467
rumor = base_0_rank, mission_end, 3, 133468
rumorknowdb = ku02_to_iw06_hole
rumor = base_0_rank, mission_end, 2, 133469
rumor = base_0_rank, mission_end, 2, 133470
rumor = base_0_rank, mission_end, 2, 133471
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251636, 252634, 7000, 2
knowdb = ku02_to_iw06_hole

[GF_NPC]
nickname = ku0203_fix_bartender
body = ku_bartender_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244841
affiliation = gd_bh_grp
voice = rvp121
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133463
rumor = base_0_rank, mission_end, 2, 133466
rumor = base_0_rank, mission_end, 2, 133467
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0203_fix_trader
body = sh_male2_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244842
affiliation = gd_bh_grp
voice = rvp121

[GF_NPC]
nickname = ku0203_fix_weaponsdealer
body = sh_male2_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244843
affiliation = gd_bh_grp
voice = rvp126

[GF_NPC]
nickname = ku0203_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220510
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133472
rumor = base_0_rank, mission_end, 1, 133473
rumor = base_0_rank, mission_end, 1, 133474
rumor = base_0_rank, mission_end, 1, 133475
rumor = base_0_rank, mission_end, 1, 133476
rumor = base_0_rank, mission_end, 1, 133477
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0203_kishiro_002_m
body = sc_scientist1_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220511
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133472
rumor = base_0_rank, mission_end, 1, 133473
rumor = base_0_rank, mission_end, 1, 133474
rumor = base_0_rank, mission_end, 1, 133475
rumor = base_0_rank, mission_end, 1, 133476
rumor = base_0_rank, mission_end, 1, 133477
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0203_samura_002_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220512
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133478
rumor = base_0_rank, mission_end, 1, 133479
rumor = base_0_rank, mission_end, 1, 133480
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0203_synth_001_m
body = ku_shipdealer_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220513
affiliation = co_ni_grp
voice = rvp111
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133481
rumor = base_0_rank, mission_end, 1, 133482
rumor = base_0_rank, mission_end, 3, 133483
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0203_universal_001_m
body = li_tilton_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220514
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133484
rumor = base_0_rank, mission_end, 2, 133485
rumor = base_0_rank, mission_end, 2, 133486
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0203_zoners_001_m
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220515
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133487
rumor = base_0_rank, mission_end, 2, 133488
rumor = base_0_rank, mission_end, 2, 133489
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku02_04_Base
local_faction = ku_p_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku02_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = ku0204_kpolice_001_f
npc = ku0204_kpolice_002_f

[BaseFaction]
faction = co_shi_grp
weight = 80
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = ku0204_samura_001_m
npc = ku0204_samura_002_m
npc = ku0204_samura_003_m
npc = ku0204_samura_004_m

[GF_NPC]
nickname = ku0204_fix_bartender
body = ku_bartender_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244844
affiliation = co_shi_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133496
rumor = base_0_rank, mission_end, 1, 133497
rumor = base_0_rank, mission_end, 2, 133498
rumor = base_0_rank, mission_end, 1, 133499
rumor = base_0_rank, mission_end, 1, 133500
rumor = base_0_rank, mission_end, 1, 133502
rumor = base_0_rank, mission_end, 2, 133505
rumor = base_0_rank, mission_end, 2, 133506
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0204_fix_ship
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244845
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = ku0204_fix_trader
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244846
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = ku0204_fix_weaponsdealer
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244847
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = ku0204_kpolice_001_f
body = ku_female_guard_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220516
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133490
rumor = base_0_rank, mission_end, 2, 133493
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0204_kpolice_002_f
body = ku_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220517
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133490
rumor = base_0_rank, mission_end, 2, 133491
rumor = base_0_rank, mission_end, 2, 133492
rumor = base_0_rank, mission_end, 2, 133493
rumor = base_0_rank, mission_end, 2, 133494
rumor = base_0_rank, mission_end, 3, 133495
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_female_ku_grd

[GF_NPC]
nickname = ku0204_samura_001_m
body = sh_male3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220518
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133496
rumor = base_0_rank, mission_end, 1, 133497
rumor = base_0_rank, mission_end, 2, 133498
rumor = base_0_rank, mission_end, 1, 133499
rumor = base_0_rank, mission_end, 1, 133500
rumor = base_0_rank, mission_end, 1, 133501
rumor = base_0_rank, mission_end, 1, 133502
rumor = base_0_rank, mission_end, 2, 133503
rumor = base_0_rank, mission_end, 3, 133504
rumor = base_0_rank, mission_end, 2, 133505
rumor = base_0_rank, mission_end, 2, 133506
rumor = base_0_rank, mission_end, 3, 133507
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0204_samura_002_m
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220519
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133496
rumor = base_0_rank, mission_end, 1, 133497
rumor = base_0_rank, mission_end, 2, 133498
rumor = base_0_rank, mission_end, 1, 133499
rumor = base_0_rank, mission_end, 1, 133500
rumor = base_0_rank, mission_end, 1, 133502
rumor = base_0_rank, mission_end, 2, 133503
rumor = base_0_rank, mission_end, 3, 133504
rumor = base_0_rank, mission_end, 2, 133505
rumor = base_0_rank, mission_end, 2, 133506
rumor = base_0_rank, mission_end, 3, 133507
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0204_samura_003_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220520
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133496
rumor = base_0_rank, mission_end, 1, 133497
rumor = base_0_rank, mission_end, 2, 133498
rumor = base_0_rank, mission_end, 1, 133499
rumor = base_0_rank, mission_end, 1, 133500
rumor = base_0_rank, mission_end, 1, 133502
rumor = base_0_rank, mission_end, 2, 133503
rumor = base_0_rank, mission_end, 3, 133504
rumor = base_0_rank, mission_end, 2, 133505
rumor = base_0_rank, mission_end, 2, 133506
rumor = base_0_rank, mission_end, 3, 133507
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0204_samura_004_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220521
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133496
rumor = base_0_rank, mission_end, 1, 133497
rumor = base_0_rank, mission_end, 2, 133498
rumor = base_0_rank, mission_end, 1, 133499
rumor = base_0_rank, mission_end, 1, 133500
rumor = base_0_rank, mission_end, 1, 133502
rumor = base_0_rank, mission_end, 2, 133503
rumor = base_0_rank, mission_end, 3, 133504
rumor = base_0_rank, mission_end, 2, 133505
rumor = base_0_rank, mission_end, 2, 133506
rumor = base_0_rank, mission_end, 3, 133507
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 5
fixture = ku0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = ku0204_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ku0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku02_05_Base
local_faction = ku_p_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku02_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0205_kpolice_001_f
npc = ku0205_kpolice_002_m
npc = ku0205_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 25
npc = ku0205_samura_001_m
npc = ku0205_samura_002_m

[GF_NPC]
nickname = ku0205_fix_bartender
base_appr = Robot_body_d
individual_name = 244848
affiliation = ku_p_grp
voice = rvp003
bribe = ku_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133508
rumor = base_0_rank, mission_end, 2, 133509
rumor = base_0_rank, mission_end, 2, 133510
rumor = base_0_rank, mission_end, 2, 133511
rumor = base_0_rank, mission_end, 2, 133512
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0205_fix_trader
base_appr = Robot_body_a
individual_name = 244849
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = ku0205_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244850
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = ku0205_kpolice_001_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220522
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133508
rumor = base_0_rank, mission_end, 2, 133509
rumor = base_0_rank, mission_end, 2, 133510
rumor = base_0_rank, mission_end, 2, 133511
rumor = base_0_rank, mission_end, 2, 133512
rumor = base_0_rank, mission_end, 3, 133513
rumor = base_0_rank, mission_end, 2, 133514
rumor = base_0_rank, mission_end, 2, 133515
rumor = base_0_rank, mission_end, 2, 133516
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0205_kpolice_002_m
body = ku_male_guard_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220523
affiliation = ku_p_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133508
rumor = base_0_rank, mission_end, 2, 133509
rumor = base_0_rank, mission_end, 2, 133510
rumor = base_0_rank, mission_end, 2, 133511
rumor = base_0_rank, mission_end, 2, 133512
rumor = base_0_rank, mission_end, 3, 133513
rumor = base_0_rank, mission_end, 2, 133514
rumor = base_0_rank, mission_end, 2, 133515
rumor = base_0_rank, mission_end, 2, 133516
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = ku0205_kpolice_003_f
body = ku_female_guard_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220524
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133508
rumor = base_0_rank, mission_end, 2, 133509
rumor = base_0_rank, mission_end, 2, 133510
rumor = base_0_rank, mission_end, 2, 133511
rumor = base_0_rank, mission_end, 2, 133512
rumor = base_0_rank, mission_end, 3, 133513
rumor = base_0_rank, mission_end, 2, 133514
rumor = base_0_rank, mission_end, 2, 133515
rumor = base_0_rank, mission_end, 2, 133516
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0205_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220525
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133517
rumor = base_0_rank, mission_end, 1, 133518
rumor = base_0_rank, mission_end, 2, 133519
rumor = base_0_rank, mission_end, 2, 133520
rumor = base_0_rank, mission_end, 2, 133521
rumor = base_0_rank, mission_end, 2, 133522
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0205_samura_002_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220526
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133517
rumor = base_0_rank, mission_end, 1, 133518
rumor = base_0_rank, mission_end, 2, 133519
rumor = base_0_rank, mission_end, 2, 133520
rumor = base_0_rank, mission_end, 2, 133521
rumor = base_0_rank, mission_end, 2, 133522
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0205_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0205_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0205_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku03_01_Base
local_faction = ku_p_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku03_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = ku_p_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0301_kpolice_001_m
npc = ku0301_kpolice_002_f
npc = ku0301_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 23
npc = ku0301_samura_001_m
npc = ku0301_samura_002_m

[GF_NPC]
nickname = ku0301_fix_bartender
body = ku_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244851
affiliation = ku_p_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133523
rumor = base_0_rank, mission_end, 2, 133524
rumor = base_0_rank, mission_end, 2, 133525
rumor = base_0_rank, mission_end, 2, 133526
rumor = base_0_rank, mission_end, 2, 133527
rumor = base_0_rank, mission_end, 2, 133528
rumor = base_0_rank, mission_end, 2, 133529
rumor = base_0_rank, mission_end, 2, 133530
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0301_fix_ship
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244852
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = ku0301_fix_trader
body = ku_commtrader_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244853
affiliation = ku_p_grp
voice = rvp126

[GF_NPC]
nickname = ku0301_fix_weaponsdealer
body = ku_commtrader_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244854
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = ku0301_kpolice_001_m
body = ku_male_guard_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220527
affiliation = ku_p_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133523
rumor = base_0_rank, mission_end, 2, 133524
rumor = base_0_rank, mission_end, 2, 133525
rumor = base_0_rank, mission_end, 2, 133526
rumor = base_0_rank, mission_end, 2, 133527
rumor = base_0_rank, mission_end, 2, 133528
rumor = base_0_rank, mission_end, 2, 133529
rumor = base_0_rank, mission_end, 2, 133530
rumor = base_0_rank, mission_end, 3, 133531
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = ku0301_kpolice_002_f
body = ku_female_guard_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220528
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133523
rumor = base_0_rank, mission_end, 2, 133524
rumor = base_0_rank, mission_end, 2, 133525
rumor = base_0_rank, mission_end, 2, 133526
rumor = base_0_rank, mission_end, 2, 133527
rumor = base_0_rank, mission_end, 2, 133528
rumor = base_0_rank, mission_end, 2, 133529
rumor = base_0_rank, mission_end, 2, 133530
rumor = base_0_rank, mission_end, 3, 133531
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0301_kpolice_003_f
body = ku_female_guard_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220529
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133523
rumor = base_0_rank, mission_end, 2, 133524
rumor = base_0_rank, mission_end, 2, 133525
rumor = base_0_rank, mission_end, 2, 133526
rumor = base_0_rank, mission_end, 2, 133527
rumor = base_0_rank, mission_end, 2, 133528
rumor = base_0_rank, mission_end, 2, 133529
rumor = base_0_rank, mission_end, 2, 133530
rumor = base_0_rank, mission_end, 3, 133531
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0301_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220530
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133532
rumor = base_0_rank, mission_end, 2, 133533
rumor = base_0_rank, mission_end, 3, 133534
rumor = base_0_rank, mission_end, 1, 133535
rumor = base_0_rank, mission_end, 1, 133536
rumor = base_0_rank, mission_end, 1, 133537
rumor = base_0_rank, mission_end, 1, 133538
rumor = base_0_rank, mission_end, 1, 133539
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251732, 253925, 1000, 1
knowdb = ku01_06
know = 251727, 253926, 1200, 1
knowdb = ku01_01

[GF_NPC]
nickname = ku0301_samura_002_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220531
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133532
rumor = base_0_rank, mission_end, 2, 133533
rumor = base_0_rank, mission_end, 3, 133534
rumor = base_0_rank, mission_end, 1, 133535
rumor = base_0_rank, mission_end, 1, 133536
rumor = base_0_rank, mission_end, 1, 133537
rumor = base_0_rank, mission_end, 1, 133538
rumor = base_0_rank, mission_end, 1, 133539
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 6
fixture = ku0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ku0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ku0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku03_02_Base
local_faction = co_shi_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku03_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0302_samura_001_m
npc = ku0302_samura_002_m
npc = ku0302_samura_003_m
npc = ku0302_samura_004_m

[GF_NPC]
nickname = ku0302_fix_bartender
body = ku_bartender_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244855
affiliation = co_shi_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133540
rumor = base_0_rank, mission_end, 1, 133541
rumor = base_0_rank, mission_end, 1, 133542
rumor = base_0_rank, mission_end, 2, 133543
rumor = base_0_rank, mission_end, 2, 133544
rumor = base_0_rank, mission_end, 2, 133545
rumor = base_0_rank, mission_end, 2, 133546
rumor = base_0_rank, mission_end, 2, 133547
rumor = base_0_rank, mission_end, 2, 133549
rumor = base_0_rank, mission_end, 2, 133550
rumor = base_0_rank, mission_end, 2, 133551
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0302_fix_trader
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244856
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = ku0302_fix_weaponsdealer
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244857
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = ku0302_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220532
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133540
rumor = base_0_rank, mission_end, 1, 133541
rumor = base_0_rank, mission_end, 1, 133542
rumor = base_0_rank, mission_end, 2, 133543
rumor = base_0_rank, mission_end, 2, 133544
rumor = base_0_rank, mission_end, 2, 133545
rumor = base_0_rank, mission_end, 2, 133546
rumor = base_0_rank, mission_end, 2, 133547
rumor = base_0_rank, mission_end, 3, 133548
rumor = base_0_rank, mission_end, 2, 133549
rumor = base_0_rank, mission_end, 2, 133550
rumor = base_0_rank, mission_end, 2, 133551
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251734, 253927, 2000, 1
knowdb = ku02_01

[GF_NPC]
nickname = ku0302_samura_002_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220533
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133540
rumor = base_0_rank, mission_end, 1, 133541
rumor = base_0_rank, mission_end, 1, 133542
rumor = base_0_rank, mission_end, 2, 133543
rumor = base_0_rank, mission_end, 2, 133544
rumor = base_0_rank, mission_end, 2, 133545
rumor = base_0_rank, mission_end, 2, 133546
rumor = base_0_rank, mission_end, 2, 133547
rumor = base_0_rank, mission_end, 3, 133548
rumor = base_0_rank, mission_end, 2, 133549
rumor = base_0_rank, mission_end, 2, 133550
rumor = base_0_rank, mission_end, 2, 133551
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251729, 253928, 800, 1
knowdb = ku01_03

[GF_NPC]
nickname = ku0302_samura_003_m
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220534
affiliation = co_shi_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133540
rumor = base_0_rank, mission_end, 1, 133541
rumor = base_0_rank, mission_end, 1, 133542
rumor = base_0_rank, mission_end, 2, 133543
rumor = base_0_rank, mission_end, 2, 133544
rumor = base_0_rank, mission_end, 2, 133545
rumor = base_0_rank, mission_end, 2, 133546
rumor = base_0_rank, mission_end, 2, 133547
rumor = base_0_rank, mission_end, 3, 133548
rumor = base_0_rank, mission_end, 2, 133549
rumor = base_0_rank, mission_end, 2, 133550
rumor = base_0_rank, mission_end, 2, 133551
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0302_samura_004_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220535
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133540
rumor = base_0_rank, mission_end, 1, 133541
rumor = base_0_rank, mission_end, 1, 133542
rumor = base_0_rank, mission_end, 2, 133543
rumor = base_0_rank, mission_end, 2, 133544
rumor = base_0_rank, mission_end, 2, 133545
rumor = base_0_rank, mission_end, 2, 133546
rumor = base_0_rank, mission_end, 2, 133547
rumor = base_0_rank, mission_end, 3, 133548
rumor = base_0_rank, mission_end, 2, 133549
rumor = base_0_rank, mission_end, 2, 133550
rumor = base_0_rank, mission_end, 2, 133551
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku03_03_Base
local_faction = ku_n_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku03_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0303_knavy_001_m
npc = ku0303_knavy_002_f
npc = ku0303_knavy_003_f

[BaseFaction]
faction = co_shi_grp
weight = 23
npc = ku0303_samura_001_m
npc = ku0303_samura_002_m

[GF_NPC]
nickname = ku0303_fix_bartender
body = ku_bartender_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244858
affiliation = ku_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 2, 133552
rumor = base_0_rank, mission_end, 2, 133555
rumor = base_0_rank, mission_end, 2, 133558
rumor = base_0_rank, mission_end, 2, 133559
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0303_fix_ship
body = ku_male_elite_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244859
affiliation = ku_n_grp
voice = rvp126

[GF_NPC]
nickname = ku0303_fix_trader
body = ku_male_elite_body
head = pl_male8_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244860
affiliation = ku_n_grp
voice = rvp126

[GF_NPC]
nickname = ku0303_fix_weaponsdealer
body = ku_male_elite_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244861
affiliation = ku_n_grp
voice = rvp101

[GF_NPC]
nickname = ku0303_knavy_001_m
body = ku_male_elite_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220536
affiliation = ku_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133552
rumor = base_0_rank, mission_end, 2, 133553
rumor = base_0_rank, mission_end, 3, 133554
rumor = base_0_rank, mission_end, 2, 133555
rumor = base_0_rank, mission_end, 3, 133557
rumor = base_0_rank, mission_end, 2, 133558
rumor = base_0_rank, mission_end, 2, 133559
rumor = base_0_rank, mission_end, 2, 133560
rumor = base_0_rank, mission_end, 3, 134331
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251928, 253929, 12000, 2
knowdb = Ku03_surprise_bw_fighter_1
accessory = prop_hat_male_ku_elite

[GF_NPC]
nickname = ku0303_knavy_002_f
body = ku_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220537
affiliation = ku_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133552
rumor = base_0_rank, mission_end, 2, 133553
rumor = base_0_rank, mission_end, 3, 133554
rumor = base_0_rank, mission_end, 2, 133555
rumor = base_0_rank, mission_end, 3, 133557
rumor = base_0_rank, mission_end, 2, 133558
rumor = base_0_rank, mission_end, 2, 133559
rumor = base_0_rank, mission_end, 2, 133560
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251928, 253930, 13000, 2
knowdb = Ku03_surprise_bw_fighter_1
accessory = prop_hat_female_ku_elite

[GF_NPC]
nickname = ku0303_knavy_003_f
body = ku_female_elite_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220538
affiliation = ku_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133552
rumor = base_0_rank, mission_end, 2, 133553
rumor = base_0_rank, mission_end, 3, 133554
rumor = base_0_rank, mission_end, 2, 133555
rumor = base_0_rank, mission_end, 3, 133557
rumor = base_0_rank, mission_end, 2, 133558
rumor = base_0_rank, mission_end, 2, 133559
rumor = base_0_rank, mission_end, 2, 133560
rumor = base_0_rank, mission_end, 3, 134331
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0303_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220539
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133561
rumor = base_0_rank, mission_end, 1, 133562
rumor = base_0_rank, mission_end, 1, 133563
rumor = base_0_rank, mission_end, 2, 133564
rumor = base_0_rank, mission_end, 2, 133565
rumor = base_0_rank, mission_end, 2, 133566
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0303_samura_002_m
body = sh_male3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220540
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133561
rumor = base_0_rank, mission_end, 1, 133562
rumor = base_0_rank, mission_end, 1, 133563
rumor = base_0_rank, mission_end, 2, 133564
rumor = base_0_rank, mission_end, 2, 133565
rumor = base_0_rank, mission_end, 2, 133566
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ku0303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ku0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku03_04_Base
local_faction = ku_n_grp
diff = 9
msg_id_prefix = gcs_refer_base_Ku03_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0304_knavy_001_f
npc = ku0304_knavy_002_f
npc = ku0304_knavy_003_m

[BaseFaction]
faction = co_shi_grp
weight = 25
npc = ku0304_samura_001_m
npc = ku0304_samura_002_m

[GF_NPC]
nickname = ku0304_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244862
affiliation = ku_n_grp
voice = rvp126
rumor = base_0_rank, mission_end, 2, 133567
rumor = base_0_rank, mission_end, 2, 133569
rumor = base_0_rank, mission_end, 2, 133571
rumor = base_0_rank, mission_end, 2, 133573
rumor = base_0_rank, mission_end, 2, 133575
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0304_fix_trader
base_appr = Robot_body_c
individual_name = 244863
affiliation = ku_n_grp
voice = rvp003

[GF_NPC]
nickname = ku0304_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 244864
affiliation = ku_n_grp
voice = rvp003

[GF_NPC]
nickname = ku0304_knavy_001_f
body = ku_female_elite_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220541
affiliation = ku_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133567
rumor = base_0_rank, mission_end, 3, 133568
rumor = base_0_rank, mission_end, 2, 133569
rumor = base_0_rank, mission_end, 3, 133570
rumor = base_0_rank, mission_end, 2, 133571
rumor = base_0_rank, mission_end, 3, 133572
rumor = base_0_rank, mission_end, 2, 133573
rumor = base_0_rank, mission_end, 3, 133574
rumor = base_0_rank, mission_end, 2, 133575
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0304_knavy_002_f
body = ku_female_elite_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220542
affiliation = ku_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133567
rumor = base_0_rank, mission_end, 3, 133568
rumor = base_0_rank, mission_end, 2, 133569
rumor = base_0_rank, mission_end, 3, 133570
rumor = base_0_rank, mission_end, 2, 133571
rumor = base_0_rank, mission_end, 3, 133572
rumor = base_0_rank, mission_end, 2, 133573
rumor = base_0_rank, mission_end, 3, 133574
rumor = base_0_rank, mission_end, 2, 133575
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0304_knavy_003_m
body = ku_male_elite_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220543
affiliation = ku_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133567
rumor = base_0_rank, mission_end, 3, 133568
rumor = base_0_rank, mission_end, 2, 133569
rumor = base_0_rank, mission_end, 3, 133570
rumor = base_0_rank, mission_end, 2, 133571
rumor = base_0_rank, mission_end, 3, 133572
rumor = base_0_rank, mission_end, 2, 133573
rumor = base_0_rank, mission_end, 3, 133574
rumor = base_0_rank, mission_end, 2, 133575
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_shades_02

[GF_NPC]
nickname = ku0304_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220544
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133576
rumor = base_0_rank, mission_end, 2, 133577
rumor = base_0_rank, mission_end, 3, 133578
rumor = base_0_rank, mission_end, 2, 133579
rumor = base_0_rank, mission_end, 2, 133580
rumor = base_0_rank, mission_end, 2, 133581
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0304_samura_002_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220545
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133576
rumor = base_0_rank, mission_end, 2, 133577
rumor = base_0_rank, mission_end, 3, 133578
rumor = base_0_rank, mission_end, 2, 133579
rumor = base_0_rank, mission_end, 2, 133580
rumor = base_0_rank, mission_end, 2, 133581
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_shades_02

[MRoom]
nickname = bar
character_density = 4
fixture = ku0304_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0304_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0304_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku03_05_Base
local_faction = fc_fa_grp
diff = 10
msg_id_prefix = gcs_refer_base_Ku03_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_fa_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0305_farmers_001_m
npc = ku0305_farmers_002_m
npc = ku0305_farmers_003_m

[GF_NPC]
nickname = ku0305_farmers_001_m
body = pl_male1_peasant_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220546
affiliation = fc_fa_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133582
rumor = base_0_rank, mission_end, 2, 133583
rumor = base_0_rank, mission_end, 3, 133584
rumor = base_0_rank, mission_end, 1, 133585
rumor = base_0_rank, mission_end, 2, 133586
rumor = base_0_rank, mission_end, 3, 133587
rumor = base_0_rank, mission_end, 1, 133588
rumor = base_0_rank, mission_end, 3, 133590
rumorknowdb = ku03_to_ku02_hole, ku03_to_ku01_hole
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251638, 252637, 3000, 2
knowdb = ku03_to_ku02_hole

[GF_NPC]
nickname = ku0305_farmers_002_m
body = pl_male1_peasant_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220547
affiliation = fc_fa_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133582
rumor = base_0_rank, mission_end, 2, 133583
rumor = base_0_rank, mission_end, 3, 133584
rumor = base_0_rank, mission_end, 1, 133585
rumor = base_0_rank, mission_end, 2, 133586
rumor = base_0_rank, mission_end, 3, 133587
rumor = base_0_rank, mission_end, 1, 133588
rumor = base_0_rank, mission_end, 3, 133590
rumorknowdb = ku03_to_ku02_hole, ku03_to_ku01_hole
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251637, 252636, 3000, 2
knowdb = ku03_to_ku01_hole

[GF_NPC]
nickname = ku0305_farmers_003_m
body = pl_male1_peasant_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220548
affiliation = fc_fa_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133582
rumor = base_0_rank, mission_end, 2, 133583
rumor = base_0_rank, mission_end, 3, 133584
rumor = base_0_rank, mission_end, 1, 133585
rumor = base_0_rank, mission_end, 2, 133586
rumor = base_0_rank, mission_end, 3, 133587
rumor = base_0_rank, mission_end, 1, 133588
rumor = base_0_rank, mission_end, 3, 133590
rumorknowdb = ku03_to_ku02_hole, ku03_to_ku01_hole
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0305_fix_bartender
body = pl_male1_peasant_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244865
affiliation = fc_fa_grp
voice = rvp101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133582
rumor = base_0_rank, mission_end, 2, 133583
rumor = base_0_rank, mission_end, 1, 133585
rumor = base_0_rank, mission_end, 2, 133586
rumor = base_0_rank, mission_end, 1, 133588
rumor = base_0_rank, mission_end, 2, 133590
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0305_fix_trader
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244866
affiliation = fc_fa_grp
voice = rvp121

[GF_NPC]
nickname = ku0305_fix_weaponsdealer
body = pl_male1_peasant_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244867
affiliation = fc_fa_grp
voice = rvp106

[MRoom]
nickname = bar
character_density = 4
fixture = ku0305_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0305_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0305_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku04_01_Base
local_faction = ku_p_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku04_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = ku_p_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0401_kpolice_001_m
npc = ku0401_kpolice_002_f
npc = ku0401_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 16
npc = ku0401_samura_001_m
npc = ku0401_samura_002_m

[BaseFaction]
faction = co_kt_grp
weight = 16
npc = ku0401_kishiro_001_m
npc = ku0401_kishiro_002_m

[BaseFaction]
faction = co_ni_grp
weight = 8
npc = ku0401_synth_001_m

[BaseFaction]
faction = gd_gm_grp
weight = 8
npc = ku0401_gmg_001_m

[GF_NPC]
nickname = ku0401_fix_bartender
body = ku_bartender_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244868
affiliation = ku_p_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133283
rumor = base_0_rank, mission_end, 1, 133284
rumor = base_0_rank, mission_end, 2, 133285
rumor = base_0_rank, mission_end, 2, 133287
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0401_fix_ship
body = ku_commtrader_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244869
affiliation = ku_p_grp
voice = rvp126

[GF_NPC]
nickname = ku0401_fix_trader
body = ku_commtrader_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244870
affiliation = ku_p_grp
voice = rvp101

[GF_NPC]
nickname = ku0401_fix_weaponsdealer
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244871
affiliation = ku_p_grp
voice = rvp101

[GF_NPC]
nickname = ku0401_gmg_001_m
body = li_rockford_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220549
affiliation = gd_gm_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133270
rumor = base_0_rank, mission_end, 1, 133271
rumor = base_0_rank, mission_end, 1, 133272
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0401_kishiro_001_m
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220550
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133273
rumor = base_0_rank, mission_end, 2, 133274
rumor = base_0_rank, mission_end, 1, 133275
rumor = base_0_rank, mission_end, 2, 133276
rumor = base_0_rank, mission_end, 1, 133277
rumor = base_0_rank, mission_end, 2, 133278
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0401_kishiro_002_m
body = sc_scientist1_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220551
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133273
rumor = base_0_rank, mission_end, 2, 133274
rumor = base_0_rank, mission_end, 1, 133275
rumor = base_0_rank, mission_end, 2, 133276
rumor = base_0_rank, mission_end, 1, 133277
rumor = base_0_rank, mission_end, 2, 133278
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0401_kpolice_001_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220552
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133279
rumor = base_0_rank, mission_end, 2, 133280
rumor = base_0_rank, mission_end, 3, 133281
rumor = base_0_rank, mission_end, 1, 133282
rumor = base_0_rank, mission_end, 2, 133283
rumor = base_0_rank, mission_end, 1, 133284
rumor = base_0_rank, mission_end, 2, 133285
rumor = base_0_rank, mission_end, 2, 133286
rumor = base_0_rank, mission_end, 2, 133287
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = ku0401_kpolice_002_f
body = ku_female_guard_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220553
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133279
rumor = base_0_rank, mission_end, 3, 133281
rumor = base_0_rank, mission_end, 1, 133282
rumor = base_0_rank, mission_end, 2, 133283
rumor = base_0_rank, mission_end, 1, 133284
rumor = base_0_rank, mission_end, 2, 133285
rumor = base_0_rank, mission_end, 2, 133286
rumor = base_0_rank, mission_end, 2, 133287
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0401_kpolice_003_f
body = ku_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220554
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133279
rumor = base_0_rank, mission_end, 3, 133281
rumor = base_0_rank, mission_end, 1, 133282
rumor = base_0_rank, mission_end, 2, 133283
rumor = base_0_rank, mission_end, 1, 133284
rumor = base_0_rank, mission_end, 2, 133285
rumor = base_0_rank, mission_end, 2, 133286
rumor = base_0_rank, mission_end, 2, 133287
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0401_samura_001_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220555
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133288
rumor = base_0_rank, mission_end, 2, 133289
rumor = base_0_rank, mission_end, 1, 133290
rumor = base_0_rank, mission_end, 2, 133291
rumor = base_0_rank, mission_end, 1, 133292
rumor = base_0_rank, mission_end, 2, 133293
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0401_samura_002_m
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220556
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133288
rumor = base_0_rank, mission_end, 2, 133289
rumor = base_0_rank, mission_end, 1, 133290
rumor = base_0_rank, mission_end, 2, 133291
rumor = base_0_rank, mission_end, 1, 133292
rumor = base_0_rank, mission_end, 2, 133293
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0401_synth_001_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220557
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133294
rumor = base_0_rank, mission_end, 1, 133295
rumor = base_0_rank, mission_end, 1, 133296
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 6
fixture = ku0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ku0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ku0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku04_02_Base
local_faction = co_shi_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku04_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 76
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0402_samura_001_m
npc = ku0402_samura_002_m
npc = ku0402_samura_003_m

[BaseFaction]
faction = co_be_grp
weight = 12
npc = ku0402_bowex_001_m

[BaseFaction]
faction = gd_gm_grp
weight = 12
npc = ku0402_gmg_001_m

[GF_NPC]
nickname = ku0402_bowex_001_m
body = br_brighton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220558
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133297
rumor = base_0_rank, mission_end, 1, 133298
rumor = base_0_rank, mission_end, 1, 133299
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0402_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244872
affiliation = co_shi_grp
voice = rvp101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133303
rumor = base_0_rank, mission_end, 2, 133304
rumor = base_0_rank, mission_end, 1, 133306
rumor = base_0_rank, mission_end, 2, 133307
rumor = base_0_rank, mission_end, 1, 133309
rumor = base_0_rank, mission_end, 2, 133310
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0402_fix_trader
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244873
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = ku0402_fix_weaponsdealer
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244874
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = ku0402_gmg_001_m
body = li_rockford_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220559
affiliation = gd_gm_grp
voice = rvp111
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133300
rumor = base_0_rank, mission_end, 2, 133301
rumor = base_0_rank, mission_end, 1, 133302
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0402_samura_001_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220560
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133303
rumor = base_0_rank, mission_end, 2, 133304
rumor = base_0_rank, mission_end, 3, 133305
rumor = base_0_rank, mission_end, 1, 133306
rumor = base_0_rank, mission_end, 2, 133307
rumor = base_0_rank, mission_end, 3, 133308
rumor = base_0_rank, mission_end, 1, 133309
rumor = base_0_rank, mission_end, 2, 133310
rumor = base_0_rank, mission_end, 3, 133311
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0402_samura_002_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220561
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133303
rumor = base_0_rank, mission_end, 2, 133304
rumor = base_0_rank, mission_end, 3, 133305
rumor = base_0_rank, mission_end, 1, 133306
rumor = base_0_rank, mission_end, 2, 133307
rumor = base_0_rank, mission_end, 3, 133308
rumor = base_0_rank, mission_end, 1, 133309
rumor = base_0_rank, mission_end, 2, 133310
rumor = base_0_rank, mission_end, 3, 133311
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0402_samura_003_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220562
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133303
rumor = base_0_rank, mission_end, 2, 133304
rumor = base_0_rank, mission_end, 3, 133305
rumor = base_0_rank, mission_end, 1, 133306
rumor = base_0_rank, mission_end, 2, 133307
rumor = base_0_rank, mission_end, 3, 133308
rumor = base_0_rank, mission_end, 1, 133309
rumor = base_0_rank, mission_end, 2, 133310
rumor = base_0_rank, mission_end, 3, 133311
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku04_03_Base
local_faction = co_kt_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku04_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_kt_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0403_kishiro_001_m
npc = ku0403_kishiro_002_m
npc = ku0403_kishiro_003_m

[BaseFaction]
faction = co_alg_grp
weight = 15
npc = ku0403_alg_001_m

[GF_NPC]
nickname = ku0403_alg_001_m
body = rh_wilham_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220563
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133312
rumor = base_0_rank, mission_end, 1, 133313
rumor = base_0_rank, mission_end, 1, 133314
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0403_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244875
affiliation = co_kt_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133315
rumor = base_0_rank, mission_end, 2, 133316
rumor = base_0_rank, mission_end, 1, 133318
rumor = base_0_rank, mission_end, 2, 133319
rumor = base_0_rank, mission_end, 1, 133321
rumor = base_0_rank, mission_end, 2, 133322
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0403_fix_trader
body = sc_scientist1_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244876
affiliation = co_kt_grp
voice = rvp126

[GF_NPC]
nickname = ku0403_fix_weaponsdealer
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244877
affiliation = co_kt_grp
voice = rvp111

[GF_NPC]
nickname = ku0403_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220564
affiliation = co_kt_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133315
rumor = base_0_rank, mission_end, 2, 133316
rumor = base_0_rank, mission_end, 3, 133317
rumor = base_0_rank, mission_end, 1, 133318
rumor = base_0_rank, mission_end, 2, 133319
rumor = base_0_rank, mission_end, 3, 133320
rumor = base_0_rank, mission_end, 1, 133321
rumor = base_0_rank, mission_end, 2, 133322
rumor = base_0_rank, mission_end, 3, 133323
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0403_kishiro_002_m
body = sc_scientist1_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220565
affiliation = co_kt_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133315
rumor = base_0_rank, mission_end, 2, 133316
rumor = base_0_rank, mission_end, 3, 133317
rumor = base_0_rank, mission_end, 1, 133318
rumor = base_0_rank, mission_end, 2, 133319
rumor = base_0_rank, mission_end, 3, 133320
rumor = base_0_rank, mission_end, 1, 133321
rumor = base_0_rank, mission_end, 2, 133322
rumor = base_0_rank, mission_end, 3, 133323
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0403_kishiro_003_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220566
affiliation = co_kt_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133315
rumor = base_0_rank, mission_end, 2, 133316
rumor = base_0_rank, mission_end, 3, 133317
rumor = base_0_rank, mission_end, 1, 133318
rumor = base_0_rank, mission_end, 2, 133319
rumor = base_0_rank, mission_end, 3, 133320
rumor = base_0_rank, mission_end, 1, 133321
rumor = base_0_rank, mission_end, 2, 133322
rumor = base_0_rank, mission_end, 3, 133323
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku04_04_Base
local_faction = ku_n_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku04_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 72
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0404_knavy_001_f
npc = ku0404_knavy_002_m
npc = ku0404_knavy_003_f

[BaseFaction]
faction = co_kt_grp
weight = 25
npc = ku0404_kishiro_001_m
npc = ku0404_kishiro_002_m

[GF_NPC]
nickname = ku0404_fix_bartender
body = ku_bartender_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244878
affiliation = ku_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 133330
rumor = base_0_rank, mission_end, 2, 133331
rumor = base_0_rank, mission_end, 2, 133333
rumor = base_0_rank, mission_end, 2, 133335
rumor = base_0_rank, mission_end, 2, 133337
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0404_fix_trader
body = ku_male_elite_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244879
affiliation = ku_n_grp
voice = rvp126

[GF_NPC]
nickname = ku0404_fix_weaponsdealer
body = ku_male_elite_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244880
affiliation = ku_n_grp
voice = rvp111

[GF_NPC]
nickname = ku0404_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220567
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133324
rumor = base_0_rank, mission_end, 3, 133325
rumor = base_0_rank, mission_end, 2, 133326
rumor = base_0_rank, mission_end, 3, 133327
rumor = base_0_rank, mission_end, 2, 133328
rumor = base_0_rank, mission_end, 3, 133329
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_shades_02

[GF_NPC]
nickname = ku0404_kishiro_002_m
body = sc_scientist1_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220568
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133324
rumor = base_0_rank, mission_end, 3, 133325
rumor = base_0_rank, mission_end, 2, 133326
rumor = base_0_rank, mission_end, 3, 133327
rumor = base_0_rank, mission_end, 2, 133328
rumor = base_0_rank, mission_end, 3, 133329
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_shades_02

[GF_NPC]
nickname = ku0404_knavy_001_f
body = ku_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220569
affiliation = ku_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133330
rumor = base_0_rank, mission_end, 2, 133331
rumor = base_0_rank, mission_end, 3, 133332
rumor = base_0_rank, mission_end, 2, 133333
rumor = base_0_rank, mission_end, 3, 133334
rumor = base_0_rank, mission_end, 2, 133335
rumor = base_0_rank, mission_end, 3, 133336
rumor = base_0_rank, mission_end, 2, 133337
rumor = base_0_rank, mission_end, 3, 133338
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_hat_female_ku_elite

[GF_NPC]
nickname = ku0404_knavy_002_m
body = ku_male_elite_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220570
affiliation = ku_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133330
rumor = base_0_rank, mission_end, 2, 133331
rumor = base_0_rank, mission_end, 3, 133332
rumor = base_0_rank, mission_end, 2, 133333
rumor = base_0_rank, mission_end, 3, 133334
rumor = base_0_rank, mission_end, 2, 133335
rumor = base_0_rank, mission_end, 3, 133336
rumor = base_0_rank, mission_end, 2, 133337
rumor = base_0_rank, mission_end, 3, 133338
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0404_knavy_003_f
body = ku_female_elite_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220571
affiliation = ku_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133330
rumor = base_0_rank, mission_end, 2, 133331
rumor = base_0_rank, mission_end, 3, 133332
rumor = base_0_rank, mission_end, 2, 133333
rumor = base_0_rank, mission_end, 3, 133334
rumor = base_0_rank, mission_end, 2, 133335
rumor = base_0_rank, mission_end, 3, 133336
rumor = base_0_rank, mission_end, 2, 133337
rumor = base_0_rank, mission_end, 3, 133338
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0404_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0404_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0404_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku04_05_Base
local_faction = gd_gm_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku04_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_gm_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0405_gmg_001_m
npc = ku0405_gmg_002_m
npc = ku0405_gmg_003_m

[GF_NPC]
nickname = ku0405_fix_bartender
body = li_bartender_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244881
affiliation = gd_gm_grp
voice = rvp126
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133339
rumor = base_0_rank, mission_end, 2, 133340
rumor = base_0_rank, mission_end, 1, 133342
rumor = base_0_rank, mission_end, 2, 133343
rumor = base_0_rank, mission_end, 1, 133345
rumor = base_0_rank, mission_end, 2, 133346
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0405_fix_trader
body = li_rockford_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244882
affiliation = gd_gm_grp
voice = rvp126

[GF_NPC]
nickname = ku0405_fix_weaponsdealer
body = li_rockford_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244883
affiliation = gd_gm_grp
voice = rvp111

[GF_NPC]
nickname = ku0405_gmg_001_m
body = li_rockford_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220572
affiliation = gd_gm_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133339
rumor = base_0_rank, mission_end, 2, 133340
rumor = base_0_rank, mission_end, 3, 133341
rumor = base_0_rank, mission_end, 1, 133342
rumor = base_0_rank, mission_end, 3, 133343
rumorknowdb = ku04_to_bw07_hole
rumor = base_0_rank, mission_end, 3, 133344
rumor = base_0_rank, mission_end, 1, 133345
rumor = base_0_rank, mission_end, 2, 133346
rumor = base_0_rank, mission_end, 3, 133347
rumor = base_0_rank, mission_end, 3, 134334
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251621, 252642, 8000, 2
knowdb = ku04_to_bw07_hole

[GF_NPC]
nickname = ku0405_gmg_002_m
body = li_rockford_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220573
affiliation = gd_gm_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133339
rumor = base_0_rank, mission_end, 2, 133340
rumor = base_0_rank, mission_end, 3, 133341
rumor = base_0_rank, mission_end, 1, 133342
rumor = base_0_rank, mission_end, 3, 133343
rumorknowdb = ku04_to_bw07_hole
rumor = base_0_rank, mission_end, 3, 133344
rumor = base_0_rank, mission_end, 1, 133345
rumor = base_0_rank, mission_end, 2, 133346
rumor = base_0_rank, mission_end, 3, 133347
rumor = base_0_rank, mission_end, 3, 134334
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251619, 252639, 7000, 2
knowdb = ku04_to_bw05_hole

[GF_NPC]
nickname = ku0405_gmg_003_m
body = li_rockford_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220574
affiliation = gd_gm_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133339
rumor = base_0_rank, mission_end, 2, 133340
rumor = base_0_rank, mission_end, 3, 133341
rumor = base_0_rank, mission_end, 1, 133342
rumor = base_0_rank, mission_end, 3, 133343
rumorknowdb = ku04_to_bw07_hole
rumor = base_0_rank, mission_end, 3, 133344
rumor = base_0_rank, mission_end, 1, 133345
rumor = base_0_rank, mission_end, 2, 133346
rumor = base_0_rank, mission_end, 3, 133347
rumor = base_0_rank, mission_end, 3, 134334
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0405_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0405_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0405_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku04_06_Base
local_faction = ku_p_grp
diff = 8
msg_id_prefix = gcs_refer_base_Ku04_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0406_kpolice_001_m
npc = ku0406_kpolice_002_f
npc = ku0406_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 25
npc = ku0406_samura_001_m
npc = ku0406_samura_002_m

[GF_NPC]
nickname = ku0406_fix_bartender
base_appr = Robot_body_d
individual_name = 244884
affiliation = ku_p_grp
voice = rvp003
bribe = ku_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133348
rumor = base_0_rank, mission_end, 2, 133349
rumor = base_0_rank, mission_end, 1, 133351
rumor = base_0_rank, mission_end, 2, 133352
rumor = base_0_rank, mission_end, 1, 133354
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0406_fix_trader
base_appr = Robot_body_a
individual_name = 244885
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = ku0406_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244886
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = ku0406_kpolice_001_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220575
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133348
rumor = base_0_rank, mission_end, 2, 133349
rumor = base_0_rank, mission_end, 3, 133350
rumor = base_0_rank, mission_end, 1, 133351
rumor = base_0_rank, mission_end, 2, 133352
rumor = base_0_rank, mission_end, 3, 133353
rumor = base_0_rank, mission_end, 1, 133354
rumor = base_0_rank, mission_end, 2, 133355
rumor = base_0_rank, mission_end, 3, 133356
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = ku0406_kpolice_002_f
body = ku_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220576
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133348
rumor = base_0_rank, mission_end, 2, 133349
rumor = base_0_rank, mission_end, 3, 133350
rumor = base_0_rank, mission_end, 1, 133351
rumor = base_0_rank, mission_end, 2, 133352
rumor = base_0_rank, mission_end, 3, 133353
rumor = base_0_rank, mission_end, 1, 133354
rumor = base_0_rank, mission_end, 3, 133356
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_female_ku_grd

[GF_NPC]
nickname = ku0406_kpolice_003_f
body = ku_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220577
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133348
rumor = base_0_rank, mission_end, 2, 133349
rumor = base_0_rank, mission_end, 3, 133350
rumor = base_0_rank, mission_end, 1, 133351
rumor = base_0_rank, mission_end, 2, 133352
rumor = base_0_rank, mission_end, 3, 133353
rumor = base_0_rank, mission_end, 1, 133354
rumor = base_0_rank, mission_end, 3, 133356
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0406_samura_001_m
body = sh_male3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220578
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133357
rumor = base_0_rank, mission_end, 2, 133358
rumor = base_0_rank, mission_end, 1, 133359
rumor = base_0_rank, mission_end, 2, 133360
rumor = base_0_rank, mission_end, 1, 133361
rumor = base_0_rank, mission_end, 2, 133362
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0406_samura_002_m
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220579
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133357
rumor = base_0_rank, mission_end, 2, 133358
rumor = base_0_rank, mission_end, 1, 133359
rumor = base_0_rank, mission_end, 2, 133360
rumor = base_0_rank, mission_end, 1, 133361
rumor = base_0_rank, mission_end, 2, 133362
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0406_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0406_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0406_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku05_01_Base
local_faction = ku_n_grp
diff = 9
msg_id_prefix = gcs_refer_base_Ku05_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0501_knavy_001_m
npc = ku0501_knavy_002_f
npc = ku0501_knavy_003_m

[BaseFaction]
faction = co_shi_grp
weight = 25
npc = ku0501_samura_001_m

[GF_NPC]
nickname = ku0501_fix_bartender
body = ku_bartender_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244887
affiliation = ku_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 2, 133363
rumor = base_0_rank, mission_end, 2, 133365
rumor = base_0_rank, mission_end, 2, 133367
rumor = base_0_rank, mission_end, 1, 133369
rumor = base_0_rank, mission_end, 1, 133370
rumor = base_0_rank, mission_end, 1, 133371
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0501_fix_ship
body = ku_male_elite_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244888
affiliation = ku_n_grp
voice = rvp126

[GF_NPC]
nickname = ku0501_fix_trader
body = ku_male_elite_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244889
affiliation = ku_n_grp
voice = rvp111

[GF_NPC]
nickname = ku0501_fix_weaponsdealer
body = ku_male_elite_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244890
affiliation = ku_n_grp
voice = rvp111

[GF_NPC]
nickname = ku0501_knavy_001_m
body = ku_male_elite_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220580
affiliation = ku_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133363
rumor = base_0_rank, mission_end, 3, 133364
rumor = base_0_rank, mission_end, 2, 133365
rumor = base_0_rank, mission_end, 3, 133366
rumor = base_0_rank, mission_end, 2, 133367
rumor = base_0_rank, mission_end, 3, 133368
rumor = base_0_rank, mission_end, 3, 134336
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_hat_male_ku_elite

[GF_NPC]
nickname = ku0501_knavy_002_f
body = ku_female_elite_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220581
affiliation = ku_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133363
rumor = base_0_rank, mission_end, 3, 133364
rumor = base_0_rank, mission_end, 2, 133365
rumor = base_0_rank, mission_end, 3, 133366
rumor = base_0_rank, mission_end, 2, 133367
rumor = base_0_rank, mission_end, 3, 133368
rumor = base_0_rank, mission_end, 1, 133369
rumor = base_0_rank, mission_end, 1, 133370
rumor = base_0_rank, mission_end, 1, 133371
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0501_knavy_003_m
body = ku_male_elite_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220582
affiliation = ku_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133363
rumor = base_0_rank, mission_end, 3, 133364
rumor = base_0_rank, mission_end, 2, 133365
rumor = base_0_rank, mission_end, 3, 133366
rumor = base_0_rank, mission_end, 2, 133367
rumor = base_0_rank, mission_end, 3, 133368
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_hat_male_ku_elite

[GF_NPC]
nickname = ku0501_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220583
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133372
rumor = base_0_rank, mission_end, 2, 133373
rumor = base_0_rank, mission_end, 1, 133374
rumor = base_0_rank, mission_end, 2, 133375
rumor = base_0_rank, mission_end, 1, 133376
rumor = base_0_rank, mission_end, 2, 133377
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ku0501_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ku0501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku05_02_Base
local_faction = fc_gc_grp
diff = 11
msg_id_prefix = gcs_refer_base_Ku05_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_bd_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = ku0502_blood_002_f

[BaseFaction]
faction = fc_gc_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = ku0502_blood_001_f
npc = ku0502_golden_001_f
npc = ku0502_golden_002_f
npc = ku0502_golden_003_f

[GF_NPC]
nickname = ku0502_blood_001_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220584
affiliation = fc_gc_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133378
rumor = base_0_rank, mission_end, 2, 133379
rumor = base_0_rank, mission_end, 3, 133380
rumorknowdb = ku05_to_ku06_hole
rumor = base_0_rank, mission_end, 3, 133381
rumorknowdb = ku05_to_ku03_hole
rumor = base_0_rank, mission_end, 2, 133382
rumor = base_0_rank, mission_end, 2, 133383
rumor = base_0_rank, mission_end, 3, 134331
rumor = base_0_rank, mission_end, 3, 134336
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0502_blood_002_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220585
affiliation = fc_bd_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_bd_grp, 10000, 16101
bribe = fc_gc_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133378
rumor = base_0_rank, mission_end, 2, 133379
rumor = base_0_rank, mission_end, 3, 133380
rumorknowdb = ku05_to_ku06_hole
rumor = base_0_rank, mission_end, 3, 133381
rumorknowdb = ku05_to_ku03_hole
rumor = base_0_rank, mission_end, 2, 133382
rumor = base_0_rank, mission_end, 2, 133383
rumor = base_0_rank, mission_end, 3, 134331
rumor = base_0_rank, mission_end, 3, 134336
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0502_fix_bartender
base_appr = Robot_body_b
individual_name = 244891
affiliation = fc_gc_grp
voice = rvp003
bribe = fc_bd_grp, 10000, 16100
bribe = fc_gc_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133386
rumor = base_0_rank, mission_end, 2, 133390
rumor = base_0_rank, mission_end, 2, 133391
rumor = base_0_rank, mission_end, 2, 133392
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0502_fix_trader
base_appr = Robot_body_c
individual_name = 244892
affiliation = fc_gc_grp
voice = rvp003

[GF_NPC]
nickname = ku0502_fix_weaponsdealer
base_appr = Robot_body_d
individual_name = 244893
affiliation = fc_gc_grp
voice = rvp003

[GF_NPC]
nickname = ku0502_golden_001_f
body = pl_female1_peasant_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220586
affiliation = fc_gc_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133385
rumor = base_0_rank, mission_end, 2, 133386
rumor = base_0_rank, mission_end, 3, 133387
rumor = base_0_rank, mission_end, 3, 133388
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 3, 133389
rumor = base_0_rank, mission_end, 2, 133390
rumor = base_0_rank, mission_end, 3, 133391
rumorknowdb = bw08_01, ku03_to_bw08_hole
rumor = base_0_rank, mission_end, 2, 133392
rumor = base_0_rank, mission_end, 3, 134329
rumor = base_0_rank, mission_end, 3, 134332
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0502_golden_002_f
body = pl_female1_peasant_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220587
affiliation = fc_gc_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133385
rumor = base_0_rank, mission_end, 2, 133386
rumor = base_0_rank, mission_end, 3, 133387
rumor = base_0_rank, mission_end, 3, 133388
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 3, 133389
rumor = base_0_rank, mission_end, 2, 133390
rumor = base_0_rank, mission_end, 3, 133391
rumorknowdb = bw08_01, ku03_to_bw08_hole
rumor = base_0_rank, mission_end, 2, 133392
rumor = base_0_rank, mission_end, 3, 134329
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0502_golden_003_f
body = pl_female1_peasant_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220588
affiliation = fc_gc_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133385
rumor = base_0_rank, mission_end, 2, 133386
rumor = base_0_rank, mission_end, 3, 133387
rumor = base_0_rank, mission_end, 3, 133388
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 3, 133389
rumor = base_0_rank, mission_end, 2, 133390
rumor = base_0_rank, mission_end, 3, 133391
rumorknowdb = bw08_01, ku03_to_bw08_hole
rumor = base_0_rank, mission_end, 2, 133392
rumor = base_0_rank, mission_end, 3, 134332
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku05_03_Base
local_faction = co_me_grp
diff = 9
msg_id_prefix = gcs_refer_base_Ku05_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 15
npc = ku0503_samura_001_m

[BaseFaction]
faction = co_me_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0503_deepspace_001_m
npc = ku0503_deepspace_002_m
npc = ku0503_deepspace_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20

[GF_NPC]
nickname = ku0503_deepspace_001_m
body = sc_scientist3_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220589
affiliation = co_me_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0503_deepspace_002_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220590
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0503_deepspace_003_m
body = sc_scientist3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220591
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0503_fix_bartender
body = ku_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244894
affiliation = co_me_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133401
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0503_fix_trader
body = sc_scientist3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244895
affiliation = co_me_grp
voice = rvp111

[GF_NPC]
nickname = ku0503_fix_weaponsdealer
body = sc_scientist3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244896
affiliation = co_me_grp
voice = rvp101

[GF_NPC]
nickname = ku0503_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220592
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133402
rumor = base_0_rank, mission_end, 2, 133403
rumor = base_0_rank, mission_end, 3, 133404
rumor = base_0_rank, mission_end, 2, 133405
rumor = base_0_rank, mission_end, 3, 133406
rumor = base_0_rank, mission_end, 2, 133407
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0503_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0503_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0503_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku05_04_Base
local_faction = ku_p_grp
diff = 9
msg_id_prefix = gcs_refer_base_Ku05_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 76
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0504_kpolice_001_m
npc = ku0504_kpolice_002_m
npc = ku0504_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 12
npc = ku0504_samura_001_m

[BaseFaction]
faction = co_me_grp
weight = 12
npc = ku0504_deepspace_001_m

[GF_NPC]
nickname = ku0504_deepspace_001_m
body = sc_scientist3_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220593
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133408
rumor = base_0_rank, mission_end, 1, 133409
rumor = base_0_rank, mission_end, 1, 133410
rumor = base_0_rank, mission_end, 2, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0504_fix_bartender
base_appr = Robot_body_d
individual_name = 244897
affiliation = ku_p_grp
voice = rvp003
bribe = ku_p_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133412
rumor = base_0_rank, mission_end, 1, 133414
rumor = base_0_rank, mission_end, 2, 133415
rumor = base_0_rank, mission_end, 2, 133418
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0504_fix_trader
base_appr = Robot_body_a
individual_name = 244898
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = ku0504_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244899
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = ku0504_kpolice_001_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220594
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133411
rumor = base_0_rank, mission_end, 2, 133412
rumor = base_0_rank, mission_end, 3, 133413
rumor = base_0_rank, mission_end, 1, 133414
rumor = base_0_rank, mission_end, 2, 133415
rumor = base_0_rank, mission_end, 3, 133416
rumor = base_0_rank, mission_end, 2, 133418
rumor = base_0_rank, mission_end, 3, 133419
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0504_kpolice_002_m
body = ku_male_guard_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220595
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133411
rumor = base_0_rank, mission_end, 2, 133412
rumor = base_0_rank, mission_end, 3, 133413
rumor = base_0_rank, mission_end, 1, 133414
rumor = base_0_rank, mission_end, 2, 133415
rumor = base_0_rank, mission_end, 3, 133416
rumor = base_0_rank, mission_end, 2, 133418
rumor = base_0_rank, mission_end, 3, 133419
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = ku0504_kpolice_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220596
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133411
rumor = base_0_rank, mission_end, 2, 133412
rumor = base_0_rank, mission_end, 3, 133413
rumor = base_0_rank, mission_end, 1, 133414
rumor = base_0_rank, mission_end, 2, 133415
rumor = base_0_rank, mission_end, 3, 133416
rumor = base_0_rank, mission_end, 2, 133418
rumor = base_0_rank, mission_end, 3, 133419
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_female_ku_grd

[GF_NPC]
nickname = ku0504_samura_001_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220597
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133420
rumor = base_0_rank, mission_end, 2, 133421
rumor = base_0_rank, mission_end, 1, 133422
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0504_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0504_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0504_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku06_01_Base
local_faction = fc_bd_grp
diff = 9
msg_id_prefix = gcs_refer_base_Ku06_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_bd_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0601_blood_001_m
npc = ku0601_blood_002_f
npc = ku0601_blood_003_f
npc = ku0601_blood_004_m
npc = ku0601_blood_005_f

[GF_NPC]
nickname = ku0601_blood_001_m
body = pl_male3_journeyman_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220598
affiliation = fc_bd_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0601_blood_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220599
affiliation = fc_bd_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0601_blood_003_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220600
affiliation = fc_bd_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0601_blood_004_m
body = pl_male3_journeyman_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220601
affiliation = fc_bd_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0601_blood_005_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220602
affiliation = fc_bd_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0601_fix_bartender
body = pl_male3_journeyman_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244900
affiliation = fc_bd_grp
voice = rvp121
bribe = fc_bd_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 1, 133426
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 2, 133436
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0601_fix_ship
body = pl_male3_journeyman_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244901
affiliation = fc_bd_grp
voice = rvp101

[GF_NPC]
nickname = ku0601_fix_trader
body = pl_male3_journeyman_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244902
affiliation = fc_bd_grp
voice = rvp121

[GF_NPC]
nickname = ku0601_fix_weaponsdealer
body = pl_male3_journeyman_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244903
affiliation = fc_bd_grp
voice = rvp121

[MRoom]
nickname = bar
character_density = 5
fixture = ku0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ku0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ku0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku07_01_Base
local_faction = li_p_grp
diff = 0

[MVendor]
num_offers = 0, 0

[MRoom]
nickname = bar

[MRoom]
nickname = Deck

[MBase]
nickname = Ku07_02_Base
local_faction = ku_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Ku07_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Ku0702_fix_bartender
body = ku_edo_body 
head = ku_edo_head 
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537419
affiliation = ku_n_grp
voice = rvp121

[GF_NPC]
nickname = Ku0702_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = ku_n_grp
voice = rvp111

[GF_NPC]
nickname = Ku0702_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = ku_n_grp
voice = rvp101

[GF_NPC]
nickname = Ku0702_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = ku_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Ku0702_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Ku0702_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Ku0702_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ku0702_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh01_01_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = rh_p_grp
weight = 50
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0101_rpolice_001_f
npc = rh0101_rpolice_002_m
npc = rh0101_rpolice_003_f

[BaseFaction]
faction = co_khc_grp
weight = 7
npc = rh0101_daumann_001_m

[BaseFaction]
faction = co_rs_grp
weight = 7
npc = rh0101_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 7
npc = rh0101_synth_001_m

[BaseFaction]
faction = rh_m_grp
weight = 7
npc = rh0101_kruger_001_m

[BaseFaction]
faction = co_ss_grp
weight = 7
npc = rh0101_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 7
npc = rh0101_alg_001_f

[BaseFaction]
faction = fc_j_grp
weight = 7
npc = rh0101_junkers_001_m

[GF_NPC]
nickname = rh0101_alg_001_f
body = rh_greunwald_body
head = rh_gruenwald_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220674
affiliation = co_alg_grp
voice = rvp546
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133729
rumor = base_0_rank, mission_end, 2, 133730
rumor = base_0_rank, mission_end, 1, 133731

[GF_NPC]
nickname = rh0101_daumann_001_m
body = rh_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220675
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 1
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133732
rumor = base_0_rank, mission_end, 1, 133733
rumor = base_0_rank, mission_end, 1, 133734
know = 251806, 253931, 2000, 1
knowdb = rh05_01

[GF_NPC]
nickname = rh0101_fix_bartender
body = rh_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244910
affiliation = rh_p_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133744
rumor = base_0_rank, mission_end, 2, 133745
rumor = base_0_rank, mission_end, 1, 133747
rumor = base_0_rank, mission_end, 2, 133748
rumor = base_0_rank, mission_end, 1, 133750
rumor = base_0_rank, mission_end, 2, 133751

[GF_NPC]
nickname = rh0101_fix_ship
body = rh_commtrader_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244913
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = rh0101_fix_trader
body = rh_commtrader_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244911
affiliation = rh_p_grp
voice = rvp101

[GF_NPC]
nickname = rh0101_fix_weaponsdealer
body = rh_commtrader_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244912
affiliation = rh_p_grp
voice = rvp111

[GF_NPC]
nickname = rh0101_junkers_001_m
body = pl_male3_journeyman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220676
affiliation = fc_j_grp
voice = rvp151
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133735
rumorknowdb = rh01_08
rumor = base_0_rank, mission_end, 2, 133736
rumor = base_0_rank, mission_end, 3, 133737
know = 251788, 253932, 1000, 2
knowdb = rh01_08

[GF_NPC]
nickname = rh0101_kruger_001_m
body = li_shipdealer_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220677
affiliation = rh_m_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133738
rumor = base_0_rank, mission_end, 1, 133739
rumor = base_0_rank, mission_end, 1, 133740
know = 251807, 253933, 1000, 2
knowdb = rh05_02
know = 251803, 253934, 800, 1
knowdb = rh04_03
know = 251689, 253935, 3000, 2
knowdb = bw03_03

[GF_NPC]
nickname = rh0101_republican_001_m
body = rh_reichman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220678
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133741
rumor = base_0_rank, mission_end, 1, 133742
rumor = base_0_rank, mission_end, 1, 133743
know = 251795, 253936, 1000, 1
knowdb = rh03_01

[GF_NPC]
nickname = rh0101_rpolice_001_f
body = rh_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220679
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133744
rumor = base_0_rank, mission_end, 2, 133745
rumor = base_0_rank, mission_end, 3, 133746
rumor = base_0_rank, mission_end, 1, 133747
rumor = base_0_rank, mission_end, 2, 133748
rumor = base_0_rank, mission_end, 3, 133749
rumor = base_0_rank, mission_end, 1, 133750
rumor = base_0_rank, mission_end, 2, 133751
rumor = base_0_rank, mission_end, 3, 133752
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0101_rpolice_002_m
body = rh_male_guard_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220680
affiliation = rh_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133744
rumor = base_0_rank, mission_end, 2, 133745
rumor = base_0_rank, mission_end, 3, 133746
rumor = base_0_rank, mission_end, 1, 133747
rumor = base_0_rank, mission_end, 2, 133748
rumor = base_0_rank, mission_end, 3, 133749
rumor = base_0_rank, mission_end, 1, 133750
rumor = base_0_rank, mission_end, 2, 133751
rumor = base_0_rank, mission_end, 3, 133752
rumor_type2 = base_0_rank, mission_end, 1, 393426

[GF_NPC]
nickname = rh0101_rpolice_003_f
body = rh_female_guard_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220681
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133744
rumor = base_0_rank, mission_end, 2, 133745
rumor = base_0_rank, mission_end, 3, 133746
rumor = base_0_rank, mission_end, 1, 133747
rumor = base_0_rank, mission_end, 2, 133748
rumor = base_0_rank, mission_end, 3, 133749
rumor = base_0_rank, mission_end, 1, 133750
rumor = base_0_rank, mission_end, 2, 133751
rumor = base_0_rank, mission_end, 3, 133752
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0101_synth_001_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220682
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133753
rumor = base_0_rank, mission_end, 2, 133754
rumor = base_0_rank, mission_end, 3, 133755
know = 251795, 253937, 1000, 1
knowdb = rh03_01

[GF_NPC]
nickname = rh0101_universal_001_m
body = li_tilton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220683
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133756
rumor = base_0_rank, mission_end, 1, 133757
rumor = base_0_rank, mission_end, 1, 133758
know = 251784, 253938, 500, 1
knowdb = rh01_04

[MRoom]
nickname = bar
character_density = 7
fixture = rh0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = rh0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = rh0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = rh0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh01_02_Base
local_faction = rh_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_n_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0102_rnavy_001_m
npc = rh0102_rnavy_002_f
npc = rh0102_rnavy_003_m

[BaseFaction]
faction = co_khc_grp
weight = 10
npc = rh0102_daumann_001_m

[BaseFaction]
faction = co_rs_grp
weight = 20
npc = rh0102_republican_001_m
npc = rh0102_republican_002_m

[BaseFaction]
faction = co_alg_grp
weight = 10
npc = rh0102_alg_001_m

[GF_NPC]
nickname = rh0102_alg_001_m
body = rh_wilham_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220684
affiliation = co_alg_grp
voice = rvp131
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133759
rumor = base_0_rank, mission_end, 2, 133760
rumor = base_0_rank, mission_end, 1, 133761

[GF_NPC]
nickname = rh0102_daumann_001_m
body = rh_shipdealer_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220685
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133762
rumor = base_0_rank, mission_end, 1, 133763
rumor = base_0_rank, mission_end, 1, 133764
know = 251684, 253939, 4000, 1
knowdb = bw01_04

[GF_NPC]
nickname = rh0102_fix_bartender
body = rh_bartender_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244914
affiliation = rh_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 133769
rumor = base_0_rank, mission_end, 2, 133770
rumor = base_0_rank, mission_end, 2, 133772
rumor = base_0_rank, mission_end, 2, 133774
rumor = base_0_rank, mission_end, 2, 133775
rumor = base_0_rank, mission_end, 2, 133776
rumor = base_0_rank, mission_end, 2, 133777

[GF_NPC]
nickname = rh0102_fix_trader
body = rh_male_elite_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244915
affiliation = rh_n_grp
voice = rvp111

[GF_NPC]
nickname = rh0102_fix_weaponsdealer
body = rh_male_elite_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244916
affiliation = rh_n_grp
voice = rvp146

[GF_NPC]
nickname = rh0102_republican_001_m
body = rh_reichman_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220686
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133765
rumor = base_0_rank, mission_end, 2, 133766
rumor = base_0_rank, mission_end, 1, 133767
rumor = base_0_rank, mission_end, 1, 133768

[GF_NPC]
nickname = rh0102_republican_002_m
body = rh_reichman_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220687
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133765
rumor = base_0_rank, mission_end, 2, 133766
rumor = base_0_rank, mission_end, 1, 133767
rumor = base_0_rank, mission_end, 1, 133768

[GF_NPC]
nickname = rh0102_rnavy_001_m
body = rh_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220688
affiliation = rh_n_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133769
rumor = base_0_rank, mission_end, 2, 133770
rumor = base_0_rank, mission_end, 3, 133771
rumor = base_0_rank, mission_end, 2, 133772
rumor = base_0_rank, mission_end, 3, 133773
rumor = base_0_rank, mission_end, 2, 133774
rumor = base_0_rank, mission_end, 2, 133775
rumor = base_0_rank, mission_end, 2, 133776
rumor = base_0_rank, mission_end, 2, 133777

[GF_NPC]
nickname = rh0102_rnavy_002_f
body = rh_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220689
affiliation = rh_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133769
rumor = base_0_rank, mission_end, 2, 133770
rumor = base_0_rank, mission_end, 3, 133771
rumor = base_0_rank, mission_end, 2, 133772
rumor = base_0_rank, mission_end, 3, 133773
rumor = base_0_rank, mission_end, 2, 133774
rumor = base_0_rank, mission_end, 2, 133775
rumor = base_0_rank, mission_end, 2, 133776
rumor = base_0_rank, mission_end, 2, 133777

[GF_NPC]
nickname = rh0102_rnavy_003_m
body = rh_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220690
affiliation = rh_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133769
rumor = base_0_rank, mission_end, 2, 133770
rumor = base_0_rank, mission_end, 3, 133771
rumor = base_0_rank, mission_end, 2, 133772
rumor = base_0_rank, mission_end, 3, 133773
rumor = base_0_rank, mission_end, 2, 133774
rumor = base_0_rank, mission_end, 2, 133775
rumor = base_0_rank, mission_end, 2, 133776
rumor = base_0_rank, mission_end, 2, 133777

[MRoom]
nickname = bar
character_density = 4
fixture = rh0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh01_03_Base
local_faction = co_khc_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_khc_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0103_daumann_001_m
npc = rh0103_daumann_002_m
npc = rh0103_daumann_003_m

[BaseFaction]
faction = co_rs_grp
weight = 25
npc = rh0103_republican_001_m
npc = rh0103_republican_002_m

[GF_NPC]
nickname = rh0103_daumann_001_m
body = rh_shipdealer_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220691
affiliation = co_khc_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133778
rumor = base_0_rank, mission_end, 2, 133779
rumor = base_0_rank, mission_end, 3, 133780
rumor = base_0_rank, mission_end, 1, 133781
rumor = base_0_rank, mission_end, 2, 133782
rumor = base_0_rank, mission_end, 1, 133783
rumor = base_0_rank, mission_end, 2, 133784
rumor = base_0_rank, mission_end, 1, 133785
rumor = base_0_rank, mission_end, 1, 133786
know = 251684, 253940, 4000, 1
knowdb = bw01_04

[GF_NPC]
nickname = rh0103_daumann_002_m
body = rh_shipdealer_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220692
affiliation = co_khc_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133778
rumor = base_0_rank, mission_end, 2, 133779
rumor = base_0_rank, mission_end, 3, 133780
rumor = base_0_rank, mission_end, 1, 133781
rumor = base_0_rank, mission_end, 2, 133782
rumor = base_0_rank, mission_end, 1, 133783
rumor = base_0_rank, mission_end, 2, 133784
rumor = base_0_rank, mission_end, 1, 133785
rumor = base_0_rank, mission_end, 1, 133786
know = 251806, 253941, 2000, 1
knowdb = rh05_01

[GF_NPC]
nickname = rh0103_daumann_003_m
body = rh_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220693
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133778
rumor = base_0_rank, mission_end, 2, 133779
rumor = base_0_rank, mission_end, 3, 133780
rumor = base_0_rank, mission_end, 1, 133781
rumor = base_0_rank, mission_end, 2, 133782
rumor = base_0_rank, mission_end, 1, 133783
rumor = base_0_rank, mission_end, 2, 133784
rumor = base_0_rank, mission_end, 1, 133785
rumor = base_0_rank, mission_end, 1, 133786
know = 251688, 253942, 3000, 1
knowdb = bw03_02

[GF_NPC]
nickname = rh0103_fix_bartender
body = rh_shipdealer_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244917
affiliation = co_khc_grp
voice = rvp146
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133778
rumor = base_0_rank, mission_end, 2, 133779
rumor = base_0_rank, mission_end, 1, 133781
rumor = base_0_rank, mission_end, 2, 133782
rumor = base_0_rank, mission_end, 1, 133783
rumor = base_0_rank, mission_end, 2, 133784
rumor = base_0_rank, mission_end, 1, 133786

[GF_NPC]
nickname = rh0103_fix_trader
body = rh_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244918
affiliation = co_khc_grp
voice = rvp111

[GF_NPC]
nickname = rh0103_fix_weaponsdealer
body = rh_shipdealer_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244919
affiliation = co_khc_grp
voice = rvp146

[GF_NPC]
nickname = rh0103_republican_001_m
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220694
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133787
rumor = base_0_rank, mission_end, 2, 133788
rumor = base_0_rank, mission_end, 1, 133789
rumor = base_0_rank, mission_end, 1, 133790
rumor = base_0_rank, mission_end, 1, 133791
rumor = base_0_rank, mission_end, 1, 133792
know = 251792, 253943, 1000, 1
knowdb = rh02_04

[GF_NPC]
nickname = rh0103_republican_002_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220695
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133787
rumor = base_0_rank, mission_end, 2, 133788
rumor = base_0_rank, mission_end, 1, 133789
rumor = base_0_rank, mission_end, 1, 133790
rumor = base_0_rank, mission_end, 1, 133791
rumor = base_0_rank, mission_end, 1, 133792

[MRoom]
nickname = bar
character_density = 4
fixture = rh0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh01_04_Base
local_faction = co_ic_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 8
npc = rh0104_deepspace_001_m

[BaseFaction]
faction = co_ni_grp
weight = 8
npc = rh0104_synth_001_m

[BaseFaction]
faction = co_ic_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = rh0104_interspace_001_m
npc = rh0104_interspace_002_f
npc = rh0104_interspace_003_f

[BaseFaction]
faction = co_ss_grp
weight = 8
npc = rh0104_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 8
npc = rh0104_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 80
npc = rh0104_bounty_001_m
npc = rh0104_bounty_002_f

[GF_NPC]
nickname = rh0104_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220696
affiliation = gd_bh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133793
rumor = base_0_rank, mission_end, 3, 133794
rumor = base_0_rank, mission_end, 3, 133795
rumorknowdb = rh01_to_rh02_hole, rh01_to_rh05_hole
rumor = base_0_rank, mission_end, 3, 133796
rumor = base_0_rank, mission_end, 2, 133797
rumorknowdb = Zone_Rh01_Ruhr_radioactive_001, Zone_Rh01_Ruhr_radioactive_002
rumor = base_0_rank, mission_end, 2, 133798
know = 251646, 252647, 10000, 2
knowdb = rh01_to_rh02_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = rh0104_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220697
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133793
rumor = base_0_rank, mission_end, 3, 133794
rumor = base_0_rank, mission_end, 3, 133795
rumorknowdb = rh01_to_rh02_hole, rh01_to_rh05_hole
rumor = base_0_rank, mission_end, 3, 133796
rumor = base_0_rank, mission_end, 2, 133797
rumorknowdb = Zone_Rh01_Ruhr_radioactive_001, Zone_Rh01_Ruhr_radioactive_002
rumor = base_0_rank, mission_end, 2, 133798
know = 251649, 252648, 10000, 2
knowdb = rh01_to_rh05_hole

[GF_NPC]
nickname = rh0104_deepspace_001_m
body = sc_scientist3_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220698
affiliation = co_me_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133883
rumor = base_0_rank, mission_end, 1, 133884
rumor = base_0_rank, mission_end, 1, 133885

[GF_NPC]
nickname = rh0104_fix_bartender
body = li_rockford_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244920
affiliation = co_ic_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 133805
rumor = base_0_rank, mission_end, 2, 133806
rumor = base_0_rank, mission_end, 1, 133808
rumor = base_0_rank, mission_end, 2, 133809
rumor = base_0_rank, mission_end, 2, 133811
rumor = base_0_rank, mission_end, 2, 133812
rumor = base_0_rank, mission_end, 2, 133813

[GF_NPC]
nickname = rh0104_fix_trader
body = li_rockford_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244921
affiliation = co_ic_grp
voice = rvp146

[GF_NPC]
nickname = rh0104_fix_weaponsdealer
body = li_rockford_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244922
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = rh0104_gateway_001_m
body = pl_male2_peasant_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220699
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133802
rumor = base_0_rank, mission_end, 1, 133803
rumor = base_0_rank, mission_end, 1, 133804

[GF_NPC]
nickname = rh0104_interspace_001_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220700
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133805
rumor = base_0_rank, mission_end, 2, 133806
rumor = base_0_rank, mission_end, 3, 133807
rumor = base_0_rank, mission_end, 1, 133808
rumor = base_0_rank, mission_end, 2, 133809
rumor = base_0_rank, mission_end, 3, 133810
rumor = base_0_rank, mission_end, 2, 133811
rumor = base_0_rank, mission_end, 2, 133812
rumor = base_0_rank, mission_end, 2, 133813

[GF_NPC]
nickname = rh0104_interspace_002_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220701
affiliation = co_ic_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133805
rumor = base_0_rank, mission_end, 2, 133806
rumor = base_0_rank, mission_end, 3, 133807
rumor = base_0_rank, mission_end, 1, 133808
rumor = base_0_rank, mission_end, 2, 133809
rumor = base_0_rank, mission_end, 3, 133810
rumor = base_0_rank, mission_end, 2, 133811
rumor = base_0_rank, mission_end, 2, 133812
rumor = base_0_rank, mission_end, 2, 133813

[GF_NPC]
nickname = rh0104_interspace_003_f
body = br_karina_body
head = rh_gruenwald_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220702
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133805
rumor = base_0_rank, mission_end, 2, 133806
rumor = base_0_rank, mission_end, 3, 133807
rumor = base_0_rank, mission_end, 1, 133808
rumor = base_0_rank, mission_end, 2, 133809
rumor = base_0_rank, mission_end, 3, 133810
rumor = base_0_rank, mission_end, 2, 133811
rumor = base_0_rank, mission_end, 2, 133812
rumor = base_0_rank, mission_end, 2, 133813

[GF_NPC]
nickname = rh0104_synth_001_m
body = ku_shipdealer_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220703
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133814
rumor = base_0_rank, mission_end, 1, 133815
rumor = base_0_rank, mission_end, 1, 133816

[GF_NPC]
nickname = rh0104_universal_001_m
body = li_tilton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220704
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133817
rumor = base_0_rank, mission_end, 1, 133818
rumor = base_0_rank, mission_end, 1, 133819

[MRoom]
nickname = bar
character_density = 5
fixture = rh0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh01_05_Base
local_faction = co_alg_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_alg_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0105_alg_001_m
npc = rh0105_alg_002_f
npc = rh0105_alg_003_m

[BaseFaction]
faction = co_nws_grp
weight = 15
npc = rh0105_gateway_001_m

[GF_NPC]
nickname = rh0105_alg_001_m
body = rh_wilham_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220705
affiliation = co_alg_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133820
rumor = base_0_rank, mission_end, 2, 133821
rumor = base_0_rank, mission_end, 1, 133822
rumor = base_0_rank, mission_end, 2, 133823
rumor = base_0_rank, mission_end, 1, 133824
rumor = base_0_rank, mission_end, 2, 133825
rumor = base_0_rank, mission_end, 1, 133826
rumor = base_0_rank, mission_end, 2, 133827
rumor = base_0_rank, mission_end, 1, 133828

[GF_NPC]
nickname = rh0105_alg_002_f
body = rh_greunwald_body
head = rh_gruenwald_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220706
affiliation = co_alg_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133820
rumor = base_0_rank, mission_end, 2, 133821
rumor = base_0_rank, mission_end, 1, 133822
rumor = base_0_rank, mission_end, 2, 133823
rumor = base_0_rank, mission_end, 1, 133824
rumor = base_0_rank, mission_end, 2, 133825
rumor = base_0_rank, mission_end, 1, 133826
rumor = base_0_rank, mission_end, 2, 133827
rumor = base_0_rank, mission_end, 1, 133828

[GF_NPC]
nickname = rh0105_alg_003_m
body = rh_wilham_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220707
affiliation = co_alg_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133820
rumor = base_0_rank, mission_end, 2, 133821
rumor = base_0_rank, mission_end, 1, 133822
rumor = base_0_rank, mission_end, 2, 133823
rumor = base_0_rank, mission_end, 1, 133824
rumor = base_0_rank, mission_end, 2, 133825
rumor = base_0_rank, mission_end, 1, 133826
rumor = base_0_rank, mission_end, 2, 133827
rumor = base_0_rank, mission_end, 1, 133828

[GF_NPC]
nickname = rh0105_fix_bartender
body = rh_wilham_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244923
affiliation = co_alg_grp
voice = rvp146
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133820
rumor = base_0_rank, mission_end, 2, 133821
rumor = base_0_rank, mission_end, 1, 133822
rumor = base_0_rank, mission_end, 2, 133823
rumor = base_0_rank, mission_end, 1, 133824
rumor = base_0_rank, mission_end, 2, 133825
rumor = base_0_rank, mission_end, 1, 133826
rumor = base_0_rank, mission_end, 2, 133827
rumor = base_0_rank, mission_end, 1, 133828

[GF_NPC]
nickname = rh0105_fix_trader
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244924
affiliation = co_alg_grp
voice = rvp101

[GF_NPC]
nickname = rh0105_fix_weaponsdealer
body = rh_wilham_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244925
affiliation = co_alg_grp
voice = rvp101

[GF_NPC]
nickname = rh0105_gateway_001_m
body = pl_male2_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220708
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133829
rumor = base_0_rank, mission_end, 1, 133830
rumor = base_0_rank, mission_end, 1, 133831
know = 251682, 253944, 3000, 1
knowdb = bw01_02
know = 251686, 253945, 3000, 1
knowdb = bw03_01

[MRoom]
nickname = bar
character_density = 4
fixture = rh0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh01_06_Base
local_faction = rh_m_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh01_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_rs_grp
weight = 12
npc = rh0106_republican_001_m

[BaseFaction]
faction = rh_m_grp
weight = 76
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0106_kruger_001_m
npc = rh0106_kruger_002_m
npc = rh0106_kruger_003_m

[BaseFaction]
faction = co_nws_grp
weight = 12
npc = rh0106_gateway_001_m

[GF_NPC]
nickname = rh0106_fix_bartender
body = li_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244926
affiliation = rh_m_grp
voice = rvp146
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133835
rumor = base_0_rank, mission_end, 2, 133836
rumor = base_0_rank, mission_end, 1, 133838
rumor = base_0_rank, mission_end, 2, 133839
rumor = base_0_rank, mission_end, 2, 133841
rumor = base_0_rank, mission_end, 2, 133842
rumor = base_0_rank, mission_end, 2, 133843

[GF_NPC]
nickname = rh0106_fix_trader
body = li_shipdealer_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244927
affiliation = rh_m_grp
voice = rvp146

[GF_NPC]
nickname = rh0106_fix_weaponsdealer
body = li_shipdealer_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244928
affiliation = rh_m_grp
voice = rvp111

[GF_NPC]
nickname = rh0106_gateway_001_m
body = pl_male2_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220709
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133832
rumor = base_0_rank, mission_end, 2, 133833
rumor = base_0_rank, mission_end, 1, 133834

[GF_NPC]
nickname = rh0106_kruger_001_m
body = li_shipdealer_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220710
affiliation = rh_m_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133835
rumor = base_0_rank, mission_end, 2, 133836
rumor = base_0_rank, mission_end, 3, 133837
rumor = base_0_rank, mission_end, 1, 133838
rumor = base_0_rank, mission_end, 2, 133839
rumor = base_0_rank, mission_end, 3, 133840
rumor = base_0_rank, mission_end, 2, 133841
rumor = base_0_rank, mission_end, 2, 133842
rumor = base_0_rank, mission_end, 2, 133843
know = 251689, 253946, 3000, 1
knowdb = bw03_03

[GF_NPC]
nickname = rh0106_kruger_002_m
body = li_shipdealer_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220711
affiliation = rh_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133835
rumor = base_0_rank, mission_end, 2, 133836
rumor = base_0_rank, mission_end, 3, 133837
rumor = base_0_rank, mission_end, 1, 133838
rumor = base_0_rank, mission_end, 2, 133839
rumor = base_0_rank, mission_end, 3, 133840
rumor = base_0_rank, mission_end, 2, 133841
rumor = base_0_rank, mission_end, 2, 133842
rumor = base_0_rank, mission_end, 2, 133843

[GF_NPC]
nickname = rh0106_kruger_003_m
body = li_shipdealer_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220712
affiliation = rh_m_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133835
rumor = base_0_rank, mission_end, 2, 133836
rumor = base_0_rank, mission_end, 3, 133837
rumor = base_0_rank, mission_end, 1, 133838
rumor = base_0_rank, mission_end, 2, 133839
rumor = base_0_rank, mission_end, 3, 133840
rumor = base_0_rank, mission_end, 2, 133841
rumor = base_0_rank, mission_end, 2, 133842
rumor = base_0_rank, mission_end, 2, 133843

[GF_NPC]
nickname = rh0106_republican_001_m
body = rh_reichman_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220713
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133844
rumor = base_0_rank, mission_end, 1, 133845
rumor = base_0_rank, mission_end, 1, 133846

[MRoom]
nickname = bar
character_density = 4
fixture = rh0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh01_07_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh01_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0107_rpolice_001_f
npc = rh0107_rpolice_002_m
npc = rh0107_rpolice_003_f

[BaseFaction]
faction = co_rs_grp
weight = 25
npc = rh0107_republican_001_m
npc = rh0107_republican_002_m

[GF_NPC]
nickname = rh0107_fix_bartender
base_appr = Robot_body_d
individual_name = 244929
affiliation = rh_p_grp
voice = rvp003
bribe = rh_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133850
rumor = base_0_rank, mission_end, 1, 133853
rumor = base_0_rank, mission_end, 2, 133854
rumor = base_0_rank, mission_end, 1, 133855
rumor = base_0_rank, mission_end, 2, 133856
rumor = base_0_rank, mission_end, 2, 133857
rumor = base_0_rank, mission_end, 2, 133858

[GF_NPC]
nickname = rh0107_fix_trader
base_appr = Robot_body_a
individual_name = 244930
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0107_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244931
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0107_republican_001_m
body = rh_reichman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220714
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133847
rumor = base_0_rank, mission_end, 1, 133848
rumor = base_0_rank, mission_end, 1, 133849

[GF_NPC]
nickname = rh0107_republican_002_m
body = rh_reichman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220715
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133847
rumor = base_0_rank, mission_end, 1, 133848
rumor = base_0_rank, mission_end, 1, 133849

[GF_NPC]
nickname = rh0107_rpolice_001_f
body = rh_female_guard_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220716
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133850
rumor = base_0_rank, mission_end, 2, 133851
rumor = base_0_rank, mission_end, 3, 133852
rumor = base_0_rank, mission_end, 1, 133853
rumor = base_0_rank, mission_end, 2, 133854
rumor = base_0_rank, mission_end, 1, 133855
rumor = base_0_rank, mission_end, 2, 133856
rumor = base_0_rank, mission_end, 2, 133857
rumor = base_0_rank, mission_end, 2, 133858
rumor_type2 = base_0_rank, mission_end, 1, 393425

[GF_NPC]
nickname = rh0107_rpolice_002_m
body = rh_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220717
affiliation = rh_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133850
rumor = base_0_rank, mission_end, 2, 133851
rumor = base_0_rank, mission_end, 3, 133852
rumor = base_0_rank, mission_end, 1, 133853
rumor = base_0_rank, mission_end, 2, 133854
rumor = base_0_rank, mission_end, 1, 133855
rumor = base_0_rank, mission_end, 2, 133856
rumor = base_0_rank, mission_end, 2, 133857
rumor = base_0_rank, mission_end, 2, 133858
rumor_type2 = base_0_rank, mission_end, 1, 393426
accessory = prop_hat_male_rh_grd

[GF_NPC]
nickname = rh0107_rpolice_003_f
body = rh_female_guard_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220718
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133850
rumor = base_0_rank, mission_end, 2, 133851
rumor = base_0_rank, mission_end, 3, 133852
rumor = base_0_rank, mission_end, 1, 133853
rumor = base_0_rank, mission_end, 2, 133854
rumor = base_0_rank, mission_end, 1, 133855
rumor = base_0_rank, mission_end, 2, 133856
rumor = base_0_rank, mission_end, 2, 133857
rumor = base_0_rank, mission_end, 2, 133858

[MRoom]
nickname = bar
character_density = 4
fixture = rh0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh01_08_Base
local_faction = fc_j_grp
diff = 11
msg_id_prefix = gcs_refer_base_Rh01_08_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = rh0108_hessians_001_m
npc = rh0108_hessians_002_m

[BaseFaction]
faction = fc_j_grp
weight = 55
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = rh0108_junkers_001_m
npc = rh0108_junkers_002_m
npc = rh0108_junkers_003_m
npc = rh0108_junkers_004_m

[BaseFaction]
faction = fc_b_grp
weight = 9

[BaseFaction]
faction = fc_u_grp
weight = 9
npc = rh0108_unioners_001_m

[BaseFaction]
faction = fc_lwb_grp
weight = 9
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = rh0108_lwb_001_m

[GF_NPC]
nickname = rh0108_bundschuh_001_m
body = pi_pirate4_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220719
affiliation = fc_bd_grp
voice = rvp146
room = bar
rumor = base_0_rank, mission_end, 1, 133859
rumorknowdb = rh04_05
rumor = base_0_rank, mission_end, 2, 133860
rumor = base_0_rank, mission_end, 1, 133861

[GF_NPC]
nickname = rh0108_fix_bartender
body = pl_male3_journeyman_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244932
affiliation = fc_j_grp
voice = rvp106
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133868
rumor = base_0_rank, mission_end, 2, 133869
rumor = base_0_rank, mission_end, 1, 133871
rumor = base_0_rank, mission_end, 2, 133872
rumor = base_0_rank, mission_end, 1, 133874
rumor = base_0_rank, mission_end, 2, 133875

[GF_NPC]
nickname = rh0108_fix_trader
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244933
affiliation = fc_j_grp
voice = rvp151

[GF_NPC]
nickname = rh0108_fix_weaponsdealer
body = pl_male3_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244934
affiliation = fc_j_grp
voice = rvp151

[GF_NPC]
nickname = rh0108_hessians_001_m
body = pi_pirate2_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220720
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16101
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133862
rumor = base_0_rank, mission_end, 3, 133863
rumorknowdb = rh05_04, rh01_to_rh05_hole
rumor = base_0_rank, mission_end, 2, 133864
rumorknowdb = bw04_02
rumor = base_0_rank, mission_end, 2, 133865
rumor = base_0_rank, mission_end, 2, 133866
rumorknowdb = rh03_06
rumor = base_0_rank, mission_end, 2, 133867
rumorknowdb = rh05_04
accessory = prop_neuralnet_C

[GF_NPC]
nickname = rh0108_hessians_002_m
body = pi_pirate2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220721
affiliation = fc_rh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16101
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133862
rumor = base_0_rank, mission_end, 3, 133863
rumorknowdb = rh05_04, rh01_to_rh05_hole
rumor = base_0_rank, mission_end, 2, 133864
rumorknowdb = bw04_02
rumor = base_0_rank, mission_end, 2, 133865
rumor = base_0_rank, mission_end, 2, 133866
rumorknowdb = rh03_06
rumor = base_0_rank, mission_end, 2, 133867
rumorknowdb = rh05_04

[GF_NPC]
nickname = rh0108_junkers_001_m
body = pl_male3_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220722
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133868
rumor = base_0_rank, mission_end, 2, 133869
rumorknowdb = Zone_Rh01_Ruhr_radioactive_001, Zone_Rh01_Ruhr_radioactive_002
rumor = base_0_rank, mission_end, 3, 133870
rumor = base_0_rank, mission_end, 1, 133871
rumor = base_0_rank, mission_end, 2, 133872
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 3, 133873
rumor = base_0_rank, mission_end, 1, 133874
rumor = base_0_rank, mission_end, 2, 133875
rumor = base_0_rank, mission_end, 3, 133876
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 2, 134345
know = 251646, 252647, 10000, 2
knowdb = rh01_to_rh02_hole
know = 251800, 253947, 5000, 2
knowdb = rh03_06

[GF_NPC]
nickname = rh0108_junkers_002_m
body = pl_male3_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220723
affiliation = fc_j_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133868
rumor = base_0_rank, mission_end, 2, 133869
rumorknowdb = Zone_Rh01_Ruhr_radioactive_001, Zone_Rh01_Ruhr_radioactive_002
rumor = base_0_rank, mission_end, 3, 133870
rumor = base_0_rank, mission_end, 1, 133871
rumor = base_0_rank, mission_end, 2, 133872
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 3, 133873
rumor = base_0_rank, mission_end, 1, 133874
rumor = base_0_rank, mission_end, 2, 133875
rumor = base_0_rank, mission_end, 3, 133876
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 2, 134345
know = 251648, 252651, 10000, 2
knowdb = rh02_to_rh04_hole
know = 251715, 253948, 7000, 2
knowdb = iw01_01

[GF_NPC]
nickname = rh0108_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220724
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133868
rumor = base_0_rank, mission_end, 2, 133869
rumorknowdb = Zone_Rh01_Ruhr_radioactive_001, Zone_Rh01_Ruhr_radioactive_002
rumor = base_0_rank, mission_end, 3, 133870
rumor = base_0_rank, mission_end, 1, 133871
rumor = base_0_rank, mission_end, 2, 133872
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 3, 133873
rumor = base_0_rank, mission_end, 1, 133874
rumor = base_0_rank, mission_end, 2, 133875
rumor = base_0_rank, mission_end, 3, 133876
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 2, 134345
know = 251649, 252648, 15000, 2
knowdb = rh01_to_rh05_hole
know = 251805, 253949, 4000, 2
knowdb = rh04_05

[GF_NPC]
nickname = rh0108_junkers_004_m
body = pl_male3_journeyman_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220725
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133868
rumor = base_0_rank, mission_end, 2, 133869
rumorknowdb = Zone_Rh01_Ruhr_radioactive_001, Zone_Rh01_Ruhr_radioactive_002
rumor = base_0_rank, mission_end, 3, 133870
rumor = base_0_rank, mission_end, 1, 133871
rumor = base_0_rank, mission_end, 2, 133872
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 3, 133873
rumor = base_0_rank, mission_end, 1, 133874
rumor = base_0_rank, mission_end, 2, 133875
rumor = base_0_rank, mission_end, 3, 133876
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 2, 134345
know = 251629, 253950, 10000, 2
knowdb = rh05_04

[GF_NPC]
nickname = rh0108_lwb_001_m
body = pl_male3_peasant_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220726
affiliation = fc_lwb_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_lwb_grp, 10000, 16101
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133877
rumorknowdb = rh03_06
rumor = base_0_rank, mission_end, 1, 133878
rumor = base_0_rank, mission_end, 1, 133879

[GF_NPC]
nickname = rh0108_unioners_001_m
body = pi_pirate4_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220727
affiliation = fc_u_grp
voice = rvp146
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133880
rumor = base_0_rank, mission_end, 2, 133881
rumorknowdb = iw01_01, iw02_02
rumor = base_0_rank, mission_end, 2, 133882
accessory = prop_neuralnet_A_right

[MRoom]
nickname = bar
character_density = 4
fixture = rh0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh02_01_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh02_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = rh_p_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = rh0201_rpolice_001_m
npc = rh0201_rpolice_002_f
npc = rh0201_rpolice_003_f

[BaseFaction]
faction = co_rs_grp
weight = 8
npc = rh0201_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 8
npc = rh0201_synth_001_m

[BaseFaction]
faction = gd_z_grp
weight = 8
npc = rh0201_zoners_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = rh0201_bounty_001_f
npc = rh0201_bounty_002_m

[GF_NPC]
nickname = rh0201_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220728
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133886
rumor = base_0_rank, mission_end, 2, 133887
rumor = base_0_rank, mission_end, 1, 133888
rumor = base_0_rank, mission_end, 2, 133889
rumorknowdb = rh02_to_rh04_hole
rumor = base_0_rank, mission_end, 1, 133890
rumor = base_0_rank, mission_end, 2, 133891
know = 251648, 252651, 11000, 2
knowdb = rh02_to_rh04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = rh0201_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220729
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133886
rumor = base_0_rank, mission_end, 2, 133887
rumor = base_0_rank, mission_end, 1, 133888
rumor = base_0_rank, mission_end, 2, 133889
rumorknowdb = rh02_to_rh04_hole
rumor = base_0_rank, mission_end, 1, 133890
rumor = base_0_rank, mission_end, 2, 133891

[GF_NPC]
nickname = rh0201_fix_bartender
body = rh_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244935
affiliation = rh_p_grp
voice = rvp111
bribe = rh_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133903

[GF_NPC]
nickname = rh0201_fix_ship
body = rh_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244938
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = rh0201_fix_trader
body = rh_commtrader_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244936
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = rh0201_fix_weaponsdealer
body = rh_commtrader_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244937
affiliation = rh_p_grp
voice = rvp101

[GF_NPC]
nickname = rh0201_republican_001_m
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220730
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133892
rumor = base_0_rank, mission_end, 1, 133893
rumor = base_0_rank, mission_end, 1, 133894

[GF_NPC]
nickname = rh0201_rpolice_001_m
body = rh_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220731
affiliation = rh_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_male_rh_grd

[GF_NPC]
nickname = rh0201_rpolice_002_f
body = rh_female_guard_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220732
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393426

[GF_NPC]
nickname = rh0201_rpolice_003_f
body = rh_female_guard_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220733
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393426
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0201_synth_001_m
body = ku_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220734
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133904
rumor = base_0_rank, mission_end, 1, 133905
rumor = base_0_rank, mission_end, 1, 133906

[GF_NPC]
nickname = rh0201_zoners_001_m
body = pl_male1_peasant_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220735
affiliation = gd_z_grp
voice = rvp146
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 1, 133907
rumor = base_0_rank, mission_end, 1, 133908
rumor = base_0_rank, mission_end, 1, 133909

[MRoom]
nickname = bar
character_density = 6
fixture = rh0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = rh0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = rh0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = rh0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh02_02_Base
local_faction = rh_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh02_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = rh0202_rnavy_001_f
npc = rh0202_rnavy_002_m
npc = rh0202_rnavy_003_f

[BaseFaction]
faction = co_rs_grp
weight = 9
npc = rh0202_republican_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = rh0202_alg_001_f

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = rh0202_bounty_001_f
npc = rh0202_bounty_002_m

[GF_NPC]
nickname = rh0202_alg_001_f
body = rh_greunwald_body
head = br_karina_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220736
affiliation = co_alg_grp
voice = rvp511
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133910
rumor = base_0_rank, mission_end, 1, 133911
rumor = base_0_rank, mission_end, 1, 133912

[GF_NPC]
nickname = rh0202_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220737
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133913
rumor = base_0_rank, mission_end, 2, 133914
rumor = base_0_rank, mission_end, 3, 133915
rumorknowdb = rh02_to_iw01_hole
rumor = base_0_rank, mission_end, 1, 133916
rumor = base_0_rank, mission_end, 2, 133917
rumor = base_0_rank, mission_end, 1, 133918
know = 251631, 252649, 12000, 2
knowdb = rh02_to_iw01_hole

[GF_NPC]
nickname = rh0202_bounty_002_m
body = sh_male2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220738
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133913
rumor = base_0_rank, mission_end, 2, 133914
rumor = base_0_rank, mission_end, 3, 133915
rumorknowdb = rh02_to_iw01_hole
rumor = base_0_rank, mission_end, 1, 133916
rumor = base_0_rank, mission_end, 2, 133917
rumor = base_0_rank, mission_end, 1, 133918
know = 251631, 252649, 9000, 2
knowdb = rh02_to_iw01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = rh0202_fix_bartender
body = rh_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244939
affiliation = rh_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = rh0202_fix_ship
body = rh_male_elite_body
head = br_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244942
affiliation = rh_n_grp
voice = rvp101

[GF_NPC]
nickname = rh0202_fix_trader
body = rh_male_elite_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244940
affiliation = rh_n_grp
voice = rvp146

[GF_NPC]
nickname = rh0202_fix_weaponsdealer
body = rh_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244941
affiliation = rh_n_grp
voice = rvp111

[GF_NPC]
nickname = rh0202_republican_001_m
body = rh_reichman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220739
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133919
rumor = base_0_rank, mission_end, 2, 133920
rumor = base_0_rank, mission_end, 1, 133921

[GF_NPC]
nickname = rh0202_rnavy_001_f
body = rh_female_elite_body
head = rh_gruenwald_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220740
affiliation = rh_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = rh0202_rnavy_002_m
body = rh_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220741
affiliation = rh_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = rh0202_rnavy_003_f
body = rh_female_elite_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220742
affiliation = rh_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[MRoom]
nickname = bar
character_density = 4
fixture = rh0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = rh0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = rh0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh02_03_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh02_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0203_rpolice_001_m
npc = rh0203_rpolice_002_f
npc = rh0203_rpolice_003_f

[BaseFaction]
faction = co_rs_grp
weight = 25
npc = rh0203_republican_001_m
npc = rh0203_republican_002_m

[GF_NPC]
nickname = rh0203_fix_bartender
body = rh_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244943
affiliation = rh_p_grp
voice = rvp111
bribe = rh_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133934
rumor = base_0_rank, mission_end, 2, 133935
rumor = base_0_rank, mission_end, 1, 133937
rumor = base_0_rank, mission_end, 2, 133938
rumor = base_0_rank, mission_end, 1, 133940
rumor = base_0_rank, mission_end, 1, 133942

[GF_NPC]
nickname = rh0203_fix_trader
body = rh_male_guard_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244944
affiliation = rh_p_grp
voice = rvp101

[GF_NPC]
nickname = rh0203_fix_weaponsdealer
body = rh_male_guard_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244945
affiliation = rh_p_grp
voice = rvp111

[GF_NPC]
nickname = rh0203_republican_001_m
body = rh_reichman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220743
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133931
rumor = base_0_rank, mission_end, 1, 133932
rumor = base_0_rank, mission_end, 1, 133933

[GF_NPC]
nickname = rh0203_republican_002_m
body = rh_reichman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220744
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133931
rumor = base_0_rank, mission_end, 1, 133932
rumor = base_0_rank, mission_end, 1, 133933

[GF_NPC]
nickname = rh0203_rpolice_001_m
body = rh_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220745
affiliation = rh_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133934
rumor = base_0_rank, mission_end, 2, 133935
rumor = base_0_rank, mission_end, 3, 133936
rumor = base_0_rank, mission_end, 1, 133937
rumor = base_0_rank, mission_end, 2, 133938
rumor = base_0_rank, mission_end, 3, 133939
rumor = base_0_rank, mission_end, 1, 133940
rumor = base_0_rank, mission_end, 3, 133941
rumor = base_0_rank, mission_end, 1, 133942
rumor_type2 = base_0_rank, mission_end, 1, 393425

[GF_NPC]
nickname = rh0203_rpolice_002_f
body = rh_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220746
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133934
rumor = base_0_rank, mission_end, 2, 133935
rumor = base_0_rank, mission_end, 3, 133936
rumor = base_0_rank, mission_end, 1, 133937
rumor = base_0_rank, mission_end, 2, 133938
rumor = base_0_rank, mission_end, 3, 133939
rumor = base_0_rank, mission_end, 1, 133940
rumor = base_0_rank, mission_end, 3, 133941
rumor = base_0_rank, mission_end, 1, 133942
rumor_type2 = base_0_rank, mission_end, 1, 393426
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0203_rpolice_003_f
body = rh_female_guard_body
head = rh_gruenwald_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220747
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133934
rumor = base_0_rank, mission_end, 2, 133935
rumor = base_0_rank, mission_end, 3, 133936
rumor = base_0_rank, mission_end, 1, 133937
rumor = base_0_rank, mission_end, 2, 133938
rumor = base_0_rank, mission_end, 3, 133939
rumor = base_0_rank, mission_end, 1, 133940
rumor = base_0_rank, mission_end, 3, 133941
rumor = base_0_rank, mission_end, 1, 133942
rumor_type2 = base_0_rank, mission_end, 1, 393426

[MRoom]
nickname = bar
character_density = 4
fixture = rh0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh02_04_Base
local_faction = co_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh02_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = rh0204_rpolice_001_f
npc = rh0204_rpolice_002_m

[BaseFaction]
faction = co_rs_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = rh0204_republican_001_m
npc = rh0204_republican_002_m
npc = rh0204_republican_003_m

[BaseFaction]
faction = co_alg_grp
weight = 11
npc = rh0204_alg_001_m

[GF_NPC]
nickname = rh0204_alg_001_m
body = rh_wilham_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220748
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133943
rumor = base_0_rank, mission_end, 1, 133944
rumor = base_0_rank, mission_end, 1, 133945

[GF_NPC]
nickname = rh0204_fix_bartender
body = rh_reichman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244946
affiliation = co_rs_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = rh0204_fix_trader
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244947
affiliation = co_rs_grp
voice = rvp146

[GF_NPC]
nickname = rh0204_fix_weaponsdealer
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244948
affiliation = co_rs_grp
voice = rvp101

[GF_NPC]
nickname = rh0204_republican_001_m
body = rh_reichman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220749
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = rh0204_republican_002_m
body = rh_reichman_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220750
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = rh0204_republican_003_m
body = rh_reichman_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220751
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = rh0204_rpolice_001_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220752
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0204_rpolice_002_m
body = rh_male_guard_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220753
affiliation = rh_p_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor_type2 = base_0_rank, mission_end, 1, 393426

[MRoom]
nickname = bar
character_density = 4
fixture = rh0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh02_05_Base
local_faction = co_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh02_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_rs_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0205_republican_001_m
npc = rh0205_republican_002_m
npc = rh0205_republican_003_m

[BaseFaction]
faction = co_ss_grp
weight = 25
npc = rh0205_universal_001_m
npc = rh0205_universal_002_m

[GF_NPC]
nickname = rh0205_fix_bartender
body = rh_reichman_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244949
affiliation = co_rs_grp
voice = rvp111
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133955
rumor = base_0_rank, mission_end, 2, 133956
rumor = base_0_rank, mission_end, 1, 133958
rumor = base_0_rank, mission_end, 2, 133959
rumor = base_0_rank, mission_end, 1, 133961
rumor = base_0_rank, mission_end, 2, 133962
rumor = base_0_rank, mission_end, 2, 133963

[GF_NPC]
nickname = rh0205_fix_trader
body = rh_reichman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244950
affiliation = co_rs_grp
voice = rvp146

[GF_NPC]
nickname = rh0205_fix_weaponsdealer
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244951
affiliation = co_rs_grp
voice = rvp101

[GF_NPC]
nickname = rh0205_republican_001_m
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220754
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133955
rumor = base_0_rank, mission_end, 2, 133956
rumor = base_0_rank, mission_end, 3, 133957
rumor = base_0_rank, mission_end, 1, 133958
rumor = base_0_rank, mission_end, 2, 133959
rumor = base_0_rank, mission_end, 3, 133960
rumor = base_0_rank, mission_end, 1, 133961
rumor = base_0_rank, mission_end, 2, 133962
rumor = base_0_rank, mission_end, 2, 133963

[GF_NPC]
nickname = rh0205_republican_002_m
body = rh_reichman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220755
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133955
rumor = base_0_rank, mission_end, 2, 133956
rumor = base_0_rank, mission_end, 3, 133957
rumor = base_0_rank, mission_end, 1, 133958
rumor = base_0_rank, mission_end, 2, 133959
rumor = base_0_rank, mission_end, 3, 133960
rumor = base_0_rank, mission_end, 1, 133961
rumor = base_0_rank, mission_end, 2, 133962
rumor = base_0_rank, mission_end, 2, 133963

[GF_NPC]
nickname = rh0205_republican_003_m
body = rh_reichman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220756
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133955
rumor = base_0_rank, mission_end, 2, 133956
rumor = base_0_rank, mission_end, 3, 133957
rumor = base_0_rank, mission_end, 1, 133958
rumor = base_0_rank, mission_end, 2, 133959
rumor = base_0_rank, mission_end, 3, 133960
rumor = base_0_rank, mission_end, 1, 133961
rumor = base_0_rank, mission_end, 2, 133962
rumor = base_0_rank, mission_end, 2, 133963

[GF_NPC]
nickname = rh0205_universal_001_m
body = li_tilton_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220757
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133964
rumor = base_0_rank, mission_end, 1, 133965
rumor = base_0_rank, mission_end, 1, 133966

[GF_NPC]
nickname = rh0205_universal_002_m
body = li_tilton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220758
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133964
rumor = base_0_rank, mission_end, 1, 133965
rumor = base_0_rank, mission_end, 1, 133966

[MRoom]
nickname = bar
character_density = 4
fixture = rh0205_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0205_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0205_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh02_06_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh02_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0206_rpolice_001_m
npc = rh0206_rpolice_002_f
npc = rh0206_rpolice_003_f

[BaseFaction]
faction = co_rs_grp
weight = 25
npc = rh0206_republican_001_m
npc = rh0206_republican_002_m

[GF_NPC]
nickname = rh0206_fix_bartender
base_appr = Robot_body_d
individual_name = 244952
affiliation = rh_p_grp
voice = rvp003
bribe = rh_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133970
rumor = base_0_rank, mission_end, 2, 133971
rumor = base_0_rank, mission_end, 3, 133972
rumor = base_0_rank, mission_end, 1, 133973
rumor = base_0_rank, mission_end, 2, 133974
rumor = base_0_rank, mission_end, 3, 133975
rumor = base_0_rank, mission_end, 1, 133976
rumor = base_0_rank, mission_end, 2, 133977
rumor = base_0_rank, mission_end, 2, 133978

[GF_NPC]
nickname = rh0206_fix_trader
base_appr = Robot_body_a
individual_name = 244953
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0206_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244954
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0206_republican_001_m
body = rh_reichman_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220759
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133967
rumor = base_0_rank, mission_end, 1, 133968
rumor = base_0_rank, mission_end, 1, 133969

[GF_NPC]
nickname = rh0206_republican_002_m
body = rh_reichman_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220760
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133967
rumor = base_0_rank, mission_end, 1, 133968
rumor = base_0_rank, mission_end, 1, 133969

[GF_NPC]
nickname = rh0206_rpolice_001_m
body = rh_male_guard_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220761
affiliation = rh_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133970
rumor = base_0_rank, mission_end, 2, 133971
rumor = base_0_rank, mission_end, 3, 133972
rumor = base_0_rank, mission_end, 1, 133973
rumor = base_0_rank, mission_end, 2, 133974
rumor = base_0_rank, mission_end, 3, 133975
rumor = base_0_rank, mission_end, 1, 133976
rumor = base_0_rank, mission_end, 2, 133977
rumor = base_0_rank, mission_end, 2, 133978
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_male_rh_grd

[GF_NPC]
nickname = rh0206_rpolice_002_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220762
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133970
rumor = base_0_rank, mission_end, 2, 133971
rumor = base_0_rank, mission_end, 3, 133972
rumor = base_0_rank, mission_end, 1, 133973
rumor = base_0_rank, mission_end, 2, 133974
rumor = base_0_rank, mission_end, 3, 133975
rumor = base_0_rank, mission_end, 1, 133976
rumor = base_0_rank, mission_end, 2, 133977
rumor = base_0_rank, mission_end, 2, 133978
rumor_type2 = base_0_rank, mission_end, 1, 393426
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0206_rpolice_003_f
body = rh_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220763
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133970
rumor = base_0_rank, mission_end, 2, 133971
rumor = base_0_rank, mission_end, 3, 133972
rumor = base_0_rank, mission_end, 1, 133973
rumor = base_0_rank, mission_end, 2, 133974
rumor = base_0_rank, mission_end, 3, 133975
rumor = base_0_rank, mission_end, 1, 133976
rumor = base_0_rank, mission_end, 2, 133977
rumor = base_0_rank, mission_end, 2, 133978
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706
rumor_type2 = base_0_rank, mission_end, 1, 393426
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705

[MRoom]
nickname = bar
character_density = 4
fixture = rh0206_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0206_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0206_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh02_07_Base
local_faction = fc_or_grp
diff = 0

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_or_grp
weight = 100
npc = rh0207_bpolice_001_m
npc = rh0207_kpolice_001_m
npc = rh0207_lnavy_001_m
npc = rh0207_lpolice_001_m
npc = rh0207_lsf_001_f
npc = rh0207_lsf_002_m
npc = rh0207_order_001_m
npc = rh0207_order_002_m
npc = rh0207_order_003_m
npc = rh0207_order_004_m
npc = rh0207_order_005_m
npc = rh0207_rogues_001_m
npc = rh0207_xenos_001_m

[GF_NPC]
nickname = rh0207_bpolice_001_m
body = br_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220127
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_fix_bartender
body = pi_orillion_body
head = li_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or_grp
voice = rvp146

[GF_NPC]
nickname = rh0207_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = rh0207_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = rh0207_kpolice_001_m
body = ku_male_guard_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220128
affiliation = fc_or_grp
voice = rvp146
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_lnavy_001_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220129
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_lpolice_001_m
body = li_male_guard_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220130
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 220131
affiliation = fc_or_grp
voice = rvp511
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220132
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_order_001_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220133
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_order_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220134
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_order_003_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220135
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_order_004_m
body = pi_orillion_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220136
affiliation = fc_or_grp
voice = rvp131
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_order_005_m
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220137
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_rogues_001_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220138
affiliation = fc_or_grp
voice = rvp106
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = rh0207_xenos_001_m
body = pi_pirate5_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220139
affiliation = fc_or_grp
voice = rvp151
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[MRoom]
nickname = bar
character_density = 6
fixture = rh0207_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = rh0207_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = rh0207_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Rh03_01_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh03_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 50
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = rh0301_rpolice_001_m
npc = rh0301_rpolice_002_f
npc = rh0301_rpolice_003_f

[BaseFaction]
faction = co_khc_grp
weight = 7
npc = rh0301_daumann_001_m

[BaseFaction]
faction = co_rs_grp
weight = 7
npc = rh0301_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 7
npc = rh0301_synth_001_m

[BaseFaction]
faction = co_alg_grp
weight = 7
npc = rh0301_alg_001_m

[BaseFaction]
faction = co_os_grp
weight = 7
npc = rh0301_orbital_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 15
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = rh0301_bounty_001_f
npc = rh0301_bounty_002_m

[GF_NPC]
nickname = rh0301_alg_001_m
body = rh_wilham_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220764
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134047
rumor = base_0_rank, mission_end, 2, 134048
rumor = base_0_rank, mission_end, 3, 134049

[GF_NPC]
nickname = rh0301_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220765
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134053
rumor = base_0_rank, mission_end, 3, 134054
rumorknowdb = rh03_06, rh03_to_rh05_hole
rumor = base_0_rank, mission_end, 3, 134055
rumor = base_0_rank, mission_end, 2, 134056
rumor = base_0_rank, mission_end, 3, 134057
rumorknowdb = rh03_06, rh03_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134058
know = 251618, 252652, 11000, 2
knowdb = rh03_to_bw04_hole
know = 251936, 253951, 22000, 3
knowdb = Rh03_suprise_transport_1
know = 251937, 253952, 25000, 3
knowdb = Rh03_suprise_bw_elite_1

[GF_NPC]
nickname = rh0301_bounty_002_m
body = sh_male2_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220766
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134053
rumor = base_0_rank, mission_end, 3, 134054
rumorknowdb = rh03_06, rh03_to_rh05_hole
rumor = base_0_rank, mission_end, 3, 134055
rumor = base_0_rank, mission_end, 2, 134056
rumor = base_0_rank, mission_end, 3, 134057
rumorknowdb = rh03_06, rh03_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134058
know = 251938, 253953, 20000, 3
knowdb = Rh03_suprise_ge_armored_1
know = 251935, 253954, 21000, 2
knowdb = Rh03_suprise_rh_fighter_1
accessory = prop_neuralnet_B

[GF_NPC]
nickname = rh0301_daumann_001_m
body = rh_shipdealer_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220767
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134050
rumor = base_0_rank, mission_end, 2, 134051
rumor = base_0_rank, mission_end, 2, 134052

[GF_NPC]
nickname = rh0301_fix_bartender
body = rh_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244955
affiliation = rh_p_grp
voice = rvp111
bribe = rh_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134066
rumor = base_0_rank, mission_end, 2, 134067
rumor = base_0_rank, mission_end, 2, 134068
rumor = base_0_rank, mission_end, 2, 134071

[GF_NPC]
nickname = rh0301_fix_ship
body = rh_commtrader_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244958
affiliation = rh_p_grp
voice = rvp111

[GF_NPC]
nickname = rh0301_fix_trader
body = rh_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244956
affiliation = rh_p_grp
voice = rvp101

[GF_NPC]
nickname = rh0301_fix_weaponsdealer
body = rh_commtrader_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244957
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = rh0301_orbital_001_m
body = rh_deidrich_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220768
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134059
rumor = base_0_rank, mission_end, 1, 134060
rumor = base_0_rank, mission_end, 2, 134061

[GF_NPC]
nickname = rh0301_republican_001_m
body = rh_reichman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220769
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134062
rumor = base_0_rank, mission_end, 1, 134063
rumor = base_0_rank, mission_end, 1, 134064

[GF_NPC]
nickname = rh0301_rpolice_001_m
body = rh_male_guard_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220770
affiliation = rh_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134065
rumor = base_0_rank, mission_end, 2, 134066
rumor = base_0_rank, mission_end, 2, 134067
rumor = base_0_rank, mission_end, 2, 134068
rumor = base_0_rank, mission_end, 3, 134069
rumor = base_0_rank, mission_end, 3, 134070
rumor = base_0_rank, mission_end, 2, 134071
rumor = base_0_rank, mission_end, 2, 134072
rumor = base_0_rank, mission_end, 3, 134073
rumor = base_0_rank, mission_end, 3, 134347
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_male_rh_grd

[GF_NPC]
nickname = rh0301_rpolice_002_f
body = rh_female_guard_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220771
affiliation = rh_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134065
rumor = base_0_rank, mission_end, 2, 134066
rumor = base_0_rank, mission_end, 2, 134067
rumor = base_0_rank, mission_end, 2, 134068
rumor = base_0_rank, mission_end, 3, 134069
rumor = base_0_rank, mission_end, 3, 134070
rumor = base_0_rank, mission_end, 2, 134071
rumor = base_0_rank, mission_end, 2, 134072
rumor = base_0_rank, mission_end, 3, 134073
rumor_type2 = base_0_rank, mission_end, 1, 393426
know = 251938, 253955, 22000, 3
knowdb = Rh03_suprise_ge_armored_1

[GF_NPC]
nickname = rh0301_rpolice_003_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220772
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134065
rumor = base_0_rank, mission_end, 2, 134066
rumor = base_0_rank, mission_end, 2, 134067
rumor = base_0_rank, mission_end, 2, 134068
rumor = base_0_rank, mission_end, 3, 134069
rumor = base_0_rank, mission_end, 3, 134070
rumor = base_0_rank, mission_end, 2, 134071
rumor = base_0_rank, mission_end, 2, 134072
rumor = base_0_rank, mission_end, 3, 134073
rumor_type2 = base_0_rank, mission_end, 1, 393426
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0301_synth_001_m
body = ku_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220773
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134074
rumor = base_0_rank, mission_end, 1, 134075
rumor = base_0_rank, mission_end, 1, 134076
rumor = base_0_rank, mission_end, 1, 134077
rumor = base_0_rank, mission_end, 3, 134078
rumor = base_0_rank, mission_end, 3, 134347

[MRoom]
nickname = bar
character_density = 6
fixture = rh0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = rh0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = rh0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = rh0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh03_02_Base
local_faction = co_os_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh03_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_n_grp
weight = 8
npc = rh0302_rnavy_001_f

[BaseFaction]
faction = rh_p_grp
weight = 8
npc = rh0302_rpolice_001_f

[BaseFaction]
faction = co_khc_grp
weight = 8
npc = rh0302_daumann_001_m

[BaseFaction]
faction = co_rs_grp
weight = 16
npc = rh0302_republican_001_m
npc = rh0302_republican_002_m

[BaseFaction]
faction = rh_m_grp
weight = 8
npc = rh0302_kruger_001_m

[BaseFaction]
faction = co_os_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0302_orbital_001_f
npc = rh0302_orbital_002_f
npc = rh0302_orbital_003_f

[GF_NPC]
nickname = rh0302_daumann_001_m
body = rh_shipdealer_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220774
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134079
rumor = base_0_rank, mission_end, 2, 134080
rumor = base_0_rank, mission_end, 3, 134081

[GF_NPC]
nickname = rh0302_fix_bartender
body = rh_deidrich_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244959
affiliation = co_os_grp
voice = rvp146
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134085
rumor = base_0_rank, mission_end, 1, 134086
rumor = base_0_rank, mission_end, 2, 134088
rumor = base_0_rank, mission_end, 2, 134089

[GF_NPC]
nickname = rh0302_fix_ship
body = rh_deidrich_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244962
affiliation = co_os_grp
voice = rvp101

[GF_NPC]
nickname = rh0302_fix_trader
body = rh_deidrich_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244960
affiliation = co_os_grp
voice = rvp146

[GF_NPC]
nickname = rh0302_fix_weaponsdealer
body = rh_deidrich_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244961
affiliation = co_os_grp
voice = rvp111

[GF_NPC]
nickname = rh0302_kruger_001_m
body = li_shipdealer_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220775
affiliation = rh_m_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134082
rumor = base_0_rank, mission_end, 2, 134083
rumor = base_0_rank, mission_end, 2, 134084

[GF_NPC]
nickname = rh0302_orbital_001_f
body = br_kaitlyn_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220776
affiliation = co_os_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134085
rumor = base_0_rank, mission_end, 1, 134086
rumor = base_0_rank, mission_end, 2, 134088
rumor = base_0_rank, mission_end, 2, 134089
rumor = base_0_rank, mission_end, 3, 134092
rumor = base_0_rank, mission_end, 3, 134093
rumor = base_0_rank, mission_end, 3, 134346

[GF_NPC]
nickname = rh0302_orbital_002_f
body = br_kaitlyn_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220777
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134085
rumor = base_0_rank, mission_end, 1, 134086
rumor = base_0_rank, mission_end, 2, 134088
rumor = base_0_rank, mission_end, 2, 134089
rumor = base_0_rank, mission_end, 3, 134092
rumor = base_0_rank, mission_end, 3, 134093
rumor = base_0_rank, mission_end, 3, 134346

[GF_NPC]
nickname = rh0302_orbital_003_f
body = br_kaitlyn_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220778
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134085
rumor = base_0_rank, mission_end, 1, 134086
rumor = base_0_rank, mission_end, 2, 134088
rumor = base_0_rank, mission_end, 2, 134089
rumor = base_0_rank, mission_end, 3, 134092
rumor = base_0_rank, mission_end, 3, 134093
rumor = base_0_rank, mission_end, 3, 134346

[GF_NPC]
nickname = rh0302_republican_001_m
body = rh_reichman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220779
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134094
rumor = base_0_rank, mission_end, 2, 134095
rumor = base_0_rank, mission_end, 3, 134096

[GF_NPC]
nickname = rh0302_republican_002_m
body = rh_reichman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220780
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134094
rumor = base_0_rank, mission_end, 2, 134095
rumor = base_0_rank, mission_end, 3, 134096

[GF_NPC]
nickname = rh0302_rnavy_001_f
body = rh_female_elite_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220781
affiliation = rh_n_grp
voice = rvp546
room = bar
rumor = base_0_rank, mission_end, 2, 134097
rumor = base_0_rank, mission_end, 2, 134098
rumor = base_0_rank, mission_end, 3, 134099

[GF_NPC]
nickname = rh0302_rpolice_001_f
body = rh_female_guard_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220782
affiliation = rh_p_grp
voice = rvp546
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134100
rumor = base_0_rank, mission_end, 2, 134101
rumor = base_0_rank, mission_end, 3, 134102
rumor = base_0_rank, mission_end, 3, 134347
rumor = base_0_rank, mission_end, 3, 134348
know = 251936, 253956, 25000, 3
knowdb = Rh03_suprise_transport_1
know = 251938, 253957, 26000, 3
knowdb = Rh03_suprise_ge_armored_1
accessory = prop_hat_female_rh_grd

[MRoom]
nickname = bar
character_density = 5
fixture = rh0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = rh0302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = rh0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh03_03_Base
local_faction = co_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh03_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_khc_grp
weight = 9
npc = rh0303_daumann_001_m

[BaseFaction]
faction = co_be_grp
weight = 9
npc = rh0303_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 50
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = rh0303_republican_001_m
npc = rh0303_republican_002_m
npc = rh0303_republican_003_m

[BaseFaction]
faction = rh_m_grp
weight = 9
npc = rh0303_kruger_001_m

[BaseFaction]
faction = co_nws_grp
weight = 9
npc = rh0303_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 14
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 80
npc = rh0303_bounty_001_f
npc = rh0303_bounty_002_m

[GF_NPC]
nickname = rh0303_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220783
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 134113
rumorknowdb = rh03_to_bw04_hole, rh03_to_rh05_hole
rumor = base_0_rank, mission_end, 3, 134114
rumor = base_0_rank, mission_end, 3, 134115
rumorknowdb = rh03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 134116
rumor = base_0_rank, mission_end, 2, 134117
rumor = base_0_rank, mission_end, 2, 134118
know = 251649, 252653, 13000, 2
knowdb = rh03_to_rh05_hole
know = 251935, 253958, 22000, 2
knowdb = Rh03_suprise_rh_fighter_2
know = 251937, 253959, 28000, 3
knowdb = Rh03_suprise_bw_elite_1

[GF_NPC]
nickname = rh0303_bounty_002_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220784
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 134113
rumorknowdb = rh03_to_bw04_hole, rh03_to_rh05_hole
rumor = base_0_rank, mission_end, 3, 134114
rumor = base_0_rank, mission_end, 3, 134115
rumorknowdb = rh03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 134116
rumor = base_0_rank, mission_end, 2, 134117
rumor = base_0_rank, mission_end, 2, 134118
know = 251649, 252653, 12000, 2
knowdb = rh03_to_rh05_hole
know = 251936, 253960, 27000, 3
knowdb = Rh03_suprise_transport_1
know = 251938, 253961, 26000, 3
knowdb = Rh03_suprise_ge_armored_1
accessory = prop_neuralnet_B

[GF_NPC]
nickname = rh0303_bowex_001_m
body = br_brighton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220785
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134103
rumor = base_0_rank, mission_end, 1, 134104
rumor = base_0_rank, mission_end, 1, 134105

[GF_NPC]
nickname = rh0303_daumann_001_m
body = rh_shipdealer_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220786
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134106
rumor = base_0_rank, mission_end, 1, 134107
rumor = base_0_rank, mission_end, 1, 134108

[GF_NPC]
nickname = rh0303_fix_bartender
body = rh_reichman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244963
affiliation = co_rs_grp
voice = rvp101
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134122
rumor = base_0_rank, mission_end, 1, 134123
rumor = base_0_rank, mission_end, 1, 134124
rumor = base_0_rank, mission_end, 1, 134125
rumor = base_0_rank, mission_end, 1, 134126
rumor = base_0_rank, mission_end, 1, 134127
rumor = base_0_rank, mission_end, 2, 134128
rumor = base_0_rank, mission_end, 2, 134129
rumor = base_0_rank, mission_end, 2, 134130

[GF_NPC]
nickname = rh0303_fix_trader
body = rh_reichman_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244964
affiliation = co_rs_grp
voice = rvp146

[GF_NPC]
nickname = rh0303_fix_weaponsdealer
body = rh_reichman_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244965
affiliation = co_rs_grp
voice = rvp111

[GF_NPC]
nickname = rh0303_gateway_001_m
body = pl_male2_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220787
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134109
rumor = base_0_rank, mission_end, 1, 134110
rumor = base_0_rank, mission_end, 1, 134111
rumor = base_0_rank, mission_end, 1, 134112

[GF_NPC]
nickname = rh0303_kruger_001_m
body = li_shipdealer_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220788
affiliation = rh_m_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134119
rumor = base_0_rank, mission_end, 1, 134120
rumor = base_0_rank, mission_end, 1, 134121

[GF_NPC]
nickname = rh0303_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220789
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134122
rumor = base_0_rank, mission_end, 1, 134123
rumor = base_0_rank, mission_end, 1, 134124
rumor = base_0_rank, mission_end, 1, 134125
rumor = base_0_rank, mission_end, 1, 134126
rumor = base_0_rank, mission_end, 1, 134127
rumor = base_0_rank, mission_end, 2, 134128
rumor = base_0_rank, mission_end, 2, 134129
rumor = base_0_rank, mission_end, 2, 134130
rumor = base_0_rank, mission_end, 3, 134291

[GF_NPC]
nickname = rh0303_republican_002_m
body = rh_reichman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220790
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134122
rumor = base_0_rank, mission_end, 1, 134123
rumor = base_0_rank, mission_end, 1, 134124
rumor = base_0_rank, mission_end, 1, 134125
rumor = base_0_rank, mission_end, 1, 134126
rumor = base_0_rank, mission_end, 1, 134127
rumor = base_0_rank, mission_end, 2, 134128
rumor = base_0_rank, mission_end, 2, 134129
rumor = base_0_rank, mission_end, 2, 134130
rumor = base_0_rank, mission_end, 3, 134291

[GF_NPC]
nickname = rh0303_republican_003_m
body = rh_reichman_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220791
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134122
rumor = base_0_rank, mission_end, 1, 134123
rumor = base_0_rank, mission_end, 1, 134124
rumor = base_0_rank, mission_end, 1, 134125
rumor = base_0_rank, mission_end, 1, 134126
rumor = base_0_rank, mission_end, 1, 134127
rumor = base_0_rank, mission_end, 2, 134128
rumor = base_0_rank, mission_end, 2, 134129
rumor = base_0_rank, mission_end, 2, 134130

[MRoom]
nickname = bar
character_density = 4
fixture = rh0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh03_04_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh03_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0304_rpolice_001_m
npc = rh0304_rpolice_002_f
npc = rh0304_rpolice_003_f

[BaseFaction]
faction = co_rs_grp
weight = 25
npc = rh0304_republican_001_m
npc = rh0304_republican_002_m

[GF_NPC]
nickname = rh0304_fix_bartender
base_appr = Robot_body_d
individual_name = 244966
affiliation = rh_p_grp
voice = rvp003
bribe = rh_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134135
rumor = base_0_rank, mission_end, 2, 134136
rumor = base_0_rank, mission_end, 2, 134137
rumor = base_0_rank, mission_end, 2, 134138
rumor = base_0_rank, mission_end, 1, 134140
rumor = base_0_rank, mission_end, 2, 134141

[GF_NPC]
nickname = rh0304_fix_trader
base_appr = Robot_body_a
individual_name = 244967
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0304_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244968
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0304_republican_001_m
body = rh_reichman_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220792
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134131
rumor = base_0_rank, mission_end, 1, 134132
rumor = base_0_rank, mission_end, 2, 134133

[GF_NPC]
nickname = rh0304_republican_002_m
body = rh_reichman_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220793
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134131
rumor = base_0_rank, mission_end, 1, 134132
rumor = base_0_rank, mission_end, 2, 134133

[GF_NPC]
nickname = rh0304_rpolice_001_m
body = rh_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220794
affiliation = rh_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134134
rumor = base_0_rank, mission_end, 2, 134135
rumor = base_0_rank, mission_end, 2, 134136
rumor = base_0_rank, mission_end, 2, 134137
rumor = base_0_rank, mission_end, 2, 134138
rumor = base_0_rank, mission_end, 3, 134139
rumor = base_0_rank, mission_end, 1, 134140
rumor = base_0_rank, mission_end, 2, 134141
rumor = base_0_rank, mission_end, 3, 134142
rumor = base_0_rank, mission_end, 3, 134349
rumor = base_0_rank, mission_end, 3, 134347
know = 251938, 253962, 26000, 3
knowdb = Rh03_suprise_ge_armored_1
accessory = prop_hat_male_rh_grd

[GF_NPC]
nickname = rh0304_rpolice_002_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220795
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134134
rumor = base_0_rank, mission_end, 2, 134135
rumor = base_0_rank, mission_end, 2, 134136
rumor = base_0_rank, mission_end, 2, 134137
rumor = base_0_rank, mission_end, 2, 134138
rumor = base_0_rank, mission_end, 3, 134139
rumor = base_0_rank, mission_end, 1, 134140
rumor = base_0_rank, mission_end, 2, 134141
rumor = base_0_rank, mission_end, 3, 134142
rumor = base_0_rank, mission_end, 3, 134349
rumor = base_0_rank, mission_end, 3, 134348
know = 251936, 253963, 22000, 3
knowdb = Rh03_suprise_transport_1
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0304_rpolice_003_f
body = rh_female_guard_body
head = li_newscaster_head_gen
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 220796
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134134
rumor = base_0_rank, mission_end, 2, 134135
rumor = base_0_rank, mission_end, 2, 134136
rumor = base_0_rank, mission_end, 2, 134137
rumor = base_0_rank, mission_end, 2, 134138
rumor = base_0_rank, mission_end, 3, 134139
rumor = base_0_rank, mission_end, 1, 134140
rumor = base_0_rank, mission_end, 2, 134141
rumor = base_0_rank, mission_end, 3, 134142
rumor = base_0_rank, mission_end, 3, 134349
rumor = base_0_rank, mission_end, 3, 134348
know = 251937, 253964, 25000, 3
knowdb = Rh03_suprise_bw_elite_1

[MRoom]
nickname = bar
character_density = 4
fixture = rh0304_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0304_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0304_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh03_05_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh03_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0305_rpolice_001_m
npc = rh0305_rpolice_002_f
npc = rh0305_rpolice_003_f

[BaseFaction]
faction = co_rs_grp
weight = 25
npc = rh0305_republican_001_m
npc = rh0305_republican_002_m

[GF_NPC]
nickname = rh0305_fix_bartender
base_appr = Robot_body_d
individual_name = 244969
affiliation = rh_p_grp
voice = rvp003
bribe = rh_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134146
rumor = base_0_rank, mission_end, 2, 134147
rumor = base_0_rank, mission_end, 2, 134149
rumor = base_0_rank, mission_end, 2, 134150
rumor = base_0_rank, mission_end, 2, 134152
rumor = base_0_rank, mission_end, 2, 134153

[GF_NPC]
nickname = rh0305_fix_trader
base_appr = Robot_body_a
individual_name = 244970
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0305_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244971
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0305_republican_001_m
body = rh_reichman_body
head = rh_reichman_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220797
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134143
rumor = base_0_rank, mission_end, 1, 134144
rumor = base_0_rank, mission_end, 2, 134145

[GF_NPC]
nickname = rh0305_republican_002_m
body = rh_reichman_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220798
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134143
rumor = base_0_rank, mission_end, 1, 134144
rumor = base_0_rank, mission_end, 2, 134145

[GF_NPC]
nickname = rh0305_rpolice_001_m
body = rh_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220799
affiliation = rh_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134146
rumor = base_0_rank, mission_end, 2, 134147
rumor = base_0_rank, mission_end, 3, 134148
rumor = base_0_rank, mission_end, 2, 134149
rumor = base_0_rank, mission_end, 2, 134150
rumor = base_0_rank, mission_end, 3, 134151
rumor = base_0_rank, mission_end, 2, 134152
rumor = base_0_rank, mission_end, 2, 134153
rumor = base_0_rank, mission_end, 3, 134154
rumor = base_0_rank, mission_end, 3, 134349
rumor = base_0_rank, mission_end, 3, 134348
rumor_type2 = base_0_rank, mission_end, 1, 393425
know = 251938, 253965, 24000, 3
knowdb = Rh03_suprise_ge_armored_1
accessory = prop_hat_male_rh_grd

[GF_NPC]
nickname = rh0305_rpolice_002_f
body = rh_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220800
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134146
rumor = base_0_rank, mission_end, 2, 134147
rumor = base_0_rank, mission_end, 3, 134148
rumor = base_0_rank, mission_end, 2, 134149
rumor = base_0_rank, mission_end, 2, 134150
rumor = base_0_rank, mission_end, 3, 134151
rumor = base_0_rank, mission_end, 2, 134152
rumor = base_0_rank, mission_end, 2, 134153
rumor = base_0_rank, mission_end, 3, 134154
rumor = base_0_rank, mission_end, 3, 134349
rumor = base_0_rank, mission_end, 3, 134347
rumor_type2 = base_0_rank, mission_end, 1, 393426
know = 251937, 253966, 28000, 3
knowdb = Rh03_suprise_bw_elite_1
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0305_rpolice_003_f
body = rh_female_guard_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220801
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134146
rumor = base_0_rank, mission_end, 2, 134147
rumor = base_0_rank, mission_end, 3, 134148
rumor = base_0_rank, mission_end, 2, 134149
rumor = base_0_rank, mission_end, 2, 134150
rumor = base_0_rank, mission_end, 3, 134151
rumor = base_0_rank, mission_end, 2, 134152
rumor = base_0_rank, mission_end, 2, 134153
rumor = base_0_rank, mission_end, 3, 134154
rumor = base_0_rank, mission_end, 3, 134349
rumor = base_0_rank, mission_end, 3, 134348
rumor_type2 = base_0_rank, mission_end, 1, 393426
accessory = prop_hat_female_rh_grd

[MRoom]
nickname = bar
character_density = 4
fixture = rh0305_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0305_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0305_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh03_06_Base
local_faction = fc_lwb_grp
diff = 12
msg_id_prefix = gcs_refer_base_Rh03_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rh_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = rh0306_hessians_001_m
npc = rh0306_hessians_002_m

[BaseFaction]
faction = fc_lwb_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = rh0306_lwb_001_m
npc = rh0306_lwb_002_m
npc = rh0306_lwb_003_m

[GF_NPC]
nickname = rh0306_fix_bartender
body = pl_male3_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244972
affiliation = fc_lwb_grp
voice = rvp101
bribe = fc_lwb_grp, 10000, 16101
bribe = fc_rh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134161
rumor = base_0_rank, mission_end, 2, 134164
rumorknowdb = rh05_04
rumor = base_0_rank, mission_end, 2, 134165
rumorknowdb = rh03_to_rh05_hole, rh03_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134168
rumor = base_0_rank, mission_end, 2, 134169
rumor = base_0_rank, mission_end, 2, 134170

[GF_NPC]
nickname = rh0306_fix_trader
body = pl_male3_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244973
affiliation = fc_lwb_grp
voice = rvp151

[GF_NPC]
nickname = rh0306_fix_weaponsdealer
body = pl_male3_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244974
affiliation = fc_lwb_grp
voice = rvp151

[GF_NPC]
nickname = rh0306_hessians_001_m
body = pi_pirate2_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220802
affiliation = fc_rh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134155
rumorknowdb = bw04_02, rh05_04
rumor = base_0_rank, mission_end, 1, 134156
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 134157
rumor = base_0_rank, mission_end, 2, 134158
rumor = base_0_rank, mission_end, 2, 134159
rumor = base_0_rank, mission_end, 3, 134160
rumor = base_0_rank, mission_end, 3, 134348
know = 251935, 253967, 18000, 2
knowdb = Rh03_suprise_rh_fighter_2
know = 251649, 252653, 10000, 2
knowdb = rh03_to_rh05_hole

[GF_NPC]
nickname = rh0306_hessians_002_m
body = pi_pirate2_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220803
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134155
rumorknowdb = bw04_02, rh05_04
rumor = base_0_rank, mission_end, 1, 134156
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 134157
rumor = base_0_rank, mission_end, 2, 134158
rumor = base_0_rank, mission_end, 2, 134159
rumor = base_0_rank, mission_end, 3, 134160
rumor = base_0_rank, mission_end, 3, 134348
know = 251935, 253968, 19000, 2
knowdb = Rh03_suprise_rh_fighter_1
know = 251618, 252652, 20000, 2
knowdb = rh03_to_bw04_hole
accessory = prop_neuralnet_C

[GF_NPC]
nickname = rh0306_lwb_001_m
body = pl_male3_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220804
affiliation = fc_lwb_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134161
rumor = base_0_rank, mission_end, 3, 134162
rumor = base_0_rank, mission_end, 3, 134163
rumor = base_0_rank, mission_end, 2, 134164
rumorknowdb = rh05_04
rumor = base_0_rank, mission_end, 2, 134165
rumorknowdb = rh03_to_rh05_hole, rh03_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134166
rumor = base_0_rank, mission_end, 3, 134167
rumor = base_0_rank, mission_end, 1, 134168
rumor = base_0_rank, mission_end, 2, 134169
rumor = base_0_rank, mission_end, 2, 134170
rumor = base_0_rank, mission_end, 3, 134171
accessory = prop_neuralnet_D_right

[GF_NPC]
nickname = rh0306_lwb_002_m
body = pl_male3_peasant_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220805
affiliation = fc_lwb_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134161
rumor = base_0_rank, mission_end, 3, 134162
rumor = base_0_rank, mission_end, 3, 134163
rumor = base_0_rank, mission_end, 2, 134164
rumorknowdb = rh05_04
rumor = base_0_rank, mission_end, 2, 134165
rumorknowdb = rh03_to_rh05_hole, rh03_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134166
rumor = base_0_rank, mission_end, 3, 134167
rumor = base_0_rank, mission_end, 1, 134168
rumor = base_0_rank, mission_end, 2, 134169
rumor = base_0_rank, mission_end, 2, 134170
rumor = base_0_rank, mission_end, 3, 134171

[GF_NPC]
nickname = rh0306_lwb_003_m
body = pl_male3_peasant_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220806
affiliation = fc_lwb_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134161
rumor = base_0_rank, mission_end, 3, 134162
rumor = base_0_rank, mission_end, 3, 134163
rumor = base_0_rank, mission_end, 2, 134164
rumorknowdb = rh05_04
rumor = base_0_rank, mission_end, 2, 134165
rumorknowdb = rh03_to_rh05_hole, rh03_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134166
rumor = base_0_rank, mission_end, 3, 134167
rumor = base_0_rank, mission_end, 1, 134168
rumor = base_0_rank, mission_end, 2, 134169
rumor = base_0_rank, mission_end, 2, 134170
rumor = base_0_rank, mission_end, 3, 134171
accessory = prop_neuralnet_D

[MRoom]
nickname = bar
character_density = 4
fixture = rh0306_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0306_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0306_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh04_01_Base
local_faction = co_khc_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh04_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_khc_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0401_daumann_001_m
npc = rh0401_daumann_002_m
npc = rh0401_daumann_003_m
npc = rh0401_daumann_004_m

[GF_NPC]
nickname = rh0401_daumann_001_m
body = rh_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220807
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133979
rumor = base_0_rank, mission_end, 1, 133980
rumor = base_0_rank, mission_end, 1, 133981
rumor = base_0_rank, mission_end, 2, 133982
rumor = base_0_rank, mission_end, 2, 133984
rumor = base_0_rank, mission_end, 2, 133985
rumor = base_0_rank, mission_end, 2, 133986
rumor = base_0_rank, mission_end, 2, 133987
rumor = base_0_rank, mission_end, 2, 133988
rumor = base_0_rank, mission_end, 2, 133989
rumor = base_0_rank, mission_end, 3, 133990

[GF_NPC]
nickname = rh0401_daumann_002_m
body = rh_shipdealer_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220808
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133979
rumor = base_0_rank, mission_end, 1, 133980
rumor = base_0_rank, mission_end, 1, 133981
rumor = base_0_rank, mission_end, 2, 133982
rumor = base_0_rank, mission_end, 2, 133984
rumor = base_0_rank, mission_end, 2, 133985
rumor = base_0_rank, mission_end, 2, 133986
rumor = base_0_rank, mission_end, 2, 133987
rumor = base_0_rank, mission_end, 2, 133988
rumor = base_0_rank, mission_end, 2, 133989
rumor = base_0_rank, mission_end, 3, 133990

[GF_NPC]
nickname = rh0401_daumann_003_m
body = rh_shipdealer_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220809
affiliation = co_khc_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133979
rumor = base_0_rank, mission_end, 1, 133980
rumor = base_0_rank, mission_end, 1, 133981
rumor = base_0_rank, mission_end, 2, 133982
rumor = base_0_rank, mission_end, 2, 133984
rumor = base_0_rank, mission_end, 2, 133985
rumor = base_0_rank, mission_end, 2, 133986
rumor = base_0_rank, mission_end, 2, 133987
rumor = base_0_rank, mission_end, 2, 133988
rumor = base_0_rank, mission_end, 2, 133989
rumor = base_0_rank, mission_end, 3, 133990

[GF_NPC]
nickname = rh0401_daumann_004_m
body = rh_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220810
affiliation = co_khc_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133979
rumor = base_0_rank, mission_end, 1, 133980
rumor = base_0_rank, mission_end, 1, 133981
rumor = base_0_rank, mission_end, 2, 133982
rumor = base_0_rank, mission_end, 2, 133984
rumor = base_0_rank, mission_end, 2, 133985
rumor = base_0_rank, mission_end, 2, 133986
rumor = base_0_rank, mission_end, 2, 133987
rumor = base_0_rank, mission_end, 2, 133988
rumor = base_0_rank, mission_end, 2, 133989
rumor = base_0_rank, mission_end, 3, 133990

[GF_NPC]
nickname = rh0401_fix_bartender
body = rh_shipdealer_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244975
affiliation = co_khc_grp
voice = rvp146
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133979
rumor = base_0_rank, mission_end, 1, 133980
rumor = base_0_rank, mission_end, 1, 133981
rumor = base_0_rank, mission_end, 2, 133982
rumor = base_0_rank, mission_end, 2, 133984
rumor = base_0_rank, mission_end, 2, 133985
rumor = base_0_rank, mission_end, 2, 133986
rumor = base_0_rank, mission_end, 2, 133987
rumor = base_0_rank, mission_end, 2, 133988
rumor = base_0_rank, mission_end, 2, 133989

[GF_NPC]
nickname = rh0401_fix_ship
body = rh_shipdealer_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244978
affiliation = co_khc_grp
voice = rvp101

[GF_NPC]
nickname = rh0401_fix_trader
body = rh_shipdealer_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244976
affiliation = co_khc_grp
voice = rvp101

[GF_NPC]
nickname = rh0401_fix_weaponsdealer
body = rh_shipdealer_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244977
affiliation = co_khc_grp
voice = rvp146

[MRoom]
nickname = bar
character_density = 5
fixture = rh0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = rh0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = rh0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh04_02_Base
local_faction = co_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh04_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 9
npc = rh0402_samura_001_m

[BaseFaction]
faction = co_khc_grp
weight = 9
npc = rh0402_daumann_001_m

[BaseFaction]
faction = co_kt_grp
weight = 9
npc = rh0402_kishiro_001_m

[BaseFaction]
faction = co_rs_grp
weight = 55
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0402_republican_001_m
npc = rh0402_republican_002_m
npc = rh0402_republican_003_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = rh0402_alg_001_f

[BaseFaction]
faction = fc_j_grp
weight = 9
npc = rh0402_junkers_001_m

[GF_NPC]
nickname = rh0402_alg_001_f
body = rh_greunwald_body
head = rh_gruenwald_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220811
affiliation = co_alg_grp
voice = rvp546
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133991
rumor = base_0_rank, mission_end, 1, 133992
rumor = base_0_rank, mission_end, 1, 133993

[GF_NPC]
nickname = rh0402_daumann_001_m
body = rh_shipdealer_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220812
affiliation = co_khc_grp
voice = rvp126
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133994
rumor = base_0_rank, mission_end, 2, 133995
rumor = base_0_rank, mission_end, 2, 133996

[GF_NPC]
nickname = rh0402_fix_bartender
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244979
affiliation = co_rs_grp
voice = rvp146
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134004
rumor = base_0_rank, mission_end, 1, 134005
rumor = base_0_rank, mission_end, 1, 134006
rumor = base_0_rank, mission_end, 1, 134007
rumor = base_0_rank, mission_end, 1, 134008
rumor = base_0_rank, mission_end, 1, 134009
rumor = base_0_rank, mission_end, 2, 134010
rumor = base_0_rank, mission_end, 2, 134011
rumor = base_0_rank, mission_end, 2, 134012

[GF_NPC]
nickname = rh0402_fix_trader
body = rh_reichman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244980
affiliation = co_rs_grp
voice = rvp101

[GF_NPC]
nickname = rh0402_fix_weaponsdealer
body = rh_reichman_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244981
affiliation = co_rs_grp
voice = rvp146

[GF_NPC]
nickname = rh0402_junkers_001_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220813
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = co_shi_grp, 10000, 16100
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133997
rumor = base_0_rank, mission_end, 1, 133998
rumor = base_0_rank, mission_end, 1, 133999

[GF_NPC]
nickname = rh0402_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220814
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134000
rumor = base_0_rank, mission_end, 1, 134001
rumor = base_0_rank, mission_end, 1, 134002
rumor = base_0_rank, mission_end, 1, 134003

[GF_NPC]
nickname = rh0402_republican_001_m
body = rh_reichman_body
head = rh_reichman_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220815
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134004
rumor = base_0_rank, mission_end, 1, 134005
rumor = base_0_rank, mission_end, 1, 134006
rumor = base_0_rank, mission_end, 1, 134007
rumor = base_0_rank, mission_end, 1, 134008
rumor = base_0_rank, mission_end, 1, 134009
rumor = base_0_rank, mission_end, 2, 134010
rumor = base_0_rank, mission_end, 2, 134011
rumor = base_0_rank, mission_end, 2, 134012

[GF_NPC]
nickname = rh0402_republican_002_m
body = rh_reichman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220816
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134004
rumor = base_0_rank, mission_end, 1, 134005
rumor = base_0_rank, mission_end, 1, 134006
rumor = base_0_rank, mission_end, 1, 134007
rumor = base_0_rank, mission_end, 1, 134008
rumor = base_0_rank, mission_end, 1, 134009
rumor = base_0_rank, mission_end, 2, 134010
rumor = base_0_rank, mission_end, 2, 134011
rumor = base_0_rank, mission_end, 2, 134012

[GF_NPC]
nickname = rh0402_republican_003_m
body = rh_reichman_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220817
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134004
rumor = base_0_rank, mission_end, 1, 134005
rumor = base_0_rank, mission_end, 1, 134006
rumor = base_0_rank, mission_end, 1, 134007
rumor = base_0_rank, mission_end, 1, 134008
rumor = base_0_rank, mission_end, 1, 134009
rumor = base_0_rank, mission_end, 2, 134010
rumor = base_0_rank, mission_end, 2, 134011
rumor = base_0_rank, mission_end, 2, 134012

[GF_NPC]
nickname = rh0402_samura_001_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220818
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134013
rumor = base_0_rank, mission_end, 1, 134014
rumor = base_0_rank, mission_end, 1, 134015

[MRoom]
nickname = bar
character_density = 4
fixture = rh0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh04_03_Base
local_faction = rh_m_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh04_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0403_kruger_001_m
npc = rh0403_kruger_002_m
npc = rh0403_kruger_003_m

[GF_NPC]
nickname = rh0403_fix_bartender
body = li_shipdealer_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244982
affiliation = rh_m_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134016
rumor = base_0_rank, mission_end, 1, 134017
rumor = base_0_rank, mission_end, 2, 134019
rumor = base_0_rank, mission_end, 2, 134020
rumor = base_0_rank, mission_end, 2, 134021
rumor = base_0_rank, mission_end, 2, 134022
rumor = base_0_rank, mission_end, 2, 134023
rumor = base_0_rank, mission_end, 2, 134024

[GF_NPC]
nickname = rh0403_fix_trader
body = li_shipdealer_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244983
affiliation = rh_m_grp
voice = rvp146

[GF_NPC]
nickname = rh0403_fix_weaponsdealer
body = li_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244984
affiliation = rh_m_grp
voice = rvp146

[GF_NPC]
nickname = rh0403_kruger_001_m
body = li_shipdealer_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220819
affiliation = rh_m_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134016
rumor = base_0_rank, mission_end, 1, 134017
rumor = base_0_rank, mission_end, 3, 134018
rumor = base_0_rank, mission_end, 2, 134019
rumor = base_0_rank, mission_end, 2, 134020
rumor = base_0_rank, mission_end, 2, 134021
rumor = base_0_rank, mission_end, 2, 134022
rumor = base_0_rank, mission_end, 2, 134023
rumor = base_0_rank, mission_end, 2, 134024

[GF_NPC]
nickname = rh0403_kruger_002_m
body = li_shipdealer_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220820
affiliation = rh_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134016
rumor = base_0_rank, mission_end, 1, 134017
rumor = base_0_rank, mission_end, 3, 134018
rumor = base_0_rank, mission_end, 2, 134019
rumor = base_0_rank, mission_end, 2, 134020
rumor = base_0_rank, mission_end, 2, 134021
rumor = base_0_rank, mission_end, 2, 134022
rumor = base_0_rank, mission_end, 2, 134023
rumor = base_0_rank, mission_end, 2, 134024

[GF_NPC]
nickname = rh0403_kruger_003_m
body = li_shipdealer_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220821
affiliation = rh_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134016
rumor = base_0_rank, mission_end, 1, 134017
rumor = base_0_rank, mission_end, 3, 134018
rumor = base_0_rank, mission_end, 2, 134019
rumor = base_0_rank, mission_end, 2, 134020
rumor = base_0_rank, mission_end, 2, 134021
rumor = base_0_rank, mission_end, 2, 134022
rumor = base_0_rank, mission_end, 2, 134023
rumor = base_0_rank, mission_end, 2, 134024

[MRoom]
nickname = bar
character_density = 4
fixture = rh0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh04_04_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh04_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0404_rpolice_001_f
npc = rh0404_rpolice_002_f
npc = rh0404_rpolice_003_m

[BaseFaction]
faction = co_rs_grp
weight = 25
npc = rh0404_republican_001_m
npc = rh0404_republican_002_m

[GF_NPC]
nickname = rh0404_fix_bartender
base_appr = Robot_body_d
individual_name = 244985
affiliation = rh_p_grp
voice = rvp003
bribe = rh_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134028
rumor = base_0_rank, mission_end, 2, 134029
rumor = base_0_rank, mission_end, 2, 134030
rumor = base_0_rank, mission_end, 2, 134031
rumor = base_0_rank, mission_end, 2, 134034
rumor = base_0_rank, mission_end, 2, 134035
rumor = base_0_rank, mission_end, 2, 134036

[GF_NPC]
nickname = rh0404_fix_trader
base_appr = Robot_body_a
individual_name = 244986
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0404_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244987
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0404_republican_001_m
body = rh_reichman_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220822
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134025
rumor = base_0_rank, mission_end, 1, 134026
rumor = base_0_rank, mission_end, 2, 134027

[GF_NPC]
nickname = rh0404_republican_002_m
body = rh_reichman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220823
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134025
rumor = base_0_rank, mission_end, 1, 134026
rumor = base_0_rank, mission_end, 2, 134027

[GF_NPC]
nickname = rh0404_rpolice_001_f
body = rh_female_guard_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220824
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134028
rumor = base_0_rank, mission_end, 2, 134029
rumor = base_0_rank, mission_end, 2, 134030
rumor = base_0_rank, mission_end, 2, 134031
rumor = base_0_rank, mission_end, 3, 134033
rumor = base_0_rank, mission_end, 2, 134034
rumor = base_0_rank, mission_end, 2, 134035
rumor = base_0_rank, mission_end, 2, 134036

[GF_NPC]
nickname = rh0404_rpolice_002_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220825
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134028
rumor = base_0_rank, mission_end, 2, 134029
rumor = base_0_rank, mission_end, 2, 134030
rumor = base_0_rank, mission_end, 2, 134031
rumor = base_0_rank, mission_end, 3, 134033
rumor = base_0_rank, mission_end, 2, 134034
rumor = base_0_rank, mission_end, 2, 134035
rumor = base_0_rank, mission_end, 2, 134036

[GF_NPC]
nickname = rh0404_rpolice_003_m
body = rh_male_guard_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220826
affiliation = rh_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134028
rumor = base_0_rank, mission_end, 2, 134029
rumor = base_0_rank, mission_end, 2, 134030
rumor = base_0_rank, mission_end, 2, 134031
rumor = base_0_rank, mission_end, 3, 134033
rumor = base_0_rank, mission_end, 2, 134034
rumor = base_0_rank, mission_end, 2, 134035
rumor = base_0_rank, mission_end, 2, 134036
accessory = prop_hat_male_rh_grd

[MRoom]
nickname = bar
character_density = 4
fixture = rh0404_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0404_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0404_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh04_05_Base
local_faction = fc_b_grp
diff = 12
msg_id_prefix = gcs_refer_base_Rh04_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_b_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0405_bundschuh_001_m
npc = rh0405_bundschuh_002_m
npc = rh0405_bundschuh_003_m

[GF_NPC]
nickname = rh0405_bundschuh_001_m
body = pi_pirate4_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220827
affiliation = fc_b_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134037
rumorknowdb = bw05_03, rh01_08
rumor = base_0_rank, mission_end, 2, 134038
rumor = base_0_rank, mission_end, 2, 134039
rumor = base_0_rank, mission_end, 2, 134040
rumor = base_0_rank, mission_end, 2, 134041
rumor = base_0_rank, mission_end, 3, 134042
rumorknowdb = rh04_to_bw05_hole, rh04_to_rh02_hole
rumor = base_0_rank, mission_end, 3, 134043
rumor = base_0_rank, mission_end, 2, 134044
rumor = base_0_rank, mission_end, 3, 134045
rumor = base_0_rank, mission_end, 3, 134046

[GF_NPC]
nickname = rh0405_bundschuh_002_m
body = pi_pirate4_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220828
affiliation = fc_b_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134037
rumorknowdb = bw05_03, rh01_08
rumor = base_0_rank, mission_end, 2, 134038
rumor = base_0_rank, mission_end, 2, 134039
rumor = base_0_rank, mission_end, 2, 134040
rumor = base_0_rank, mission_end, 2, 134041
rumor = base_0_rank, mission_end, 3, 134042
rumorknowdb = rh04_to_bw05_hole, rh04_to_rh02_hole
rumor = base_0_rank, mission_end, 3, 134043
rumor = base_0_rank, mission_end, 2, 134044
rumor = base_0_rank, mission_end, 3, 134045
rumor = base_0_rank, mission_end, 3, 134046

[GF_NPC]
nickname = rh0405_bundschuh_003_m
body = pi_pirate4_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220829
affiliation = fc_b_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134037
rumorknowdb = bw05_03, rh01_08
rumor = base_0_rank, mission_end, 2, 134038
rumor = base_0_rank, mission_end, 2, 134039
rumor = base_0_rank, mission_end, 2, 134040
rumor = base_0_rank, mission_end, 2, 134041
rumor = base_0_rank, mission_end, 3, 134042
rumorknowdb = rh04_to_bw05_hole, rh04_to_rh02_hole
rumor = base_0_rank, mission_end, 3, 134043
rumor = base_0_rank, mission_end, 2, 134044
rumor = base_0_rank, mission_end, 3, 134045
rumor = base_0_rank, mission_end, 3, 134046

[GF_NPC]
nickname = rh0405_fix_bartender
body = pi_pirate4_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244988
affiliation = fc_b_grp
voice = rvp151
bribe = fc_b_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134037
rumorknowdb = bw05_03, rh01_08
rumor = base_0_rank, mission_end, 2, 134038
rumor = base_0_rank, mission_end, 2, 134039
rumor = base_0_rank, mission_end, 2, 134040
rumor = base_0_rank, mission_end, 2, 134041
rumor = base_0_rank, mission_end, 2, 134044

[GF_NPC]
nickname = rh0405_fix_ship
body = pi_pirate4_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245178
affiliation = fc_b_grp
voice = rvp151

[GF_NPC]
nickname = rh0405_fix_trader
body = pi_pirate4_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244989
affiliation = fc_b_grp
voice = rvp106

[GF_NPC]
nickname = rh0405_fix_weaponsdealer
body = pi_pirate4_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244990
affiliation = fc_b_grp
voice = rvp151

[MRoom]
nickname = bar
character_density = 4
fixture = rh0405_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0405_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0405_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = rh0405_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Rh05_01_Base
local_faction = co_khc_grp
diff = 11
msg_id_prefix = gcs_refer_base_Rh05_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_khc_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = rh0501_daumann_001_m
npc = rh0501_daumann_002_m
npc = rh0501_daumann_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = rh0501_bounty_001_f
npc = rh0501_bounty_002_m

[GF_NPC]
nickname = rh0501_bounty_001_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220830
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134181
rumorknowdb = rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134182
rumorknowdb = rh03_06, rh05_04
rumor = base_0_rank, mission_end, 3, 134183
rumorknowdb = rh05_04, rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134184
rumor = base_0_rank, mission_end, 2, 134185
rumor = base_0_rank, mission_end, 3, 134186
rumor = base_0_rank, mission_end, 3, 134350
know = 251618, 252657, 20000, 2
knowdb = rh05_to_bw04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = rh0501_bounty_002_m
body = sh_male2_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220831
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134181
rumorknowdb = rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134182
rumorknowdb = rh03_06, rh05_04
rumor = base_0_rank, mission_end, 3, 134183
rumorknowdb = rh05_04, rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134184
rumor = base_0_rank, mission_end, 2, 134185
rumor = base_0_rank, mission_end, 3, 134186
know = 251647, 252659, 12000, 2
knowdb = rh05_to_rh03_hole

[GF_NPC]
nickname = rh0501_daumann_001_m
body = rh_shipdealer_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220832
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134172
rumor = base_0_rank, mission_end, 1, 134174
rumor = base_0_rank, mission_end, 1, 134175
rumor = base_0_rank, mission_end, 1, 134176
rumor = base_0_rank, mission_end, 2, 134177
rumor = base_0_rank, mission_end, 2, 134178
rumor = base_0_rank, mission_end, 2, 134179
rumor = base_0_rank, mission_end, 3, 134180

[GF_NPC]
nickname = rh0501_daumann_002_m
body = rh_shipdealer_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220833
affiliation = co_khc_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134172
rumor = base_0_rank, mission_end, 1, 134174
rumor = base_0_rank, mission_end, 1, 134175
rumor = base_0_rank, mission_end, 1, 134176
rumor = base_0_rank, mission_end, 2, 134177
rumor = base_0_rank, mission_end, 2, 134178
rumor = base_0_rank, mission_end, 2, 134179
rumor = base_0_rank, mission_end, 3, 134180

[GF_NPC]
nickname = rh0501_daumann_003_m
body = rh_shipdealer_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220834
affiliation = co_khc_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134172
rumor = base_0_rank, mission_end, 1, 134174
rumor = base_0_rank, mission_end, 1, 134175
rumor = base_0_rank, mission_end, 1, 134176
rumor = base_0_rank, mission_end, 2, 134177
rumor = base_0_rank, mission_end, 2, 134178
rumor = base_0_rank, mission_end, 2, 134179
rumor = base_0_rank, mission_end, 3, 134180

[GF_NPC]
nickname = rh0501_fix_bartender
body = rh_shipdealer_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244991
affiliation = co_khc_grp
voice = rvp146
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134172
rumor = base_0_rank, mission_end, 1, 134174
rumor = base_0_rank, mission_end, 1, 134175
rumor = base_0_rank, mission_end, 1, 134176
rumor = base_0_rank, mission_end, 2, 134177
rumor = base_0_rank, mission_end, 2, 134178
rumor = base_0_rank, mission_end, 2, 134179

[GF_NPC]
nickname = rh0501_fix_trader
body = rh_shipdealer_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244992
affiliation = co_khc_grp
voice = rvp101

[GF_NPC]
nickname = rh0501_fix_weaponsdealer
body = rh_shipdealer_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244993
affiliation = co_khc_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = rh0501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh05_02_Base
local_faction = rh_m_grp
diff = 11
msg_id_prefix = gcs_refer_base_Rh05_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_m_grp
weight = 75
npc = rh0502_kruger_001_m
npc = rh0502_kruger_002_m
npc = rh0502_kruger_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0502_bounty_001_f
npc = rh0502_bounty_002_m

[GF_NPC]
nickname = rh0502_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220835
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134187
rumorknowdb = rh05_to_rh04_hole
rumor = base_0_rank, mission_end, 2, 134188
rumorknowdb = rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134189
rumorknowdb = rh05_04, rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134190
rumor = base_0_rank, mission_end, 2, 134191
rumor = base_0_rank, mission_end, 3, 134192
rumor = base_0_rank, mission_end, 3, 134350
know = 251618, 252657, 22000, 2
knowdb = rh05_to_bw04_hole

[GF_NPC]
nickname = rh0502_bounty_002_m
body = sh_male2_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220836
affiliation = gd_bh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134187
rumorknowdb = rh05_to_rh04_hole
rumor = base_0_rank, mission_end, 2, 134188
rumorknowdb = rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134189
rumorknowdb = rh05_04, rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134190
rumor = base_0_rank, mission_end, 2, 134191
rumor = base_0_rank, mission_end, 3, 134192
rumor = base_0_rank, mission_end, 3, 134350
know = 251645, 252658, 16000, 2
knowdb = rh05_to_rh01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = rh0502_fix_bartender
body = li_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244994
affiliation = rh_m_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134193
rumor = base_0_rank, mission_end, 1, 134194
rumor = base_0_rank, mission_end, 1, 134195
rumor = base_0_rank, mission_end, 2, 134196
rumor = base_0_rank, mission_end, 2, 134197
rumor = base_0_rank, mission_end, 2, 134199
rumor = base_0_rank, mission_end, 2, 134200

[GF_NPC]
nickname = rh0502_fix_trader
body = li_shipdealer_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244995
affiliation = rh_m_grp
voice = rvp146

[GF_NPC]
nickname = rh0502_fix_weaponsdealer
body = li_shipdealer_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244996
affiliation = rh_m_grp
voice = rvp101

[GF_NPC]
nickname = rh0502_kruger_001_m
body = li_shipdealer_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220837
affiliation = rh_m_grp
voice = rvp146
room = bar
rumor = base_0_rank, mission_end, 1, 134193
rumor = base_0_rank, mission_end, 1, 134194
rumor = base_0_rank, mission_end, 1, 134195
rumor = base_0_rank, mission_end, 2, 134196
rumor = base_0_rank, mission_end, 2, 134197
rumor = base_0_rank, mission_end, 3, 134198
rumor = base_0_rank, mission_end, 2, 134199
rumor = base_0_rank, mission_end, 2, 134200
rumor = base_0_rank, mission_end, 3, 134201
rumor = base_0_rank, mission_end, 3, 134350

[GF_NPC]
nickname = rh0502_kruger_002_m
body = li_shipdealer_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220838
affiliation = rh_m_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 134193
rumor = base_0_rank, mission_end, 1, 134194
rumor = base_0_rank, mission_end, 1, 134195
rumor = base_0_rank, mission_end, 2, 134196
rumor = base_0_rank, mission_end, 2, 134197
rumor = base_0_rank, mission_end, 3, 134198
rumor = base_0_rank, mission_end, 2, 134199
rumor = base_0_rank, mission_end, 2, 134200
rumor = base_0_rank, mission_end, 3, 134201
rumor = base_0_rank, mission_end, 3, 134350

[GF_NPC]
nickname = rh0502_kruger_003_m
body = li_shipdealer_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220839
affiliation = rh_m_grp
voice = rvp146
room = bar
rumor = base_0_rank, mission_end, 1, 134193
rumor = base_0_rank, mission_end, 1, 134194
rumor = base_0_rank, mission_end, 1, 134195
rumor = base_0_rank, mission_end, 2, 134196
rumor = base_0_rank, mission_end, 2, 134197
rumor = base_0_rank, mission_end, 3, 134198
rumor = base_0_rank, mission_end, 2, 134199
rumor = base_0_rank, mission_end, 2, 134200
rumor = base_0_rank, mission_end, 3, 134201
rumor = base_0_rank, mission_end, 3, 134350

[MRoom]
nickname = bar
character_density = 4
fixture = rh0502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh05_03_Base
local_faction = rh_p_grp
diff = 11
msg_id_prefix = gcs_refer_base_Rh05_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0503_rpolice_001_m
npc = rh0503_rpolice_002_f
npc = rh0503_rpolice_003_f

[BaseFaction]
faction = co_khc_grp
weight = 25
npc = rh0503_daumann_001_m
npc = rh0503_daumann_002_m

[GF_NPC]
nickname = rh0503_daumann_001_m
body = rh_shipdealer_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220840
affiliation = co_khc_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134202
rumor = base_0_rank, mission_end, 1, 134203
rumor = base_0_rank, mission_end, 2, 134204

[GF_NPC]
nickname = rh0503_daumann_002_m
body = rh_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220841
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134202
rumor = base_0_rank, mission_end, 1, 134203
rumor = base_0_rank, mission_end, 2, 134204

[GF_NPC]
nickname = rh0503_fix_bartender
base_appr = Robot_body_d
individual_name = 244997
affiliation = rh_p_grp
voice = rvp003
bribe = rh_p_grp, 10000, 16101
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134205
rumor = base_0_rank, mission_end, 2, 134206
rumor = base_0_rank, mission_end, 2, 134208
rumor = base_0_rank, mission_end, 2, 134212

[GF_NPC]
nickname = rh0503_fix_trader
base_appr = Robot_body_a
individual_name = 244998
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0503_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244999
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = rh0503_rpolice_001_m
body = rh_male_guard_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220842
affiliation = rh_p_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134205
rumor = base_0_rank, mission_end, 2, 134206
rumor = base_0_rank, mission_end, 3, 134207
rumor = base_0_rank, mission_end, 2, 134208
rumor = base_0_rank, mission_end, 2, 134209
rumor = base_0_rank, mission_end, 3, 134210
rumor = base_0_rank, mission_end, 2, 134211
rumor = base_0_rank, mission_end, 2, 134212
rumor = base_0_rank, mission_end, 3, 134213

[GF_NPC]
nickname = rh0503_rpolice_002_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220843
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134205
rumor = base_0_rank, mission_end, 2, 134206
rumor = base_0_rank, mission_end, 3, 134207
rumor = base_0_rank, mission_end, 2, 134208
rumor = base_0_rank, mission_end, 2, 134209
rumor = base_0_rank, mission_end, 3, 134210
rumor = base_0_rank, mission_end, 2, 134211
rumor = base_0_rank, mission_end, 2, 134212
rumor = base_0_rank, mission_end, 3, 134213
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0503_rpolice_003_f
body = rh_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220844
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134205
rumor = base_0_rank, mission_end, 2, 134206
rumor = base_0_rank, mission_end, 3, 134207
rumor = base_0_rank, mission_end, 2, 134208
rumor = base_0_rank, mission_end, 2, 134209
rumor = base_0_rank, mission_end, 3, 134210
rumor = base_0_rank, mission_end, 2, 134211
rumor = base_0_rank, mission_end, 2, 134212
rumor = base_0_rank, mission_end, 3, 134213

[MRoom]
nickname = bar
character_density = 4
fixture = rh0503_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0503_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0503_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Rh05_04_Base
local_faction = fc_rh_grp
diff = 13
msg_id_prefix = gcs_refer_base_Rh05_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rh_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0504_hessians_001_m
npc = rh0504_hessians_002_m
npc = rh0504_hessians_003_m
npc = rh0504_hessians_004_m

[BaseFaction]
faction = fc_lwb_grp
weight = 15
npc = rh0504_lwb_001_m

[GF_NPC]
nickname = rh0504_fix_bartender
body = pi_pirate2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245000
affiliation = fc_rh_grp
voice = rvp151
bribe = fc_b_grp, 10000, 16100
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 134214
rumor = base_0_rank, mission_end, 1, 134215
rumor = base_0_rank, mission_end, 1, 134216
rumor = base_0_rank, mission_end, 1, 134217
rumor = base_0_rank, mission_end, 2, 134218
rumor = base_0_rank, mission_end, 2, 134220
rumor = base_0_rank, mission_end, 2, 134221
rumor = base_0_rank, mission_end, 2, 134223

[GF_NPC]
nickname = rh0504_fix_ship
body = pi_pirate2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245002
affiliation = fc_rh_grp
voice = rvp101

[GF_NPC]
nickname = rh0504_fix_trader
body = pi_pirate2_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245165
affiliation = fc_rh_grp
voice = rvp151

[GF_NPC]
nickname = rh0504_fix_weaponsdealer
body = pi_pirate2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245001
affiliation = fc_rh_grp
voice = rvp151

[GF_NPC]
nickname = rh0504_hessians_001_m
body = pi_pirate2_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220845
affiliation = fc_rh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134214
rumor = base_0_rank, mission_end, 1, 134215
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134216
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134217
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 134218
rumor = base_0_rank, mission_end, 3, 134219
rumorknowdb = rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134220
rumor = base_0_rank, mission_end, 2, 134221
rumor = base_0_rank, mission_end, 3, 134222
rumor = base_0_rank, mission_end, 2, 134223
rumor = base_0_rank, mission_end, 3, 134225
know = 251618, 252657, 15000, 2
knowdb = rh05_to_bw04_hole

[GF_NPC]
nickname = rh0504_hessians_002_m
body = pi_pirate2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220846
affiliation = fc_rh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134214
rumor = base_0_rank, mission_end, 1, 134215
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134216
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134217
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 134218
rumor = base_0_rank, mission_end, 3, 134219
rumorknowdb = rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134220
rumor = base_0_rank, mission_end, 2, 134221
rumor = base_0_rank, mission_end, 3, 134222
rumor = base_0_rank, mission_end, 2, 134223
rumor = base_0_rank, mission_end, 3, 134225
know = 251647, 252659, 7000, 2
knowdb = rh05_to_rh03_hole

[GF_NPC]
nickname = rh0504_hessians_003_m
body = pi_pirate2_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220847
affiliation = fc_rh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134214
rumor = base_0_rank, mission_end, 1, 134215
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134216
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134217
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 134218
rumor = base_0_rank, mission_end, 3, 134219
rumorknowdb = rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134220
rumor = base_0_rank, mission_end, 2, 134221
rumor = base_0_rank, mission_end, 3, 134222
rumor = base_0_rank, mission_end, 2, 134223
rumor = base_0_rank, mission_end, 3, 134225
know = 251645, 252658, 9000, 2
knowdb = rh05_to_rh01_hole
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = rh0504_hessians_004_m
body = pi_pirate2_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220848
affiliation = fc_rh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134214
rumor = base_0_rank, mission_end, 1, 134215
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134216
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 1, 134217
rumorknowdb = bw04_02, rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 134218
rumor = base_0_rank, mission_end, 3, 134219
rumorknowdb = rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134220
rumor = base_0_rank, mission_end, 2, 134221
rumor = base_0_rank, mission_end, 3, 134222
rumor = base_0_rank, mission_end, 2, 134223
rumor = base_0_rank, mission_end, 3, 134225

[GF_NPC]
nickname = rh0504_lwb_001_m
body = pl_male3_peasant_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220849
affiliation = fc_lwb_grp
voice = rvp151
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_lwb_grp, 10000, 16101
bribe = fc_rh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134226
rumorknowdb = rh03_06
rumor = base_0_rank, mission_end, 1, 134227
rumor = base_0_rank, mission_end, 2, 134228
accessory = prop_neuralnet_D_right

[MRoom]
nickname = bar
character_density = 4
fixture = rh0504_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = rh0504_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = rh0504_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = rh0504_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw01_01_Base
local_faction = fc_u_grp
diff = 12
msg_id_prefix = gcs_refer_base_Iw01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_u_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = iw0101_unioners_001_m
npc = iw0101_unioners_002_m
npc = iw0101_unioners_003_m

[GF_NPC]
nickname = iw0101_fix_bartender
body = pi_pirate4_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245003
affiliation = fc_u_grp
voice = rvp101
bribe = co_ni_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102

[GF_NPC]
nickname = iw0101_fix_trader
body = pi_pirate4_body
head = br_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245004
affiliation = fc_u_grp
voice = rvp106

[GF_NPC]
nickname = iw0101_fix_weaponsdealer
body = pi_pirate4_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245005
affiliation = fc_u_grp
voice = rvp106

[GF_NPC]
nickname = iw0101_unioners_001_m
body = pi_pirate4_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220603
affiliation = fc_u_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131460
rumor = base_0_rank, mission_end, 2, 131461
rumorknowdb = rh01_08, iw02_02
rumor = base_0_rank, mission_end, 3, 131462
rumor = base_0_rank, mission_end, 1, 131463
rumorknowdb = rh01_08
rumor = base_0_rank, mission_end, 2, 131464
rumor = base_0_rank, mission_end, 3, 131465
rumor = base_0_rank, mission_end, 2, 131466
rumor = base_0_rank, mission_end, 3, 131467
rumor = base_0_rank, mission_end, 2, 131468
rumor = base_0_rank, mission_end, 3, 131469
rumor = base_0_rank, mission_end, 2, 131470
rumorknowdb = iw01_to_rh02_hole
accessory = prop_neuralnet_A

[GF_NPC]
nickname = iw0101_unioners_002_m
body = pi_pirate4_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220604
affiliation = fc_u_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131460
rumor = base_0_rank, mission_end, 2, 131461
rumorknowdb = rh01_08, iw02_02
rumor = base_0_rank, mission_end, 3, 131462
rumor = base_0_rank, mission_end, 1, 131463
rumorknowdb = rh01_08
rumor = base_0_rank, mission_end, 2, 131464
rumor = base_0_rank, mission_end, 3, 131465
rumor = base_0_rank, mission_end, 2, 131466
rumor = base_0_rank, mission_end, 3, 131467
rumor = base_0_rank, mission_end, 2, 131468
rumor = base_0_rank, mission_end, 3, 131469
rumor = base_0_rank, mission_end, 2, 131470
rumorknowdb = iw01_to_rh02_hole

[GF_NPC]
nickname = iw0101_unioners_003_m
body = pi_pirate4_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220605
affiliation = fc_u_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131460
rumor = base_0_rank, mission_end, 2, 131461
rumorknowdb = rh01_08, iw02_02
rumor = base_0_rank, mission_end, 3, 131462
rumor = base_0_rank, mission_end, 1, 131463
rumorknowdb = rh01_08
rumor = base_0_rank, mission_end, 2, 131464
rumor = base_0_rank, mission_end, 3, 131465
rumor = base_0_rank, mission_end, 2, 131466
rumor = base_0_rank, mission_end, 3, 131467
rumor = base_0_rank, mission_end, 2, 131468
rumor = base_0_rank, mission_end, 3, 131469
rumor = base_0_rank, mission_end, 2, 131470
rumorknowdb = iw01_to_rh02_hole
accessory = prop_neuralnet_A_right

[MRoom]
nickname = bar
character_density = 4
fixture = iw0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw01_02_Base
local_faction = gd_z_grp
diff = 11
msg_id_prefix = gcs_refer_base_Iw01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_ni_grp
weight = 10
npc = iw0102_synth_001_m

[BaseFaction]
faction = fc_x_grp
weight = 10
npc = iw0102_xenos_001_m

[BaseFaction]
faction = fc_u_grp
weight = 60
npc = iw0102_unioners_001_m

[BaseFaction]
faction = gd_z_grp
weight = 10
npc = iw0102_zoners_001_m
npc = iw0102_zoners_002_m
npc = iw0102_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 10
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = iw0102_bounty_001_f

[GF_NPC]
nickname = iw0102_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220606
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131471
rumor = base_0_rank, mission_end, 3, 131472
rumorknowdb = iw01_01
rumor = base_0_rank, mission_end, 2, 131473
know = 251632, 252662, 8000, 2
knowdb = iw01_to_iw02_hole
know = 251646, 252661, 8000, 2
knowdb = iw01_to_rh02_hole
know = 251940, 253969, 18000, 3
knowdb = Iw01_suprise_ge_fighter4_1

[GF_NPC]
nickname = iw0102_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245006
affiliation = gd_z_grp
voice = rvp101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
bribe = fc_x_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131483
rumor = base_0_rank, mission_end, 2, 131484
rumorknowdb = iw01_01
rumor = base_0_rank, mission_end, 1, 131486
rumor = base_0_rank, mission_end, 2, 131487
rumor = base_0_rank, mission_end, 3, 131488
rumor = base_0_rank, mission_end, 1, 131489
rumor = base_0_rank, mission_end, 2, 131490
rumor = base_0_rank, mission_end, 2, 131491
rumor = base_0_rank, mission_end, 2, 131492
rumor = base_0_rank, mission_end, 2, 131493
rumor = base_0_rank, mission_end, 2, 131494

[GF_NPC]
nickname = iw0102_fix_trader
body = pl_male1_peasant_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245007
affiliation = gd_z_grp
voice = rvp151

[GF_NPC]
nickname = iw0102_fix_weaponsdealer
body = pl_male1_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245008
affiliation = gd_z_grp
voice = rvp111

[GF_NPC]
nickname = iw0102_synth_001_m
body = ku_shipdealer_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220607
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131474
rumor = base_0_rank, mission_end, 2, 131475
rumor = base_0_rank, mission_end, 1, 131476

[GF_NPC]
nickname = iw0102_unioners_001_m
body = pi_pirate4_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220608
affiliation = fc_u_grp
voice = rvp101
room = bar
bribe = fc_lr_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 131477
rumorknowdb = iw01_01
rumor = base_0_rank, mission_end, 2, 131478
rumorknowdb = iw01_01
rumor = base_0_rank, mission_end, 2, 131479
know = 251632, 252662, 5000, 2
knowdb = iw01_to_iw02_hole
accessory = prop_neuralnet_A_right

[GF_NPC]
nickname = iw0102_xenos_001_m
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220609
affiliation = fc_x_grp
voice = rvp151
room = bar
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131480
rumorknowdb = iw02_01
rumor = base_0_rank, mission_end, 2, 131481
rumor = base_0_rank, mission_end, 2, 131482
know = 251632, 252662, 5000, 2
knowdb = iw01_to_iw02_hole
accessory = prop_neuralnet_D

[GF_NPC]
nickname = iw0102_zoners_001_m
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220610
affiliation = gd_z_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131483
rumor = base_0_rank, mission_end, 2, 131484
rumorknowdb = iw01_01
rumor = base_0_rank, mission_end, 3, 131485
rumorknowdb = iw01_to_rh02_hole, iw01_to_iw02_hole
rumor = base_0_rank, mission_end, 1, 131486
rumor = base_0_rank, mission_end, 2, 131487
rumor = base_0_rank, mission_end, 3, 131488
rumor = base_0_rank, mission_end, 1, 131489
rumor = base_0_rank, mission_end, 2, 131490
rumor = base_0_rank, mission_end, 2, 131491
rumor = base_0_rank, mission_end, 2, 131492
rumor = base_0_rank, mission_end, 2, 131493
rumor = base_0_rank, mission_end, 2, 131494
rumor = base_0_rank, mission_end, 3, 134321
know = 251632, 252662, 6000, 2
knowdb = iw01_to_iw02_hole

[GF_NPC]
nickname = iw0102_zoners_002_m
body = pl_male1_peasant_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220611
affiliation = gd_z_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131483
rumor = base_0_rank, mission_end, 2, 131484
rumorknowdb = iw01_01
rumor = base_0_rank, mission_end, 3, 131485
rumorknowdb = iw01_to_rh02_hole, iw01_to_iw02_hole
rumor = base_0_rank, mission_end, 1, 131486
rumor = base_0_rank, mission_end, 2, 131487
rumor = base_0_rank, mission_end, 3, 131488
rumor = base_0_rank, mission_end, 1, 131489
rumor = base_0_rank, mission_end, 2, 131490
rumor = base_0_rank, mission_end, 2, 131491
rumor = base_0_rank, mission_end, 2, 131492
rumor = base_0_rank, mission_end, 2, 131493
rumor = base_0_rank, mission_end, 2, 131494
rumor = base_0_rank, mission_end, 3, 134321
know = 251646, 252661, 8000, 2
knowdb = iw01_to_rh02_hole

[GF_NPC]
nickname = iw0102_zoners_003_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220612
affiliation = gd_z_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131483
rumor = base_0_rank, mission_end, 2, 131484
rumorknowdb = iw01_01
rumor = base_0_rank, mission_end, 3, 131485
rumorknowdb = iw01_to_rh02_hole, iw01_to_iw02_hole
rumor = base_0_rank, mission_end, 1, 131486
rumor = base_0_rank, mission_end, 2, 131487
rumor = base_0_rank, mission_end, 3, 131488
rumor = base_0_rank, mission_end, 1, 131489
rumor = base_0_rank, mission_end, 2, 131490
rumor = base_0_rank, mission_end, 2, 131491
rumor = base_0_rank, mission_end, 2, 131492
rumor = base_0_rank, mission_end, 2, 131493
rumor = base_0_rank, mission_end, 2, 131494
rumor = base_0_rank, mission_end, 3, 134321

[MRoom]
nickname = bar
character_density = 4
fixture = iw0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw02_01_Base
local_faction = fc_x_grp
diff = 11
msg_id_prefix = gcs_refer_base_Iw02_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_x_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = iw0201_xenos_001_m
npc = iw0201_xenos_002_m
npc = iw0201_xenos_003_m

[GF_NPC]
nickname = iw0201_fix_bartender
body = pi_pirate5_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245009
affiliation = fc_x_grp
voice = rvp101
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 131495
rumorknowdb = iw02_02
rumor = base_0_rank, mission_end, 2, 131496
rumor = base_0_rank, mission_end, 2, 131498
rumor = base_0_rank, mission_end, 3, 131499
rumor = base_0_rank, mission_end, 2, 131503

[GF_NPC]
nickname = iw0201_fix_trader
body = pi_pirate5_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245010
affiliation = fc_x_grp
voice = rvp151

[GF_NPC]
nickname = iw0201_fix_weaponsdealer
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245011
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = iw0201_xenos_001_m
body = pi_pirate5_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220613
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131495
rumorknowdb = iw02_02
rumor = base_0_rank, mission_end, 2, 131496
rumor = base_0_rank, mission_end, 3, 131497
rumor = base_0_rank, mission_end, 2, 131498
rumor = base_0_rank, mission_end, 3, 131499
rumor = base_0_rank, mission_end, 2, 131500
rumor = base_0_rank, mission_end, 2, 131501
rumorknowdb = iw02_to_li04_hole, iw02_to_Iw01_hole
rumor = base_0_rank, mission_end, 2, 131502
rumor = base_0_rank, mission_end, 2, 131503
know = 251631, 252663, 4000, 2
knowdb = iw02_to_Iw01_hole

[GF_NPC]
nickname = iw0201_xenos_002_m
body = pi_pirate5_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220614
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131495
rumorknowdb = iw02_02
rumor = base_0_rank, mission_end, 2, 131496
rumor = base_0_rank, mission_end, 3, 131497
rumor = base_0_rank, mission_end, 2, 131498
rumor = base_0_rank, mission_end, 3, 131499
rumor = base_0_rank, mission_end, 2, 131500
rumor = base_0_rank, mission_end, 2, 131501
rumorknowdb = iw02_to_li04_hole, iw02_to_Iw01_hole
rumor = base_0_rank, mission_end, 2, 131502
rumor = base_0_rank, mission_end, 2, 131503
know = 251644, 252664, 5000, 2
knowdb = iw02_to_li04_hole
accessory = prop_neuralnet_D

[GF_NPC]
nickname = iw0201_xenos_003_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220615
affiliation = fc_x_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131495
rumorknowdb = iw02_02
rumor = base_0_rank, mission_end, 2, 131496
rumor = base_0_rank, mission_end, 3, 131497
rumor = base_0_rank, mission_end, 2, 131498
rumor = base_0_rank, mission_end, 3, 131499
rumor = base_0_rank, mission_end, 2, 131500
rumor = base_0_rank, mission_end, 2, 131501
rumorknowdb = iw02_to_li04_hole, iw02_to_Iw01_hole
rumor = base_0_rank, mission_end, 2, 131502
rumor = base_0_rank, mission_end, 2, 131503

[MRoom]
nickname = bar
character_density = 3
fixture = iw0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw02_02_Base
local_faction = fc_lr_grp
diff = 11
msg_id_prefix = gcs_refer_base_Iw02_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_u_grp
weight = 15
npc = iw0202_unioners_001_m

[BaseFaction]
faction = fc_lr_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = iw0202_rogues_001_m
npc = iw0202_rogues_002_m
npc = iw0202_rogues_003_m

[GF_NPC]
nickname = iw0202_fix_bartender
body = pi_pirate8_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245012
affiliation = fc_lr_grp
voice = rvp106
bribe = fc_lr_grp, 10000, 16101
bribe = fc_u_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131619
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 1, 131620
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 1, 131621
rumor = base_0_rank, mission_end, 1, 131622
rumor = base_0_rank, mission_end, 3, 131624
rumorknowdb = iw02_to_Iw01_hole
rumor = base_0_rank, mission_end, 3, 131626
rumor = base_0_rank, mission_end, 3, 131627
rumor = base_0_rank, mission_end, 1, 131628
rumor = base_0_rank, mission_end, 2, 131629

[GF_NPC]
nickname = iw0202_fix_trader
body = pi_pirate8_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245013
affiliation = fc_lr_grp
voice = rvp151

[GF_NPC]
nickname = iw0202_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245014
affiliation = fc_lr_grp
voice = rvp151

[GF_NPC]
nickname = iw0202_rogues_001_m
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220616
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131619
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 1, 131620
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 1, 131621
rumor = base_0_rank, mission_end, 1, 131622
rumor = base_0_rank, mission_end, 2, 131623
rumorknowdb = iw02_01
rumor = base_0_rank, mission_end, 3, 131624
rumorknowdb = iw02_to_Iw01_hole
rumor = base_0_rank, mission_end, 2, 131625
rumor = base_0_rank, mission_end, 3, 131626
rumor = base_0_rank, mission_end, 3, 131627
rumor = base_0_rank, mission_end, 1, 131628
rumor = base_0_rank, mission_end, 2, 131629
know = 251631, 252663, 5000, 2
knowdb = iw02_to_Iw01_hole
accessory = prop_neuralnet_A

[GF_NPC]
nickname = iw0202_rogues_002_m
body = pi_pirate8_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220617
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131619
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 1, 131620
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 1, 131621
rumor = base_0_rank, mission_end, 1, 131622
rumor = base_0_rank, mission_end, 2, 131623
rumorknowdb = iw02_01
rumor = base_0_rank, mission_end, 3, 131624
rumorknowdb = iw02_to_Iw01_hole
rumor = base_0_rank, mission_end, 2, 131625
rumor = base_0_rank, mission_end, 3, 131626
rumor = base_0_rank, mission_end, 3, 131627
rumor = base_0_rank, mission_end, 1, 131628
rumor = base_0_rank, mission_end, 2, 131629
know = 251644, 252664, 6000, 2
knowdb = iw02_to_li04_hole

[GF_NPC]
nickname = iw0202_rogues_003_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220618
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131619
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 1, 131620
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 1, 131621
rumor = base_0_rank, mission_end, 1, 131622
rumor = base_0_rank, mission_end, 2, 131623
rumorknowdb = iw02_01
rumor = base_0_rank, mission_end, 3, 131624
rumorknowdb = iw02_to_Iw01_hole
rumor = base_0_rank, mission_end, 2, 131625
rumor = base_0_rank, mission_end, 3, 131626
rumor = base_0_rank, mission_end, 3, 131627
rumor = base_0_rank, mission_end, 1, 131628
rumor = base_0_rank, mission_end, 2, 131629

[GF_NPC]
nickname = iw0202_unioners_001_m
body = pi_pirate4_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220619
affiliation = fc_u_grp
voice = rvp101
room = bar
bribe = fc_lr_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 131504
rumorknowdb = rh01_08
rumor = base_0_rank, mission_end, 2, 131505
rumorknowdb = iw01_01, iw02_to_Iw01_hole
rumor = base_0_rank, mission_end, 2, 131506
know = 251631, 252663, 5000, 2
knowdb = iw02_to_Iw01_hole
accessory = prop_neuralnet_A_right

[MRoom]
nickname = bar
character_density = 4
fixture = iw0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw02_03_Base
local_faction = fc_or_grp
diff = 0

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_or_grp
weight = 100
npc = iw0203_order_001_male
npc = iw0203_order_002_male
npc = iw0203_order_003_male

[GF_NPC]
nickname = iw0203_fix_bartender
body = pi_orillion_body
head = li_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = iw0203_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or_grp
voice = rvp151

[GF_NPC]
nickname = iw0203_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or_grp
voice = rvp146

[GF_NPC]
nickname = iw0203_order_001_male
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220620
affiliation = fc_or_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = iw0203_order_002_male
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220621
affiliation = fc_or_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = iw0203_order_003_male
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220622
affiliation = fc_or_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 3
fixture = iw0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0203_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = iw0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw03_01_Base
local_faction = gd_im_grp
diff = 5
msg_id_prefix = gcs_refer_base_Iw03_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_ti_grp
weight = 8
npc = iw0301_planetform_001_m

[BaseFaction]
faction = co_nws_grp
weight = 8
npc = iw0301_gateway_001_m

[BaseFaction]
faction = fc_lh_grp
weight = 8
npc = iw0301_hackers_001_m

[BaseFaction]
faction = fc_lr_grp
weight = 14
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = iw0301_rogues_001_m
npc = iw0301_rogues_002_m

[BaseFaction]
faction = gd_im_grp
weight = 48
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = iw0301_img_001_m
npc = iw0301_img_002_m
npc = iw0301_img_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 14
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = iw0301_bounty_001_m
npc = iw0301_bounty_002_f

[GF_NPC]
nickname = iw0301_bounty_001_m
body = sh_male2_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220623
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131507
rumor = base_0_rank, mission_end, 3, 131508
rumorknowdb = iw03_to_iw04_hole
rumor = base_0_rank, mission_end, 2, 131509
rumor = base_0_rank, mission_end, 2, 131510
rumor = base_0_rank, mission_end, 3, 131511
rumorknowdb = iw03_to_iw04_hole
rumor = base_0_rank, mission_end, 2, 131512
know = 251610, 253970, 6000, 2
knowdb = iw03_to_br02_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = iw0301_bounty_002_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220624
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131507
rumor = base_0_rank, mission_end, 3, 131508
rumorknowdb = iw03_to_iw04_hole
rumor = base_0_rank, mission_end, 2, 131509
rumor = base_0_rank, mission_end, 2, 131510
rumor = base_0_rank, mission_end, 3, 131511
rumorknowdb = iw03_to_iw04_hole
rumor = base_0_rank, mission_end, 2, 131512
know = 251634, 253971, 8000, 2
knowdb = iw03_to_iw04_hole

[GF_NPC]
nickname = iw0301_fix_bartender
body = sh_male1_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245015
affiliation = gd_im_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131519
rumor = base_0_rank, mission_end, 2, 131520
rumor = base_0_rank, mission_end, 3, 131521
rumor = base_0_rank, mission_end, 1, 131522
rumor = base_0_rank, mission_end, 2, 131523
rumor = base_0_rank, mission_end, 3, 131524
rumor = base_0_rank, mission_end, 1, 131525
rumor = base_0_rank, mission_end, 2, 131526
rumor = base_0_rank, mission_end, 3, 131527
rumor = base_0_rank, mission_end, 2, 131528

[GF_NPC]
nickname = iw0301_fix_trader
body = sh_male1_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245016
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = iw0301_fix_weaponsdealer
body = sh_male1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245017
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = iw0301_gateway_001_m
body = pl_male2_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220625
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131513
rumor = base_0_rank, mission_end, 1, 131514
rumor = base_0_rank, mission_end, 1, 131515

[GF_NPC]
nickname = iw0301_hackers_001_m
body = pi_pirate7_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220626
affiliation = fc_lh_grp
voice = rvp106
room = bar
bribe = fc_lh_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131516
rumor = base_0_rank, mission_end, 2, 131517
rumor = base_0_rank, mission_end, 2, 131518
rumorknowdb = iw03_to_iw04_hole
accessory = prop_neuralnet_C

[GF_NPC]
nickname = iw0301_img_001_m
body = sh_male1_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220627
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131519
rumor = base_0_rank, mission_end, 2, 131520
rumor = base_0_rank, mission_end, 3, 131521
rumor = base_0_rank, mission_end, 1, 131522
rumor = base_0_rank, mission_end, 2, 131523
rumor = base_0_rank, mission_end, 3, 131524
rumor = base_0_rank, mission_end, 1, 131525
rumor = base_0_rank, mission_end, 2, 131526
rumor = base_0_rank, mission_end, 3, 131527
rumor = base_0_rank, mission_end, 2, 131528
rumor = base_0_rank, mission_end, 3, 134322

[GF_NPC]
nickname = iw0301_img_002_m
body = sh_male1_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220628
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131519
rumor = base_0_rank, mission_end, 2, 131520
rumor = base_0_rank, mission_end, 3, 131521
rumor = base_0_rank, mission_end, 1, 131522
rumor = base_0_rank, mission_end, 2, 131523
rumor = base_0_rank, mission_end, 3, 131524
rumor = base_0_rank, mission_end, 1, 131525
rumor = base_0_rank, mission_end, 2, 131526
rumor = base_0_rank, mission_end, 3, 131527
rumor = base_0_rank, mission_end, 2, 131528
rumor = base_0_rank, mission_end, 3, 134322

[GF_NPC]
nickname = iw0301_img_003_m
body = sh_male1_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220629
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131519
rumor = base_0_rank, mission_end, 2, 131520
rumor = base_0_rank, mission_end, 3, 131521
rumor = base_0_rank, mission_end, 1, 131522
rumor = base_0_rank, mission_end, 2, 131523
rumor = base_0_rank, mission_end, 3, 131524
rumor = base_0_rank, mission_end, 1, 131525
rumor = base_0_rank, mission_end, 2, 131526
rumor = base_0_rank, mission_end, 3, 131527
rumor = base_0_rank, mission_end, 2, 131528
rumor = base_0_rank, mission_end, 3, 134322

[GF_NPC]
nickname = iw0301_planetform_001_m
body = sc_scientist4_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220630
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131529
rumor = base_0_rank, mission_end, 1, 131550
rumor = base_0_rank, mission_end, 1, 131531

[GF_NPC]
nickname = iw0301_rogues_001_m
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220631
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131631
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 1, 131632
rumor = base_0_rank, mission_end, 2, 131633
rumorknowdb = iw03_to_iw04_hole, iw03_to_br02_hole
rumor = base_0_rank, mission_end, 2, 131634
rumor = base_0_rank, mission_end, 3, 131635
rumor = base_0_rank, mission_end, 3, 131636
accessory = prop_neuralnet_A

[GF_NPC]
nickname = iw0301_rogues_002_m
body = pi_pirate8_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220632
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131631
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 1, 131632
rumor = base_0_rank, mission_end, 2, 131633
rumorknowdb = iw03_to_iw04_hole, iw03_to_br02_hole
rumor = base_0_rank, mission_end, 2, 131634
rumor = base_0_rank, mission_end, 3, 131635
rumor = base_0_rank, mission_end, 3, 131636

[MRoom]
nickname = bar
character_density = 5
fixture = iw0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw03_02_Base
local_faction = fc_lh_grp
diff = 7
msg_id_prefix = gcs_refer_base_Iw03_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = iw0302_outcasts_001_m
npc = iw0302_outcasts_002_f

[BaseFaction]
faction = fc_lh_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = iw0302_hackers_001_m
npc = iw0302_hackers_002_m
npc = iw0302_hackers_003_m

[GF_NPC]
nickname = iw0302_fix_bartender
body = pi_pirate7_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245018
affiliation = fc_lh_grp
voice = rvp101
bribe = fc_lh_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131533
rumor = base_0_rank, mission_end, 2, 131534
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 131535
rumor = base_0_rank, mission_end, 2, 131536
rumor = base_0_rank, mission_end, 2, 131538
rumor = base_0_rank, mission_end, 2, 131539
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131540
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614

[GF_NPC]
nickname = iw0302_fix_ship
body = pi_pirate7_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245173
affiliation = fc_lh_grp
voice = rvp106

[GF_NPC]
nickname = iw0302_fix_trader
body = pi_pirate7_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245019
affiliation = fc_lh_grp
voice = rvp106

[GF_NPC]
nickname = iw0302_fix_weaponsdealer
body = pi_pirate7_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245020
affiliation = fc_lh_grp
voice = rvp101

[GF_NPC]
nickname = iw0302_hackers_001_m
body = pi_pirate7_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220633
affiliation = fc_lh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131532
rumorknowdb = iw03_to_br02_hole
rumor = base_0_rank, mission_end, 1, 131533
rumor = base_0_rank, mission_end, 2, 131534
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 131535
rumor = base_0_rank, mission_end, 2, 131536
rumor = base_0_rank, mission_end, 3, 131537
rumor = base_0_rank, mission_end, 2, 131538
rumor = base_0_rank, mission_end, 2, 131539
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131540
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
know = 251610, 253972, 3000, 2
knowdb = iw03_to_br02_hole
accessory = prop_neuralnet_C

[GF_NPC]
nickname = iw0302_hackers_002_m
body = pi_pirate7_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220634
affiliation = fc_lh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131532
rumorknowdb = iw03_to_br02_hole
rumor = base_0_rank, mission_end, 1, 131533
rumor = base_0_rank, mission_end, 2, 131534
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 131535
rumor = base_0_rank, mission_end, 2, 131536
rumor = base_0_rank, mission_end, 3, 131537
rumor = base_0_rank, mission_end, 2, 131538
rumor = base_0_rank, mission_end, 2, 131539
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131540
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
know = 251634, 253973, 5000, 2
knowdb = iw03_to_iw04_hole

[GF_NPC]
nickname = iw0302_hackers_003_m
body = pi_pirate7_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220635
affiliation = fc_lh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131532
rumorknowdb = iw03_to_br02_hole
rumor = base_0_rank, mission_end, 1, 131533
rumor = base_0_rank, mission_end, 2, 131534
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 131535
rumor = base_0_rank, mission_end, 2, 131536
rumor = base_0_rank, mission_end, 3, 131537
rumor = base_0_rank, mission_end, 2, 131538
rumor = base_0_rank, mission_end, 2, 131539
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131540
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614

[GF_NPC]
nickname = iw0302_outcasts_001_m
body = pi_pirate3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220636
affiliation = fc_ou_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131767
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 131768
rumor = base_0_rank, mission_end, 1, 131769
rumorknowdb = iw04_02, li02_06
rumor = base_0_rank, mission_end, 2, 131770
rumor = base_0_rank, mission_end, 2, 131771
rumor = base_0_rank, mission_end, 2, 131772
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
accessory = prop_mask_outcast

[GF_NPC]
nickname = iw0302_outcasts_002_f
body = sh_female1_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220637
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131767
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 131768
rumor = base_0_rank, mission_end, 1, 131769
rumorknowdb = iw04_02, li02_06
rumor = base_0_rank, mission_end, 2, 131770
rumor = base_0_rank, mission_end, 2, 131771
rumor = base_0_rank, mission_end, 2, 131772
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
accessory = prop_mask_outcast_fem

[MRoom]
nickname = bar
character_density = 4
fixture = iw0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = iw0302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Iw04_01_Base
local_faction = co_os_grp
diff = 6
msg_id_prefix = gcs_refer_base_Iw04_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 6
npc = iw0401_lnavy_001_m

[BaseFaction]
faction = br_n_grp
weight = 6
npc = iw0401_bnavy_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = iw0401_bowex_001_m

[BaseFaction]
faction = co_ss_grp
weight = 12
npc = iw0401_universal_001_m
npc = iw0401_universal_002_m

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = iw0401_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 46
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = iw0401_orbital_001_f
npc = iw0401_orbital_002_f

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = iw0401_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 80
npc = iw0401_bounty_001_m
npc = iw0401_bounty_002_f

[GF_NPC]
nickname = iw0401_bnavy_001_m
body = br_male_elite_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220638
affiliation = br_n_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 1, 131541
rumor = base_0_rank, mission_end, 1, 131542
rumor = base_0_rank, mission_end, 1, 131543
rumor = base_0_rank, mission_end, 3, 134323

[GF_NPC]
nickname = iw0401_bounty_001_m
body = sh_male2_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220639
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131544
rumor = base_0_rank, mission_end, 3, 131545
rumorknowdb = iw04_to_li02_hole, iw04_to_iw03_hole
rumor = base_0_rank, mission_end, 2, 131546
rumor = base_0_rank, mission_end, 3, 131547
rumorknowdb = iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131548
rumor = base_0_rank, mission_end, 2, 131549
rumor = base_0_rank, mission_end, 3, 134323
know = 251942, 253974, 10000, 3
knowdb = Iw04_suprise_ge_armored_1
accessory = prop_neuralnet_B

[GF_NPC]
nickname = iw0401_bounty_002_f
body = pl_female2_journeyman_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220640
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131544
rumor = base_0_rank, mission_end, 3, 131545
rumorknowdb = iw04_to_li02_hole, iw04_to_iw03_hole
rumor = base_0_rank, mission_end, 2, 131546
rumor = base_0_rank, mission_end, 3, 131547
rumorknowdb = iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131548
rumor = base_0_rank, mission_end, 2, 131549
rumor = base_0_rank, mission_end, 3, 134323

[GF_NPC]
nickname = iw0401_bowex_001_m
body = br_brighton_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220641
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131550
rumor = base_0_rank, mission_end, 1, 131551
rumor = base_0_rank, mission_end, 1, 131552

[GF_NPC]
nickname = iw0401_cryer_001_m
body = br_shipdealer_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220642
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 131553
rumor = base_0_rank, mission_end, 1, 131554
rumor = base_0_rank, mission_end, 1, 131555

[GF_NPC]
nickname = iw0401_fix_bartender
body = rh_deidrich_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245021
affiliation = co_os_grp
voice = rvp101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131562
rumor = base_0_rank, mission_end, 2, 131563
rumor = base_0_rank, mission_end, 1, 131564
rumor = base_0_rank, mission_end, 2, 131565
rumor = base_0_rank, mission_end, 1, 131566
rumor = base_0_rank, mission_end, 2, 131567
rumor = base_0_rank, mission_end, 2, 131568
rumor = base_0_rank, mission_end, 2, 131569
rumor = base_0_rank, mission_end, 2, 131570

[GF_NPC]
nickname = iw0401_fix_ship
body = rh_deidrich_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245022
affiliation = co_os_grp
voice = rvp111

[GF_NPC]
nickname = iw0401_fix_trader
body = rh_deidrich_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245023
affiliation = co_os_grp
voice = rvp101

[GF_NPC]
nickname = iw0401_fix_weaponsdealer
body = rh_deidrich_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245024
affiliation = co_os_grp
voice = rvp131

[GF_NPC]
nickname = iw0401_gateway_001_m
body = pl_male2_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220643
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131556
rumor = base_0_rank, mission_end, 1, 131557
rumor = base_0_rank, mission_end, 1, 131558

[GF_NPC]
nickname = iw0401_lnavy_001_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220644
affiliation = li_n_grp
voice = rvp111
room = bar
rumor = base_0_rank, mission_end, 1, 131559
rumor = base_0_rank, mission_end, 1, 131560
rumor = base_0_rank, mission_end, 1, 131561

[GF_NPC]
nickname = iw0401_orbital_001_f
body = br_kaitlyn_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220645
affiliation = co_os_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131562
rumor = base_0_rank, mission_end, 2, 131563
rumor = base_0_rank, mission_end, 1, 131564
rumor = base_0_rank, mission_end, 2, 131565
rumor = base_0_rank, mission_end, 1, 131566
rumor = base_0_rank, mission_end, 2, 131567
rumor = base_0_rank, mission_end, 2, 131568
rumor = base_0_rank, mission_end, 2, 131569
rumor = base_0_rank, mission_end, 2, 131570

[GF_NPC]
nickname = iw0401_orbital_002_f
body = br_kaitlyn_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220646
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131562
rumor = base_0_rank, mission_end, 2, 131563
rumor = base_0_rank, mission_end, 1, 131564
rumor = base_0_rank, mission_end, 2, 131565
rumor = base_0_rank, mission_end, 1, 131566
rumor = base_0_rank, mission_end, 2, 131567
rumor = base_0_rank, mission_end, 2, 131568
rumor = base_0_rank, mission_end, 2, 131569
rumor = base_0_rank, mission_end, 2, 131570

[GF_NPC]
nickname = iw0401_universal_001_m
body = li_tilton_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220647
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131571
rumor = base_0_rank, mission_end, 1, 131572
rumor = base_0_rank, mission_end, 1, 131573
rumor = base_0_rank, mission_end, 1, 131574
rumor = base_0_rank, mission_end, 1, 131575
rumor = base_0_rank, mission_end, 1, 131576

[GF_NPC]
nickname = iw0401_universal_002_m
body = li_tilton_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220648
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131571
rumor = base_0_rank, mission_end, 1, 131572
rumor = base_0_rank, mission_end, 1, 131573
rumor = base_0_rank, mission_end, 1, 131574
rumor = base_0_rank, mission_end, 1, 131575
rumor = base_0_rank, mission_end, 1, 131576

[MRoom]
nickname = bar
character_density = 5
fixture = iw0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = iw0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = iw0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw04_02_Base
local_faction = fc_lr_grp
diff = 7
msg_id_prefix = gcs_refer_base_Iw04_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = iw0402_outcasts_001_f

[BaseFaction]
faction = fc_lh_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = iw0402_hackers_001_m

[BaseFaction]
faction = fc_lr_grp
weight = 74
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = iw0402_rogues_001_m
npc = iw0402_rogues_002_m
npc = iw0402_rogues_003_m

[GF_NPC]
nickname = iw0402_fix_bartender
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245025
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131637
rumor = base_0_rank, mission_end, 2, 131638
rumor = base_0_rank, mission_end, 2, 131639
rumorknowdb = li04_04, li02_06, li01_12
rumor = base_0_rank, mission_end, 1, 131640
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131641
rumorknowdb = iw04_to_li02_hole
rumor = base_0_rank, mission_end, 1, 131643
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131644
rumorknowdb = iw04_to_iw03_hole, iw04_to_br02_hole

[GF_NPC]
nickname = iw0402_fix_ship
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245174
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = iw0402_fix_trader
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245026
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = iw0402_fix_weaponsdealer
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245027
affiliation = fc_lr_grp
voice = rvp131

[GF_NPC]
nickname = iw0402_hackers_001_m
body = pi_pirate7_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220649
affiliation = fc_lh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131577
rumor = base_0_rank, mission_end, 2, 131578
rumorknowdb = iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131579
rumor = base_0_rank, mission_end, 2, 131580
accessory = prop_neuralnet_C

[GF_NPC]
nickname = iw0402_outcasts_001_f
body = sh_female1_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220650
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131773
rumorknowdb = li04_04, bw08_01
rumor = base_0_rank, mission_end, 1, 131774
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 1, 131775
rumorknowdb = bw08_01
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = iw0402_rogues_001_m
body = pi_pirate8_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220651
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131637
rumor = base_0_rank, mission_end, 2, 131638
rumor = base_0_rank, mission_end, 2, 131639
rumorknowdb = li04_04, li02_06, li01_12
rumor = base_0_rank, mission_end, 1, 131640
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131641
rumorknowdb = iw04_to_li02_hole
rumor = base_0_rank, mission_end, 3, 131642
rumor = base_0_rank, mission_end, 1, 131643
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131644
rumorknowdb = iw04_to_iw03_hole, iw04_to_br02_hole
rumor = base_0_rank, mission_end, 3, 131645
know = 251633, 252667, 5000, 2
knowdb = iw04_to_iw03_hole

[GF_NPC]
nickname = iw0402_rogues_002_m
body = pi_pirate8_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220652
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131637
rumor = base_0_rank, mission_end, 2, 131638
rumor = base_0_rank, mission_end, 2, 131639
rumorknowdb = li04_04, li02_06, li01_12
rumor = base_0_rank, mission_end, 1, 131640
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131641
rumorknowdb = iw04_to_li02_hole
rumor = base_0_rank, mission_end, 3, 131642
rumor = base_0_rank, mission_end, 1, 131643
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131644
rumorknowdb = iw04_to_iw03_hole, iw04_to_br02_hole
rumor = base_0_rank, mission_end, 3, 131645
rumor = base_0_rank, mission_end, 3, 134340
know = 251642, 252668, 6000, 2
knowdb = iw04_to_li02_hole

[GF_NPC]
nickname = iw0402_rogues_003_m
body = pi_pirate8_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220653
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131637
rumor = base_0_rank, mission_end, 2, 131638
rumor = base_0_rank, mission_end, 2, 131639
rumorknowdb = li04_04, li02_06, li01_12
rumor = base_0_rank, mission_end, 1, 131640
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131641
rumorknowdb = iw04_to_li02_hole
rumor = base_0_rank, mission_end, 3, 131642
rumor = base_0_rank, mission_end, 1, 131643
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131644
rumorknowdb = iw04_to_iw03_hole, iw04_to_br02_hole
rumor = base_0_rank, mission_end, 3, 131645
rumor = base_0_rank, mission_end, 3, 134340
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 4
fixture = iw0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = iw0402_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Iw05_01_Base
local_faction = gd_z_grp
diff = 8
msg_id_prefix = gcs_refer_base_Iw05_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = iw0501_universal_001_m

[BaseFaction]
faction = fc_x_grp
weight = 9
npc = iw0501_xenos_001_m

[BaseFaction]
faction = fc_lh_grp
weight = 9
npc = iw0501_hackers_001_m

[BaseFaction]
faction = gd_z_grp
weight = 55
npc = iw0501_zoners_001_m
npc = iw0501_zoners_002_m
npc = iw0501_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = iw0501_bounty_001_m
npc = iw0501_bounty_002_m

[GF_NPC]
nickname = iw0501_bounty_001_m
body = sh_male2_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220654
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131646
rumor = base_0_rank, mission_end, 2, 131647
rumor = base_0_rank, mission_end, 2, 131648
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131649
rumor = base_0_rank, mission_end, 2, 131650
rumorknowdb = iw05_to_iw06_hole
rumor = base_0_rank, mission_end, 2, 131651
rumor = base_0_rank, mission_end, 3, 134324
rumor = base_0_rank, mission_end, 3, 134323
rumor = base_0_rank, mission_end, 3, 134330
know = 251636, 252723, 8000, 2
knowdb = iw05_to_iw06_hole

[GF_NPC]
nickname = iw0501_bounty_002_m
body = sh_female1_body
head = rh_gruenwald_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220655
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131646
rumor = base_0_rank, mission_end, 2, 131647
rumor = base_0_rank, mission_end, 2, 131648
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131649
rumor = base_0_rank, mission_end, 2, 131650
rumorknowdb = iw05_to_iw06_hole
rumor = base_0_rank, mission_end, 2, 131651
rumor = base_0_rank, mission_end, 3, 134326
know = 251643, 252669, 9000, 2
knowdb = iw05_to_li03_hole
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = iw0501_fix_bartender
body = pl_male1_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245028
affiliation = gd_z_grp
voice = rvp101
bribe = co_ni_grp, 10000, 16100
bribe = fc_lh_grp, 10000, 16100
bribe = fc_x_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131587
rumor = base_0_rank, mission_end, 2, 131588
rumor = base_0_rank, mission_end, 1, 131590
rumor = base_0_rank, mission_end, 2, 131591
rumor = base_0_rank, mission_end, 1, 131593
rumor = base_0_rank, mission_end, 2, 131594
rumor = base_0_rank, mission_end, 1, 131652
rumor = base_0_rank, mission_end, 1, 131654

[GF_NPC]
nickname = iw0501_fix_trader
body = pl_male1_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245029
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = iw0501_fix_weaponsdealer
body = pl_male1_peasant_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245030
affiliation = gd_z_grp
voice = rvp126

[GF_NPC]
nickname = iw0501_hackers_001_m
body = pi_pirate7_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220656
affiliation = fc_lh_grp
voice = rvp126
room = bar
bribe = fc_lh_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 131581
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 2, 131582
rumorknowdb = iw05_to_iw06_hole
rumor = base_0_rank, mission_end, 2, 131583
know = 251943, 253975, 12000, 2
knowdb = Iw05_suprise_transport_large_1
know = 251944, 253976, 13000, 2
knowdb = Iw05_suprise_transport_2
know = 251945, 253977, 25000, 2
knowdb = Iw05_suprise_ge_armored_1
accessory = prop_neuralnet_C

[GF_NPC]
nickname = iw0501_universal_001_m
body = li_tilton_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220657
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131776
rumor = base_0_rank, mission_end, 1, 131777
rumor = base_0_rank, mission_end, 1, 131778

[GF_NPC]
nickname = iw0501_xenos_001_m
body = pi_pirate5_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220658
affiliation = fc_x_grp
voice = rvp106
room = bar
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 131584
rumorknowdb = iw05_02
rumor = base_0_rank, mission_end, 1, 131585
rumor = base_0_rank, mission_end, 1, 131586
accessory = prop_neuralnet_D

[GF_NPC]
nickname = iw0501_zoners_001_m
body = pl_male1_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220659
affiliation = gd_z_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131587
rumor = base_0_rank, mission_end, 2, 131588
rumor = base_0_rank, mission_end, 3, 131589
rumor = base_0_rank, mission_end, 1, 131590
rumor = base_0_rank, mission_end, 2, 131591
rumor = base_0_rank, mission_end, 1, 131593
rumor = base_0_rank, mission_end, 2, 131594
rumor = base_0_rank, mission_end, 1, 131652
rumor = base_0_rank, mission_end, 1, 131653
rumor = base_0_rank, mission_end, 1, 131654
rumor = base_0_rank, mission_end, 3, 134324
rumor = base_0_rank, mission_end, 3, 134323
know = 251724, 253978, 3000, 3
knowdb = iw05_02

[GF_NPC]
nickname = iw0501_zoners_002_m
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220660
affiliation = gd_z_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131587
rumor = base_0_rank, mission_end, 2, 131588
rumor = base_0_rank, mission_end, 3, 131589
rumor = base_0_rank, mission_end, 1, 131590
rumor = base_0_rank, mission_end, 2, 131591
rumor = base_0_rank, mission_end, 1, 131593
rumor = base_0_rank, mission_end, 2, 131594
rumor = base_0_rank, mission_end, 1, 131652
rumor = base_0_rank, mission_end, 1, 131653
rumor = base_0_rank, mission_end, 1, 131654
rumor = base_0_rank, mission_end, 3, 134325
rumor = base_0_rank, mission_end, 3, 134330
know = 251725, 253979, 4000, 3
knowdb = iw06_01

[GF_NPC]
nickname = iw0501_zoners_003_m
body = pl_male1_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220661
affiliation = gd_z_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131587
rumor = base_0_rank, mission_end, 2, 131588
rumor = base_0_rank, mission_end, 3, 131589
rumor = base_0_rank, mission_end, 1, 131590
rumor = base_0_rank, mission_end, 2, 131591
rumor = base_0_rank, mission_end, 1, 131593
rumor = base_0_rank, mission_end, 2, 131594
rumor = base_0_rank, mission_end, 1, 131652
rumor = base_0_rank, mission_end, 1, 131653
rumor = base_0_rank, mission_end, 1, 131654
rumor = base_0_rank, mission_end, 3, 134326
rumor = base_0_rank, mission_end, 3, 134323
rumor = base_0_rank, mission_end, 3, 134330

[MRoom]
nickname = bar
character_density = 3
fixture = iw0501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw05_02_Base
local_faction = fc_x_grp
diff = 9
msg_id_prefix = gcs_refer_base_Iw05_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_x_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = iw0502_xenos_001_m
npc = iw0502_xenos_002_m
npc = iw0502_xenos_003_m

[GF_NPC]
nickname = iw0502_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245031
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = iw0502_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245032
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = iw0502_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245033
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = iw0502_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = iw0502_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = iw0502_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603
accessory = prop_neuralnet_D

[MRoom]
nickname = bar
character_density = 3
fixture = iw0502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw06_01_Base
local_faction = fc_lh_grp
diff = 9
msg_id_prefix = gcs_refer_base_Iw06_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_h_grp
weight = 11
npc = iw0601_hogosha_001_m

[BaseFaction]
faction = fc_lh_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = iw0601_hackers_001_m
npc = iw0601_hackers_002_m
npc = iw0601_hackers_003_m

[BaseFaction]
faction = fc_gc_grp
weight = 11
npc = iw0601_golden_001_f

[BaseFaction]
faction = fc_lr_grp
weight = 11
npc = iw0601_rogues_001_m

[GF_NPC]
nickname = iw0601_fix_bartender
body = pi_pirate7_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245034
affiliation = fc_lh_grp
voice = rvp101
bribe = fc_gc_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
bribe = fc_lh_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131607
rumor = base_0_rank, mission_end, 2, 131608
rumorknowdb = iw06_to_iw05_hole, iw06_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131610
rumor = base_0_rank, mission_end, 2, 131611
rumor = base_0_rank, mission_end, 3, 131612
rumor = base_0_rank, mission_end, 1, 131613
rumor = base_0_rank, mission_end, 2, 131615
rumorknowdb = iw06_02

[GF_NPC]
nickname = iw0601_fix_trader
body = pi_pirate7_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245035
affiliation = fc_lh_grp
voice = rvp101

[GF_NPC]
nickname = iw0601_fix_weaponsdealer
body = pi_pirate7_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245036
affiliation = fc_lh_grp
voice = rvp106

[GF_NPC]
nickname = iw0601_golden_001_f
body = pl_female1_peasant_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220665
affiliation = fc_gc_grp
voice = rvp516
room = bar
bribe = fc_gc_grp, 10000, 16101
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131604
rumor = base_0_rank, mission_end, 2, 131605
rumorknowdb = ku05_02, ku06_01
rumor = base_0_rank, mission_end, 2, 131606
rumorknowdb = iw06_to_ku02_hole

[GF_NPC]
nickname = iw0601_hackers_001_m
body = pi_pirate7_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220666
affiliation = fc_lh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131607
rumor = base_0_rank, mission_end, 2, 131608
rumorknowdb = iw06_to_iw05_hole, iw06_to_li03_hole
rumor = base_0_rank, mission_end, 3, 131609
rumor = base_0_rank, mission_end, 1, 131610
rumor = base_0_rank, mission_end, 2, 131611
rumor = base_0_rank, mission_end, 3, 131612
rumor = base_0_rank, mission_end, 1, 131613
rumor = base_0_rank, mission_end, 2, 131615
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 134328
know = 251926, 253980, 10000, 3
knowdb = Ku02_suprise_ge_csv_1
know = 251946, 253981, 13000, 3
knowdb = Iw06_suprise_pi_fighter_1
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = iw0601_hackers_002_m
body = pi_pirate7_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220667
affiliation = fc_lh_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131607
rumor = base_0_rank, mission_end, 2, 131608
rumorknowdb = iw06_to_iw05_hole, iw06_to_li03_hole
rumor = base_0_rank, mission_end, 3, 131609
rumor = base_0_rank, mission_end, 1, 131610
rumor = base_0_rank, mission_end, 2, 131611
rumor = base_0_rank, mission_end, 3, 131612
rumor = base_0_rank, mission_end, 1, 131613
rumor = base_0_rank, mission_end, 2, 131615
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 134329
know = 251927, 253982, 9000, 3
knowdb = Ku02_suprise_ge_fighter4_2

[GF_NPC]
nickname = iw0601_hackers_003_m
body = pi_pirate7_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220668
affiliation = fc_lh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131607
rumor = base_0_rank, mission_end, 2, 131608
rumorknowdb = iw06_to_iw05_hole, iw06_to_li03_hole
rumor = base_0_rank, mission_end, 3, 131609
rumor = base_0_rank, mission_end, 1, 131610
rumor = base_0_rank, mission_end, 2, 131611
rumor = base_0_rank, mission_end, 3, 131612
rumor = base_0_rank, mission_end, 1, 131613
rumor = base_0_rank, mission_end, 2, 131615
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 134330
know = 251943, 253983, 12000, 2
knowdb = Iw05_suprise_transport_large_1
know = 251944, 253984, 14000, 2
knowdb = Iw05_suprise_transport_2
know = 251945, 253985, 27000, 2
knowdb = Iw05_suprise_ge_armored_1

[GF_NPC]
nickname = iw0601_hogosha_001_m
body = pi_pirate3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220669
affiliation = fc_h_grp
voice = rvp121
room = bar
bribe = co_shi_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16101
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131616
rumor = base_0_rank, mission_end, 2, 131617
rumor = base_0_rank, mission_end, 2, 131618
rumorknowdb = iw06_to_ku02_hole, ku02_to_ku03_hole, ku03_to_ku01_hole

[GF_NPC]
nickname = iw0601_rogues_001_m
body = pi_pirate8_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220670
affiliation = fc_lr_grp
voice = rvp106
room = bar
bribe = fc_gc_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131655
rumor = base_0_rank, mission_end, 2, 131656
rumor = base_0_rank, mission_end, 2, 131557
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 3
fixture = iw0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Iw06_02_Base
local_faction = fc_lr_grp
diff = 9
msg_id_prefix = gcs_refer_base_Iw06_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_lr_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = iw0602_rogues_001_m
npc = iw0602_rogues_002_m
npc = iw0602_rogues_003_m

[GF_NPC]
nickname = iw0602_fix_bartender
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245037
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_gc_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131658
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 1, 131659
rumor = base_0_rank, mission_end, 2, 131660
rumorknowdb = iw06_to_ku02_hole.iw06_to_iw05_hole
rumor = base_0_rank, mission_end, 2, 131661
rumorknowdb = li01_13, iw06_01
rumor = base_0_rank, mission_end, 2, 131662
rumorknowdb = li01_13, iw06_01
rumor = base_0_rank, mission_end, 2, 131663
rumor = base_0_rank, mission_end, 2, 131664

[GF_NPC]
nickname = iw0602_fix_trader
body = pi_pirate8_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245038
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = iw0602_fix_weaponsdealer
body = pi_pirate8_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245039
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = iw0602_rogues_001_m
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220671
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131658
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 1, 131659
rumor = base_0_rank, mission_end, 2, 131660
rumorknowdb = iw06_to_ku02_hole.iw06_to_iw05_hole
rumor = base_0_rank, mission_end, 2, 131661
rumorknowdb = li01_13, iw06_01
rumor = base_0_rank, mission_end, 2, 131662
rumorknowdb = li01_13, iw06_01
rumor = base_0_rank, mission_end, 2, 131663
rumor = base_0_rank, mission_end, 2, 131664
rumor = base_0_rank, mission_end, 2, 131665
rumor = base_0_rank, mission_end, 3, 131666
know = 251638, 252671, 4000, 2
knowdb = iw06_to_ku02_hole
accessory = prop_neuralnet_A

[GF_NPC]
nickname = iw0602_rogues_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220672
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131658
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 1, 131659
rumor = base_0_rank, mission_end, 2, 131660
rumorknowdb = iw06_to_ku02_hole.iw06_to_iw05_hole
rumor = base_0_rank, mission_end, 2, 131661
rumorknowdb = li01_13, iw06_01
rumor = base_0_rank, mission_end, 2, 131662
rumorknowdb = li01_13, iw06_01
rumor = base_0_rank, mission_end, 2, 131663
rumor = base_0_rank, mission_end, 2, 131664
rumor = base_0_rank, mission_end, 2, 131665
rumor = base_0_rank, mission_end, 3, 131666

[GF_NPC]
nickname = iw0602_rogues_003_m
body = pi_pirate8_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220673
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131658
rumorknowdb = iw06_01
rumor = base_0_rank, mission_end, 1, 131659
rumor = base_0_rank, mission_end, 2, 131660
rumorknowdb = iw06_to_ku02_hole.iw06_to_iw05_hole
rumor = base_0_rank, mission_end, 2, 131661
rumorknowdb = li01_13, iw06_01
rumor = base_0_rank, mission_end, 2, 131662
rumorknowdb = li01_13, iw06_01
rumor = base_0_rank, mission_end, 2, 131663
rumor = base_0_rank, mission_end, 2, 131664
rumor = base_0_rank, mission_end, 2, 131665
rumor = base_0_rank, mission_end, 3, 131666

[MRoom]
nickname = bar
character_density = 3
fixture = iw0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = iw0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = iw0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw01_01_Base
local_faction = li_p_grp
diff = 0

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = li_p_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40

[MRoom]
nickname = Digsite

[MBase]
nickname = Bw01_02_Base
local_faction = gd_z_grp
diff = 6
msg_id_prefix = gcs_refer_base_Bw01_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = co_khc_grp
weight = 8
npc = bw0102_daumann_001_m

[BaseFaction]
faction = br_m_grp
weight = 8
npc = bw0102_bmm_001_m

[BaseFaction]
faction = co_be_grp
weight = 8
npc = bw0102_bowex_001_m

[BaseFaction]
faction = co_nws_grp
weight = 8
npc = bw0102_gateway_001_m

[BaseFaction]
faction = gd_z_grp
weight = 52
npc = bw0102_zoners_001_m
npc = bw0102_zoners_002_m
npc = bw0102_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 45
npc = bw0102_bounty_001_f
npc = bw0102_bounty_002_f

[GF_NPC]
nickname = bw0102_bmm_001_m
body = pi_pirate6_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220850
affiliation = br_m_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133591
rumor = base_0_rank, mission_end, 2, 133592
rumor = base_0_rank, mission_end, 2, 133593

[GF_NPC]
nickname = bw0102_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220851
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133602
rumor = base_0_rank, mission_end, 2, 133603
rumor = base_0_rank, mission_end, 3, 133604
rumorknowdb = bw01_to_bw02_hole
rumor = base_0_rank, mission_end, 2, 133605
rumor = base_0_rank, mission_end, 2, 133606
rumor = base_0_rank, mission_end, 3, 133607
know = 251616, 252673, 25000, 2
knowdb = bw01_to_bw02_hole

[GF_NPC]
nickname = bw0102_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220852
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133602
rumor = base_0_rank, mission_end, 2, 133603
rumor = base_0_rank, mission_end, 3, 133604
rumorknowdb = bw01_to_bw02_hole
rumor = base_0_rank, mission_end, 2, 133605
rumor = base_0_rank, mission_end, 2, 133606
rumor = base_0_rank, mission_end, 3, 133607
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = bw0102_bowex_001_m
body = br_brighton_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220853
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133594
rumor = base_0_rank, mission_end, 2, 133595

[GF_NPC]
nickname = bw0102_daumann_001_m
body = rh_shipdealer_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220854
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133596
rumor = base_0_rank, mission_end, 2, 133597
rumor = base_0_rank, mission_end, 2, 133598

[GF_NPC]
nickname = bw0102_fix_bartender
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245043
affiliation = gd_z_grp
voice = rvp106
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 1, 133608
rumor = base_0_rank, mission_end, 1, 133609
rumor = base_0_rank, mission_end, 2, 133610
rumor = base_0_rank, mission_end, 2, 133611
rumor = base_0_rank, mission_end, 2, 133612
rumor = base_0_rank, mission_end, 2, 133613

[GF_NPC]
nickname = bw0102_fix_trader
body = pl_male1_peasant_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245044
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = bw0102_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245045
affiliation = gd_z_grp
voice = rvp146

[GF_NPC]
nickname = bw0102_gateway_001_m
body = pl_male2_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220855
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_khc_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133598
rumor = base_0_rank, mission_end, 1, 133599
rumor = base_0_rank, mission_end, 1, 133600

[GF_NPC]
nickname = bw0102_zoners_001_m
body = pl_male1_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220856
affiliation = gd_z_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 2, 133608
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133609
rumorknowdb = ew03_02
rumor = base_0_rank, mission_end, 2, 133610
rumor = base_0_rank, mission_end, 2, 133611
rumor = base_0_rank, mission_end, 2, 133612
rumor = base_0_rank, mission_end, 2, 133613
rumor = base_0_rank, mission_end, 2, 133614
rumor = base_0_rank, mission_end, 2, 133615
rumor = base_0_rank, mission_end, 3, 133616
know = 251616, 252673, 20000, 2
knowdb = bw01_to_bw02_hole
know = 251710, 253986, 40000, 2
knowdb = ew03_02

[GF_NPC]
nickname = bw0102_zoners_002_m
body = pl_male1_peasant_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220857
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 2, 133608
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133609
rumorknowdb = ew03_02
rumor = base_0_rank, mission_end, 2, 133610
rumor = base_0_rank, mission_end, 2, 133611
rumor = base_0_rank, mission_end, 2, 133612
rumor = base_0_rank, mission_end, 2, 133613
rumor = base_0_rank, mission_end, 2, 133614
rumor = base_0_rank, mission_end, 2, 133615
rumor = base_0_rank, mission_end, 3, 133616
know = 251685, 253987, 15000, 2
knowdb = bw02_01
know = 251616, 252673, 25000, 2
knowdb = bw01_to_bw02_hole

[GF_NPC]
nickname = bw0102_zoners_003_m
body = pl_male1_peasant_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220858
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 2, 133608
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133609
rumorknowdb = ew03_02
rumor = base_0_rank, mission_end, 2, 133610
rumor = base_0_rank, mission_end, 2, 133611
rumor = base_0_rank, mission_end, 2, 133612
rumor = base_0_rank, mission_end, 2, 133613
rumor = base_0_rank, mission_end, 2, 133614
rumor = base_0_rank, mission_end, 2, 133615
rumor = base_0_rank, mission_end, 3, 133616

[MRoom]
nickname = bar
character_density = 4
fixture = bw0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw01_03_Base
local_faction = co_khc_grp
diff = 7
msg_id_prefix = gcs_refer_base_Bw01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_khc_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0103_daumann_001_m
npc = bw0103_daumann_002_m
npc = bw0103_daumann_003_m

[GF_NPC]
nickname = bw0103_daumann_001_m
body = rh_shipdealer_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220859
affiliation = co_khc_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133617
rumor = base_0_rank, mission_end, 1, 133618
rumor = base_0_rank, mission_end, 1, 133619
rumor = base_0_rank, mission_end, 1, 133620
rumor = base_0_rank, mission_end, 1, 133621
rumor = base_0_rank, mission_end, 2, 133623
rumor = base_0_rank, mission_end, 2, 133624
rumor = base_0_rank, mission_end, 2, 133625

[GF_NPC]
nickname = bw0103_daumann_002_m
body = rh_shipdealer_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220860
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133617
rumor = base_0_rank, mission_end, 1, 133618
rumor = base_0_rank, mission_end, 1, 133619
rumor = base_0_rank, mission_end, 1, 133620
rumor = base_0_rank, mission_end, 1, 133621
rumor = base_0_rank, mission_end, 2, 133623
rumor = base_0_rank, mission_end, 2, 133624
rumor = base_0_rank, mission_end, 2, 133625

[GF_NPC]
nickname = bw0103_daumann_003_m
body = rh_shipdealer_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220861
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133617
rumor = base_0_rank, mission_end, 1, 133618
rumor = base_0_rank, mission_end, 1, 133619
rumor = base_0_rank, mission_end, 1, 133620
rumor = base_0_rank, mission_end, 1, 133621
rumor = base_0_rank, mission_end, 2, 133623
rumor = base_0_rank, mission_end, 2, 133624
rumor = base_0_rank, mission_end, 2, 133625

[GF_NPC]
nickname = bw0103_fix_bartender
body = rh_shipdealer_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245046
affiliation = co_khc_grp
voice = rvp146
bribe = co_be_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133617
rumor = base_0_rank, mission_end, 1, 133618
rumor = base_0_rank, mission_end, 1, 133619
rumor = base_0_rank, mission_end, 1, 133620
rumor = base_0_rank, mission_end, 1, 133621
rumor = base_0_rank, mission_end, 2, 133623
rumor = base_0_rank, mission_end, 2, 133624
rumor = base_0_rank, mission_end, 2, 133625

[GF_NPC]
nickname = bw0103_fix_trader
body = rh_shipdealer_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245047
affiliation = co_khc_grp
voice = rvp101

[GF_NPC]
nickname = bw0103_fix_weaponsdealer
body = rh_shipdealer_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245048
affiliation = co_khc_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = bw0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw01_04_Base
local_faction = br_m_grp
diff = 7
msg_id_prefix = gcs_refer_base_Bw01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_m_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = bw0104_bmm_001_m
npc = bw0104_bmm_002_m
npc = bw0104_bmm_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = bw0104_bounty_001_m
npc = bw0104_bounty_002_f

[GF_NPC]
nickname = bw0104_bmm_001_m
body = pi_pirate6_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220862
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133626
rumor = base_0_rank, mission_end, 1, 133627
rumor = base_0_rank, mission_end, 1, 133629
rumor = base_0_rank, mission_end, 2, 133633

[GF_NPC]
nickname = bw0104_bmm_002_m
body = pi_pirate6_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220863
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133626
rumor = base_0_rank, mission_end, 1, 133627
rumor = base_0_rank, mission_end, 1, 133629
rumor = base_0_rank, mission_end, 2, 133633

[GF_NPC]
nickname = bw0104_bmm_003_m
body = pi_pirate6_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220864
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133626
rumor = base_0_rank, mission_end, 1, 133627
rumor = base_0_rank, mission_end, 1, 133629
rumor = base_0_rank, mission_end, 2, 133633

[GF_NPC]
nickname = bw0104_bounty_001_m
body = sh_male2_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220865
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 133636
rumorknowdb = bw01_to_bw02_hole
rumor = base_0_rank, mission_end, 2, 133637
rumor = base_0_rank, mission_end, 2, 133638
rumor = base_0_rank, mission_end, 2, 133639
know = 251616, 252673, 30000, 2
knowdb = bw01_to_bw02_hole

[GF_NPC]
nickname = bw0104_bounty_002_f
body = pl_female2_journeyman_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220866
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 133636
rumorknowdb = bw01_to_bw02_hole
rumor = base_0_rank, mission_end, 2, 133637
rumor = base_0_rank, mission_end, 2, 133638
rumor = base_0_rank, mission_end, 2, 133639
accessory = prop_neuralnet_B

[GF_NPC]
nickname = bw0104_fix_bartender
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245049
affiliation = br_m_grp
voice = rvp131
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133626
rumor = base_0_rank, mission_end, 1, 133627
rumor = base_0_rank, mission_end, 1, 133629
rumor = base_0_rank, mission_end, 2, 133633

[GF_NPC]
nickname = bw0104_fix_trader
body = pi_pirate6_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245050
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = bw0104_fix_weaponsdealer
body = pi_pirate6_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245051
affiliation = br_m_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 4
fixture = bw0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw01_05_Base
local_faction = br_p_grp
diff = 8

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = br_p_grp
weight = 100

[GF_NPC]
nickname = bw0105_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 245183
affiliation = br_p_grp
voice = rvp003

[MRoom]
nickname = Deck
fixture = bw0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw02_01_Base
local_faction = fc_c_grp
diff = 14
msg_id_prefix = gcs_refer_base_Bw02_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0201_corsairs_001_f
npc = bw0201_corsairs_002_m
npc = bw0201_corsairs_003_f

[BaseFaction]
faction = gd_z_grp
weight = 25
npc = bw0201_zoners_001_m
npc = bw0201_zoners_002_m

[GF_NPC]
nickname = bw0201_corsairs_001_f
body = pl_female1_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220867
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133641
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 1, 133642
rumorknowdb = ew03_01
rumor = base_0_rank, mission_end, 1, 133643
rumorknowdb = hi02_02
rumor = base_0_rank, mission_end, 2, 133644
rumor = base_0_rank, mission_end, 2, 133645
rumor = base_0_rank, mission_end, 2, 133646
rumor = base_0_rank, mission_end, 2, 133647
rumor = base_0_rank, mission_end, 3, 133648
rumorknowdb = bw02_to_bw01_hole, bw02_to_bw04_hole, bw02_to_br03_hole, bw02_to_bw03_hole, bw02_to_ew03_hole
rumor = base_0_rank, mission_end, 3, 133649
rumorknowdb = bw02_to_ew03_hole, hi02_01, hi02_02
rumor = base_0_rank, mission_end, 2, 134290
know = 251709, 253988, 40000, 3
knowdb = ew03_01
know = 251615, 252675, 25000, 2
knowdb = bw02_to_bw01_hole

[GF_NPC]
nickname = bw0201_corsairs_002_m
body = pl_male1_journeyman_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220868
affiliation = fc_c_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133641
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 1, 133642
rumorknowdb = ew03_01
rumor = base_0_rank, mission_end, 1, 133643
rumorknowdb = hi02_02
rumor = base_0_rank, mission_end, 2, 133644
rumor = base_0_rank, mission_end, 2, 133645
rumor = base_0_rank, mission_end, 2, 133646
rumor = base_0_rank, mission_end, 2, 133647
rumor = base_0_rank, mission_end, 3, 133648
rumorknowdb = bw02_to_bw01_hole, bw02_to_bw04_hole, bw02_to_br03_hole, bw02_to_bw03_hole, bw02_to_ew03_hole
rumor = base_0_rank, mission_end, 3, 133649
rumorknowdb = bw02_to_ew03_hole, hi02_01, hi02_02
rumor = base_0_rank, mission_end, 2, 134290
know = 251627, 252678, 40000, 3
knowdb = bw02_to_ew03_hole
know = 251617, 252676, 25000, 2
knowdb = bw02_to_bw03_hole
accessory = prop_neuralnet_F

[GF_NPC]
nickname = bw0201_corsairs_003_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220869
affiliation = fc_c_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133641
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 1, 133642
rumorknowdb = ew03_01
rumor = base_0_rank, mission_end, 1, 133643
rumorknowdb = hi02_02
rumor = base_0_rank, mission_end, 2, 133644
rumor = base_0_rank, mission_end, 2, 133645
rumor = base_0_rank, mission_end, 2, 133646
rumor = base_0_rank, mission_end, 2, 133647
rumor = base_0_rank, mission_end, 3, 133648
rumorknowdb = bw02_to_bw01_hole, bw02_to_bw04_hole, bw02_to_br03_hole, bw02_to_bw03_hole, bw02_to_ew03_hole
rumor = base_0_rank, mission_end, 3, 133649
rumorknowdb = bw02_to_ew03_hole, hi02_01, hi02_02
rumor = base_0_rank, mission_end, 2, 134290
know = 251611, 252674, 25000, 2
knowdb = bw02_to_br03_hole

[GF_NPC]
nickname = bw0201_fix_bartender
body = pl_male1_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245055
affiliation = fc_c_grp
voice = rvp151
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 133641
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 1, 133642
rumorknowdb = ew03_01
rumor = base_0_rank, mission_end, 1, 133643
rumorknowdb = hi02_02
rumor = base_0_rank, mission_end, 2, 133644
rumor = base_0_rank, mission_end, 2, 133645
rumor = base_0_rank, mission_end, 2, 133646
rumor = base_0_rank, mission_end, 2, 133647

[GF_NPC]
nickname = bw0201_fix_ship
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245056
affiliation = fc_c_grp
voice = rvp131

[GF_NPC]
nickname = bw0201_fix_trader
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245057
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = bw0201_fix_weaponsdealer
body = pl_male1_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245058
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = bw0201_zoners_001_m
body = pl_male1_peasant_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220870
affiliation = gd_z_grp
voice = rvp101
room = bar
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 1, 133650
rumor = base_0_rank, mission_end, 2, 133651
rumor = base_0_rank, mission_end, 2, 133652
rumor = base_0_rank, mission_end, 2, 133653
rumor = base_0_rank, mission_end, 2, 133654
rumorknowdb = bw02_to_br03_hole
rumor = base_0_rank, mission_end, 3, 133655
rumor = base_0_rank, mission_end, 2, 134290
know = 251627, 252678, 35000, 3
knowdb = bw02_to_ew03_hole

[GF_NPC]
nickname = bw0201_zoners_002_m
body = pl_male1_peasant_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220871
affiliation = gd_z_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 1, 133650
rumor = base_0_rank, mission_end, 2, 133651
rumor = base_0_rank, mission_end, 2, 133652
rumor = base_0_rank, mission_end, 2, 133653
rumor = base_0_rank, mission_end, 2, 133654
rumorknowdb = bw02_to_br03_hole
rumor = base_0_rank, mission_end, 3, 133655
rumor = base_0_rank, mission_end, 2, 134290
know = 251615, 252675, 15000, 2
knowdb = bw02_to_bw01_hole

[MRoom]
nickname = bar
character_density = 3
fixture = bw0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = bw0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = bw0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw02_02_Base
local_faction = fc_rh_grp
diff = 14
msg_id_prefix = gcs_refer_base_Bw02_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rh_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0202_hessians_001_m
npc = bw0202_hessians_002_m
npc = bw0202_hessians_003_m

[GF_NPC]
nickname = bw0202_fix_bartender
body = pi_pirate2_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245059
affiliation = fc_rh_grp
voice = rvp106
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133657
rumor = base_0_rank, mission_end, 2, 133659
rumor = base_0_rank, mission_end, 1, 133662

[GF_NPC]
nickname = bw0202_fix_trader
body = pi_pirate2_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245060
affiliation = fc_rh_grp
voice = rvp151

[GF_NPC]
nickname = bw0202_fix_weaponsdealer
body = pi_pirate2_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245061
affiliation = fc_rh_grp
voice = rvp101

[GF_NPC]
nickname = bw0202_hessians_001_m
body = pi_pirate2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220872
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133656
rumor = base_0_rank, mission_end, 2, 133657
rumor = base_0_rank, mission_end, 3, 133658
rumor = base_0_rank, mission_end, 2, 133659
rumorknowdb = bw02_to_bw01_hole
rumor = base_0_rank, mission_end, 3, 133660
rumor = base_0_rank, mission_end, 3, 133661
rumor = base_0_rank, mission_end, 1, 133662
rumor = base_0_rank, mission_end, 2, 133663
rumor = base_0_rank, mission_end, 2, 133664
rumor = base_0_rank, mission_end, 2, 134290
know = 251615, 252675, 15000, 2
knowdb = bw02_to_bw01_hole
accessory = prop_neuralnet_C

[GF_NPC]
nickname = bw0202_hessians_002_m
body = pi_pirate2_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220873
affiliation = fc_rh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133656
rumor = base_0_rank, mission_end, 2, 133657
rumor = base_0_rank, mission_end, 3, 133658
rumor = base_0_rank, mission_end, 2, 133659
rumorknowdb = bw02_to_bw01_hole
rumor = base_0_rank, mission_end, 3, 133660
rumor = base_0_rank, mission_end, 3, 133661
rumor = base_0_rank, mission_end, 1, 133662
rumor = base_0_rank, mission_end, 2, 133663
rumor = base_0_rank, mission_end, 2, 133664
rumor = base_0_rank, mission_end, 2, 134290
know = 251618, 252677, 5000, 2
knowdb = bw02_to_bw04_hole
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = bw0202_hessians_003_m
body = pi_pirate2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220874
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133656
rumor = base_0_rank, mission_end, 2, 133657
rumor = base_0_rank, mission_end, 3, 133658
rumor = base_0_rank, mission_end, 2, 133659
rumorknowdb = bw02_to_bw01_hole
rumor = base_0_rank, mission_end, 3, 133660
rumor = base_0_rank, mission_end, 3, 133661
rumor = base_0_rank, mission_end, 1, 133662
rumor = base_0_rank, mission_end, 2, 133663
rumor = base_0_rank, mission_end, 2, 133664
rumor = base_0_rank, mission_end, 2, 134290
know = 251617, 252676, 25000, 2
knowdb = bw02_to_bw03_hole

[MRoom]
nickname = bar
character_density = 4
fixture = bw0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw03_01_Base
local_faction = gd_im_grp
diff = 11
msg_id_prefix = gcs_refer_base_Bw03_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 10
npc = bw0301_deepspace_001_m

[BaseFaction]
faction = co_nws_grp
weight = 10
npc = bw0301_gateway_001_m

[BaseFaction]
faction = fc_rh_grp
weight = 10
npc = bw0301_hessians_001_m

[BaseFaction]
faction = gd_im_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = bw0301_img_001_m
npc = bw0301_img_002_m
npc = bw0301_img_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 10
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = bw0301_bounty_001_f

[GF_NPC]
nickname = bw0301_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220875
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 133675
rumorknowdb = bw03_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 133676
rumorknowdb = bw03_to_bw02_hole
rumor = base_0_rank, mission_end, 2, 133677
know = 251616, 252679, 25000, 2
knowdb = bw03_to_bw02_hole
know = 251618, 252680, 25000, 2
knowdb = bw03_to_bw04_hole
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = bw0301_deepspace_001_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220876
affiliation = co_me_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 2, 133665
rumor = base_0_rank, mission_end, 2, 133666
rumor = base_0_rank, mission_end, 2, 133667

[GF_NPC]
nickname = bw0301_fix_bartender
body = sh_male1_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245062
affiliation = gd_im_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133678
rumor = base_0_rank, mission_end, 2, 133679
rumor = base_0_rank, mission_end, 2, 133680
rumor = base_0_rank, mission_end, 2, 133681
rumor = base_0_rank, mission_end, 2, 133682
rumor = base_0_rank, mission_end, 2, 133684
rumor = base_0_rank, mission_end, 2, 133685
rumor = base_0_rank, mission_end, 2, 133686

[GF_NPC]
nickname = bw0301_fix_ship
body = sh_male1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245170
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = bw0301_fix_trader
body = sh_male1_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245063
affiliation = gd_im_grp
voice = rvp101

[GF_NPC]
nickname = bw0301_fix_weaponsdealer
body = sh_male1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245064
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = bw0301_gateway_001_m
body = pl_male2_peasant_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220877
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133668
rumor = base_0_rank, mission_end, 1, 133669
rumor = base_0_rank, mission_end, 1, 133670
rumor = base_0_rank, mission_end, 1, 133671

[GF_NPC]
nickname = bw0301_hessians_001_m
body = pi_pirate2_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220878
affiliation = fc_rh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_rh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133672
rumor = base_0_rank, mission_end, 1, 133673
rumor = base_0_rank, mission_end, 2, 133674
know = 251616, 252679, 25000, 3
knowdb = bw03_to_bw02_hole
know = 251618, 252680, 25000, 3
knowdb = bw03_to_bw04_hole
accessory = prop_neuralnet_C

[GF_NPC]
nickname = bw0301_img_001_m
body = sh_male1_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220879
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133678
rumor = base_0_rank, mission_end, 2, 133679
rumor = base_0_rank, mission_end, 2, 133680
rumor = base_0_rank, mission_end, 2, 133681
rumor = base_0_rank, mission_end, 2, 133682
rumor = base_0_rank, mission_end, 2, 133683
rumor = base_0_rank, mission_end, 2, 133684
rumor = base_0_rank, mission_end, 2, 133685
rumor = base_0_rank, mission_end, 2, 133686
rumor = base_0_rank, mission_end, 3, 134290
rumor = base_0_rank, mission_end, 3, 134291
know = 251686, 253989, 10000, 3
knowdb = bw02_02
know = 251949, 253990, 30000, 3
knowdb = Bw03_suprise_ge_train_1

[GF_NPC]
nickname = bw0301_img_002_m
body = sh_male1_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220880
affiliation = gd_im_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133678
rumor = base_0_rank, mission_end, 2, 133679
rumor = base_0_rank, mission_end, 2, 133680
rumor = base_0_rank, mission_end, 2, 133681
rumor = base_0_rank, mission_end, 2, 133682
rumor = base_0_rank, mission_end, 2, 133683
rumor = base_0_rank, mission_end, 2, 133684
rumor = base_0_rank, mission_end, 2, 133685
rumor = base_0_rank, mission_end, 2, 133686
rumor = base_0_rank, mission_end, 3, 134290
rumor = base_0_rank, mission_end, 3, 134292
know = 251691, 253991, 10000, 3
knowdb = bw04_02
know = 251951, 253992, 30000, 3
knowdb = Bw03_suprise_ge_armored_1

[GF_NPC]
nickname = bw0301_img_003_m
body = sh_male1_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220881
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133678
rumor = base_0_rank, mission_end, 2, 133679
rumor = base_0_rank, mission_end, 2, 133680
rumor = base_0_rank, mission_end, 2, 133681
rumor = base_0_rank, mission_end, 2, 133682
rumor = base_0_rank, mission_end, 2, 133683
rumor = base_0_rank, mission_end, 2, 133684
rumor = base_0_rank, mission_end, 2, 133685
rumor = base_0_rank, mission_end, 2, 133686
rumor = base_0_rank, mission_end, 3, 134290
rumor = base_0_rank, mission_end, 3, 134293
know = 251616, 252679, 22000, 3
knowdb = bw03_to_bw02_hole
know = 251618, 252680, 26000, 3
knowdb = bw03_to_bw04_hole

[MRoom]
nickname = bar
character_density = 4
fixture = bw0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Bw03_02_Base
local_faction = co_khc_grp
diff = 12
msg_id_prefix = gcs_refer_base_Bw03_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_khc_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0302_daumann_001_m
npc = bw0302_daumann_002_m
npc = bw0302_daumann_003_m

[GF_NPC]
nickname = bw0302_daumann_001_m
body = rh_shipdealer_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220882
affiliation = co_khc_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133688
rumor = base_0_rank, mission_end, 2, 133689
rumor = base_0_rank, mission_end, 2, 133690
rumor = base_0_rank, mission_end, 2, 133691
rumor = base_0_rank, mission_end, 3, 133692
rumor = base_0_rank, mission_end, 2, 133693
rumor = base_0_rank, mission_end, 2, 133694
rumor = base_0_rank, mission_end, 2, 133695

[GF_NPC]
nickname = bw0302_daumann_002_m
body = rh_shipdealer_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220883
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133688
rumor = base_0_rank, mission_end, 2, 133689
rumor = base_0_rank, mission_end, 2, 133690
rumor = base_0_rank, mission_end, 2, 133691
rumor = base_0_rank, mission_end, 3, 133692
rumor = base_0_rank, mission_end, 2, 133693
rumor = base_0_rank, mission_end, 2, 133694
rumor = base_0_rank, mission_end, 2, 133695

[GF_NPC]
nickname = bw0302_daumann_003_m
body = rh_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220884
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133688
rumor = base_0_rank, mission_end, 2, 133689
rumor = base_0_rank, mission_end, 2, 133690
rumor = base_0_rank, mission_end, 2, 133691
rumor = base_0_rank, mission_end, 3, 133692
rumor = base_0_rank, mission_end, 2, 133693
rumor = base_0_rank, mission_end, 2, 133694
rumor = base_0_rank, mission_end, 2, 133695

[GF_NPC]
nickname = bw0302_fix_bartender
body = rh_shipdealer_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245065
affiliation = co_khc_grp
voice = rvp101
bribe = co_khc_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133688
rumor = base_0_rank, mission_end, 2, 133689
rumor = base_0_rank, mission_end, 2, 133690
rumor = base_0_rank, mission_end, 2, 133693

[GF_NPC]
nickname = bw0302_fix_trader
body = rh_shipdealer_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245066
affiliation = co_khc_grp
voice = rvp146

[GF_NPC]
nickname = bw0302_fix_weaponsdealer
body = rh_shipdealer_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245067
affiliation = co_khc_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = bw0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw03_03_Base
local_faction = rh_m_grp
diff = 12
msg_id_prefix = gcs_refer_base_Bw03_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0303_kruger_001_m
npc = bw0303_kruger_002_m
npc = bw0303_kruger_003_m

[GF_NPC]
nickname = bw0303_fix_bartender
body = li_shipdealer_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245068
affiliation = rh_m_grp
voice = rvp101
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133696
rumor = base_0_rank, mission_end, 1, 133697
rumor = base_0_rank, mission_end, 2, 133698
rumor = base_0_rank, mission_end, 2, 133699
rumor = base_0_rank, mission_end, 2, 133700
rumor = base_0_rank, mission_end, 2, 133701
rumor = base_0_rank, mission_end, 2, 133702
rumor = base_0_rank, mission_end, 2, 133703

[GF_NPC]
nickname = bw0303_fix_trader
body = li_shipdealer_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245069
affiliation = rh_m_grp
voice = rvp101

[GF_NPC]
nickname = bw0303_fix_weaponsdealer
body = li_shipdealer_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245070
affiliation = rh_m_grp
voice = rvp111

[GF_NPC]
nickname = bw0303_kruger_001_m
body = li_shipdealer_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220885
affiliation = rh_m_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133696
rumor = base_0_rank, mission_end, 1, 133697
rumor = base_0_rank, mission_end, 2, 133698
rumor = base_0_rank, mission_end, 2, 133699
rumor = base_0_rank, mission_end, 2, 133700
rumor = base_0_rank, mission_end, 2, 133701
rumor = base_0_rank, mission_end, 2, 133702
rumor = base_0_rank, mission_end, 2, 133703
rumor = base_0_rank, mission_end, 3, 133704

[GF_NPC]
nickname = bw0303_kruger_002_m
body = li_shipdealer_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220886
affiliation = rh_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133696
rumor = base_0_rank, mission_end, 1, 133697
rumor = base_0_rank, mission_end, 2, 133698
rumor = base_0_rank, mission_end, 2, 133699
rumor = base_0_rank, mission_end, 2, 133700
rumor = base_0_rank, mission_end, 2, 133701
rumor = base_0_rank, mission_end, 2, 133702
rumor = base_0_rank, mission_end, 2, 133703
rumor = base_0_rank, mission_end, 3, 133704

[GF_NPC]
nickname = bw0303_kruger_003_m
body = li_shipdealer_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220887
affiliation = rh_m_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133696
rumor = base_0_rank, mission_end, 1, 133697
rumor = base_0_rank, mission_end, 2, 133698
rumor = base_0_rank, mission_end, 2, 133699
rumor = base_0_rank, mission_end, 2, 133700
rumor = base_0_rank, mission_end, 2, 133701
rumor = base_0_rank, mission_end, 2, 133702
rumor = base_0_rank, mission_end, 2, 133703
rumor = base_0_rank, mission_end, 3, 133704

[MRoom]
nickname = bar
character_density = 4
fixture = bw0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw04_01_Base
local_faction = co_khc_grp
diff = 12
msg_id_prefix = gcs_refer_base_Bw04_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_khc_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = bw0401_daumann_001_m
npc = bw0401_daumann_002_m
npc = bw0401_daumann_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = bw0401_bounty_001_f
npc = bw0401_bounty_002_m

[GF_NPC]
nickname = bw0401_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220888
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133714
rumor = base_0_rank, mission_end, 3, 133715
rumorknowdb = bw04_to_ew03_hole
rumor = base_0_rank, mission_end, 3, 133716
rumorknowdb = bw04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133717
rumorknowdb = bw04_to_rh05_hole
rumor = base_0_rank, mission_end, 2, 133718
rumorknowdb = bw04_to_rh03_hole
rumor = base_0_rank, mission_end, 2, 133719
rumor = base_0_rank, mission_end, 2, 134294
know = 251616, 252683, 35000, 2
knowdb = bw04_to_ew03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = bw0401_bounty_002_m
body = sh_male2_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220889
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133714
rumor = base_0_rank, mission_end, 3, 133715
rumorknowdb = bw04_to_ew03_hole
rumor = base_0_rank, mission_end, 3, 133716
rumorknowdb = bw04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133717
rumorknowdb = bw04_to_rh05_hole
rumor = base_0_rank, mission_end, 2, 133718
rumorknowdb = bw04_to_rh03_hole
rumor = base_0_rank, mission_end, 2, 133719
rumor = base_0_rank, mission_end, 2, 134294
know = 251627, 252681, 20000, 2
knowdb = bw04_to_bw02_hole

[GF_NPC]
nickname = bw0401_daumann_001_m
body = rh_shipdealer_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220890
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133705
rumor = base_0_rank, mission_end, 1, 133706
rumor = base_0_rank, mission_end, 1, 133707
rumor = base_0_rank, mission_end, 3, 133708
rumor = base_0_rank, mission_end, 3, 133709
rumor = base_0_rank, mission_end, 3, 133710
rumor = base_0_rank, mission_end, 2, 133711
rumor = base_0_rank, mission_end, 2, 133712
rumor = base_0_rank, mission_end, 3, 133713
rumor = base_0_rank, mission_end, 2, 134294

[GF_NPC]
nickname = bw0401_daumann_002_m
body = rh_shipdealer_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220891
affiliation = co_khc_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133705
rumor = base_0_rank, mission_end, 1, 133706
rumor = base_0_rank, mission_end, 1, 133707
rumor = base_0_rank, mission_end, 3, 133708
rumor = base_0_rank, mission_end, 3, 133709
rumor = base_0_rank, mission_end, 3, 133710
rumor = base_0_rank, mission_end, 2, 133711
rumor = base_0_rank, mission_end, 2, 133712
rumor = base_0_rank, mission_end, 3, 133713
rumor = base_0_rank, mission_end, 2, 134294

[GF_NPC]
nickname = bw0401_daumann_003_m
body = rh_shipdealer_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220892
affiliation = co_khc_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133705
rumor = base_0_rank, mission_end, 1, 133706
rumor = base_0_rank, mission_end, 1, 133707
rumor = base_0_rank, mission_end, 3, 133708
rumor = base_0_rank, mission_end, 3, 133709
rumor = base_0_rank, mission_end, 3, 133710
rumor = base_0_rank, mission_end, 2, 133711
rumor = base_0_rank, mission_end, 2, 133712
rumor = base_0_rank, mission_end, 3, 133713
rumor = base_0_rank, mission_end, 2, 134294

[GF_NPC]
nickname = bw0401_fix_bartender
base_appr = Robot_body_a
individual_name = 245071
affiliation = co_khc_grp
voice = rvp003
bribe = co_khc_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133705
rumor = base_0_rank, mission_end, 1, 133706
rumor = base_0_rank, mission_end, 1, 133707
rumor = base_0_rank, mission_end, 2, 133711
rumor = base_0_rank, mission_end, 2, 133712

[GF_NPC]
nickname = bw0401_fix_trader
body = rh_shipdealer_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245072
affiliation = co_khc_grp
voice = rvp101

[GF_NPC]
nickname = bw0401_fix_weaponsdealer
body = rh_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245073
affiliation = co_khc_grp
voice = rvp146

[GF_NPC]
nickname = bw0401_fix_ship
body = rh_shipdealer_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = co_khc_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = bw0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = Bw04_02_Base
local_faction = fc_rh_grp
diff = 14
msg_id_prefix = gcs_refer_base_Bw04_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rh_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0402_hessians_001_m
npc = bw0402_hessians_002_m
npc = bw0402_hessians_003_m

[GF_NPC]
nickname = bw0402_fix_bartender
body = pi_pirate2_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245074
affiliation = fc_rh_grp
voice = rvp101
bribe = fc_rh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 2, 133726

[GF_NPC]
nickname = bw0402_fix_trader
body = pi_pirate2_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245075
affiliation = fc_rh_grp
voice = rvp151

[GF_NPC]
nickname = bw0402_fix_weaponsdealer
body = pi_pirate2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245076
affiliation = fc_rh_grp
voice = rvp106

[GF_NPC]
nickname = bw0402_hessians_001_m
body = pi_pirate2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220893
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
rumor = base_0_rank, mission_end, 3, 134312

[GF_NPC]
nickname = bw0402_hessians_002_m
body = pi_pirate2_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220894
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = bw0402_hessians_003_m
body = pi_pirate2_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220895
affiliation = fc_rh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
rumor = base_0_rank, mission_end, 3, 134312

[MRoom]
nickname = bar
character_density = 4
fixture = bw0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw05_01_Base
local_faction = gd_gm_grp
diff = 11
msg_id_prefix = gcs_refer_base_Bw05_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 22
npc = bw0501_samura_001_m
npc = bw0501_samura_002_m

[BaseFaction]
faction = gd_gm_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0501_gmg_001_f
npc = bw0501_gmg_002_f
npc = bw0501_gmg_003_m

[BaseFaction]
faction = gd_z_grp
weight = 11
npc = bw0501_zoners_001_m

[GF_NPC]
nickname = bw0501_fix_bartender
body = li_rockford_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245077
affiliation = gd_gm_grp
voice = rvp101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 133006
rumor = base_0_rank, mission_end, 2, 133007
rumor = base_0_rank, mission_end, 1, 133009
rumor = base_0_rank, mission_end, 2, 133012
rumor = base_0_rank, mission_end, 2, 133014

[GF_NPC]
nickname = bw0501_fix_trader
body = li_rockford_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245078
affiliation = gd_gm_grp
voice = rvp126

[GF_NPC]
nickname = bw0501_fix_weaponsdealer
body = li_rockford_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245079
affiliation = gd_gm_grp
voice = rvp101

[GF_NPC]
nickname = bw0501_gmg_001_f
body = br_karina_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220896
affiliation = gd_gm_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133006
rumor = base_0_rank, mission_end, 2, 133007
rumor = base_0_rank, mission_end, 3, 133008
rumor = base_0_rank, mission_end, 1, 133009
rumor = base_0_rank, mission_end, 2, 133010
rumorknowdb = Zone_Bw05_oxygen_pocket_001, Zone_Bw05_oxygen_pocket_002, Zone_Bw05_oxygen_pocket_003
rumor = base_0_rank, mission_end, 3, 133011
rumor = base_0_rank, mission_end, 2, 133012
rumor = base_0_rank, mission_end, 3, 133013
rumorknowdb = bw05_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133014
rumor = base_0_rank, mission_end, 3, 134295

[GF_NPC]
nickname = bw0501_gmg_002_f
body = br_karina_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220897
affiliation = gd_gm_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133006
rumor = base_0_rank, mission_end, 2, 133007
rumor = base_0_rank, mission_end, 3, 133008
rumor = base_0_rank, mission_end, 1, 133009
rumor = base_0_rank, mission_end, 2, 133010
rumorknowdb = Zone_Bw05_oxygen_pocket_001, Zone_Bw05_oxygen_pocket_002, Zone_Bw05_oxygen_pocket_003
rumor = base_0_rank, mission_end, 3, 133011
rumor = base_0_rank, mission_end, 2, 133012
rumor = base_0_rank, mission_end, 3, 133013
rumorknowdb = bw05_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133014
rumor = base_0_rank, mission_end, 3, 134297

[GF_NPC]
nickname = bw0501_gmg_003_m
body = li_rockford_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220898
affiliation = gd_gm_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133006
rumor = base_0_rank, mission_end, 2, 133007
rumor = base_0_rank, mission_end, 3, 133008
rumor = base_0_rank, mission_end, 1, 133009
rumor = base_0_rank, mission_end, 2, 133010
rumorknowdb = Zone_Bw05_oxygen_pocket_001, Zone_Bw05_oxygen_pocket_002, Zone_Bw05_oxygen_pocket_003
rumor = base_0_rank, mission_end, 3, 133011
rumor = base_0_rank, mission_end, 2, 133012
rumor = base_0_rank, mission_end, 3, 133013
rumorknowdb = bw05_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133014
rumor = base_0_rank, mission_end, 3, 134296

[GF_NPC]
nickname = bw0501_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220899
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133015
rumor = base_0_rank, mission_end, 2, 133016
rumor = base_0_rank, mission_end, 3, 133017
rumor = base_0_rank, mission_end, 2, 133018
rumor = base_0_rank, mission_end, 3, 133019
rumor = base_0_rank, mission_end, 2, 133020

[GF_NPC]
nickname = bw0501_samura_002_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220900
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133015
rumor = base_0_rank, mission_end, 2, 133016
rumor = base_0_rank, mission_end, 3, 133017
rumor = base_0_rank, mission_end, 2, 133018
rumor = base_0_rank, mission_end, 3, 133019
rumor = base_0_rank, mission_end, 2, 133020

[GF_NPC]
nickname = bw0501_zoners_001_m
body = pl_male1_peasant_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220901
affiliation = gd_z_grp
voice = rvp101
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 2, 133021
rumor = base_0_rank, mission_end, 2, 133022
rumor = base_0_rank, mission_end, 2, 133023
rumorknowdb = bw05_to_bw06_hole, Zone_Bw05_oxygen_pocket_001

[MRoom]
nickname = bar
character_density = 4
fixture = bw0501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw05_02_Base
local_faction = co_alg_grp
diff = 11
msg_id_prefix = gcs_refer_base_Bw05_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_alg_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0502_alg_001_f
npc = bw0502_alg_002_m
npc = bw0502_alg_003_m

[BaseFaction]
faction = fc_j_grp
weight = 25
npc = bw0502_junkers_001_m
npc = bw0502_junkers_002_m

[GF_NPC]
nickname = bw0502_alg_001_f
body = rh_greunwald_body
head = rh_gruenwald_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220902
affiliation = co_alg_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133024
rumor = base_0_rank, mission_end, 2, 133025
rumor = base_0_rank, mission_end, 3, 133026
rumor = base_0_rank, mission_end, 1, 133027
rumor = base_0_rank, mission_end, 2, 133028
rumor = base_0_rank, mission_end, 3, 133029
rumor = base_0_rank, mission_end, 1, 133030
rumor = base_0_rank, mission_end, 2, 133031
rumor = base_0_rank, mission_end, 2, 133032

[GF_NPC]
nickname = bw0502_alg_002_m
body = rh_wilham_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220903
affiliation = co_alg_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133024
rumor = base_0_rank, mission_end, 2, 133025
rumor = base_0_rank, mission_end, 3, 133026
rumor = base_0_rank, mission_end, 1, 133027
rumor = base_0_rank, mission_end, 2, 133028
rumor = base_0_rank, mission_end, 3, 133029
rumor = base_0_rank, mission_end, 1, 133030
rumor = base_0_rank, mission_end, 2, 133031
rumor = base_0_rank, mission_end, 2, 133032

[GF_NPC]
nickname = bw0502_alg_003_m
body = rh_wilham_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220904
affiliation = co_alg_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133024
rumor = base_0_rank, mission_end, 2, 133025
rumor = base_0_rank, mission_end, 3, 133026
rumor = base_0_rank, mission_end, 1, 133027
rumor = base_0_rank, mission_end, 2, 133028
rumor = base_0_rank, mission_end, 3, 133029
rumor = base_0_rank, mission_end, 1, 133030
rumor = base_0_rank, mission_end, 2, 133031
rumor = base_0_rank, mission_end, 2, 133032

[GF_NPC]
nickname = bw0502_fix_bartender
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245080
affiliation = co_alg_grp
voice = rvp101
bribe = co_alg_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133024
rumor = base_0_rank, mission_end, 2, 133025
rumor = base_0_rank, mission_end, 1, 133027
rumor = base_0_rank, mission_end, 2, 133028
rumor = base_0_rank, mission_end, 1, 133030
rumor = base_0_rank, mission_end, 2, 133031
rumor = base_0_rank, mission_end, 2, 133032

[GF_NPC]
nickname = bw0502_fix_trader
body = rh_wilham_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245081
affiliation = co_alg_grp
voice = rvp106

[GF_NPC]
nickname = bw0502_fix_weaponsdealer
body = rh_wilham_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245082
affiliation = co_alg_grp
voice = rvp146

[GF_NPC]
nickname = bw0502_junkers_001_m
body = pl_male3_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220905
affiliation = fc_j_grp
voice = rvp151
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = fc_c_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 133033
rumor = base_0_rank, mission_end, 1, 133034
rumor = base_0_rank, mission_end, 2, 133035
rumor = base_0_rank, mission_end, 1, 133036
rumor = base_0_rank, mission_end, 2, 133037
rumor = base_0_rank, mission_end, 2, 133038
rumor = base_0_rank, mission_end, 3, 134297

[GF_NPC]
nickname = bw0502_junkers_002_m
body = pl_male3_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220906
affiliation = fc_j_grp
voice = rvp151
room = bar
bribe = co_rs_grp, 10000, 16100
bribe = fc_c_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 133033
rumor = base_0_rank, mission_end, 1, 133034
rumor = base_0_rank, mission_end, 2, 133035
rumor = base_0_rank, mission_end, 1, 133036
rumor = base_0_rank, mission_end, 2, 133037
rumor = base_0_rank, mission_end, 2, 133038
rumorknowdb = bw05_03
rumor = base_0_rank, mission_end, 3, 134297

[MRoom]
nickname = bar
character_density = 4
fixture = bw0502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw05_03_Base
local_faction = fc_j_grp
diff = 12
msg_id_prefix = gcs_refer_base_Bw05_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 11
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = bw0503_corsairs_001_f

[BaseFaction]
faction = fc_ou_grp
weight = 11
npc = bw0503_outcasts_f

[BaseFaction]
faction = fc_j_grp
weight = 66
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = bw0503_junkers_001_m
npc = bw0503_junkers_002_m
npc = bw0503_junkers_003_m

[BaseFaction]
faction = fc_b_grp
weight = 1

[BaseFaction]
faction = gd_z_grp
weight = 11
npc = bw0503_zoners_001_m

[GF_NPC]
nickname = bw0503_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220907
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_c_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133039
rumor = base_0_rank, mission_end, 3, 133040
rumor = base_0_rank, mission_end, 2, 133041
rumorknowdb = bw05_to_ku04_hole, Zone_Bw05_oxygen_pocket_002
accessory = prop_neuralnet_F

[GF_NPC]
nickname = bw0503_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245083
affiliation = fc_j_grp
voice = rvp101
bribe = co_kt_grp, 10000, 16100
bribe = fc_c_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 133042
rumor = base_0_rank, mission_end, 2, 133043
rumor = base_0_rank, mission_end, 1, 133045
rumor = base_0_rank, mission_end, 2, 133046
rumor = base_0_rank, mission_end, 1, 133048
rumor = base_0_rank, mission_end, 2, 133049
rumor = base_0_rank, mission_end, 2, 133051

[GF_NPC]
nickname = bw0503_fix_trader
body = pl_male3_journeyman_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245084
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = bw0503_fix_weaponsdealer
body = pl_male3_journeyman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245085
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = bw0503_junkers_001_m
body = pl_male3_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220908
affiliation = fc_j_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133042
rumor = base_0_rank, mission_end, 2, 133043
rumor = base_0_rank, mission_end, 3, 133044
rumorknowdb = bw05_to_bw06_hole, Zone_Bw05_oxygen_pocket_001
rumor = base_0_rank, mission_end, 1, 133045
rumor = base_0_rank, mission_end, 2, 133046
rumor = base_0_rank, mission_end, 3, 133047
rumorknowdb = bw05_to_bw07_hole
rumor = base_0_rank, mission_end, 1, 133048
rumor = base_0_rank, mission_end, 2, 133049
rumor = base_0_rank, mission_end, 3, 133050
rumor = base_0_rank, mission_end, 2, 133051
rumor = base_0_rank, mission_end, 3, 134295
rumor = base_0_rank, mission_end, 3, 134297
know = 251648, 252689, 7000, 1
knowdb = bw05_to_rh04_hole

[GF_NPC]
nickname = bw0503_junkers_002_m
body = pl_male3_journeyman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220909
affiliation = fc_j_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133042
rumor = base_0_rank, mission_end, 2, 133043
rumor = base_0_rank, mission_end, 3, 133044
rumorknowdb = bw05_to_bw06_hole, Zone_Bw05_oxygen_pocket_001
rumor = base_0_rank, mission_end, 1, 133045
rumor = base_0_rank, mission_end, 2, 133046
rumor = base_0_rank, mission_end, 3, 133047
rumorknowdb = bw05_to_bw07_hole
rumor = base_0_rank, mission_end, 1, 133048
rumor = base_0_rank, mission_end, 2, 133049
rumor = base_0_rank, mission_end, 3, 133050
rumor = base_0_rank, mission_end, 2, 133051
rumor = base_0_rank, mission_end, 3, 134295
rumor = base_0_rank, mission_end, 3, 134297
know = 251620, 252686, 20000, 1
knowdb = bw05_to_bw06_hole

[GF_NPC]
nickname = bw0503_junkers_003_m
body = pl_male3_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220910
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133042
rumor = base_0_rank, mission_end, 2, 133043
rumor = base_0_rank, mission_end, 3, 133044
rumorknowdb = bw05_to_bw06_hole, Zone_Bw05_oxygen_pocket_001
rumor = base_0_rank, mission_end, 1, 133045
rumor = base_0_rank, mission_end, 2, 133046
rumor = base_0_rank, mission_end, 3, 133047
rumorknowdb = bw05_to_bw07_hole
rumor = base_0_rank, mission_end, 1, 133048
rumor = base_0_rank, mission_end, 2, 133049
rumor = base_0_rank, mission_end, 3, 133050
rumor = base_0_rank, mission_end, 2, 133051
rumor = base_0_rank, mission_end, 3, 134295
rumor = base_0_rank, mission_end, 3, 134302
know = 251640, 252688, 8000, 1
knowdb = bw05_to_ku04_hole

[GF_NPC]
nickname = bw0503_outcasts_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220911
affiliation = fc_ou_grp
voice = rvp501
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133052
rumor = base_0_rank, mission_end, 2, 133053
rumorknowdb = ew02_01
rumor = base_0_rank, mission_end, 2, 133054
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = bw0503_zoners_001_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220912
affiliation = gd_z_grp
voice = rvp151
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 1, 133055
rumor = base_0_rank, mission_end, 2, 133056
rumor = base_0_rank, mission_end, 1, 133057

[MRoom]
nickname = bar
character_density = 5
fixture = bw0503_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0503_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0503_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw06_01_Base
local_faction = co_shi_grp
diff = 12
msg_id_prefix = gcs_refer_base_Bw06_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0601_samura_001_m
npc = bw0601_samura_002_m
npc = bw0601_samura_003_m

[BaseFaction]
faction = co_hsp_grp
weight = 25
npc = bw0601_cryer_001_m

[GF_NPC]
nickname = bw0601_cryer_001_m
body = br_shipdealer_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220913
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132750
rumor = base_0_rank, mission_end, 2, 132751
rumor = base_0_rank, mission_end, 2, 132752

[GF_NPC]
nickname = bw0601_fix_bartender
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245086
affiliation = co_shi_grp
voice = rvp111
bribe = co_hsp_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132753
rumor = base_0_rank, mission_end, 1, 132754
rumor = base_0_rank, mission_end, 1, 132755
rumor = base_0_rank, mission_end, 1, 132756
rumor = base_0_rank, mission_end, 2, 132757
rumor = base_0_rank, mission_end, 2, 132758
rumor = base_0_rank, mission_end, 2, 132759

[GF_NPC]
nickname = bw0601_fix_ship
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245087
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = bw0601_fix_trader
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245088
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = bw0601_fix_weaponsdealer
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245089
affiliation = co_shi_grp
voice = rvp111

[GF_NPC]
nickname = bw0601_samura_001_m
body = sh_male3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220914
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132753
rumor = base_0_rank, mission_end, 1, 132754
rumor = base_0_rank, mission_end, 1, 132755
rumor = base_0_rank, mission_end, 1, 132756
rumor = base_0_rank, mission_end, 2, 132757
rumor = base_0_rank, mission_end, 2, 132758
rumor = base_0_rank, mission_end, 2, 132759
rumor = base_0_rank, mission_end, 3, 132760
rumor = base_0_rank, mission_end, 3, 132761

[GF_NPC]
nickname = bw0601_samura_002_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220915
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132753
rumor = base_0_rank, mission_end, 1, 132754
rumor = base_0_rank, mission_end, 1, 132755
rumor = base_0_rank, mission_end, 1, 132756
rumor = base_0_rank, mission_end, 2, 132757
rumor = base_0_rank, mission_end, 2, 132758
rumor = base_0_rank, mission_end, 2, 132759
rumor = base_0_rank, mission_end, 3, 132760
rumor = base_0_rank, mission_end, 3, 132761

[GF_NPC]
nickname = bw0601_samura_003_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220916
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132753
rumor = base_0_rank, mission_end, 1, 132754
rumor = base_0_rank, mission_end, 1, 132755
rumor = base_0_rank, mission_end, 1, 132756
rumor = base_0_rank, mission_end, 2, 132757
rumor = base_0_rank, mission_end, 2, 132758
rumor = base_0_rank, mission_end, 2, 132759
rumor = base_0_rank, mission_end, 3, 132760
rumor = base_0_rank, mission_end, 3, 132761

[MRoom]
nickname = bar
character_density = 4
fixture = bw0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = bw0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = bw0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw06_02_Base
local_faction = co_hsp_grp
diff = 12
msg_id_prefix = gcs_refer_base_Bw06_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_hsp_grp
weight = 76
npc = bw0602_cryer_001_m
npc = bw0602_cryer_002_m
npc = bw0602_cryer_003_m

[BaseFaction]
faction = gd_z_grp
weight = 12
npc = bw0602_zoners_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0602_bounty_001_m

[GF_NPC]
nickname = bw0602_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220917
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132762
rumor = base_0_rank, mission_end, 3, 132763
rumor = base_0_rank, mission_end, 3, 132764
rumorknowdb = bw06_to_ew04_hole, bw06_to_bw05_hole
rumor = base_0_rank, mission_end, 3, 134298
know = 251628, 252692, 55000, 1
knowdb = bw06_to_ew04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = bw0602_cryer_001_m
body = br_shipdealer_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220918
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 2, 132765
rumor = base_0_rank, mission_end, 3, 132766
rumor = base_0_rank, mission_end, 3, 132767
rumor = base_0_rank, mission_end, 2, 132768
rumor = base_0_rank, mission_end, 3, 132769
rumor = base_0_rank, mission_end, 3, 132770
rumor = base_0_rank, mission_end, 2, 132771
rumor = base_0_rank, mission_end, 2, 132772
rumor = base_0_rank, mission_end, 3, 134299
accessory = prop_shades_02

[GF_NPC]
nickname = bw0602_cryer_002_m
body = br_shipdealer_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220919
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 2, 132765
rumor = base_0_rank, mission_end, 3, 132766
rumor = base_0_rank, mission_end, 3, 132767
rumor = base_0_rank, mission_end, 2, 132768
rumor = base_0_rank, mission_end, 3, 132769
rumor = base_0_rank, mission_end, 3, 132770
rumor = base_0_rank, mission_end, 2, 132771
rumor = base_0_rank, mission_end, 2, 132772

[GF_NPC]
nickname = bw0602_cryer_003_m
body = br_shipdealer_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220920
affiliation = co_hsp_grp
voice = rvp111
room = bar
rumor = base_0_rank, mission_end, 2, 132765
rumor = base_0_rank, mission_end, 3, 132766
rumor = base_0_rank, mission_end, 3, 132767
rumor = base_0_rank, mission_end, 2, 132768
rumor = base_0_rank, mission_end, 3, 132769
rumor = base_0_rank, mission_end, 3, 132770
rumor = base_0_rank, mission_end, 2, 132771
rumor = base_0_rank, mission_end, 2, 132772
rumor = base_0_rank, mission_end, 3, 134299

[GF_NPC]
nickname = bw0602_fix_bartender
body = br_shipdealer_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245090
affiliation = co_hsp_grp
voice = rvp101
bribe = co_hsp_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132765
rumor = base_0_rank, mission_end, 2, 132768
rumor = base_0_rank, mission_end, 2, 132771

[GF_NPC]
nickname = bw0602_fix_trader
body = br_shipdealer_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245091
affiliation = co_hsp_grp
voice = rvp101

[GF_NPC]
nickname = bw0602_fix_weaponsdealer
body = br_shipdealer_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245092
affiliation = co_hsp_grp
voice = rvp111

[GF_NPC]
nickname = bw0602_zoners_001_m
body = pl_male1_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220921
affiliation = gd_z_grp
voice = rvp146
room = bar
bribe = co_shi_grp, 10000, 16100
bribe = fc_c_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 1, 132774
rumor = base_0_rank, mission_end, 1, 132775
rumor = base_0_rank, mission_end, 2, 132776
rumor = base_0_rank, mission_end, 3, 134298
know = 251957, 253993, 30000, 2
knowdb = Bw06_suprise_bh_elite2_1
know = 251628, 252692, 45000, 1
knowdb = bw06_to_ew04_hole

[MRoom]
nickname = bar
character_density = 4
fixture = bw0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw07_01_Base
local_faction = co_os_grp
diff = 9
msg_id_prefix = gcs_refer_base_Bw07_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_os_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = bw0701_orbital_001_f
npc = bw0701_orbital_002_f
npc = bw0701_orbital_003_f

[BaseFaction]
faction = fc_c_grp
weight = 10
npc = bw0701_corsairs_001_f

[BaseFaction]
faction = fc_h_grp
weight = 10
npc = bw0701_hogosha_001_m

[BaseFaction]
faction = gd_gm_grp
weight = 10
npc = bw0701_gmg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 10
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = bw0701_bounty_001_f

[GF_NPC]
nickname = bw0701_bounty_001_f
body = pl_female2_peasant_body_bust
head = sh_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220922
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132777
rumor = base_0_rank, mission_end, 3, 132778
rumorknowdb = bw07_to_ew02_hole, bw07_to_bw05_hole, bw07_to_ku04_hole
rumor = base_0_rank, mission_end, 3, 132779
rumorknowdb = bw07_to_bw06_hole
rumor = base_0_rank, mission_end, 3, 134300
know = 251626, 252695, 50000, 2
knowdb = bw07_to_ew02_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = bw0701_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220923
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132780
rumor = base_0_rank, mission_end, 2, 132781
rumor = base_0_rank, mission_end, 3, 132782
accessory = prop_neuralnet_F

[GF_NPC]
nickname = bw0701_fix_bartender
body = rh_deidrich_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245093
affiliation = co_os_grp
voice = rvp101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = gd_gm_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132789
rumor = base_0_rank, mission_end, 1, 132790
rumor = base_0_rank, mission_end, 2, 132792
rumor = base_0_rank, mission_end, 2, 132793
rumor = base_0_rank, mission_end, 2, 132794
rumor = base_0_rank, mission_end, 2, 132795
rumor = base_0_rank, mission_end, 2, 132796

[GF_NPC]
nickname = bw0701_fix_trader
body = rh_deidrich_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245094
affiliation = co_os_grp
voice = rvp131

[GF_NPC]
nickname = bw0701_fix_weaponsdealer
body = rh_deidrich_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245095
affiliation = co_os_grp
voice = rvp101

[GF_NPC]
nickname = bw0701_gmg_001_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220924
affiliation = gd_gm_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132783
rumor = base_0_rank, mission_end, 2, 132784
rumor = base_0_rank, mission_end, 3, 132785

[GF_NPC]
nickname = bw0701_hogosha_001_m
body = pi_pirate3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220925
affiliation = fc_h_grp
voice = rvp121
room = bar
bribe = co_shi_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132786
rumor = base_0_rank, mission_end, 2, 132787
rumor = base_0_rank, mission_end, 2, 132788
rumor = base_0_rank, mission_end, 3, 134300
know = 251640, 252696, 10000, 2
knowdb = bw07_to_ku04_hole
accessory = prop_shades_03

[GF_NPC]
nickname = bw0701_orbital_001_f
body = br_kaitlyn_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220926
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132789
rumor = base_0_rank, mission_end, 1, 132790
rumor = base_0_rank, mission_end, 2, 132791
rumor = base_0_rank, mission_end, 2, 132792
rumor = base_0_rank, mission_end, 2, 132793
rumor = base_0_rank, mission_end, 2, 132794
rumor = base_0_rank, mission_end, 2, 132795
rumor = base_0_rank, mission_end, 2, 132796
rumor = base_0_rank, mission_end, 3, 132797

[GF_NPC]
nickname = bw0701_orbital_002_f
body = br_kaitlyn_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220927
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132789
rumor = base_0_rank, mission_end, 1, 132790
rumor = base_0_rank, mission_end, 2, 132791
rumor = base_0_rank, mission_end, 2, 132792
rumor = base_0_rank, mission_end, 2, 132793
rumor = base_0_rank, mission_end, 2, 132794
rumor = base_0_rank, mission_end, 2, 132795
rumor = base_0_rank, mission_end, 2, 132796
rumor = base_0_rank, mission_end, 3, 132797

[GF_NPC]
nickname = bw0701_orbital_003_f
body = br_kaitlyn_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220928
affiliation = co_os_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132789
rumor = base_0_rank, mission_end, 1, 132790
rumor = base_0_rank, mission_end, 2, 132791
rumor = base_0_rank, mission_end, 2, 132792
rumor = base_0_rank, mission_end, 2, 132793
rumor = base_0_rank, mission_end, 2, 132794
rumor = base_0_rank, mission_end, 2, 132795
rumor = base_0_rank, mission_end, 2, 132796
rumor = base_0_rank, mission_end, 3, 132797

[MRoom]
nickname = bar
character_density = 4
fixture = bw0701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw07_02_Base
local_faction = gd_gm_grp
diff = 9
msg_id_prefix = gcs_refer_base_Bw07_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 1

[BaseFaction]
faction = co_kt_grp
weight = 14
npc = bw0702_kishiro_001_m

[BaseFaction]
faction = co_os_grp
weight = 1

[BaseFaction]
faction = gd_gm_grp
weight = 84
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0702_gmg_001_m
npc = bw0702_gmg_002_f
npc = bw0702_gmg_003_f

[GF_NPC]
nickname = bw0702_fix_bartender
body = li_rockford_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245096
affiliation = gd_gm_grp
voice = rvp111
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132798
rumor = base_0_rank, mission_end, 2, 132801
rumor = base_0_rank, mission_end, 1, 132804
rumor = base_0_rank, mission_end, 1, 132805
rumor = base_0_rank, mission_end, 2, 132807

[GF_NPC]
nickname = bw0702_fix_trader
body = li_rockford_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245097
affiliation = gd_gm_grp
voice = rvp101

[GF_NPC]
nickname = bw0702_fix_weaponsdealer
body = li_rockford_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245098
affiliation = gd_gm_grp
voice = rvp101

[GF_NPC]
nickname = bw0702_gmg_001_m
body = li_rockford_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220929
affiliation = gd_gm_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132798
rumor = base_0_rank, mission_end, 3, 132799
rumor = base_0_rank, mission_end, 3, 132800
rumor = base_0_rank, mission_end, 2, 132801
rumor = base_0_rank, mission_end, 3, 132802
rumor = base_0_rank, mission_end, 3, 132803
rumor = base_0_rank, mission_end, 1, 132804
rumor = base_0_rank, mission_end, 1, 132805
rumor = base_0_rank, mission_end, 2, 132807
rumor = base_0_rank, mission_end, 3, 134310
know = 251626, 252695, 55000, 2
knowdb = bw07_to_ew02_hole

[GF_NPC]
nickname = bw0702_gmg_002_f
body = br_karina_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220930
affiliation = gd_gm_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132798
rumor = base_0_rank, mission_end, 3, 132799
rumor = base_0_rank, mission_end, 3, 132800
rumor = base_0_rank, mission_end, 2, 132801
rumor = base_0_rank, mission_end, 3, 132802
rumor = base_0_rank, mission_end, 3, 132803
rumor = base_0_rank, mission_end, 1, 132804
rumor = base_0_rank, mission_end, 1, 132805
rumor = base_0_rank, mission_end, 2, 132807
rumor = base_0_rank, mission_end, 3, 134301
rumor = base_0_rank, mission_end, 3, 134310
know = 251619, 252693, 8000, 2
knowdb = bw07_to_bw05_hole

[GF_NPC]
nickname = bw0702_gmg_003_f
body = br_karina_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220931
affiliation = gd_gm_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132798
rumor = base_0_rank, mission_end, 3, 132799
rumor = base_0_rank, mission_end, 3, 132800
rumor = base_0_rank, mission_end, 2, 132801
rumor = base_0_rank, mission_end, 3, 132802
rumor = base_0_rank, mission_end, 3, 132803
rumor = base_0_rank, mission_end, 1, 132804
rumor = base_0_rank, mission_end, 1, 132805
rumor = base_0_rank, mission_end, 2, 132807
rumor = base_0_rank, mission_end, 3, 134301
rumor = base_0_rank, mission_end, 3, 134310
know = 251958, 253994, 30000, 2
knowdb = Bw07_suprise_bw_elite_1

[GF_NPC]
nickname = bw0702_kishiro_001_m
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220932
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132808
rumor = base_0_rank, mission_end, 1, 132809
rumor = base_0_rank, mission_end, 1, 132810
rumor = base_0_rank, mission_end, 1, 132811
rumor = base_0_rank, mission_end, 3, 132812

[MRoom]
nickname = bar
character_density = 4
fixture = bw0702_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0702_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0702_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw08_01_Base
local_faction = fc_ou_grp
diff = 12
msg_id_prefix = gcs_refer_base_Bw08_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 86
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0801_outcasts_001_f
npc = bw0801_outcasts_002_m
npc = bw0801_outcasts_003_f

[BaseFaction]
faction = fc_gc_grp
weight = 14
npc = bw0801_golden_001_f

[GF_NPC]
nickname = bw0801_fix_bartender
body = pi_pirate3_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245099
affiliation = fc_ou_grp
voice = rvp101
bribe = fc_gc_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 132816
rumor = base_0_rank, mission_end, 2, 132817
rumor = base_0_rank, mission_end, 2, 132819
rumor = base_0_rank, mission_end, 2, 132820
rumor = base_0_rank, mission_end, 2, 132821
rumor = base_0_rank, mission_end, 2, 132822
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_mask_outcast

[GF_NPC]
nickname = bw0801_fix_trader
body = pi_pirate3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245100
affiliation = fc_ou_grp
voice = rvp140
accessory = prop_mask_outcast

[GF_NPC]
nickname = bw0801_fix_weaponsdealer
body = pi_pirate3_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245101
affiliation = fc_ou_grp
voice = rvp140
accessory = prop_mask_outcast

[GF_NPC]
nickname = bw0801_golden_001_f
body = pl_female1_peasant_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220933
affiliation = fc_gc_grp
voice = rvp516
room = bar
bribe = fc_gc_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 132813
rumorknowdb = bw08_to_ku03_hole
rumor = base_0_rank, mission_end, 2, 132814
rumorknowdb = ku05_02
rumor = base_0_rank, mission_end, 3, 132815
rumor = base_0_rank, mission_end, 3, 134332
know = 251928, 253995, 25000, 2
knowdb = Ku03_surprise_bw_fighter_1

[GF_NPC]
nickname = bw0801_outcasts_001_f
body = sh_female1_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220934
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132816
rumor = base_0_rank, mission_end, 2, 132817
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 3, 132818
rumorknowdb = bw08_to_ew01_hole, ew01_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 132819
rumor = base_0_rank, mission_end, 2, 132820
rumor = base_0_rank, mission_end, 2, 132821
rumor = base_0_rank, mission_end, 2, 132822
rumor = base_0_rank, mission_end, 3, 132823
rumor = base_0_rank, mission_end, 3, 132824
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 3, 132825
rumor = base_0_rank, mission_end, 3, 132827
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = bw0801_outcasts_002_m
body = pi_pirate3_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220935
affiliation = fc_ou_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132816
rumor = base_0_rank, mission_end, 2, 132817
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 3, 132818
rumorknowdb = bw08_to_ew01_hole, ew01_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 132819
rumor = base_0_rank, mission_end, 2, 132820
rumor = base_0_rank, mission_end, 2, 132821
rumor = base_0_rank, mission_end, 2, 132822
rumor = base_0_rank, mission_end, 3, 132823
rumor = base_0_rank, mission_end, 3, 132824
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 3, 132825
rumor = base_0_rank, mission_end, 3, 132826
rumor = base_0_rank, mission_end, 3, 132827
accessory = prop_mask_outcast

[GF_NPC]
nickname = bw0801_outcasts_003_f
body = sh_female1_body
head = rh_newscaster_head_gen
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220936
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132816
rumor = base_0_rank, mission_end, 2, 132817
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 3, 132818
rumor = base_0_rank, mission_end, 2, 132819
rumor = base_0_rank, mission_end, 2, 132820
rumor = base_0_rank, mission_end, 2, 132821
rumor = base_0_rank, mission_end, 2, 132822
rumor = base_0_rank, mission_end, 3, 132823
rumor = base_0_rank, mission_end, 3, 132824
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 3, 132827
accessory = prop_mask_outcast_fem

[MRoom]
nickname = bar
character_density = 4
fixture = bw0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw08_02_Base
local_faction = br_m_grp
diff = 10
msg_id_prefix = gcs_refer_base_Bw08_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_m_grp
weight = 86
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0802_bmm_001_m
npc = bw0802_bmm_002_m
npc = bw0802_bmm_003_m

[BaseFaction]
faction = co_me_grp
weight = 14
npc = bw0802_deepspace_001_m

[GF_NPC]
nickname = bw0802_bmm_001_m
body = pi_pirate6_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220937
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132828
rumor = base_0_rank, mission_end, 2, 132829
rumor = base_0_rank, mission_end, 2, 132830
rumor = base_0_rank, mission_end, 2, 132831
rumor = base_0_rank, mission_end, 2, 132832
rumor = base_0_rank, mission_end, 2, 132833
rumor = base_0_rank, mission_end, 2, 132834
rumor = base_0_rank, mission_end, 2, 132835
rumor = base_0_rank, mission_end, 3, 132836
rumor = base_0_rank, mission_end, 3, 134304

[GF_NPC]
nickname = bw0802_bmm_002_m
body = pi_pirate6_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220938
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132828
rumor = base_0_rank, mission_end, 2, 132829
rumor = base_0_rank, mission_end, 2, 132830
rumor = base_0_rank, mission_end, 2, 132831
rumor = base_0_rank, mission_end, 2, 132832
rumor = base_0_rank, mission_end, 2, 132833
rumor = base_0_rank, mission_end, 2, 132834
rumor = base_0_rank, mission_end, 2, 132835
rumor = base_0_rank, mission_end, 3, 132836
rumor = base_0_rank, mission_end, 3, 134304

[GF_NPC]
nickname = bw0802_bmm_003_m
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220939
affiliation = br_m_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132828
rumor = base_0_rank, mission_end, 2, 132829
rumor = base_0_rank, mission_end, 2, 132830
rumor = base_0_rank, mission_end, 2, 132831
rumor = base_0_rank, mission_end, 2, 132832
rumor = base_0_rank, mission_end, 2, 132833
rumor = base_0_rank, mission_end, 2, 132834
rumor = base_0_rank, mission_end, 2, 132835
rumor = base_0_rank, mission_end, 3, 132836
rumor = base_0_rank, mission_end, 3, 134304

[GF_NPC]
nickname = bw0802_deepspace_001_m
body = sc_scientist3_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220940
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = br_m_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132837
rumor = base_0_rank, mission_end, 2, 132838
rumor = base_0_rank, mission_end, 2, 132839
rumor = base_0_rank, mission_end, 3, 134304

[GF_NPC]
nickname = bw0802_fix_bartender
body = pi_pirate6_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245102
affiliation = br_m_grp
voice = rvp131
bribe = br_m_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132828
rumor = base_0_rank, mission_end, 2, 132829
rumor = base_0_rank, mission_end, 2, 132830
rumor = base_0_rank, mission_end, 2, 132831
rumor = base_0_rank, mission_end, 2, 132832
rumor = base_0_rank, mission_end, 2, 132833
rumor = base_0_rank, mission_end, 2, 132834
rumor = base_0_rank, mission_end, 2, 132835

[GF_NPC]
nickname = bw0802_fix_trader
body = pi_pirate6_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245103
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = bw0802_fix_weaponsdealer
body = pi_pirate6_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245104
affiliation = br_m_grp
voice = rvp140

[MRoom]
nickname = bar
character_density = 4
fixture = bw0802_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0802_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0802_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw08_03_Base
local_faction = gd_im_grp
diff = 10
msg_id_prefix = gcs_refer_base_Bw08_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_im_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0803_img_001_m
npc = bw0803_img_002_m
npc = bw0803_img_003_m

[GF_NPC]
nickname = bw0803_fix_bartender
body = sh_male1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245105
affiliation = gd_im_grp
voice = rvp101
bribe = co_me_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132843
rumor = base_0_rank, mission_end, 2, 132844
rumor = base_0_rank, mission_end, 2, 132845
rumor = base_0_rank, mission_end, 2, 132846
rumor = base_0_rank, mission_end, 2, 132847
rumor = base_0_rank, mission_end, 2, 132848
rumor = base_0_rank, mission_end, 2, 132849
rumor = base_0_rank, mission_end, 2, 132851

[GF_NPC]
nickname = bw0803_fix_trader
body = sh_male1_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245106
affiliation = gd_im_grp
voice = rvp101

[GF_NPC]
nickname = bw0803_fix_weaponsdealer
body = sh_male1_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245107
affiliation = gd_im_grp
voice = rvp111

[GF_NPC]
nickname = bw0803_img_001_m
body = sh_male1_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220941
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132843
rumorknowdb = ew01_02
rumor = base_0_rank, mission_end, 2, 132844
rumor = base_0_rank, mission_end, 2, 132845
rumor = base_0_rank, mission_end, 2, 132846
rumor = base_0_rank, mission_end, 2, 132847
rumor = base_0_rank, mission_end, 2, 132848
rumorknowdb = ew01_02
rumor = base_0_rank, mission_end, 2, 132849
rumor = base_0_rank, mission_end, 2, 132851
know = 251625, 252698, 50000, 2
knowdb = bw08_to_ew01_hole

[GF_NPC]
nickname = bw0803_img_002_m
body = sh_male1_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220942
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132843
rumorknowdb = ew01_02
rumor = base_0_rank, mission_end, 2, 132844
rumor = base_0_rank, mission_end, 2, 132845
rumor = base_0_rank, mission_end, 2, 132846
rumor = base_0_rank, mission_end, 2, 132847
rumor = base_0_rank, mission_end, 2, 132848
rumorknowdb = ew01_02
rumor = base_0_rank, mission_end, 2, 132849
rumor = base_0_rank, mission_end, 2, 132851
rumor = base_0_rank, mission_end, 3, 134303

[GF_NPC]
nickname = bw0803_img_003_m
body = sh_male1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220943
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132843
rumorknowdb = ew01_02
rumor = base_0_rank, mission_end, 2, 132844
rumor = base_0_rank, mission_end, 2, 132845
rumor = base_0_rank, mission_end, 2, 132846
rumor = base_0_rank, mission_end, 2, 132847
rumor = base_0_rank, mission_end, 2, 132848
rumorknowdb = ew01_02
rumor = base_0_rank, mission_end, 2, 132849
rumor = base_0_rank, mission_end, 2, 132851
rumor = base_0_rank, mission_end, 3, 134308

[MRoom]
nickname = bar
character_density = 4
fixture = bw0803_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0803_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0803_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw09_01_Base
local_faction = co_kt_grp
diff = 9
msg_id_prefix = gcs_refer_base_Bw09_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_kt_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0901_kishiro_001_m
npc = bw0901_kishiro_002_m
npc = bw0901_kishiro_003_m

[GF_NPC]
nickname = bw0901_fix_bartender
body = sc_scientist1_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245108
affiliation = co_kt_grp
voice = rvp126
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132693
rumor = base_0_rank, mission_end, 2, 132695
rumor = base_0_rank, mission_end, 2, 132697
rumor = base_0_rank, mission_end, 2, 132700
rumor = base_0_rank, mission_end, 2, 132701

[GF_NPC]
nickname = bw0901_fix_trader
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245109
affiliation = co_kt_grp
voice = rvp101

[GF_NPC]
nickname = bw0901_fix_weaponsdealer
body = sc_scientist1_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245110
affiliation = co_kt_grp
voice = rvp111

[GF_NPC]
nickname = bw0901_kishiro_001_m
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220944
affiliation = co_kt_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132693
rumor = base_0_rank, mission_end, 2, 132694
rumor = base_0_rank, mission_end, 2, 132695
rumor = base_0_rank, mission_end, 2, 132696
rumor = base_0_rank, mission_end, 2, 132697
rumor = base_0_rank, mission_end, 2, 132699
rumor = base_0_rank, mission_end, 2, 132700
rumor = base_0_rank, mission_end, 2, 132701

[GF_NPC]
nickname = bw0901_kishiro_002_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220945
affiliation = co_kt_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132693
rumor = base_0_rank, mission_end, 2, 132694
rumor = base_0_rank, mission_end, 2, 132695
rumor = base_0_rank, mission_end, 2, 132696
rumor = base_0_rank, mission_end, 2, 132697
rumor = base_0_rank, mission_end, 2, 132699
rumor = base_0_rank, mission_end, 2, 132700
rumor = base_0_rank, mission_end, 2, 132701

[GF_NPC]
nickname = bw0901_kishiro_003_m
body = sc_scientist1_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220946
affiliation = co_kt_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132693
rumor = base_0_rank, mission_end, 2, 132694
rumor = base_0_rank, mission_end, 2, 132695
rumor = base_0_rank, mission_end, 2, 132696
rumor = base_0_rank, mission_end, 2, 132697
rumor = base_0_rank, mission_end, 2, 132699
rumor = base_0_rank, mission_end, 2, 132700
rumor = base_0_rank, mission_end, 2, 132701

[MRoom]
nickname = bar
character_density = 4
fixture = bw0901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0901_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw09_02_Base
local_faction = co_shi_grp
diff = 10
msg_id_prefix = gcs_refer_base_Bw09_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0902_samura_001_m
npc = bw0902_samura_002_m
npc = bw0902_samura_003_m

[GF_NPC]
nickname = bw0902_fix_bartender
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245111
affiliation = co_shi_grp
voice = rvp126
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 132702
rumor = base_0_rank, mission_end, 2, 132705
rumor = base_0_rank, mission_end, 2, 132708
rumor = base_0_rank, mission_end, 2, 132709
rumor = base_0_rank, mission_end, 2, 132710
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393645

[GF_NPC]
nickname = bw0902_fix_trader
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245112
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = bw0902_fix_weaponsdealer
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245113
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = bw0902_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220947
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132702
rumor = base_0_rank, mission_end, 2, 132703
rumor = base_0_rank, mission_end, 2, 132704
rumor = base_0_rank, mission_end, 2, 132705
rumor = base_0_rank, mission_end, 3, 132706
rumor = base_0_rank, mission_end, 3, 132707
rumor = base_0_rank, mission_end, 2, 132708
rumor = base_0_rank, mission_end, 2, 132709
rumor = base_0_rank, mission_end, 2, 132710
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393643
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393644
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393646

[GF_NPC]
nickname = bw0902_samura_002_m
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220948
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132702
rumor = base_0_rank, mission_end, 2, 132703
rumor = base_0_rank, mission_end, 2, 132704
rumor = base_0_rank, mission_end, 2, 132705
rumor = base_0_rank, mission_end, 3, 132706
rumor = base_0_rank, mission_end, 3, 132707
rumor = base_0_rank, mission_end, 2, 132708
rumor = base_0_rank, mission_end, 2, 132709
rumor = base_0_rank, mission_end, 2, 132710
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393643
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393644
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393646

[GF_NPC]
nickname = bw0902_samura_003_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220949
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132702
rumor = base_0_rank, mission_end, 2, 132703
rumor = base_0_rank, mission_end, 2, 132704
rumor = base_0_rank, mission_end, 2, 132705
rumor = base_0_rank, mission_end, 3, 132706
rumor = base_0_rank, mission_end, 3, 132707
rumor = base_0_rank, mission_end, 2, 132708
rumor = base_0_rank, mission_end, 2, 132709
rumor = base_0_rank, mission_end, 2, 132710
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393643
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393644
rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393646

[MRoom]
nickname = bar
character_density = 4
fixture = bw0902_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0902_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0902_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw09_03_Base
local_faction = gd_z_grp
diff = 9
msg_id_prefix = gcs_refer_base_Bw09_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 8
npc = bw0903_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 8
npc = bw0903_kishiro_001_m

[BaseFaction]
faction = co_be_grp
weight = 8
npc = bw0903_bowex_001_m

[BaseFaction]
faction = co_ti_grp
weight = 8
npc = bw0903_planetform_001_m

[BaseFaction]
faction = gd_im_grp
weight = 8
npc = bw0903_img_001_m

[BaseFaction]
faction = gd_z_grp
weight = 44
npc = bw0903_zoners_001_m
npc = bw0903_zoners_002_m
npc = bw0903_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw0903_bounty_001_m
npc = bw0903_bounty_002_f

[GF_NPC]
nickname = bw0903_bounty_001_m
body = sh_male2_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220950
affiliation = gd_bh_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132711
rumor = base_0_rank, mission_end, 2, 132712
rumor = base_0_rank, mission_end, 3, 132713
rumor = base_0_rank, mission_end, 2, 132714
rumor = base_0_rank, mission_end, 2, 132715
rumor = base_0_rank, mission_end, 3, 132716
rumor = base_0_rank, mission_end, 3, 134303
accessory = prop_neuralnet_B

[GF_NPC]
nickname = bw0903_bounty_002_f
body = pl_female2_peasant_body_bust
head = rh_newscaster_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220951
affiliation = gd_bh_grp
voice = rvp541
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132711
rumor = base_0_rank, mission_end, 2, 132712
rumor = base_0_rank, mission_end, 3, 132713
rumor = base_0_rank, mission_end, 2, 132714
rumor = base_0_rank, mission_end, 2, 132715
rumor = base_0_rank, mission_end, 3, 132716
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = bw0903_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220952
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132717
rumor = base_0_rank, mission_end, 2, 132718
rumor = base_0_rank, mission_end, 2, 132719

[GF_NPC]
nickname = bw0903_fix_bartender
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245114
affiliation = gd_z_grp
voice = rvp126
bribe = fc_ou_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 2, 132733
rumor = base_0_rank, mission_end, 2, 132734
rumor = base_0_rank, mission_end, 2, 132735
rumor = base_0_rank, mission_end, 2, 132736
rumor = base_0_rank, mission_end, 2, 132737
rumor = base_0_rank, mission_end, 2, 132738
rumor = base_0_rank, mission_end, 2, 132739
rumor = base_0_rank, mission_end, 2, 132740

[GF_NPC]
nickname = bw0903_fix_trader
body = pl_male1_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245115
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = bw0903_fix_weaponsdealer
body = pl_male1_peasant_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245116
affiliation = gd_z_grp
voice = rvp140

[GF_NPC]
nickname = bw0903_img_001_m
body = sh_male1_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220953
affiliation = gd_im_grp
voice = rvp131
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132720
rumorknowdb = ew01_01
rumor = base_0_rank, mission_end, 2, 132721
rumor = base_0_rank, mission_end, 3, 132722

[GF_NPC]
nickname = bw0903_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220954
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 132723
rumor = base_0_rank, mission_end, 2, 132724
rumor = base_0_rank, mission_end, 2, 132725

[GF_NPC]
nickname = bw0903_planetform_001_m
body = sc_scientist4_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220955
affiliation = co_ti_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 2, 132726
rumor = base_0_rank, mission_end, 2, 132727
rumor = base_0_rank, mission_end, 2, 132728

[GF_NPC]
nickname = bw0903_samura_001_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220956
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132729
rumor = base_0_rank, mission_end, 2, 132730
rumor = base_0_rank, mission_end, 2, 132731

[GF_NPC]
nickname = bw0903_zoners_001_m
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220957
affiliation = gd_z_grp
voice = rvp126
room = bar
rumor = base_0_rank, mission_end, 2, 132732
rumor = base_0_rank, mission_end, 2, 132733
rumor = base_0_rank, mission_end, 2, 132734
rumor = base_0_rank, mission_end, 2, 132735
rumor = base_0_rank, mission_end, 2, 132736
rumor = base_0_rank, mission_end, 2, 132737
rumor = base_0_rank, mission_end, 2, 132738
rumor = base_0_rank, mission_end, 2, 132739
rumor = base_0_rank, mission_end, 2, 132740
rumor = base_0_rank, mission_end, 3, 134303

[GF_NPC]
nickname = bw0903_zoners_002_m
body = pl_male1_peasant_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220958
affiliation = gd_z_grp
voice = rvp126
room = bar
rumor = base_0_rank, mission_end, 2, 132732
rumor = base_0_rank, mission_end, 2, 132733
rumor = base_0_rank, mission_end, 2, 132734
rumor = base_0_rank, mission_end, 2, 132735
rumor = base_0_rank, mission_end, 2, 132736
rumor = base_0_rank, mission_end, 2, 132737
rumor = base_0_rank, mission_end, 2, 132738
rumor = base_0_rank, mission_end, 2, 132739
rumor = base_0_rank, mission_end, 2, 132740
rumor = base_0_rank, mission_end, 3, 134303

[GF_NPC]
nickname = bw0903_zoners_003_m
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220959
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 2, 132732
rumor = base_0_rank, mission_end, 2, 132733
rumor = base_0_rank, mission_end, 2, 132734
rumor = base_0_rank, mission_end, 2, 132735
rumor = base_0_rank, mission_end, 2, 132736
rumor = base_0_rank, mission_end, 2, 132737
rumor = base_0_rank, mission_end, 2, 132738
rumor = base_0_rank, mission_end, 2, 132739
rumor = base_0_rank, mission_end, 2, 132740

[MRoom]
nickname = bar
character_density = 5
fixture = bw0903_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw0903_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw0903_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw10_01_Base
local_faction = co_ti_grp
diff = 9
msg_id_prefix = gcs_refer_base_Bw10_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_ti_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1001_planetform_001_m
npc = bw1001_planetform_002_m
npc = bw1001_planetform_003_m

[GF_NPC]
nickname = bw1001_fix_bartender
body = sc_scientist4_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245117
affiliation = co_ti_grp
voice = rvp131
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132852
rumor = base_0_rank, mission_end, 1, 132855
rumor = base_0_rank, mission_end, 1, 132858
rumor = base_0_rank, mission_end, 1, 132859
rumor = base_0_rank, mission_end, 2, 132860

[GF_NPC]
nickname = bw1001_fix_ship
body = sc_scientist4_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245118
affiliation = co_ti_grp
voice = rvp101

[GF_NPC]
nickname = bw1001_fix_trader
body = sc_scientist4_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245119
affiliation = co_ti_grp
voice = rvp101

[GF_NPC]
nickname = bw1001_fix_weaponsdealer
body = sc_scientist4_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245120
affiliation = co_ti_grp
voice = rvp111

[GF_NPC]
nickname = bw1001_planetform_001_m
body = sc_scientist4_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220960
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132852
rumor = base_0_rank, mission_end, 3, 132853
rumor = base_0_rank, mission_end, 3, 132854
rumor = base_0_rank, mission_end, 1, 132855
rumor = base_0_rank, mission_end, 3, 132857
rumor = base_0_rank, mission_end, 1, 132858
rumor = base_0_rank, mission_end, 1, 132859
rumor = base_0_rank, mission_end, 2, 132860

[GF_NPC]
nickname = bw1001_planetform_002_m
body = sc_scientist4_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220961
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132852
rumor = base_0_rank, mission_end, 3, 132853
rumor = base_0_rank, mission_end, 3, 132854
rumor = base_0_rank, mission_end, 1, 132855
rumor = base_0_rank, mission_end, 3, 132857
rumor = base_0_rank, mission_end, 1, 132858
rumor = base_0_rank, mission_end, 1, 132859
rumor = base_0_rank, mission_end, 2, 132860

[GF_NPC]
nickname = bw1001_planetform_003_m
body = sc_scientist4_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220962
affiliation = co_ti_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132852
rumor = base_0_rank, mission_end, 3, 132853
rumor = base_0_rank, mission_end, 3, 132854
rumor = base_0_rank, mission_end, 1, 132855
rumor = base_0_rank, mission_end, 3, 132857
rumor = base_0_rank, mission_end, 1, 132858
rumor = base_0_rank, mission_end, 1, 132859
rumor = base_0_rank, mission_end, 2, 132860

[MRoom]
nickname = bar
character_density = 4
fixture = bw1001_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = bw1001_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = bw1001_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1001_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw10_02_Base
local_faction = gd_im_grp
diff = 9
msg_id_prefix = gcs_refer_base_Bw10_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 11
npc = bw1002_deepspace_001_m

[BaseFaction]
faction = co_ti_grp
weight = 11
npc = bw1002_planetform_001_m

[BaseFaction]
faction = co_nws_grp
weight = 11
npc = bw1002_gateway_001_m

[BaseFaction]
faction = gd_im_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1002_img_001_m
npc = bw1002_img_002_m
npc = bw1002_img_003_m

[GF_NPC]
nickname = bw1002_deepspace_001_m
body = sc_scientist3_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220963
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132861
rumor = base_0_rank, mission_end, 2, 132862
rumor = base_0_rank, mission_end, 2, 132863
rumor = base_0_rank, mission_end, 3, 134305

[GF_NPC]
nickname = bw1002_fix_bartender
body = sh_male1_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245121
affiliation = gd_im_grp
voice = rvp131
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132867
rumor = base_0_rank, mission_end, 2, 132868
rumor = base_0_rank, mission_end, 2, 132869
rumor = base_0_rank, mission_end, 2, 132870
rumor = base_0_rank, mission_end, 2, 132871
rumor = base_0_rank, mission_end, 2, 132872
rumor = base_0_rank, mission_end, 2, 132873
rumor = base_0_rank, mission_end, 2, 132874

[GF_NPC]
nickname = bw1002_fix_trader
base_appr = Robot_body_e
individual_name = 245122
affiliation = gd_im_grp
voice = rvp003

[GF_NPC]
nickname = bw1002_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 245123
affiliation = gd_im_grp
voice = rvp003

[GF_NPC]
nickname = bw1002_gateway_001_m
body = pl_male2_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220964
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132864
rumor = base_0_rank, mission_end, 2, 132865
rumor = base_0_rank, mission_end, 2, 132866

[GF_NPC]
nickname = bw1002_img_001_m
body = sh_male1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220965
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132867
rumor = base_0_rank, mission_end, 2, 132868
rumor = base_0_rank, mission_end, 2, 132869
rumor = base_0_rank, mission_end, 2, 132870
rumor = base_0_rank, mission_end, 2, 132871
rumor = base_0_rank, mission_end, 2, 132872
rumor = base_0_rank, mission_end, 2, 132873
rumor = base_0_rank, mission_end, 2, 132874
rumor = base_0_rank, mission_end, 3, 132875
rumor = base_0_rank, mission_end, 3, 132876
rumor = base_0_rank, mission_end, 3, 134305

[GF_NPC]
nickname = bw1002_img_002_m
body = sh_male1_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220966
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132867
rumor = base_0_rank, mission_end, 2, 132868
rumor = base_0_rank, mission_end, 2, 132869
rumor = base_0_rank, mission_end, 2, 132870
rumor = base_0_rank, mission_end, 2, 132871
rumor = base_0_rank, mission_end, 2, 132872
rumor = base_0_rank, mission_end, 2, 132873
rumor = base_0_rank, mission_end, 2, 132874
rumor = base_0_rank, mission_end, 3, 132875
rumor = base_0_rank, mission_end, 3, 132876

[GF_NPC]
nickname = bw1002_img_003_m
body = sh_male1_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220967
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132867
rumor = base_0_rank, mission_end, 2, 132868
rumor = base_0_rank, mission_end, 2, 132869
rumor = base_0_rank, mission_end, 2, 132870
rumor = base_0_rank, mission_end, 2, 132871
rumor = base_0_rank, mission_end, 2, 132872
rumor = base_0_rank, mission_end, 2, 132873
rumor = base_0_rank, mission_end, 2, 132874
rumor = base_0_rank, mission_end, 3, 132875
rumor = base_0_rank, mission_end, 3, 132876
rumor = base_0_rank, mission_end, 3, 134305

[GF_NPC]
nickname = bw1002_planetform_001_m
body = sc_scientist4_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220968
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132877
rumor = base_0_rank, mission_end, 2, 132878
rumor = base_0_rank, mission_end, 3, 132879

[MRoom]
nickname = bar
character_density = 4
fixture = bw1002_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1002_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1002_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew01_01_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_Ew01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 10
npc = ew0101_outcasts_001_f

[BaseFaction]
faction = gd_im_grp
weight = 10
npc = ew0101_img_001_m

[BaseFaction]
faction = gd_z_grp
weight = 60
npc = ew0101_zoners_001_m
npc = ew0101_zoners_002_m
npc = ew0101_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0101_bounty_001_m
npc = ew0101_bounty_002_f

[GF_NPC]
nickname = ew0101_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220969
affiliation = gd_bh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133131
rumor = base_0_rank, mission_end, 3, 133132
rumor = base_0_rank, mission_end, 3, 133133
rumor = base_0_rank, mission_end, 3, 133134
rumorknowdb = ew01_to_hi01_hole
rumor = base_0_rank, mission_end, 3, 133135
rumor = base_0_rank, mission_end, 3, 133136
rumor = base_0_rank, mission_end, 3, 134307
rumor = base_0_rank, mission_end, 3, 134317
accessory = prop_neuralnet_B

[GF_NPC]
nickname = ew0101_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220970
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133131
rumor = base_0_rank, mission_end, 3, 133132
rumor = base_0_rank, mission_end, 3, 133133
rumor = base_0_rank, mission_end, 3, 133134
rumorknowdb = ew01_to_hi01_hole
rumor = base_0_rank, mission_end, 3, 133135
rumor = base_0_rank, mission_end, 3, 133136
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = ew0101_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245124
affiliation = gd_z_grp
voice = rvp131
bribe = fc_ou_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 2, 133150

[GF_NPC]
nickname = ew0101_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245125
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = ew0101_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245126
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ew0101_img_001_m
body = sh_male1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220971
affiliation = gd_im_grp
voice = rvp111
room = bar
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133137
rumor = base_0_rank, mission_end, 2, 133138
rumor = base_0_rank, mission_end, 2, 133139

[GF_NPC]
nickname = ew0101_outcasts_001_f
body = sh_female1_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220972
affiliation = fc_ou_grp
voice = rvp501
room = bar
bribe = fc_ou_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133140
rumor = base_0_rank, mission_end, 2, 133141
rumor = base_0_rank, mission_end, 3, 133142
rumor = base_0_rank, mission_end, 3, 133143
rumorknowdb = ew01_to_hi01_hole, hi01_01
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = ew0101_zoners_001_m
body = pl_male1_peasant_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220973
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = ew0101_zoners_002_m
body = pl_male1_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220974
affiliation = gd_z_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = ew0101_zoners_003_m
body = pl_male1_peasant_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220975
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134317

[MRoom]
nickname = bar
character_density = 5
fixture = ew0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew01_02_Base
local_faction = gd_im_grp
diff = 14
msg_id_prefix = gcs_refer_base_Ew01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_im_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0102_img_001_m
npc = ew0102_img_002_m
npc = ew0102_img_003_m

[GF_NPC]
nickname = ew0102_fix_bartender
body = sh_male1_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245127
affiliation = gd_im_grp
voice = rvp111
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 133153
rumor = base_0_rank, mission_end, 1, 133154
rumor = base_0_rank, mission_end, 2, 133160

[GF_NPC]
nickname = ew0102_fix_trader
body = sh_male1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245128
affiliation = gd_im_grp
voice = rvp101

[GF_NPC]
nickname = ew0102_fix_weaponsdealer
body = sh_male1_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245129
affiliation = gd_im_grp
voice = rvp101

[GF_NPC]
nickname = ew0102_img_001_m
body = sh_male1_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220976
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133153
rumor = base_0_rank, mission_end, 1, 133154
rumor = base_0_rank, mission_end, 2, 133155
rumor = base_0_rank, mission_end, 2, 133156
rumor = base_0_rank, mission_end, 3, 133157
rumor = base_0_rank, mission_end, 3, 133158
rumor = base_0_rank, mission_end, 2, 133160
rumor = base_0_rank, mission_end, 3, 133161
rumor = base_0_rank, mission_end, 3, 134308

[GF_NPC]
nickname = ew0102_img_002_m
body = sh_male1_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220977
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133153
rumor = base_0_rank, mission_end, 1, 133154
rumor = base_0_rank, mission_end, 2, 133155
rumor = base_0_rank, mission_end, 2, 133156
rumor = base_0_rank, mission_end, 3, 133157
rumor = base_0_rank, mission_end, 3, 133158
rumor = base_0_rank, mission_end, 2, 133160
rumor = base_0_rank, mission_end, 3, 133161
rumor = base_0_rank, mission_end, 3, 134308

[GF_NPC]
nickname = ew0102_img_003_m
body = sh_male1_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220978
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133153
rumor = base_0_rank, mission_end, 1, 133154
rumor = base_0_rank, mission_end, 2, 133155
rumor = base_0_rank, mission_end, 2, 133156
rumor = base_0_rank, mission_end, 3, 133157
rumor = base_0_rank, mission_end, 3, 133158
rumor = base_0_rank, mission_end, 2, 133160
rumor = base_0_rank, mission_end, 3, 133161
rumor = base_0_rank, mission_end, 3, 134308

[MRoom]
nickname = bar
character_density = 3
fixture = ew0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew02_01_Base
local_faction = fc_ou_grp
diff = 19
msg_id_prefix = gcs_refer_base_Ew02_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0201_outcasts_001_f
npc = ew0201_outcasts_002_f
npc = ew0201_outcasts_003_m

[GF_NPC]
nickname = ew0201_fix_bartender
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245130
affiliation = fc_ou_grp
voice = rvp101
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 2, 133168
rumor = base_0_rank, mission_end, 2, 133169
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast

[GF_NPC]
nickname = ew0201_fix_trader
body = pi_pirate3_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245131
affiliation = fc_ou_grp
voice = rvp101
accessory = prop_mask_outcast

[GF_NPC]
nickname = ew0201_fix_weaponsdealer
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245132
affiliation = fc_ou_grp
voice = rvp111
accessory = prop_mask_outcast

[GF_NPC]
nickname = ew0201_outcasts_001_f
body = sh_female1_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220979
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = ew0201_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220980
affiliation = fc_ou_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = ew0201_outcasts_003_m
body = pi_pirate3_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220981
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast

[MRoom]
nickname = bar
character_density = 4
fixture = ew0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew03_01_Base
local_faction = fc_c_grp
diff = 17
msg_id_prefix = gcs_refer_base_Ew03_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0301_corsairs_001_m
npc = ew0301_corsairs_002_m
npc = ew0301_corsairs_003_f

[GF_NPC]
nickname = ew0301_corsairs_001_m
body = pl_male1_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220982
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179

[GF_NPC]
nickname = ew0301_corsairs_002_m
body = pl_male1_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220983
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179
accessory = prop_neuralnet_F

[GF_NPC]
nickname = ew0301_corsairs_003_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220984
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179

[GF_NPC]
nickname = ew0301_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245133
affiliation = fc_c_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 2, 133177

[GF_NPC]
nickname = ew0301_fix_ship
body = pl_male1_journeyman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245171
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = ew0301_fix_trader
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245134
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = ew0301_fix_weaponsdealer
body = pl_male1_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245135
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = ew0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ew0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Ew03_02_Base
local_faction = gd_z_grp
diff = 16
msg_id_prefix = gcs_refer_base_Ew03_02_Base

[MVendor]
num_offers = 6, 9

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = ew0302_corsairs_001_m
npc = ew0302_corsairs_002_f
npc = ew0302_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = ew0302_zoners_001_m
npc = ew0302_zoners_002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0302_bounty_001_f
npc = ew0302_bounty_002_m

[GF_NPC]
nickname = ew0302_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220985
affiliation = gd_bh_grp
voice = rvp516
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 133180
rumor = base_0_rank, mission_end, 3, 133181
rumor = base_0_rank, mission_end, 3, 133182
rumor = base_0_rank, mission_end, 2, 133183
rumor = base_0_rank, mission_end, 2, 133184
rumor = base_0_rank, mission_end, 3, 133185
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = ew0302_bounty_002_m
body = sh_male2_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220986
affiliation = gd_bh_grp
voice = rvp131
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 3, 133180
rumor = base_0_rank, mission_end, 3, 133181
rumor = base_0_rank, mission_end, 3, 133182
rumor = base_0_rank, mission_end, 2, 133183
rumor = base_0_rank, mission_end, 2, 133184
rumor = base_0_rank, mission_end, 3, 133185
know = 251630, 252711, 50000, 2
knowdb = ew03_to_hi02_hole

[GF_NPC]
nickname = ew0302_corsairs_001_m
body = pl_male1_journeyman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220987
affiliation = fc_c_grp
voice = rvp106
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133186
rumor = base_0_rank, mission_end, 3, 133187
rumor = base_0_rank, mission_end, 3, 133188
rumor = base_0_rank, mission_end, 2, 133189
rumor = base_0_rank, mission_end, 3, 133190
rumor = base_0_rank, mission_end, 3, 133191
rumor = base_0_rank, mission_end, 3, 133192
rumor = base_0_rank, mission_end, 3, 133193
rumor = base_0_rank, mission_end, 3, 133194

[GF_NPC]
nickname = ew0302_corsairs_002_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220988
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133186
rumor = base_0_rank, mission_end, 3, 133187
rumor = base_0_rank, mission_end, 3, 133188
rumor = base_0_rank, mission_end, 2, 133189
rumor = base_0_rank, mission_end, 3, 133190
rumor = base_0_rank, mission_end, 3, 133191
rumor = base_0_rank, mission_end, 3, 133192
rumor = base_0_rank, mission_end, 3, 133193
rumor = base_0_rank, mission_end, 3, 133194

[GF_NPC]
nickname = ew0302_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220989
affiliation = fc_c_grp
voice = rvp101
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133186
rumor = base_0_rank, mission_end, 3, 133187
rumor = base_0_rank, mission_end, 3, 133188
rumor = base_0_rank, mission_end, 2, 133189
rumor = base_0_rank, mission_end, 3, 133190
rumor = base_0_rank, mission_end, 3, 133191
rumor = base_0_rank, mission_end, 3, 133192
rumor = base_0_rank, mission_end, 3, 133193
rumor = base_0_rank, mission_end, 3, 133194
accessory = prop_neuralnet_F

[GF_NPC]
nickname = ew0302_fix_bartender
body = pl_male1_peasant_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245136
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133186
rumor = base_0_rank, mission_end, 2, 133189

[GF_NPC]
nickname = ew0302_fix_trader
body = pl_male1_peasant_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245137
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = ew0302_fix_weaponsdealer
body = pl_male1_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245138
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = ew0302_zoners_001_m
body = pl_male1_peasant_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220990
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133195
rumor = base_0_rank, mission_end, 1, 133196
rumor = base_0_rank, mission_end, 2, 133197
rumor = base_0_rank, mission_end, 2, 133198
rumor = base_0_rank, mission_end, 3, 133199
rumor = base_0_rank, mission_end, 3, 133200
rumor = base_0_rank, mission_end, 3, 134311
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134314

[GF_NPC]
nickname = ew0302_zoners_002_m
body = pl_male1_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220991
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133195
rumor = base_0_rank, mission_end, 1, 133196
rumor = base_0_rank, mission_end, 2, 133197
rumor = base_0_rank, mission_end, 2, 133198
rumor = base_0_rank, mission_end, 3, 133199
rumor = base_0_rank, mission_end, 3, 133200
rumor = base_0_rank, mission_end, 3, 134311
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314

[MRoom]
nickname = bar
character_density = 5
fixture = ew0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew04_01_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_Ew04_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = ew0401_corsairs_001_f
npc = ew0401_corsairs_002_f
npc = ew0401_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = ew0401_zoners001_m
npc = ew0401_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0401_bounty_001_f
npc = ew0401_bounty_002_f

[GF_NPC]
nickname = ew0401_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = ew0401_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = ew0401_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = ew0401_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214
accessory = prop_neuralnet_F

[GF_NPC]
nickname = ew0401_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = ew0401_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[GF_NPC]
nickname = ew0401_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ew0401_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = ew0401_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ew0401_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = ew0401_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[MRoom]
nickname = bar
character_density = 4
fixture = ew0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ew0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hi01_01_Base
local_faction = fc_ou_grp
diff = 19
msg_id_prefix = gcs_refer_base_Hi01_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = hi0101_outcasts_001_m
npc = hi0101_outcasts_002_m
npc = hi0101_outcasts_003_m
npc = hi0101_outcasts_004_f
npc = hi0101_outcasts_005_f
npc = hi0101_outcasts_006_f

[GF_NPC]
nickname = hi0101_fix_bartender
body = pi_pirate3_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245143
affiliation = fc_ou_grp
voice = rvp140
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133231
rumor = base_0_rank, mission_end, 2, 133232
rumor = base_0_rank, mission_end, 2, 133233
rumor = base_0_rank, mission_end, 2, 133234
rumor = base_0_rank, mission_end, 2, 133235

[GF_NPC]
nickname = hi0101_fix_ship
body = pi_pirate3_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245144
affiliation = fc_ou_grp
voice = rvp106

[GF_NPC]
nickname = hi0101_fix_trader
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245145
affiliation = fc_ou_grp
voice = rvp101

[GF_NPC]
nickname = hi0101_fix_weaponsdealer
body = pi_pirate3_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245146
affiliation = fc_ou_grp
voice = rvp106

[GF_NPC]
nickname = hi0101_outcasts_001_m
body = pi_pirate3_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220999
affiliation = fc_ou_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133222
rumor = base_0_rank, mission_end, 3, 133223
rumor = base_0_rank, mission_end, 3, 133224
rumor = base_0_rank, mission_end, 3, 133225
rumor = base_0_rank, mission_end, 3, 133226
rumor = base_0_rank, mission_end, 3, 133227
rumor = base_0_rank, mission_end, 3, 133228
rumor = base_0_rank, mission_end, 3, 133229
rumor = base_0_rank, mission_end, 3, 133230
rumor = base_0_rank, mission_end, 3, 134318

[GF_NPC]
nickname = hi0101_outcasts_002_m
body = pi_pirate3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221000
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133222
rumor = base_0_rank, mission_end, 3, 133223
rumor = base_0_rank, mission_end, 3, 133224
rumor = base_0_rank, mission_end, 3, 133225
rumor = base_0_rank, mission_end, 3, 133226
rumor = base_0_rank, mission_end, 3, 133227
rumor = base_0_rank, mission_end, 3, 133228
rumor = base_0_rank, mission_end, 3, 133229
rumor = base_0_rank, mission_end, 3, 133230
rumor = base_0_rank, mission_end, 3, 134318

[GF_NPC]
nickname = hi0101_outcasts_003_m
body = pi_pirate3_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221001
affiliation = fc_ou_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133222
rumor = base_0_rank, mission_end, 3, 133223
rumor = base_0_rank, mission_end, 3, 133224
rumor = base_0_rank, mission_end, 3, 133225
rumor = base_0_rank, mission_end, 3, 133226
rumor = base_0_rank, mission_end, 3, 133227
rumor = base_0_rank, mission_end, 3, 133228
rumor = base_0_rank, mission_end, 3, 133229
rumor = base_0_rank, mission_end, 3, 133230
rumor = base_0_rank, mission_end, 3, 134315

[GF_NPC]
nickname = hi0101_outcasts_004_f
body = sh_female1_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221002
affiliation = fc_ou_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133231
rumor = base_0_rank, mission_end, 2, 133232
rumor = base_0_rank, mission_end, 2, 133233
rumor = base_0_rank, mission_end, 2, 133234
rumor = base_0_rank, mission_end, 2, 133235
rumor = base_0_rank, mission_end, 3, 133237
rumor = base_0_rank, mission_end, 3, 133238
rumor = base_0_rank, mission_end, 3, 133239
rumor = base_0_rank, mission_end, 3, 134315
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = hi0101_outcasts_005_f
body = sh_female1_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221003
affiliation = fc_ou_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133231
rumor = base_0_rank, mission_end, 2, 133232
rumor = base_0_rank, mission_end, 2, 133233
rumor = base_0_rank, mission_end, 2, 133234
rumor = base_0_rank, mission_end, 2, 133235
rumor = base_0_rank, mission_end, 3, 133237
rumor = base_0_rank, mission_end, 3, 133238
rumor = base_0_rank, mission_end, 3, 133239
rumor = base_0_rank, mission_end, 3, 134318
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = hi0101_outcasts_006_f
body = sh_female1_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221004
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133231
rumor = base_0_rank, mission_end, 2, 133232
rumor = base_0_rank, mission_end, 2, 133233
rumor = base_0_rank, mission_end, 2, 133234
rumor = base_0_rank, mission_end, 2, 133235
rumor = base_0_rank, mission_end, 3, 133237
rumor = base_0_rank, mission_end, 3, 133238
rumor = base_0_rank, mission_end, 3, 133239
rumor = base_0_rank, mission_end, 3, 134318
accessory = prop_mask_outcast_fem

[MRoom]
nickname = bar
character_density = 5
fixture = hi0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = hi0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = hi0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = hi0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hi02_01_Base
local_faction = fc_c_grp
diff = 19
msg_id_prefix = gcs_refer_base_Hi02_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = fc_c_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = hi0201_corsairs_001_m
npc = hi0201_corsairs_002_m
npc = hi0201_corsairs_003_m
npc = hi0201_corsairs_004_f
npc = hi0201_corsairs_005_f

[GF_NPC]
nickname = hi0201_corsairs_001_m
body = pl_male1_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221005
affiliation = fc_c_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133240
rumor = base_0_rank, mission_end, 2, 133241
rumor = base_0_rank, mission_end, 2, 133242
rumor = base_0_rank, mission_end, 2, 133243
rumor = base_0_rank, mission_end, 2, 133245
rumor = base_0_rank, mission_end, 2, 133246
rumor = base_0_rank, mission_end, 2, 133247
rumor = base_0_rank, mission_end, 2, 133248
rumor = base_0_rank, mission_end, 3, 134316

[GF_NPC]
nickname = hi0201_corsairs_002_m
body = pl_male1_journeyman_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221006
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133240
rumor = base_0_rank, mission_end, 2, 133241
rumor = base_0_rank, mission_end, 2, 133242
rumor = base_0_rank, mission_end, 2, 133243
rumor = base_0_rank, mission_end, 2, 133245
rumor = base_0_rank, mission_end, 2, 133246
rumor = base_0_rank, mission_end, 2, 133247
rumor = base_0_rank, mission_end, 2, 133248
rumor = base_0_rank, mission_end, 3, 134320
accessory = prop_neuralnet_F_right

[GF_NPC]
nickname = hi0201_corsairs_003_m
body = pl_male1_journeyman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221007
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133240
rumor = base_0_rank, mission_end, 2, 133241
rumor = base_0_rank, mission_end, 2, 133242
rumor = base_0_rank, mission_end, 2, 133243
rumor = base_0_rank, mission_end, 2, 133245
rumor = base_0_rank, mission_end, 2, 133246
rumor = base_0_rank, mission_end, 2, 133247
rumor = base_0_rank, mission_end, 2, 133248
rumor = base_0_rank, mission_end, 3, 134316

[GF_NPC]
nickname = hi0201_corsairs_004_f
body = pl_female1_journeyman_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221008
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133249
rumor = base_0_rank, mission_end, 3, 133250
rumor = base_0_rank, mission_end, 3, 133251
rumor = base_0_rank, mission_end, 3, 133252
rumor = base_0_rank, mission_end, 3, 133253
rumor = base_0_rank, mission_end, 3, 133254
rumor = base_0_rank, mission_end, 3, 134320
accessory = prop_neuralnet_F

[GF_NPC]
nickname = hi0201_corsairs_005_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221009
affiliation = fc_c_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133249
rumor = base_0_rank, mission_end, 3, 133250
rumor = base_0_rank, mission_end, 3, 133251
rumor = base_0_rank, mission_end, 3, 133252
rumor = base_0_rank, mission_end, 3, 133253
rumor = base_0_rank, mission_end, 3, 133254
rumor = base_0_rank, mission_end, 3, 134316

[GF_NPC]
nickname = hi0201_fix_bartender
body = pl_male1_journeyman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245147
affiliation = fc_c_grp
voice = rvp106
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133240
rumor = base_0_rank, mission_end, 2, 133241
rumor = base_0_rank, mission_end, 2, 133242
rumor = base_0_rank, mission_end, 2, 133243
rumor = base_0_rank, mission_end, 2, 133245
rumor = base_0_rank, mission_end, 2, 133246
rumor = base_0_rank, mission_end, 2, 133247
rumor = base_0_rank, mission_end, 2, 133248

[GF_NPC]
nickname = hi0201_fix_ship
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245148
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = hi0201_fix_trader
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245149
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = hi0201_fix_weaponsdealer
body = pl_male1_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245150
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 5
fixture = hi0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = hi0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = hi0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = hi0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = hi02_02_base
local_faction = fc_c_grp
diff = 19
msg_id_prefix = gcs_refer_base_Hi02_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = hi0202_corsairs_001_m
npc = hi0202_corsairs_002_m
npc = hi0202_corsairs_003_f
npc = hi0202_corsairs_004_f

[BaseFaction]
faction = fc_or_grp
weight = 10

[GF_NPC]
nickname = hi0202_corsairs_001_m
body = pl_male1_journeyman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221010
affiliation = fc_c_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133255
rumor = base_0_rank, mission_end, 2, 133256
rumor = base_0_rank, mission_end, 2, 133257
rumor = base_0_rank, mission_end, 2, 133258
rumor = base_0_rank, mission_end, 2, 133259
rumor = base_0_rank, mission_end, 3, 133260
accessory = prop_neuralnet_F

[GF_NPC]
nickname = hi0202_corsairs_002_m
body = pl_male1_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221011
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133255
rumor = base_0_rank, mission_end, 2, 133256
rumor = base_0_rank, mission_end, 2, 133257
rumor = base_0_rank, mission_end, 2, 133258
rumor = base_0_rank, mission_end, 2, 133259
rumor = base_0_rank, mission_end, 3, 133260

[GF_NPC]
nickname = hi0202_corsairs_003_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221012
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133261
rumor = base_0_rank, mission_end, 3, 133262
rumorknowdb = hi02_to_ew03_hole, hi02_to_ew04_hole
rumor = base_0_rank, mission_end, 3, 133263
rumor = base_0_rank, mission_end, 3, 133264
rumor = base_0_rank, mission_end, 3, 133265
rumor = base_0_rank, mission_end, 3, 133266
accessory = prop_neuralnet_F_right

[GF_NPC]
nickname = hi0202_corsairs_004_f
body = pl_female1_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221013
affiliation = fc_c_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133261
rumor = base_0_rank, mission_end, 3, 133262
rumorknowdb = hi02_to_ew03_hole, hi02_to_ew04_hole
rumor = base_0_rank, mission_end, 3, 133263
rumor = base_0_rank, mission_end, 3, 133264
rumor = base_0_rank, mission_end, 3, 133265
rumor = base_0_rank, mission_end, 3, 133266

[GF_NPC]
nickname = hi0202_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245151
affiliation = fc_c_grp
voice = rvp106
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133255
rumor = base_0_rank, mission_end, 2, 133256
rumor = base_0_rank, mission_end, 2, 133257
rumor = base_0_rank, mission_end, 2, 133258
rumor = base_0_rank, mission_end, 2, 133259

[GF_NPC]
nickname = hi0202_fix_trader
body = pl_male1_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245152
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = hi0202_fix_weaponsdealer
body = pl_male1_journeyman_body
head = rh_deidrich_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245153
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 3
fixture = hi0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = hi0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = hi0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = St01_01_Base
local_faction = fc_or2_grp
diff = 1

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = st0101_order_001_m
npc = st0101_order_002_m
npc = st0101_order_003_m
npc = st0101_order_004_m

[GF_NPC]
nickname = st0101_fix_bartender
body = pi_orillion_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245154
affiliation = fc_or_grp
voice = rvp111
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = st0101_fix_ship
body = pi_orillion_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245157
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = st0101_fix_weaponsdealer
body = pi_orillion_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245156
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = st0101_order_001_m
body = pi_orillion_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221014
affiliation = fc_or2_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = st0101_order_002_m
body = pi_orillion_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221015
affiliation = fc_or_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = st0101_order_003_m
body = pi_orillion_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221016
affiliation = fc_or_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = st0101_order_004_m
body = pi_orillion_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221017
affiliation = fc_or_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = st0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = ShipDealer
character_density = 1
fixture = st0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 1
fixture = st0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = Planetscape
character_density = 3

[MBase]
nickname = St01_02_Base
local_faction = fc_or_grp
diff = 10

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_or_grp
weight = 100
npc = st0102_order_001_m
npc = st0102_order_002_m
npc = st0102_order_003_m
npc = st0102_order_004_m
npc = st0102_order_005_m
npc = st0102_order_006_f
npc = st0102_order_007_m
npc = st0102_order_008_m
npc = st0102_order_009_m
npc = st0102_order_010_m
npc = st0102_order_011_f
npc = st0102_order_012_m
npc = st0102_order_013_m

[GF_NPC]
nickname = st0102_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or_grp
voice = rvp111
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or_grp
voice = rvp131

[GF_NPC]
nickname = st0102_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = st0102_order_001_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221018
affiliation = fc_or_grp
voice = rvp140
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221019
affiliation = fc_or_grp
voice = rvp131
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_003_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221020
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_004_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221021
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_005_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221022
affiliation = fc_or_grp
voice = rvp131
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_006_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221023
affiliation = fc_or_grp
voice = rvp516
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221024
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_008_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221025
affiliation = fc_or_grp
voice = rvp111
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_009_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221026
affiliation = fc_or_grp
voice = rvp131
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_010_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221027
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_011_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221028
affiliation = fc_or_grp
voice = rvp511
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_012_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221029
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0102_order_013_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221030
affiliation = fc_or_grp
voice = rvp140
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[MRoom]
nickname = bar
character_density = 6
fixture = st0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = st0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = st0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = St02_01_Base
local_faction = fc_or_grp
diff = 10

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_or_grp
weight = 100
npc = st0201_order_001_m
npc = st0201_order_002_m
npc = st0201_order_003_m
npc = st0201_order_004_m
npc = st0201_order_005_m
npc = st0201_order_006_f
npc = st0201_order_007_m
npc = st0201_order_008_m
npc = st0201_order_009_m
npc = st0201_order_010_m
npc = st0201_order_011_f
npc = st0201_order_012_m
npc = st0201_order_013_m

[GF_NPC]
nickname = st0201_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or_grp
voice = rvp131
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or_grp
voice = rvp146

[GF_NPC]
nickname = st0201_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or_grp
voice = rvp140

[GF_NPC]
nickname = st0201_order_001_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or_grp
voice = rvp140
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or_grp
voice = rvp106
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_003_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or_grp
voice = rvp140
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_004_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or_grp
voice = rvp126
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_005_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or_grp
voice = rvp140
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_006_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or_grp
voice = rvp511
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or_grp
voice = rvp140
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_008_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or_grp
voice = rvp106
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_009_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or_grp
voice = rvp146
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_010_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_011_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or_grp
voice = rvp511
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_012_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or_grp
voice = rvp101
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[GF_NPC]
nickname = st0201_order_013_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or_grp
voice = rvp146
room = bar
rumor_type2 = mission_10_loaded, mission_11_loaded, 1, 393704
rumor_type2 = mission_11_loaded, mission_12_loaded, 1, 393705
rumor_type2 = mission_12_loaded, mission_12_loaded, 1, 393706

[MRoom]
nickname = bar
character_density = 6
fixture = st0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = st0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = st0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = St03b_01_base
local_faction = fc_or_grp
diff = 10

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_or_grp
weight = 100

[MBase]
nickname = br_m_hydrocarbon_miner
local_faction = br_m_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = br_m_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = br_m_niobium_miner
local_faction = br_m_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = br_m_grp
weight = 10

[BaseFaction]
faction = gd_im_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = co_ti_water_miner
local_faction = co_ti_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = co_ti_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = co_shi_h-fuel_miner
local_faction = co_shi_grp
diff = 10
msg_id_prefix = gcs_refer_base_GasMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = co_shi_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = co_khc_copper_miner
local_faction = co_khc_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = co_khc_grp
weight = 10

[BaseFaction]
faction = rh_m_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = co_khc_cobalt_miner
local_faction = co_khc_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = co_khc_grp
weight = 10

[BaseFaction]
faction = rh_m_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = rh_m_diamond_miner
local_faction = rh_m_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = rh_m_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = gd_im_silver_miner
local_faction = gd_im_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = gd_im_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = gd_im_copper_miner
local_faction = gd_im_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = gd_im_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = gd_gm_H-fuel_miner
local_faction = gd_gm_grp
diff = 10
msg_id_prefix = gcs_refer_base_GasMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = gd_gm_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = gd_im_water_miner
local_faction = gd_im_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = co_ti_grp
weight = 10

[BaseFaction]
faction = gd_im_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = gd_im_oxygen_miner
local_faction = gd_im_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = co_ti_grp
weight = 10

[BaseFaction]
faction = gd_im_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = co_shi_water_miner
local_faction = co_shi_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = co_shi_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = co_kt_hydrocarbon_miner
local_faction = co_kt_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = co_kt_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = br_m_beryllium_miner
local_faction = br_m_grp
diff = 10
msg_id_prefix = gcs_refer_base_AstMiner_base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = br_m_grp
weight = 10

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = Ew06_01_Base
local_faction = fc_ms_grp
diff = 1

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ms_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0601_monkey_001_m
npc = ew0601_monkey_002_f
npc = ew0601_monkey_003_m
npc = ew0601_monkey_004_f
npc = ew0601_monkey_005_m
npc = ew0601_monkey_006_m

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Ew0601_orden_001_m
npc = Ew0601_orden_002_m

[GF_NPC]
nickname = Ew0601_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Ew0601_orden_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ew0601_fix_bartender
body = li_bartender_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 245179
affiliation = fc_ms_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = ew0601_fix_weaponsdealer
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 245180
affiliation = fc_ms_grp
voice = rvp111

[GF_NPC]
nickname = ew0601_fix_trader
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_ms_grp
voice = rvp131

[GF_NPC]
nickname = ew0601_monkey_001_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221045
affiliation = fc_ms_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = ew0601_monkey_002_f
body = br_karina_body
head = sh_female5_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221044
affiliation = fc_ms_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = ew0601_monkey_003_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221048
affiliation = fc_ms_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = ew0601_monkey_004_f
body = br_karina_body
head = sh_female6_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221049
affiliation = fc_ms_grp
voice = rvp501
room = bar

[GF_NPC]
nickname = ew0601_monkey_005_m
body = li_rockford_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221047
affiliation = fc_ms_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = ew0601_monkey_006_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221046
affiliation = fc_ms_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Ew0601_fix_ship
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533854
affiliation = fc_ms_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 7
fixture = ew0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Equipment
character_density = 1
fixture = ew0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = trader
character_density = 1
fixture = ew0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Ew0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Ew06_02_Base
local_faction = fc_or_grp
diff = 19

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_or_grp
weight = 100
npc = ew0602_robot_001_m
npc = ew0602_robot_002_m
npc = ew0602_robot_003_m
npc = ew0602_robot_004_m
npc = ew0602_robot_005_m
npc = ew0602_robot_006_m
npc = ew0602_robot_007_m

[GF_NPC]
nickname = ew0602_fix_bartender
base_appr = Robot_body_b
individual_name = 245181
affiliation = fc_or_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ew0602_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 245182
affiliation = fc_or_grp
voice = rvp151

[GF_NPC]
nickname = ew0602_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_or_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ew0602_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_or_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = ew0602_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_or_grp
voice = rvp151
room = bar

[GF_NPC]
nickname = ew0602_robot_004_m
base_appr = Robot_body_b
individual_name = 221054
affiliation = fc_or_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ew0602_robot_005_m
base_appr = Robot_body_e
individual_name = 221055
affiliation = fc_or_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ew0602_robot_006_m
base_appr = Robot_body_b
individual_name = 221056
affiliation = fc_or_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = ew0602_robot_007_m
base_appr = Robot_body_c
individual_name = 221057
affiliation = fc_or_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 7
fixture = ew0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = ew0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW07_04_Base
local_faction = fc_ou_grp
diff = 19
msg_id_prefix = gcs_refer_base_EW07_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0704_001_m
npc = ew0704_002_f
npc = ew0704_003_f

[GF_NPC]
nickname = ew0704_fix_bartender
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ou_grp
voice = rvp101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133162
rumor = base_0_rank, mission_end, 1, 133165
rumor = base_0_rank, mission_end, 1, 133166
rumor = base_0_rank, mission_end, 1, 133168
rumor = base_0_rank, mission_end, 1, 133169
rumor = base_0_rank, mission_end, 1, 133170

[GF_NPC]
nickname = ew0704_fix_trader
body = pi_pirate3_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ou_grp
voice = rvp101

[GF_NPC]
nickname = li0101_cryer_001_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
room = trader
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 2, 131204
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
know = 251772, 253610, 800, 1
knowdb = li03_01

[GF_NPC]
nickname = ew0704_011_m
body = br_shipdealer_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220642
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 131553
rumor = base_0_rank, mission_end, 1, 131554
rumor = base_0_rank, mission_end, 1, 131555

[GF_NPC]
nickname = ew0704_fix_weaponsdealer
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ou_grp
voice = rvp111

[GF_NPC]
nickname = ew0704_003_f
body = sh_female1_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220979
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133162
rumor = base_0_rank, mission_end, 1, 133163
rumor = base_0_rank, mission_end, 1, 133164
rumor = base_0_rank, mission_end, 1, 133165
rumor = base_0_rank, mission_end, 1, 133166
rumor = base_0_rank, mission_end, 1, 133167
rumor = base_0_rank, mission_end, 1, 133168
rumor = base_0_rank, mission_end, 1, 133169
rumor = base_0_rank, mission_end, 1, 133170

[GF_NPC]
nickname = ew0704_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220980
affiliation = fc_ou_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133162
rumor = base_0_rank, mission_end, 1, 133163
rumor = base_0_rank, mission_end, 1, 133164
rumor = base_0_rank, mission_end, 1, 133165
rumor = base_0_rank, mission_end, 1, 133166
rumor = base_0_rank, mission_end, 1, 133167
rumor = base_0_rank, mission_end, 1, 133168
rumor = base_0_rank, mission_end, 1, 133169
rumor = base_0_rank, mission_end, 1, 133170

[GF_NPC]
nickname = ew0704_001_m
body = pi_pirate3_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220981
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133162
rumor = base_0_rank, mission_end, 1, 133163
rumor = base_0_rank, mission_end, 1, 133164
rumor = base_0_rank, mission_end, 1, 133165
rumor = base_0_rank, mission_end, 1, 133166
rumor = base_0_rank, mission_end, 1, 133167
rumor = base_0_rank, mission_end, 1, 133168
rumor = base_0_rank, mission_end, 1, 133169
rumor = base_0_rank, mission_end, 1, 133170

[GF_NPC]
nickname = ew0704_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ou_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = ew0704_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0704_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0704_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ew0704_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW07_05_Base
local_faction = gd_bh_grp
diff = 11
msg_id_prefix = gcs_refer_base_EW07_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 10

[BaseFaction]
faction = co_nws_grp
weight = 10

[BaseFaction]
faction = fc_rh_grp
weight = 10

[BaseFaction]
faction = gd_im_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = gd_bh_grp
weight = 10
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0705_001_m
npc = ew0705_002_m
npc = ew0705_003_m
npc = ew0705_008_f

[GF_NPC]
nickname = ew0705_008_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 458804
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133675
rumor = base_0_rank, mission_end, 1, 133676
rumor = base_0_rank, mission_end, 1, 133677

[GF_NPC]
nickname = ew0705_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245062
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
bribe = gd_z_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133678
rumor = base_0_rank, mission_end, 1, 133679
rumor = base_0_rank, mission_end, 1, 133680
rumor = base_0_rank, mission_end, 1, 133681
rumor = base_0_rank, mission_end, 1, 133682
rumor = base_0_rank, mission_end, 1, 133684
rumor = base_0_rank, mission_end, 1, 133685
rumor = base_0_rank, mission_end, 1, 133686

[GF_NPC]
nickname = ew0705_fix_ship
body = li_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245170
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = ew0705_fix_trader
body = li_bartender_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245063
affiliation = gd_im_grp
voice = rvp101

[GF_NPC]
nickname = ew0705_fix_weaponsdealer
body = li_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245064
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = ew0705_003_m
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458772
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133678
rumor = base_0_rank, mission_end, 1, 133679
rumor = base_0_rank, mission_end, 1, 133680
rumor = base_0_rank, mission_end, 1, 133681
rumor = base_0_rank, mission_end, 1, 133682
rumor = base_0_rank, mission_end, 1, 133683
rumor = base_0_rank, mission_end, 1, 133684
rumor = base_0_rank, mission_end, 1, 133685
rumor = base_0_rank, mission_end, 1, 133686
rumor = base_0_rank, mission_end, 1, 134290
rumor = base_0_rank, mission_end, 1, 134291

[GF_NPC]
nickname = ew0705_002_m
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458771
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133678
rumor = base_0_rank, mission_end, 1, 133679
rumor = base_0_rank, mission_end, 1, 133680
rumor = base_0_rank, mission_end, 1, 133681
rumor = base_0_rank, mission_end, 1, 133682
rumor = base_0_rank, mission_end, 1, 133683
rumor = base_0_rank, mission_end, 1, 133684
rumor = base_0_rank, mission_end, 1, 133685
rumor = base_0_rank, mission_end, 1, 133686
rumor = base_0_rank, mission_end, 1, 134290
rumor = base_0_rank, mission_end, 1, 134292

[GF_NPC]
nickname = ew0705_001_m
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458770
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133678
rumor = base_0_rank, mission_end, 1, 133679
rumor = base_0_rank, mission_end, 1, 133680
rumor = base_0_rank, mission_end, 1, 133681
rumor = base_0_rank, mission_end, 1, 133682
rumor = base_0_rank, mission_end, 1, 133683
rumor = base_0_rank, mission_end, 1, 133684
rumor = base_0_rank, mission_end, 1, 133685
rumor = base_0_rank, mission_end, 1, 133686
rumor = base_0_rank, mission_end, 1, 134290
rumor = base_0_rank, mission_end, 1, 134293

[MRoom]
nickname = bar
character_density = 4
fixture = ew0705_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0705_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0705_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ew0705_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW08_03_Base
local_faction = fc_f_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW08_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_f_grp
weight = 100

[BaseFaction]
faction = co_ss_grp
weight = 64

[BaseFaction]
faction = co_ni_grp
weight = 9

[BaseFaction]
faction = co_vr_grp
weight = 18
npc = ew0803_001_m

[BaseFaction]
faction = co_rs_grp
weight = 9

[GF_NPC]
nickname = ew0803_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458781
affiliation = co_ss_grp
voice = rvp101
accessory = prop_shades_01
bribe = fc_n_grp, 10000000, 16103

[GF_NPC]
nickname = ew0803_fix_trader
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244622
affiliation = co_ss_grp
voice = rvp101

[GF_NPC]
nickname = ew0803_fix_weaponsdealer
body = li_tilton_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244623
affiliation = co_ss_grp
voice = rvp101

[GF_NPC]
nickname = ew0803_001_m
base_appr = Robot_body_d
individual_name = 458782
affiliation = co_vr_grp
voice = rvp101
room = bar
bribe = fc_c_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100

[MRoom]
nickname = bar
character_density = 4
fixture = ew0803_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0803_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0803_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW08_01_Base
local_faction = fc_ou_grp
diff = 19
msg_id_prefix = gcs_refer_base_EW08_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW0801_outcasts_001_m
npc = EW0801_outcasts_002_m
npc = EW0801_outcasts_003_m
npc = EW0801_outcasts_004_f
npc = EW0801_outcasts_005_f
npc = EW0801_outcasts_006_f

[GF_NPC]
nickname = EW0801_fix_bartender
body = pi_pirate3_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245143
affiliation = fc_ou_grp
voice = rvp140
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133231
rumor = base_0_rank, mission_end, 2, 133232
rumor = base_0_rank, mission_end, 2, 133233
rumor = base_0_rank, mission_end, 2, 133234
rumor = base_0_rank, mission_end, 2, 133235

[GF_NPC]
nickname = EW0801_fix_ship
body = pi_pirate3_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245144
affiliation = fc_ou_grp
voice = rvp106

[GF_NPC]
nickname = EW0801_fix_trader
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245145
affiliation = fc_ou_grp
voice = rvp101

[GF_NPC]
nickname = EW0801_fix_weaponsdealer
body = pi_pirate3_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245146
affiliation = fc_ou_grp
voice = rvp106

[GF_NPC]
nickname = EW0801_outcasts_001_m
body = pi_pirate3_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220999
affiliation = fc_ou_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133222
rumor = base_0_rank, mission_end, 3, 133223
rumor = base_0_rank, mission_end, 3, 133224
rumor = base_0_rank, mission_end, 3, 133225
rumor = base_0_rank, mission_end, 3, 133226
rumor = base_0_rank, mission_end, 3, 133227
rumor = base_0_rank, mission_end, 3, 133228
rumor = base_0_rank, mission_end, 3, 133229
rumor = base_0_rank, mission_end, 3, 133230
rumor = base_0_rank, mission_end, 3, 134318

[GF_NPC]
nickname = EW0801_outcasts_002_m
body = pi_pirate3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221000
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133222
rumor = base_0_rank, mission_end, 3, 133223
rumor = base_0_rank, mission_end, 3, 133224
rumor = base_0_rank, mission_end, 3, 133225
rumor = base_0_rank, mission_end, 3, 133226
rumor = base_0_rank, mission_end, 3, 133227
rumor = base_0_rank, mission_end, 3, 133228
rumor = base_0_rank, mission_end, 3, 133229
rumor = base_0_rank, mission_end, 3, 133230
rumor = base_0_rank, mission_end, 3, 134318

[GF_NPC]
nickname = EW0801_outcasts_003_m
body = pi_pirate3_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221001
affiliation = fc_ou_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133222
rumor = base_0_rank, mission_end, 3, 133223
rumor = base_0_rank, mission_end, 3, 133224
rumor = base_0_rank, mission_end, 3, 133225
rumor = base_0_rank, mission_end, 3, 133226
rumor = base_0_rank, mission_end, 3, 133227
rumor = base_0_rank, mission_end, 3, 133228
rumor = base_0_rank, mission_end, 3, 133229
rumor = base_0_rank, mission_end, 3, 133230
rumor = base_0_rank, mission_end, 3, 134315

[GF_NPC]
nickname = EW0801_outcasts_004_f
body = sh_female1_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221002
affiliation = fc_ou_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133231
rumor = base_0_rank, mission_end, 2, 133232
rumor = base_0_rank, mission_end, 2, 133233
rumor = base_0_rank, mission_end, 2, 133234
rumor = base_0_rank, mission_end, 2, 133235
rumor = base_0_rank, mission_end, 3, 133237
rumor = base_0_rank, mission_end, 3, 133238
rumor = base_0_rank, mission_end, 3, 133239
rumor = base_0_rank, mission_end, 3, 134315
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = EW0801_outcasts_005_f
body = sh_female1_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221003
affiliation = fc_ou_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133231
rumor = base_0_rank, mission_end, 2, 133232
rumor = base_0_rank, mission_end, 2, 133233
rumor = base_0_rank, mission_end, 2, 133234
rumor = base_0_rank, mission_end, 2, 133235
rumor = base_0_rank, mission_end, 3, 133237
rumor = base_0_rank, mission_end, 3, 133238
rumor = base_0_rank, mission_end, 3, 133239
rumor = base_0_rank, mission_end, 3, 134318
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = EW0801_outcasts_006_f
body = sh_female1_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221004
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133231
rumor = base_0_rank, mission_end, 2, 133232
rumor = base_0_rank, mission_end, 2, 133233
rumor = base_0_rank, mission_end, 2, 133234
rumor = base_0_rank, mission_end, 2, 133235
rumor = base_0_rank, mission_end, 3, 133237
rumor = base_0_rank, mission_end, 3, 133238
rumor = base_0_rank, mission_end, 3, 133239
rumor = base_0_rank, mission_end, 3, 134318
accessory = prop_mask_outcast_fem

[MRoom]
nickname = bar
character_density = 5
fixture = EW0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = EW0801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW0801_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = EW0801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW08_02_Base
local_faction = fc_c_grp
diff = 19
msg_id_prefix = gcs_refer_base_EW08_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = fc_c_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW0802_corsairs_001_m
npc = EW0802_corsairs_002_m
npc = EW0802_corsairs_003_m
npc = EW0802_corsairs_004_f
npc = EW0802_corsairs_005_f

[GF_NPC]
nickname = EW0802_corsairs_001_m
body = pl_male1_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221005
affiliation = fc_c_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133240
rumor = base_0_rank, mission_end, 2, 133241
rumor = base_0_rank, mission_end, 2, 133242
rumor = base_0_rank, mission_end, 2, 133243
rumor = base_0_rank, mission_end, 2, 133245
rumor = base_0_rank, mission_end, 2, 133246
rumor = base_0_rank, mission_end, 2, 133247
rumor = base_0_rank, mission_end, 2, 133248
rumor = base_0_rank, mission_end, 3, 134316

[GF_NPC]
nickname = EW0802_corsairs_002_m
body = pl_male1_journeyman_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221006
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133240
rumor = base_0_rank, mission_end, 2, 133241
rumor = base_0_rank, mission_end, 2, 133242
rumor = base_0_rank, mission_end, 2, 133243
rumor = base_0_rank, mission_end, 2, 133245
rumor = base_0_rank, mission_end, 2, 133246
rumor = base_0_rank, mission_end, 2, 133247
rumor = base_0_rank, mission_end, 2, 133248
rumor = base_0_rank, mission_end, 3, 134320
accessory = prop_neuralnet_F_right

[GF_NPC]
nickname = EW0802_corsairs_003_m
body = pl_male1_journeyman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221007
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133240
rumor = base_0_rank, mission_end, 2, 133241
rumor = base_0_rank, mission_end, 2, 133242
rumor = base_0_rank, mission_end, 2, 133243
rumor = base_0_rank, mission_end, 2, 133245
rumor = base_0_rank, mission_end, 2, 133246
rumor = base_0_rank, mission_end, 2, 133247
rumor = base_0_rank, mission_end, 2, 133248
rumor = base_0_rank, mission_end, 3, 134316

[GF_NPC]
nickname = EW0802_corsairs_004_f
body = pl_female1_journeyman_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221008
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133249
rumor = base_0_rank, mission_end, 3, 133250
rumor = base_0_rank, mission_end, 3, 133251
rumor = base_0_rank, mission_end, 3, 133252
rumor = base_0_rank, mission_end, 3, 133253
rumor = base_0_rank, mission_end, 3, 133254
rumor = base_0_rank, mission_end, 3, 134320
accessory = prop_neuralnet_F

[GF_NPC]
nickname = EW0802_corsairs_005_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221009
affiliation = fc_c_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133249
rumor = base_0_rank, mission_end, 3, 133250
rumor = base_0_rank, mission_end, 3, 133251
rumor = base_0_rank, mission_end, 3, 133252
rumor = base_0_rank, mission_end, 3, 133253
rumor = base_0_rank, mission_end, 3, 133254
rumor = base_0_rank, mission_end, 3, 134316

[GF_NPC]
nickname = EW0802_fix_bartender
body = pl_male1_journeyman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245147
affiliation = fc_c_grp
voice = rvp106
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133240
rumor = base_0_rank, mission_end, 2, 133241
rumor = base_0_rank, mission_end, 2, 133242
rumor = base_0_rank, mission_end, 2, 133243
rumor = base_0_rank, mission_end, 2, 133245
rumor = base_0_rank, mission_end, 2, 133246
rumor = base_0_rank, mission_end, 2, 133247
rumor = base_0_rank, mission_end, 2, 133248

[GF_NPC]
nickname = EW0802_fix_ship
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245148
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = EW0802_fix_trader
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245149
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = EW0802_fix_weaponsdealer
body = pl_male1_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245150
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 5
fixture = EW0802_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = EW0802_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW0802_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = EW0802_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW09_01_Base
local_faction = co_shi_grp
diff = 19

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 30

[BaseFaction]
faction = fc_or_grp
weight = 64
offers_missions = true
npc = ew0901_001_m
npc = ew0901_002_m
npc = ew0901_003_f
npc = ew0901_004_m
npc = ew0901_005_f
npc = ew0901_006_m

[GF_NPC]
nickname = ew0901_fix_bartender
body = li_bartender_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 245179
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = ew0901_fix_weaponsdealer
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 245180
affiliation = fc_or_grp
voice = rvp111

[GF_NPC]
nickname = ew0901_006_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221045
affiliation = fc_or_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = ew0901_005_f
body = br_karina_body
head = sh_female5_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221044
affiliation = fc_or_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = ew0901_004_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221048
affiliation = fc_or_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = ew0901_003_f
body = br_karina_body
head = sh_female6_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221049
affiliation = fc_or_grp
voice = rvp501
room = bar

[GF_NPC]
nickname = ew0901_002_m
body = li_rockford_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221047
affiliation = fc_or_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = ew0901_001_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221046
affiliation = fc_or_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 7
fixture = ew0901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Equipment
character_density = 1
fixture = ew0901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW09_03_Base
local_faction = gd_z_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW09_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = ew0903_012_f
npc = ew0903_013_m
npc = ew0903_014_f

[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = ew0903_006_m
npc = ew0903_007_m
npc = ew0903_008_f

[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = ew0903_009_m
npc = ew0903_010_m
npc = ew0903_011_f

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = ew0903_003_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = ew0903_015_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = ew0903_021_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = ew0903_023_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = ew0903_004_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = ew0903_024_f

[BaseFaction]
faction = co_ni_grp
weight = 4
npc = ew0903_002_m

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = ew0903_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 4
npc = ew0903_022_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = ew0903_005_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = ew0903_016_m

[GF_NPC]
nickname = ew0903_024_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = fc_n_grp, 10000, 16100
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198

[GF_NPC]
nickname = ew0903_023_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201

[GF_NPC]
nickname = ew0903_022_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 1, 131204

[GF_NPC]
nickname = ew0903_021_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 1, 131207

[GF_NPC]
nickname = ew0903_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = li_p_grp
voice = rvp101
bribe = fc_n_grp, 10000000, 16103
rumor = base_0_rank, mission_end, 1, 131232
rumor = base_0_rank, mission_end, 1, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228

[GF_NPC]
nickname = ew0903_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = ew0903_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = ew0903_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = ew0903_016_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumor = base_0_rank, mission_end, 1, 131209
rumor = base_0_rank, mission_end, 1, 131210

[GF_NPC]
nickname = ew0903_015_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213

[GF_NPC]
nickname = ew0903_014_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 1, 131216
rumor = base_0_rank, mission_end, 1, 131217
rumor = base_0_rank, mission_end, 1, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 1, 131221

[GF_NPC]
nickname = ew0903_013_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 1, 131216
rumor = base_0_rank, mission_end, 1, 131217
rumor = base_0_rank, mission_end, 1, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 1, 131221

[GF_NPC]
nickname = ew0903_012_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 1, 131216
rumor = base_0_rank, mission_end, 1, 131217
rumor = base_0_rank, mission_end, 1, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 1, 131221

[GF_NPC]
nickname = ew0903_011_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 1, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 1, 131229
rumor = base_0_rank, mission_end, 1, 131230

[GF_NPC]
nickname = ew0903_010_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 1, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 1, 131229
rumor = base_0_rank, mission_end, 1, 131230

[GF_NPC]
nickname = ew0903_009_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 1, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 1, 131229
rumor = base_0_rank, mission_end, 1, 131230

[GF_NPC]
nickname = ew0903_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 1, 131239
rumor = base_0_rank, mission_end, 1, 131240
rumor = base_0_rank, mission_end, 1, 131241
rumor = base_0_rank, mission_end, 1, 131242

[GF_NPC]
nickname = ew0903_007_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 1, 131239
rumor = base_0_rank, mission_end, 1, 131240
rumor = base_0_rank, mission_end, 1, 131241
rumor = base_0_rank, mission_end, 1, 131242

[GF_NPC]
nickname = ew0903_006_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 1, 131239
rumor = base_0_rank, mission_end, 1, 131240
rumor = base_0_rank, mission_end, 1, 131241
rumor = base_0_rank, mission_end, 1, 131242

[GF_NPC]
nickname = ew0903_005_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267

[GF_NPC]
nickname = ew0903_004_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248

[GF_NPC]
nickname = ew0903_003_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251

[GF_NPC]
nickname = ew0903_002_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220019
affiliation = co_ni_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131252
rumor = base_0_rank, mission_end, 1, 131254

[GF_NPC]
nickname = ew0903_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270

[MRoom]
nickname = bar
character_density = 7
fixture = ew0903_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = ew0903_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ew0903_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ew0903_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW09_04_Base
local_faction = fc_n2_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW09_04_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = ew0904_001_m
npc = ew0904_002_m

[GF_NPC]
nickname = ew0904_fix_bartender
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n2_grp
voice = rvp146
bribe = fc_n_grp, 10000000, 16103
bribe = fc_n2_grp, 10000000, 16103

[GF_NPC]
nickname = ew0904_fix_weaponsdealer
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n2_grp
voice = rvp111

[GF_NPC]
nickname = ew0904_002_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = ew0904_001_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ew0904_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ew0904_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ew0904_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0904_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW09_05_Base
local_faction = fc_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW09_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = EW0905_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = fc_n_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = EW0905_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = EW0905_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = fc_n_grp
voice = rvp101

[GF_NPC]
nickname = EW0905_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = fc_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 7
fixture = EW0905_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = EW0905_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW0905_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = EW0905_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW07_06_Base
local_faction = gd_z_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW07_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = EW0706_lnavy_001_m
npc = EW0706_lnavy_002_f
npc = EW0706_lnavy_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = EW0706_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = EW0706_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = EW0706_bounty_001_m
npc = EW0706_bounty_002_f

[GF_NPC]
nickname = EW0706_alg_001_m
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220031
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131301
rumor = base_0_rank, mission_end, 2, 131302
rumor = base_0_rank, mission_end, 2, 131303
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253646, 2500, 1
knowdb = rh01_05

[GF_NPC]
nickname = EW0706_bounty_001_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220032
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 11000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = EW0706_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220033
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 10000, 2
knowdb = li01_to_li04_hole
know = 251910, 253647, 7000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B

[GF_NPC]
nickname = EW0706_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = EW0706_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244620
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = EW0706_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244618
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = EW0706_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244619
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = EW0706_lnavy_001_m
body = li_male_elite_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220034
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = EW0706_lnavy_002_f
body = li_female_elite_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220035
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = EW0706_lnavy_003_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220036
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = EW0706_universal_001_m
body = li_tilton_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220037
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131320
rumor = base_0_rank, mission_end, 2, 131321
rumor = base_0_rank, mission_end, 1, 131322
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393491
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253648, 1000, 1
knowdb = li03_01
know = 251760, 253649, 700, 1
knowdb = li01_10

[MRoom]
nickname = bar
character_density = 4
fixture = EW0706_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = EW0706_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = EW0706_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW0706_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW07_03_Base
local_faction = gd_z_grp
diff = 6
msg_id_prefix = gcs_refer_base_EW07_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_bh_grp
weight = 12
npc = ew0703_001_f
npc = ew0703_014_f
npc = ew0703_015_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = ew0703_007_m

[BaseFaction]
faction = co_os_grp
weight = 46
npc = ew0703_004_f
npc = ew0703_005_f

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = ew0703_012_m

[BaseFaction]
faction = co_ss_grp
weight = 12
npc = ew0703_002_m
npc = ew0703_003_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = ew0703_013_m

[BaseFaction]
faction = br_n_grp
weight = 6
npc = ew0703_016_m

[BaseFaction]
faction = li_n_grp
weight = 6
npc = ew0703_006_m

[GF_NPC]
nickname = ew0703_016_m
body = br_male_elite_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220638
affiliation = br_n_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 1, 131541
rumor = base_0_rank, mission_end, 1, 131542
rumor = base_0_rank, mission_end, 1, 131543
rumor = base_0_rank, mission_end, 1, 134323

[GF_NPC]
nickname = ew0703_015_m
body = sh_male2_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220639
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131544
rumor = base_0_rank, mission_end, 1, 131545
rumor = base_0_rank, mission_end, 1, 131546
rumor = base_0_rank, mission_end, 1, 131547
rumor = base_0_rank, mission_end, 1, 131548
rumor = base_0_rank, mission_end, 1, 131549
rumor = base_0_rank, mission_end, 1, 134323

[GF_NPC]
nickname = ew0703_014_f
body = pl_female2_journeyman_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220640
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131544
rumor = base_0_rank, mission_end, 1, 131545
rumor = base_0_rank, mission_end, 1, 131546
rumor = base_0_rank, mission_end, 1, 131547
rumor = base_0_rank, mission_end, 1, 131548
rumor = base_0_rank, mission_end, 1, 131549
rumor = base_0_rank, mission_end, 1, 134323

[GF_NPC]
nickname = ew0703_013_m
body = br_brighton_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220641
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131550
rumor = base_0_rank, mission_end, 1, 131551
rumor = base_0_rank, mission_end, 1, 131552

[GF_NPC]
nickname = ew0703_012_m
body = br_shipdealer_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220642
affiliation = co_hsp_grp
voice = rvp101
accessory = prop_shades_01
room = bar
rumor = base_0_rank, mission_end, 1, 131553
rumor = base_0_rank, mission_end, 1, 131554
rumor = base_0_rank, mission_end, 1, 131555

[GF_NPC]
nickname = ew0703_fix_bartender
body = liga_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245021
affiliation = co_os_grp
voice = rvp101
accessory = prop_shades_01
bribe = fc_c_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131562
rumor = base_0_rank, mission_end, 1, 131563
rumor = base_0_rank, mission_end, 1, 131564
rumor = base_0_rank, mission_end, 1, 131565
rumor = base_0_rank, mission_end, 1, 131566
rumor = base_0_rank, mission_end, 1, 131567
rumor = base_0_rank, mission_end, 1, 131568
rumor = base_0_rank, mission_end, 1, 131569
rumor = base_0_rank, mission_end, 1, 131570

[GF_NPC]
nickname = ew0703_fix_ship
body = li_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245022
affiliation = co_os_grp
voice = rvp111
accessory = prop_shades_01

[GF_NPC]
nickname = ew0703_fix_trader
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245023
affiliation = co_os_grp
voice = rvp101
accessory = prop_shades_01

[GF_NPC]
nickname = ew0703_fix_weaponsdealer
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245024
affiliation = co_os_grp
voice = rvp131
accessory = prop_shades_01

[GF_NPC]
nickname = ew0703_007_m
body = pl_male2_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220643
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131556
rumor = base_0_rank, mission_end, 1, 131557
rumor = base_0_rank, mission_end, 1, 131558

[GF_NPC]
nickname = ew0703_006_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220644
affiliation = li_n_grp
voice = rvp111
room = bar
rumor = base_0_rank, mission_end, 1, 131559
rumor = base_0_rank, mission_end, 1, 131560
rumor = base_0_rank, mission_end, 1, 131561

[GF_NPC]
nickname = ew0703_005_f
body = br_kaitlyn_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220645
affiliation = co_os_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131562
rumor = base_0_rank, mission_end, 1, 131563
rumor = base_0_rank, mission_end, 1, 131564
rumor = base_0_rank, mission_end, 1, 131565
rumor = base_0_rank, mission_end, 1, 131566
rumor = base_0_rank, mission_end, 1, 131567
rumor = base_0_rank, mission_end, 1, 131568
rumor = base_0_rank, mission_end, 1, 131569
rumor = base_0_rank, mission_end, 1, 131570

[GF_NPC]
nickname = ew0703_004_f
body = br_kaitlyn_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220646
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131562
rumor = base_0_rank, mission_end, 1, 131563
rumor = base_0_rank, mission_end, 1, 131564
rumor = base_0_rank, mission_end, 1, 131565
rumor = base_0_rank, mission_end, 1, 131566
rumor = base_0_rank, mission_end, 1, 131567
rumor = base_0_rank, mission_end, 1, 131568
rumor = base_0_rank, mission_end, 1, 131569
rumor = base_0_rank, mission_end, 1, 131570

[GF_NPC]
nickname = ew0703_003_m
body = li_tilton_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220647
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131571
rumor = base_0_rank, mission_end, 1, 131572
rumor = base_0_rank, mission_end, 1, 131573
rumor = base_0_rank, mission_end, 1, 131574
rumor = base_0_rank, mission_end, 1, 131575
rumor = base_0_rank, mission_end, 1, 131576

[GF_NPC]
nickname = ew0703_002_m
body = li_tilton_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220648
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131571
rumor = base_0_rank, mission_end, 1, 131572
rumor = base_0_rank, mission_end, 1, 131573
rumor = base_0_rank, mission_end, 1, 131574
rumor = base_0_rank, mission_end, 1, 131575
rumor = base_0_rank, mission_end, 1, 131576

[GF_NPC]
nickname = ew0703_001_f
body = br_kaitlyn_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 458804
affiliation = gd_bh_grp
voice = rvp003
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = ew0703_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = ew0703_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ew0703_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0703_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW07_07_Base
local_faction = co_ic_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW07_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 64
npc = ew0707_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
npc = ew0707_006_f
npc = ew0707_007_m

[BaseFaction]
faction = co_alg_grp
weight = 9

[BaseFaction]
faction = co_ss_grp
weight = 9

[BaseFaction]
faction = li_n_grp
weight = 64

[BaseFaction]
faction = gd_im_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = gd_bh_grp
weight = 10
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0707_007_m
npc = ew0707_006_f
npc = ew0707_001_m

[GF_NPC]
nickname = ew0707_007_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458812
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 1, 131305
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 1, 131307
rumor = base_0_rank, mission_end, 1, 131308

[GF_NPC]
nickname = ew0707_006_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 458811
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 1, 131305
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 1, 131307
rumor = base_0_rank, mission_end, 1, 131308
rumor = base_0_rank, mission_end, 1, 134337

[GF_NPC]
nickname = ew0707_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319

[GF_NPC]
nickname = ew0707_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244620
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = ew0707_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244618
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = ew0707_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244619
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = ew0707_001_m
body = li_bartender_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458815
affiliation = gd_z_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100

[MRoom]
nickname = bar
character_density = 4
fixture = ew0707_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ew0707_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ew0707_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0707_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW07_02_Base
local_faction = gd_bh_grp
diff = 4
msg_id_prefix = gcs_refer_base_EW07_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = br_p_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20

[BaseFaction]
faction = co_be_grp
weight = 9
npc = ew0702_007_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = ew0702_001_m

[BaseFaction]
faction = co_nws_grp
weight = 9
npc = ew0702_002_m

[BaseFaction]
faction = gd_bh_grp
weight = 55
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 80
npc = ew0702_008_f
npc = ew0702_009_f
npc = ew0702_010_m

[GF_NPC]
nickname = ew0702_010_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220338
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133080
rumor = base_0_rank, mission_end, 1, 133081
rumor = base_0_rank, mission_end, 1, 133082
rumor = base_0_rank, mission_end, 1, 133083
rumor = base_0_rank, mission_end, 1, 133084
rumor = base_0_rank, mission_end, 1, 133085
rumor = base_0_rank, mission_end, 1, 133086
rumor = base_0_rank, mission_end, 1, 133087
rumor = base_0_rank, mission_end, 1, 133088

[GF_NPC]
nickname = ew0702_009_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220339
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133080
rumor = base_0_rank, mission_end, 1, 133081
rumor = base_0_rank, mission_end, 1, 133082
rumor = base_0_rank, mission_end, 1, 133083
rumor = base_0_rank, mission_end, 1, 133084
rumor = base_0_rank, mission_end, 1, 133085
rumor = base_0_rank, mission_end, 1, 133086
rumor = base_0_rank, mission_end, 1, 133087
rumor = base_0_rank, mission_end, 1, 133088
rumor = base_0_rank, mission_end, 1, 134323

[GF_NPC]
nickname = ew0702_008_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220340
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133080
rumor = base_0_rank, mission_end, 1, 133081
rumor = base_0_rank, mission_end, 1, 133082
rumor = base_0_rank, mission_end, 1, 133083
rumor = base_0_rank, mission_end, 1, 133084
rumor = base_0_rank, mission_end, 1, 133085
rumor = base_0_rank, mission_end, 1, 133086
rumor = base_0_rank, mission_end, 1, 133087
rumor = base_0_rank, mission_end, 1, 133088

[GF_NPC]
nickname = ew0702_007_m
body = br_brighton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220341
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133089
rumor = base_0_rank, mission_end, 1, 133090
rumor = base_0_rank, mission_end, 1, 133091
rumor = base_0_rank, mission_end, 1, 133092
rumor = base_0_rank, mission_end, 1, 133093
rumor = base_0_rank, mission_end, 1, 133094
rumor = base_0_rank, mission_end, 1, 134323

[GF_NPC]
nickname = ew0702_fix_bartender
body = br_bartender_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244741
affiliation = gd_bh_grp
voice = rvp101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133080
rumor = base_0_rank, mission_end, 1, 133081
rumor = base_0_rank, mission_end, 1, 133083
rumor = base_0_rank, mission_end, 1, 133088

[GF_NPC]
nickname = ew0702_fix_ship
body = sh_male2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245167
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = ew0702_fix_trader
body = sh_male2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244742
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = ew0702_fix_weaponsdealer
body = sh_male2_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244743
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = ew0702_002_m
body = pl_male2_peasant_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220344
affiliation = co_nws_grp
voice = rvp131
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133101
rumor = base_0_rank, mission_end, 1, 133102
rumor = base_0_rank, mission_end, 1, 133103

[GF_NPC]
nickname = ew0702_001_m
body = li_tilton_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220345
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133104
rumor = base_0_rank, mission_end, 1, 133105
rumor = base_0_rank, mission_end, 1, 133106

[MRoom]
nickname = bar
character_density = 5
fixture = ew0702_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0702_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0702_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ew0702_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW07_08_Base
local_faction = fc_c_grp
diff = 19
msg_id_prefix = gcs_refer_base_EW07_08_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0708_004_f
npc = ew0708_005_f
npc = ew0708_006_m
npc = ew0708_007_m

[BaseFaction]
faction = fc_or_grp
weight = 10

[GF_NPC]
nickname = ew0708_007_m
body = pl_male1_journeyman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221010
affiliation = fc_c_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133255
rumor = base_0_rank, mission_end, 1, 133256
rumor = base_0_rank, mission_end, 1, 133257
rumor = base_0_rank, mission_end, 1, 133258
rumor = base_0_rank, mission_end, 1, 133259
rumor = base_0_rank, mission_end, 1, 133260

[GF_NPC]
nickname = ew0708_006_m
body = pl_male1_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221011
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133255
rumor = base_0_rank, mission_end, 1, 133256
rumor = base_0_rank, mission_end, 1, 133257
rumor = base_0_rank, mission_end, 1, 133258
rumor = base_0_rank, mission_end, 1, 133259
rumor = base_0_rank, mission_end, 1, 133260

[GF_NPC]
nickname = ew0708_005_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221012
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133261
rumor = base_0_rank, mission_end, 1, 133262
rumor = base_0_rank, mission_end, 1, 133263
rumor = base_0_rank, mission_end, 1, 133264
rumor = base_0_rank, mission_end, 1, 133265
rumor = base_0_rank, mission_end, 1, 133266

[GF_NPC]
nickname = ew0708_004_f
body = pl_female1_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221013
affiliation = fc_c_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133261
rumor = base_0_rank, mission_end, 1, 133262
rumor = base_0_rank, mission_end, 1, 133263
rumor = base_0_rank, mission_end, 1, 133264
rumor = base_0_rank, mission_end, 1, 133265
rumor = base_0_rank, mission_end, 1, 133266

[GF_NPC]
nickname = ew0708_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245151
affiliation = fc_c_grp
voice = rvp106
accessory = prop_shades_01
bribe = fc_c_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133255
rumor = base_0_rank, mission_end, 1, 133256
rumor = base_0_rank, mission_end, 1, 133257
rumor = base_0_rank, mission_end, 1, 133258
rumor = base_0_rank, mission_end, 1, 133259

[GF_NPC]
nickname = ew0708_fix_trader
body = pl_male1_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245152
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = ew0708_fix_weaponsdealer
body = pl_male1_journeyman_body
head = rh_deidrich_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245153
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 3
fixture = ew0708_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew0708_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew0708_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_16_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_16_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0116_002_m
npc = li0116_003_f
npc = li0116_004_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = li0116_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = li0116_011_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0116_009_f
npc = li0116_010_m

[GF_NPC]
nickname = li0116_011_m
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220031
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131301
rumor = base_0_rank, mission_end, 1, 131302
rumor = base_0_rank, mission_end, 1, 131303

[GF_NPC]
nickname = li0116_010_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220032
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 1, 131305
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 1, 131307
rumor = base_0_rank, mission_end, 1, 131308

[GF_NPC]
nickname = li0116_009_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220033
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 1, 131305
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 1, 131307
rumor = base_0_rank, mission_end, 1, 131308
rumor = base_0_rank, mission_end, 1, 134337

[GF_NPC]
nickname = li0116_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319

[GF_NPC]
nickname = li0116_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244620
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0116_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244618
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = li0116_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244619
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = li0116_004_m
body = li_male_elite_body
head = ge_male6_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 220034
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 1, 131316
rumor = base_0_rank, mission_end, 1, 131317
rumor = base_0_rank, mission_end, 1, 131318
rumor = base_0_rank, mission_end, 1, 131319

[GF_NPC]
nickname = li0116_003_f
body = li_female_elite_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220035
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131316
rumor = base_0_rank, mission_end, 1, 131317
rumor = base_0_rank, mission_end, 1, 131318

[GF_NPC]
nickname = li0116_002_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220036
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 1, 131316
rumor = base_0_rank, mission_end, 1, 131317
rumor = base_0_rank, mission_end, 1, 131318
rumor = base_0_rank, mission_end, 1, 131319

[GF_NPC]
nickname = li0116_001_m
body = li_tilton_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220037
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131320
rumor = base_0_rank, mission_end, 1, 131321
rumor = base_0_rank, mission_end, 1, 131322

[MRoom]
nickname = bar
character_density = 4
fixture = li0116_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = li0116_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = li0116_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0116_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW09_02_Base
local_faction = gd_z_grp
diff = 19
msg_id_prefix = gcs_refer_base_EW09_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW0902_outcasts_001_m
npc = EW0902_outcasts_002_m
npc = EW0902_outcasts_003_m
npc = EW0902_outcasts_004_f
npc = EW0902_outcasts_005_f
npc = EW0902_outcasts_006_f

[GF_NPC]
nickname = ew0901_fix_bartender
body = li_bartender_body
head = sh_male5_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 245179
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = ew0901_fix_weaponsdealer
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 245180
affiliation = fc_or_grp
voice = rvp111

[GF_NPC]
nickname = ew0901_006_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 221045
affiliation = fc_or_grp
voice = rvp131
room = bar
bribe = fc_n_grp, 10000000, 16100

[GF_NPC]
nickname = ew0901_005_f
body = br_karina_body
head = sh_female5_head
lefthand = female_hand_left_left
righthand = female_hand_left_right
individual_name = 221044
affiliation = fc_or_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = ew0901_004_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 221048
affiliation = fc_or_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = ew0901_003_f
body = br_karina_body
head = sh_female6_head
lefthand = female_hand_left_left
righthand = female_hand_left_right
individual_name = 221049
affiliation = fc_or_grp
voice = rvp501
room = bar

[GF_NPC]
nickname = ew0901_002_m
body = li_rockford_body
head = sh_male6_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 221047
affiliation = fc_or_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = ew0901_001_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 221046
affiliation = fc_or_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = EW0902_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = EW0902_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW0902_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = EW0902_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = li01_17_Base
local_faction = co_vr_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li01_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 5
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = Li0104_lnavy_001_m

[BaseFaction]
faction = li_p_grp
weight = 48
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = Li0104_lpolice_001_m
npc = Li0104_lpolice_002_f
npc = Li0104_lpolice_003_f
npc = Li0104_lpolice_004_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = Li0104_bowex_001_m

[BaseFaction]
faction = co_vr_grp
weight = 5
npc = Li0104_ageira_001_m

[BaseFaction]
faction = co_ni_grp
weight = 5
npc = Li0104_synth_001_m

[BaseFaction]
faction = co_ti_grp
weight = 5
npc = Li0104_planetform_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = Li0104_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 5
npc = Li0104_cryer_001_m

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = Li0104_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Li0104_bounty_001_m
npc = Li0104_bounty_002_f

[GF_NPC]
nickname = Li0104_ageira_001_m
body = sc_scientist2_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220140
affiliation = co_vr_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131878
rumor = base_0_rank, mission_end, 2, 131879
rumor = base_0_rank, mission_end, 2, 131880
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374

[GF_NPC]
nickname = Li0104_bounty_001_m
body = sh_male2_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220141
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375

[GF_NPC]
nickname = Li0104_bounty_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220142
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393376
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Li0104_bowex_001_m
body = br_brighton_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220143
affiliation = co_be_grp
voice = rvp131
room = trader
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131888
rumor = base_0_rank, mission_end, 2, 131889
rumor = base_0_rank, mission_end, 1, 131890
rumor = base_0_rank, mission_end, 2, 131891
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
know = 251663, 253737, 2500, 1
knowdb = br03_01
know = 251659, 253738, 1000, 1
knowdb = br02_02
know = 251660, 253739, 2000, 1
knowdb = br02_03
know = 251650, 253740, 2400, 1
knowdb = br01_01

[GF_NPC]
nickname = Li0104_cryer_001_m
body = br_shipdealer_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220144
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131892
rumor = base_0_rank, mission_end, 2, 131893
rumor = base_0_rank, mission_end, 1, 131894
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
know = 251772, 253741, 1000, 1
knowdb = li03_01

[GF_NPC]
nickname = Li0104_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244648
affiliation = li_p_grp
voice = rvp111
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393467
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379

[GF_NPC]
nickname = Li0104_fix_ship
body = li_commtrader_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244649
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Li0104_fix_trader
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244650
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = Li0104_fix_weaponsdealer
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244651
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = Li0104_gateway_001_m
body = pl_male2_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220145
affiliation = co_nws_grp
voice = rvp101
room = trader
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131895
rumor = base_0_rank, mission_end, 2, 131896
rumor = base_0_rank, mission_end, 1, 131897
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393471
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
know = 251663, 253742, 2400, 1
knowdb = br03_01
know = 251719, 253743, 700, 1
knowdb = iw03_01
know = 251656, 253744, 1500, 1
knowdb = br01_07
know = 251666, 253745, 2600, 1
knowdb = br03_04

[GF_NPC]
nickname = Li0104_lnavy_001_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220146
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 2, 131899
rumor = base_0_rank, mission_end, 2, 131900
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393472
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377

[GF_NPC]
nickname = Li0104_lpolice_001_m
body = li_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220147
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393473
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378

[GF_NPC]
nickname = Li0104_lpolice_002_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220148
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393474
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
accessory = prop_hat_female_li_grd_visor

[GF_NPC]
nickname = Li0104_lpolice_003_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220149
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393475
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = Li0104_lpolice_004_m
body = li_male_guard_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220150
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393476
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = Li0104_planetform_001_m
body = sc_scientist4_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220151
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131913
rumor = base_0_rank, mission_end, 1, 131914
rumor = base_0_rank, mission_end, 1, 131915
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393477
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
know = 251659, 253746, 1500, 1
knowdb = br02_02
know = 251766, 253747, 500, 1
knowdb = li02_02

[GF_NPC]
nickname = Li0104_synth_001_m
body = ku_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220152
affiliation = co_ni_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131916
rumor = base_0_rank, mission_end, 2, 131917
rumor = base_0_rank, mission_end, 2, 131918
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393478
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
know = 251795, 253748, 2200, 1
knowdb = rh03_01
know = 251776, 253749, 1000, 1
knowdb = li04_01

[GF_NPC]
nickname = Li0104_universal_001_m
body = li_tilton_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220153
affiliation = co_ss_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131919
rumor = base_0_rank, mission_end, 2, 131920
rumor = base_0_rank, mission_end, 1, 131921
rumor = base_0_rank, mission_end, 1, 131922
rumor = base_0_rank, mission_end, 1, 131923
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393479
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251651, 253750, 2100, 1
knowdb = br01_02
know = 251768, 253751, 300, 1
knowdb = li02_04
know = 251770, 253752, 300, 1
knowdb = li02_05

[MRoom]
nickname = bar
character_density = 6
fixture = Li0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = Li0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Li0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = Li0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew06_03_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Ew06_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = ew0603_012_f
npc = ew0603_013_m
npc = ew0603_014_f

[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = ew0603_006_m
npc = ew0603_007_m
npc = ew0603_008_f

[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = ew0603_009_m
npc = ew0603_010_m
npc = ew0603_011_f

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = ew0603_003_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = ew0603_015_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = ew0603_021_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = ew0603_023_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = ew0603_004_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = ew0603_024_f

[BaseFaction]
faction = co_ni_grp
weight = 4
npc = ew0603_002_m

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = ew0603_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 4
npc = ew0603_022_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = ew0603_005_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = ew0603_016_m

[GF_NPC]
nickname = ew0603_024_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198

[GF_NPC]
nickname = ew0603_023_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201

[GF_NPC]
nickname = ew0603_022_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 1, 131204

[GF_NPC]
nickname = ew0603_021_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 1, 131207

[GF_NPC]
nickname = ew0603_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131232
rumor = base_0_rank, mission_end, 1, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228

[GF_NPC]
nickname = ew0603_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = ew0603_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = ew0603_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = ew0603_016_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumor = base_0_rank, mission_end, 1, 131209
rumor = base_0_rank, mission_end, 1, 131210

[GF_NPC]
nickname = ew0603_015_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213

[GF_NPC]
nickname = ew0603_014_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 1, 131216
rumor = base_0_rank, mission_end, 1, 131217
rumor = base_0_rank, mission_end, 1, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 1, 131221

[GF_NPC]
nickname = ew0603_013_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 1, 131216
rumor = base_0_rank, mission_end, 1, 131217
rumor = base_0_rank, mission_end, 1, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 1, 131221

[GF_NPC]
nickname = ew0603_012_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 1, 131216
rumor = base_0_rank, mission_end, 1, 131217
rumor = base_0_rank, mission_end, 1, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 1, 131221

[GF_NPC]
nickname = ew0603_011_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 1, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 1, 131229
rumor = base_0_rank, mission_end, 1, 131230

[GF_NPC]
nickname = ew0603_010_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 1, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 1, 131229
rumor = base_0_rank, mission_end, 1, 131230

[GF_NPC]
nickname = ew0603_009_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 1, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 1, 131229
rumor = base_0_rank, mission_end, 1, 131230

[GF_NPC]
nickname = ew0603_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 1, 131239
rumor = base_0_rank, mission_end, 1, 131240
rumor = base_0_rank, mission_end, 1, 131241
rumor = base_0_rank, mission_end, 1, 131242

[GF_NPC]
nickname = ew0603_007_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 1, 131239
rumor = base_0_rank, mission_end, 1, 131240
rumor = base_0_rank, mission_end, 1, 131241
rumor = base_0_rank, mission_end, 1, 131242

[GF_NPC]
nickname = ew0603_006_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 1, 131239
rumor = base_0_rank, mission_end, 1, 131240
rumor = base_0_rank, mission_end, 1, 131241
rumor = base_0_rank, mission_end, 1, 131242

[GF_NPC]
nickname = ew0603_005_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_left
righthand = male_hand_left_right
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267

[GF_NPC]
nickname = ew0603_004_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248

[GF_NPC]
nickname = ew0603_003_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251

[GF_NPC]
nickname = ew0603_002_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220019
affiliation = co_ni_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131252
rumor = base_0_rank, mission_end, 1, 131254

[GF_NPC]
nickname = ew0603_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270

[MRoom]
nickname = bar
character_density = 7
fixture = ew0603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = ew0603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ew0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ew0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW10_01_Base
local_faction = bw_aln_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW10_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = bw_aln_grp
weight = 100
npc = ew1001_001_m
npc = ew1001_002_m

[GF_NPC]
nickname = ew1001_fix_bartender
body = li_bartender_body
head = navi_m_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458823
affiliation = bw_aln_grp
voice = rvp146

[GF_NPC]
nickname = ew1001_fix_weaponsdealer
body = xidian_body
head = navi_m_head
lefthand = robot_hand_left
righthand = robot_hand_right
individual_name = 458823
affiliation = bw_aln_grp
voice = rvp111

[GF_NPC]
nickname = ew1001_002_m
body = li_bartender_body
head = navi_m_head
lefthand = robot_hand_left
righthand = robot_hand_right
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = ew1001_001_m
body = li_bartender_body
head = navi_m_head
lefthand = robot_hand_left
righthand = robot_hand_right
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ew1001_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ew1001_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ew1001_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew1001_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW11_01_Base
local_faction = bw_aln_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW11_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 30

[BaseFaction]
faction = fc_or_grp
weight = 64
offers_missions = true
npc = EW1101_001_m
npc = EW1101_002_m

[GF_NPC]
nickname = EW1101_fix_bartender
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp146
bribe = fc_n_grp, 10000000, 16103

[GF_NPC]
nickname = EW1101_fix_weaponsdealer
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = EW1101_002_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = EW1101_001_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = EW1101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = EW1101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = EW1101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW12_01_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_EW12_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 68
npc = EW1201_outcasts_001_f

[BaseFaction]
faction = gd_z_grp
weight = 20
npc = EW1201_zoners_001_m
npc = EW1201_zoners_002_m
npc = EW1201_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 100
npc = EW1201_bounty_001_f
npc = EW1201_bounty_002_f
npc = EW1201_bounty_003_f

[BaseFaction]
faction = gd_bh_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew0101_bounty_001_m
npc = ew0101_bounty_002_f
npc = EW1201_bounty_003_f

[BaseFaction]
faction = fc_ou_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1201_outcasts_001_f

[BaseFaction]
faction = gd_z_grp
weight = 68
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1201_zoners_001_m

[GF_NPC]
nickname = EW1201_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220969
affiliation = gd_bh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumorknowdb = ew01_to_hi01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = EW1201_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220970
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumorknowdb = ew01_to_hi01_hole

[GF_NPC]
nickname = EW1201_bounty_003_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220970
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumorknowdb = ew01_to_hi01_hole

[GF_NPC]
nickname = EW1201_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245124
affiliation = gd_z_grp
voice = rvp131
bribe = fc_ou_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 2, 133150

[GF_NPC]
nickname = EW1201_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245125
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = EW1201_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245126
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1201_img_001_m
body = sh_male1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220971
affiliation = gd_im_grp
voice = rvp111
room = bar
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133137
rumor = base_0_rank, mission_end, 2, 133138
rumor = base_0_rank, mission_end, 2, 133139

[GF_NPC]
nickname = EW1201_outcasts_001_f
body = sh_female1_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220972
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_ou_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumorknowdb = ew01_to_hi01_hole, hi01_01
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = EW1201_zoners_001_m
body = pl_male1_peasant_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220973
affiliation = gd_z_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134307

[MRoom]
nickname = bar
character_density = 5
fixture = EW1201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_01_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI06_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 70
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0601_lnavy_001_m
npc = LI0601_lnavy_002_f
npc = LI0601_lnavy_003_m
npc = LI0601_lnavy_004_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = LI0601_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0601_bounty_001_m
npc = LI0601_bounty_002_m

[GF_NPC]
nickname = LI0601_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220072
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131426
rumor = base_0_rank, mission_end, 2, 131427
rumor = base_0_rank, mission_end, 2, 131428
rumor = base_0_rank, mission_end, 2, 131429
rumor = base_0_rank, mission_end, 3, 131430
rumor = base_0_rank, mission_end, 3, 131431
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393535
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0601_bounty_002_m
body = sh_male2_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220073
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131426
rumor = base_0_rank, mission_end, 2, 131427
rumor = base_0_rank, mission_end, 2, 131428
rumor = base_0_rank, mission_end, 2, 131429
rumor = base_0_rank, mission_end, 3, 131430
rumor = base_0_rank, mission_end, 3, 131431
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393536
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0601_fix_bartender
body = li_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244630
affiliation = li_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 1, 131444
rumor = base_0_rank, mission_end, 2, 131445
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393537
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0601_fix_trader
body = li_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244631
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0601_fix_weaponsdealer
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244632
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = LI0601_lnavy_001_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220074
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393540
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393394
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0601_lnavy_002_f
body = li_female_elite_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220075
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393395
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253680, 3500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = LI0601_lnavy_003_m
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220076
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393542
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393396
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0601_lnavy_004_m
body = li_male_elite_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220077
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393543
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393397
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253681, 4200, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = LI0601_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220078
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131447
rumor = base_0_rank, mission_end, 1, 131448
rumor = base_0_rank, mission_end, 1, 131449
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393544
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393398
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 5
fixture = LI0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_03_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0603_lnavy_001_f
npc = LI0603_lnavy_002_m
npc = LI0603_lnavy_003_f

[BaseFaction]
faction = fy_n_grp
weight = 3
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.000000, 100

[BaseFaction]
faction = li_lsf_grp
weight = 1
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0603_lsf_001_f
npc = LI0603_lsf_002_m
npc = LI0603_lsf_003_m

[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0603_lpolice_001_f
npc = LI0603_lpolice_002_m
npc = LI0603_lpolice_003_m

[BaseFaction]
faction = fy_n_grp
weight = 1
npc = LI0603_robot_001_m
npc = LI0603_robot_002_m
npc = LI0603_robot_003_m
npc = LI0603_robot_004_m

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = LI0603_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = LI0603_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = LI0603_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = LI0603_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = LI0603_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = LI0603_ageira_001_f

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = LI0603_universal_001_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = LI0603_orbital_001_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = LI0603_junkers_001_m

[GF_NPC]
nickname = Li0603_robot_001_m
base_appr = Robot_body_a
individual_name = 221051
affiliation = fy_n_grp
voice = rvp140
room = trader
misn = DestroyMission, 0.000000, 1.000000
rumor = base_0_rank, mission_end, 3, 536989

[GF_NPC]
nickname = Li0603_robot_002_m
body = robot_body_b
righthand = robot_hand_rightB
lefthand = robot_hand_leftB
individual_name = 221052
affiliation = fy_n_grp
voice = rvp140
room = trader
misn = DestroyMission, 0.000000, 1.000000
rumor = base_0_rank, mission_end, 3, 536989

[GF_NPC]
nickname = Li0603_robot_003_m
base_appr = Robot_body_c
individual_name = 221053
affiliation = fy_n_grp
voice = rvp140
room = Equipment
misn = DestroyMission, 0.000000, 1.000000
rumor = base_0_rank, mission_end, 3, 536989
accessory = Mk2_Laser_pistol_left
accessory = Mk2_Laser_pistol_right

[GF_NPC]
nickname = Li0603_robot_004_m
base_appr = Robot_body_d
individual_name = 221054
affiliation = fy_n_grp
voice = rvp140
room = ShipDealer
misn = DestroyMission, 0.000000, 1.000000, 100
rumor = base_0_rank, mission_end, 3, 536989

[GF_NPC]
nickname = LI0603_ageira_001_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393582
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
know = 251760, 253608, 300, 1
knowdb = li01_10

[GF_NPC]
nickname = LI0603_bowex_001_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253609, 3000, 1
knowdb = br01_01

[GF_NPC]
nickname = LI0603_deepspace_001_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 2, 131207
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648

[GF_NPC]
nickname = LI0603_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = li_p_grp
voice = rvp101
accessory = dark_shades
know = 536273, 202654, 100, 0
knowdb = ET01

[GF_NPC]
nickname = LI0603_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0603_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0603_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0603_junkers_001_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 1, 131209
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131210
rumorknowdb = li01_13
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251763, 253614, 5000, 1
knowdb = li01_13

[GF_NPC]
nickname = LI0603_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253615, 3000, 1
knowdb = ku01_01
know = 251744, 253616, 2500, 1
knowdb = ku04_01
know = 251703, 253617, 4000, 2
knowdb = bw09_03
know = 251697, 253618, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = LI0603_lnavy_001_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352

[GF_NPC]
nickname = LI0603_lnavy_002_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393454
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353

[GF_NPC]
nickname = LI0603_lnavy_003_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393455
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354

[GF_NPC]
nickname = LI0603_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = LI0603_lpolice_002_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
accessory = prop_hat_male_li_grd_visor

[GF_NPC]
nickname = LI0603_lpolice_003_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357

[GF_NPC]
nickname = LI0603_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358

[GF_NPC]
nickname = LI0603_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359

[GF_NPC]
nickname = LI0603_lsf_003_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360

[GF_NPC]
nickname = LI0603_orbital_001_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251721, 253619, 1500, 1
knowdb = iw04_01
know = 251796, 253620, 2400, 2
knowdb = rh03_02
know = 251696, 253621, 4000, 2
knowdb = bw07_01
know = 251678, 253622, 3000, 1
knowdb = br06_01

[GF_NPC]
nickname = LI0603_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251789, 253623, 2500, 2
knowdb = rh02_01
know = 251781, 253624, 2600, 2
knowdb = rh01_01

[GF_NPC]
nickname = LI0603_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253625, 3000, 1
knowdb = ku01_01
know = 251745, 253626, 2500, 2
knowdb = ku04_02
know = 251703, 253627, 3500, 2
knowdb = bw09_03

[GF_NPC]
nickname = LI0603_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365

[MRoom]
nickname = bar
character_density = 7
fixture = LI0603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = LI0603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = LI0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_04_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0604_lnavy_001_f
npc = LI0604_lnavy_002_m
npc = LI0604_lnavy_003_f

[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = LI0604_lsf_001_f
npc = LI0604_lsf_002_m
npc = LI0604_lsf_003_m

[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = LI0604_lpolice_001_f
npc = LI0604_lpolice_002_m
npc = LI0604_lpolice_003_m

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = LI0604_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = LI0604_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = LI0604_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = LI0604_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = LI0604_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = LI0604_ageira_001_f

[BaseFaction]
faction = co_ni_grp
weight = 4
npc = LI0604_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = LI0604_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 4
npc = LI0604_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = LI0604_orbital_001_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = LI0604_junkers_001_m

[GF_NPC]
nickname = LI0604_ageira_001_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393582
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
know = 251760, 253608, 300, 1
knowdb = li01_10

[GF_NPC]
nickname = LI0604_bowex_001_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253609, 3000, 1
knowdb = br01_01

[GF_NPC]
nickname = LI0604_cryer_001_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
room = trader
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 2, 131204
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
know = 251772, 253610, 800, 1
knowdb = li03_01

[GF_NPC]
nickname = LI0604_deepspace_001_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 2, 131207
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648

[GF_NPC]
nickname = LI0604_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = LI0604_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0604_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0604_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0604_junkers_001_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 1, 131209
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131210
rumorknowdb = li01_13
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251763, 253614, 5000, 1
knowdb = li01_13

[GF_NPC]
nickname = LI0604_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253615, 3000, 1
knowdb = ku01_01
know = 251744, 253616, 2500, 1
knowdb = ku04_01
know = 251703, 253617, 4000, 2
knowdb = bw09_03
know = 251697, 253618, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = LI0604_lnavy_001_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352

[GF_NPC]
nickname = LI0604_lnavy_002_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393454
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353

[GF_NPC]
nickname = LI0604_lnavy_003_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393455
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354

[GF_NPC]
nickname = LI0604_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = LI0604_lpolice_002_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
accessory = prop_hat_male_li_grd_visor

[GF_NPC]
nickname = LI0604_lpolice_003_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357

[GF_NPC]
nickname = LI0604_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358

[GF_NPC]
nickname = LI0604_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359

[GF_NPC]
nickname = LI0604_lsf_003_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360

[GF_NPC]
nickname = LI0604_orbital_001_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251721, 253619, 1500, 1
knowdb = iw04_01
know = 251796, 253620, 2400, 2
knowdb = rh03_02
know = 251696, 253621, 4000, 2
knowdb = bw07_01
know = 251678, 253622, 3000, 1
knowdb = br06_01

[GF_NPC]
nickname = LI0604_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251789, 253623, 2500, 2
knowdb = rh02_01
know = 251781, 253624, 2600, 2
knowdb = rh01_01

[GF_NPC]
nickname = LI0604_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253625, 3000, 1
knowdb = ku01_01
know = 251745, 253626, 2500, 2
knowdb = ku04_02
know = 251703, 253627, 3500, 2
knowdb = bw09_03

[GF_NPC]
nickname = LI0604_synth_001_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220019
affiliation = co_ni_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131252
rumor = base_0_rank, mission_end, 1, 131254
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
know = 251765, 253628, 1000, 1
knowdb = li02_01
know = 251795, 253629, 2700, 2
knowdb = rh03_01

[GF_NPC]
nickname = LI0604_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365

[MRoom]
nickname = bar
character_density = 7
fixture = LI0604_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = LI0604_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0604_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = LI0604_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_02_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = LI0602_lnavy_001_m

[BaseFaction]
faction = li_p_grp
weight = 48
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = LI0602_lpolice_001_m
npc = LI0602_lpolice_002_f
npc = LI0602_lpolice_003_f
npc = LI0602_lpolice_004_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = LI0602_bowex_001_m

[BaseFaction]
faction = co_vr_grp
weight = 5
npc = LI0602_ageira_001_m

[BaseFaction]
faction = co_ni_grp
weight = 5
npc = LI0602_synth_001_m

[BaseFaction]
faction = co_ti_grp
weight = 5
npc = LI0602_planetform_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = LI0602_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 5
npc = LI0602_cryer_001_m

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = LI0602_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0602_bounty_001_m
npc = LI0602_bounty_002_f

[GF_NPC]
nickname = LI0602_ageira_001_m
body = sc_scientist2_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220140
affiliation = co_vr_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131878
rumor = base_0_rank, mission_end, 2, 131879
rumor = base_0_rank, mission_end, 2, 131880
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374

[GF_NPC]
nickname = LI0602_bounty_001_m
body = sh_male2_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220141
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375

[GF_NPC]
nickname = LI0602_bounty_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220142
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393376
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0602_bowex_001_m
body = br_brighton_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220143
affiliation = co_be_grp
voice = rvp131
room = trader
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131888
rumor = base_0_rank, mission_end, 2, 131889
rumor = base_0_rank, mission_end, 1, 131890
rumor = base_0_rank, mission_end, 2, 131891
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
know = 251663, 253737, 2500, 1
knowdb = br03_01
know = 251659, 253738, 1000, 1
knowdb = br02_02
know = 251660, 253739, 2000, 1
knowdb = br02_03
know = 251650, 253740, 2400, 1
knowdb = br01_01

[GF_NPC]
nickname = LI0602_cryer_001_m
body = br_shipdealer_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220144
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131892
rumor = base_0_rank, mission_end, 2, 131893
rumor = base_0_rank, mission_end, 1, 131894
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
know = 251772, 253741, 1000, 1
knowdb = li03_01

[GF_NPC]
nickname = LI0602_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244648
affiliation = li_p_grp
voice = rvp111
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393467
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379

[GF_NPC]
nickname = LI0602_fix_ship
body = li_commtrader_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244649
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0602_fix_trader
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244650
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0602_fix_weaponsdealer
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244651
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0602_gateway_001_m
body = pl_male2_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220145
affiliation = co_nws_grp
voice = rvp101
room = trader
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131895
rumor = base_0_rank, mission_end, 2, 131896
rumor = base_0_rank, mission_end, 1, 131897
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393471
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
know = 251663, 253742, 2400, 1
knowdb = br03_01
know = 251719, 253743, 700, 1
knowdb = iw03_01
know = 251656, 253744, 1500, 1
knowdb = br01_07
know = 251666, 253745, 2600, 1
knowdb = br03_04

[GF_NPC]
nickname = LI0602_lnavy_001_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220146
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 2, 131899
rumor = base_0_rank, mission_end, 2, 131900
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393472
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377

[GF_NPC]
nickname = LI0602_lpolice_001_m
body = li_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220147
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393473
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378

[GF_NPC]
nickname = LI0602_lpolice_002_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220148
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393474
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
accessory = prop_hat_female_li_grd_visor

[GF_NPC]
nickname = LI0602_lpolice_003_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220149
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393475
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = LI0602_lpolice_004_m
body = li_male_guard_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220150
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393476
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = LI0602_planetform_001_m
body = sc_scientist4_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220151
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131913
rumor = base_0_rank, mission_end, 1, 131914
rumor = base_0_rank, mission_end, 1, 131915
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393477
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
know = 251659, 253746, 1500, 1
knowdb = br02_02
know = 251766, 253747, 500, 1
knowdb = li02_02

[GF_NPC]
nickname = LI0602_synth_001_m
body = ku_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220152
affiliation = co_ni_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131916
rumor = base_0_rank, mission_end, 2, 131917
rumor = base_0_rank, mission_end, 2, 131918
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393478
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
know = 251795, 253748, 2200, 1
knowdb = rh03_01
know = 251776, 253749, 1000, 1
knowdb = li04_01

[GF_NPC]
nickname = LI0602_universal_001_m
body = li_tilton_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220153
affiliation = co_ss_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131919
rumor = base_0_rank, mission_end, 2, 131920
rumor = base_0_rank, mission_end, 1, 131921
rumor = base_0_rank, mission_end, 1, 131922
rumor = base_0_rank, mission_end, 1, 131923
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393479
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251651, 253750, 2100, 1
knowdb = br01_02
know = 251768, 253751, 300, 1
knowdb = li02_04
know = 251770, 253752, 300, 1
knowdb = li02_05

[MRoom]
nickname = bar
character_density = 6
fixture = LI0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = LI0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0602_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = LI0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_05_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI06_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 62
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0605_002_f
npc = li0605_003_m

[BaseFaction]
faction = co_ss_grp
weight = 13
npc = li0605_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0605_007_m
npc = li0605_008_m

[GF_NPC]
nickname = li0605_008_m
body = sh_male2_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220175
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131986
rumor = base_0_rank, mission_end, 1, 131987
rumor = base_0_rank, mission_end, 1, 131988
rumor = base_0_rank, mission_end, 1, 131989
rumor = base_0_rank, mission_end, 1, 131990
rumor = base_0_rank, mission_end, 1, 131991

[GF_NPC]
nickname = li0605_007_m
body = sh_male2_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220176
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131986
rumor = base_0_rank, mission_end, 1, 131987
rumor = base_0_rank, mission_end, 1, 131988
rumor = base_0_rank, mission_end, 1, 131989
rumor = base_0_rank, mission_end, 1, 131990
rumor = base_0_rank, mission_end, 1, 131991

[GF_NPC]
nickname = li0605_fix_bartender
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244663
affiliation = li_p_grp
voice = rvp003
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100

[GF_NPC]
nickname = li0605_fix_trader
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244664
affiliation = li_p_grp
voice = rvp003

[GF_NPC]
nickname = li0605_fix_weaponsdealer
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244665
affiliation = li_p_grp
voice = rvp003

[GF_NPC]
nickname = li0605_003_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220177
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131992
rumor = base_0_rank, mission_end, 1, 131993
rumor = base_0_rank, mission_end, 1, 131994
rumor = base_0_rank, mission_end, 1, 131995
rumor = base_0_rank, mission_end, 1, 131996
rumor = base_0_rank, mission_end, 1, 131997

[GF_NPC]
nickname = li0605_002_f
body = li_female_guard_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220178
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131992
rumor = base_0_rank, mission_end, 1, 131993
rumor = base_0_rank, mission_end, 1, 131994
rumor = base_0_rank, mission_end, 1, 131995
rumor = base_0_rank, mission_end, 1, 131996
rumor = base_0_rank, mission_end, 1, 131997

[GF_NPC]
nickname = li0605_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220179
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131998
rumor = base_0_rank, mission_end, 1, 131999
rumor = base_0_rank, mission_end, 1, 132000

[MRoom]
nickname = bar
character_density = 4
fixture = li0605_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0605_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = li0605_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = LI06_07_Base
local_faction = fc_x_grp
diff = 4
msg_id_prefix = gcs_refer_base_LI06_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_x_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = li0607_001_m
npc = li0607_002_m
npc = li0607_003_m

[GF_NPC]
nickname = li0607_fix_bartender
body = pi_pirate5_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244677
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131158
rumor = base_0_rank, mission_end, 1, 131159
rumor = base_0_rank, mission_end, 1, 131160
rumor = base_0_rank, mission_end, 1, 131161
rumor = base_0_rank, mission_end, 1, 131162
rumor = base_0_rank, mission_end, 1, 131163

[GF_NPC]
nickname = li0607_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244678
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = li0607_fix_weaponsdealer
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244679
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = li0607_003_m
body = pi_pirate5_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220204
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131158
rumor = base_0_rank, mission_end, 1, 131159
rumor = base_0_rank, mission_end, 1, 131160
rumor = base_0_rank, mission_end, 1, 131161
rumor = base_0_rank, mission_end, 1, 131162
rumor = base_0_rank, mission_end, 1, 131163

[GF_NPC]
nickname = li0607_002_m
body = pi_pirate5_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220205
affiliation = fc_x_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131158
rumor = base_0_rank, mission_end, 1, 131159
rumor = base_0_rank, mission_end, 1, 131160
rumor = base_0_rank, mission_end, 1, 131161
rumor = base_0_rank, mission_end, 1, 131162
rumor = base_0_rank, mission_end, 1, 131163

[GF_NPC]
nickname = li0607_001_m
body = pi_pirate5_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220206
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131158
rumor = base_0_rank, mission_end, 1, 131159
rumor = base_0_rank, mission_end, 1, 131160
rumor = base_0_rank, mission_end, 1, 131161
rumor = base_0_rank, mission_end, 1, 131162
rumor = base_0_rank, mission_end, 1, 131163

[MRoom]
nickname = bar
character_density = 4
fixture = li0607_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0607_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0607_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_08_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_08_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0608_lpolice_001_f
npc = LI0608_lpolice_002_m
npc = LI0608_lpolice_003_m
npc = LI0608_lpolice_004_m

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = LI0608_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = LI0608_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 6
npc = LI0608_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = LI0608_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = LI0608_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = LI0608_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = LI0608_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = LI0608_cryer_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0608_bounty_001_m
npc = LI0608_bounty_002_f

[GF_NPC]
nickname = LI0608_bounty_001_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220087
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131803
rumor = base_0_rank, mission_end, 2, 131804
rumor = base_0_rank, mission_end, 1, 131805
rumor = base_0_rank, mission_end, 2, 131806
rumor = base_0_rank, mission_end, 1, 131807
rumor = base_0_rank, mission_end, 2, 131808
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393556
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393410
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = LI0608_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220088
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131803
rumor = base_0_rank, mission_end, 2, 131804
rumor = base_0_rank, mission_end, 1, 131805
rumor = base_0_rank, mission_end, 2, 131806
rumor = base_0_rank, mission_end, 1, 131807
rumor = base_0_rank, mission_end, 2, 131808
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393557
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393411
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0608_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220089
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131809
rumor = base_0_rank, mission_end, 1, 131810
rumor = base_0_rank, mission_end, 1, 131811
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393558
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393412
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253689, 1500, 1
knowdb = br01_01
know = 251651, 253690, 2000, 2
knowdb = br01_02

[GF_NPC]
nickname = LI0608_cryer_001_m
body = br_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220090
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131812
rumor = base_0_rank, mission_end, 1, 131813
rumor = base_0_rank, mission_end, 1, 131814
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393559
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393413
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253691, 500, 1
knowdb = li02_01
know = 251776, 253692, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = LI0608_deepspace_001_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220091
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131815
rumor = base_0_rank, mission_end, 1, 131816
rumor = base_0_rank, mission_end, 2, 131817
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393560
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393414
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253693, 600, 1
knowdb = li03_01
know = 251776, 253694, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = LI0608_fix_bartender
body = li_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244636
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 2, 131824
rumor = base_0_rank, mission_end, 2, 131670
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393561
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393415
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0608_fix_trader
body = li_male_guard_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244637
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0608_fix_weaponsdealer
body = li_male_guard_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244638
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0608_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220092
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131818
rumor = base_0_rank, mission_end, 1, 131819
rumor = base_0_rank, mission_end, 1, 131820
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393564
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393418
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251744, 253695, 2000, 1
knowdb = ku04_01
know = 251697, 253696, 4000, 2
knowdb = bw07_02
know = 251746, 253697, 2000, 2
knowdb = ku04_03

[GF_NPC]
nickname = LI0608_lpolice_001_f
body = li_female_elite_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220093
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393565
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393419
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0608_lpolice_002_m
body = li_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220094
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393566
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393420
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0608_lpolice_003_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220095
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393567
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393421
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = LI0608_lpolice_004_m
body = li_male_guard_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220096
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393568
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393422
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0608_republican_001_m
body = rh_reichman_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220097
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131825
rumor = base_0_rank, mission_end, 1, 131826
rumor = base_0_rank, mission_end, 1, 131827
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393569
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393423
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251786, 253698, 2000, 2
knowdb = rh01_06
know = 251783, 253699, 2000, 2
knowdb = rh01_03
know = 251780, 253700, 1500, 1
knowdb = li04_05

[GF_NPC]
nickname = LI0608_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220098
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131828
rumor = base_0_rank, mission_end, 1, 131829
rumor = base_0_rank, mission_end, 1, 131830
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393570
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253701, 2200, 2
knowdb = ku04_02

[GF_NPC]
nickname = LI0608_synth_001_m
body = ku_shipdealer_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220099
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131831
rumor = base_0_rank, mission_end, 1, 131832
rumor = base_0_rank, mission_end, 1, 131833
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393443
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393425
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253702, 500, 1
knowdb = li02_01
know = 251772, 253703, 1200, 1
knowdb = li03_01
know = 251795, 253704, 2500, 2
knowdb = rh03_01

[GF_NPC]
nickname = LI0608_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220100
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131834
rumor = base_0_rank, mission_end, 1, 131835
rumor = base_0_rank, mission_end, 1, 131836
rumor = base_0_rank, mission_end, 1, 131837
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393444
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393426
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 6
fixture = LI0608_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0608_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0608_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_09_Base
local_faction = fc_lr_grp
diff = 4
msg_id_prefix = gcs_refer_base_LI06_09_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = li0609_004_f

[BaseFaction]
faction = fc_lr_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = li0609_001_m
npc = li0609_002_m
npc = li0609_003_m
npc = li0609_005_m

[GF_NPC]
nickname = li0609_fix_bartender
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244666
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131149
rumor = base_0_rank, mission_end, 1, 131150
rumor = base_0_rank, mission_end, 1, 131151
rumor = base_0_rank, mission_end, 1, 131152
rumor = base_0_rank, mission_end, 1, 131153
rumor = base_0_rank, mission_end, 1, 131154

[GF_NPC]
nickname = li0609_fix_ship
body = pi_pirate8_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245177
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = li0609_fix_trader
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244667
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = li0609_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244668
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = li0609_005_m
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220180
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131147
rumor = base_0_rank, mission_end, 1, 131148
rumor = base_0_rank, mission_end, 1, 132001
rumor = base_0_rank, mission_end, 1, 132002
rumor = base_0_rank, mission_end, 1, 132003
rumor = base_0_rank, mission_end, 1, 132004
rumor = base_0_rank, mission_end, 1, 132005

[GF_NPC]
nickname = li0609_004_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220181
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131147
rumor = base_0_rank, mission_end, 1, 131148
rumor = base_0_rank, mission_end, 1, 132001
rumor = base_0_rank, mission_end, 1, 132002
rumor = base_0_rank, mission_end, 1, 132003
rumor = base_0_rank, mission_end, 1, 132004
rumor = base_0_rank, mission_end, 1, 132005

[GF_NPC]
nickname = li0609_003_m
body = pi_pirate8_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220182
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131149
rumor = base_0_rank, mission_end, 1, 131150
rumor = base_0_rank, mission_end, 1, 131151
rumor = base_0_rank, mission_end, 1, 131152
rumor = base_0_rank, mission_end, 1, 131153
rumor = base_0_rank, mission_end, 1, 131154
rumor = base_0_rank, mission_end, 1, 131155
rumor = base_0_rank, mission_end, 1, 131156
rumor = base_0_rank, mission_end, 1, 131157
rumor = base_0_rank, mission_end, 1, 134340

[GF_NPC]
nickname = li0609_002_m
body = pi_pirate8_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220183
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131149
rumor = base_0_rank, mission_end, 1, 131150
rumor = base_0_rank, mission_end, 1, 131151
rumor = base_0_rank, mission_end, 1, 131152
rumor = base_0_rank, mission_end, 1, 131153
rumor = base_0_rank, mission_end, 1, 131154
rumor = base_0_rank, mission_end, 1, 131155
rumor = base_0_rank, mission_end, 1, 131156
rumor = base_0_rank, mission_end, 1, 131157
rumor = base_0_rank, mission_end, 1, 134340

[GF_NPC]
nickname = li0609_001_m
body = pi_pirate8_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220184
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131149
rumor = base_0_rank, mission_end, 1, 131150
rumor = base_0_rank, mission_end, 1, 131151
rumor = base_0_rank, mission_end, 1, 131152
rumor = base_0_rank, mission_end, 1, 131153
rumor = base_0_rank, mission_end, 1, 131154
rumor = base_0_rank, mission_end, 1, 131155
rumor = base_0_rank, mission_end, 1, 131156
rumor = base_0_rank, mission_end, 1, 131157

[MRoom]
nickname = bar
character_density = 4
fixture = li0609_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = li0609_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = li0609_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0609_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = LI06_10_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_10_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0610_lnavy_001_m
npc = LI0610_lnavy_002_f
npc = LI0610_lnavy_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = LI0610_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = LI0610_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0610_bounty_001_m
npc = LI0610_bounty_002_f

[GF_NPC]
nickname = LI0610_alg_001_m
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220031
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131301
rumor = base_0_rank, mission_end, 2, 131302
rumor = base_0_rank, mission_end, 2, 131303
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253646, 2500, 1
knowdb = rh01_05

[GF_NPC]
nickname = LI0610_bounty_001_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220032
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 11000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0610_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220033
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 10000, 2
knowdb = li01_to_li04_hole
know = 251910, 253647, 7000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0610_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0610_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244620
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0610_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244618
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = LI0610_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244619
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0610_lnavy_001_m
body = li_male_elite_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220034
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0610_lnavy_002_f
body = li_female_elite_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220035
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0610_lnavy_003_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220036
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0610_universal_001_m
body = li_tilton_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220037
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131320
rumor = base_0_rank, mission_end, 2, 131321
rumor = base_0_rank, mission_end, 1, 131322
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393491
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253648, 1000, 1
knowdb = li03_01
know = 251760, 253649, 700, 1
knowdb = li01_10

[MRoom]
nickname = bar
character_density = 4
fixture = LI0610_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = LI0610_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = LI0610_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0610_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br06_05_Base
local_faction = br_n_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br06_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = Br0605_bnavy_001_m
npc = Br0605_bnavy_002_f

[BaseFaction]
faction = co_be_grp
weight = 11
npc = Br0605_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = Br0605_bounty_001_m
npc = Br0605_bounty_002_f

[GF_NPC]
nickname = Br0605_bnavy_001_m
body = br_male_elite_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220287
affiliation = br_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132227
rumor = base_0_rank, mission_end, 2, 132228
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 2, 132230
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_elite_visor

[GF_NPC]
nickname = Br0605_bnavy_002_f
body = br_female_elite_body
head = li_newscaster_head_gen_hat
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 220288
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132227
rumor = base_0_rank, mission_end, 2, 132228
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 2, 132230
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = Br0605_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220289
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132232
rumor = base_0_rank, mission_end, 3, 132233
rumorknowdb = br01_to_br05_hole
rumor = base_0_rank, mission_end, 2, 132234
rumor = base_0_rank, mission_end, 3, 132235
rumor = base_0_rank, mission_end, 2, 132236
rumor = base_0_rank, mission_end, 3, 132237
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 7000, 2
knowdb = br01_to_br05_hole

[GF_NPC]
nickname = Br0605_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220290
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132232
rumor = base_0_rank, mission_end, 3, 132233
rumorknowdb = br01_to_br05_hole
rumor = base_0_rank, mission_end, 2, 132234
rumor = base_0_rank, mission_end, 3, 132235
rumor = base_0_rank, mission_end, 2, 132236
rumor = base_0_rank, mission_end, 3, 132237
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 6500, 2
knowdb = br01_to_br05_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Br0605_bowex_001_m
body = br_brighton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220291
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132238
rumor = base_0_rank, mission_end, 2, 132239
rumor = base_0_rank, mission_end, 1, 132240
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251676, 253842, 700, 1
knowdb = br05_04

[GF_NPC]
nickname = Br0605_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244716
affiliation = br_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = Br0605_fix_ship
body = br_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244717
affiliation = br_n_grp
voice = rvp131

[GF_NPC]
nickname = Br0605_fix_trader
body = br_male_elite_body
head = li_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244718
affiliation = br_n_grp
voice = rvp101

[GF_NPC]
nickname = Br0605_fix_weaponsdealer
body = br_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244719
affiliation = br_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 4
fixture = Br0605_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Br0605_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Br0605_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Br0605_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br05_06_Base
local_faction = br_n_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br05_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0506_008_f
npc = br0506_009_m

[BaseFaction]
faction = co_be_grp
weight = 11
npc = br0506_005_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = br0506_006_f
npc = br0506_007_m

[GF_NPC]
nickname = br0506_009_m
body = br_male_elite_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220287
affiliation = br_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132226
rumor = base_0_rank, mission_end, 1, 132227
rumor = base_0_rank, mission_end, 1, 132228
rumor = base_0_rank, mission_end, 1, 132229
rumor = base_0_rank, mission_end, 1, 132230
rumor = base_0_rank, mission_end, 1, 132231

[GF_NPC]
nickname = br0506_008_f
body = br_female_elite_body
head = li_newscaster_head_gen_hat
lefthand = female_hand_left_left
righthand = female_hand_left_right
individual_name = 220288
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132226
rumor = base_0_rank, mission_end, 1, 132227
rumor = base_0_rank, mission_end, 1, 132228
rumor = base_0_rank, mission_end, 1, 132229
rumor = base_0_rank, mission_end, 1, 132230
rumor = base_0_rank, mission_end, 1, 132231

[GF_NPC]
nickname = br0506_007_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220289
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132232
rumor = base_0_rank, mission_end, 1, 132233
rumor = base_0_rank, mission_end, 1, 132234
rumor = base_0_rank, mission_end, 1, 132235
rumor = base_0_rank, mission_end, 1, 132236
rumor = base_0_rank, mission_end, 1, 132237

[GF_NPC]
nickname = br0506_006_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220290
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132232
rumor = base_0_rank, mission_end, 1, 132233
rumor = base_0_rank, mission_end, 1, 132234
rumor = base_0_rank, mission_end, 1, 132235
rumor = base_0_rank, mission_end, 1, 132236
rumor = base_0_rank, mission_end, 1, 132237

[GF_NPC]
nickname = br0506_005_m
body = br_brighton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220291
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132238
rumor = base_0_rank, mission_end, 1, 132239
rumor = base_0_rank, mission_end, 1, 132240

[GF_NPC]
nickname = br0506_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244716
affiliation = br_n_grp
voice = rvp101
bribe = br_p_grp, 10000, 16100
bribe = br_n_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132226
rumor = base_0_rank, mission_end, 1, 132229
rumor = base_0_rank, mission_end, 1, 132231

[GF_NPC]
nickname = br0506_fix_ship
body = br_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244717
affiliation = br_n_grp
voice = rvp131

[GF_NPC]
nickname = br0506_fix_trader
body = br_male_elite_body
head = li_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244718
affiliation = br_n_grp
voice = rvp101

[GF_NPC]
nickname = br0506_fix_weaponsdealer
body = br_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244719
affiliation = br_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 4
fixture = br0506_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = br0506_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = br0506_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0506_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_11_Base
local_faction = fc_j_grp
diff = 3
msg_id_prefix = gcs_refer_base_LI06_11_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_j_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0611_junkers_001_m
npc = LI0611_junkers_002_m
npc = LI0611_junkers_003_m
npc = LI0611_junkers_004_m

[BaseFaction]
faction = fc_lr_grp
weight = 23
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0611_rogues_001_m
npc = LI0611_rogues_002_m

[GF_NPC]
nickname = LI0611_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244642
affiliation = fc_j_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393423
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393394
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0611_fix_ship
body = pl_male3_journeyman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245176
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = LI0611_fix_trader
body = pl_male3_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244643
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = LI0611_fix_weaponsdealer
body = pl_male3_journeyman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244644
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = LI0611_junkers_001_m
body = pl_male3_journeyman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393406
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393351
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
know = 251762, 253717, 5000, 2
knowdb = li01_12

[GF_NPC]
nickname = LI0611_junkers_002_m
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220108
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393407
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251779, 253718, 3000, 2
knowdb = li04_04
know = 251722, 253719, 6000, 2
knowdb = iw02_02

[GF_NPC]
nickname = LI0611_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220109
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
know = 251726, 253720, 8000, 2
knowdb = iw06_02

[GF_NPC]
nickname = LI0611_junkers_004_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220110
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393409
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
know = 251779, 253721, 4000, 2
knowdb = li04_04

[GF_NPC]
nickname = LI0611_rogues_001_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220111
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131146
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131380
rumor = base_0_rank, mission_end, 1, 132597
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 132598
rumor = base_0_rank, mission_end, 2, 132599
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 132600
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 132601
rumorknowdb = li01_12
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393410
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251762, 253722, 3000, 3
knowdb = li01_12
know = 251726, 253723, 6500, 3
knowdb = iw06_02
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_A_right

[GF_NPC]
nickname = LI0611_rogues_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220112
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131146
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131380
rumor = base_0_rank, mission_end, 1, 132597
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 132598
rumor = base_0_rank, mission_end, 2, 132599
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 132600
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 132601
rumorknowdb = li01_12
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393411
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251762, 253724, 3500, 3
knowdb = li01_12
know = 251726, 253725, 6000, 3
knowdb = iw06_02
know = 251636, 252614, 5000, 3
knowdb = li03_to_iw06_hole
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 4
fixture = LI0611_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0611_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0611_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0611_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = LI06_06_Base
local_faction = fc_lh_grp
diff = 7
msg_id_prefix = gcs_refer_base_LI06_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0606_outcasts_001_m
npc = LI0606_outcasts_002_f

[BaseFaction]
faction = fc_lh_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0606_hackers_001_m
npc = LI0606_hackers_002_m
npc = LI0606_hackers_003_m

[GF_NPC]
nickname = LI0606_fix_bartender
body = pi_pirate7_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245018
affiliation = fc_lh_grp
voice = rvp101
bribe = fc_lh_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131533
rumor = base_0_rank, mission_end, 2, 131534
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 131535
rumor = base_0_rank, mission_end, 2, 131536
rumor = base_0_rank, mission_end, 2, 131538
rumor = base_0_rank, mission_end, 2, 131539
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131540
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614

[GF_NPC]
nickname = LI0606_fix_ship
body = pi_pirate7_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245173
affiliation = fc_lh_grp
voice = rvp106

[GF_NPC]
nickname = LI0606_fix_trader
body = pi_pirate7_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245019
affiliation = fc_lh_grp
voice = rvp106

[GF_NPC]
nickname = LI0606_fix_weaponsdealer
body = pi_pirate7_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245020
affiliation = fc_lh_grp
voice = rvp101

[GF_NPC]
nickname = LI0606_hackers_001_m
body = pi_pirate7_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220633
affiliation = fc_lh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131532
rumorknowdb = iw03_to_br02_hole
rumor = base_0_rank, mission_end, 1, 131533
rumor = base_0_rank, mission_end, 2, 131534
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 131535
rumor = base_0_rank, mission_end, 2, 131536
rumor = base_0_rank, mission_end, 3, 131537
rumor = base_0_rank, mission_end, 2, 131538
rumor = base_0_rank, mission_end, 2, 131539
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131540
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
know = 251610, 253972, 3000, 2
knowdb = iw03_to_br02_hole
accessory = prop_neuralnet_C

[GF_NPC]
nickname = LI0606_hackers_002_m
body = pi_pirate7_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220634
affiliation = fc_lh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131532
rumorknowdb = iw03_to_br02_hole
rumor = base_0_rank, mission_end, 1, 131533
rumor = base_0_rank, mission_end, 2, 131534
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 131535
rumor = base_0_rank, mission_end, 2, 131536
rumor = base_0_rank, mission_end, 3, 131537
rumor = base_0_rank, mission_end, 2, 131538
rumor = base_0_rank, mission_end, 2, 131539
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131540
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
know = 251634, 253973, 5000, 2
knowdb = iw03_to_iw04_hole

[GF_NPC]
nickname = LI0606_hackers_003_m
body = pi_pirate7_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220635
affiliation = fc_lh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131532
rumorknowdb = iw03_to_br02_hole
rumor = base_0_rank, mission_end, 1, 131533
rumor = base_0_rank, mission_end, 2, 131534
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 3, 131535
rumor = base_0_rank, mission_end, 2, 131536
rumor = base_0_rank, mission_end, 3, 131537
rumor = base_0_rank, mission_end, 2, 131538
rumor = base_0_rank, mission_end, 2, 131539
rumorknowdb = iw03_to_iw04_hole, iw04_to_li02_hole
rumor = base_0_rank, mission_end, 2, 131540
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614

[GF_NPC]
nickname = LI0606_outcasts_001_m
body = pi_pirate3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220636
affiliation = fc_ou_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131767
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 131768
rumor = base_0_rank, mission_end, 1, 131769
rumorknowdb = iw04_02, li02_06
rumor = base_0_rank, mission_end, 2, 131770
rumor = base_0_rank, mission_end, 2, 131771
rumor = base_0_rank, mission_end, 2, 131772
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
accessory = prop_mask_outcast

[GF_NPC]
nickname = LI0606_outcasts_002_f
body = sh_female1_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220637
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131767
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 131768
rumor = base_0_rank, mission_end, 1, 131769
rumorknowdb = iw04_02, li02_06
rumor = base_0_rank, mission_end, 2, 131770
rumor = base_0_rank, mission_end, 2, 131771
rumor = base_0_rank, mission_end, 2, 131772
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393611
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393612
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613
rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614
accessory = prop_mask_outcast_fem

[MRoom]
nickname = bar
character_density = 4
fixture = LI0606_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0606_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0606_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0606_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Rh04_06_Base
local_faction = br_n_grp
diff = 4
msg_id_prefix = gcs_refer_base_Rh04_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_n_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = Rh0406_bnavy_001_m
npc = Rh0406_bnavy_002_f

[BaseFaction]
faction = co_be_grp
weight = 11
npc = Rh0406_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = Rh0406_bounty_001_m
npc = Rh0406_bounty_002_f

[GF_NPC]
nickname = Rh0406_bnavy_001_m
body = br_male_elite_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220287
affiliation = br_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132227
rumor = base_0_rank, mission_end, 2, 132228
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 2, 132230
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_elite_visor

[GF_NPC]
nickname = Rh0406_bnavy_002_f
body = br_female_elite_body
head = li_newscaster_head_gen_hat
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 220288
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132227
rumor = base_0_rank, mission_end, 2, 132228
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 2, 132230
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = Rh0406_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220289
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132232
rumor = base_0_rank, mission_end, 3, 132233
rumorknowdb = br01_to_br05_hole
rumor = base_0_rank, mission_end, 2, 132234
rumor = base_0_rank, mission_end, 3, 132235
rumor = base_0_rank, mission_end, 2, 132236
rumor = base_0_rank, mission_end, 3, 132237
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 7000, 2
knowdb = br01_to_br05_hole

[GF_NPC]
nickname = Rh0406_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220290
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132232
rumor = base_0_rank, mission_end, 3, 132233
rumorknowdb = br01_to_br05_hole
rumor = base_0_rank, mission_end, 2, 132234
rumor = base_0_rank, mission_end, 3, 132235
rumor = base_0_rank, mission_end, 2, 132236
rumor = base_0_rank, mission_end, 3, 132237
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 6500, 2
knowdb = br01_to_br05_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Rh0406_bowex_001_m
body = br_brighton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220291
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132238
rumor = base_0_rank, mission_end, 2, 132239
rumor = base_0_rank, mission_end, 1, 132240
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251676, 253842, 700, 1
knowdb = br05_04

[GF_NPC]
nickname = Rh0406_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244716
affiliation = br_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 2, 132226
rumor = base_0_rank, mission_end, 3, 132229
rumor = base_0_rank, mission_end, 3, 132231
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = Rh0406_fix_ship
body = br_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244717
affiliation = br_n_grp
voice = rvp131

[GF_NPC]
nickname = Rh0406_fix_trader
body = br_male_elite_body
head = li_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244718
affiliation = br_n_grp
voice = rvp101

[GF_NPC]
nickname = Rh0406_fix_weaponsdealer
body = br_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244719
affiliation = br_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 4
fixture = Rh0406_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Rh0406_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Rh0406_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Rh0406_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW13_01_Base
local_faction = co_ti_grp
diff = 9
msg_id_prefix = gcs_refer_base_EW13_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_ti_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1301_planetform_001_m
npc = EW1301_planetform_002_m
npc = EW1301_planetform_003_m

[GF_NPC]
nickname = EW1301_fix_bartender
body = sc_scientist4_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245117
affiliation = co_ti_grp
voice = rvp131
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132852
rumor = base_0_rank, mission_end, 1, 132855
rumor = base_0_rank, mission_end, 1, 132858
rumor = base_0_rank, mission_end, 1, 132859
rumor = base_0_rank, mission_end, 2, 132860

[GF_NPC]
nickname = EW1301_fix_ship
body = sc_scientist4_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245118
affiliation = co_ti_grp
voice = rvp101

[GF_NPC]
nickname = EW1301_fix_trader
body = sc_scientist4_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245119
affiliation = co_ti_grp
voice = rvp101

[GF_NPC]
nickname = EW1301_fix_weaponsdealer
body = sc_scientist4_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245120
affiliation = co_ti_grp
voice = rvp111

[GF_NPC]
nickname = EW1301_planetform_001_m
body = sc_scientist4_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220960
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132852
rumor = base_0_rank, mission_end, 3, 132853
rumor = base_0_rank, mission_end, 3, 132854
rumor = base_0_rank, mission_end, 1, 132855
rumor = base_0_rank, mission_end, 3, 132857
rumor = base_0_rank, mission_end, 1, 132858
rumor = base_0_rank, mission_end, 1, 132859
rumor = base_0_rank, mission_end, 2, 132860

[GF_NPC]
nickname = EW1301_planetform_002_m
body = sc_scientist4_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220961
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132852
rumor = base_0_rank, mission_end, 3, 132853
rumor = base_0_rank, mission_end, 3, 132854
rumor = base_0_rank, mission_end, 1, 132855
rumor = base_0_rank, mission_end, 3, 132857
rumor = base_0_rank, mission_end, 1, 132858
rumor = base_0_rank, mission_end, 1, 132859
rumor = base_0_rank, mission_end, 2, 132860

[GF_NPC]
nickname = EW1301_planetform_003_m
body = sc_scientist4_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220962
affiliation = co_ti_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132852
rumor = base_0_rank, mission_end, 3, 132853
rumor = base_0_rank, mission_end, 3, 132854
rumor = base_0_rank, mission_end, 1, 132855
rumor = base_0_rank, mission_end, 3, 132857
rumor = base_0_rank, mission_end, 1, 132858
rumor = base_0_rank, mission_end, 1, 132859
rumor = base_0_rank, mission_end, 2, 132860

[MRoom]
nickname = bar
character_density = 4
fixture = EW1301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = EW1301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = EW1301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW13_03_Base
local_faction = gd_im_grp
diff = 10
msg_id_prefix = gcs_refer_base_EW13_03_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = gd_im_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = EW13_04_Base
local_faction = gd_im_grp
diff = 10
msg_id_prefix = gcs_refer_base_EW13_04_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = gd_im_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MRoom]
nickname = Deck
character_density = 1

[MBase]
nickname = EW13_02_Base
local_faction = gd_im_grp
diff = 10
msg_id_prefix = gcs_refer_base_EW13_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_im_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew1302_001_m
npc = ew1302_002_m
npc = ew1302_003_m

[GF_NPC]
nickname = ew1302_fix_bartender
body = sh_male1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245105
affiliation = gd_im_grp
voice = rvp101
bribe = co_me_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132843
rumor = base_0_rank, mission_end, 1, 132844
rumor = base_0_rank, mission_end, 1, 132845
rumor = base_0_rank, mission_end, 1, 132846
rumor = base_0_rank, mission_end, 1, 132847
rumor = base_0_rank, mission_end, 1, 132848
rumor = base_0_rank, mission_end, 1, 132849
rumor = base_0_rank, mission_end, 1, 132851

[GF_NPC]
nickname = ew1302_fix_trader
body = sh_male1_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245106
affiliation = gd_im_grp
voice = rvp101

[GF_NPC]
nickname = ew1302_fix_weaponsdealer
body = sh_male1_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245107
affiliation = gd_im_grp
voice = rvp111

[GF_NPC]
nickname = ew1302_003_m
body = sh_male1_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220941
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132843
rumor = base_0_rank, mission_end, 1, 132844
rumor = base_0_rank, mission_end, 1, 132845
rumor = base_0_rank, mission_end, 1, 132846
rumor = base_0_rank, mission_end, 1, 132847
rumor = base_0_rank, mission_end, 1, 132848
rumor = base_0_rank, mission_end, 1, 132849
rumor = base_0_rank, mission_end, 1, 132851

[GF_NPC]
nickname = ew1302_002_m
body = sh_male1_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220942
affiliation = gd_im_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132843
rumor = base_0_rank, mission_end, 1, 132844
rumor = base_0_rank, mission_end, 1, 132845
rumor = base_0_rank, mission_end, 1, 132846
rumor = base_0_rank, mission_end, 1, 132847
rumor = base_0_rank, mission_end, 1, 132848
rumor = base_0_rank, mission_end, 1, 132849
rumor = base_0_rank, mission_end, 1, 132851
rumor = base_0_rank, mission_end, 1, 134303

[GF_NPC]
nickname = ew1302_001_m
body = sh_male1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220943
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132843
rumor = base_0_rank, mission_end, 1, 132844
rumor = base_0_rank, mission_end, 1, 132845
rumor = base_0_rank, mission_end, 1, 132846
rumor = base_0_rank, mission_end, 1, 132847
rumor = base_0_rank, mission_end, 1, 132848
rumor = base_0_rank, mission_end, 1, 132849
rumor = base_0_rank, mission_end, 1, 132851
rumor = base_0_rank, mission_end, 1, 134308

[MRoom]
nickname = bar
character_density = 4
fixture = ew1302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ew1302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ew1302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = St01_03_Base
local_faction = fc_or_grp
diff = 1
msg_id_prefix = gcs_refer_base_St01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = St0103_lnavy_001_f
npc = St0103_lnavy_002_m
npc = St0103_lnavy_003_f

[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = St0103_lsf_001_f
npc = St0103_lsf_002_m
npc = St0103_lsf_003_m

[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = St0103_lpolice_001_f
npc = St0103_lpolice_002_m
npc = St0103_lpolice_003_m

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = St0103_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = St0103_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = St0103_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = St0103_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = St0103_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = St0103_ageira_001_f

[BaseFaction]
faction = co_ni_grp
weight = 4
npc = St0103_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = St0103_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 4
npc = St0103_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = St0103_orbital_001_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = St0103_junkers_001_m

[GF_NPC]
nickname = St0103_ageira_001_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393582
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
know = 251760, 253608, 300, 1
knowdb = li01_10

[GF_NPC]
nickname = St0103_bowex_001_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253609, 3000, 1
knowdb = br01_01

[GF_NPC]
nickname = St0103_cryer_001_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
room = trader
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 2, 131204
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
know = 251772, 253610, 800, 1
knowdb = li03_01

[GF_NPC]
nickname = St0103_deepspace_001_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 2, 131207
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648

[GF_NPC]
nickname = St0103_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = St0103_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = St0103_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = St0103_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = St0103_junkers_001_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 1, 131209
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131210
rumorknowdb = li01_13
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251763, 253614, 5000, 1
knowdb = li01_13

[GF_NPC]
nickname = St0103_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253615, 3000, 1
knowdb = ku01_01
know = 251744, 253616, 2500, 1
knowdb = ku04_01
know = 251703, 253617, 4000, 2
knowdb = bw09_03
know = 251697, 253618, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = St0103_lnavy_001_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352

[GF_NPC]
nickname = St0103_lnavy_002_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393454
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353

[GF_NPC]
nickname = St0103_lnavy_003_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393455
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354

[GF_NPC]
nickname = St0103_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = St0103_lpolice_002_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
accessory = prop_hat_male_li_grd_visor

[GF_NPC]
nickname = St0103_lpolice_003_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357

[GF_NPC]
nickname = St0103_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358

[GF_NPC]
nickname = St0103_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359

[GF_NPC]
nickname = St0103_lsf_003_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360

[GF_NPC]
nickname = St0103_orbital_001_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251721, 253619, 1500, 1
knowdb = iw04_01
know = 251796, 253620, 2400, 2
knowdb = rh03_02
know = 251696, 253621, 4000, 2
knowdb = bw07_01
know = 251678, 253622, 3000, 1
knowdb = br06_01

[GF_NPC]
nickname = St0103_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251789, 253623, 2500, 2
knowdb = rh02_01
know = 251781, 253624, 2600, 2
knowdb = rh01_01

[GF_NPC]
nickname = St0103_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253625, 3000, 1
knowdb = ku01_01
know = 251745, 253626, 2500, 2
knowdb = ku04_02
know = 251703, 253627, 3500, 2
knowdb = bw09_03

[GF_NPC]
nickname = St0103_synth_001_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220019
affiliation = co_ni_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131252
rumor = base_0_rank, mission_end, 1, 131254
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
know = 251765, 253628, 1000, 1
knowdb = li02_01
know = 251795, 253629, 2700, 2
knowdb = rh03_01

[GF_NPC]
nickname = St0103_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365

[MRoom]
nickname = bar
character_density = 7
fixture = St0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = St0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = St0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = St0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = St01_04_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_St01_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = St0104_lnavy_001_f
npc = St0104_lnavy_002_m
npc = St0104_lnavy_003_f

[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = St0104_lsf_001_f
npc = St0104_lsf_002_m
npc = St0104_lsf_003_m

[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = St0104_lpolice_001_f
npc = St0104_lpolice_002_m
npc = St0104_lpolice_003_m

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = St0104_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = St0104_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = St0104_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = St0104_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = St0104_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = St0104_ageira_001_f

[BaseFaction]
faction = co_ni_grp
weight = 4
npc = St0104_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = St0104_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 4
npc = St0104_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = St0104_orbital_001_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = St0104_junkers_001_m

[GF_NPC]
nickname = St0104_ageira_001_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393582
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
know = 251760, 253608, 300, 1
knowdb = li01_10

[GF_NPC]
nickname = St0104_bowex_001_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253609, 3000, 1
knowdb = br01_01

[GF_NPC]
nickname = St0104_cryer_001_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
room = trader
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 2, 131204
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
know = 251772, 253610, 800, 1
knowdb = li03_01

[GF_NPC]
nickname = St0104_deepspace_001_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 2, 131207
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648

[GF_NPC]
nickname = St0104_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = St0104_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = St0104_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = St0104_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = St0104_junkers_001_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 1, 131209
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131210
rumorknowdb = li01_13
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251763, 253614, 5000, 1
knowdb = li01_13

[GF_NPC]
nickname = St0104_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253615, 3000, 1
knowdb = ku01_01
know = 251744, 253616, 2500, 1
knowdb = ku04_01
know = 251703, 253617, 4000, 2
knowdb = bw09_03
know = 251697, 253618, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = St0104_lnavy_001_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352

[GF_NPC]
nickname = St0104_lnavy_002_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393454
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353

[GF_NPC]
nickname = St0104_lnavy_003_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393455
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354

[GF_NPC]
nickname = St0104_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = St0104_lpolice_002_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
accessory = prop_hat_male_li_grd_visor

[GF_NPC]
nickname = St0104_lpolice_003_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357

[GF_NPC]
nickname = St0104_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358

[GF_NPC]
nickname = St0104_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359

[GF_NPC]
nickname = St0104_lsf_003_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360

[GF_NPC]
nickname = St0104_orbital_001_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251721, 253619, 1500, 1
knowdb = iw04_01
know = 251796, 253620, 2400, 2
knowdb = rh03_02
know = 251696, 253621, 4000, 2
knowdb = bw07_01
know = 251678, 253622, 3000, 1
knowdb = br06_01

[GF_NPC]
nickname = St0104_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251789, 253623, 2500, 2
knowdb = rh02_01
know = 251781, 253624, 2600, 2
knowdb = rh01_01

[GF_NPC]
nickname = St0104_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253625, 3000, 1
knowdb = ku01_01
know = 251745, 253626, 2500, 2
knowdb = ku04_02
know = 251703, 253627, 3500, 2
knowdb = bw09_03

[GF_NPC]
nickname = St0104_synth_001_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220019
affiliation = co_ni_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131252
rumor = base_0_rank, mission_end, 1, 131254
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
know = 251765, 253628, 1000, 1
knowdb = li02_01
know = 251795, 253629, 2700, 2
knowdb = rh03_01

[GF_NPC]
nickname = St0104_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365

[MRoom]
nickname = bar
character_density = 7
fixture = St0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = St0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = St0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = St0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW13_05_Base
local_faction = fc_or_grp
diff = 10
msg_id_prefix = gcs_refer_base_EW13_05_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_or_grp
weight = 100
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ew1305_001_m
npc = ew1305_002_m
npc = ew1305_003_m
npc = ew1305_004_m

[GF_NPC]
nickname = ew1305_fix_bartender
body = pi_orillion_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245154
affiliation = fc_or_grp
voice = rvp111

[GF_NPC]
nickname = ew1305_fix_ship
body = pi_orillion_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245157
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = ew1305_fix_weaponsdealer
body = pi_orillion_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245156
affiliation = fc_or_grp
voice = rvp101

[GF_NPC]
nickname = ew1305_004_m
body = pi_orillion_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221014
affiliation = fc_or_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ew1305_003_m
body = pi_orillion_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221015
affiliation = fc_or_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ew1305_002_m
body = pi_orillion_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221016
affiliation = fc_or_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ew1305_001_m
body = pi_orillion_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221017
affiliation = fc_or_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = ew1305_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = ShipDealer
character_density = 1
fixture = ew1305_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 1
fixture = ew1305_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = Planetscape
character_density = 3

[MBase]
nickname = PVP01_01_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_PVP01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 10
npc = BR0701_outcasts_001_f

[BaseFaction]
faction = gd_im_grp
weight = 10
npc = BR0701_img_001_m

[BaseFaction]
faction = gd_z_grp
weight = 60
npc = BR0701_zoners_001_m
npc = BR0701_zoners_002_m
npc = BR0701_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR0701_bounty_001_m
npc = BR0701_bounty_002_f

[GF_NPC]
nickname = BR0701_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220969
affiliation = gd_bh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
accessory = prop_neuralnet_B

[GF_NPC]
nickname = BR0701_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220970
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = BR0701_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245124
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = BR0701_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245125
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = BR0701_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245126
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = BR0701_img_001_m
body = sh_male1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220971
affiliation = gd_im_grp
voice = rvp111
room = bar
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100

[GF_NPC]
nickname = BR0701_outcasts_001_f
body = sh_female1_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220972
affiliation = fc_ou_grp
voice = rvp501
room = bar
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = BR0701_zoners_001_m
body = pl_male1_peasant_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220973
affiliation = gd_z_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BR0701_zoners_002_m
body = pl_male1_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220974
affiliation = gd_z_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = BR0701_zoners_003_m
body = pl_male1_peasant_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220975
affiliation = gd_z_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = BR0701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BR0701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR0701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH06_02_Base
local_faction = rh_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH06_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = RH0602_rnavy_001_f
npc = RH0602_rnavy_002_m
npc = RH0602_rnavy_003_f

[BaseFaction]
faction = co_rs_grp
weight = 9
npc = RH0602_republican_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = RH0602_alg_001_f

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = RH0602_bounty_001_f
npc = RH0602_bounty_002_m

[GF_NPC]
nickname = RH0602_alg_001_f
body = rh_greunwald_body
head = br_karina_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220736
affiliation = co_alg_grp
voice = rvp511
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133910
rumor = base_0_rank, mission_end, 1, 133911
rumor = base_0_rank, mission_end, 1, 133912

[GF_NPC]
nickname = RH0602_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220737
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133913
rumor = base_0_rank, mission_end, 2, 133914
rumor = base_0_rank, mission_end, 3, 133915
rumorknowdb = rh02_to_iw01_hole
rumor = base_0_rank, mission_end, 1, 133916
rumor = base_0_rank, mission_end, 2, 133917
rumor = base_0_rank, mission_end, 1, 133918
know = 251631, 252649, 12000, 2
knowdb = rh02_to_iw01_hole

[GF_NPC]
nickname = RH0602_bounty_002_m
body = sh_male2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220738
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133913
rumor = base_0_rank, mission_end, 2, 133914
rumor = base_0_rank, mission_end, 3, 133915
rumorknowdb = rh02_to_iw01_hole
rumor = base_0_rank, mission_end, 1, 133916
rumor = base_0_rank, mission_end, 2, 133917
rumor = base_0_rank, mission_end, 1, 133918
know = 251631, 252649, 9000, 2
knowdb = rh02_to_iw01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = RH0602_fix_bartender
body = rh_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244939
affiliation = rh_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0602_fix_ship
body = rh_male_elite_body
head = br_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244942
affiliation = rh_n_grp
voice = rvp101

[GF_NPC]
nickname = RH0602_fix_trader
body = rh_male_elite_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244940
affiliation = rh_n_grp
voice = rvp146

[GF_NPC]
nickname = RH0602_fix_weaponsdealer
body = rh_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244941
affiliation = rh_n_grp
voice = rvp111

[GF_NPC]
nickname = RH0602_republican_001_m
body = rh_reichman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220739
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133919
rumor = base_0_rank, mission_end, 2, 133920
rumor = base_0_rank, mission_end, 1, 133921

[GF_NPC]
nickname = RH0602_rnavy_001_f
body = rh_female_elite_body
head = rh_gruenwald_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220740
affiliation = rh_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0602_rnavy_002_m
body = rh_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220741
affiliation = rh_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0602_rnavy_003_f
body = rh_female_elite_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220742
affiliation = rh_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[MRoom]
nickname = bar
character_density = 4
fixture = RH0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RH0602_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RH0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH06_03_Base
local_faction = rh_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH06_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = RH0603_rnavy_001_f
npc = RH0603_rnavy_002_m
npc = RH0603_rnavy_003_f

[BaseFaction]
faction = co_rs_grp
weight = 9
npc = RH0603_republican_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = RH0603_alg_001_f

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = RH0603_bounty_001_f
npc = RH0603_bounty_002_m

[GF_NPC]
nickname = RH0603_alg_001_f
body = rh_greunwald_body
head = br_karina_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220736
affiliation = co_alg_grp
voice = rvp511
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133910
rumor = base_0_rank, mission_end, 1, 133911
rumor = base_0_rank, mission_end, 1, 133912

[GF_NPC]
nickname = RH0603_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220737
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133913
rumor = base_0_rank, mission_end, 2, 133914
rumor = base_0_rank, mission_end, 3, 133915
rumorknowdb = rh02_to_iw01_hole
rumor = base_0_rank, mission_end, 1, 133916
rumor = base_0_rank, mission_end, 2, 133917
rumor = base_0_rank, mission_end, 1, 133918
know = 251631, 252649, 12000, 2
knowdb = rh02_to_iw01_hole

[GF_NPC]
nickname = RH0603_bounty_002_m
body = sh_male2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220738
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133913
rumor = base_0_rank, mission_end, 2, 133914
rumor = base_0_rank, mission_end, 3, 133915
rumorknowdb = rh02_to_iw01_hole
rumor = base_0_rank, mission_end, 1, 133916
rumor = base_0_rank, mission_end, 2, 133917
rumor = base_0_rank, mission_end, 1, 133918
know = 251631, 252649, 9000, 2
knowdb = rh02_to_iw01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = RH0603_fix_bartender
body = rh_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244939
affiliation = rh_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0603_fix_ship
body = rh_male_elite_body
head = br_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244942
affiliation = rh_n_grp
voice = rvp101

[GF_NPC]
nickname = RH0603_fix_trader
body = rh_male_elite_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244940
affiliation = rh_n_grp
voice = rvp146

[GF_NPC]
nickname = RH0603_fix_weaponsdealer
body = rh_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244941
affiliation = rh_n_grp
voice = rvp111

[GF_NPC]
nickname = RH0603_republican_001_m
body = rh_reichman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220739
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133919
rumor = base_0_rank, mission_end, 2, 133920
rumor = base_0_rank, mission_end, 1, 133921

[GF_NPC]
nickname = RH0603_rnavy_001_f
body = rh_female_elite_body
head = rh_gruenwald_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220740
affiliation = rh_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0603_rnavy_002_m
body = rh_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220741
affiliation = rh_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0603_rnavy_003_f
body = rh_female_elite_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220742
affiliation = rh_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[MRoom]
nickname = bar
character_density = 4
fixture = RH0603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RH0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RH0603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH06_04_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH06_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_n_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0604_rnavy_001_m
npc = RH0604_rnavy_002_f
npc = RH0604_rnavy_003_m

[BaseFaction]
faction = co_khc_grp
weight = 10
npc = RH0604_daumann_001_m

[BaseFaction]
faction = co_rs_grp
weight = 20
npc = RH0604_republican_001_m
npc = RH0604_republican_002_m

[BaseFaction]
faction = co_alg_grp
weight = 10
npc = RH0604_alg_001_m

[GF_NPC]
nickname = RH0604_alg_001_m
body = rh_wilham_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220684
affiliation = co_alg_grp
voice = rvp131
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133759
rumor = base_0_rank, mission_end, 2, 133760
rumor = base_0_rank, mission_end, 1, 133761

[GF_NPC]
nickname = RH0604_daumann_001_m
body = rh_shipdealer_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220685
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133762
rumor = base_0_rank, mission_end, 1, 133763
rumor = base_0_rank, mission_end, 1, 133764
know = 251684, 253939, 4000, 1
knowdb = bw01_04

[GF_NPC]
nickname = RH0604_fix_bartender
body = rh_bartender_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244914
affiliation = rh_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 133769
rumor = base_0_rank, mission_end, 2, 133770
rumor = base_0_rank, mission_end, 2, 133772
rumor = base_0_rank, mission_end, 2, 133774
rumor = base_0_rank, mission_end, 2, 133775
rumor = base_0_rank, mission_end, 2, 133776
rumor = base_0_rank, mission_end, 2, 133777

[GF_NPC]
nickname = RH0604_fix_trader
body = rh_male_elite_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244915
affiliation = rh_n_grp
voice = rvp111

[GF_NPC]
nickname = RH0604_fix_weaponsdealer
body = rh_male_elite_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244916
affiliation = rh_n_grp
voice = rvp146

[GF_NPC]
nickname = RH0604_republican_001_m
body = rh_reichman_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220686
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133765
rumor = base_0_rank, mission_end, 2, 133766
rumor = base_0_rank, mission_end, 1, 133767
rumor = base_0_rank, mission_end, 1, 133768

[GF_NPC]
nickname = RH0604_republican_002_m
body = rh_reichman_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220687
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133765
rumor = base_0_rank, mission_end, 2, 133766
rumor = base_0_rank, mission_end, 1, 133767
rumor = base_0_rank, mission_end, 1, 133768

[GF_NPC]
nickname = RH0604_rnavy_001_m
body = rh_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220688
affiliation = rh_n_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133769
rumor = base_0_rank, mission_end, 2, 133770
rumor = base_0_rank, mission_end, 3, 133771
rumor = base_0_rank, mission_end, 2, 133772
rumor = base_0_rank, mission_end, 3, 133773
rumor = base_0_rank, mission_end, 2, 133774
rumor = base_0_rank, mission_end, 2, 133775
rumor = base_0_rank, mission_end, 2, 133776
rumor = base_0_rank, mission_end, 2, 133777

[GF_NPC]
nickname = RH0604_rnavy_002_f
body = rh_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220689
affiliation = rh_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133769
rumor = base_0_rank, mission_end, 2, 133770
rumor = base_0_rank, mission_end, 3, 133771
rumor = base_0_rank, mission_end, 2, 133772
rumor = base_0_rank, mission_end, 3, 133773
rumor = base_0_rank, mission_end, 2, 133774
rumor = base_0_rank, mission_end, 2, 133775
rumor = base_0_rank, mission_end, 2, 133776
rumor = base_0_rank, mission_end, 2, 133777

[GF_NPC]
nickname = RH0604_rnavy_003_m
body = rh_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220690
affiliation = rh_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133769
rumor = base_0_rank, mission_end, 2, 133770
rumor = base_0_rank, mission_end, 3, 133771
rumor = base_0_rank, mission_end, 2, 133772
rumor = base_0_rank, mission_end, 3, 133773
rumor = base_0_rank, mission_end, 2, 133774
rumor = base_0_rank, mission_end, 2, 133775
rumor = base_0_rank, mission_end, 2, 133776
rumor = base_0_rank, mission_end, 2, 133777

[MRoom]
nickname = bar
character_density = 4
fixture = RH0604_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RH0604_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0604_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR08_01_Base
local_faction = rh_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_BR08_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = co_me_grp
weight = 10
npc = BR0801_deepspace_001_m

[BaseFaction]
faction = co_ic_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = BR0801_interspace_001_f
npc = BR0801_interspace_002_m
npc = BR0801_interspace_003_f

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = BR0801_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = BR0801_bounty_001_m
npc = BR0801_bounty_002_m

[GF_NPC]
nickname = BR0801_bounty_001_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220292
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132241
rumor = base_0_rank, mission_end, 3, 132242
rumor = base_0_rank, mission_end, 2, 132243
rumor = base_0_rank, mission_end, 3, 132244
rumor = base_0_rank, mission_end, 2, 132245
rumor = base_0_rank, mission_end, 3, 132246
rumorknowdb = br01_to_br03_hole
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 252620, 251612, 6000, 2
knowdb = br01_to_br04_hole
know = 251612, 252630, 8000, 2
knowdb = br06_to_br04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = BR0801_bounty_002_m
body = sh_male2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220293
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132241
rumor = base_0_rank, mission_end, 3, 132242
rumor = base_0_rank, mission_end, 2, 132243
rumor = base_0_rank, mission_end, 3, 132244
rumor = base_0_rank, mission_end, 2, 132245
rumor = base_0_rank, mission_end, 3, 132246
rumorknowdb = br01_to_br03_hole
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 252620, 251612, 6500, 2
knowdb = br01_to_br04_hole
know = 251612, 252630, 7000, 2
knowdb = br06_to_br04_hole

[GF_NPC]
nickname = BR0801_deepspace_001_m
body = sc_scientist3_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220294
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132247
rumor = base_0_rank, mission_end, 2, 132248
rumor = base_0_rank, mission_end, 1, 132249
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251699, 253843, 2000, 2
knowdb = bw08_02

[GF_NPC]
nickname = BR0801_fix_bartender
body = li_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244720
affiliation = co_ic_grp
voice = rvp131
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ic_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132250
rumor = base_0_rank, mission_end, 2, 132252
rumor = base_0_rank, mission_end, 2, 132254
rumor = base_0_rank, mission_end, 2, 132257
rumor = base_0_rank, mission_end, 2, 132258
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR0801_fix_trader
body = li_rockford_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244721
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = BR0801_fix_weaponsdealer
body = li_rockford_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244722
affiliation = co_ic_grp
voice = rvp131

[GF_NPC]
nickname = BR0801_interspace_001_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220295
affiliation = co_ic_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132250
rumor = base_0_rank, mission_end, 3, 132251
rumor = base_0_rank, mission_end, 2, 132252
rumor = base_0_rank, mission_end, 3, 132253
rumor = base_0_rank, mission_end, 2, 132254
rumor = base_0_rank, mission_end, 3, 132255
rumor = base_0_rank, mission_end, 2, 132256
rumor = base_0_rank, mission_end, 2, 132257
rumor = base_0_rank, mission_end, 2, 132258
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = BR0801_interspace_002_m
body = li_rockford_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220296
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132250
rumor = base_0_rank, mission_end, 3, 132251
rumor = base_0_rank, mission_end, 2, 132252
rumor = base_0_rank, mission_end, 3, 132253
rumor = base_0_rank, mission_end, 2, 132254
rumor = base_0_rank, mission_end, 3, 132255
rumor = base_0_rank, mission_end, 2, 132256
rumor = base_0_rank, mission_end, 2, 132257
rumor = base_0_rank, mission_end, 2, 132258
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = BR0801_interspace_003_f
body = br_karina_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220297
affiliation = co_ic_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132250
rumor = base_0_rank, mission_end, 3, 132251
rumor = base_0_rank, mission_end, 2, 132252
rumor = base_0_rank, mission_end, 3, 132253
rumor = base_0_rank, mission_end, 2, 132254
rumor = base_0_rank, mission_end, 3, 132255
rumor = base_0_rank, mission_end, 2, 132256
rumor = base_0_rank, mission_end, 2, 132257
rumor = base_0_rank, mission_end, 2, 132258
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = BR0801_universal_001_m
body = li_tilton_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220298
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132259
rumor = base_0_rank, mission_end, 1, 132260
rumor = base_0_rank, mission_end, 1, 132261
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 4
fixture = BR0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BR0801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR0801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR08_02_Base
local_faction = br_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_BR08_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = br_p_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = BR0802_bpolice_001_f
npc = BR0802_bpolice_002_m

[BaseFaction]
faction = co_shi_grp
weight = 5
npc = BR0802_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 5
npc = BR0802_kishiro_001_m

[BaseFaction]
faction = br_m_grp
weight = 5
npc = BR0802_bmm_001_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = BR0802_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 5
npc = BR0802_republican_001_m

[BaseFaction]
faction = co_ti_grp
weight = 5
npc = BR0802_planetform_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = BR0802_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 5
npc = BR0802_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 5
npc = BR0802_orbital_001_f

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = BR0802_gateway_001_m

[BaseFaction]
faction = fc_j_grp
weight = 5
npc = BR0802_junkers_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = BR0802_bounty_001_m
npc = BR0802_bounty_002_f

[GF_NPC]
nickname = BR0802_bmm_001_m
body = pi_pirate6_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220259
affiliation = br_m_grp
voice = rvp131
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132011
rumor = base_0_rank, mission_end, 1, 132012
rumor = base_0_rank, mission_end, 1, 132013
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251675, 253817, 500, 1
knowdb = br05_03

[GF_NPC]
nickname = BR0802_bounty_001_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220260
affiliation = gd_bh_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132014
rumor = base_0_rank, mission_end, 3, 132015
rumorknowdb = br01_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132016
rumor = base_0_rank, mission_end, 3, 132017
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132018
rumor = base_0_rank, mission_end, 3, 132019
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251613, 252621, 4000, 2
knowdb = br01_to_br05_hole
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = BR0802_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220261
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132014
rumor = base_0_rank, mission_end, 3, 132015
rumorknowdb = br01_to_br04_hole
rumor = base_0_rank, mission_end, 2, 132016
rumor = base_0_rank, mission_end, 3, 132017
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132018
rumor = base_0_rank, mission_end, 3, 132019
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251657, 253818, 3000, 1
knowdb = br01_08
accessory = prop_neuralnet_B

[GF_NPC]
nickname = BR0802_bowex_001_m
body = br_brighton_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220262
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132020
rumor = base_0_rank, mission_end, 1, 132021
rumor = base_0_rank, mission_end, 1, 132022
rumor = base_0_rank, mission_end, 1, 132023
rumor = base_0_rank, mission_end, 1, 132024
rumor = base_0_rank, mission_end, 1, 132025
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251667, 253819, 500, 1
knowdb = br04_01
know = 251670, 253820, 600, 1
knowdb = br04_04
know = 251663, 253821, 1000, 1
knowdb = br03_01

[GF_NPC]
nickname = BR0802_bpolice_001_f
body = br_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220263
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132026
rumor = base_0_rank, mission_end, 2, 132027
rumor = base_0_rank, mission_end, 1, 132028
rumor = base_0_rank, mission_end, 2, 132029
rumor = base_0_rank, mission_end, 1, 132030
rumor = base_0_rank, mission_end, 2, 132031
rumor = base_0_rank, mission_end, 1, 132524
rumor = base_0_rank, mission_end, 2, 132525
rumor = base_0_rank, mission_end, 1, 132526
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = BR0802_bpolice_002_m
body = br_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220264
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132026
rumor = base_0_rank, mission_end, 2, 132027
rumor = base_0_rank, mission_end, 1, 132028
rumor = base_0_rank, mission_end, 2, 132029
rumor = base_0_rank, mission_end, 1, 132030
rumor = base_0_rank, mission_end, 2, 132031
rumor = base_0_rank, mission_end, 1, 132524
rumor = base_0_rank, mission_end, 2, 132525
rumor = base_0_rank, mission_end, 1, 132526
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = BR0802_cryer_001_m
body = br_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220265
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132166
rumor = base_0_rank, mission_end, 1, 132167
rumor = base_0_rank, mission_end, 1, 132168
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251670, 253822, 600, 1
knowdb = br04_04
know = 251664, 253823, 500, 1
knowdb = br03_02

[GF_NPC]
nickname = BR0802_fix_bartender
body = br_bartender_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244709
affiliation = br_p_grp
voice = rvp131
bribe = br_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132026
rumor = base_0_rank, mission_end, 2, 132027
rumor = base_0_rank, mission_end, 2, 132029
rumor = base_0_rank, mission_end, 1, 132524
rumor = base_0_rank, mission_end, 2, 132525
rumor = base_0_rank, mission_end, 1, 132526
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR0802_fix_ship
body = br_commtrader_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244710
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = BR0802_fix_trader
body = br_commtrader_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244711
affiliation = br_p_grp
voice = rvp111

[GF_NPC]
nickname = BR0802_fix_weaponsdealer
body = br_commtrader_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244712
affiliation = br_p_grp
voice = rvp101

[GF_NPC]
nickname = BR0802_gateway_001_m
body = pl_male2_peasant_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220266
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132169
rumor = base_0_rank, mission_end, 2, 132170
rumor = base_0_rank, mission_end, 1, 132171
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251656, 253824, 400, 1
knowdb = br01_07

[GF_NPC]
nickname = BR0802_junkers_001_m
body = pl_male3_journeyman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220267
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_c_grp, 10000, 16100
bribe = fc_g_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
bribe = fc_m_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132172
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 3, 132173
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132174
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132175
rumorknowdb = br01_08
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
know = 251657, 253825, 1000, 1
knowdb = br01_08

[GF_NPC]
nickname = BR0802_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220268
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132032
rumor = base_0_rank, mission_end, 2, 132033
rumor = base_0_rank, mission_end, 1, 132034
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251697, 253826, 3000, 2
knowdb = bw07_02

[GF_NPC]
nickname = BR0802_orbital_001_f
body = br_kaitlyn_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220269
affiliation = co_os_grp
voice = rvp541
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132176
rumor = base_0_rank, mission_end, 2, 132177
rumor = base_0_rank, mission_end, 1, 132178
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251678, 253827, 1000, 1
knowdb = br06_01

[GF_NPC]
nickname = BR0802_planetform_001_m
body = sc_scientist4_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220270
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132179
rumor = base_0_rank, mission_end, 2, 132180
rumor = base_0_rank, mission_end, 2, 132181
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251654, 253828, 500, 1
knowdb = br01_05

[GF_NPC]
nickname = BR0802_republican_001_m
body = rh_reichman_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220271
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132035
rumor = base_0_rank, mission_end, 1, 132036
rumor = base_0_rank, mission_end, 1, 132182
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251668, 253829, 800, 1
knowdb = br04_02

[GF_NPC]
nickname = BR0802_samura_001_m
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220272
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132037
rumor = base_0_rank, mission_end, 1, 132038
rumor = base_0_rank, mission_end, 1, 132039
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251745, 253830, 2500, 1
knowdb = ku04_02
know = 251668, 253831, 800, 1
knowdb = br04_02
know = 251729, 253832, 3000, 1
knowdb = ku01_03

[GF_NPC]
nickname = BR0802_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220273
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132183
rumor = base_0_rank, mission_end, 2, 132184
rumor = base_0_rank, mission_end, 1, 132185
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 7
fixture = BR0802_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = BR0802_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BR0802_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = BR0802_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR08_03_Base
local_faction = br_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_BR08_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = br_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = BR0803_bnavy_001_f
npc = BR0803_bnavy_002_m

[BaseFaction]
faction = co_be_grp
weight = 100
npc = BR0803_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = BR0803_bounty_001_m
npc = BR0803_bounty_002_f

[GF_NPC]
nickname = BR0803_bnavy_001_f
body = br_female_elite_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220391
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132400
rumor = base_0_rank, mission_end, 2, 132401
rumor = base_0_rank, mission_end, 2, 132402
rumor = base_0_rank, mission_end, 1, 132403
rumor = base_0_rank, mission_end, 1, 132404
rumor = base_0_rank, mission_end, 2, 132405
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = BR0803_bnavy_002_m
body = br_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220392
affiliation = br_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132400
rumor = base_0_rank, mission_end, 2, 132401
rumor = base_0_rank, mission_end, 2, 132402
rumor = base_0_rank, mission_end, 1, 132403
rumor = base_0_rank, mission_end, 1, 132404
rumor = base_0_rank, mission_end, 2, 132405
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416

[GF_NPC]
nickname = BR0803_bounty_001_m
body = sh_male2_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220393
affiliation = gd_bh_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132406
rumor = base_0_rank, mission_end, 3, 132407
rumorknowdb = br04_to_br06_hole
rumor = base_0_rank, mission_end, 3, 132408
rumor = base_0_rank, mission_end, 1, 132409
rumor = base_0_rank, mission_end, 1, 132410
rumor = base_0_rank, mission_end, 2, 132411
rumorknowdb = br04_to_br06_hole
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251614, 252628, 4000, 2
knowdb = br04_to_br06_hole

[GF_NPC]
nickname = BR0803_bounty_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220394
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132406
rumor = base_0_rank, mission_end, 3, 132407
rumorknowdb = br04_to_br06_hole
rumor = base_0_rank, mission_end, 3, 132408
rumor = base_0_rank, mission_end, 1, 132409
rumor = base_0_rank, mission_end, 1, 132410
rumor = base_0_rank, mission_end, 2, 132411
rumorknowdb = br04_to_br06_hole
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR0803_bowex_001_m
body = br_quigly_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220395
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132412
rumor = base_0_rank, mission_end, 1, 132413
rumor = base_0_rank, mission_end, 2, 132414
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR0803_fix_bartender
base_appr = Robot_body_d
individual_name = 244771
affiliation = br_n_grp
voice = rvp003
rumor = base_0_rank, mission_end, 1, 132400
rumor = base_0_rank, mission_end, 1, 132403
rumor = base_0_rank, mission_end, 1, 132404
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR0803_fix_ship
base_appr = Robot_body_a
individual_name = 244772
affiliation = br_n_grp
voice = rvp003

[GF_NPC]
nickname = BR0803_fix_trader
base_appr = Robot_body_e
individual_name = 244773
affiliation = br_n_grp
voice = rvp003

[GF_NPC]
nickname = BR0803_fix_weaponsdealer
body = br_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244774
affiliation = br_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = BR0803_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = BR0803_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = BR0803_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR0803_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR08_04_Base
local_faction = fc_m_grp
diff = 7
msg_id_prefix = gcs_refer_base_BR08_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR0804_mollys_001_m
npc = BR0804_mollys_002_m
npc = BR0804_mollys_003_m

[GF_NPC]
nickname = BR0804_fix_bartender
body = pi_pirate1_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244797
affiliation = fc_m_grp
voice = rvp101
bribe = fc_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR0804_fix_ship
body = pi_pirate1_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245169
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = BR0804_fix_trader
body = pi_pirate1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244798
affiliation = fc_m_grp
voice = rvp131

[GF_NPC]
nickname = BR0804_fix_weaponsdealer
body = pi_pirate1_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244799
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = BR0804_mollys_001_m
body = pi_pirate1_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220427
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = BR0804_mollys_002_m
body = pi_pirate1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220428
affiliation = fc_m_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134288
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR0804_mollys_003_m
body = pi_pirate1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220429
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134289
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[MRoom]
nickname = bar
character_density = 3
fixture = BR0804_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BR0804_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR0804_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BR0804_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = KU08_01_Base
local_faction = ku_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_KU08_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = ku_p_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0801_006_m
npc = ku0801_007_f
npc = ku0801_008_m

[BaseFaction]
faction = co_shi_grp
weight = 13
npc = ku0801_003_m
npc = ku0801_004_m

[BaseFaction]
faction = co_kt_grp
weight = 13
npc = ku0801_009_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = ku0801_002_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = ku0801_001_m

[BaseFaction]
faction = co_os_grp
weight = 6
npc = ku0801_005_f

[BaseFaction]
faction = fc_h_grp
weight = 6
npc = ku0801_010_m

[GF_NPC]
nickname = ku0801_fix_bartender
body = ku_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244812
affiliation = ku_p_grp
voice = rvp126
bribe = fc_gc_grp, 10000, 16100
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132889
rumor = base_0_rank, mission_end, 1, 132890
rumor = base_0_rank, mission_end, 1, 132892
rumor = base_0_rank, mission_end, 1, 132893
rumor = base_0_rank, mission_end, 1, 132896

[GF_NPC]
nickname = ku0801_fix_ship
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244813
affiliation = ku_p_grp
voice = rvp126

[GF_NPC]
nickname = ku0801_fix_trader
body = ku_commtrader_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244814
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = ku0801_fix_weaponsdealer
body = ku_commtrader_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244815
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = ku0801_010_m
body = pi_pirate3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220455
affiliation = fc_h_grp
voice = rvp121
room = bar
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132880
rumor = base_0_rank, mission_end, 1, 132881
rumor = base_0_rank, mission_end, 1, 132882

[GF_NPC]
nickname = ku0801_009_m
body = sc_scientist1_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220456
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132883
rumor = base_0_rank, mission_end, 1, 132884
rumor = base_0_rank, mission_end, 1, 132885
rumor = base_0_rank, mission_end, 1, 132886
rumor = base_0_rank, mission_end, 1, 132887
rumor = base_0_rank, mission_end, 1, 132888

[GF_NPC]
nickname = ku0801_008_m
body = ku_male_guard_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220457
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132889
rumor = base_0_rank, mission_end, 1, 132890
rumor = base_0_rank, mission_end, 1, 132891
rumor = base_0_rank, mission_end, 1, 132892
rumor = base_0_rank, mission_end, 1, 132893
rumor = base_0_rank, mission_end, 1, 132894
rumor = base_0_rank, mission_end, 1, 132895
rumor = base_0_rank, mission_end, 1, 132896
rumor = base_0_rank, mission_end, 1, 132897

[GF_NPC]
nickname = ku0801_007_f
body = ku_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220458
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132889
rumor = base_0_rank, mission_end, 1, 132890
rumor = base_0_rank, mission_end, 1, 132891
rumor = base_0_rank, mission_end, 1, 132892
rumor = base_0_rank, mission_end, 1, 132893
rumor = base_0_rank, mission_end, 1, 132894
rumor = base_0_rank, mission_end, 1, 132895
rumor = base_0_rank, mission_end, 1, 132896
rumor = base_0_rank, mission_end, 1, 132897

[GF_NPC]
nickname = ku0801_006_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220459
affiliation = ku_p_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132889
rumor = base_0_rank, mission_end, 1, 132890
rumor = base_0_rank, mission_end, 1, 132891
rumor = base_0_rank, mission_end, 1, 132892
rumor = base_0_rank, mission_end, 1, 132893
rumor = base_0_rank, mission_end, 1, 132894
rumor = base_0_rank, mission_end, 1, 132895
rumor = base_0_rank, mission_end, 1, 132896
rumor = base_0_rank, mission_end, 1, 132897

[GF_NPC]
nickname = ku0801_005_f
body = br_kaitlyn_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220460
affiliation = co_os_grp
voice = rvp516
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132898
rumor = base_0_rank, mission_end, 1, 132899
rumor = base_0_rank, mission_end, 1, 132900

[GF_NPC]
nickname = ku0801_004_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220461
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132901
rumor = base_0_rank, mission_end, 1, 132902
rumor = base_0_rank, mission_end, 1, 132903
rumor = base_0_rank, mission_end, 1, 132904
rumor = base_0_rank, mission_end, 1, 132905
rumor = base_0_rank, mission_end, 1, 132906

[GF_NPC]
nickname = ku0801_003_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220462
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132901
rumor = base_0_rank, mission_end, 1, 132902
rumor = base_0_rank, mission_end, 1, 132903
rumor = base_0_rank, mission_end, 1, 132904
rumor = base_0_rank, mission_end, 1, 132905
rumor = base_0_rank, mission_end, 1, 132906

[GF_NPC]
nickname = ku0801_002_m
body = ku_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220463
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132907
rumor = base_0_rank, mission_end, 1, 132908
rumor = base_0_rank, mission_end, 1, 132909

[GF_NPC]
nickname = ku0801_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220464
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132910
rumor = base_0_rank, mission_end, 1, 132911
rumor = base_0_rank, mission_end, 1, 132912

[MRoom]
nickname = bar
character_density = 7
fixture = ku0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ku0801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku0801_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ku0801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KU08_02_Base
local_faction = ku_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_KU08_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 55
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = KU0802_kpolice_001_m
npc = KU0802_kpolice_002_f
npc = KU0802_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 9
npc = KU0802_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 9
npc = KU0802_kishiro_002_m

[BaseFaction]
faction = co_be_grp
weight = 9
npc = KU0802_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 9
npc = KU0802_republican_001_m

[BaseFaction]
faction = co_nws_grp
weight = 9
npc = KU0802_gateway_001_m

[GF_NPC]
nickname = KU0802_bowex_001_m
body = br_brighton_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220465
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132913
rumor = base_0_rank, mission_end, 2, 132914
rumor = base_0_rank, mission_end, 1, 132915
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251729, 253913, 300, 1
knowdb = ku01_03

[GF_NPC]
nickname = KU0802_fix_bartender
body = ku_bartender_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244816
affiliation = ku_p_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132922
rumor = base_0_rank, mission_end, 2, 132923
rumor = base_0_rank, mission_end, 1, 132925
rumor = base_0_rank, mission_end, 1, 132928
rumor = base_0_rank, mission_end, 2, 132929
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0802_fix_trader
body = ku_male_guard_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244817
affiliation = ku_p_grp
voice = rvp126

[GF_NPC]
nickname = KU0802_fix_weaponsdealer
body = ku_male_guard_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244818
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = KU0802_gateway_001_m
body = pl_male2_peasant_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220466
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132916
rumor = base_0_rank, mission_end, 2, 132917
rumor = base_0_rank, mission_end, 1, 132918
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0802_kishiro_002_m
body = sc_scientist1_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220467
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132919
rumor = base_0_rank, mission_end, 2, 132920
rumor = base_0_rank, mission_end, 1, 132921
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0802_kpolice_001_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220468
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132922
rumor = base_0_rank, mission_end, 2, 132923
rumor = base_0_rank, mission_end, 3, 132924
rumor = base_0_rank, mission_end, 1, 132925
rumor = base_0_rank, mission_end, 2, 132926
rumor = base_0_rank, mission_end, 3, 132927
rumor = base_0_rank, mission_end, 1, 132928
rumor = base_0_rank, mission_end, 2, 132929
rumor = base_0_rank, mission_end, 3, 132930
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = KU0802_kpolice_002_f
body = ku_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220469
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132922
rumor = base_0_rank, mission_end, 2, 132923
rumor = base_0_rank, mission_end, 3, 132924
rumor = base_0_rank, mission_end, 1, 132925
rumor = base_0_rank, mission_end, 2, 132926
rumor = base_0_rank, mission_end, 3, 132927
rumor = base_0_rank, mission_end, 1, 132928
rumor = base_0_rank, mission_end, 2, 132929
rumor = base_0_rank, mission_end, 3, 132930
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_female_ku_grd

[GF_NPC]
nickname = KU0802_kpolice_003_f
body = ku_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220470
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132922
rumor = base_0_rank, mission_end, 2, 132923
rumor = base_0_rank, mission_end, 3, 132924
rumor = base_0_rank, mission_end, 1, 132925
rumor = base_0_rank, mission_end, 2, 132926
rumor = base_0_rank, mission_end, 3, 132927
rumor = base_0_rank, mission_end, 1, 132928
rumor = base_0_rank, mission_end, 2, 132929
rumor = base_0_rank, mission_end, 3, 132930
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = KU0802_republican_001_m
body = rh_reichman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220471
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132931
rumor = base_0_rank, mission_end, 2, 132932
rumor = base_0_rank, mission_end, 1, 132933
know = 251802, 253914, 2500, 1
knowdb = rh04_02

[GF_NPC]
nickname = KU0802_samura_001_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220472
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132934
rumor = base_0_rank, mission_end, 2, 132935
rumor = base_0_rank, mission_end, 3, 132936
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = KU0802_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = KU0802_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = KU0802_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KU08_03_Base
local_faction = fc_gc_grp
diff = 11
msg_id_prefix = gcs_refer_base_KU08_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_bd_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0803_007_f

[BaseFaction]
faction = fc_gc_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0803_001_f
npc = ku0803_002_f
npc = ku0803_003_f
npc = ku0803_008_f

[GF_NPC]
nickname = ku0803_008_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220584
affiliation = fc_gc_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133378
rumor = base_0_rank, mission_end, 1, 133379
rumor = base_0_rank, mission_end, 1, 133380
rumor = base_0_rank, mission_end, 1, 133381
rumor = base_0_rank, mission_end, 1, 133382
rumor = base_0_rank, mission_end, 1, 133383
rumor = base_0_rank, mission_end, 1, 134331
rumor = base_0_rank, mission_end, 1, 134336

[GF_NPC]
nickname = ku0803_007_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220585
affiliation = fc_bd_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_bd_grp, 10000, 16100
bribe = fc_gc_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133378
rumor = base_0_rank, mission_end, 1, 133379
rumor = base_0_rank, mission_end, 1, 133380
rumor = base_0_rank, mission_end, 1, 133381
rumor = base_0_rank, mission_end, 1, 133382
rumor = base_0_rank, mission_end, 1, 133383
rumor = base_0_rank, mission_end, 1, 134331
rumor = base_0_rank, mission_end, 1, 134336

[GF_NPC]
nickname = ku0803_fix_bartender
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244891
affiliation = fc_gc_grp
voice = rvp003
bribe = fc_bd_grp, 10000, 16100
bribe = fc_gc_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133386
rumor = base_0_rank, mission_end, 1, 133390
rumor = base_0_rank, mission_end, 1, 133391
rumor = base_0_rank, mission_end, 1, 133392

[GF_NPC]
nickname = ku0803_fix_trader
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244892
affiliation = fc_gc_grp
voice = rvp003

[GF_NPC]
nickname = ku0803_fix_weaponsdealer
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244893
affiliation = fc_gc_grp
voice = rvp003

[GF_NPC]
nickname = ku0803_003_f
body = pl_female1_peasant_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220586
affiliation = fc_gc_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133385
rumor = base_0_rank, mission_end, 1, 133386
rumor = base_0_rank, mission_end, 1, 133387
rumor = base_0_rank, mission_end, 1, 133388
rumor = base_0_rank, mission_end, 1, 133389
rumor = base_0_rank, mission_end, 1, 133390
rumor = base_0_rank, mission_end, 1, 133391
rumor = base_0_rank, mission_end, 1, 133392
rumor = base_0_rank, mission_end, 1, 134329
rumor = base_0_rank, mission_end, 1, 134332

[GF_NPC]
nickname = ku0803_002_f
body = pl_female1_peasant_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220587
affiliation = fc_gc_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_gc_grp, 10000, 16100
bribe = fc_bd_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133385
rumor = base_0_rank, mission_end, 1, 133386
rumor = base_0_rank, mission_end, 1, 133387
rumor = base_0_rank, mission_end, 1, 133388
rumor = base_0_rank, mission_end, 1, 133389
rumor = base_0_rank, mission_end, 1, 133390
rumor = base_0_rank, mission_end, 1, 133391
rumor = base_0_rank, mission_end, 1, 133392
rumor = base_0_rank, mission_end, 1, 134329

[GF_NPC]
nickname = ku0803_001_f
body = pl_female1_peasant_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220588
affiliation = fc_gc_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133385
rumor = base_0_rank, mission_end, 1, 133386
rumor = base_0_rank, mission_end, 1, 133387
rumor = base_0_rank, mission_end, 1, 133388
rumor = base_0_rank, mission_end, 1, 133389
rumor = base_0_rank, mission_end, 1, 133390
rumor = base_0_rank, mission_end, 1, 133391
rumor = base_0_rank, mission_end, 1, 133392
rumor = base_0_rank, mission_end, 1, 134332

[MRoom]
nickname = bar
character_density = 4
fixture = ku0803_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0803_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0803_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KU08_04_Base
local_faction = ku_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_KU08_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = KU0804_knavy_001_f
npc = KU0804_knavy_002_m

[BaseFaction]
faction = co_shi_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = KU0804_samura_001_m
npc = KU0804_samura_002_m
npc = KU0804_samura_003_m

[BaseFaction]
faction = co_be_grp
weight = 10
npc = KU0804_bowex_001_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = KU0804_universal_001_m

[GF_NPC]
nickname = KU0804_bowex_001_m
body = br_brighton_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220473
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132937
rumor = base_0_rank, mission_end, 1, 132938
rumor = base_0_rank, mission_end, 1, 132939
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0804_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244819
affiliation = co_shi_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0804_fix_trader
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244820
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = KU0804_fix_weaponsdealer
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244821
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = KU0804_knavy_001_f
body = ku_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220474
affiliation = ku_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132940
rumor = base_0_rank, mission_end, 3, 132941
rumor = base_0_rank, mission_end, 2, 132942
rumor = base_0_rank, mission_end, 3, 132943
rumor = base_0_rank, mission_end, 2, 132944
rumor = base_0_rank, mission_end, 3, 132945
rumor = base_0_rank, mission_end, 2, 132946
rumor = base_0_rank, mission_end, 3, 132947
rumor = base_0_rank, mission_end, 3, 132948
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0804_knavy_002_m
body = ku_male_elite_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220475
affiliation = ku_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132940
rumor = base_0_rank, mission_end, 3, 132941
rumor = base_0_rank, mission_end, 2, 132942
rumor = base_0_rank, mission_end, 3, 132943
rumor = base_0_rank, mission_end, 2, 132944
rumor = base_0_rank, mission_end, 3, 132945
rumor = base_0_rank, mission_end, 2, 132946
rumor = base_0_rank, mission_end, 3, 132947
rumor = base_0_rank, mission_end, 3, 132948
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0804_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220476
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0804_samura_002_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220477
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0804_samura_003_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220478
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0804_universal_001_m
body = li_tilton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220479
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132952
rumor = base_0_rank, mission_end, 2, 132953
rumor = base_0_rank, mission_end, 1, 132954
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = KU0804_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = KU0804_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = KU0804_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR09_01_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_BR09_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = BR0901_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = li_n_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = BR0901_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = BR0901_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = BR0901_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = li_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 7
fixture = BR0901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = BR0901_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BR0901_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = BR0901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH06_01_Base
local_faction = rh_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH06_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = rh_p_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0601_rpolice_001_m
npc = RH0601_rpolice_002_f
npc = RH0601_rpolice_003_f

[BaseFaction]
faction = co_rs_grp
weight = 8
npc = RH0601_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 8
npc = RH0601_synth_001_m

[BaseFaction]
faction = gd_z_grp
weight = 8
npc = RH0601_zoners_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0601_bounty_001_f
npc = RH0601_bounty_002_m

[GF_NPC]
nickname = RH0601_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220728
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133886
rumor = base_0_rank, mission_end, 2, 133887
rumor = base_0_rank, mission_end, 1, 133888
rumor = base_0_rank, mission_end, 2, 133889
rumorknowdb = rh02_to_rh04_hole
rumor = base_0_rank, mission_end, 1, 133890
rumor = base_0_rank, mission_end, 2, 133891
know = 251648, 252651, 11000, 2
knowdb = rh02_to_rh04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = RH0601_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220729
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133886
rumor = base_0_rank, mission_end, 2, 133887
rumor = base_0_rank, mission_end, 1, 133888
rumor = base_0_rank, mission_end, 2, 133889
rumorknowdb = rh02_to_rh04_hole
rumor = base_0_rank, mission_end, 1, 133890
rumor = base_0_rank, mission_end, 2, 133891

[GF_NPC]
nickname = RH0601_fix_bartender
body = rh_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244935
affiliation = rh_p_grp
voice = rvp111
bribe = rh_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133903

[GF_NPC]
nickname = RH0601_fix_ship
body = rh_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244938
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = RH0601_fix_trader
body = rh_commtrader_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244936
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = RH0601_fix_weaponsdealer
body = rh_commtrader_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244937
affiliation = rh_p_grp
voice = rvp101

[GF_NPC]
nickname = RH0601_republican_001_m
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220730
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133892
rumor = base_0_rank, mission_end, 1, 133893
rumor = base_0_rank, mission_end, 1, 133894

[GF_NPC]
nickname = RH0601_rpolice_001_m
body = rh_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220731
affiliation = rh_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_male_rh_grd

[GF_NPC]
nickname = RH0601_rpolice_002_f
body = rh_female_guard_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220732
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393426

[GF_NPC]
nickname = RH0601_rpolice_003_f
body = rh_female_guard_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220733
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393426
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = RH0601_synth_001_m
body = ku_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220734
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133904
rumor = base_0_rank, mission_end, 1, 133905
rumor = base_0_rank, mission_end, 1, 133906

[GF_NPC]
nickname = RH0601_zoners_001_m
body = pl_male1_peasant_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220735
affiliation = gd_z_grp
voice = rvp146
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 1, 133907
rumor = base_0_rank, mission_end, 1, 133908
rumor = base_0_rank, mission_end, 1, 133909

[MRoom]
nickname = bar
character_density = 6
fixture = RH0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = RH0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RH0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = RH0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW07_09_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_EW07_09_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 10
npc = EW0709_outcasts_001_f

[BaseFaction]
faction = gd_im_grp
weight = 10
npc = EW0709_img_001_m

[BaseFaction]
faction = gd_z_grp
weight = 60
npc = EW0709_zoners_001_m
npc = EW0709_zoners_002_m
npc = EW0709_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW0709_bounty_001_m
npc = EW0709_bounty_002_f

[GF_NPC]
nickname = EW0709_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220969
affiliation = gd_bh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133131
rumor = base_0_rank, mission_end, 3, 133132
rumor = base_0_rank, mission_end, 3, 133133
rumor = base_0_rank, mission_end, 3, 133134
rumorknowdb = ew01_to_hi01_hole
rumor = base_0_rank, mission_end, 3, 133135
rumor = base_0_rank, mission_end, 3, 133136
rumor = base_0_rank, mission_end, 3, 134307
rumor = base_0_rank, mission_end, 3, 134317
accessory = prop_neuralnet_B

[GF_NPC]
nickname = EW0709_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220970
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133131
rumor = base_0_rank, mission_end, 3, 133132
rumor = base_0_rank, mission_end, 3, 133133
rumor = base_0_rank, mission_end, 3, 133134
rumorknowdb = ew01_to_hi01_hole
rumor = base_0_rank, mission_end, 3, 133135
rumor = base_0_rank, mission_end, 3, 133136
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = EW0709_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245124
affiliation = gd_z_grp
voice = rvp131
bribe = fc_ou_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 2, 133150

[GF_NPC]
nickname = EW0709_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245125
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = EW0709_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245126
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW0709_img_001_m
body = sh_male1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220971
affiliation = gd_im_grp
voice = rvp111
room = bar
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133137
rumor = base_0_rank, mission_end, 2, 133138
rumor = base_0_rank, mission_end, 2, 133139

[GF_NPC]
nickname = EW0709_outcasts_001_f
body = sh_female1_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220972
affiliation = fc_ou_grp
voice = rvp501
room = bar
bribe = fc_ou_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133140
rumor = base_0_rank, mission_end, 2, 133141
rumor = base_0_rank, mission_end, 3, 133142
rumor = base_0_rank, mission_end, 3, 133143
rumorknowdb = ew01_to_hi01_hole, hi01_01
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = EW0709_zoners_001_m
body = pl_male1_peasant_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220973
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = EW0709_zoners_002_m
body = pl_male1_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220974
affiliation = gd_z_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = EW0709_zoners_003_m
body = pl_male1_peasant_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220975
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134317

[MRoom]
nickname = bar
character_density = 5
fixture = EW0709_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW0709_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW0709_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BW11_01_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_BW11_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = BW1101_corsairs_001_f
npc = BW1101_corsairs_002_f
npc = BW1101_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = BW1101_zoners001_m
npc = BW1101_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BW1101_bounty_001_f
npc = BW1101_bounty_002_f

[GF_NPC]
nickname = BW1101_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = BW1101_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = BW1101_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = BW1101_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214
accessory = prop_neuralnet_F

[GF_NPC]
nickname = BW1101_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = BW1101_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[GF_NPC]
nickname = BW1101_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = BW1101_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = BW1101_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = BW1101_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = BW1101_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[MRoom]
nickname = bar
character_density = 4
fixture = BW1101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BW1101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BW1101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BW1101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BW11_02_Base
local_faction = co_shi_grp
diff = 12
msg_id_prefix = gcs_refer_base_BW11_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BW1102_samura_001_m
npc = BW1102_samura_002_m
npc = BW1102_samura_003_m

[BaseFaction]
faction = co_hsp_grp
weight = 25
npc = BW1102_cryer_001_m

[GF_NPC]
nickname = BW1102_cryer_001_m
body = br_shipdealer_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220913
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132750
rumor = base_0_rank, mission_end, 2, 132751
rumor = base_0_rank, mission_end, 2, 132752

[GF_NPC]
nickname = BW1102_fix_bartender
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245086
affiliation = co_shi_grp
voice = rvp111
bribe = co_hsp_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132753
rumor = base_0_rank, mission_end, 1, 132754
rumor = base_0_rank, mission_end, 1, 132755
rumor = base_0_rank, mission_end, 1, 132756
rumor = base_0_rank, mission_end, 2, 132757
rumor = base_0_rank, mission_end, 2, 132758
rumor = base_0_rank, mission_end, 2, 132759

[GF_NPC]
nickname = BW1102_fix_ship
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245087
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = BW1102_fix_trader
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245088
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = BW1102_fix_weaponsdealer
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245089
affiliation = co_shi_grp
voice = rvp111

[GF_NPC]
nickname = BW1102_samura_001_m
body = sh_male3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220914
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132753
rumor = base_0_rank, mission_end, 1, 132754
rumor = base_0_rank, mission_end, 1, 132755
rumor = base_0_rank, mission_end, 1, 132756
rumor = base_0_rank, mission_end, 2, 132757
rumor = base_0_rank, mission_end, 2, 132758
rumor = base_0_rank, mission_end, 2, 132759
rumor = base_0_rank, mission_end, 3, 132760
rumor = base_0_rank, mission_end, 3, 132761

[GF_NPC]
nickname = BW1102_samura_002_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220915
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132753
rumor = base_0_rank, mission_end, 1, 132754
rumor = base_0_rank, mission_end, 1, 132755
rumor = base_0_rank, mission_end, 1, 132756
rumor = base_0_rank, mission_end, 2, 132757
rumor = base_0_rank, mission_end, 2, 132758
rumor = base_0_rank, mission_end, 2, 132759
rumor = base_0_rank, mission_end, 3, 132760
rumor = base_0_rank, mission_end, 3, 132761

[GF_NPC]
nickname = BW1102_samura_003_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220916
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132753
rumor = base_0_rank, mission_end, 1, 132754
rumor = base_0_rank, mission_end, 1, 132755
rumor = base_0_rank, mission_end, 1, 132756
rumor = base_0_rank, mission_end, 2, 132757
rumor = base_0_rank, mission_end, 2, 132758
rumor = base_0_rank, mission_end, 2, 132759
rumor = base_0_rank, mission_end, 3, 132760
rumor = base_0_rank, mission_end, 3, 132761

[MRoom]
nickname = bar
character_density = 4
fixture = BW1102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = BW1102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = BW1102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BW1102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = HI03_01_Base
local_faction = bg_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_HI03_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = hi0301_bar_npc1
npc = hi0301_bar_npc2

[GF_NPC]
nickname = hi0301_bar_npc1
body = coalition_female6
head = br_karina_red_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 537184
affiliation = bg_n_grp
voice = rvp546
bribe = terror_n_grp, 7000000, 537185

[GF_NPC]
nickname = hi0301_bar_npc2
body = guards_male_body3
head = li_manhattan_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar
bribe = terror_n_grp, 7000000, 535615
accessory = prop_shades_02

[GF_NPC]
nickname = hi0301_fix_bartender
body = br_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537182
affiliation = bg_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 537183
bribe = bg_n_grp, 10000000, 535255
accessory = dark_shades
accessory = prop_cigarette

[GF_NPC]
nickname = hi0301_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = bg_n_grp
voice = rvp111

[GF_NPC]
nickname = hi0301_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = bg_n_grp
voice = rvp101

[GF_NPC]
nickname = hi0301_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = terror_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = hi0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\EXTRAS\fidget_dance_male_01.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = hi0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = hi0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = hi0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI07_01_Base
local_faction = co_ic_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI07_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 6
npc = LI0701_lpolice_001_m

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = LI0701_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = LI0701_kishiro_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = LI0701_bowex_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = LI0701_synth_001_m

[BaseFaction]
faction = co_ic_grp
weight = 46
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0701_interspace_001_m
npc = LI0701_interspace_002_f
npc = LI0701_interspace_003_m
npc = LI0701_interspace_004_f

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = LI0701_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = LI0701_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0701_bounty_001_m
npc = LI0701_bounty_002_m

[GF_NPC]
nickname = LI0701_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220059
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131390
rumor = base_0_rank, mission_end, 1, 131391
rumor = base_0_rank, mission_end, 1, 131392
rumor = base_0_rank, mission_end, 3, 131393
rumor = base_0_rank, mission_end, 3, 131394
rumor = base_0_rank, mission_end, 3, 131395
rumor = base_0_rank, mission_end, 3, 134337
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393519
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393372
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253670, 4500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = LI0701_bounty_002_m
body = sh_male2_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220060
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131390
rumor = base_0_rank, mission_end, 1, 131391
rumor = base_0_rank, mission_end, 1, 131392
rumor = base_0_rank, mission_end, 3, 131393
rumor = base_0_rank, mission_end, 3, 131394
rumor = base_0_rank, mission_end, 3, 131395
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393520
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393373
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0701_bowex_001_m
body = br_brighton_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220061
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131384
rumor = base_0_rank, mission_end, 1, 131385
rumor = base_0_rank, mission_end, 1, 131386
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393521
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251659, 253671, 2000, 2
knowdb = br02_02

[GF_NPC]
nickname = LI0701_fix_bartender
body = li_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244627
affiliation = co_ic_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ic_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 1, 131408
rumor = base_0_rank, mission_end, 2, 131409
rumor = base_0_rank, mission_end, 3, 131410
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393522
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0701_fix_trader
body = li_rockford_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244628
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = LI0701_fix_weaponsdealer
body = li_rockford_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244629
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = LI0701_gateway_001_m
body = pl_male2_peasant_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220062
affiliation = co_nws_grp
voice = rvp111
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131387
rumor = base_0_rank, mission_end, 1, 131388
rumor = base_0_rank, mission_end, 1, 131389
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393525
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251775, 253672, 500, 1
knowdb = li03_04
know = 251656, 253673, 2000, 2
knowdb = br01_07

[GF_NPC]
nickname = LI0701_interspace_001_m
body = li_rockford_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220063
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393526
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0701_interspace_002_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220064
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393527
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0701_interspace_003_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220065
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393528
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0701_interspace_004_f
body = br_karina_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220066
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393529
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0701_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220067
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131411
rumor = base_0_rank, mission_end, 1, 131412
rumor = base_0_rank, mission_end, 1, 131413
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393530
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251697, 253674, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = LI0701_lpolice_001_m
body = li_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220068
affiliation = li_p_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131414
rumor = base_0_rank, mission_end, 1, 131415
rumor = base_0_rank, mission_end, 2, 131416
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393531
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0701_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220069
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131417
rumor = base_0_rank, mission_end, 1, 131418
rumor = base_0_rank, mission_end, 1, 131419
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393532
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393385
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253675, 3200, 2
knowdb = ku04_02
know = 251694, 253676, 5000, 2
knowdb = bw06_01

[GF_NPC]
nickname = LI0701_synth_001_m
body = ku_shipdealer_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220070
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131420
rumor = base_0_rank, mission_end, 1, 131421
rumor = base_0_rank, mission_end, 2, 131422
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393533
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393386
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253677, 600, 1
knowdb = li02_01
know = 251795, 253678, 2500, 2
knowdb = rh03_01

[GF_NPC]
nickname = LI0701_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220071
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131423
rumor = base_0_rank, mission_end, 1, 131424
rumor = base_0_rank, mission_end, 1, 131425
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393534
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251766, 253679, 700, 1
knowdb = li02_02

[MRoom]
nickname = bar
character_density = 5
fixture = LI0701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI07_02_Base
local_faction = li_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI07_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0702_lnavy_001_f
npc = LI0702_lnavy_002_m
npc = LI0702_lnavy_003_f

[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0702_lsf_001_f
npc = LI0702_lsf_002_m
npc = LI0702_lsf_003_m

[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0702_lpolice_001_f
npc = LI0702_lpolice_002_m
npc = LI0702_lpolice_003_m

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = LI0702_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = LI0702_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = LI0702_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = LI0702_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = LI0702_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = LI0702_ageira_001_f

[BaseFaction]
faction = co_ni_grp
weight = 4
npc = LI0702_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = LI0702_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 4
npc = LI0702_cryer_001_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = LI0702_orbital_001_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = LI0702_junkers_001_m

[GF_NPC]
nickname = LI0702_ageira_001_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393582
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
know = 251760, 253608, 300, 1
knowdb = li01_10

[GF_NPC]
nickname = LI0702_bowex_001_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253609, 3000, 1
knowdb = br01_01

[GF_NPC]
nickname = LI0702_cryer_001_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
room = trader
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 2, 131204
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
know = 251772, 253610, 800, 1
knowdb = li03_01

[GF_NPC]
nickname = LI0702_deepspace_001_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 2, 131207
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648

[GF_NPC]
nickname = LI0702_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = LI0702_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0702_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0702_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0702_junkers_001_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 1, 131209
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131210
rumorknowdb = li01_13
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251763, 253614, 5000, 1
knowdb = li01_13

[GF_NPC]
nickname = LI0702_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253615, 3000, 1
knowdb = ku01_01
know = 251744, 253616, 2500, 1
knowdb = ku04_01
know = 251703, 253617, 4000, 2
knowdb = bw09_03
know = 251697, 253618, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = LI0702_lnavy_001_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352

[GF_NPC]
nickname = LI0702_lnavy_002_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393454
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353

[GF_NPC]
nickname = LI0702_lnavy_003_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393455
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354

[GF_NPC]
nickname = LI0702_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = LI0702_lpolice_002_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
accessory = prop_hat_male_li_grd_visor

[GF_NPC]
nickname = LI0702_lpolice_003_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357

[GF_NPC]
nickname = LI0702_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358

[GF_NPC]
nickname = LI0702_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359

[GF_NPC]
nickname = LI0702_lsf_003_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360

[GF_NPC]
nickname = LI0702_orbital_001_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251721, 253619, 1500, 1
knowdb = iw04_01
know = 251796, 253620, 2400, 2
knowdb = rh03_02
know = 251696, 253621, 4000, 2
knowdb = bw07_01
know = 251678, 253622, 3000, 1
knowdb = br06_01

[GF_NPC]
nickname = LI0702_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251789, 253623, 2500, 2
knowdb = rh02_01
know = 251781, 253624, 2600, 2
knowdb = rh01_01

[GF_NPC]
nickname = LI0702_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253625, 3000, 1
knowdb = ku01_01
know = 251745, 253626, 2500, 2
knowdb = ku04_02
know = 251703, 253627, 3500, 2
knowdb = bw09_03

[GF_NPC]
nickname = LI0702_synth_001_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220019
affiliation = co_ni_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131252
rumor = base_0_rank, mission_end, 1, 131254
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
know = 251765, 253628, 1000, 1
knowdb = li02_01
know = 251795, 253629, 2700, 2
knowdb = rh03_01

[GF_NPC]
nickname = LI0702_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365

[MRoom]
nickname = bar
character_density = 7
fixture = LI0702_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = LI0702_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0702_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = LI0702_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI07_03_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI07_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0703_lnavy_001_m
npc = LI0703_lnavy_002_f
npc = LI0703_lnavy_003_m
npc = LI0703_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = LI0703_lpolice_001_f

[BaseFaction]
faction = co_me_grp
weight = 6
npc = LI0703_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = LI0703_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = LI0703_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = LI0703_ageira_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = LI0703_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = LI0703_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = LI0703_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0703_bounty_001_m
npc = LI0703_bounty_002_m

[GF_NPC]
nickname = LI0703_ageira_001_m
body = sc_female1_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131345
rumor = base_0_rank, mission_end, 2, 131346
rumor = base_0_rank, mission_end, 2, 131347
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253660, 1000, 1
knowdb = li02_01
know = 251775, 253661, 500, 1
knowdb = li03_04

[GF_NPC]
nickname = LI0703_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220046
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131348
rumor = base_0_rank, mission_end, 2, 131349
rumor = base_0_rank, mission_end, 2, 131350
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253662, 2000, 1
knowdb = rh01_05
know = 251780, 253663, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = LI0703_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = LI0703_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393505
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = LI0703_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220049
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131357
rumor = base_0_rank, mission_end, 2, 131358
rumor = base_0_rank, mission_end, 2, 131359
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393506
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0703_deepspace_001_m
body = sc_scientist3_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220050
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131360
rumor = base_0_rank, mission_end, 1, 131361
rumor = base_0_rank, mission_end, 1, 131362
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0703_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0703_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0703_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = LI0703_gateway_001_m
body = pl_male2_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220051
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131363
rumor = base_0_rank, mission_end, 2, 131364
rumor = base_0_rank, mission_end, 2, 131365
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0703_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0703_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0703_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0703_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393515
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0703_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131371
rumor = base_0_rank, mission_end, 1, 131372
rumor = base_0_rank, mission_end, 1, 131373
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = LI0703_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220057
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0703_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220058
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131377
rumor = base_0_rank, mission_end, 1, 131378
rumor = base_0_rank, mission_end, 1, 131379
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251910, 253669, 4000, 2
knowdb = Li01_suprise_bh_fighter_badlands

[MRoom]
nickname = bar
character_density = 6
fixture = LI0703_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0703_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0703_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI07_04_Base
local_faction = fc_lr_grp
diff = 4
msg_id_prefix = gcs_refer_base_LI07_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 1.000000, 30.000000, 100
npc = LI0704_outcasts_002_f

[BaseFaction]
faction = fc_lr_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 1.000000, 30.000000, 100
npc = LI0704_outcasts_001_m
npc = LI0704_rogues_001_m
npc = LI0704_rogues_002_m
npc = LI0704_rogues_003_m

[GF_NPC]
nickname = LI0704_fix_bartender
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244666
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131149
rumor = base_0_rank, mission_end, 1, 131150
rumor = base_0_rank, mission_end, 2, 131151
rumor = base_0_rank, mission_end, 2, 131152
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342

[GF_NPC]
nickname = LI0704_fix_ship
body = pi_pirate8_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245177
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = LI0704_fix_trader
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244667
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = LI0704_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244668
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = LI0704_outcasts_001_m
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220180
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 131147
rumor = base_0_rank, mission_end, 2, 131148
rumor = base_0_rank, mission_end, 3, 132001
rumor = base_0_rank, mission_end, 3, 132002
rumor = base_0_rank, mission_end, 2, 132003
rumor = base_0_rank, mission_end, 3, 132004
rumor = base_0_rank, mission_end, 2, 132005
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
accessory = prop_mask_outcast

[GF_NPC]
nickname = LI0704_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220181
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131147
rumor = base_0_rank, mission_end, 2, 131148
rumor = base_0_rank, mission_end, 3, 132001
rumor = base_0_rank, mission_end, 3, 132002
rumor = base_0_rank, mission_end, 2, 132003
rumor = base_0_rank, mission_end, 3, 132004
rumor = base_0_rank, mission_end, 2, 132005
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = LI0704_rogues_001_m
body = pi_pirate8_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220182
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumor = base_0_rank, mission_end, 2, 131152
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor = base_0_rank, mission_end, 3, 134340
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
know = 251634, 252611, 3000, 2
knowdb = li02_to_iw04_hole
know = 251912, 253761, 8000, 3
knowdb = Li02_suprise_bw_fighter_1

[GF_NPC]
nickname = LI0704_rogues_002_m
body = pi_pirate8_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220183
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 2, 131152
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor = base_0_rank, mission_end, 3, 134340
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
know = 251644, 252612, 3500, 2
knowdb = li02_to_li04_hole
know = 251722, 253762, 1000, 2
knowdb = iw04_02
accessory = prop_neuralnet_A

[GF_NPC]
nickname = LI0704_rogues_003_m
body = pi_pirate8_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220184
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 2, 131152
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
know = 251722, 253763, 1000, 2
knowdb = iw04_02
know = 251912, 253764, 8000, 3
knowdb = Li02_suprise_bw_fighter_1

[MRoom]
nickname = bar
character_density = 4
fixture = LI0704_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0704_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0704_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0704_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = LI07_05_Base
local_faction = fc_lr_grp
diff = 10
msg_id_prefix = gcs_refer_base_LI07_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 30.000000, 100
npc = LI0705_outcasts_002_f

[BaseFaction]
faction = fc_lr_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 30.000000, 100
npc = LI0705_outcasts_001_m
npc = LI0705_rogues_001_m
npc = LI0705_rogues_002_m
npc = LI0705_rogues_003_m

[GF_NPC]
nickname = LI0705_fix_bartender
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244666
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131149
rumor = base_0_rank, mission_end, 1, 131150
rumor = base_0_rank, mission_end, 2, 131151
rumor = base_0_rank, mission_end, 2, 131152
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342

[GF_NPC]
nickname = LI0705_fix_ship
body = pi_pirate8_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245177
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = LI0705_fix_trader
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244667
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = LI0705_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244668
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = LI0705_outcasts_001_m
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220180
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131147
rumor = base_0_rank, mission_end, 2, 131148
rumor = base_0_rank, mission_end, 3, 132001
rumor = base_0_rank, mission_end, 3, 132002
rumor = base_0_rank, mission_end, 2, 132003
rumor = base_0_rank, mission_end, 3, 132004
rumor = base_0_rank, mission_end, 2, 132005
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
accessory = prop_mask_outcast

[GF_NPC]
nickname = LI0705_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220181
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_lh_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131147
rumor = base_0_rank, mission_end, 2, 131148
rumor = base_0_rank, mission_end, 3, 132001
rumor = base_0_rank, mission_end, 3, 132002
rumor = base_0_rank, mission_end, 2, 132003
rumor = base_0_rank, mission_end, 3, 132004
rumor = base_0_rank, mission_end, 2, 132005
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = LI0705_rogues_001_m
body = pi_pirate8_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220182
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumor = base_0_rank, mission_end, 2, 131152
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor = base_0_rank, mission_end, 3, 134340
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
know = 251634, 252611, 3000, 2
knowdb = li02_to_iw04_hole
know = 251912, 253761, 8000, 3
knowdb = Li02_suprise_bw_fighter_1

[GF_NPC]
nickname = LI0705_rogues_002_m
body = pi_pirate8_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220183
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 2, 131152
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor = base_0_rank, mission_end, 3, 134340
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
know = 251644, 252612, 3500, 2
knowdb = li02_to_li04_hole
know = 251722, 253762, 1000, 2
knowdb = iw04_02
accessory = prop_neuralnet_A

[GF_NPC]
nickname = LI0705_rogues_003_m
body = pi_pirate8_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220184
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131149
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131150
rumorknowdb = iw04_02
rumor = base_0_rank, mission_end, 2, 131151
rumorknowdb = li04_04, li01_12
rumor = base_0_rank, mission_end, 2, 131152
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131153
rumor = base_0_rank, mission_end, 2, 131154
rumorknowdb = iw04_04, li02_to_iw04_hole
rumor = base_0_rank, mission_end, 3, 131155
rumor = base_0_rank, mission_end, 3, 131156
rumor = base_0_rank, mission_end, 3, 131157
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
know = 251722, 253763, 1000, 2
knowdb = iw04_02
know = 251912, 253764, 8000, 3
knowdb = Li02_suprise_bw_fighter_1

[MRoom]
nickname = bar
character_density = 4
fixture = LI0705_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0705_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0705_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0705_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = KU09_01_Base
local_faction = ku_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_KU09_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = KU0901_knavy_001_f
npc = KU0901_knavy_002_m

[BaseFaction]
faction = co_shi_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = KU0901_samura_001_m
npc = KU0901_samura_002_m
npc = KU0901_samura_003_m

[BaseFaction]
faction = co_be_grp
weight = 10
npc = KU0901_bowex_001_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = KU0901_universal_001_m

[GF_NPC]
nickname = KU0901_bowex_001_m
body = br_brighton_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220473
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132937
rumor = base_0_rank, mission_end, 1, 132938
rumor = base_0_rank, mission_end, 1, 132939
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0901_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244819
affiliation = co_shi_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0901_fix_trader
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244820
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = KU0901_fix_weaponsdealer
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244821
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = KU0901_knavy_001_f
body = ku_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220474
affiliation = ku_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 132940
rumor = base_0_rank, mission_end, 3, 132941
rumor = base_0_rank, mission_end, 2, 132942
rumor = base_0_rank, mission_end, 3, 132943
rumor = base_0_rank, mission_end, 2, 132944
rumor = base_0_rank, mission_end, 3, 132945
rumor = base_0_rank, mission_end, 2, 132946
rumor = base_0_rank, mission_end, 3, 132947
rumor = base_0_rank, mission_end, 3, 132948
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0901_knavy_002_m
body = ku_male_elite_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220475
affiliation = ku_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132940
rumor = base_0_rank, mission_end, 3, 132941
rumor = base_0_rank, mission_end, 2, 132942
rumor = base_0_rank, mission_end, 3, 132943
rumor = base_0_rank, mission_end, 2, 132944
rumor = base_0_rank, mission_end, 3, 132945
rumor = base_0_rank, mission_end, 2, 132946
rumor = base_0_rank, mission_end, 3, 132947
rumor = base_0_rank, mission_end, 3, 132948
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0901_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220476
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0901_samura_002_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220477
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0901_samura_003_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220478
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0901_universal_001_m
body = li_tilton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220479
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132952
rumor = base_0_rank, mission_end, 2, 132953
rumor = base_0_rank, mission_end, 1, 132954
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = KU0901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = KU0901_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = KU0901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KU09_03_Base
local_faction = co_ic_grp
diff = 7
msg_id_prefix = gcs_refer_base_KU09_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 10
npc = KU0903_deepspace_001_m

[BaseFaction]
faction = co_ni_grp
weight = 10
npc = KU0903_synth_001_m

[BaseFaction]
faction = co_ic_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = KU0903_interspace_001_f
npc = KU0903_interspace_002_f
npc = KU0903_interspace_003_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = KU0903_universal_001_m

[BaseFaction]
faction = fc_gc_grp
weight = 10
npc = KU0903_golden_001_f

[GF_NPC]
nickname = KU0903_deepspace_001_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220480
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132955
rumor = base_0_rank, mission_end, 2, 132956
rumor = base_0_rank, mission_end, 2, 132957
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251752, 253915, 1200, 2
knowdb = ku05_03

[GF_NPC]
nickname = KU0903_fix_bartender
body = li_bartender_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244822
affiliation = co_ic_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_ic_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132961
rumor = base_0_rank, mission_end, 2, 132962
rumor = base_0_rank, mission_end, 1, 132964
rumor = base_0_rank, mission_end, 2, 132965
rumor = base_0_rank, mission_end, 2, 132968
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0903_fix_trader
body = li_rockford_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244823
affiliation = co_ic_grp
voice = rvp126

[GF_NPC]
nickname = KU0903_fix_weaponsdealer
body = li_rockford_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244824
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = KU0903_golden_001_f
body = pl_female1_peasant_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220481
affiliation = fc_gc_grp
voice = rvp516
room = bar
bribe = fc_bd_grp, 10000, 16100
bribe = fc_gc_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132958
rumor = base_0_rank, mission_end, 3, 132959
rumor = base_0_rank, mission_end, 2, 132960
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251751, 253916, 3000, 2
knowdb = ku05_02

[GF_NPC]
nickname = KU0903_interspace_001_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220482
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 132961
rumor = base_0_rank, mission_end, 2, 132962
rumor = base_0_rank, mission_end, 3, 132963
rumor = base_0_rank, mission_end, 1, 132964
rumor = base_0_rank, mission_end, 2, 132965
rumor = base_0_rank, mission_end, 3, 132966
rumor = base_0_rank, mission_end, 1, 132967
rumor = base_0_rank, mission_end, 2, 132968
rumor = base_0_rank, mission_end, 2, 132969
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0903_interspace_002_f
body = br_karina_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220483
affiliation = co_ic_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132961
rumor = base_0_rank, mission_end, 2, 132962
rumor = base_0_rank, mission_end, 3, 132963
rumor = base_0_rank, mission_end, 1, 132964
rumor = base_0_rank, mission_end, 2, 132965
rumor = base_0_rank, mission_end, 3, 132966
rumor = base_0_rank, mission_end, 1, 132967
rumor = base_0_rank, mission_end, 2, 132968
rumor = base_0_rank, mission_end, 2, 132969
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0903_interspace_003_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220484
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 132961
rumor = base_0_rank, mission_end, 2, 132962
rumor = base_0_rank, mission_end, 3, 132963
rumor = base_0_rank, mission_end, 1, 132964
rumor = base_0_rank, mission_end, 2, 132965
rumor = base_0_rank, mission_end, 3, 132966
rumor = base_0_rank, mission_end, 1, 132967
rumor = base_0_rank, mission_end, 2, 132968
rumor = base_0_rank, mission_end, 2, 132969
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0903_synth_001_m
body = ku_shipdealer_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220485
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134841
rumor = base_0_rank, mission_end, 1, 134842
rumor = base_0_rank, mission_end, 2, 134843
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0903_universal_001_m
body = li_tilton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220486
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132970
rumor = base_0_rank, mission_end, 1, 132971
rumor = base_0_rank, mission_end, 1, 132972
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251729, 253917, 300, 1
knowdb = ku01_03

[MRoom]
nickname = bar
character_density = 4
fixture = KU0903_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = KU0903_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = KU0903_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KU09_04_Base
local_faction = ku_n_grp
diff = 8
msg_id_prefix = gcs_refer_base_KU09_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 87
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = KU0904_knavy_001_m
npc = KU0904_knavy_002_m
npc = KU0904_knavy_003_f

[BaseFaction]
faction = co_shi_grp
weight = 13
npc = KU0904_samura_001_m

[GF_NPC]
nickname = KU0904_fix_bartender
body = ku_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244837
affiliation = ku_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 2, 133451
rumor = base_0_rank, mission_end, 2, 133452
rumor = base_0_rank, mission_end, 2, 133453
rumor = base_0_rank, mission_end, 2, 133454
rumor = base_0_rank, mission_end, 2, 133456
rumor = base_0_rank, mission_end, 2, 133457
rumor = base_0_rank, mission_end, 2, 133458
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0904_fix_ship
body = ku_male_elite_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244838
affiliation = ku_n_grp
voice = rvp111

[GF_NPC]
nickname = KU0904_fix_trader
body = ku_male_elite_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244839
affiliation = ku_n_grp
voice = rvp111

[GF_NPC]
nickname = KU0904_fix_weaponsdealer
body = ku_male_elite_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244840
affiliation = ku_n_grp
voice = rvp126

[GF_NPC]
nickname = KU0904_knavy_001_m
body = ku_male_elite_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220503
affiliation = ku_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133451
rumor = base_0_rank, mission_end, 2, 133452
rumor = base_0_rank, mission_end, 2, 133453
rumor = base_0_rank, mission_end, 2, 133454
rumor = base_0_rank, mission_end, 2, 133455
rumor = base_0_rank, mission_end, 2, 133456
rumor = base_0_rank, mission_end, 2, 133457
rumor = base_0_rank, mission_end, 2, 133458
rumor = base_0_rank, mission_end, 2, 133459
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_hat_male_ku_elite

[GF_NPC]
nickname = KU0904_knavy_002_m
body = ku_male_elite_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220504
affiliation = ku_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133451
rumor = base_0_rank, mission_end, 2, 133452
rumor = base_0_rank, mission_end, 2, 133453
rumor = base_0_rank, mission_end, 2, 133454
rumor = base_0_rank, mission_end, 2, 133455
rumor = base_0_rank, mission_end, 2, 133456
rumor = base_0_rank, mission_end, 2, 133457
rumor = base_0_rank, mission_end, 2, 133458
rumor = base_0_rank, mission_end, 2, 133459
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0904_knavy_003_f
body = ku_female_elite_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220505
affiliation = ku_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133451
rumor = base_0_rank, mission_end, 2, 133452
rumor = base_0_rank, mission_end, 2, 133453
rumor = base_0_rank, mission_end, 2, 133454
rumor = base_0_rank, mission_end, 2, 133455
rumor = base_0_rank, mission_end, 2, 133456
rumor = base_0_rank, mission_end, 2, 133457
rumor = base_0_rank, mission_end, 2, 133458
rumor = base_0_rank, mission_end, 2, 133459
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
accessory = prop_hat_female_ku_elite

[GF_NPC]
nickname = KU0904_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220506
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133460
rumor = base_0_rank, mission_end, 1, 133461
rumor = base_0_rank, mission_end, 2, 133462
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = KU0904_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = KU0904_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = KU0904_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = KU0904_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KU09_02_Base
local_faction = ku_p_grp
diff = 8
msg_id_prefix = gcs_refer_base_KU09_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0902_003_f
npc = ku0902_004_f
npc = ku0902_005_m

[BaseFaction]
faction = co_shi_grp
weight = 25
npc = ku0902_001_m
npc = ku0902_002_m

[GF_NPC]
nickname = ku0902_fix_bartender
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244884
affiliation = ku_p_grp
voice = rvp003
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133348
rumor = base_0_rank, mission_end, 1, 133349
rumor = base_0_rank, mission_end, 1, 133351
rumor = base_0_rank, mission_end, 1, 133352
rumor = base_0_rank, mission_end, 1, 133354

[GF_NPC]
nickname = ku0902_fix_trader
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244885
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = ku0902_fix_weaponsdealer
body = 
head = 
lefthand = _left
righthand = _right
individual_name = 244886
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = ku0902_005_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220575
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133348
rumor = base_0_rank, mission_end, 1, 133349
rumor = base_0_rank, mission_end, 1, 133350
rumor = base_0_rank, mission_end, 1, 133351
rumor = base_0_rank, mission_end, 1, 133352
rumor = base_0_rank, mission_end, 1, 133353
rumor = base_0_rank, mission_end, 1, 133354
rumor = base_0_rank, mission_end, 1, 133355
rumor = base_0_rank, mission_end, 1, 133356

[GF_NPC]
nickname = ku0902_004_f
body = ku_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220576
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133348
rumor = base_0_rank, mission_end, 1, 133349
rumor = base_0_rank, mission_end, 1, 133350
rumor = base_0_rank, mission_end, 1, 133351
rumor = base_0_rank, mission_end, 1, 133352
rumor = base_0_rank, mission_end, 1, 133353
rumor = base_0_rank, mission_end, 1, 133354
rumor = base_0_rank, mission_end, 1, 133356

[GF_NPC]
nickname = ku0902_003_f
body = ku_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220577
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133348
rumor = base_0_rank, mission_end, 1, 133349
rumor = base_0_rank, mission_end, 1, 133350
rumor = base_0_rank, mission_end, 1, 133351
rumor = base_0_rank, mission_end, 1, 133352
rumor = base_0_rank, mission_end, 1, 133353
rumor = base_0_rank, mission_end, 1, 133354
rumor = base_0_rank, mission_end, 1, 133356

[GF_NPC]
nickname = ku0902_002_m
body = sh_male3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220578
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133357
rumor = base_0_rank, mission_end, 1, 133358
rumor = base_0_rank, mission_end, 1, 133359
rumor = base_0_rank, mission_end, 1, 133360
rumor = base_0_rank, mission_end, 1, 133361
rumor = base_0_rank, mission_end, 1, 133362

[GF_NPC]
nickname = ku0902_001_m
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220579
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133357
rumor = base_0_rank, mission_end, 1, 133358
rumor = base_0_rank, mission_end, 1, 133359
rumor = base_0_rank, mission_end, 1, 133360
rumor = base_0_rank, mission_end, 1, 133361
rumor = base_0_rank, mission_end, 1, 133362

[MRoom]
nickname = bar
character_density = 4
fixture = ku0902_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0902_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0902_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KU09_05_Base
local_faction = fc_gc_grp
diff = 9
msg_id_prefix = gcs_refer_base_KU09_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_bd_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = KU0905_blood_001_m
npc = KU0905_blood_002_f
npc = KU0905_blood_003_f
npc = KU0905_blood_004_m
npc = KU0905_blood_005_f

[GF_NPC]
nickname = KU0905_blood_001_m
body = pl_male3_journeyman_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220598
affiliation = fc_bd_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0905_blood_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220599
affiliation = fc_bd_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0905_blood_003_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220600
affiliation = fc_bd_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0905_blood_004_m
body = pl_male3_journeyman_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220601
affiliation = fc_bd_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0905_blood_005_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220602
affiliation = fc_bd_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 3, 133425
rumor = base_0_rank, mission_end, 2, 133426
rumorknowdb = ku06_to_ku04_hole, ku06_to_ku05_hole
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 3, 133428
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 3, 133431
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 3, 133433
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 3, 133435
rumor = base_0_rank, mission_end, 2, 133436
rumor = base_0_rank, mission_end, 3, 133437
rumor = base_0_rank, mission_end, 3, 134336
rumor = base_0_rank, mission_end, 3, 134333
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0905_fix_bartender
body = pl_male3_journeyman_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244900
affiliation = fc_bd_grp
voice = rvp121
bribe = fc_bd_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133423
rumor = base_0_rank, mission_end, 2, 133424
rumor = base_0_rank, mission_end, 1, 133426
rumor = base_0_rank, mission_end, 2, 133427
rumor = base_0_rank, mission_end, 1, 133429
rumor = base_0_rank, mission_end, 2, 133430
rumor = base_0_rank, mission_end, 2, 133432
rumor = base_0_rank, mission_end, 2, 133434
rumor = base_0_rank, mission_end, 2, 133436
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0905_fix_ship
body = pl_male3_journeyman_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244901
affiliation = fc_bd_grp
voice = rvp101

[GF_NPC]
nickname = KU0905_fix_trader
body = pl_male3_journeyman_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244902
affiliation = fc_bd_grp
voice = rvp121

[GF_NPC]
nickname = KU0905_fix_weaponsdealer
body = pl_male3_journeyman_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244903
affiliation = fc_bd_grp
voice = rvp121

[MRoom]
nickname = bar
character_density = 5
fixture = KU0905_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = KU0905_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = KU0905_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = KU0905_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KU09_06_Base
local_faction = ku_p_grp
diff = 8
msg_id_prefix = gcs_refer_base_KU09_06_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = ku_p_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = KU0906_kpolice_001_m
npc = KU0906_kpolice_002_f
npc = KU0906_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 23
npc = KU0906_samura_001_m
npc = KU0906_samura_002_m

[GF_NPC]
nickname = KU0906_fix_bartender
body = ku_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244851
affiliation = ku_p_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133523
rumor = base_0_rank, mission_end, 2, 133524
rumor = base_0_rank, mission_end, 2, 133525
rumor = base_0_rank, mission_end, 2, 133526
rumor = base_0_rank, mission_end, 2, 133527
rumor = base_0_rank, mission_end, 2, 133528
rumor = base_0_rank, mission_end, 2, 133529
rumor = base_0_rank, mission_end, 2, 133530
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = KU0906_fix_ship
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244852
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = KU0906_fix_trader
body = ku_commtrader_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244853
affiliation = ku_p_grp
voice = rvp126

[GF_NPC]
nickname = KU0906_fix_weaponsdealer
body = ku_commtrader_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244854
affiliation = ku_p_grp
voice = rvp111

[GF_NPC]
nickname = KU0906_kpolice_001_m
body = ku_male_guard_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220527
affiliation = ku_p_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133523
rumor = base_0_rank, mission_end, 2, 133524
rumor = base_0_rank, mission_end, 2, 133525
rumor = base_0_rank, mission_end, 2, 133526
rumor = base_0_rank, mission_end, 2, 133527
rumor = base_0_rank, mission_end, 2, 133528
rumor = base_0_rank, mission_end, 2, 133529
rumor = base_0_rank, mission_end, 2, 133530
rumor = base_0_rank, mission_end, 3, 133531
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_male_ku_grd

[GF_NPC]
nickname = KU0906_kpolice_002_f
body = ku_female_guard_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220528
affiliation = ku_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133523
rumor = base_0_rank, mission_end, 2, 133524
rumor = base_0_rank, mission_end, 2, 133525
rumor = base_0_rank, mission_end, 2, 133526
rumor = base_0_rank, mission_end, 2, 133527
rumor = base_0_rank, mission_end, 2, 133528
rumor = base_0_rank, mission_end, 2, 133529
rumor = base_0_rank, mission_end, 2, 133530
rumor = base_0_rank, mission_end, 3, 133531
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = KU0906_kpolice_003_f
body = ku_female_guard_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220529
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133523
rumor = base_0_rank, mission_end, 2, 133524
rumor = base_0_rank, mission_end, 2, 133525
rumor = base_0_rank, mission_end, 2, 133526
rumor = base_0_rank, mission_end, 2, 133527
rumor = base_0_rank, mission_end, 2, 133528
rumor = base_0_rank, mission_end, 2, 133529
rumor = base_0_rank, mission_end, 2, 133530
rumor = base_0_rank, mission_end, 3, 133531
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = KU0906_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220530
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133532
rumor = base_0_rank, mission_end, 2, 133533
rumor = base_0_rank, mission_end, 3, 133534
rumor = base_0_rank, mission_end, 1, 133535
rumor = base_0_rank, mission_end, 1, 133536
rumor = base_0_rank, mission_end, 1, 133537
rumor = base_0_rank, mission_end, 1, 133538
rumor = base_0_rank, mission_end, 1, 133539
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
know = 251732, 253925, 1000, 1
knowdb = ku01_06
know = 251727, 253926, 1200, 1
knowdb = ku01_01

[GF_NPC]
nickname = KU0906_samura_002_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220531
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133532
rumor = base_0_rank, mission_end, 2, 133533
rumor = base_0_rank, mission_end, 3, 133534
rumor = base_0_rank, mission_end, 1, 133535
rumor = base_0_rank, mission_end, 1, 133536
rumor = base_0_rank, mission_end, 1, 133537
rumor = base_0_rank, mission_end, 1, 133538
rumor = base_0_rank, mission_end, 1, 133539
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 6
fixture = KU0906_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = KU0906_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = KU0906_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = KU0906_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR10_01_Base
local_faction = br_p_grp
diff = 5
msg_id_prefix = gcs_refer_base_BR10_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1001_bpolice_001_f
npc = BR1001_bpolice_002_f
npc = BR1001_bpolice_003_m

[BaseFaction]
faction = co_be_grp
weight = 11
npc = BR1001_bowex_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1001_bounty_001_f
npc = BR1001_bounty_002_m

[GF_NPC]
nickname = BR1001_bounty_001_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220406
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132445
rumor = base_0_rank, mission_end, 2, 132446
rumor = base_0_rank, mission_end, 3, 132447
rumorknowdb = br04_to_br01_hole
rumor = base_0_rank, mission_end, 1, 132448
rumor = base_0_rank, mission_end, 2, 132449
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 3, 132450
rumorknowdb = br04_to_br06_hole
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251609, 252626, 5000, 2
knowdb = br04_to_br01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = BR1001_bounty_002_m
body = sh_male2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220407
affiliation = gd_bh_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132445
rumor = base_0_rank, mission_end, 2, 132446
rumor = base_0_rank, mission_end, 3, 132447
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 1, 132448
rumor = base_0_rank, mission_end, 2, 132449
rumorknowdb = br04_to_br01_hole
rumor = base_0_rank, mission_end, 3, 132450
rumorknowdb = br04_to_br06_hole
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251610, 252627, 5000, 2
knowdb = br04_to_br02_hole

[GF_NPC]
nickname = BR1001_bowex_001_m
body = br_brighton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220408
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132451
rumor = base_0_rank, mission_end, 2, 132452
rumor = base_0_rank, mission_end, 2, 132453
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1001_bpolice_001_f
body = br_female_guard_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220409
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 132454
rumor = base_0_rank, mission_end, 2, 132455
rumor = base_0_rank, mission_end, 3, 132456
rumor = base_0_rank, mission_end, 1, 132457
rumor = base_0_rank, mission_end, 1, 132458
rumor = base_0_rank, mission_end, 2, 132459
rumor = base_0_rank, mission_end, 1, 132460
rumor = base_0_rank, mission_end, 2, 132462
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1001_bpolice_002_f
body = br_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220410
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132454
rumor = base_0_rank, mission_end, 2, 132455
rumor = base_0_rank, mission_end, 3, 132456
rumor = base_0_rank, mission_end, 1, 132457
rumor = base_0_rank, mission_end, 1, 132458
rumor = base_0_rank, mission_end, 2, 132459
rumor = base_0_rank, mission_end, 1, 132460
rumor = base_0_rank, mission_end, 2, 132462
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = BR1001_bpolice_003_m
body = br_male_guard_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220411
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 132454
rumor = base_0_rank, mission_end, 2, 132455
rumor = base_0_rank, mission_end, 3, 132456
rumor = base_0_rank, mission_end, 1, 132457
rumor = base_0_rank, mission_end, 1, 132458
rumor = base_0_rank, mission_end, 2, 132459
rumor = base_0_rank, mission_end, 1, 132460
rumor = base_0_rank, mission_end, 2, 132462
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1001_fix_bartender
base_appr = Robot_body_d
individual_name = 244781
affiliation = br_p_grp
voice = rvp003
bribe = br_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132457
rumor = base_0_rank, mission_end, 1, 132458
rumor = base_0_rank, mission_end, 2, 132459
rumor = base_0_rank, mission_end, 1, 132460
rumor = base_0_rank, mission_end, 2, 132461
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615
rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1001_fix_trader
base_appr = Robot_body_a
individual_name = 244782
affiliation = br_p_grp
voice = rvp003

[GF_NPC]
nickname = BR1001_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244783
affiliation = br_p_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = BR1001_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BR1001_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR1001_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR10_02_Base
local_faction = br_p_grp
diff = 5
msg_id_prefix = gcs_refer_base_BR10_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = br_p_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1002_bpolice_001_f
npc = BR1002_bpolice_002_m

[BaseFaction]
faction = co_be_grp
weight = 10
npc = BR1002_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 10
npc = BR1002_republican_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 10
npc = BR1002_cryer_001_m

[BaseFaction]
faction = co_nws_grp
weight = 10
npc = BR1002_gateway_001_m

[GF_NPC]
nickname = BR1002_bowex_001_m
body = br_brighton_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220354
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132527
rumor = base_0_rank, mission_end, 2, 132528
rumor = base_0_rank, mission_end, 1, 132529
rumor = base_0_rank, mission_end, 2, 132530
rumor = base_0_rank, mission_end, 1, 132531
rumor = base_0_rank, mission_end, 3, 134284
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393619
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393628
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393629
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1002_bpolice_001_f
body = br_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220355
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 132532
rumor = base_0_rank, mission_end, 2, 132533
rumor = base_0_rank, mission_end, 1, 132534
rumor = base_0_rank, mission_end, 2, 132535
rumor = base_0_rank, mission_end, 2, 132536
rumor = base_0_rank, mission_end, 2, 132537
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393619
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393628
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393629
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_grd

[GF_NPC]
nickname = BR1002_bpolice_002_m
body = br_male_guard_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220356
affiliation = br_p_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132532
rumor = base_0_rank, mission_end, 2, 132533
rumor = base_0_rank, mission_end, 1, 132534
rumor = base_0_rank, mission_end, 2, 132535
rumor = base_0_rank, mission_end, 2, 132536
rumor = base_0_rank, mission_end, 2, 132537
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393619
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393628
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393629
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = BR1002_cryer_001_m
body = br_shipdealer_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220357
affiliation = co_hsp_grp
voice = rvp146
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132538
rumor = base_0_rank, mission_end, 1, 132539
rumor = base_0_rank, mission_end, 1, 132540
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = BR1002_fix_bartender
body = br_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244750
affiliation = br_p_grp
voice = rvp101
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132532
rumor = base_0_rank, mission_end, 1, 132534
rumor = base_0_rank, mission_end, 2, 132535
rumor = base_0_rank, mission_end, 2, 132536
rumor = base_0_rank, mission_end, 2, 132537
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393619
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393620
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393628
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393629
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1002_fix_ship
body = br_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244751
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = BR1002_fix_trader
body = br_commtrader_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244752
affiliation = br_p_grp
voice = rvp101

[GF_NPC]
nickname = BR1002_fix_weaponsdealer
body = br_commtrader_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244753
affiliation = br_p_grp
voice = rvp131

[GF_NPC]
nickname = BR1002_gateway_001_m
body = pl_male2_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220358
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132541
rumor = base_0_rank, mission_end, 1, 132542
rumor = base_0_rank, mission_end, 1, 132543
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = BR1002_republican_001_m
body = rh_reichman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220359
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132544
rumor = base_0_rank, mission_end, 2, 132545
rumor = base_0_rank, mission_end, 2, 132546
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393617
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393618
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393630
rumor_type2 = mission_05_accepted, mission_05_accepted, 1, 393631
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 6
fixture = BR1002_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = BR1002_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BR1002_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = BR1002_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR10_03_Base
local_faction = br_n_grp
diff = 4
msg_id_prefix = gcs_refer_base_BR10_03_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = br_n_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1003_bnavy_001_m
npc = BR1003_bnavy_002_f

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = BR1003_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = BR1003_kishiro_001_m

[BaseFaction]
faction = br_m_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1003_bmm_001_m
npc = BR1003_bmm_002_m
npc = BR1003_bmm_003_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = BR1003_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = BR1003_republican_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = BR1003_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = BR1003_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1003_bounty_001_f
npc = BR1003_bounty_002_m

[GF_NPC]
nickname = BR1003_bmm_001_m
body = pi_pirate6_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220274
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251668, 253833, 600, 1
knowdb = br04_02

[GF_NPC]
nickname = BR1003_bmm_002_m
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220275
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1003_bmm_003_m
body = pi_pirate6_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220276
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1003_bnavy_001_m
body = br_male_elite_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220277
affiliation = br_n_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 132186
rumor = base_0_rank, mission_end, 3, 132187
rumor = base_0_rank, mission_end, 2, 132188
rumor = base_0_rank, mission_end, 3, 132189
rumor = base_0_rank, mission_end, 2, 132190
rumor = base_0_rank, mission_end, 2, 132191
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_elite

[GF_NPC]
nickname = BR1003_bnavy_002_f
body = br_female_elite_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220278
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132186
rumor = base_0_rank, mission_end, 3, 132187
rumor = base_0_rank, mission_end, 2, 132188
rumor = base_0_rank, mission_end, 3, 132189
rumor = base_0_rank, mission_end, 2, 132190
rumor = base_0_rank, mission_end, 2, 132191
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = BR1003_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220279
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132202
rumor = base_0_rank, mission_end, 3, 132203
rumorknowdb = br01_to_br03_hole
rumor = base_0_rank, mission_end, 2, 132204
rumor = base_0_rank, mission_end, 3, 132205
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 2, 132206
rumor = base_0_rank, mission_end, 2, 132207
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 252620, 251612, 8000, 1
knowdb = br01_to_br04_hole
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = BR1003_bounty_002_m
body = sh_male2_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220280
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132202
rumor = base_0_rank, mission_end, 3, 132203
rumorknowdb = br01_to_br03_hole
rumor = base_0_rank, mission_end, 2, 132204
rumor = base_0_rank, mission_end, 3, 132205
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 2, 132206
rumor = base_0_rank, mission_end, 2, 132207
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251657, 253834, 4000, 1
knowdb = br01_08
know = 252620, 251612, 7000, 2
knowdb = br01_to_br04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = BR1003_bowex_001_m
body = br_brighton_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220281
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132208
rumor = base_0_rank, mission_end, 1, 132209
rumor = base_0_rank, mission_end, 1, 132210
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251671, 253835, 700, 1
knowdb = br04_05
know = 251670, 253836, 700, 1
knowdb = br04_04

[GF_NPC]
nickname = BR1003_fix_bartender
body = br_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244713
affiliation = br_m_grp
voice = rvp131
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1003_fix_trader
body = pi_pirate6_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244714
affiliation = br_m_grp
voice = rvp131

[GF_NPC]
nickname = BR1003_fix_weaponsdealer
body = pi_pirate6_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244715
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = BR1003_gateway_001_m
body = pl_male2_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220282
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132211
rumor = base_0_rank, mission_end, 2, 132212
rumor = base_0_rank, mission_end, 2, 132213
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251785, 253837, 2800, 1
knowdb = rh01_05

[GF_NPC]
nickname = BR1003_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220283
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132214
rumor = base_0_rank, mission_end, 1, 132215
rumor = base_0_rank, mission_end, 1, 132216
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251744, 253838, 2500, 1
knowdb = ku04_01
know = 251701, 253839, 2500, 1
knowdb = bw09_01

[GF_NPC]
nickname = BR1003_republican_001_m
body = rh_reichman_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220284
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132217
rumor = base_0_rank, mission_end, 1, 132218
rumor = base_0_rank, mission_end, 1, 132219
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = BR1003_samura_001_m
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220285
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132220
rumor = base_0_rank, mission_end, 1, 132221
rumor = base_0_rank, mission_end, 1, 132222
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251668, 253840, 800, 1
knowdb = br04_02
know = 251729, 253841, 2500, 1
knowdb = ku01_03

[GF_NPC]
nickname = BR1003_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220286
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132223
rumor = base_0_rank, mission_end, 1, 132224
rumor = base_0_rank, mission_end, 1, 132225
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 6
fixture = BR1003_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BR1003_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR1003_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR10_04_Base
local_faction = fc_m_grp
diff = 7
msg_id_prefix = gcs_refer_base_BR10_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1004_mollys_001_m
npc = BR1004_mollys_002_m
npc = BR1004_mollys_003_m

[GF_NPC]
nickname = BR1004_fix_bartender
body = pi_pirate1_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244797
affiliation = fc_m_grp
voice = rvp101
bribe = fc_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1004_fix_ship
body = pi_pirate1_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245169
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = BR1004_fix_trader
body = pi_pirate1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244798
affiliation = fc_m_grp
voice = rvp131

[GF_NPC]
nickname = BR1004_fix_weaponsdealer
body = pi_pirate1_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244799
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = BR1004_mollys_001_m
body = pi_pirate1_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220427
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = BR1004_mollys_002_m
body = pi_pirate1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220428
affiliation = fc_m_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134288
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1004_mollys_003_m
body = pi_pirate1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220429
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134289
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[MRoom]
nickname = bar
character_density = 3
fixture = BR1004_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BR1004_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR1004_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BR1004_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RH07_01_Base
local_faction = co_ic_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH07_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 8
npc = RH0701_deepspace_001_m

[BaseFaction]
faction = co_ni_grp
weight = 8
npc = RH0701_synth_001_m

[BaseFaction]
faction = co_ic_grp
weight = 52
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0701_interspace_001_m
npc = RH0701_interspace_002_f
npc = RH0701_interspace_003_f

[BaseFaction]
faction = co_ss_grp
weight = 8
npc = RH0701_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 8
npc = RH0701_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0701_bounty_001_m
npc = RH0701_bounty_002_f

[GF_NPC]
nickname = RH0701_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220696
affiliation = gd_bh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133793
rumor = base_0_rank, mission_end, 3, 133794
rumor = base_0_rank, mission_end, 3, 133795
rumorknowdb = rh01_to_rh02_hole, rh01_to_rh05_hole
rumor = base_0_rank, mission_end, 3, 133796
rumor = base_0_rank, mission_end, 2, 133797
rumorknowdb = Zone_Rh01_Ruhr_radioactive_001, Zone_Rh01_Ruhr_radioactive_002
rumor = base_0_rank, mission_end, 2, 133798
know = 251646, 252647, 10000, 2
knowdb = rh01_to_rh02_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = RH0701_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220697
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133793
rumor = base_0_rank, mission_end, 3, 133794
rumor = base_0_rank, mission_end, 3, 133795
rumorknowdb = rh01_to_rh02_hole, rh01_to_rh05_hole
rumor = base_0_rank, mission_end, 3, 133796
rumor = base_0_rank, mission_end, 2, 133797
rumorknowdb = Zone_Rh01_Ruhr_radioactive_001, Zone_Rh01_Ruhr_radioactive_002
rumor = base_0_rank, mission_end, 2, 133798
know = 251649, 252648, 10000, 2
knowdb = rh01_to_rh05_hole

[GF_NPC]
nickname = RH0701_deepspace_001_m
body = sc_scientist3_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220698
affiliation = co_me_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133883
rumor = base_0_rank, mission_end, 1, 133884
rumor = base_0_rank, mission_end, 1, 133885

[GF_NPC]
nickname = RH0701_fix_bartender
body = li_rockford_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244920
affiliation = co_ic_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 133805
rumor = base_0_rank, mission_end, 2, 133806
rumor = base_0_rank, mission_end, 1, 133808
rumor = base_0_rank, mission_end, 2, 133809
rumor = base_0_rank, mission_end, 2, 133811
rumor = base_0_rank, mission_end, 2, 133812
rumor = base_0_rank, mission_end, 2, 133813

[GF_NPC]
nickname = RH0701_fix_trader
body = li_rockford_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244921
affiliation = co_ic_grp
voice = rvp146

[GF_NPC]
nickname = RH0701_fix_weaponsdealer
body = li_rockford_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244922
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = RH0701_gateway_001_m
body = pl_male2_peasant_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220699
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133802
rumor = base_0_rank, mission_end, 1, 133803
rumor = base_0_rank, mission_end, 1, 133804

[GF_NPC]
nickname = RH0701_interspace_001_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220700
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133805
rumor = base_0_rank, mission_end, 2, 133806
rumor = base_0_rank, mission_end, 3, 133807
rumor = base_0_rank, mission_end, 1, 133808
rumor = base_0_rank, mission_end, 2, 133809
rumor = base_0_rank, mission_end, 3, 133810
rumor = base_0_rank, mission_end, 2, 133811
rumor = base_0_rank, mission_end, 2, 133812
rumor = base_0_rank, mission_end, 2, 133813

[GF_NPC]
nickname = RH0701_interspace_002_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220701
affiliation = co_ic_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133805
rumor = base_0_rank, mission_end, 2, 133806
rumor = base_0_rank, mission_end, 3, 133807
rumor = base_0_rank, mission_end, 1, 133808
rumor = base_0_rank, mission_end, 2, 133809
rumor = base_0_rank, mission_end, 3, 133810
rumor = base_0_rank, mission_end, 2, 133811
rumor = base_0_rank, mission_end, 2, 133812
rumor = base_0_rank, mission_end, 2, 133813

[GF_NPC]
nickname = RH0701_interspace_003_f
body = br_karina_body
head = rh_gruenwald_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220702
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133805
rumor = base_0_rank, mission_end, 2, 133806
rumor = base_0_rank, mission_end, 3, 133807
rumor = base_0_rank, mission_end, 1, 133808
rumor = base_0_rank, mission_end, 2, 133809
rumor = base_0_rank, mission_end, 3, 133810
rumor = base_0_rank, mission_end, 2, 133811
rumor = base_0_rank, mission_end, 2, 133812
rumor = base_0_rank, mission_end, 2, 133813

[GF_NPC]
nickname = RH0701_synth_001_m
body = ku_shipdealer_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220703
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133814
rumor = base_0_rank, mission_end, 1, 133815
rumor = base_0_rank, mission_end, 1, 133816

[GF_NPC]
nickname = RH0701_universal_001_m
body = li_tilton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220704
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133817
rumor = base_0_rank, mission_end, 1, 133818
rumor = base_0_rank, mission_end, 1, 133819

[MRoom]
nickname = bar
character_density = 5
fixture = RH0701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RH0701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH07_02_Base
local_faction = rh_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH07_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0702_rpolice_001_f
npc = RH0702_rpolice_002_m

[BaseFaction]
faction = co_rs_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0702_republican_001_m
npc = RH0702_republican_002_m
npc = RH0702_republican_003_m

[BaseFaction]
faction = co_alg_grp
weight = 11
npc = RH0702_alg_001_m

[GF_NPC]
nickname = RH0702_alg_001_m
body = rh_wilham_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220748
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133943
rumor = base_0_rank, mission_end, 1, 133944
rumor = base_0_rank, mission_end, 1, 133945

[GF_NPC]
nickname = RH0702_fix_bartender
body = rh_reichman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244946
affiliation = co_rs_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = RH0702_fix_trader
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244947
affiliation = co_rs_grp
voice = rvp146

[GF_NPC]
nickname = RH0702_fix_weaponsdealer
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244948
affiliation = co_rs_grp
voice = rvp101

[GF_NPC]
nickname = RH0702_republican_001_m
body = rh_reichman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220749
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = RH0702_republican_002_m
body = rh_reichman_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220750
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = RH0702_republican_003_m
body = rh_reichman_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220751
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = RH0702_rpolice_001_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220752
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = RH0702_rpolice_002_m
body = rh_male_guard_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220753
affiliation = rh_p_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor_type2 = base_0_rank, mission_end, 1, 393426

[MRoom]
nickname = bar
character_density = 4
fixture = RH0702_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RH0702_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0702_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH07_03_Base
local_faction = rh_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_RH07_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = rh_p_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0703_rpolice_001_f
npc = RH0703_rpolice_002_m
npc = RH0703_rpolice_003_f

[BaseFaction]
faction = co_khc_grp
weight = 7
npc = RH0703_daumann_001_m

[BaseFaction]
faction = co_rs_grp
weight = 7
npc = RH0703_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 7
npc = RH0703_synth_001_m

[BaseFaction]
faction = rh_m_grp
weight = 7
npc = RH0703_kruger_001_m

[BaseFaction]
faction = co_ss_grp
weight = 7
npc = RH0703_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 7
npc = RH0703_alg_001_f

[BaseFaction]
faction = fc_j_grp
weight = 7
npc = RH0703_junkers_001_m

[GF_NPC]
nickname = RH0703_alg_001_f
body = rh_greunwald_body
head = rh_gruenwald_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220674
affiliation = co_alg_grp
voice = rvp546
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133729
rumor = base_0_rank, mission_end, 2, 133730
rumor = base_0_rank, mission_end, 1, 133731

[GF_NPC]
nickname = RH0703_daumann_001_m
body = rh_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220675
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 1
bribe = co_khc_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133732
rumor = base_0_rank, mission_end, 1, 133733
rumor = base_0_rank, mission_end, 1, 133734
know = 251806, 253931, 2000, 1
knowdb = rh05_01

[GF_NPC]
nickname = RH0703_fix_bartender
body = rh_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244910
affiliation = rh_p_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133744
rumor = base_0_rank, mission_end, 2, 133745
rumor = base_0_rank, mission_end, 1, 133747
rumor = base_0_rank, mission_end, 2, 133748
rumor = base_0_rank, mission_end, 1, 133750
rumor = base_0_rank, mission_end, 2, 133751

[GF_NPC]
nickname = RH0703_fix_ship
body = rh_commtrader_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244913
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = RH0703_fix_trader
body = rh_commtrader_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244911
affiliation = rh_p_grp
voice = rvp101

[GF_NPC]
nickname = RH0703_fix_weaponsdealer
body = rh_commtrader_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244912
affiliation = rh_p_grp
voice = rvp111

[GF_NPC]
nickname = RH0703_junkers_001_m
body = pl_male3_journeyman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220676
affiliation = fc_j_grp
voice = rvp151
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lwb_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133735
rumorknowdb = rh01_08
rumor = base_0_rank, mission_end, 2, 133736
rumor = base_0_rank, mission_end, 3, 133737
know = 251788, 253932, 1000, 2
knowdb = rh01_08

[GF_NPC]
nickname = RH0703_kruger_001_m
body = li_shipdealer_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220677
affiliation = rh_m_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133738
rumor = base_0_rank, mission_end, 1, 133739
rumor = base_0_rank, mission_end, 1, 133740
know = 251807, 253933, 1000, 2
knowdb = rh05_02
know = 251803, 253934, 800, 1
knowdb = rh04_03
know = 251689, 253935, 3000, 2
knowdb = bw03_03

[GF_NPC]
nickname = RH0703_republican_001_m
body = rh_reichman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220678
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133741
rumor = base_0_rank, mission_end, 1, 133742
rumor = base_0_rank, mission_end, 1, 133743
know = 251795, 253936, 1000, 1
knowdb = rh03_01

[GF_NPC]
nickname = RH0703_rpolice_001_f
body = rh_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220679
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133744
rumor = base_0_rank, mission_end, 2, 133745
rumor = base_0_rank, mission_end, 3, 133746
rumor = base_0_rank, mission_end, 1, 133747
rumor = base_0_rank, mission_end, 2, 133748
rumor = base_0_rank, mission_end, 3, 133749
rumor = base_0_rank, mission_end, 1, 133750
rumor = base_0_rank, mission_end, 2, 133751
rumor = base_0_rank, mission_end, 3, 133752
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = RH0703_rpolice_002_m
body = rh_male_guard_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220680
affiliation = rh_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133744
rumor = base_0_rank, mission_end, 2, 133745
rumor = base_0_rank, mission_end, 3, 133746
rumor = base_0_rank, mission_end, 1, 133747
rumor = base_0_rank, mission_end, 2, 133748
rumor = base_0_rank, mission_end, 3, 133749
rumor = base_0_rank, mission_end, 1, 133750
rumor = base_0_rank, mission_end, 2, 133751
rumor = base_0_rank, mission_end, 3, 133752
rumor_type2 = base_0_rank, mission_end, 1, 393426

[GF_NPC]
nickname = RH0703_rpolice_003_f
body = rh_female_guard_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220681
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133744
rumor = base_0_rank, mission_end, 2, 133745
rumor = base_0_rank, mission_end, 3, 133746
rumor = base_0_rank, mission_end, 1, 133747
rumor = base_0_rank, mission_end, 2, 133748
rumor = base_0_rank, mission_end, 3, 133749
rumor = base_0_rank, mission_end, 1, 133750
rumor = base_0_rank, mission_end, 2, 133751
rumor = base_0_rank, mission_end, 3, 133752
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = RH0703_synth_001_m
body = ku_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220682
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133753
rumor = base_0_rank, mission_end, 2, 133754
rumor = base_0_rank, mission_end, 3, 133755
know = 251795, 253937, 1000, 1
knowdb = rh03_01

[GF_NPC]
nickname = RH0703_universal_001_m
body = li_tilton_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220683
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133756
rumor = base_0_rank, mission_end, 1, 133757
rumor = base_0_rank, mission_end, 1, 133758
know = 251784, 253938, 500, 1
knowdb = rh01_04

[MRoom]
nickname = bar
character_density = 7
fixture = RH0703_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = RH0703_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RH0703_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = RH0703_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH07_04_Base
local_faction = fc_u_grp
diff = 1
msg_id_prefix = gcs_refer_base_RH07_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_u_grp
weight = 100
npc = rh0704_007_m

[BaseFaction]
faction = fc_b_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = rh0704_005_m
npc = rh0704_006_m

[GF_NPC]
nickname = rh0704_007_m
body = pi_pirate4_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525163
affiliation = fc_u_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 134037
rumor = base_0_rank, mission_end, 1, 134038
rumor = base_0_rank, mission_end, 1, 134039
rumor = base_0_rank, mission_end, 1, 134040
rumor = base_0_rank, mission_end, 1, 134041
rumor = base_0_rank, mission_end, 1, 134042
rumor = base_0_rank, mission_end, 1, 134043
rumor = base_0_rank, mission_end, 1, 134044
rumor = base_0_rank, mission_end, 1, 134045
rumor = base_0_rank, mission_end, 1, 134046

[GF_NPC]
nickname = rh0704_006_m
body = pi_pirate4_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220828
affiliation = fc_b_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 134037
rumor = base_0_rank, mission_end, 1, 134038
rumor = base_0_rank, mission_end, 1, 134039
rumor = base_0_rank, mission_end, 1, 134040
rumor = base_0_rank, mission_end, 1, 134041
rumor = base_0_rank, mission_end, 1, 134042
rumor = base_0_rank, mission_end, 1, 134043
rumor = base_0_rank, mission_end, 1, 134044
rumor = base_0_rank, mission_end, 1, 134045
rumor = base_0_rank, mission_end, 1, 134046

[GF_NPC]
nickname = rh0704_005_m
body = pi_pirate4_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220829
affiliation = fc_b_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 134037
rumor = base_0_rank, mission_end, 1, 134038
rumor = base_0_rank, mission_end, 1, 134039
rumor = base_0_rank, mission_end, 1, 134040
rumor = base_0_rank, mission_end, 1, 134041
rumor = base_0_rank, mission_end, 1, 134042
rumor = base_0_rank, mission_end, 1, 134043
rumor = base_0_rank, mission_end, 1, 134044
rumor = base_0_rank, mission_end, 1, 134045
rumor = base_0_rank, mission_end, 1, 134046

[GF_NPC]
nickname = rh0704_fix_bartender
body = pi_pirate4_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525164
affiliation = fc_u_grp
voice = rvp151
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134037
rumor = base_0_rank, mission_end, 1, 134038
rumor = base_0_rank, mission_end, 1, 134039
rumor = base_0_rank, mission_end, 1, 134040
rumor = base_0_rank, mission_end, 1, 134041
rumor = base_0_rank, mission_end, 1, 134044

[GF_NPC]
nickname = rh0704_fix_ship
body = pi_pirate4_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525160
affiliation = fc_u_grp
voice = rvp151

[GF_NPC]
nickname = rh0704_fix_trader
body = pi_pirate4_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525157
affiliation = fc_u_grp
voice = rvp106

[GF_NPC]
nickname = rh0704_fix_weaponsdealer
body = pi_pirate4_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525162
affiliation = fc_u_grp
voice = rvp151

[MRoom]
nickname = bar
character_density = 4
fixture = rh0704_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0704_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0704_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = rh0704_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BW12_01_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_BW12_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = BW1201_corsairs_001_f
npc = BW1201_corsairs_002_f
npc = BW1201_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = BW1201_zoners001_m
npc = BW1201_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BW1201_bounty_001_f
npc = BW1201_bounty_002_f

[GF_NPC]
nickname = BW1201_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = BW1201_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = BW1201_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = BW1201_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214
accessory = prop_neuralnet_F

[GF_NPC]
nickname = BW1201_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = BW1201_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[GF_NPC]
nickname = BW1201_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = BW1201_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = BW1201_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = BW1201_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = BW1201_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[MRoom]
nickname = bar
character_density = 4
fixture = BW1201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BW1201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BW1201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BW1201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BW12_02_Base
local_faction = fc_c_grp
diff = 17
msg_id_prefix = gcs_refer_base_BW12_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BW1202_corsairs_001_m
npc = BW1202_corsairs_002_m
npc = BW1202_corsairs_003_f

[GF_NPC]
nickname = BW1202_corsairs_001_m
body = pl_male1_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220982
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179

[GF_NPC]
nickname = BW1202_corsairs_002_m
body = pl_male1_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220983
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179
accessory = prop_neuralnet_F

[GF_NPC]
nickname = BW1202_corsairs_003_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220984
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179

[GF_NPC]
nickname = BW1202_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245133
affiliation = fc_c_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 2, 133177

[GF_NPC]
nickname = BW1202_fix_ship
body = pl_male1_journeyman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245171
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = BW1202_fix_trader
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245134
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = BW1202_fix_weaponsdealer
body = pl_male1_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245135
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = BW1202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BW1202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BW1202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BW1202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW14_01_Base
local_faction = fc_n2_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW14_01_Base

[MVendor]
num_offers = 8, 10

[BaseFaction]
faction = fc_n2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1401_001_m
npc = EW1401_002_m

[GF_NPC]
nickname = EW1401_fix_bartender
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp146
bribe = fc_n_grp, 10000000, 16103
bribe = fc_n2_grp, 10000000, 16103

[GF_NPC]
nickname = EW1401_fix_weaponsdealer
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = EW1401_001_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1401_002_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = EW1401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = EW1401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = EW1401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW14_02_Base
local_faction = fc_or2_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW14_02_Base

[MVendor]
num_offers = 9, 16

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1402_001_m
npc = EW1402_002_m
npc = EW1402_003_f
npc = EW1402_004_m
npc = EW1402_005_m
npc = EW1402_006_m
npc = EW1402_007_m
npc = EW1402_008_f
npc = EW1402_009_m
npc = EW1402_010_m
npc = EW1402_011_m
npc = EW1402_012_m
npc = EW1402_013_m

[GF_NPC]
nickname = EW1402_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_or2_grp
voice = rvp131
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = EW1402_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_or2_grp
voice = rvp146

[GF_NPC]
nickname = EW1402_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_or2_grp
voice = rvp140

[GF_NPC]
nickname = EW1402_fix_trader
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_or2_grp
voice = rvp101

[GF_NPC]
nickname = EW1402_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or2_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1402_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = EW1402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = EW1402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = EW1402_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = EW1402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = Br03_05_Base
local_faction = br_p_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br03_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = br_p_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = Br0305_bpolice_001_f
npc = Br0305_bpolice_002_m

[BaseFaction]
faction = co_ti_grp
weight = 10
npc = Br0305_planetform_001_m

[BaseFaction]
faction = co_nws_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = Br0305_gateway_001_m
npc = Br0305_gateway_002_m
npc = Br0305_gateway_003_m

[BaseFaction]
faction = gd_im_grp
weight = 10
npc = Br0305_img_001_m

[GF_NPC]
nickname = Br0305_bpolice_001_f
body = br_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220309
affiliation = br_p_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132292
rumor = base_0_rank, mission_end, 2, 132293
rumor = base_0_rank, mission_end, 1, 132294
rumor = base_0_rank, mission_end, 2, 132295
rumor = base_0_rank, mission_end, 1, 132296
rumor = base_0_rank, mission_end, 2, 132297
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_female_br_grd_visor

[GF_NPC]
nickname = Br0305_bpolice_002_m
body = br_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220314
affiliation = br_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132292
rumor = base_0_rank, mission_end, 2, 132293
rumor = base_0_rank, mission_end, 1, 132294
rumor = base_0_rank, mission_end, 2, 132295
rumor = base_0_rank, mission_end, 1, 132296
rumor = base_0_rank, mission_end, 2, 132297
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_male_br_grd

[GF_NPC]
nickname = Br0305_fix_bartender
body = br_bartender_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244729
affiliation = co_nws_grp
voice = rvp101
bribe = br_p_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132298
rumor = base_0_rank, mission_end, 2, 132299
rumor = base_0_rank, mission_end, 2, 132301
rumor = base_0_rank, mission_end, 2, 132303
rumor = base_0_rank, mission_end, 1, 132305
rumor = base_0_rank, mission_end, 1, 132306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = Br0305_fix_trader
body = pl_male2_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244730
affiliation = co_nws_grp
voice = rvp131

[GF_NPC]
nickname = Br0305_fix_weaponsdealer
body = pl_male2_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244731
affiliation = co_nws_grp
voice = rvp111

[GF_NPC]
nickname = Br0305_gateway_001_m
body = pl_male2_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220310
affiliation = co_nws_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132298
rumor = base_0_rank, mission_end, 2, 132299
rumor = base_0_rank, mission_end, 1, 132300
rumor = base_0_rank, mission_end, 2, 132301
rumor = base_0_rank, mission_end, 1, 132302
rumor = base_0_rank, mission_end, 2, 132303
rumor = base_0_rank, mission_end, 1, 132304
rumor = base_0_rank, mission_end, 1, 132305
rumor = base_0_rank, mission_end, 1, 132306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251687, 253853, 1500, 1
knowdb = bw03_01

[GF_NPC]
nickname = Br0305_gateway_002_m
body = pl_male2_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220311
affiliation = co_nws_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132298
rumor = base_0_rank, mission_end, 2, 132299
rumor = base_0_rank, mission_end, 1, 132300
rumor = base_0_rank, mission_end, 2, 132301
rumor = base_0_rank, mission_end, 1, 132302
rumor = base_0_rank, mission_end, 2, 132303
rumor = base_0_rank, mission_end, 1, 132304
rumor = base_0_rank, mission_end, 1, 132305
rumor = base_0_rank, mission_end, 1, 132306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251667, 253854, 500, 1
knowdb = br04_01

[GF_NPC]
nickname = Br0305_gateway_003_m
body = pl_male2_peasant_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220312
affiliation = co_nws_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132298
rumor = base_0_rank, mission_end, 2, 132299
rumor = base_0_rank, mission_end, 1, 132300
rumor = base_0_rank, mission_end, 2, 132301
rumor = base_0_rank, mission_end, 1, 132302
rumor = base_0_rank, mission_end, 2, 132303
rumor = base_0_rank, mission_end, 1, 132304
rumor = base_0_rank, mission_end, 1, 132305
rumor = base_0_rank, mission_end, 1, 132306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251627, 253855, 2000, 1
knowdb = ku01_01
know = 251705, 253856, 1500, 1
knowdb = bw10_02

[GF_NPC]
nickname = Br0305_img_001_m
body = sh_male1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220313
affiliation = gd_im_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132307
rumor = base_0_rank, mission_end, 2, 132308
rumor = base_0_rank, mission_end, 1, 132309
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
know = 251673, 253857, 700, 1
knowdb = br05_01
know = 251666, 253858, 700, 1
knowdb = br03_04

[GF_NPC]
nickname = Br0305_planetform_001_m
body = sc_scientist4_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220315
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = br_m_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132310
rumor = base_0_rank, mission_end, 1, 132311
rumor = base_0_rank, mission_end, 1, 132312
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 4
fixture = Br0305_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Br0305_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Br0305_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br03_06_Base
local_faction = co_me_grp
diff = 9
msg_id_prefix = gcs_refer_base_Br03_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 15
npc = Br0306_samura_001_m

[BaseFaction]
faction = co_me_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Br0306_deepspace_001_m
npc = Br0306_deepspace_002_m
npc = Br0306_deepspace_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20

[GF_NPC]
nickname = Br0306_deepspace_001_m
body = sc_scientist3_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220589
affiliation = co_me_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = Br0306_deepspace_002_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220590
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = Br0306_deepspace_003_m
body = sc_scientist3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220591
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = Br0306_fix_bartender
body = ku_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244894
affiliation = co_me_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133401
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = Br0306_fix_trader
body = sc_scientist3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244895
affiliation = co_me_grp
voice = rvp111

[GF_NPC]
nickname = Br0306_fix_weaponsdealer
body = sc_scientist3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244896
affiliation = co_me_grp
voice = rvp101

[GF_NPC]
nickname = Br0306_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220592
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133402
rumor = base_0_rank, mission_end, 2, 133403
rumor = base_0_rank, mission_end, 3, 133404
rumor = base_0_rank, mission_end, 2, 133405
rumor = base_0_rank, mission_end, 3, 133406
rumor = base_0_rank, mission_end, 2, 133407
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = Br0306_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Br0306_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Br0306_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BW12_03_Base
local_faction = co_me_grp
diff = 9
msg_id_prefix = gcs_refer_base_BW12_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 15
npc = BW1203_samura_001_m

[BaseFaction]
faction = co_me_grp
weight = 85
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BW1203_deepspace_001_m
npc = BW1203_deepspace_002_m
npc = BW1203_deepspace_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20

[GF_NPC]
nickname = BW1203_deepspace_001_m
body = sc_scientist3_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220589
affiliation = co_me_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = BW1203_deepspace_002_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220590
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = BW1203_deepspace_003_m
body = sc_scientist3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220591
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133393
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133400
rumor = base_0_rank, mission_end, 2, 133401
rumor = base_0_rank, mission_end, 3, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = BW1203_fix_bartender
body = ku_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244894
affiliation = co_me_grp
voice = rvp101
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133394
rumor = base_0_rank, mission_end, 1, 133395
rumor = base_0_rank, mission_end, 2, 133396
rumor = base_0_rank, mission_end, 1, 133397
rumor = base_0_rank, mission_end, 2, 133398
rumor = base_0_rank, mission_end, 1, 133399
rumor = base_0_rank, mission_end, 2, 133401
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = BW1203_fix_trader
body = sc_scientist3_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244895
affiliation = co_me_grp
voice = rvp111

[GF_NPC]
nickname = BW1203_fix_weaponsdealer
body = sc_scientist3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244896
affiliation = co_me_grp
voice = rvp101

[GF_NPC]
nickname = BW1203_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220592
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133402
rumor = base_0_rank, mission_end, 2, 133403
rumor = base_0_rank, mission_end, 3, 133404
rumor = base_0_rank, mission_end, 2, 133405
rumor = base_0_rank, mission_end, 3, 133406
rumor = base_0_rank, mission_end, 2, 133407
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = BW1203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BW1203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BW1203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW09_06_Base
local_faction = fc_or2_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW09_06_Base

[MVendor]
num_offers = 9, 16

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW0906_001_m
npc = EW0906_002_m
npc = EW0906_003_f
npc = EW0906_004_m
npc = EW0906_005_m
npc = EW0906_006_m
npc = EW0906_007_m
npc = EW0906_008_f
npc = EW0906_009_m
npc = EW0906_010_m
npc = EW0906_011_m
npc = EW0906_012_m
npc = EW0906_013_m

[GF_NPC]
nickname = EW0906_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or2_grp
voice = rvp131
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = EW0906_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or2_grp
voice = rvp146

[GF_NPC]
nickname = EW0906_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or2_grp
voice = rvp140

[GF_NPC]
nickname = EW0906_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or2_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW0906_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = EW0906_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = EW0906_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = EW0906_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW15_01_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_EW15_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = EW1501_corsairs_001_f
npc = EW1501_corsairs_002_f
npc = EW1501_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = EW1501_zoners001_m
npc = EW1501_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1501_bounty_001_f
npc = EW1501_bounty_002_f

[GF_NPC]
nickname = EW1501_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1501_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = EW1501_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1501_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214
accessory = prop_neuralnet_F

[GF_NPC]
nickname = EW1501_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1501_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[GF_NPC]
nickname = EW1501_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1501_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = EW1501_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1501_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1501_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[MRoom]
nickname = bar
character_density = 4
fixture = EW1501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1501_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW15_02_Base
local_faction = fc_ou_grp
diff = 19
msg_id_prefix = gcs_refer_base_EW15_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1502_001_m
npc = EW1502_002_f
npc = EW1502_003_f

[GF_NPC]
nickname = EW1502_fix_bartender
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245130
affiliation = fc_ou_grp
voice = rvp101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133162
rumor = base_0_rank, mission_end, 1, 133165
rumor = base_0_rank, mission_end, 1, 133166
rumor = base_0_rank, mission_end, 1, 133168
rumor = base_0_rank, mission_end, 1, 133169
rumor = base_0_rank, mission_end, 1, 133170

[GF_NPC]
nickname = EW1502_fix_trader
body = pi_pirate3_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245131
affiliation = fc_ou_grp
voice = rvp101

[GF_NPC]
nickname = EW1502_cryer_001_m
body = br_shipdealer_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220003
affiliation = co_hsp_grp
voice = rvp101
room = trader
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131202
rumor = base_0_rank, mission_end, 1, 131203
rumor = base_0_rank, mission_end, 2, 131204
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
know = 251772, 253610, 800, 1
knowdb = li03_01

[GF_NPC]
nickname = EW1502_011_m
body = br_shipdealer_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220642
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 131553
rumor = base_0_rank, mission_end, 1, 131554
rumor = base_0_rank, mission_end, 1, 131555

[GF_NPC]
nickname = EW1502_fix_weaponsdealer
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245132
affiliation = fc_ou_grp
voice = rvp111

[GF_NPC]
nickname = EW1502_003_f
body = sh_female1_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220979
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133162
rumor = base_0_rank, mission_end, 1, 133163
rumor = base_0_rank, mission_end, 1, 133164
rumor = base_0_rank, mission_end, 1, 133165
rumor = base_0_rank, mission_end, 1, 133166
rumor = base_0_rank, mission_end, 1, 133167
rumor = base_0_rank, mission_end, 1, 133168
rumor = base_0_rank, mission_end, 1, 133169
rumor = base_0_rank, mission_end, 1, 133170

[GF_NPC]
nickname = EW1502_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220980
affiliation = fc_ou_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133162
rumor = base_0_rank, mission_end, 1, 133163
rumor = base_0_rank, mission_end, 1, 133164
rumor = base_0_rank, mission_end, 1, 133165
rumor = base_0_rank, mission_end, 1, 133166
rumor = base_0_rank, mission_end, 1, 133167
rumor = base_0_rank, mission_end, 1, 133168
rumor = base_0_rank, mission_end, 1, 133169
rumor = base_0_rank, mission_end, 1, 133170

[GF_NPC]
nickname = EW1502_001_m
body = pi_pirate3_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220981
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 1, 133162
rumor = base_0_rank, mission_end, 1, 133163
rumor = base_0_rank, mission_end, 1, 133164
rumor = base_0_rank, mission_end, 1, 133165
rumor = base_0_rank, mission_end, 1, 133166
rumor = base_0_rank, mission_end, 1, 133167
rumor = base_0_rank, mission_end, 1, 133168
rumor = base_0_rank, mission_end, 1, 133169
rumor = base_0_rank, mission_end, 1, 133170

[GF_NPC]
nickname = EW1502_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = li_p_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = EW1502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1502_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Am02_01_Base
local_faction = Am_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Am02_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Am_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = am0201_005_f
npc = am0201_006_f
npc = am0201_007_f

[GF_NPC]
nickname = am0201_005_f
body = coalition_female5
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532058
affiliation = Am_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = am0201_006_f
body = coalition_female6
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532057
affiliation = Am_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = am0201_007_f
body = coalition_female4
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532056
affiliation = Am_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Am0201_fix_ship
base_appr = Robot_body_c
individual_name = 532054
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Am0201_fix_trader
base_appr = Robot_body_a
individual_name = 532053
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Am0201_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 532052
affiliation = Am_n_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = am0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = am0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = am0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = am0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Am02_02_Base
local_faction = Am_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Am02_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Am_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Am0202_Am_002_f
npc = Am0202_Am_003_f
npc = Am0202_Am_004_f

[GF_NPC]
nickname = Am0202_Am_002_f
body = coalition_female4
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532058
affiliation = Am_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Am0202_Am_003_f
body = coalition_female5
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532057
affiliation = Am_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Am0202_Am_004_f
body = coalition_female6
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532056
affiliation = Am_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Am0202_fix_bartender
base_appr = Robot_body_c
individual_name = 532054
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Am0202_fix_ship
base_appr = Robot_body_a
individual_name = 532053
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Am0202_fix_trader
base_appr = Robot_body_e
individual_name = 532052
affiliation = Am_n_grp
voice = rvp101

[GF_NPC]
nickname = Am0202_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 532054
affiliation = Am_n_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = Am0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Am0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Am0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Am0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Am02_03_Base
local_faction = Am_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Am02_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Am_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = am0203_005_f
npc = am0203_006_f
npc = am0203_007_f
npc = am0203_008_f

[GF_NPC]
nickname = am0203_008_f
body = coalition_female2
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532063
affiliation = Am_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_shades_05_fem

[GF_NPC]
nickname = am0203_007_f
body = coalition_female
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532058
affiliation = Am_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = dark_shades

[GF_NPC]
nickname = am0203_006_f
body = coalition_female3
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532057
affiliation = Am_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = am0203_005_f
body = coalition_female6
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532056
affiliation = Am_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_d_combo

[GF_NPC]
nickname = am0203_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate6a_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532059
affiliation = Am_n_grp
voice = rvp106
bribe = Am_n_grp, 500000, 16104

[GF_NPC]
nickname = am0203_fix_ship
body = pl_male3_journeyman_body
head = pi_pirate6a_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532059
affiliation = Am_n_grp
voice = rvp101

[GF_NPC]
nickname = am0203_fix_trader
body = pl_male3_journeyman_body
head = pi_pirate6a_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532059
affiliation = Am_n_grp
voice = rvp101

[GF_NPC]
nickname = am0203_fix_weaponsdealer
body = pl_male3_journeyman_body
head = pi_pirate6a_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532059
affiliation = Am_n_grp
voice = rvp121

[MRoom]
nickname = bar
character_density = 5
fixture = am0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = am0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = am0203_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = am0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Am02_04_Base
local_faction = Am_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Am02_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Am_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Am0204_Am_002_f
npc = Am0204_Am_003_f
npc = Am0204_Am_003_f

[GF_NPC]
nickname = Am0204_Am_002_f
body = coalition_female6
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532058
affiliation = Am_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Am0204_Am_003_f
body = coalition_female5
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532057
affiliation = Am_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Am0204_Am_004_f
body = coalition_female4
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532056
affiliation = Am_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Am0204_fix_bartender
base_appr = Robot_body_c
individual_name = 532054
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Am0204_fix_ship
base_appr = Robot_body_a
individual_name = 532053
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Am0204_fix_trader
base_appr = Robot_body_e
individual_name = 532052
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Am0204_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 532054
affiliation = Am_n_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = Am0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Am0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Am0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu01_02_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = hu0102_001_m
npc = hu0102_002_m
npc = hu0102_003_m
npc = hu0102_007_m

[GF_NPC]
nickname = hu0102_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = hu0102_fix_bartender
body = hunter_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532245
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = hu0102_fix_trader
body = hunter_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532244
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = hu0102_fix_weaponsdealer
body = hunter_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532243
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = hu0102_003_m
body = hunter_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = hu0102_002_m
body = hunter_body2
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = hu0102_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = hu0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = hu0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = hu0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu01_01_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = hu0101_001_m
npc = hu0101_002_m
npc = hu0101_003_m
npc = hu0101_007_m

[GF_NPC]
nickname = hu0101_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = hu0101_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532250
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = hu0101_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532251
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = hu0101_fix_weaponsdealer
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532252
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = hu0101_003_m
body = hunter_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = hu0101_002_m
body = hunter_body2
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = hu0101_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = hu0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = hu0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = hu0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu01_03_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = hu0103_001_m
npc = hu0103_002_m
npc = hu0103_003_m
npc = hu0103_007_m

[GF_NPC]
nickname = hu0103_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = hu0103_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532249
affiliation = Hu_n_grp
voice = rvp126
bribe = Hu_n_grp, 500000, 16105
accessory = prop_neuralnet_a_combo

[GF_NPC]
nickname = hu0103_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532248
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = hu0103_fix_weaponsdealer
body = hunter_body2
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532247
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = hu0103_003_m
body = hunter_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_b

[GF_NPC]
nickname = hu0103_002_m
body = hunter_body2
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = hu0103_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
rumor = base_0_rank, mission_end, 1, 251813

[MRoom]
nickname = bar
character_density = 6
fixture = hu0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = hu0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = hu0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = hu0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu01_04_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu01_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = hu0104_001_m
npc = hu0104_002_m
npc = hu0104_003_m
npc = hu0104_007_m

[GF_NPC]
nickname = hu0104_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = hu0104_fix_bartender
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532253
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = hu0104_fix_trader
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532254
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = hu0104_fix_weaponsdealer
body = hunter_body2
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532255
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = hu0104_003_m
body = hunter_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = hu0104_002_m
body = hunter_body2
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = hu0104_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = hu0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = hu0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = hu0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW11_02_Base
local_faction = fc_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW11_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = EW1102_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = fc_n_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = EW1102_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = EW1102_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = fc_n_grp
voice = rvp101

[GF_NPC]
nickname = EW1102_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = fc_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 7
fixture = EW1102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = EW1102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = EW1102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW11_03_Base
local_faction = fc_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW11_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = EW1103_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = fc_n_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = EW1103_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = EW1103_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = fc_n_grp
voice = rvp101

[GF_NPC]
nickname = EW1103_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = fc_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 7
fixture = EW1103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = EW1103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = EW1103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BW13_01_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_BW13_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = bw1301_001_m
npc = bw1301_002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1301_007_f
npc = bw1301_008_f

[GF_NPC]
nickname = bw1301_008_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1301_007_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1301_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533659
affiliation = gd_z_grp
voice = rvp101
bribe = gd_bh_grp, 10000, 16100
bribe = gd_z_grp, 30000, 16102
bribe = fc_c_grp, 60000, 16100

[GF_NPC]
nickname = bw1301_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533658
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = bw1301_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533657
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = bw1301_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533656
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = bw1301_002_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = bw1301_001_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = bw1301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw1301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BW13_02_Base
local_faction = gd_bh_grp
diff = 15
msg_id_prefix = gcs_refer_base_BW13_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = bw1302_001_m
npc = bw1302_002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1302_007_m
npc = bw1302_008_f
npc = bw1302_009_f
npc = bw1302_010_f
npc = bw1302_011_f

[GF_NPC]
nickname = bw1302_011_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1302_010_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1302_009_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533650
affiliation = gd_bh_grp
voice = rvp546
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1302_008_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533649
affiliation = gd_bh_grp
voice = rvp546
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1302_007_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533648
affiliation = gd_bh_grp
voice = rvp131
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1302_fix_bartender
body = pl_male1_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533443
affiliation = gd_bh_grp
voice = rvp101
bribe = gd_bh_grp, 30000, 16100
bribe = gd_z_grp, 30000, 16102

[GF_NPC]
nickname = bw1302_fix_ship
body = pl_male2_journeyman_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533450
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = bw1302_fix_trader
body = pl_male1_journeyman_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533449
affiliation = gd_bh_grp
voice = rvp106

[GF_NPC]
nickname = bw1302_fix_weaponsdealer
body = pl_male2_journeyman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533448
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = bw1302_002_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = bw1302_001_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = bw1302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw1302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BW13_03_Base
local_faction = gd_bh_grp
diff = 6
msg_id_prefix = gcs_refer_base_BW13_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_be_grp
weight = 6

[BaseFaction]
faction = co_ss_grp
weight = 12

[BaseFaction]
faction = co_hsp_grp
weight = 6

[BaseFaction]
faction = co_os_grp
weight = 46
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20

[BaseFaction]
faction = co_nws_grp
weight = 6

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 80
npc = bw1303_001_f
npc = bw1303_002_f
npc = bw1303_007_f
npc = bw1303_008_m

[GF_NPC]
nickname = bw1303_008_m
body = sh_male2_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220639
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131549

[GF_NPC]
nickname = bw1303_007_f
body = pl_female2_journeyman_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220640
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 20000, 16100

[GF_NPC]
nickname = bw1303_fix_bartender
body = sh_male2_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533251
affiliation = gd_bh_grp
voice = rvp101
bribe = gd_bh_grp, 30000, 16100
know = 602172, 532449, 400000, 1
knowdb = BW13_to_Bw02_hole

[GF_NPC]
nickname = bw1303_fix_ship
body = sh_male1_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533250
affiliation = gd_bh_grp
voice = rvp111

[GF_NPC]
nickname = bw1303_fix_trader
body = sh_male2_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533249
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = bw1303_fix_weaponsdealer
body = sh_male1_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533248
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = bw1303_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533253
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = bw1303_001_f
body = pl_female1_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533252
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = bw1303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = bw1303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw1303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = bw1303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BW13_04_Base
local_faction = gd_bh_grp
diff = 16
msg_id_prefix = gcs_refer_base_BW13_04_Base

[MVendor]
num_offers = 6, 9

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = bw1304_006_m
npc = bw1304_007_f
npc = bw1304_008_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = bw1304_001_m
npc = bw1304_002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1304_009_m
npc = bw1304_010_f

[GF_NPC]
nickname = bw1304_010_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220985
affiliation = gd_bh_grp
voice = rvp516
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1304_009_m
body = sh_male2_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220986
affiliation = gd_bh_grp
voice = rvp131
room = bar
bribe = gd_z_grp, 30000, 16102
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1304_008_m
body = pl_male1_journeyman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220987
affiliation = fc_c_grp
voice = rvp106
room = bar
bribe = gd_z_grp, 30000, 16100

[GF_NPC]
nickname = bw1304_007_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220988
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = gd_z_grp, 30000, 16100

[GF_NPC]
nickname = bw1304_006_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220989
affiliation = fc_c_grp
voice = rvp101
room = bar
bribe = gd_z_grp, 30000, 16100

[GF_NPC]
nickname = bw1304_fix_bartender
body = pl_male1_peasant_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533442
affiliation = gd_z_grp
voice = rvp101
know = 533254, 533255, 5000000, 1
knowdb = BW13_to_Li01_hole
accessory = prop_shades_04

[GF_NPC]
nickname = bw1304_fix_trader
body = pl_male1_peasant_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533441
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = bw1304_fix_weaponsdealer
body = pl_male1_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533440
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = bw1304_002_m
body = pl_male1_peasant_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220990
affiliation = gd_z_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = bw1304_001_m
body = pl_male1_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220991
affiliation = gd_z_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = bw1304_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1304_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1304_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BW13_05_Base
local_faction = gd_bh_grp
diff = 14
msg_id_prefix = gcs_refer_base_BW13_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 60
npc = bw1305_001_m
npc = bw1305_002_m
npc = bw1305_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1305_007_f
npc = bw1305_008_m

[GF_NPC]
nickname = bw1305_008_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220969
affiliation = gd_bh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1305_007_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220970
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1305_fix_bartender
body = sh_male1_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533453
affiliation = gd_bh_grp
voice = rvp131
bribe = gd_bh_grp, 30000, 16100
bribe = gd_z_grp, 30000, 16102

[GF_NPC]
nickname = bw1305_fix_trader
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533452
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = bw1305_fix_weaponsdealer
body = sh_male1_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533451
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = bw1305_003_m
body = pl_male1_peasant_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220973
affiliation = gd_z_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = bw1305_002_m
body = pl_male1_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220974
affiliation = gd_z_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = bw1305_001_m
body = pl_male1_peasant_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220975
affiliation = gd_z_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = bw1305_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1305_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1305_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BW13_06_Base
local_faction = gd_bh_grp
diff = 11
msg_id_prefix = gcs_refer_base_BW13_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = bw1306_001_m
npc = bw1306_002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1306_007_m
npc = bw1306_008_f
npc = bw1306_009_f
npc = bw1306_010_f
npc = bw1306_011_f

[GF_NPC]
nickname = bw1306_011_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1306_010_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1306_009_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533650
affiliation = gd_bh_grp
voice = rvp546
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1306_008_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533649
affiliation = gd_bh_grp
voice = rvp546
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1306_007_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533648
affiliation = gd_bh_grp
voice = rvp131
room = bar
bribe = gd_bh_grp, 30000, 16100

[GF_NPC]
nickname = bw1306_fix_bartender
body = pl_male1_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533447
affiliation = gd_bh_grp
voice = rvp101
bribe = gd_bh_grp, 30000, 16100
bribe = gd_z_grp, 30000, 16102

[GF_NPC]
nickname = bw1306_fix_ship
body = pl_male2_journeyman_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533446
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = bw1306_fix_trader
body = pl_male1_journeyman_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533445
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = bw1306_fix_weaponsdealer
body = pl_male2_journeyman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533444
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = bw1306_002_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = bw1306_001_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = bw1306_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1306_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1306_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw1306_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BW13_07_Base
local_faction = fc_c_grp
diff = 17
msg_id_prefix = gcs_refer_base_BW13_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1307_005_f
npc = bw1307_006_m
npc = bw1307_007_m

[GF_NPC]
nickname = bw1307_007_m
body = pl_male1_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220982
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = bw1307_006_m
body = pl_male1_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220983
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = bw1307_005_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220984
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = bw1307_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533655
affiliation = fc_c_grp
voice = rvp101
bribe = fc_c_grp, 30000, 16100

[GF_NPC]
nickname = bw1307_fix_ship
body = pl_male1_journeyman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533654
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = bw1307_fix_trader
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533653
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = bw1307_fix_weaponsdealer
body = pl_male1_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533652
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = bw1307_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1307_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1307_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw1307_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SW01_01_Base
local_faction = bw_aln_grp
diff = 1
msg_id_prefix = gcs_refer_base_SW01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = bw_aln_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = sw1001_001_m
npc = sw1001_002_m

[GF_NPC]
nickname = sw1001_001_m
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 0, 532654

[GF_NPC]
nickname = sw1001_002_m
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 0, 532655
rumor = base_0_rank, mission_end, 0, 532857

[GF_NPC]
nickname = SW0101_fix_bartender
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp146
know = 532650, 532651, 5000000, 0
knowdb = SW01_suprise_shadow_02

[GF_NPC]
nickname = SW0101_fix_ship
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp111

[GF_NPC]
nickname = SW0101_fix_trader
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101

[GF_NPC]
nickname = SW0101_fix_weaponsdealer
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SW0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SW0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SW0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SW0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, Equipment

[MBase]
nickname = SW01_02_Base
local_faction = bw_aln_grp
diff = 1
msg_id_prefix = gcs_refer_base_SW01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = bw_aln_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = SW0102_001_m
npc = SW0102_002_m

[GF_NPC]
nickname = SW0102_001_m
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = SW0102_002_m
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = SW0102_fix_bartender
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp146

[GF_NPC]
nickname = SW0102_fix_ship
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp111

[GF_NPC]
nickname = SW0102_fix_trader
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101

[GF_NPC]
nickname = SW0102_fix_weaponsdealer
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SW0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SW0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SW0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SW0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = NO01_01_Base
local_faction = fc_n_grp
diff = 19
msg_id_prefix = gcs_refer_base_NO01_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = fc_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = NO0101_nomad_001_m
npc = NO0101_nomad_002_m
npc = NO0101_nomad_003_m

[GF_NPC]
nickname = NO0101_nomad_001_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 0, 534002

[GF_NPC]
nickname = NO0101_nomad_002_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_F_right
know = 532856, 261161, 5000000, 1
knowdb = NO01_depot_generator_1

[GF_NPC]
nickname = NO0101_nomad_003_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = NO0101_fix_bartender
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp106
bribe = fc_n_grp, 10000000, 16103

[GF_NPC]
nickname = NO0101_fix_ship
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp106

[GF_NPC]
nickname = NO0101_fix_trader
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 532854

[GF_NPC]
nickname = NO0101_fix_weaponsdealer
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 532855

[MRoom]
nickname = bar
character_density = 5
fixture = NO0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = NO0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = NO0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = NO0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = NO01_02_Base
local_faction = fc_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_NO01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = NO0102_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = fc_n_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = NO0102_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = NO0102_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = fc_n_grp
voice = rvp101

[GF_NPC]
nickname = NO0102_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = fc_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 7
fixture = NO0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = NO0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = NO0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = NO0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = NO01_03_Base
local_faction = fc_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_NO01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = NO0103_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244609
affiliation = fc_n_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131232
rumor = base_0_rank, mission_end, 3, 131233
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 1, 131228
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606

[GF_NPC]
nickname = NO0103_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244612
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = NO0103_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244610
affiliation = fc_n_grp
voice = rvp101

[GF_NPC]
nickname = NO0103_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244611
affiliation = fc_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 7
fixture = NO0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = NO0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = NO0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = NO0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Xk01_01_Base
local_faction = xk_n_grp
diff = 15
msg_id_prefix = gcs_refer_base_Xk01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = xk_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Xk0101_001_m
npc = Xk0101_002_m
npc = Xk0101_003_m
npc = Xk0101_004_m

[GF_NPC]
nickname = Xk0101_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0101_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0101_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0101_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0101_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146

[GF_NPC]
nickname = Xk0101_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = Xk0101_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = Xk0101_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Xk0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Xk0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Xk0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Xk0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Xk01_02_Base
local_faction = xk_n_grp
diff = 19
msg_id_prefix = gcs_refer_base_Xk01_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = xk_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Xk0102_001_m
npc = Xk0102_002_m
npc = Xk0102_003_m
npc = Xk0102_004_m

[GF_NPC]
nickname = Xk0102_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0102_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0102_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0102_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0102_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146
know = 533983, 533982, 10000000, 0
knowdb = Xk01_suprise_xaak_improved_01
bribe = xk_n_grp, 2000000, 534006
know = 534004, 534005, 1000000, 1
knowdb = Un01_suprise_Xaak_fighter_01

[GF_NPC]
nickname = Xk0102_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = Xk0102_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = Xk0102_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 5
fixture = Xk0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = Xk0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Xk0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = Xk0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Xk01_03_Base
local_faction = xk_n_grp
diff = 19
msg_id_prefix = gcs_refer_base_Xk01_03_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = xk_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Xk0103_001_m
npc = Xk0103_002_m
npc = Xk0103_003_m
npc = Xk0103_004_m

[GF_NPC]
nickname = Xk0103_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0103_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0103_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0103_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0103_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146

[GF_NPC]
nickname = Xk0103_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = Xk0103_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = Xk0103_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 5
fixture = Xk0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = Xk0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Xk0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = Xk0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Xk01_04_Base
local_faction = gs_n_grp
diff = 19
msg_id_prefix = gcs_refer_base_Xk01_04_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = gs_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Xk0104_001_m
npc = Xk0104_002_m
npc = Xk0104_003_m
npc = Xk0104_004_m

[GF_NPC]
nickname = Xk0104_001_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0104_002_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0104_003_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0104_004_m
body = guards_male_body3
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0104_fix_bartender
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp146
bribe = gs_n_grp, 2000000, 533987
know = 533986, 533985, 15000000, 0
knowdb = Xk01_suprise_E-2003_01

[GF_NPC]
nickname = Xk0104_fix_ship
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp111

[GF_NPC]
nickname = Xk0104_fix_trader
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101

[GF_NPC]
nickname = Xk0104_fix_weaponsdealer
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Xk0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Xk0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Xk0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = Xk0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu02_01_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = hu_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0201_001_m
npc = Hu0201_002_m
npc = Hu0201_003_m

[GF_NPC]
nickname = Hu0201_001_m
body = hunter_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0201_002_m
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0201_003_m
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0201_fix_bartender
body = hunter_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533714
affiliation = hu_n_grp
voice = rvp146

[GF_NPC]
nickname = Hu0201_fix_ship
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533717
affiliation = hu_n_grp
voice = rvp111

[GF_NPC]
nickname = Hu0201_fix_trader
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533715
affiliation = hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0201_fix_weaponsdealer
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533716
affiliation = hu_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hu0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hu0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, Equipment

[MBase]
nickname = Hu02_02_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0202_001_m
npc = Hu0202_002_m
npc = Hu0202_003_m
npc = Hu0202_007_m

[GF_NPC]
nickname = Hu0202_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0202_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533718
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0202_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533719
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0202_fix_weaponsdealer
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533720
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0202_fix_ship
body = hunter_body2
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533721
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Hu0202_003_m
body = hunter_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0202_002_m
body = hunter_body2
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0202_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu02_03_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0203_001_m
npc = Hu0203_002_m
npc = Hu0203_003_m
npc = Hu0203_007_m

[GF_NPC]
nickname = Hu0203_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar
bribe = fc_rs_grp, 1400000, 534159

[GF_NPC]
nickname = Hu0203_fix_bartender
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532253
affiliation = Hu_n_grp
voice = rvp126
bribe = fc_rs_grp, 1500000, 536676

[GF_NPC]
nickname = Hu0203_fix_trader
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532254
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0203_fix_weaponsdealer
body = hunter_body2
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532255
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0203_003_m
body = hunter_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_rs_grp, 1450000, 536830

[GF_NPC]
nickname = Hu0203_002_m
body = hunter_body2
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0203_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hu0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu02_04_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0204_001_m
npc = Hu0204_002_m
npc = Hu0204_003_m
npc = Hu0204_007_m

[GF_NPC]
nickname = Hu0204_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0204_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532249
affiliation = Hu_n_grp
voice = rvp126
bribe = Hu_n_grp, 500000, 16105
accessory = prop_neuralnet_a_combo

[GF_NPC]
nickname = Hu0204_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532248
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0204_fix_weaponsdealer
body = hunter_body2
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532247
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0204_003_m
body = hunter_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_b

[GF_NPC]
nickname = Hu0204_002_m
body = hunter_body2
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0204_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126

[MRoom]
nickname = bar
character_density = 6
fixture = Hu0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_bartender_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = Hu0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0204_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = Hu0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu02_05_Base
local_faction = Am_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Am_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0205_005_f
npc = Hu0205_006_f
npc = Hu0205_007_f

[GF_NPC]
nickname = Hu0205_005_f
body = coalition_female5
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532058
affiliation = Am_n_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = Hu0205_006_f
body = coalition_female6
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532057
affiliation = Am_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0205_007_f
body = coalition_female4
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532056
affiliation = Am_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0205_fix_ship
base_appr = Robot_body_c
individual_name = 532054
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Hu0205_fix_trader
base_appr = Robot_body_a
individual_name = 532053
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = Hu0205_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 532052
affiliation = Am_n_grp
voice = rvp003

[GF_NPC]
nickname = hu0205_fix_bartender
body = coalition_female
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 532056
affiliation = am_n_grp
voice = rvp546
bribe = Am_n_grp, 500000, 534042

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0205_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidgetdancefemale.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0205_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0205_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0205_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu02_06_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0206_001_m
npc = Hu0206_002_m
npc = Hu0206_003_m
npc = Hu0206_007_m

[GF_NPC]
nickname = Hu0206_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0206_fix_bartender
body = hunter_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532245
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0206_fix_trader
body = hunter_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532244
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0206_fix_weaponsdealer
body = hunter_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532243
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0206_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = hu_n_grp
voice = rvp111

[GF_NPC]
nickname = Hu0206_003_m
body = hunter_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0206_002_m
body = hunter_body2
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0206_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0206_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0206_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0206_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0206_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu02_07_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_07_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0207_001_m
npc = Hu0207_002_m
npc = Hu0207_003_m
npc = Hu0207_007_m

[GF_NPC]
nickname = Hu0207_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0207_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532250
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0207_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532251
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0207_fix_weaponsdealer
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532252
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0207_003_m
body = hunter_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0207_002_m
body = hunter_body2
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0207_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0207_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0207_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0207_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu02_08_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_08_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0208_001_m
npc = Hu0208_002_m
npc = Hu0208_003_m
npc = Hu0208_007_m

[GF_NPC]
nickname = Hu0208_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0208_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532250
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0208_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532251
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0208_fix_weaponsdealer
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532252
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0208_003_m
body = hunter_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0208_002_m
body = hunter_body2
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0208_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0208_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0208_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0208_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu02_09_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_09_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0209_001_m
npc = Hu0209_002_m
npc = Hu0209_003_m
npc = Hu0209_004_m

[GF_NPC]
nickname = Hu0209_001_m
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = co_vr_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = Hu0209_002_m
body = hunter_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = co_alg_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = Hu0209_003_m
body = hunter_body2
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0209_004_m
body = hunter_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0209_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533731
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0209_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533732
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0209_fix_weaponsdealer
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533733
affiliation = Hu_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = Hu0209_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidgetdance.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0209_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0209_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = IW07_01_Base
local_faction = fc_x_grp
diff = 1
msg_id_prefix = gcs_refer_base_IW07_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_x_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IW0701_xenos_001_m
npc = IW0701_xenos_002_m
npc = IW0701_xenos_003_m

[GF_NPC]
nickname = IW0701_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533740
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0701_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533741
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = IW0701_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533742
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = li0101_fix_ship
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533739
affiliation = fc_x_grp
voice = rvp111

[GF_NPC]
nickname = IW0701_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0701_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0701_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603
accessory = prop_neuralnet_D

[MRoom]
nickname = bar
character_density = 3
fixture = IW0701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IW0701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IW0701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = li0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IW07_02_Base
local_faction = fc_x_grp
diff = 1
msg_id_prefix = gcs_refer_base_IW07_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_x_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = fc_x_grp
weight = 58
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IW0702_xenos_001_m
npc = IW0702_xenos_002_m
npc = IW0702_xenos_003_m
npc = IW0702_xenos_004_m

[GF_NPC]
nickname = IW0702_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0702_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0702_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603
accessory = prop_neuralnet_D

[GF_NPC]
nickname = IW0702_xenos_004_m
body = pi_pirate5_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220139
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603
accessory = prop_neuralnet_B

[GF_NPC]
nickname = IW0702_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533746
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0702_fix_ship
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533745
affiliation = fc_x_grp
voice = rvp111

[GF_NPC]
nickname = IW0702_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533747
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = IW0702_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533748
affiliation = fc_x_grp
voice = rvp106

[MRoom]
nickname = bar
character_density = 4
fixture = IW0702_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = IW0702_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = IW0702_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IW0702_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = IW07_03_Base
local_faction = fc_x_grp
diff = 1
msg_id_prefix = gcs_refer_base_IW07_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_x_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IW0703_xenos_001_m
npc = IW0703_xenos_002_m
npc = IW0703_xenos_003_m

[GF_NPC]
nickname = IW0703_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533813
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0703_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533814
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = IW0703_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533815
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = IW0703_fix_ship
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533812
affiliation = fc_x_grp
voice = rvp111

[GF_NPC]
nickname = IW0703_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0703_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0703_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 2, 131597
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603
accessory = prop_neuralnet_D

[MRoom]
nickname = bar
character_density = 3
fixture = IW0703_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IW0703_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IW0703_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IW0703_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IW07_04_Base
local_faction = fc_x_grp
diff = 1
msg_id_prefix = gcs_refer_base_IW07_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_x_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IW0704_xenos_001_m
npc = IW0704_xenos_002_m
npc = IW0704_xenos_003_m

[GF_NPC]
nickname = IW0704_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533753
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0704_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533754
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = IW0704_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533755
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = IW0704_fix_ship
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533752
affiliation = fc_x_grp
voice = rvp111

[GF_NPC]
nickname = IW0704_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole

[GF_NPC]
nickname = IW0704_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole

[GF_NPC]
nickname = IW0704_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 3
fixture = IW0704_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IW0704_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IW0704_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IW0704_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IW07_05_Base
local_faction = fc_x_grp
diff = 1
msg_id_prefix = gcs_refer_base_IW07_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_x_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IW0705_xenos_001_m
npc = IW0705_xenos_002_m
npc = IW0705_xenos_003_m

[GF_NPC]
nickname = IW0705_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533809
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0705_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533810
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = IW0705_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533811
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = IW0705_fix_ship
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533808
affiliation = fc_x_grp
voice = rvp111

[GF_NPC]
nickname = IW0705_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole

[GF_NPC]
nickname = IW0705_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole

[GF_NPC]
nickname = IW0705_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 3
fixture = IW0705_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IW0705_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IW0705_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IW0705_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IW07_06_Base
local_faction = fc_x_grp
diff = 1
msg_id_prefix = gcs_refer_base_IW07_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_x_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IW0706_xenos_001_m
npc = IW0706_xenos_002_m
npc = IW0706_xenos_003_m

[GF_NPC]
nickname = IW0706_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = IW0706_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = IW0706_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = IW0706_fix_ship
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_x_grp
voice = rvp111

[GF_NPC]
nickname = IW0706_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole

[GF_NPC]
nickname = IW0706_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole

[GF_NPC]
nickname = IW0706_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 3
fixture = IW0706_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IW0706_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IW0706_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IW0706_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IW07_07_Base
local_faction = gd_bh_grp
diff = 1
msg_id_prefix = gcs_refer_base_IW07_07_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = gd_bh_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IW0707_001_m
npc = IW0707_002_m
npc = IW0707_003_m
npc = IW0707_008_f

[GF_NPC]
nickname = IW0707_008_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 458804
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 10000, 16100

[GF_NPC]
nickname = IW0707_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533797
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
bribe = gd_z_grp, 20000, 16100
bribe = gd_bh_grp, 20000, 16100

[GF_NPC]
nickname = IW0707_fix_ship
body = li_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533796
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = IW0707_fix_trader
body = li_bartender_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533798
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = IW0707_fix_weaponsdealer
body = li_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533799
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = IW0707_003_m
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458772
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = IW0707_002_m
body = sh_male3_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458771
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = IW0707_001_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458770
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = IW0707_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IW0707_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IW0707_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IW0707_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = LI08_01_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI08_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0801_lnavy_001_m
npc = LI0801_lnavy_002_f
npc = LI0801_lnavy_003_m
npc = LI0801_lnavy_004_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = LI0801_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0801_bounty_001_m
npc = LI0801_bounty_002_m

[GF_NPC]
nickname = LI0801_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220072
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131426
rumor = base_0_rank, mission_end, 2, 131427
rumor = base_0_rank, mission_end, 2, 131428
rumor = base_0_rank, mission_end, 2, 131429
rumor = base_0_rank, mission_end, 3, 131430
rumor = base_0_rank, mission_end, 3, 131431
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393535
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0801_bounty_002_m
body = sh_male2_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220073
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131426
rumor = base_0_rank, mission_end, 2, 131427
rumor = base_0_rank, mission_end, 2, 131428
rumor = base_0_rank, mission_end, 2, 131429
rumor = base_0_rank, mission_end, 3, 131430
rumor = base_0_rank, mission_end, 3, 131431
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393536
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0801_fix_bartender
body = li_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533835
affiliation = li_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 1, 131444
rumor = base_0_rank, mission_end, 2, 131445
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393537
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0801_fix_trader
body = li_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533836
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0801_fix_weaponsdealer
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244632
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = LI0801_lnavy_001_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533837
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393540
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393394
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0801_lnavy_002_f
body = li_female_elite_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220075
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393395
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253680, 3500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = LI0801_lnavy_003_m
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220076
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393542
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393396
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0801_lnavy_004_m
body = li_male_elite_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220077
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393543
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393397
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253681, 4200, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = LI0801_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220078
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131447
rumor = base_0_rank, mission_end, 1, 131448
rumor = base_0_rank, mission_end, 1, 131449
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393544
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393398
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 5
fixture = LI0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI08_02_Base
local_faction = li_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI08_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0802_lpolice_001_f
npc = LI0802_lpolice_002_m
npc = LI0802_lpolice_003_m
npc = LI0802_lpolice_004_m

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = LI0802_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = LI0802_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 6
npc = LI0802_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = LI0802_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = LI0802_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = LI0802_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = LI0802_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = LI0802_cryer_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0802_bounty_001_m
npc = LI0802_bounty_002_f

[GF_NPC]
nickname = LI0802_bounty_001_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220087
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131803
rumor = base_0_rank, mission_end, 2, 131804
rumor = base_0_rank, mission_end, 1, 131805
rumor = base_0_rank, mission_end, 2, 131806
rumor = base_0_rank, mission_end, 1, 131807
rumor = base_0_rank, mission_end, 2, 131808
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393556
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393410
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = LI0802_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220088
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131803
rumor = base_0_rank, mission_end, 2, 131804
rumor = base_0_rank, mission_end, 1, 131805
rumor = base_0_rank, mission_end, 2, 131806
rumor = base_0_rank, mission_end, 1, 131807
rumor = base_0_rank, mission_end, 2, 131808
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393557
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393411
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0802_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220089
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131809
rumor = base_0_rank, mission_end, 1, 131810
rumor = base_0_rank, mission_end, 1, 131811
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393558
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393412
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253689, 1500, 1
knowdb = br01_01
know = 251651, 253690, 2000, 2
knowdb = br01_02

[GF_NPC]
nickname = LI0802_cryer_001_m
body = br_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220090
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131812
rumor = base_0_rank, mission_end, 1, 131813
rumor = base_0_rank, mission_end, 1, 131814
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393559
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393413
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253691, 500, 1
knowdb = li02_01
know = 251776, 253692, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = LI0802_deepspace_001_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220091
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131815
rumor = base_0_rank, mission_end, 1, 131816
rumor = base_0_rank, mission_end, 2, 131817
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393560
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393414
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253693, 600, 1
knowdb = li03_01
know = 251776, 253694, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = LI0802_fix_bartender
body = li_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533835
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 2, 131824
rumor = base_0_rank, mission_end, 2, 131670
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393561
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393415
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0802_fix_trader
body = li_male_guard_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533836
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0802_fix_weaponsdealer
body = li_male_guard_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244638
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0802_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220092
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131818
rumor = base_0_rank, mission_end, 1, 131819
rumor = base_0_rank, mission_end, 1, 131820
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393564
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393418
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251744, 253695, 2000, 1
knowdb = ku04_01
know = 251697, 253696, 4000, 2
knowdb = bw07_02
know = 251746, 253697, 2000, 2
knowdb = ku04_03

[GF_NPC]
nickname = LI0802_lpolice_001_f
body = li_female_elite_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220093
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393565
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393419
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0802_lpolice_002_m
body = li_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220094
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393566
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393420
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0802_lpolice_003_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220095
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393567
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393421
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = LI0802_lpolice_004_m
body = li_male_guard_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220096
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393568
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393422
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0802_republican_001_m
body = rh_reichman_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220097
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131825
rumor = base_0_rank, mission_end, 1, 131826
rumor = base_0_rank, mission_end, 1, 131827
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393569
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393423
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251786, 253698, 2000, 2
knowdb = rh01_06
know = 251783, 253699, 2000, 2
knowdb = rh01_03
know = 251780, 253700, 1500, 1
knowdb = li04_05

[GF_NPC]
nickname = LI0802_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220098
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131828
rumor = base_0_rank, mission_end, 1, 131829
rumor = base_0_rank, mission_end, 1, 131830
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393570
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253701, 2200, 2
knowdb = ku04_02

[GF_NPC]
nickname = LI0802_synth_001_m
body = ku_shipdealer_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220099
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131831
rumor = base_0_rank, mission_end, 1, 131832
rumor = base_0_rank, mission_end, 1, 131833
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393443
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393425
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253702, 500, 1
knowdb = li02_01
know = 251772, 253703, 1200, 1
knowdb = li03_01
know = 251795, 253704, 2500, 2
knowdb = rh03_01

[GF_NPC]
nickname = LI0802_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220100
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131834
rumor = base_0_rank, mission_end, 1, 131835
rumor = base_0_rank, mission_end, 1, 131836
rumor = base_0_rank, mission_end, 1, 131837
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393444
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393426
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 6
fixture = LI0802_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0802_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0802_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI08_03_Base
local_faction = br_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI08_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0803_lnavy_001_m

[BaseFaction]
faction = li_p_grp
weight = 30
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = LI0803_lpolice_001_m
npc = LI0803_lpolice_002_f
npc = LI0803_lpolice_003_f
npc = LI0803_lpolice_004_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = LI0803_bowex_001_m

[BaseFaction]
faction = co_vr_grp
weight = 5
npc = LI0803_ageira_001_m

[BaseFaction]
faction = co_ni_grp
weight = 5
npc = LI0803_synth_001_m

[BaseFaction]
faction = co_ti_grp
weight = 5
npc = LI0803_planetform_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = LI0803_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 5
npc = LI0803_cryer_001_m

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = LI0803_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0803_bounty_001_m
npc = LI0803_bounty_002_f

[GF_NPC]
nickname = LI0803_ageira_001_m
body = sc_scientist2_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220140
affiliation = co_vr_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131878
rumor = base_0_rank, mission_end, 2, 131879
rumor = base_0_rank, mission_end, 2, 131880
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374

[GF_NPC]
nickname = LI0803_bounty_001_m
body = sh_male2_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220141
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375

[GF_NPC]
nickname = LI0803_bounty_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220142
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393376
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0803_bowex_001_m
body = br_brighton_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220143
affiliation = co_be_grp
voice = rvp131
room = trader
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131888
rumor = base_0_rank, mission_end, 2, 131889
rumor = base_0_rank, mission_end, 1, 131890
rumor = base_0_rank, mission_end, 2, 131891
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
know = 251663, 253737, 2500, 1
knowdb = br03_01
know = 251659, 253738, 1000, 1
knowdb = br02_02
know = 251660, 253739, 2000, 1
knowdb = br02_03
know = 251650, 253740, 2400, 1
knowdb = br01_01

[GF_NPC]
nickname = LI0803_cryer_001_m
body = br_shipdealer_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220144
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131892
rumor = base_0_rank, mission_end, 2, 131893
rumor = base_0_rank, mission_end, 1, 131894
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
know = 251772, 253741, 1000, 1
knowdb = li03_01

[GF_NPC]
nickname = LI0803_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533835
affiliation = li_p_grp
voice = rvp111
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393467
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379

[GF_NPC]
nickname = LI0803_fix_ship
body = li_commtrader_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533836
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = LI0803_fix_trader
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533837
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0803_fix_weaponsdealer
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533838
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = LI0803_gateway_001_m
body = pl_male2_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220145
affiliation = co_nws_grp
voice = rvp101
room = trader
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131895
rumor = base_0_rank, mission_end, 2, 131896
rumor = base_0_rank, mission_end, 1, 131897
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393471
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
know = 251663, 253742, 2400, 1
knowdb = br03_01
know = 251719, 253743, 700, 1
knowdb = iw03_01
know = 251656, 253744, 1500, 1
knowdb = br01_07
know = 251666, 253745, 2600, 1
knowdb = br03_04

[GF_NPC]
nickname = LI0803_lnavy_001_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220146
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 2, 131899
rumor = base_0_rank, mission_end, 2, 131900
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393472
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377

[GF_NPC]
nickname = LI0803_lpolice_001_m
body = li_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220147
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393473
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378

[GF_NPC]
nickname = LI0803_lpolice_002_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220148
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393474
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
accessory = prop_hat_female_li_grd_visor

[GF_NPC]
nickname = LI0803_lpolice_003_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220149
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393475
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = LI0803_lpolice_004_m
body = li_male_guard_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220150
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393476
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = LI0803_planetform_001_m
body = sc_scientist4_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220151
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131913
rumor = base_0_rank, mission_end, 1, 131914
rumor = base_0_rank, mission_end, 1, 131915
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393477
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
know = 251659, 253746, 1500, 1
knowdb = br02_02
know = 251766, 253747, 500, 1
knowdb = li02_02

[GF_NPC]
nickname = LI0803_synth_001_m
body = ku_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220152
affiliation = co_ni_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131916
rumor = base_0_rank, mission_end, 2, 131917
rumor = base_0_rank, mission_end, 2, 131918
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393478
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
know = 251795, 253748, 2200, 1
knowdb = rh03_01
know = 251776, 253749, 1000, 1
knowdb = li04_01

[GF_NPC]
nickname = LI0803_universal_001_m
body = li_tilton_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220153
affiliation = co_ss_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131919
rumor = base_0_rank, mission_end, 2, 131920
rumor = base_0_rank, mission_end, 1, 131921
rumor = base_0_rank, mission_end, 1, 131922
rumor = base_0_rank, mission_end, 1, 131923
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393479
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251651, 253750, 2100, 1
knowdb = br01_02
know = 251768, 253751, 300, 1
knowdb = li02_04
know = 251770, 253752, 300, 1
knowdb = li02_05

[MRoom]
nickname = bar
character_density = 6
fixture = LI0803_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = LI0803_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0803_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = LI0803_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI08_04_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI08_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0804_lnavy_001_m
npc = LI0804_lnavy_002_f
npc = LI0804_lnavy_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = LI0804_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = LI0804_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0804_bounty_001_m
npc = LI0804_bounty_002_m

[GF_NPC]
nickname = LI0804_alg_001_m
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220161
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131945
rumor = base_0_rank, mission_end, 1, 131946
rumor = base_0_rank, mission_end, 1, 131947
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393491
know = 251785, 253758, 2700, 1
knowdb = rh01_05

[GF_NPC]
nickname = LI0804_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220162
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131948
rumor = base_0_rank, mission_end, 3, 131949
rumor = base_0_rank, mission_end, 2, 131950
rumor = base_0_rank, mission_end, 3, 131951
rumor = base_0_rank, mission_end, 2, 131952
rumor = base_0_rank, mission_end, 2, 131953
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393492
know = 251634, 252611, 5000, 2
knowdb = li02_to_iw04_hole

[GF_NPC]
nickname = LI0804_bounty_002_m
body = sh_male2_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220163
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131948
rumor = base_0_rank, mission_end, 3, 131949
rumor = base_0_rank, mission_end, 2, 131950
rumor = base_0_rank, mission_end, 3, 131951
rumor = base_0_rank, mission_end, 2, 131952
rumor = base_0_rank, mission_end, 2, 131953
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393493
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = LI0804_fix_bartender
body = li_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533835
affiliation = li_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 2, 131958
rumor = base_0_rank, mission_end, 2, 131961
rumor = base_0_rank, mission_end, 2, 131962
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393494

[GF_NPC]
nickname = LI0804_fix_ship
body = li_male_elite_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533836
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0804_fix_trader
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533837
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = LI0804_fix_weaponsdealer
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533838
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0804_lnavy_001_m
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220164
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131954
rumor = base_0_rank, mission_end, 3, 131955
rumor = base_0_rank, mission_end, 2, 131956
rumor = base_0_rank, mission_end, 3, 131957
rumor = base_0_rank, mission_end, 2, 131958
rumor = base_0_rank, mission_end, 3, 131959
rumor = base_0_rank, mission_end, 2, 131960
rumor = base_0_rank, mission_end, 2, 131961
rumor = base_0_rank, mission_end, 2, 131962
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393498
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384

[GF_NPC]
nickname = LI0804_lnavy_002_f
body = li_female_elite_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220165
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131954
rumor = base_0_rank, mission_end, 3, 131955
rumor = base_0_rank, mission_end, 2, 131956
rumor = base_0_rank, mission_end, 3, 131957
rumor = base_0_rank, mission_end, 2, 131958
rumor = base_0_rank, mission_end, 3, 131959
rumor = base_0_rank, mission_end, 2, 131960
rumor = base_0_rank, mission_end, 2, 131961
rumor = base_0_rank, mission_end, 2, 131962
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393499
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393385

[GF_NPC]
nickname = LI0804_lnavy_003_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220166
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131954
rumor = base_0_rank, mission_end, 3, 131955
rumor = base_0_rank, mission_end, 2, 131956
rumor = base_0_rank, mission_end, 3, 131957
rumor = base_0_rank, mission_end, 2, 131958
rumor = base_0_rank, mission_end, 3, 131959
rumor = base_0_rank, mission_end, 2, 131960
rumor = base_0_rank, mission_end, 2, 131961
rumor = base_0_rank, mission_end, 2, 131962
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393500
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393386

[GF_NPC]
nickname = LI0804_universal_001_m
body = li_tilton_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220167
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131963
rumor = base_0_rank, mission_end, 1, 131964
rumor = base_0_rank, mission_end, 1, 131965
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393601
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393501
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
know = 251768, 253759, 300, 1
knowdb = li02_04

[MRoom]
nickname = bar
character_density = 4
fixture = LI0804_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = LI0804_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = LI0804_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0804_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI08_05_Base
local_faction = fc_lr_grp
diff = 4
msg_id_prefix = gcs_refer_base_LI08_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 23
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0805_outcasts_001_m
npc = LI0805_outcasts_002_f

[BaseFaction]
faction = fc_lr_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0805_rogues_001_m
npc = LI0805_rogues_002_m
npc = LI0805_rogues_003_m
npc = LI0805_rogues_004_m

[GF_NPC]
nickname = LI0805_fix_bartender
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533835
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131131
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0805_fix_ship
body = pi_pirate8_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533836
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = LI0805_fix_trader
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533837
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = LI0805_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533838
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = LI0805_outcasts_001_m
body = pi_pirate3_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220101
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131128
rumor = base_0_rank, mission_end, 2, 131139
rumor = base_0_rank, mission_end, 1, 132593
rumor = base_0_rank, mission_end, 2, 132594
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 3, 132595
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132596
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393406
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393431
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_mask_outcast

[GF_NPC]
nickname = LI0805_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220102
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131128
rumor = base_0_rank, mission_end, 2, 131139
rumor = base_0_rank, mission_end, 1, 132593
rumor = base_0_rank, mission_end, 2, 132594
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 3, 132595
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132596
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393407
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393432
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = LI0805_rogues_001_m
body = pi_pirate8_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220103
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor = base_0_rank, mission_end, 3, 134339
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
know = 251763, 253708, 3000, 1
knowdb = li01_13
know = 251909, 253709, 10000, 3
knowdb = Li01_suprise_lr_pi_freighter_drugs
accessory = prop_neuralnet_A

[GF_NPC]
nickname = LI0805_rogues_002_m
body = pi_pirate8_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220104
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393420
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251779, 253710, 4000, 2
knowdb = li04_04
know = 251763, 253711, 3500, 1
knowdb = li01_13

[GF_NPC]
nickname = LI0805_rogues_003_m
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220105
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor = base_0_rank, mission_end, 3, 134339
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393421
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393392
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251771, 253712, 4000, 3
knowdb = li02_06
know = 251763, 253713, 2500, 1
knowdb = li01_13
know = 251642, 252618, 5000, 2
knowdb = li04_to_li02_hole
know = 251909, 253714, 10000, 3
knowdb = Li01_suprise_lr_pi_freighter_drugs
accessory = prop_neuralnet_A

[GF_NPC]
nickname = LI0805_rogues_004_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220106
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393422
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393393
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251718, 253715, 5000, 3
knowdb = iw02_02
know = 251722, 253716, 4000, 3
knowdb = iw04_02
know = 251644, 252610, 2000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_A_right

[MRoom]
nickname = bar
character_density = 5
fixture = LI0805_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0805_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0805_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0805_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW16_01_Base
local_faction = gd_z_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW16_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_c_grp
weight = 13
npc = EW1601_corsairs_001_f
npc = EW1601_corsairs_002_f
npc = EW1601_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = EW1601_zoners001_m
npc = EW1601_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1601_bounty_001_f
npc = EW1601_bounty_002_f

[GF_NPC]
nickname = EW1601_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1601_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = EW1601_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1601_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214
accessory = prop_neuralnet_F

[GF_NPC]
nickname = EW1601_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1601_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[GF_NPC]
nickname = EW1601_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1601_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = EW1601_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1601_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1601_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[MRoom]
nickname = bar
character_density = 4
fixture = EW1601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW16_02_Base
local_faction = gd_z_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW16_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = gd_z_grp
weight = 13
npc = EW1602_zoners_001_m
npc = EW1602_zoners_002_m
npc = EW1602_zoners_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1602_bounty_001_m
npc = EW1602_bounty_002_f

[GF_NPC]
nickname = EW1602_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220969
affiliation = gd_bh_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133131
rumor = base_0_rank, mission_end, 3, 133132
rumor = base_0_rank, mission_end, 3, 133133
rumor = base_0_rank, mission_end, 3, 133134
rumorknowdb = ew01_to_hi01_hole
rumor = base_0_rank, mission_end, 3, 133135
rumor = base_0_rank, mission_end, 3, 133136
rumor = base_0_rank, mission_end, 3, 134307
rumor = base_0_rank, mission_end, 3, 134317
accessory = prop_neuralnet_B

[GF_NPC]
nickname = EW1602_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220970
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133131
rumor = base_0_rank, mission_end, 3, 133132
rumor = base_0_rank, mission_end, 3, 133133
rumor = base_0_rank, mission_end, 3, 133134
rumorknowdb = ew01_to_hi01_hole
rumor = base_0_rank, mission_end, 3, 133135
rumor = base_0_rank, mission_end, 3, 133136
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = EW1602_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp131
bribe = fc_ou_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 2, 133150

[GF_NPC]
nickname = EW1602_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = EW1602_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1602_img_001_m
body = sh_male1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220971
affiliation = gd_im_grp
voice = rvp111
room = bar
bribe = gd_im_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133137
rumor = base_0_rank, mission_end, 2, 133138
rumor = base_0_rank, mission_end, 2, 133139

[GF_NPC]
nickname = EW1602_outcasts_001_f
body = sh_female1_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220972
affiliation = fc_ou_grp
voice = rvp501
room = bar
bribe = fc_ou_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133140
rumor = base_0_rank, mission_end, 2, 133141
rumor = base_0_rank, mission_end, 3, 133142
rumor = base_0_rank, mission_end, 3, 133143
rumorknowdb = ew01_to_hi01_hole, hi01_01
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = EW1602_zoners_001_m
body = pl_male1_peasant_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220973
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = EW1602_zoners_002_m
body = pl_male1_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220974
affiliation = gd_z_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134307

[GF_NPC]
nickname = EW1602_zoners_003_m
body = pl_male1_peasant_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220975
affiliation = gd_z_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 133144
rumor = base_0_rank, mission_end, 2, 133145
rumor = base_0_rank, mission_end, 3, 133146
rumor = base_0_rank, mission_end, 2, 133147
rumor = base_0_rank, mission_end, 2, 133148
rumor = base_0_rank, mission_end, 3, 133149
rumor = base_0_rank, mission_end, 2, 133150
rumor = base_0_rank, mission_end, 3, 133151
rumor = base_0_rank, mission_end, 3, 133152
rumor = base_0_rank, mission_end, 3, 134317

[MRoom]
nickname = bar
character_density = 5
fixture = EW1602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW16_03_Base
local_faction = fc_c_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW16_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_c_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1603_corsairs_001_m
npc = EW1603_corsairs_002_m
npc = EW1603_corsairs_003_f

[GF_NPC]
nickname = EW1603_corsairs_001_m
body = pl_male1_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220982
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179

[GF_NPC]
nickname = EW1603_corsairs_002_m
body = pl_male1_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220983
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179
accessory = prop_neuralnet_F

[GF_NPC]
nickname = EW1603_corsairs_003_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220984
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179

[GF_NPC]
nickname = EW1603_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_c_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 2, 133177

[GF_NPC]
nickname = EW1603_fix_ship
body = pl_male1_journeyman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = EW1603_fix_trader
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = EW1603_fix_weaponsdealer
body = pl_male1_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = EW1603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Ku07_03_Base
local_faction = fc_bd_grp
diff = 9
msg_id_prefix = gcs_refer_base_Ku07_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_bd_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ku0703_blood_001_m
npc = ku0703_blood_002_f
npc = ku0703_blood_003_f
npc = ku0703_blood_004_m
npc = ku0703_blood_005_f

[GF_NPC]
nickname = ku0703_blood_001_m
body = pl_male3_journeyman_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220598
affiliation = fc_bd_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ku0703_blood_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220599
affiliation = fc_bd_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ku0703_blood_003_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220600
affiliation = fc_bd_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ku0703_blood_004_m
body = pl_male3_journeyman_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220601
affiliation = fc_bd_grp
voice = rvp121
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ku0703_blood_005_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220602
affiliation = fc_bd_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Ku0703_fix_bartender
body = pl_male3_journeyman_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_bd_grp
voice = rvp121
bribe = fc_bd_grp, 10000, 16101

[GF_NPC]
nickname = Ku0703_fix_trader
body = pl_male3_journeyman_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_bd_grp
voice = rvp121

[GF_NPC]
nickname = Ku0703_fix_weaponsdealer
body = pl_male3_journeyman_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_bd_grp
voice = rvp121

[GF_NPC]
nickname = ku0703_fix_ship
body = pl_male3_journeyman_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_bd_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = Ku0703_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Ku0703_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ku0703_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku0703_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BR11_01_Base
local_faction = fc_g_grp
diff = 7
msg_id_prefix = gcs_refer_base_BR11_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_g_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1101_gaians_001_m
npc = BR1101_gaians_002_m
npc = BR1101_gaians_003_m

[GF_NPC]
nickname = BR1101_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_g_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_g_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1101_fix_trader
body = pl_male3_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_g_grp
voice = rvp131

[GF_NPC]
nickname = BR1101_fix_weaponsdealer
body = pl_male3_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_g_grp
voice = rvp106

[GF_NPC]
nickname = BR1101_gaians_001_m
body = pl_male3_peasant_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220448
affiliation = fc_g_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134287
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251923, 253899, 8000, 3
knowdb = Br04_surprise_bw_fighter_2

[GF_NPC]
nickname = BR1101_gaians_002_m
body = pl_male3_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220449
affiliation = fc_g_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134286
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251922, 253900, 9000, 3
knowdb = Br04_suprise_bw_fighter_1

[GF_NPC]
nickname = BR1101_gaians_003_m
body = pl_male3_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220450
affiliation = fc_g_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251964, 253901, 8000, 3
knowdb = Bw10_suprise_ge_fighter4_1

[MRoom]
nickname = bar
character_density = 3
fixture = BR1101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BR1101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR1101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BR11_02_Base
local_faction = fc_g_grp
diff = 7
msg_id_prefix = gcs_refer_base_BR11_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_g_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BR1102_gaians_001_m
npc = BR1102_gaians_002_m
npc = BR1102_gaians_003_m

[GF_NPC]
nickname = BR1102_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_g_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_g_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = BR1102_fix_trader
body = pl_male3_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_g_grp
voice = rvp131

[GF_NPC]
nickname = BR1102_fix_weaponsdealer
body = pl_male3_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_g_grp
voice = rvp106

[GF_NPC]
nickname = BR1102_gaians_001_m
body = pl_male3_peasant_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220448
affiliation = fc_g_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134287
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251923, 253899, 8000, 3
knowdb = Br04_surprise_bw_fighter_2

[GF_NPC]
nickname = BR1102_gaians_002_m
body = pl_male3_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220449
affiliation = fc_g_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134286
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251922, 253900, 9000, 3
knowdb = Br04_suprise_bw_fighter_1

[GF_NPC]
nickname = BR1102_gaians_003_m
body = pl_male3_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220450
affiliation = fc_g_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132510
rumor = base_0_rank, mission_end, 2, 132511
rumor = base_0_rank, mission_end, 3, 132512
rumor = base_0_rank, mission_end, 1, 132513
rumor = base_0_rank, mission_end, 2, 132514
rumor = base_0_rank, mission_end, 3, 132515
rumor = base_0_rank, mission_end, 1, 132516
rumor = base_0_rank, mission_end, 2, 132517
rumor = base_0_rank, mission_end, 3, 134306
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251964, 253901, 8000, 3
knowdb = Bw10_suprise_ge_fighter4_1

[MRoom]
nickname = bar
character_density = 3
fixture = BR1102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BR1102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BR1102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Br06_06_Base
local_faction = co_os_grp
diff = 8
msg_id_prefix = gcs_refer_base_Br06_06_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = co_os_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Br0606_orbital_001_m
npc = Br0606_orbital_002_f
npc = Br0606_orbital_003_f

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = Br0606_cryer_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = br0606_bowex_001_m

[BaseFaction]
faction = br_p_grp
weight = 6
npc = br0606_bpolice_001_m

[GF_NPC]
nickname = Br0606_fix_bartender
body = rh_deidrich_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = co_os_grp
voice = rvp101
bribe = br_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132486
rumor = base_0_rank, mission_end, 2, 132487
rumor = base_0_rank, mission_end, 1, 132488
rumor = base_0_rank, mission_end, 2, 132489
rumor = base_0_rank, mission_end, 2, 132490
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = Br0606_fix_ship
body = rh_deidrich_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = co_os_grp
voice = rvp111

[GF_NPC]
nickname = Br0606_fix_trader
body = rh_deidrich_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = co_os_grp
voice = rvp131

[GF_NPC]
nickname = Br0606_fix_weaponsdealer
body = rh_deidrich_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = co_os_grp
voice = rvp101

[GF_NPC]
nickname = Br0606_orbital_001_m
body = br_kaitlyn_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220439
affiliation = co_os_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132486
rumor = base_0_rank, mission_end, 2, 132487
rumor = base_0_rank, mission_end, 1, 132488
rumor = base_0_rank, mission_end, 2, 132489
rumor = base_0_rank, mission_end, 2, 132490
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632

[GF_NPC]
nickname = Br0606_orbital_002_f
body = br_kaitlyn_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220440
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132486
rumor = base_0_rank, mission_end, 2, 132487
rumor = base_0_rank, mission_end, 1, 132488
rumor = base_0_rank, mission_end, 2, 132489
rumor = base_0_rank, mission_end, 2, 132490
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632

[GF_NPC]
nickname = Br0606_orbital_003_f
body = br_kaitlyn_body
head = li_newscaster_head_gen
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 220441
affiliation = co_os_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132486
rumor = base_0_rank, mission_end, 2, 132487
rumor = base_0_rank, mission_end, 1, 132488
rumor = base_0_rank, mission_end, 2, 132489
rumor = base_0_rank, mission_end, 2, 132490
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632

[GF_NPC]
nickname = Br0606_cryer_001_m
body = br_shipdealer_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220436
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 132477
rumor = base_0_rank, mission_end, 2, 132478
rumor = base_0_rank, mission_end, 3, 132479
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0606_bowex_001_m
body = br_brighton_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220434
affiliation = co_be_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 1, 132468
rumor = base_0_rank, mission_end, 1, 132469
rumor = base_0_rank, mission_end, 1, 132470
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0606_bpolice_001_m
body = br_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220435
affiliation = br_p_grp
voice = rvp111
room = bar
bribe = br_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132474
rumor = base_0_rank, mission_end, 2, 132475
rumor = base_0_rank, mission_end, 1, 132476
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_hat_male_br_grd

[MRoom]
nickname = bar
character_density = 6
fixture = Br0606_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = Br0606_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Br0606_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = Br0606_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_18_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li01_18_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Li0118_lnavy_001_m
npc = Li0118_lnavy_002_f
npc = Li0118_lnavy_003_m
npc = Li0118_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = Li0118_lpolice_001_f

[BaseFaction]
faction = co_me_grp
weight = 6
npc = Li0118_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = Li0118_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = Li0118_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = Li0118_ageira_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = Li0118_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = Li0118_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = Li0118_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Li0118_bounty_001_m
npc = Li0118_bounty_002_m

[GF_NPC]
nickname = Li0118_ageira_001_m
body = sc_female1_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131345
rumor = base_0_rank, mission_end, 2, 131346
rumor = base_0_rank, mission_end, 2, 131347
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253660, 1000, 1
knowdb = li02_01
know = 251775, 253661, 500, 1
knowdb = li03_04

[GF_NPC]
nickname = Li0118_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220046
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131348
rumor = base_0_rank, mission_end, 2, 131349
rumor = base_0_rank, mission_end, 2, 131350
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253662, 2000, 1
knowdb = rh01_05
know = 251780, 253663, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = Li0118_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = Li0118_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393505
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Li0118_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220049
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131357
rumor = base_0_rank, mission_end, 2, 131358
rumor = base_0_rank, mission_end, 2, 131359
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393506
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Li0118_deepspace_001_m
body = sc_scientist3_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220050
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131360
rumor = base_0_rank, mission_end, 1, 131361
rumor = base_0_rank, mission_end, 1, 131362
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0118_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0118_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Li0118_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Li0118_gateway_001_m
body = pl_male2_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220051
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131363
rumor = base_0_rank, mission_end, 2, 131364
rumor = base_0_rank, mission_end, 2, 131365
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0118_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0118_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0118_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0118_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393515
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0118_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131371
rumor = base_0_rank, mission_end, 1, 131372
rumor = base_0_rank, mission_end, 1, 131373
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = Li0118_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220057
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0118_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220058
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131377
rumor = base_0_rank, mission_end, 1, 131378
rumor = base_0_rank, mission_end, 1, 131379
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251910, 253669, 4000, 2
knowdb = Li01_suprise_bh_fighter_badlands

[MRoom]
nickname = bar
character_density = 6
fixture = Li0118_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Li0118_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0118_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_19_Base
local_faction = co_vr_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_19_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 9
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = Li0119_lpolice_001_f

[BaseFaction]
faction = co_vr_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = Li0119_ageira_001_m
npc = Li0119_ageira_002_m
npc = Li0119_ageira_003_f
npc = Li0119_ageira_004_f

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = Li0119_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = Li0119_bounty_001_m
npc = Li0119_bounty_002_f

[GF_NPC]
nickname = Li0119_ageira_001_m
body = sc_scientist2_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220079
affiliation = co_vr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393545
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393399
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253684, 400, 1
knowdb = li02_01

[GF_NPC]
nickname = Li0119_ageira_002_m
body = sc_scientist2_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220080
affiliation = co_vr_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393546
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393400
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253685, 700, 1
knowdb = li03_01

[GF_NPC]
nickname = Li0119_ageira_003_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220208
affiliation = co_vr_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393547
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393401
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_shades_02_fem

[GF_NPC]
nickname = Li0119_ageira_004_f
body = sc_female1_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393548
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0119_bounty_001_m
body = sh_male2_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220083
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131791
rumor = base_0_rank, mission_end, 2, 131792
rumor = base_0_rank, mission_end, 3, 131793
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131794
rumor = base_0_rank, mission_end, 2, 131795
rumor = base_0_rank, mission_end, 3, 131796
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393549
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 6000, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = Li0119_bounty_002_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220084
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131791
rumor = base_0_rank, mission_end, 2, 131792
rumor = base_0_rank, mission_end, 3, 131793
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131794
rumor = base_0_rank, mission_end, 2, 131795
rumor = base_0_rank, mission_end, 3, 131796
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393550
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Li0119_fix_bartender
body = li_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244633
affiliation = co_vr_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393551
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0119_fix_trader
body = sc_scientist2_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244634
affiliation = co_vr_grp
voice = rvp101

[GF_NPC]
nickname = Li0119_fix_weaponsdealer
body = sc_scientist2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244635
affiliation = co_vr_grp
voice = rvp111

[GF_NPC]
nickname = Li0119_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220085
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131797
rumor = base_0_rank, mission_end, 1, 131798
rumor = base_0_rank, mission_end, 1, 131799
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393554
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0119_universal_001_m
body = li_tilton_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220086
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131800
rumor = base_0_rank, mission_end, 1, 131801
rumor = base_0_rank, mission_end, 1, 131802
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393555
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393409
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253686, 2500, 1
knowdb = br01_01
know = 251727, 253687, 2400, 1
knowdb = ku01_01
know = 251780, 253688, 700, 1
knowdb = li04_05

[MRoom]
nickname = bar
character_density = 5
fixture = Li0119_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Li0119_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0119_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li05_02_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li05_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Li0502_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = Li0502_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = Li0502_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = Li0502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Li0502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_01_Base
local_faction = lightwarrior_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_01_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = lightwarrior_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Li0503_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = lightwarrior_n_grp
voice = rvp101

[GF_NPC]
nickname = Li0503_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = lightwarrior_n_grp
voice = rvp111

[GF_NPC]
nickname = Li0503_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = lightwarrior_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = Li0503_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Li0503_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0503_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li05_04_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li05_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Li0504_lnavy_001_m
npc = Li0504_lnavy_002_f
npc = Li0504_lnavy_003_m
npc = Li0504_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = Li0504_lpolice_001_f

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Li0504_bounty_001_m
npc = Li0504_bounty_002_m

[GF_NPC]
nickname = Li0504_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumorknowdb = Li01_suprise_bh_fighter_badlands
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = Li0504_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Li0504_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Li0504_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Li0504_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Li0504_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Li0504_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Li0504_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Li0504_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Li0504_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
accessory = prop_hat_female_li_grd

[MRoom]
nickname = bar
character_density = 6
fixture = Li0504_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Li0504_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0504_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = St01_05_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_St01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Li0505_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0505_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Li0505_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = Li0505_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Li0505_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0505_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ku05_05_Base
local_faction = ku_p_grp
diff = 9
msg_id_prefix = gcs_refer_base_Ku05_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_p_grp
weight = 76
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Ku0505_kpolice_001_m
npc = Ku0505_kpolice_002_m
npc = Ku0505_kpolice_003_f

[BaseFaction]
faction = co_shi_grp
weight = 12
npc = Ku0505_samura_001_m

[BaseFaction]
faction = co_me_grp
weight = 12
npc = Ku0505_deepspace_001_m

[GF_NPC]
nickname = Ku0505_deepspace_001_m
body = sc_scientist3_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220593
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133408
rumor = base_0_rank, mission_end, 1, 133409
rumor = base_0_rank, mission_end, 1, 133410
rumor = base_0_rank, mission_end, 2, 134335
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = Ku0505_fix_bartender
base_appr = Robot_body_d
individual_name = 244897
affiliation = ku_p_grp
voice = rvp003
bribe = ku_p_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 133412
rumor = base_0_rank, mission_end, 1, 133414
rumor = base_0_rank, mission_end, 2, 133415
rumor = base_0_rank, mission_end, 2, 133418
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = Ku0505_fix_trader
base_appr = Robot_body_a
individual_name = 244898
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = Ku0505_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244899
affiliation = ku_p_grp
voice = rvp003

[GF_NPC]
nickname = Ku0505_kpolice_001_m
body = ku_male_guard_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220594
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133411
rumor = base_0_rank, mission_end, 2, 133412
rumor = base_0_rank, mission_end, 3, 133413
rumor = base_0_rank, mission_end, 1, 133414
rumor = base_0_rank, mission_end, 2, 133415
rumor = base_0_rank, mission_end, 3, 133416
rumor = base_0_rank, mission_end, 2, 133418
rumor = base_0_rank, mission_end, 3, 133419
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = Ku0505_kpolice_002_m
body = ku_male_guard_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220595
affiliation = ku_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133411
rumor = base_0_rank, mission_end, 2, 133412
rumor = base_0_rank, mission_end, 3, 133413
rumor = base_0_rank, mission_end, 1, 133414
rumor = base_0_rank, mission_end, 2, 133415
rumor = base_0_rank, mission_end, 3, 133416
rumor = base_0_rank, mission_end, 2, 133418
rumor = base_0_rank, mission_end, 3, 133419
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419

[GF_NPC]
nickname = Ku0505_kpolice_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220596
affiliation = ku_p_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133411
rumor = base_0_rank, mission_end, 2, 133412
rumor = base_0_rank, mission_end, 3, 133413
rumor = base_0_rank, mission_end, 1, 133414
rumor = base_0_rank, mission_end, 2, 133415
rumor = base_0_rank, mission_end, 3, 133416
rumor = base_0_rank, mission_end, 2, 133418
rumor = base_0_rank, mission_end, 3, 133419
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647
rumor_type2 = base_0_rank, mission_end, 1, 393419
accessory = prop_hat_female_ku_grd

[GF_NPC]
nickname = Ku0505_samura_001_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220597
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133420
rumor = base_0_rank, mission_end, 2, 133421
rumor = base_0_rank, mission_end, 1, 133422
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = Ku0505_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Ku0505_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ku0505_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu01_05_Base
local_faction = Hu_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_Hu01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = Hu_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0105_001_m
npc = Hu0105_002_m
npc = Hu0105_003_m
npc = hu0105_004_m

[GF_NPC]
nickname = Hu0105_001_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Hu0105_002_m
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532250
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Hu0105_003_m
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532252
affiliation = Hu_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Hu0105_004_m
body = hunter_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0105_fix_bartender
body = hunter_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = Hu_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Hu0105_fix_trader
body = hunter_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = Hu_n_grp
voice = rvp121

[GF_NPC]
nickname = Hu0105_fix_weaponsdealer
body = hunter_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = Hu_n_grp
voice = rvp106

[GF_NPC]
nickname = Hu0105_fix_ship
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = hu_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu03_01_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu03_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0301_001_m
npc = Hu0301_002_m
npc = Hu0301_003_m
npc = Hu0301_007_m

[GF_NPC]
nickname = Hu0301_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0301_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0301_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0301_fix_weaponsdealer
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0301_fix_ship
body = hunter_body2
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Hu0301_003_m
body = hunter_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0301_002_m
body = hunter_body2
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0301_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu03_02_Base
local_faction = Hu_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_Hu03_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = Hu_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0302_001_m
npc = Hu0302_002_m
npc = Hu0302_003_m
npc = Hu0302_004_m

[GF_NPC]
nickname = Hu0302_001_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Hu0302_002_m
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532250
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Hu0302_003_m
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532252
affiliation = Hu_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Hu0302_004_m
body = hunter_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0302_fix_bartender
body = hunter_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = Hu_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Hu0302_fix_trader
body = hunter_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = Hu_n_grp
voice = rvp121

[GF_NPC]
nickname = Hu0302_fix_weaponsdealer
body = hunter_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = Hu_n_grp
voice = rvp106

[GF_NPC]
nickname = Hu0302_fix_ship
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = hu_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu03_03_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu03_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0303_001_m
npc = Hu0303_002_m
npc = Hu0303_003_m
npc = Hu0303_007_m

[GF_NPC]
nickname = Hu0303_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0303_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0303_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0303_fix_weaponsdealer
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0303_fix_ship
body = hunter_body2
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Hu0303_003_m
body = hunter_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0303_002_m
body = hunter_body2
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0303_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu03_04_Base
local_faction = Hu_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu03_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0304_001_m
npc = Hu0304_002_m
npc = Hu0304_003_m
npc = Hu0304_007_m

[GF_NPC]
nickname = Hu0304_007_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0304_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0304_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0304_fix_weaponsdealer
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0304_fix_ship
body = hunter_body2
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Hu0304_003_m
body = hunter_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0304_002_m
body = hunter_body2
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532241
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Hu0304_001_m
body = hunter_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532240
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0304_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0304_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0304_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0304_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Lib01_08_Base
local_faction = co_ic_grp
diff = 1
msg_id_prefix = gcs_refer_base_Lib01_08_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 6
npc = Lib0108_lpolice_001_m

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = Lib0108_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = Lib0108_kishiro_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = Lib0108_bowex_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = Lib0108_synth_001_m

[BaseFaction]
faction = co_ic_grp
weight = 46
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Lib0108_interspace_001_m
npc = Lib0108_interspace_002_f
npc = Lib0108_interspace_003_m
npc = Lib0108_interspace_004_f

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = Lib0108_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = Lib0108_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Lib0108_bounty_001_m
npc = Lib0108_bounty_002_m

[GF_NPC]
nickname = Lib0108_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220059
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131390
rumor = base_0_rank, mission_end, 1, 131391
rumor = base_0_rank, mission_end, 1, 131392
rumor = base_0_rank, mission_end, 3, 131393
rumor = base_0_rank, mission_end, 3, 131394
rumor = base_0_rank, mission_end, 3, 131395
rumor = base_0_rank, mission_end, 3, 134337
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393519
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393372
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253670, 4500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Lib0108_bounty_002_m
body = sh_male2_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220060
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131390
rumor = base_0_rank, mission_end, 1, 131391
rumor = base_0_rank, mission_end, 1, 131392
rumor = base_0_rank, mission_end, 3, 131393
rumor = base_0_rank, mission_end, 3, 131394
rumor = base_0_rank, mission_end, 3, 131395
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393520
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393373
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Lib0108_bowex_001_m
body = br_brighton_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220061
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131384
rumor = base_0_rank, mission_end, 1, 131385
rumor = base_0_rank, mission_end, 1, 131386
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393521
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251659, 253671, 2000, 2
knowdb = br02_02

[GF_NPC]
nickname = Lib0108_fix_bartender
body = li_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244627
affiliation = co_ic_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ic_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 1, 131408
rumor = base_0_rank, mission_end, 2, 131409
rumor = base_0_rank, mission_end, 3, 131410
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393522
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0108_fix_trader
body = li_rockford_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244628
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = Lib0108_fix_weaponsdealer
body = li_rockford_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244629
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = Lib0108_gateway_001_m
body = pl_male2_peasant_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220062
affiliation = co_nws_grp
voice = rvp111
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131387
rumor = base_0_rank, mission_end, 1, 131388
rumor = base_0_rank, mission_end, 1, 131389
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393525
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251775, 253672, 500, 1
knowdb = li03_04
know = 251656, 253673, 2000, 2
knowdb = br01_07

[GF_NPC]
nickname = Lib0108_interspace_001_m
body = li_rockford_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220063
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393526
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0108_interspace_002_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220064
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393527
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0108_interspace_003_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220065
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393528
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0108_interspace_004_f
body = br_karina_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220066
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393529
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0108_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220067
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131411
rumor = base_0_rank, mission_end, 1, 131412
rumor = base_0_rank, mission_end, 1, 131413
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393530
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251697, 253674, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = Lib0108_lpolice_001_m
body = li_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220068
affiliation = li_p_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131414
rumor = base_0_rank, mission_end, 1, 131415
rumor = base_0_rank, mission_end, 2, 131416
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393531
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0108_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220069
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131417
rumor = base_0_rank, mission_end, 1, 131418
rumor = base_0_rank, mission_end, 1, 131419
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393532
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393385
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253675, 3200, 2
knowdb = ku04_02
know = 251694, 253676, 5000, 2
knowdb = bw06_01

[GF_NPC]
nickname = Lib0108_synth_001_m
body = ku_shipdealer_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220070
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131420
rumor = base_0_rank, mission_end, 1, 131421
rumor = base_0_rank, mission_end, 2, 131422
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393533
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393386
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253677, 600, 1
knowdb = li02_01
know = 251795, 253678, 2500, 2
knowdb = rh03_01

[GF_NPC]
nickname = Lib0108_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220071
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131423
rumor = base_0_rank, mission_end, 1, 131424
rumor = base_0_rank, mission_end, 1, 131425
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393534
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251766, 253679, 700, 1
knowdb = li02_02

[MRoom]
nickname = bar
character_density = 5
fixture = Lib0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Lib0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Lib0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Lib01_10_Base
local_faction = co_vr_grp
diff = 1
msg_id_prefix = gcs_refer_base_Lib01_10_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 9
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = Lib0110_lpolice_001_f

[BaseFaction]
faction = co_vr_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = Lib0110_ageira_001_m
npc = Lib0110_ageira_002_m
npc = Lib0110_ageira_003_f
npc = Lib0110_ageira_004_f

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = Lib0110_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = Lib0110_bounty_001_m
npc = Lib0110_bounty_002_f

[GF_NPC]
nickname = Lib0110_ageira_001_m
body = sc_scientist2_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220079
affiliation = co_vr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393545
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393399
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253684, 400, 1
knowdb = li02_01

[GF_NPC]
nickname = Lib0110_ageira_002_m
body = sc_scientist2_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220080
affiliation = co_vr_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393546
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393400
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253685, 700, 1
knowdb = li03_01

[GF_NPC]
nickname = Lib0110_ageira_003_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220208
affiliation = co_vr_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393547
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393401
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_shades_02_fem

[GF_NPC]
nickname = Lib0110_ageira_004_f
body = sc_female1_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393548
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0110_bounty_001_m
body = sh_male2_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220083
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131791
rumor = base_0_rank, mission_end, 2, 131792
rumor = base_0_rank, mission_end, 3, 131793
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131794
rumor = base_0_rank, mission_end, 2, 131795
rumor = base_0_rank, mission_end, 3, 131796
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393549
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 6000, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = Lib0110_bounty_002_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220084
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131791
rumor = base_0_rank, mission_end, 2, 131792
rumor = base_0_rank, mission_end, 3, 131793
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131794
rumor = base_0_rank, mission_end, 2, 131795
rumor = base_0_rank, mission_end, 3, 131796
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393550
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Lib0110_fix_bartender
body = li_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244633
affiliation = co_vr_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393551
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0110_fix_trader
body = sc_scientist2_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244634
affiliation = co_vr_grp
voice = rvp101

[GF_NPC]
nickname = Lib0110_fix_weaponsdealer
body = sc_scientist2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244635
affiliation = co_vr_grp
voice = rvp111

[GF_NPC]
nickname = Lib0110_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220085
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131797
rumor = base_0_rank, mission_end, 1, 131798
rumor = base_0_rank, mission_end, 1, 131799
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393554
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0110_universal_001_m
body = li_tilton_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220086
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131800
rumor = base_0_rank, mission_end, 1, 131801
rumor = base_0_rank, mission_end, 1, 131802
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393555
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393409
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253686, 2500, 1
knowdb = br01_01
know = 251727, 253687, 2400, 1
knowdb = ku01_01
know = 251780, 253688, 700, 1
knowdb = li04_05

[MRoom]
nickname = bar
character_density = 5
fixture = Lib0110_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Lib0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Lib0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Lib01_09_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Lib01_09_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 70
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Lib0109_lnavy_001_m
npc = Lib0109_lnavy_002_f
npc = Lib0109_lnavy_003_m
npc = Lib0109_lnavy_004_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = Lib0109_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Lib0109_bounty_001_m
npc = Lib0109_bounty_002_m

[GF_NPC]
nickname = Lib0109_bounty_001_m
body = sh_male2_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220072
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131426
rumor = base_0_rank, mission_end, 2, 131427
rumor = base_0_rank, mission_end, 2, 131428
rumor = base_0_rank, mission_end, 2, 131429
rumor = base_0_rank, mission_end, 3, 131430
rumor = base_0_rank, mission_end, 3, 131431
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393535
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Lib0109_bounty_002_m
body = sh_male2_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220073
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131426
rumor = base_0_rank, mission_end, 2, 131427
rumor = base_0_rank, mission_end, 2, 131428
rumor = base_0_rank, mission_end, 2, 131429
rumor = base_0_rank, mission_end, 3, 131430
rumor = base_0_rank, mission_end, 3, 131431
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393536
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0109_fix_bartender
body = li_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244630
affiliation = li_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 1, 131444
rumor = base_0_rank, mission_end, 2, 131445
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393537
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0109_fix_trader
body = li_male_elite_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244631
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Lib0109_fix_weaponsdealer
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244632
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Lib0109_lnavy_001_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220074
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393540
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393394
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0109_lnavy_002_f
body = li_female_elite_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220075
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393395
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253680, 3500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Lib0109_lnavy_003_m
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220076
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393542
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393396
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0109_lnavy_004_m
body = li_male_elite_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220077
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393543
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393397
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253681, 4200, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Lib0109_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220078
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131447
rumor = base_0_rank, mission_end, 1, 131448
rumor = base_0_rank, mission_end, 1, 131449
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393544
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393398
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 5
fixture = Lib0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Lib0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Lib0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Lib01_07_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Lib01_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Lib0107_lnavy_001_m
npc = Lib0107_lnavy_002_f
npc = Lib0107_lnavy_003_m
npc = Lib0107_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = Lib0107_lpolice_001_f

[BaseFaction]
faction = co_me_grp
weight = 6
npc = Lib0107_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = Lib0107_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = Lib0107_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = Lib0107_ageira_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = Lib0107_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = Lib0107_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = Lib0107_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Lib0107_bounty_001_m
npc = Lib0107_bounty_002_m

[GF_NPC]
nickname = Lib0107_ageira_001_m
body = sc_female1_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131345
rumor = base_0_rank, mission_end, 2, 131346
rumor = base_0_rank, mission_end, 2, 131347
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253660, 1000, 1
knowdb = li02_01
know = 251775, 253661, 500, 1
knowdb = li03_04

[GF_NPC]
nickname = Lib0107_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220046
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131348
rumor = base_0_rank, mission_end, 2, 131349
rumor = base_0_rank, mission_end, 2, 131350
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253662, 2000, 1
knowdb = rh01_05
know = 251780, 253663, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = Lib0107_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = Lib0107_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393505
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Lib0107_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220049
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131357
rumor = base_0_rank, mission_end, 2, 131358
rumor = base_0_rank, mission_end, 2, 131359
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393506
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Lib0107_deepspace_001_m
body = sc_scientist3_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220050
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131360
rumor = base_0_rank, mission_end, 1, 131361
rumor = base_0_rank, mission_end, 1, 131362
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0107_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0107_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Lib0107_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Lib0107_gateway_001_m
body = pl_male2_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220051
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131363
rumor = base_0_rank, mission_end, 2, 131364
rumor = base_0_rank, mission_end, 2, 131365
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0107_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0107_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0107_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0107_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393515
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0107_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131371
rumor = base_0_rank, mission_end, 1, 131372
rumor = base_0_rank, mission_end, 1, 131373
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = Lib0107_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220057
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0107_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220058
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131377
rumor = base_0_rank, mission_end, 1, 131378
rumor = base_0_rank, mission_end, 1, 131379
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251910, 253669, 4000, 2
knowdb = Li01_suprise_bh_fighter_badlands

[MRoom]
nickname = bar
character_density = 6
fixture = Lib0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Lib0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Lib0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Lib01_11_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Lib01_11_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Lib0111_lpolice_001_f
npc = Lib0111_lpolice_002_m
npc = Lib0111_lpolice_003_m
npc = Lib0111_lpolice_004_m

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = Lib0111_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = Lib0111_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 6
npc = Lib0111_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = Lib0111_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = Lib0111_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = Lib0111_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = Lib0111_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 6
npc = Lib0111_cryer_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Lib0111_bounty_001_m
npc = Lib0111_bounty_002_f

[GF_NPC]
nickname = Lib0111_bounty_001_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220087
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131803
rumor = base_0_rank, mission_end, 2, 131804
rumor = base_0_rank, mission_end, 1, 131805
rumor = base_0_rank, mission_end, 2, 131806
rumor = base_0_rank, mission_end, 1, 131807
rumor = base_0_rank, mission_end, 2, 131808
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393556
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393410
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = Lib0111_bounty_002_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220088
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131803
rumor = base_0_rank, mission_end, 2, 131804
rumor = base_0_rank, mission_end, 1, 131805
rumor = base_0_rank, mission_end, 2, 131806
rumor = base_0_rank, mission_end, 1, 131807
rumor = base_0_rank, mission_end, 2, 131808
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393557
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393411
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Lib0111_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220089
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131809
rumor = base_0_rank, mission_end, 1, 131810
rumor = base_0_rank, mission_end, 1, 131811
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393558
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393412
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253689, 1500, 1
knowdb = br01_01
know = 251651, 253690, 2000, 2
knowdb = br01_02

[GF_NPC]
nickname = Lib0111_cryer_001_m
body = br_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220090
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131812
rumor = base_0_rank, mission_end, 1, 131813
rumor = base_0_rank, mission_end, 1, 131814
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393559
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393413
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253691, 500, 1
knowdb = li02_01
know = 251776, 253692, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = Lib0111_deepspace_001_m
body = sc_scientist3_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220091
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131815
rumor = base_0_rank, mission_end, 1, 131816
rumor = base_0_rank, mission_end, 2, 131817
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393560
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393414
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253693, 600, 1
knowdb = li03_01
know = 251776, 253694, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = Lib0111_fix_bartender
body = li_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244636
affiliation = li_p_grp
voice = rvp101
bribe = li_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 2, 131824
rumor = base_0_rank, mission_end, 2, 131670
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393561
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393415
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0111_fix_trader
body = li_male_guard_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244637
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Lib0111_fix_weaponsdealer
body = li_male_guard_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244638
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Lib0111_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220092
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131818
rumor = base_0_rank, mission_end, 1, 131819
rumor = base_0_rank, mission_end, 1, 131820
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393564
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393418
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251744, 253695, 2000, 1
knowdb = ku04_01
know = 251697, 253696, 4000, 2
knowdb = bw07_02
know = 251746, 253697, 2000, 2
knowdb = ku04_03

[GF_NPC]
nickname = Lib0111_lpolice_001_f
body = li_female_elite_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220093
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393565
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393419
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0111_lpolice_002_m
body = li_male_guard_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220094
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393566
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393420
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0111_lpolice_003_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220095
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393567
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393421
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = Lib0111_lpolice_004_m
body = li_male_guard_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220096
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131667
rumor = base_0_rank, mission_end, 2, 131668
rumor = base_0_rank, mission_end, 1, 131669
rumor = base_0_rank, mission_end, 2, 131670
rumor = base_0_rank, mission_end, 1, 131671
rumor = base_0_rank, mission_end, 2, 131672
rumor = base_0_rank, mission_end, 2, 131821
rumor = base_0_rank, mission_end, 2, 131822
rumor = base_0_rank, mission_end, 2, 131823
rumor = base_0_rank, mission_end, 2, 131824
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393568
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393422
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Lib0111_republican_001_m
body = rh_reichman_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220097
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131825
rumor = base_0_rank, mission_end, 1, 131826
rumor = base_0_rank, mission_end, 1, 131827
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393569
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393423
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251786, 253698, 2000, 2
knowdb = rh01_06
know = 251783, 253699, 2000, 2
knowdb = rh01_03
know = 251780, 253700, 1500, 1
knowdb = li04_05

[GF_NPC]
nickname = Lib0111_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220098
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131828
rumor = base_0_rank, mission_end, 1, 131829
rumor = base_0_rank, mission_end, 1, 131830
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393570
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253701, 2200, 2
knowdb = ku04_02

[GF_NPC]
nickname = Lib0111_synth_001_m
body = ku_shipdealer_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220099
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131831
rumor = base_0_rank, mission_end, 1, 131832
rumor = base_0_rank, mission_end, 1, 131833
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393443
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393425
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253702, 500, 1
knowdb = li02_01
know = 251772, 253703, 1200, 1
knowdb = li03_01
know = 251795, 253704, 2500, 2
knowdb = rh03_01

[GF_NPC]
nickname = Lib0111_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220100
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131834
rumor = base_0_rank, mission_end, 1, 131835
rumor = base_0_rank, mission_end, 1, 131836
rumor = base_0_rank, mission_end, 1, 131837
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393444
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393426
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[MRoom]
nickname = bar
character_density = 6
fixture = Lib0111_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Lib0111_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Lib0111_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_12_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI06_12_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = LI0612_lnavy_001_m
npc = LI0612_lnavy_002_f
npc = LI0612_lnavy_003_m
npc = LI0612_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = LI0612_lpolice_001_f

[BaseFaction]
faction = co_me_grp
weight = 6
npc = LI0612_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = LI0612_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = LI0612_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = LI0612_ageira_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = LI0612_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = LI0612_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = LI0612_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0612_bounty_001_m
npc = LI0612_bounty_002_m

[GF_NPC]
nickname = LI0612_ageira_001_m
body = sc_female1_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131345
rumor = base_0_rank, mission_end, 2, 131346
rumor = base_0_rank, mission_end, 2, 131347
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253660, 1000, 1
knowdb = li02_01
know = 251775, 253661, 500, 1
knowdb = li03_04

[GF_NPC]
nickname = LI0612_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220046
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131348
rumor = base_0_rank, mission_end, 2, 131349
rumor = base_0_rank, mission_end, 2, 131350
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253662, 2000, 1
knowdb = rh01_05
know = 251780, 253663, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = LI0612_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = LI0612_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393505
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = LI0612_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220049
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131357
rumor = base_0_rank, mission_end, 2, 131358
rumor = base_0_rank, mission_end, 2, 131359
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393506
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0612_deepspace_001_m
body = sc_scientist3_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220050
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131360
rumor = base_0_rank, mission_end, 1, 131361
rumor = base_0_rank, mission_end, 1, 131362
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0612_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0612_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0612_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = LI0612_gateway_001_m
body = pl_male2_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220051
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131363
rumor = base_0_rank, mission_end, 2, 131364
rumor = base_0_rank, mission_end, 2, 131365
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0612_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0612_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0612_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0612_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393515
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0612_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131371
rumor = base_0_rank, mission_end, 1, 131372
rumor = base_0_rank, mission_end, 1, 131373
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = LI0612_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220057
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0612_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220058
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131377
rumor = base_0_rank, mission_end, 1, 131378
rumor = base_0_rank, mission_end, 1, 131379
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251910, 253669, 4000, 2
knowdb = Li01_suprise_bh_fighter_badlands

[MRoom]
nickname = bar
character_density = 6
fixture = LI0612_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0612_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0612_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_13_Base
local_faction = co_alg_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_13_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 9
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = LI0613_lpolice_001_f

[BaseFaction]
faction = co_vr_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = LI0613_ageira_001_m
npc = LI0613_ageira_002_m
npc = LI0613_ageira_003_f
npc = LI0613_ageira_004_f

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = LI0613_universal_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = LI0613_bounty_001_m
npc = LI0613_bounty_002_f

[GF_NPC]
nickname = LI0613_ageira_001_m
body = sc_scientist2_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220079
affiliation = co_vr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393545
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393399
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253684, 400, 1
knowdb = li02_01

[GF_NPC]
nickname = LI0613_ageira_002_m
body = sc_scientist2_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220080
affiliation = co_vr_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393546
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393400
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253685, 700, 1
knowdb = li03_01

[GF_NPC]
nickname = LI0613_ageira_003_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220208
affiliation = co_vr_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393547
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393401
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_shades_02_fem

[GF_NPC]
nickname = LI0613_ageira_004_f
body = sc_female1_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 3, 131781
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 3, 131784
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393548
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0613_bounty_001_m
body = sh_male2_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220083
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131791
rumor = base_0_rank, mission_end, 2, 131792
rumor = base_0_rank, mission_end, 3, 131793
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131794
rumor = base_0_rank, mission_end, 2, 131795
rumor = base_0_rank, mission_end, 3, 131796
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393549
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 6000, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = LI0613_bounty_002_f
body = pl_female2_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220084
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131791
rumor = base_0_rank, mission_end, 2, 131792
rumor = base_0_rank, mission_end, 3, 131793
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131794
rumor = base_0_rank, mission_end, 2, 131795
rumor = base_0_rank, mission_end, 3, 131796
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393550
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0613_fix_bartender
body = li_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244633
affiliation = co_vr_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131779
rumor = base_0_rank, mission_end, 1, 131780
rumor = base_0_rank, mission_end, 1, 131782
rumor = base_0_rank, mission_end, 2, 131783
rumor = base_0_rank, mission_end, 1, 131785
rumor = base_0_rank, mission_end, 2, 131787
rumor = base_0_rank, mission_end, 1, 131788
rumor = base_0_rank, mission_end, 1, 131789
rumor = base_0_rank, mission_end, 2, 131790
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393551
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0613_fix_trader
body = sc_scientist2_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244634
affiliation = co_vr_grp
voice = rvp101

[GF_NPC]
nickname = LI0613_fix_weaponsdealer
body = sc_scientist2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244635
affiliation = co_vr_grp
voice = rvp111

[GF_NPC]
nickname = LI0613_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220085
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131797
rumor = base_0_rank, mission_end, 1, 131798
rumor = base_0_rank, mission_end, 1, 131799
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393554
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0613_universal_001_m
body = li_tilton_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220086
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131800
rumor = base_0_rank, mission_end, 1, 131801
rumor = base_0_rank, mission_end, 1, 131802
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393555
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393409
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253686, 2500, 1
knowdb = br01_01
know = 251727, 253687, 2400, 1
knowdb = ku01_01
know = 251780, 253688, 700, 1
knowdb = li04_05

[MRoom]
nickname = bar
character_density = 5
fixture = LI0613_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0613_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0613_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI06_14_Base
local_faction = co_ss_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_14_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_rs_grp
weight = 9
npc = LI0614_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 18
npc = LI0614_ageira_001_m

[BaseFaction]
faction = co_ni_grp
weight = 9
npc = LI0614_synth_001_m

[BaseFaction]
faction = co_ss_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0614_universal_001_m
npc = LI0614_universal_002_m
npc = LI0614_universal_003_m
npc = LI0614_universal_004_m

[GF_NPC]
nickname = LI0614_ageira_001_m
body = sc_scientist2_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220038
affiliation = co_vr_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131323
rumor = base_0_rank, mission_end, 2, 131324
rumor = base_0_rank, mission_end, 1, 131325
rumor = base_0_rank, mission_end, 2, 131326
rumor = base_0_rank, mission_end, 1, 131327
rumor = base_0_rank, mission_end, 1, 131328
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393492
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393392
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251775, 253650, 500, 1
knowdb = li03_04
know = 251760, 253651, 600, 1
knowdb = li01_10

[GF_NPC]
nickname = LI0614_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244621
affiliation = co_ss_grp
voice = rvp101
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393493
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393393
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0614_fix_trader
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244622
affiliation = co_ss_grp
voice = rvp101

[GF_NPC]
nickname = LI0614_fix_weaponsdealer
body = li_tilton_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244623
affiliation = co_ss_grp
voice = rvp101

[GF_NPC]
nickname = LI0614_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220039
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393496
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251783, 253652, 3000, 2
knowdb = rh01_03

[GF_NPC]
nickname = LI0614_synth_001_m
body = ku_shipdealer_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220040
affiliation = co_ni_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131329
rumor = base_0_rank, mission_end, 1, 131330
rumor = base_0_rank, mission_end, 1, 131331
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393497
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253653, 500, 1
knowdb = li02_01

[GF_NPC]
nickname = LI0614_universal_001_m
body = li_tilton_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220041
affiliation = co_ss_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 2, 131333
rumor = base_0_rank, mission_end, 3, 131334
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 2, 131338
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor = base_0_rank, mission_end, 2, 131344
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393498
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393351
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251760, 253654, 500, 1
knowdb = li01_10
know = 251781, 253655, 2500, 2
knowdb = rh01_01

[GF_NPC]
nickname = LI0614_universal_002_m
body = li_tilton_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220042
affiliation = co_ss_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 2, 131333
rumor = base_0_rank, mission_end, 3, 131334
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 2, 131338
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor = base_0_rank, mission_end, 2, 131344
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393499
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251780, 253656, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = LI0614_universal_003_m
body = li_tilton_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220043
affiliation = co_ss_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 2, 131333
rumor = base_0_rank, mission_end, 3, 131334
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 2, 131338
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor = base_0_rank, mission_end, 2, 131344
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393500
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251651, 253657, 2500, 2
knowdb = br01_02

[GF_NPC]
nickname = LI0614_universal_004_m
body = li_tilton_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220044
affiliation = co_ss_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131332
rumor = base_0_rank, mission_end, 2, 131333
rumor = base_0_rank, mission_end, 3, 131334
rumor = base_0_rank, mission_end, 1, 131335
rumor = base_0_rank, mission_end, 2, 131336
rumor = base_0_rank, mission_end, 1, 131337
rumor = base_0_rank, mission_end, 2, 131338
rumor = base_0_rank, mission_end, 1, 131339
rumor = base_0_rank, mission_end, 2, 131340
rumor = base_0_rank, mission_end, 1, 131341
rumor = base_0_rank, mission_end, 1, 131342
rumor = base_0_rank, mission_end, 2, 131344
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393501
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251782, 253658, 2500, 2
knowdb = rh01_02
know = 251727, 253659, 2500, 1
knowdb = ku01_01

[MRoom]
nickname = bar
character_density = 4
fixture = LI0614_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0614_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0614_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew06_04_Base
local_faction = fc_ms_grp
diff = 1
msg_id_prefix = gcs_refer_base_Ew06_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ms_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Ew0604_monkeys_001_m
npc = Ew0604_monkeys_002_f
npc = Ew0604_monkeys_003_m

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Ew0604_orden_001_m
npc = Ew0604_orden_002_f

[GF_NPC]
nickname = Ew0604_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Ew0604_orden_002_f
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Ew0604_fix_bartender
body = li_bartender_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533851
affiliation = fc_ms_grp
voice = rvp101
bribe = fc_ms_grp, 500000, 534102

[GF_NPC]
nickname = Ew0604_fix_ship
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533854
affiliation = fc_ms_grp
voice = rvp111

[GF_NPC]
nickname = Ew0604_fix_trader
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_ms_grp
voice = rvp101

[GF_NPC]
nickname = Ew0604_fix_weaponsdealer
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533853
affiliation = fc_ms_grp
voice = rvp111

[GF_NPC]
nickname = Ew0604_monkeys_001_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221045
affiliation = fc_ms_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Ew0604_monkeys_002_f
body = br_karina_body
head = sh_female5_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221044
affiliation = fc_ms_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Ew0604_monkeys_003_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221048
affiliation = fc_ms_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Ew0604_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Ew0604_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Ew0604_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ew0604_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = MS01_01_Base
local_faction = fc_ms_grp
diff = 1
msg_id_prefix = gcs_refer_base_MS01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ms_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0101_monkey_001_m
npc = MS0101_monkey_002_f
npc = MS0101_monkey_003_m
npc = MS0101_monkey_004_f
npc = MS0101_monkey_005_m
npc = MS0101_monkey_006_m

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0101_orden_001_m
npc = MS0101_orden_002_m

[GF_NPC]
nickname = MS0101_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = MS0101_orden_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = MS0101_fix_bartender
body = li_bartender_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 245179
affiliation = fc_ms_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
bribe = fc_ms_grp, 500000, 534102

[GF_NPC]
nickname = MS0101_fix_weaponsdealer
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 245180
affiliation = fc_ms_grp
voice = rvp111

[GF_NPC]
nickname = MS0101_fix_trader
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_ms_grp
voice = rvp131

[GF_NPC]
nickname = MS0101_monkey_001_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221045
affiliation = fc_ms_grp
voice = rvp131
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0101_monkey_002_f
body = br_karina_body
head = sh_female5_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221044
affiliation = fc_ms_grp
voice = rvp516
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0101_monkey_003_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221048
affiliation = fc_ms_grp
voice = rvp146
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0101_monkey_004_f
body = br_karina_body
head = sh_female6_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221049
affiliation = fc_ms_grp
voice = rvp501
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0101_monkey_005_m
body = li_rockford_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221047
affiliation = fc_ms_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = MS0101_monkey_006_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221046
affiliation = fc_ms_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = MS0101_fix_ship
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533854
affiliation = fc_ms_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 7
fixture = MS0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Equipment
character_density = 1
fixture = MS0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = trader
character_density = 1
fixture = MS0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = MS0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = MS01_02_Base
local_faction = fc_ms_grp
diff = 1
msg_id_prefix = gcs_refer_base_MS01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ms_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0102_monkeys_001_m
npc = MS0102_monkeys_002_f
npc = MS0102_monkeys_003_m

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0102_orden_001_m
npc = MS0102_orden_002_f

[GF_NPC]
nickname = MS0102_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = MS0102_orden_002_f
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = MS0102_fix_bartender
body = li_bartender_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533851
affiliation = fc_ms_grp
voice = rvp101
bribe = fc_ms_grp, 500000, 534102

[GF_NPC]
nickname = MS0102_fix_ship
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533854
affiliation = fc_ms_grp
voice = rvp111

[GF_NPC]
nickname = MS0102_fix_trader
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_ms_grp
voice = rvp101

[GF_NPC]
nickname = MS0102_fix_weaponsdealer
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533853
affiliation = fc_ms_grp
voice = rvp111

[GF_NPC]
nickname = MS0102_monkeys_001_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221045
affiliation = fc_ms_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = MS0102_monkeys_002_f
body = br_karina_body
head = sh_female5_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221044
affiliation = fc_ms_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = MS0102_monkeys_003_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221048
affiliation = fc_ms_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = MS0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = MS0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = MS0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = MS0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = MS01_03_Base
local_faction = fc_ms_grp
diff = 1
msg_id_prefix = gcs_refer_base_MS01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ms_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0103_monkeys_001_m
npc = MS0103_monkeys_002_f
npc = MS0103_monkeys_003_m

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0103_orden_001_m
npc = MS0103_orden_002_f

[GF_NPC]
nickname = MS0103_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = MS0103_orden_002_f
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = MS0103_fix_bartender
body = li_bartender_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533851
affiliation = fc_ms_grp
voice = rvp101
bribe = fc_ms_grp, 500000, 534102

[GF_NPC]
nickname = MS0103_fix_ship
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533854
affiliation = fc_ms_grp
voice = rvp111

[GF_NPC]
nickname = MS0103_fix_trader
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_ms_grp
voice = rvp101

[GF_NPC]
nickname = MS0103_fix_weaponsdealer
body = li_bartender_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533853
affiliation = fc_ms_grp
voice = rvp111

[GF_NPC]
nickname = MS0103_monkeys_001_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221045
affiliation = fc_ms_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = MS0103_monkeys_002_f
body = br_karina_body
head = sh_female5_head
lefthand = female_hand_left_black
righthand = female_hand_right_black
individual_name = 221044
affiliation = fc_ms_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = MS0103_monkeys_003_m
body = li_rockford_body
head = sh_male5_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 221048
affiliation = fc_ms_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = MS0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = MS0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = MS0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = MS0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = MS01_04_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_MS01_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0104_robot_001_m
npc = MS0104_robot_002_m
npc = MS0104_robot_003_m
npc = MS0104_robot_004_m
npc = MS0104_robot_005_m
npc = MS0104_robot_006_m
npc = MS0104_robot_007_m

[GF_NPC]
nickname = MS0104_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp106
room = bar
bribe = fc_rs_grp, 1000000, 534159

[GF_NPC]
nickname = MS0104_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp151

[GF_NPC]
nickname = MS0104_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = MS0104_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp146
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0104_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp151
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0104_robot_004_m
base_appr = Robot_body_b
individual_name = 221054
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0104_robot_005_m
base_appr = Robot_body_e
individual_name = 221055
affiliation = fc_rs_grp
voice = rvp106
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0104_robot_006_m
base_appr = Robot_body_b
individual_name = 221056
affiliation = fc_rs_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0104_robot_007_m
base_appr = Robot_body_c
individual_name = 221057
affiliation = fc_rs_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0104_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = MS0104_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 7
fixture = MS0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = MS0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = MS0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = MS0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = MS01_05_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_MS01_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0105_robot_001_m
npc = MS0105_robot_002_m
npc = MS0105_robot_003_m

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0105_orden_001_m
npc = MS0105_orden_002_f

[GF_NPC]
nickname = MS0105_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = MS0105_orden_002_f
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = MS0105_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = MS0105_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = MS0105_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = MS0105_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = MS0105_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0105_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0105_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = MS0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = MS0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = MS0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = MS0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = MS01_06_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_MS01_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0106_robot_001_m
npc = MS0106_robot_002_m
npc = MS0106_robot_003_m

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0106_orden_001_m
npc = MS0106_orden_002_f

[GF_NPC]
nickname = MS0106_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = MS0106_orden_002_f
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = MS0106_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = MS0106_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = MS0106_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = MS0106_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = MS0106_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0106_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = MS0106_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[MRoom]
nickname = bar
character_density = 4
fixture = MS0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = MS0106_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = MS0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = MS0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Un01_01_Base
local_faction = street_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Un01_01_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = street_n_grp

[GF_NPC]
nickname = Un0101_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = street_n_grp
voice = rvp111

[GF_NPC]
nickname = Un0101_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = street_n_grp
voice = rvp101

[MRoom]
nickname = Deck
character_density = 2
fixture = Un0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Un0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li05_06_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li05_06_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp

[GF_NPC]
nickname = Li0506_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = Li0506_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = Deck
character_density = 2
fixture = Li0506_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0506_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = MS01_07_Base
local_faction = fc_or2_grp
diff = 1
msg_id_prefix = gcs_refer_base_MS01_07_Base

[MVendor]
num_offers = 9, 16

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0107_001_m
npc = MS0107_002_m
npc = MS0107_003_f
npc = MS0107_004_m
npc = MS0107_005_m
npc = MS0107_006_m
npc = MS0107_007_m
npc = MS0107_008_f
npc = MS0107_009_m
npc = MS0107_010_m
npc = MS0107_011_m
npc = MS0107_012_m
npc = MS0107_013_m

[GF_NPC]
nickname = MS0107_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or2_grp
voice = rvp131
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = MS0107_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or2_grp
voice = rvp146

[GF_NPC]
nickname = MS0107_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or2_grp
voice = rvp140

[GF_NPC]
nickname = MS0107_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or2_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = MS0107_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = MS0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = MS0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = MS0107_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Li05_05_Base
local_faction = li_b_grp
diff = 2
msg_id_prefix = gcs_refer_base_Li05_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_b_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Li0505_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_b_grp
voice = rvp101

[GF_NPC]
nickname = Li0505_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_b_grp
voice = rvp111

[GF_NPC]
nickname = Li0505_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_b_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = Li0505_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Li0505_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0505_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ET01_01_Base
local_faction = et_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_ET01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = et_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ET0101_gaians_001_m
npc = ET0101_gaians_002_m
npc = ET0101_gaians_003_m

[GF_NPC]
nickname = ET0101_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = et_n_grp
voice = rvp101

[GF_NPC]
nickname = ET0101_fix_trader
body = pl_male3_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = et_n_grp
voice = rvp131

[GF_NPC]
nickname = ET0101_fix_weaponsdealer
body = pl_male3_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = et_n_grp
voice = rvp106

[GF_NPC]
nickname = ET0101_gaians_001_m
body = pl_male3_peasant_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534216
affiliation = et_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ET0101_gaians_002_m
body = pl_male2_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534214
affiliation = et_n_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ET0101_gaians_003_m
body = pl_male2_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534215
affiliation = et_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 3
fixture = ET0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ET0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ET0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ET01_02_Base
local_faction = et_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_ET01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = et_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 80
npc = Et0102_Et_001_m
npc = Et0102_Et_002_f
npc = Et0102_Et_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 90
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 80
npc = ET0102_001_f

[GF_NPC]
nickname = Et0102_Et_001_m
body = pl_male3_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534214
affiliation = et_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Et0102_Et_002_f
body = coalition_female2
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534217
affiliation = et_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ET0102_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = et_n_grp
voice = rvp101
bribe = et_n_grp, 500000, 534218

[GF_NPC]
nickname = ET0102_fix_ship
body = pl_male3_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = et_n_grp
voice = rvp111

[GF_NPC]
nickname = ET0102_fix_trader
body = pl_male3_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = et_n_grp
voice = rvp101

[GF_NPC]
nickname = ET0102_fix_weaponsdealer
body = pl_male3_peasant_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = et_n_grp
voice = rvp131

[GF_NPC]
nickname = Et0102_Et_003_m
body = pl_male3_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534215
affiliation = et_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ET0102_001_f
body = pl_female1_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533252
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = ET0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ET0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ET0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ET0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ET01_03_Base
local_faction = et_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_ET01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = et_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ET0103_gaians_001_m
npc = ET0103_gaians_002_m
npc = ET0103_gaians_003_m

[GF_NPC]
nickname = ET0103_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = et_n_grp
voice = rvp101

[GF_NPC]
nickname = ET0103_fix_trader
body = pl_male3_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = et_n_grp
voice = rvp131

[GF_NPC]
nickname = ET0103_fix_weaponsdealer
body = pl_male3_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = et_n_grp
voice = rvp106

[GF_NPC]
nickname = ET0103_gaians_001_m
body = pl_male3_peasant_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534216
affiliation = et_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ET0103_gaians_002_m
body = pl_male2_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534214
affiliation = et_n_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ET0103_gaians_003_m
body = pl_male2_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534215
affiliation = et_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 3
fixture = ET0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ET0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ET0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ET01_04_Base
local_faction = et_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_ET01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = et_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ET0104_gaians_001_m
npc = ET0104_gaians_002_m
npc = ET0104_gaians_003_m

[GF_NPC]
nickname = ET0104_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = et_n_grp
voice = rvp101

[GF_NPC]
nickname = ET0104_fix_trader
body = pl_male3_peasant_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = et_n_grp
voice = rvp131

[GF_NPC]
nickname = ET0104_fix_weaponsdealer
body = pl_male3_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = et_n_grp
voice = rvp106

[GF_NPC]
nickname = ET0104_gaians_001_m
body = pl_male3_peasant_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534216
affiliation = et_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ET0104_gaians_002_m
body = pl_male2_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534214
affiliation = et_n_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ET0104_gaians_003_m
body = pl_male2_peasant_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534215
affiliation = et_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 3
fixture = ET0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ET0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ET0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hi01_02_Base
local_faction = fc_ou_grp
diff = 19
msg_id_prefix = gcs_refer_base_Hi01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hi0102_outcasts_001_f
npc = Hi0102_outcasts_002_f
npc = Hi0102_outcasts_003_m

[GF_NPC]
nickname = Hi0102_fix_bartender
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245130
affiliation = fc_ou_grp
voice = rvp101
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 2, 133168
rumor = base_0_rank, mission_end, 2, 133169
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast

[GF_NPC]
nickname = Hi0102_fix_trader
body = pi_pirate3_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245131
affiliation = fc_ou_grp
voice = rvp101
accessory = prop_mask_outcast

[GF_NPC]
nickname = Hi0102_fix_weaponsdealer
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245132
affiliation = fc_ou_grp
voice = rvp111
accessory = prop_mask_outcast

[GF_NPC]
nickname = Hi0102_outcasts_001_f
body = sh_female1_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220979
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = Hi0102_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220980
affiliation = fc_ou_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = Hi0102_outcasts_003_m
body = pi_pirate3_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220981
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast

[MRoom]
nickname = bar
character_density = 4
fixture = Hi0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hi0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hi0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Xk01_05_Base
local_faction = xk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Xk01_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = xk_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Xk0105_001_m
npc = Xk0105_002_m
npc = Xk0105_003_m
npc = Xk0105_004_m

[GF_NPC]
nickname = Xk0105_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0105_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0105_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0105_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xk0105_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146

[GF_NPC]
nickname = Xk0105_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = Xk0105_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = Xk0105_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Xk0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Xk0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Xk0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Xk0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = XG01_01_Base
local_faction = xk_n_grp
diff = 19
msg_id_prefix = gcs_refer_base_XG01_01_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = xk_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = XG0101_001_m
npc = XG0101_002_m
npc = XG0101_003_m
npc = XG0101_004_m

[GF_NPC]
nickname = XG0101_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0101_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0101_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0101_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0101_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146
bribe = xk_n_grp, 2000000, 534006
know = 534283, 534282, 20000000, 1
knowdb = XG01_suprise_xaak_improved_01

[GF_NPC]
nickname = XG0101_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = XG0101_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = XG0101_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 5
fixture = XG0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = XG0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = XG0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = XG0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = XG01_02_Base
local_faction = gs_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_XG01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gs_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Xg0102_001_m
npc = Xg0102_002_m
npc = Xg0102_003_m
npc = Xg0102_004_m

[GF_NPC]
nickname = Xg0102_001_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xg0102_002_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xg0102_003_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xg0102_004_m
body = guards_male_body3
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Xg0102_fix_bartender
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp146
bribe = gs_n_grp, 2000000, 533987
know = 534279, 534280, 50000000, 0
knowdb = Xk01_suprise_E-2003_02

[GF_NPC]
nickname = Xg0102_fix_ship
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp111

[GF_NPC]
nickname = Xg0102_fix_trader
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101

[GF_NPC]
nickname = Xg0102_fix_weaponsdealer
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = XG0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = XG0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = XG0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = XG0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = XG01_03_Base
local_faction = xk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_XG01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = xk_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = XG0103_001_m
npc = XG0103_002_m
npc = XG0103_003_m
npc = XG0103_004_m

[GF_NPC]
nickname = XG0103_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0103_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0103_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0103_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0103_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146

[GF_NPC]
nickname = XG0103_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = XG0103_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = XG0103_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = XG0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = XG0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = XG0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = XG0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = XG01_04_Base
local_faction = xk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_XG01_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = xk_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = XG0104_001_m
npc = XG0104_002_m
npc = XG0104_003_m
npc = XG0104_004_m

[GF_NPC]
nickname = XG0104_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0104_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0104_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0104_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0104_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146

[GF_NPC]
nickname = XG0104_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = XG0104_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = XG0104_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = XG0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = XG0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = XG0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = XG0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Ew04_02_Base
local_faction = fc_c_grp
diff = 0
msg_id_prefix = gcs_refer_base_Ew04_02_Base

[MVendor]
num_offers = 0, 0

[GF_NPC]
nickname = Ew0402_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = Ew0402_fix_trader
body = pl_male1_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = Ew0402_fix_weaponsdealer
body = pl_male1_journeyman_body
head = rh_deidrich_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 3
fixture = Ew0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Ew0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ew0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SF01_01_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SF01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SF0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SF0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SF0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SF0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SF0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, Equipment

[MBase]
nickname = Am02_05_Base
local_faction = Hu_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_Am02_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = Hu_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Am0205_001_m
npc = Am0205_002_m
npc = Am0205_003_m
npc = Am0205_004_m

[GF_NPC]
nickname = Am0205_001_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Am0205_002_m
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532250
affiliation = Hu_n_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Am0205_003_m
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532252
affiliation = Hu_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Am0205_004_m
body = hunter_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = Am0205_fix_bartender
body = hunter_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = Hu_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = Am0205_fix_trader
body = hunter_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = Hu_n_grp
voice = rvp121

[GF_NPC]
nickname = Am0205_fix_weaponsdealer
body = hunter_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = Hu_n_grp
voice = rvp106

[GF_NPC]
nickname = Am0205_fix_ship
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = hu_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Am0205_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Am0205_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Am0205_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Am0205_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RH08_01_Base
local_faction = rh_m_grp
diff = 11
msg_id_prefix = gcs_refer_base_RH08_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_m_grp
weight = 75
npc = RH0801_kruger_001_m
npc = RH0801_kruger_002_m
npc = RH0801_kruger_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 25
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0801_bounty_001_f
npc = RH0801_bounty_002_m

[GF_NPC]
nickname = RH0801_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220835
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134187
rumorknowdb = rh05_to_rh04_hole
rumor = base_0_rank, mission_end, 2, 134188
rumorknowdb = rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134189
rumorknowdb = rh05_04, rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134190
rumor = base_0_rank, mission_end, 2, 134191
rumor = base_0_rank, mission_end, 3, 134192
rumor = base_0_rank, mission_end, 3, 134350
know = 251618, 252657, 22000, 2
knowdb = rh05_to_bw04_hole

[GF_NPC]
nickname = RH0801_bounty_002_m
body = sh_male2_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220836
affiliation = gd_bh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 134187
rumorknowdb = rh05_to_rh04_hole
rumor = base_0_rank, mission_end, 2, 134188
rumorknowdb = rh05_to_bw04_hole
rumor = base_0_rank, mission_end, 3, 134189
rumorknowdb = rh05_04, rh05_to_rh03_hole, rh05_to_rh01_hole
rumor = base_0_rank, mission_end, 2, 134190
rumor = base_0_rank, mission_end, 2, 134191
rumor = base_0_rank, mission_end, 3, 134192
rumor = base_0_rank, mission_end, 3, 134350
know = 251645, 252658, 16000, 2
knowdb = rh05_to_rh01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = RH0801_fix_bartender
body = li_shipdealer_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = rh_m_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134193
rumor = base_0_rank, mission_end, 1, 134194
rumor = base_0_rank, mission_end, 1, 134195
rumor = base_0_rank, mission_end, 2, 134196
rumor = base_0_rank, mission_end, 2, 134197
rumor = base_0_rank, mission_end, 2, 134199
rumor = base_0_rank, mission_end, 2, 134200

[GF_NPC]
nickname = RH0801_fix_trader
body = li_shipdealer_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = rh_m_grp
voice = rvp146

[GF_NPC]
nickname = RH0801_fix_weaponsdealer
body = li_shipdealer_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = rh_m_grp
voice = rvp101

[GF_NPC]
nickname = RH0801_kruger_001_m
body = li_shipdealer_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220837
affiliation = rh_m_grp
voice = rvp146
room = bar
rumor = base_0_rank, mission_end, 1, 134193
rumor = base_0_rank, mission_end, 1, 134194
rumor = base_0_rank, mission_end, 1, 134195
rumor = base_0_rank, mission_end, 2, 134196
rumor = base_0_rank, mission_end, 2, 134197
rumor = base_0_rank, mission_end, 3, 134198
rumor = base_0_rank, mission_end, 2, 134199
rumor = base_0_rank, mission_end, 2, 134200
rumor = base_0_rank, mission_end, 3, 134201
rumor = base_0_rank, mission_end, 3, 134350

[GF_NPC]
nickname = RH0801_kruger_002_m
body = li_shipdealer_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220838
affiliation = rh_m_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 134193
rumor = base_0_rank, mission_end, 1, 134194
rumor = base_0_rank, mission_end, 1, 134195
rumor = base_0_rank, mission_end, 2, 134196
rumor = base_0_rank, mission_end, 2, 134197
rumor = base_0_rank, mission_end, 3, 134198
rumor = base_0_rank, mission_end, 2, 134199
rumor = base_0_rank, mission_end, 2, 134200
rumor = base_0_rank, mission_end, 3, 134201
rumor = base_0_rank, mission_end, 3, 134350

[GF_NPC]
nickname = RH0801_kruger_003_m
body = li_shipdealer_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220839
affiliation = rh_m_grp
voice = rvp146
room = bar
rumor = base_0_rank, mission_end, 1, 134193
rumor = base_0_rank, mission_end, 1, 134194
rumor = base_0_rank, mission_end, 1, 134195
rumor = base_0_rank, mission_end, 2, 134196
rumor = base_0_rank, mission_end, 2, 134197
rumor = base_0_rank, mission_end, 3, 134198
rumor = base_0_rank, mission_end, 2, 134199
rumor = base_0_rank, mission_end, 2, 134200
rumor = base_0_rank, mission_end, 3, 134201
rumor = base_0_rank, mission_end, 3, 134350

[MRoom]
nickname = bar
character_density = 4
fixture = RH0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RH0801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH08_02_Base
local_faction = rh_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH08_02_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = rh_p_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = RH0802_rpolice_001_m
npc = RH0802_rpolice_002_f
npc = RH0802_rpolice_003_f

[BaseFaction]
faction = co_rs_grp
weight = 8
npc = RH0802_republican_001_m

[BaseFaction]
faction = co_ni_grp
weight = 8
npc = RH0802_synth_001_m

[BaseFaction]
faction = gd_z_grp
weight = 8
npc = RH0802_zoners_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 16
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = RH0802_bounty_001_f
npc = RH0802_bounty_002_m

[GF_NPC]
nickname = RH0802_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220728
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133886
rumor = base_0_rank, mission_end, 2, 133887
rumor = base_0_rank, mission_end, 1, 133888
rumor = base_0_rank, mission_end, 2, 133889
rumorknowdb = rh02_to_rh04_hole
rumor = base_0_rank, mission_end, 1, 133890
rumor = base_0_rank, mission_end, 2, 133891
know = 251648, 252651, 11000, 2
knowdb = rh02_to_rh04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = RH0802_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220729
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133886
rumor = base_0_rank, mission_end, 2, 133887
rumor = base_0_rank, mission_end, 1, 133888
rumor = base_0_rank, mission_end, 2, 133889
rumorknowdb = rh02_to_rh04_hole
rumor = base_0_rank, mission_end, 1, 133890
rumor = base_0_rank, mission_end, 2, 133891

[GF_NPC]
nickname = RH0802_fix_bartender
body = rh_bartender_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = rh_p_grp
voice = rvp111
bribe = rh_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133903

[GF_NPC]
nickname = RH0802_fix_ship
body = rh_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = RH0802_fix_trader
body = rh_commtrader_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = rh_p_grp
voice = rvp146

[GF_NPC]
nickname = RH0802_fix_weaponsdealer
body = rh_commtrader_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = rh_p_grp
voice = rvp101

[GF_NPC]
nickname = RH0802_republican_001_m
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220730
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133892
rumor = base_0_rank, mission_end, 1, 133893
rumor = base_0_rank, mission_end, 1, 133894

[GF_NPC]
nickname = RH0802_rpolice_001_m
body = rh_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220731
affiliation = rh_p_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_male_rh_grd

[GF_NPC]
nickname = RH0802_rpolice_002_f
body = rh_female_guard_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220732
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393426

[GF_NPC]
nickname = RH0802_rpolice_003_f
body = rh_female_guard_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220733
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133895
rumor = base_0_rank, mission_end, 2, 133896
rumor = base_0_rank, mission_end, 1, 133897
rumor = base_0_rank, mission_end, 2, 133898
rumor = base_0_rank, mission_end, 1, 133899
rumor = base_0_rank, mission_end, 2, 133900
rumor = base_0_rank, mission_end, 2, 133901
rumor = base_0_rank, mission_end, 2, 133902
rumor = base_0_rank, mission_end, 2, 133903
rumor_type2 = base_0_rank, mission_end, 1, 393426
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = RH0802_synth_001_m
body = ku_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220734
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = co_ni_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133904
rumor = base_0_rank, mission_end, 1, 133905
rumor = base_0_rank, mission_end, 1, 133906

[GF_NPC]
nickname = RH0802_zoners_001_m
body = pl_male1_peasant_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220735
affiliation = gd_z_grp
voice = rvp146
room = bar
bribe = fc_b_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = fc_u_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 1, 133907
rumor = base_0_rank, mission_end, 1, 133908
rumor = base_0_rank, mission_end, 1, 133909

[MRoom]
nickname = bar
character_density = 6
fixture = RH0802_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = RH0802_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RH0802_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = RH0802_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH08_03_Base
local_faction = rh_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH08_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = RH0803_rnavy_001_f
npc = RH0803_rnavy_002_m
npc = RH0803_rnavy_003_f

[BaseFaction]
faction = co_rs_grp
weight = 9
npc = RH0803_republican_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = RH0803_alg_001_f

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 40
npc = RH0803_bounty_001_f
npc = RH0803_bounty_002_m

[GF_NPC]
nickname = RH0803_alg_001_f
body = rh_greunwald_body
head = br_karina_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220736
affiliation = co_alg_grp
voice = rvp511
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133910
rumor = base_0_rank, mission_end, 1, 133911
rumor = base_0_rank, mission_end, 1, 133912

[GF_NPC]
nickname = RH0803_bounty_001_f
body = pl_female2_journeyman_body
head = pl_female5_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220737
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133913
rumor = base_0_rank, mission_end, 2, 133914
rumor = base_0_rank, mission_end, 3, 133915
rumorknowdb = rh02_to_iw01_hole
rumor = base_0_rank, mission_end, 1, 133916
rumor = base_0_rank, mission_end, 2, 133917
rumor = base_0_rank, mission_end, 1, 133918
know = 251631, 252649, 12000, 2
knowdb = rh02_to_iw01_hole

[GF_NPC]
nickname = RH0803_bounty_002_m
body = sh_male2_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220738
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133913
rumor = base_0_rank, mission_end, 2, 133914
rumor = base_0_rank, mission_end, 3, 133915
rumorknowdb = rh02_to_iw01_hole
rumor = base_0_rank, mission_end, 1, 133916
rumor = base_0_rank, mission_end, 2, 133917
rumor = base_0_rank, mission_end, 1, 133918
know = 251631, 252649, 9000, 2
knowdb = rh02_to_iw01_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = RH0803_fix_bartender
body = rh_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = rh_n_grp
voice = rvp111
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0803_fix_ship
body = rh_male_elite_body
head = br_sales_head_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = rh_n_grp
voice = rvp101

[GF_NPC]
nickname = RH0803_fix_trader
body = rh_male_elite_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = rh_n_grp
voice = rvp146

[GF_NPC]
nickname = RH0803_fix_weaponsdealer
body = rh_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = rh_n_grp
voice = rvp111

[GF_NPC]
nickname = RH0803_republican_001_m
body = rh_reichman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220739
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133919
rumor = base_0_rank, mission_end, 2, 133920
rumor = base_0_rank, mission_end, 1, 133921

[GF_NPC]
nickname = RH0803_rnavy_001_f
body = rh_female_elite_body
head = rh_gruenwald_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220740
affiliation = rh_n_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0803_rnavy_002_m
body = rh_male_elite_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220741
affiliation = rh_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[GF_NPC]
nickname = RH0803_rnavy_003_f
body = rh_female_elite_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220742
affiliation = rh_n_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133922
rumor = base_0_rank, mission_end, 2, 133923
rumor = base_0_rank, mission_end, 3, 133924
rumor = base_0_rank, mission_end, 1, 133925
rumor = base_0_rank, mission_end, 2, 133926
rumor = base_0_rank, mission_end, 3, 133927
rumor = base_0_rank, mission_end, 1, 133928
rumor = base_0_rank, mission_end, 2, 133929
rumor = base_0_rank, mission_end, 2, 133930

[MRoom]
nickname = bar
character_density = 4
fixture = RH0803_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RH0803_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RH0803_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0803_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH08_04_Base
local_faction = rh_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_RH08_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = RH0804_rpolice_001_f
npc = RH0804_rpolice_002_m

[BaseFaction]
faction = co_rs_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = RH0804_republican_001_m
npc = RH0804_republican_002_m
npc = RH0804_republican_003_m

[BaseFaction]
faction = co_alg_grp
weight = 11
npc = RH0804_alg_001_m

[GF_NPC]
nickname = RH0804_alg_001_m
body = rh_wilham_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220748
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133943
rumor = base_0_rank, mission_end, 1, 133944
rumor = base_0_rank, mission_end, 1, 133945

[GF_NPC]
nickname = RH0804_fix_bartender
body = rh_reichman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = co_rs_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = RH0804_fix_trader
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = co_rs_grp
voice = rvp146

[GF_NPC]
nickname = RH0804_fix_weaponsdealer
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = co_rs_grp
voice = rvp101

[GF_NPC]
nickname = RH0804_republican_001_m
body = rh_reichman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220749
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = RH0804_republican_002_m
body = rh_reichman_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220750
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = RH0804_republican_003_m
body = rh_reichman_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220751
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = RH0804_rpolice_001_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220752
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = RH0804_rpolice_002_m
body = rh_male_guard_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220753
affiliation = rh_p_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor_type2 = base_0_rank, mission_end, 1, 393426

[MRoom]
nickname = bar
character_density = 4
fixture = RH0804_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RH0804_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0804_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RH08_05_Base
local_faction = rh_p_grp
diff = 11
msg_id_prefix = gcs_refer_base_RH08_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 75
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0805_rpolice_001_m
npc = RH0805_rpolice_002_f
npc = RH0805_rpolice_003_f

[BaseFaction]
faction = co_khc_grp
weight = 25
npc = RH0805_daumann_001_m
npc = RH0805_daumann_002_m

[GF_NPC]
nickname = RH0805_daumann_001_m
body = rh_shipdealer_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220840
affiliation = co_khc_grp
voice = rvp101
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134202
rumor = base_0_rank, mission_end, 1, 134203
rumor = base_0_rank, mission_end, 2, 134204

[GF_NPC]
nickname = RH0805_daumann_002_m
body = rh_shipdealer_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220841
affiliation = co_khc_grp
voice = rvp146
room = bar
bribe = rh_p_grp, 10000, 16100
bribe = co_khc_grp, 10000, 16101
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 134202
rumor = base_0_rank, mission_end, 1, 134203
rumor = base_0_rank, mission_end, 2, 134204

[GF_NPC]
nickname = RH0805_fix_bartender
base_appr = Robot_body_d
individual_name = 533851
affiliation = rh_p_grp
voice = rvp003
bribe = rh_p_grp, 10000, 16101
bribe = co_khc_grp, 10000, 16100
bribe = rh_m_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 134205
rumor = base_0_rank, mission_end, 2, 134206
rumor = base_0_rank, mission_end, 2, 134208
rumor = base_0_rank, mission_end, 2, 134212

[GF_NPC]
nickname = RH0805_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = RH0805_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = rh_p_grp
voice = rvp003

[GF_NPC]
nickname = RH0805_rpolice_001_m
body = rh_male_guard_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220842
affiliation = rh_p_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134205
rumor = base_0_rank, mission_end, 2, 134206
rumor = base_0_rank, mission_end, 3, 134207
rumor = base_0_rank, mission_end, 2, 134208
rumor = base_0_rank, mission_end, 2, 134209
rumor = base_0_rank, mission_end, 3, 134210
rumor = base_0_rank, mission_end, 2, 134211
rumor = base_0_rank, mission_end, 2, 134212
rumor = base_0_rank, mission_end, 3, 134213

[GF_NPC]
nickname = RH0805_rpolice_002_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220843
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134205
rumor = base_0_rank, mission_end, 2, 134206
rumor = base_0_rank, mission_end, 3, 134207
rumor = base_0_rank, mission_end, 2, 134208
rumor = base_0_rank, mission_end, 2, 134209
rumor = base_0_rank, mission_end, 3, 134210
rumor = base_0_rank, mission_end, 2, 134211
rumor = base_0_rank, mission_end, 2, 134212
rumor = base_0_rank, mission_end, 3, 134213
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = RH0805_rpolice_003_f
body = rh_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220844
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 134205
rumor = base_0_rank, mission_end, 2, 134206
rumor = base_0_rank, mission_end, 3, 134207
rumor = base_0_rank, mission_end, 2, 134208
rumor = base_0_rank, mission_end, 2, 134209
rumor = base_0_rank, mission_end, 3, 134210
rumor = base_0_rank, mission_end, 2, 134211
rumor = base_0_rank, mission_end, 2, 134212
rumor = base_0_rank, mission_end, 3, 134213

[MRoom]
nickname = bar
character_density = 4
fixture = RH0805_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RH0805_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0805_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI08_06_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI08_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0806_lnavy_001_m
npc = LI0806_lnavy_002_f
npc = LI0806_lnavy_003_m
npc = LI0806_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = LI0806_lpolice_001_f

[BaseFaction]
faction = co_me_grp
weight = 6
npc = LI0806_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = LI0806_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = LI0806_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = LI0806_ageira_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = LI0806_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = LI0806_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = LI0806_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = LI0806_bounty_001_m
npc = LI0806_bounty_002_m

[GF_NPC]
nickname = LI0806_ageira_001_m
body = sc_female1_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131345
rumor = base_0_rank, mission_end, 2, 131346
rumor = base_0_rank, mission_end, 2, 131347
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253660, 1000, 1
knowdb = li02_01
know = 251775, 253661, 500, 1
knowdb = li03_04

[GF_NPC]
nickname = LI0806_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220046
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131348
rumor = base_0_rank, mission_end, 2, 131349
rumor = base_0_rank, mission_end, 2, 131350
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253662, 2000, 1
knowdb = rh01_05
know = 251780, 253663, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = LI0806_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = LI0806_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393505
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = LI0806_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220049
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131357
rumor = base_0_rank, mission_end, 2, 131358
rumor = base_0_rank, mission_end, 2, 131359
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393506
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = LI0806_deepspace_001_m
body = sc_scientist3_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220050
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131360
rumor = base_0_rank, mission_end, 1, 131361
rumor = base_0_rank, mission_end, 1, 131362
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0806_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0806_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = LI0806_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = LI0806_gateway_001_m
body = pl_male2_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220051
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131363
rumor = base_0_rank, mission_end, 2, 131364
rumor = base_0_rank, mission_end, 2, 131365
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0806_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0806_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0806_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0806_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393515
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0806_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131371
rumor = base_0_rank, mission_end, 1, 131372
rumor = base_0_rank, mission_end, 1, 131373
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = LI0806_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220057
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = LI0806_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220058
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131377
rumor = base_0_rank, mission_end, 1, 131378
rumor = base_0_rank, mission_end, 1, 131379
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251910, 253669, 4000, 2
knowdb = Li01_suprise_bh_fighter_badlands

[MRoom]
nickname = bar
character_density = 6
fixture = LI0806_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = LI0806_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0806_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu04_01_Base
local_faction = Hu_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_Hu04_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 5.000000, 6.000000, 100
npc = Hu0401_001_m
npc = Hu0401_002_m
npc = Hu0401_003_m
npc = Hu0401_004_m

[GF_NPC]
nickname = Hu0401_001_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0401_002_m
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532250
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0401_003_m
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532252
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0401_004_m
body = hunter_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hu0401_fix_bartender
body = hunter_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = Hu_n_grp
voice = rvp101
know = 534359, 534358, 7500000, 0
knowdb = Hu04_suprise_Eclipse_prototype_01

[GF_NPC]
nickname = Hu0401_fix_trader
body = hunter_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = Hu_n_grp
voice = rvp121

[GF_NPC]
nickname = Hu0401_fix_weaponsdealer
body = hunter_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = Hu_n_grp
voice = rvp106

[GF_NPC]
nickname = Hu0401_fix_ship
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = hu_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu04_02_Base
local_faction = Hu_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_Hu04_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = Hu_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 5.000000, 6.000000, 100
npc = Hu0402_001_m
npc = Hu0402_002_m
npc = Hu0402_003_m
npc = Hu0402_004_m

[GF_NPC]
nickname = Hu0402_001_m
body = hunter_body2
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532246
affiliation = Hu_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0402_002_m
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532250
affiliation = Hu_n_grp
voice = rvp126

[GF_NPC]
nickname = Hu0402_003_m
body = hunter_body2
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532252
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0402_004_m
body = hunter_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 532242
affiliation = Hu_n_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hu0402_fix_bartender
body = hunter_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = Hu_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0402_fix_trader
body = hunter_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = Hu_n_grp
voice = rvp121

[GF_NPC]
nickname = Hu0402_fix_weaponsdealer
body = hunter_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = Hu_n_grp
voice = rvp106

[GF_NPC]
nickname = Hu0402_fix_ship
body = hunter_body2
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = hu_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0402_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SF01_02_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SF01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 64
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SF0102_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0102_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244620
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0102_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244618
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0102_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244619
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SF0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SF0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SF0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SF0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW17_01_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_EW17_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = EW1701_corsairs_001_f
npc = EW1701_corsairs_002_f
npc = EW1701_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = EW1701_zoners001_m
npc = EW1701_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1701_bounty_001_f
npc = EW1701_bounty_002_f

[GF_NPC]
nickname = EW1701_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1701_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = EW1701_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1701_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214
accessory = prop_neuralnet_F

[GF_NPC]
nickname = EW1701_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1701_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[GF_NPC]
nickname = EW1701_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1701_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = EW1701_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1701_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1701_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[MRoom]
nickname = bar
character_density = 4
fixture = EW1701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1701_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW17_02_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_EW17_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = EW1702_corsairs_001_f
npc = EW1702_corsairs_002_f
npc = EW1702_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = EW1702_zoners001_m
npc = EW1702_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1702_bounty_001_f
npc = EW1702_bounty_002_f

[GF_NPC]
nickname = EW1702_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1702_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = EW1702_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1702_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214
accessory = prop_neuralnet_F

[GF_NPC]
nickname = EW1702_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1702_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[GF_NPC]
nickname = EW1702_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1702_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = EW1702_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1702_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1702_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[MRoom]
nickname = bar
character_density = 4
fixture = EW1702_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1702_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1702_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1702_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW17_03_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_EW17_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = EW1703_corsairs_001_f
npc = EW1703_corsairs_002_f
npc = EW1703_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = EW1703_zoners001_m
npc = EW1703_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1703_bounty_001_f
npc = EW1703_bounty_002_f

[GF_NPC]
nickname = EW1703_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134313
rumor = base_0_rank, mission_end, 3, 134314
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1703_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_z_grp, 10000, 16102
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133201
rumorknowdb = ew04_to_ew03_hole
rumor = base_0_rank, mission_end, 2, 133202
rumor = base_0_rank, mission_end, 3, 133203
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133204
rumor = base_0_rank, mission_end, 3, 133205
rumor = base_0_rank, mission_end, 3, 133206
rumor = base_0_rank, mission_end, 3, 134319
rumor = base_0_rank, mission_end, 3, 134319
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = EW1703_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1703_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 3, 133212
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214
accessory = prop_neuralnet_F

[GF_NPC]
nickname = EW1703_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar
bribe = fc_c_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 2, 133207
rumorknowdb = ew04_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133208
rumor = base_0_rank, mission_end, 3, 133209
rumorknowdb = ew04_to_hi02_hole
rumor = base_0_rank, mission_end, 2, 133210
rumor = base_0_rank, mission_end, 2, 133211
rumorknowdb = hi02_02_base
rumor = base_0_rank, mission_end, 2, 133213
rumor = base_0_rank, mission_end, 3, 133214

[GF_NPC]
nickname = EW1703_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16100
bribe = fc_rh_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[GF_NPC]
nickname = EW1703_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1703_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = EW1703_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = EW1703_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221
know = 251630, 252714, 50000, 2
knowdb = ew04_to_hi02_hole

[GF_NPC]
nickname = EW1703_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 1, 133216
rumor = base_0_rank, mission_end, 1, 133217
rumor = base_0_rank, mission_end, 1, 133218
rumor = base_0_rank, mission_end, 1, 133219
rumor = base_0_rank, mission_end, 2, 133220
rumor = base_0_rank, mission_end, 2, 133221

[MRoom]
nickname = bar
character_density = 4
fixture = EW1703_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1703_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1703_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = EW1703_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = EW17_04_Base
local_faction = fc_ou_grp
diff = 19
msg_id_prefix = gcs_refer_base_EW17_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1704_outcasts_001_f
npc = EW1704_outcasts_002_f
npc = EW1704_outcasts_003_m

[GF_NPC]
nickname = EW1704_fix_bartender
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245130
affiliation = fc_ou_grp
voice = rvp101
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 2, 133168
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast

[GF_NPC]
nickname = EW1704_fix_trader
body = pi_pirate3_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245131
affiliation = fc_ou_grp
voice = rvp101
accessory = prop_mask_outcast

[GF_NPC]
nickname = EW1704_fix_weaponsdealer
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245132
affiliation = fc_ou_grp
voice = rvp111
accessory = prop_mask_outcast

[GF_NPC]
nickname = EW1704_outcasts_001_f
body = sh_female1_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220979
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = EW1704_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220980
affiliation = fc_ou_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = EW1704_outcasts_003_m
body = pi_pirate3_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220981
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast

[MRoom]
nickname = bar
character_density = 4
fixture = EW1704_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = EW1704_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW1704_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hi02_03_Base
local_faction = fc_c_grp
diff = 19
msg_id_prefix = gcs_refer_base_Hi02_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hi0203_corsairs_001_m
npc = Hi0203_corsairs_002_m
npc = Hi0203_corsairs_003_f
npc = Hi0203_corsairs_004_f

[BaseFaction]
faction = fc_or_grp
weight = 10

[GF_NPC]
nickname = Hi0203_corsairs_001_m
body = pl_male1_journeyman_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221010
affiliation = fc_c_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133255
rumor = base_0_rank, mission_end, 2, 133256
rumor = base_0_rank, mission_end, 2, 133257
rumor = base_0_rank, mission_end, 2, 133258
rumor = base_0_rank, mission_end, 2, 133259
rumor = base_0_rank, mission_end, 3, 133260
accessory = prop_neuralnet_F

[GF_NPC]
nickname = Hi0203_corsairs_002_m
body = pl_male1_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221011
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133255
rumor = base_0_rank, mission_end, 2, 133256
rumor = base_0_rank, mission_end, 2, 133257
rumor = base_0_rank, mission_end, 2, 133258
rumor = base_0_rank, mission_end, 2, 133259
rumor = base_0_rank, mission_end, 3, 133260

[GF_NPC]
nickname = Hi0203_corsairs_003_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221012
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133261
rumor = base_0_rank, mission_end, 3, 133262
rumorknowdb = hi02_to_ew03_hole, hi02_to_ew04_hole
rumor = base_0_rank, mission_end, 3, 133263
rumor = base_0_rank, mission_end, 3, 133264
rumor = base_0_rank, mission_end, 3, 133265
rumor = base_0_rank, mission_end, 3, 133266
accessory = prop_neuralnet_F_right

[GF_NPC]
nickname = Hi0203_corsairs_004_f
body = pl_female1_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221013
affiliation = fc_c_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 3, 133261
rumor = base_0_rank, mission_end, 3, 133262
rumorknowdb = hi02_to_ew03_hole, hi02_to_ew04_hole
rumor = base_0_rank, mission_end, 3, 133263
rumor = base_0_rank, mission_end, 3, 133264
rumor = base_0_rank, mission_end, 3, 133265
rumor = base_0_rank, mission_end, 3, 133266

[GF_NPC]
nickname = Hi0203_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245151
affiliation = fc_c_grp
voice = rvp106
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133255
rumor = base_0_rank, mission_end, 2, 133256
rumor = base_0_rank, mission_end, 2, 133257
rumor = base_0_rank, mission_end, 2, 133258
rumor = base_0_rank, mission_end, 2, 133259

[GF_NPC]
nickname = Hi0203_fix_trader
body = pl_male1_journeyman_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245152
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = Hi0203_fix_weaponsdealer
body = pl_male1_journeyman_body
head = rh_deidrich_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245153
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 3
fixture = Hi0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hi0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hi0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RU01_01_Base
local_faction = fc_ue_grp
diff = 1
msg_id_prefix = gcs_refer_base_RU01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ue_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0101_001_m
npc = RU0101_002_m
npc = RU0101_003_m
npc = RU0101_004_m
npc = RU0101_005_f
npc = RU0101_006_f

[BaseFaction]
faction = fc_ru_grp
weight = 50
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = RU0101_006_f
body = ukraine_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534649
affiliation = fc_ue_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = RU0101_005_f
body = ukraine_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534650
affiliation = fc_ue_grp
voice = rvp546
room = bar
bribe = fc_ue_grp, 10000000, 534620

[GF_NPC]
nickname = RU0101_004_m
body = ukraine_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534645
affiliation = fc_ue_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = RU0101_fix_bartender
body = ukraine_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ue_grp
voice = rvp126
bribe = fc_ue_grp, 10000000, 534620

[GF_NPC]
nickname = RU0101_fix_trader
body = ukraine_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ue_grp
voice = rvp126

[GF_NPC]
nickname = RU0101_fix_weaponsdealer
body = ukraine_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ue_grp
voice = rvp101

[GF_NPC]
nickname = RU0101_fix_ship
body = ukraine_male_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ue_grp
voice = rvp111

[GF_NPC]
nickname = RU0101_003_m
body = ukraine_male_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534646
affiliation = fc_ue_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_b

[GF_NPC]
nickname = RU0101_002_m
body = ukraine_male_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534647
affiliation = fc_ue_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = RU0101_001_m
body = ukraine_male_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534648
affiliation = fc_ue_grp
voice = rvp126
know = 534554, 534428, 1000000, 0
knowdb = RU01_suprise_fang_01

[MRoom]
nickname = bar
character_density = 6
fixture = RU0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_bartender_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = RU0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RU0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = RU0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RU01_02_Base
local_faction = fc_ue_grp
diff = 10
msg_id_prefix = gcs_refer_base_RU01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ue_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0102_001_m
npc = RU0102_002_m
npc = RU0102_003_m
npc = RU0102_004_m
npc = RU0102_005_f
npc = RU0102_006_f

[GF_NPC]
nickname = RU0102_001_m
body = ukraine_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534645
affiliation = fc_ue_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0102_002_m
body = ukraine_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534646
affiliation = fc_ue_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0102_003_m
body = ukraine_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534647
affiliation = fc_ue_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0102_004_m
body = ukraine_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534648
affiliation = fc_ue_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = RU0102_005_f
body = ukraine_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534649
affiliation = fc_ue_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = RU0102_006_f
body = ukraine_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534650
affiliation = fc_ue_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = RU0102_fix_bartender
body = ukraine_male_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ue_grp
voice = rvp101
know = 534556, 534429, 500000, 0
knowdb = RU01_suprise_argon_cargo_01

[GF_NPC]
nickname = RU0102_fix_trader
body = ukraine_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ue_grp
voice = rvp121

[GF_NPC]
nickname = RU0102_fix_weaponsdealer
body = ukraine_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ue_grp
voice = rvp106

[GF_NPC]
nickname = RU0102_fix_ship
body = ukraine_male_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ue_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RU0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RU0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RU0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RU0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RU01_03_Base
local_faction = fc_ru_grp
diff = 10
msg_id_prefix = gcs_refer_base_RU01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ru_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0103_001_m
npc = RU0103_002_m
npc = RU0103_003_m
npc = RU0103_004_m
npc = RU0103_005_f
npc = RU0103_006_f

[GF_NPC]
nickname = RU0103_001_m
body = russian_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534565
affiliation = fc_ru_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0103_002_m
body = russian_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534566
affiliation = fc_ru_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0103_003_m
body = russian_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534567
affiliation = fc_ru_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0103_004_m
body = russian_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534568
affiliation = fc_ru_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = RU0103_005_f
body = russian_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534569
affiliation = fc_ru_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = RU0103_006_f
body = russian_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534570
affiliation = fc_ru_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = RU0103_fix_bartender
body = russian_male_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ru_grp
voice = rvp101

[GF_NPC]
nickname = RU0103_fix_trader
body = russian_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ru_grp
voice = rvp121

[GF_NPC]
nickname = RU0103_fix_weaponsdealer
body = russian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ru_grp
voice = rvp106

[GF_NPC]
nickname = RU0103_fix_ship
body = russian_male_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ru_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RU0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RU0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RU0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RU0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RU01_04_Base
local_faction = fc_ru_grp
diff = 1
msg_id_prefix = gcs_refer_base_RU01_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ru_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0104_001_m
npc = RU0104_002_m
npc = RU0104_003_m
npc = RU0104_004_m
npc = RU0104_005_f
npc = RU0104_006_f

[BaseFaction]
faction = fc_ue_grp
weight = 50
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = RU0104_006_f
body = russian_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534571
affiliation = fc_ru_grp
voice = rvp516
room = bar
know = 534576, 534575, 100000, 0
knowdb = RU01_suprise_su-10_01
accessory = prop_shades_02_fem

[GF_NPC]
nickname = RU0104_005_f
body = russian_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534572
affiliation = fc_ru_grp
voice = rvp546
room = bar
bribe = fc_ru_grp, 10000000, 534622

[GF_NPC]
nickname = RU0104_004_m
body = russian_male_body
head = pi_pirate3_head_hurt
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534561
affiliation = fc_ru_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 1, 534655

[GF_NPC]
nickname = RU0104_fix_bartender
body = russian_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ru_grp
voice = rvp126
accessory = dark_shades
know = 534552, 534550, 9500000, 0
knowdb = RU01_suprise_su-17_01
bribe = fc_ru_grp, 10000000, 534622

[GF_NPC]
nickname = RU0104_fix_trader
body = russian_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ru_grp
voice = rvp126

[GF_NPC]
nickname = RU0104_fix_weaponsdealer
body = russian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ru_grp
voice = rvp101

[GF_NPC]
nickname = RU0104_fix_ship
body = russian_male_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ru_grp
voice = rvp111

[GF_NPC]
nickname = RU0104_003_m
body = russian_male_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534562
affiliation = fc_ru_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_b

[GF_NPC]
nickname = RU0104_002_m
body = russian_male_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534563
affiliation = fc_ru_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = RU0104_001_m
body = russian_male_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534564
affiliation = fc_ru_grp
voice = rvp126

[MRoom]
nickname = bar
character_density = 6
fixture = RU0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_bartender_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = RU0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RU0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = RU0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RU01_05_Base
local_faction = fc_ue_grp
diff = 10
msg_id_prefix = gcs_refer_base_RU01_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ue_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0105_001_m
npc = RU0105_002_m
npc = RU0105_003_m
npc = RU0105_004_m
npc = RU0105_005_f
npc = RU0105_006_f

[GF_NPC]
nickname = RU0105_001_m
body = ukraine_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534645
affiliation = fc_ue_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0105_002_m
body = ukraine_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534646
affiliation = fc_ue_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0105_003_m
body = ukraine_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534647
affiliation = fc_ue_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0105_004_m
body = ukraine_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534648
affiliation = fc_ue_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = RU0105_005_f
body = ukraine_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534649
affiliation = fc_ue_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = RU0105_006_f
body = ukraine_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534650
affiliation = fc_ue_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = RU0105_fix_bartender
body = ukraine_male_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ue_grp
voice = rvp101

[GF_NPC]
nickname = RU0105_fix_trader
body = ukraine_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ue_grp
voice = rvp121

[GF_NPC]
nickname = RU0105_fix_weaponsdealer
body = ukraine_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ue_grp
voice = rvp106

[GF_NPC]
nickname = RU0105_fix_ship
body = ukraine_male_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ue_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RU0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RU0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RU0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RU0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RU01_06_Base
local_faction = fc_ru_grp
diff = 1
msg_id_prefix = gcs_refer_base_RU01_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ru_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0106_001_m
npc = RU0106_002_m
npc = RU0106_003_m
npc = RU0106_004_m
npc = RU0106_005_f
npc = RU0106_006_f

[GF_NPC]
nickname = RU0106_001_m
body = russian_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534565
affiliation = fc_ru_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0106_002_m
body = russian_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534566
affiliation = fc_ru_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0106_003_m
body = russian_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534567
affiliation = fc_ru_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0106_004_m
body = russian_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534568
affiliation = fc_ru_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = RU0106_005_f
body = russian_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534573
affiliation = fc_ru_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = RU0106_006_f
body = russian_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534574
affiliation = fc_ru_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = RU0106_fix_bartender
body = russian_male_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ru_grp
voice = rvp101

[GF_NPC]
nickname = RU0106_fix_trader
body = russian_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ru_grp
voice = rvp121

[GF_NPC]
nickname = RU0106_fix_weaponsdealer
body = russian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ru_grp
voice = rvp106

[GF_NPC]
nickname = RU0106_fix_ship
body = russian_male_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ru_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RU0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RU0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RU0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RU0106_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RU01_07_Base
local_faction = fc_cn_grp
diff = 1
msg_id_prefix = gcs_refer_base_RU01_07_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_cn_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0107_001_m
npc = RU0107_002_m
npc = RU0107_003_m
npc = RU0107_004_m
npc = RU0107_005_f
npc = RU0107_006_f

[GF_NPC]
nickname = RU0107_001_m
body = coalition_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534639
affiliation = fc_cn_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = RU0107_002_m
body = coalition_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534640
affiliation = fc_cn_grp
voice = rvp126

[GF_NPC]
nickname = RU0107_003_m
body = coalition_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534641
affiliation = fc_cn_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0107_004_m
body = coalition_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534642
affiliation = fc_cn_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = RU0107_005_f
body = coalition_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534643
affiliation = fc_cn_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = RU0107_006_f
body = coalition_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534644
affiliation = fc_cn_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = RU0107_fix_bartender
body = coalition_male_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cn_grp
voice = rvp101
bribe = fc_cn_grp, 10000000, 534621

[GF_NPC]
nickname = RU0107_fix_trader
body = coalition_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cn_grp
voice = rvp121

[GF_NPC]
nickname = RU0107_fix_weaponsdealer
body = coalition_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cn_grp
voice = rvp106

[GF_NPC]
nickname = RU0107_fix_ship
body = coalition_male_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cn_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RU0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RU0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RU0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RU0107_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RU01_08_Base
local_faction = fc_cn_grp
diff = 1
msg_id_prefix = gcs_refer_base_RU01_08_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_cn_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0108_001_m
npc = RU0108_002_m
npc = RU0108_003_m
npc = RU0108_004_m
npc = RU0108_005_f
npc = RU0108_006_f

[GF_NPC]
nickname = RU0108_001_m
body = coalition_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534639
affiliation = fc_cn_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = RU0108_002_m
body = coalition_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534640
affiliation = fc_cn_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0108_003_m
body = coalition_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534641
affiliation = fc_cn_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0108_004_m
body = coalition_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534642
affiliation = fc_cn_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = RU0108_005_f
body = coalition_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534643
affiliation = fc_cn_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = RU0108_006_f
body = coalition_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534644
affiliation = fc_cn_grp
voice = rvp546
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = RU0108_fix_bartender
body = coalition_male_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cn_grp
voice = rvp101
bribe = fc_cn_grp, 10000000, 534621

[GF_NPC]
nickname = RU0108_fix_trader
body = coalition_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cn_grp
voice = rvp121

[GF_NPC]
nickname = RU0108_fix_weaponsdealer
body = coalition_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cn_grp
voice = rvp106

[GF_NPC]
nickname = RU0108_fix_ship
body = coalition_male_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cn_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RU0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RU0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RU0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RU0108_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RH09_01_Base
local_faction = fc_rh_grp
diff = 1
msg_id_prefix = gcs_refer_base_RH09_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rh_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0901_hessians_001_m
npc = RH0901_hessians_002_m
npc = RH0901_hessians_003_m

[GF_NPC]
nickname = RH0901_fix_bartender
body = pi_pirate2_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_rh_grp
voice = rvp101
bribe = fc_rh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 2, 133726

[GF_NPC]
nickname = RH0901_fix_trader
body = pi_pirate2_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_rh_grp
voice = rvp151

[GF_NPC]
nickname = RH0901_fix_weaponsdealer
body = pi_pirate2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_rh_grp
voice = rvp106

[GF_NPC]
nickname = RH0901_hessians_001_m
body = pi_pirate2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220893
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
rumor = base_0_rank, mission_end, 3, 134312

[GF_NPC]
nickname = RH0901_hessians_002_m
body = pi_pirate2_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220894
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = RH0901_hessians_003_m
body = pi_pirate2_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220895
affiliation = fc_rh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
rumor = base_0_rank, mission_end, 3, 134312

[MRoom]
nickname = bar
character_density = 4
fixture = RH0901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RH0901_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_02_Base
local_faction = red_n_grp
diff = 0
msg_id_prefix = gcs_refer_base_AD01_02_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MRoom]
nickname = Deck
character_density = 2

[MBase]
nickname = Bw05_04_Base
local_faction = jph_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Bw05_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rh_grp
weight = 50
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Bw0504_fix_bartender
body = li_rockford_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = jph_n_grp
voice = rvp101

[GF_NPC]
nickname = Bw0504_fix_trader
body = li_rockford_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = jph_n_grp
voice = rvp126

[GF_NPC]
nickname = Bw0504_fix_weaponsdealer
body = li_rockford_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = jph_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = Bw0504_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Bw0504_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Bw0504_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Am01_01_Base
local_faction = rd_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Am01_01_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = rd_n_grp
weight = 0
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Am0101_fix_bartender
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = rd_n_grp
voice = rvp126

[GF_NPC]
nickname = Am0101_fix_trader
body = sh_male2_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = rd_n_grp
voice = rvp126

[GF_NPC]
nickname = Am0101_fix_weaponsdealer
body = sh_male2_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = rd_n_grp
voice = rvp101

[GF_NPC]
nickname = Am0101_fix_ship
body = sh_male2_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = rd_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Am0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Am0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Am0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Am0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = AD01_03_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_03_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0103_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0103_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0103_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_04_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_04_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0104_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0104_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0104_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_05_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_05_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0105_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0105_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0105_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TS01_01_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_TS01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = TS0101_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0101_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0101_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 5
fixture = TS0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = TS0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TS0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu04_03_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu04_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Hu0403_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = Hu0403_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = Hu0403_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Hu0403_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hu0403_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hu0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SF01_05_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SF01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SF0105_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0105_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0105_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0105_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SF0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SF0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SF0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SF0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, Equipment

[MBase]
nickname = ML01_01_Base
local_faction = fc_m_grp
diff = 7
msg_id_prefix = gcs_refer_base_ML01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000
npc = ML0101_mollys_001_m
npc = ML0101_mollys_002_m
npc = ML0101_mollys_003_m

[GF_NPC]
nickname = ML0101_fix_bartender
body = pi_pirate1_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_m_grp
voice = rvp101
bribe = fc_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = ML0101_fix_ship
body = pi_pirate1_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = ML0101_fix_trader
body = pi_pirate1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_m_grp
voice = rvp131

[GF_NPC]
nickname = ML0101_fix_weaponsdealer
body = pi_pirate1_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = ML0101_mollys_001_m
body = pi_pirate1_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220427
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = ML0101_mollys_002_m
body = pi_pirate1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220428
affiliation = fc_m_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134288
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = ML0101_mollys_003_m
body = pi_pirate1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220429
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134289
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[MRoom]
nickname = bar
character_density = 3
fixture = ML0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ML0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ML0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ML0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = ML01_02_Base
local_faction = fc_m_grp
diff = 7
msg_id_prefix = gcs_refer_base_ML01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_m_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ML0102_mollys_001_m
npc = ML0102_mollys_002_m
npc = ML0102_mollys_003_m

[GF_NPC]
nickname = ML0102_fix_bartender
body = pi_pirate1_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_m_grp
voice = rvp101
bribe = fc_m_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = ML0102_fix_ship
body = pi_pirate1_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = ML0102_fix_trader
body = pi_pirate1_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_m_grp
voice = rvp131

[GF_NPC]
nickname = ML0102_fix_weaponsdealer
body = pi_pirate1_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_m_grp
voice = rvp140

[GF_NPC]
nickname = ML0102_mollys_001_m
body = pi_pirate1_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220427
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134282
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = ML0102_mollys_002_m
body = pi_pirate1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220428
affiliation = fc_m_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134288
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = ML0102_mollys_003_m
body = pi_pirate1_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220429
affiliation = fc_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132652
rumor = base_0_rank, mission_end, 2, 132653
rumor = base_0_rank, mission_end, 3, 132654
rumor = base_0_rank, mission_end, 2, 132655
rumor = base_0_rank, mission_end, 3, 132656
rumor = base_0_rank, mission_end, 3, 132657
rumor = base_0_rank, mission_end, 1, 132658
rumor = base_0_rank, mission_end, 1, 132659
rumor = base_0_rank, mission_end, 2, 132660
rumor = base_0_rank, mission_end, 3, 134289
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = mission_06_loaded, mission_06_accepted, 1, 393636
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393638
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[MRoom]
nickname = bar
character_density = 3
fixture = ML0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ML0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ML0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ML0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = ML01_03_Base
local_faction = gd_bh_grp
diff = 1
msg_id_prefix = gcs_refer_base_ML01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = gd_bh_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ML0103_001_m
npc = ML0103_002_m
npc = ML0103_003_m
npc = ML0103_008_f

[GF_NPC]
nickname = ML0103_008_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 458804
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 10000, 16100

[GF_NPC]
nickname = ML0103_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
bribe = gd_z_grp, 20000, 16100
bribe = gd_bh_grp, 20000, 16100

[GF_NPC]
nickname = ML0103_fix_ship
body = li_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = ML0103_fix_trader
body = li_bartender_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_bh_grp
voice = rvp101

[GF_NPC]
nickname = ML0103_fix_weaponsdealer
body = li_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_bh_grp
voice = rvp131

[GF_NPC]
nickname = ML0103_003_m
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458772
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ML0103_002_m
body = sh_male3_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458771
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ML0103_001_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458770
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ML0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ML0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ML0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ML0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN07_01_Base
local_faction = fc_in_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN07_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_in_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 10.500000, 100
npc = IN0701_001_m
npc = IN0701_002_m
npc = IN0701_003_m
npc = IN0701_004_m
npc = IN0701_005_f
npc = IN0701_006_f

[GF_NPC]
nickname = IN0701_001_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0701_002_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = IN0701_003_m
body = indian_male_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0701_004_m
body = indian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0701_005_f
body = br_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0701_006_f
body = br_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0701_fix_bartender
body = indian_male_body
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_in_grp
voice = rvp101
bribe = fc_in_grp, 10000000, 534841

[GF_NPC]
nickname = IN0701_fix_trader
body = indian_male_body2
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_in_grp
voice = rvp121

[GF_NPC]
nickname = IN0701_fix_weaponsdealer
body = indian_male_body2
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_in_grp
voice = rvp106

[GF_NPC]
nickname = IN0701_fix_ship
body = indian_male_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_in_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0701_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN07_02_Base
local_faction = fc_in_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN07_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_in_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 10.000000, 99.000000, 100
npc = IN0702_001_m
npc = IN0702_002_m
npc = IN0702_003_m
npc = IN0702_004_m
npc = IN0702_005_f
npc = IN0702_006_f

[GF_NPC]
nickname = IN0702_001_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0702_002_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = IN0702_003_m
body = indian_male_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0702_004_m
body = indian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0702_005_f
body = br_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0702_006_f
body = br_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0702_fix_bartender
body = indian_male_body
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_in_grp
voice = rvp101
bribe = fc_in_grp, 10000000, 534841

[GF_NPC]
nickname = IN0702_fix_trader
body = indian_male_body2
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_in_grp
voice = rvp121

[GF_NPC]
nickname = IN0702_fix_weaponsdealer
body = indian_male_body2
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_in_grp
voice = rvp106

[GF_NPC]
nickname = IN0702_fix_ship
body = indian_male_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_in_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0702_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0702_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0702_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0702_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN07_03_Base
local_faction = fc_in_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN07_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_in_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 9.000000, 10.500000, 100
npc = IN0703_001_m
npc = IN0703_002_m
npc = IN0703_003_m
npc = IN0703_004_m
npc = IN0703_005_f
npc = IN0703_006_f

[GF_NPC]
nickname = IN0703_001_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0703_002_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = IN0703_003_m
body = indian_male_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0703_004_m
body = indian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0703_005_f
body = br_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0703_006_f
body = br_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0703_fix_bartender
body = indian_male_body
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_in_grp
voice = rvp101

[GF_NPC]
nickname = IN0703_fix_trader
body = indian_male_body2
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_in_grp
voice = rvp121

[GF_NPC]
nickname = IN0703_fix_weaponsdealer
body = indian_male_body2
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_in_grp
voice = rvp106

[GF_NPC]
nickname = IN0703_fix_ship
body = indian_male_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_in_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0703_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0703_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0703_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0703_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN03_01_Base
local_faction = fc_in_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN03_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_in_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 10.500000, 100
npc = IN0301_001_m
npc = IN0301_002_m
npc = IN0301_003_m
npc = IN0301_004_m
npc = IN0301_005_f
npc = IN0301_006_f

[GF_NPC]
nickname = IN0301_001_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0301_002_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = IN0301_003_m
body = indian_male_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0301_004_m
body = indian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0301_005_f
body = br_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0301_006_f
body = br_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0301_fix_bartender
body = indian_male_body
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_in_grp
voice = rvp101

[GF_NPC]
nickname = IN0301_fix_trader
body = indian_male_body2
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_in_grp
voice = rvp121

[GF_NPC]
nickname = IN0301_fix_weaponsdealer
body = indian_male_body2
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_in_grp
voice = rvp106

[GF_NPC]
nickname = IN0301_fix_ship
body = indian_male_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_in_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN04_01_Base
local_faction = fc_in_grp
diff = 1
msg_id_prefix = gcs_refer_base_IN04_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_in_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 10.500000, 100
npc = IN0401_001_m
npc = IN0401_002_m
npc = IN0401_003_m
npc = IN0401_004_m
npc = IN0401_005_f
npc = IN0401_006_f

[GF_NPC]
nickname = IN0401_001_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0401_002_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = IN0401_003_m
body = indian_male_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0401_004_m
body = indian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0401_005_f
body = br_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0401_006_f
body = br_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0401_fix_bartender
body = indian_male_body
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_in_grp
voice = rvp101
bribe = fc_in_grp, 10000000, 534841

[GF_NPC]
nickname = IN0401_fix_trader
body = indian_male_body2
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_in_grp
voice = rvp121

[GF_NPC]
nickname = IN0401_fix_weaponsdealer
body = indian_male_body2
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_in_grp
voice = rvp106

[GF_NPC]
nickname = IN0401_fix_ship
body = indian_male_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_in_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN05_01_Base
local_faction = fc_in_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN05_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_in_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 10.500000, 100
npc = IN0501_001_m
npc = IN0501_002_m
npc = IN0501_003_m
npc = IN0501_004_m
npc = IN0501_005_f
npc = IN0501_006_f

[GF_NPC]
nickname = IN0501_001_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0501_002_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = IN0501_003_m
body = indian_male_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0501_004_m
body = indian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0501_005_f
body = br_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0501_006_f
body = br_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0501_fix_bartender
body = indian_male_body
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_in_grp
voice = rvp101
bribe = fc_in_grp, 10000000, 534841

[GF_NPC]
nickname = IN0501_fix_trader
body = indian_male_body2
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_in_grp
voice = rvp121

[GF_NPC]
nickname = IN0501_fix_weaponsdealer
body = indian_male_body2
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_in_grp
voice = rvp106

[GF_NPC]
nickname = IN0501_fix_ship
body = indian_male_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_in_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0501_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN02_01_Base
local_faction = fc_in_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN02_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_in_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IN0201_001_m
npc = IN0201_002_m
npc = IN0201_003_m
npc = IN0201_004_m
npc = IN0201_005_f
npc = IN0201_006_f

[GF_NPC]
nickname = IN0201_001_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0201_002_m
body = indian_male_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = IN0201_003_m
body = indian_male_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0201_004_m
body = indian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0201_005_f
body = br_female_guard_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0201_006_f
body = br_female_guard_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534820
affiliation = fc_in_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0201_fix_bartender
body = indian_male_body
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_in_grp
voice = rvp101

[GF_NPC]
nickname = IN0201_fix_trader
body = indian_male_body2
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_in_grp
voice = rvp121

[GF_NPC]
nickname = IN0201_fix_weaponsdealer
body = indian_male_body2
head = indian_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_in_grp
voice = rvp106

[GF_NPC]
nickname = IN0201_fix_ship
body = indian_male_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_in_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN05_02_Base
local_faction = fc_cs_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN05_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_cs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IN0502_001_m
npc = IN0502_002_m
npc = IN0502_003_m
npc = IN0502_004_m
npc = IN0502_005_f
npc = IN0502_006_f

[GF_NPC]
nickname = IN0502_001_m
body = ku_male_guard_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0502_002_m
body = ku_male_guard_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp126

[GF_NPC]
nickname = IN0502_003_m
body = ku_male_guard_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp101

[GF_NPC]
nickname = IN0502_004_m
body = ku_male_guard_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0502_005_f
body = ku_female_guard_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0502_006_f
body = ku_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0502_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cs_grp
voice = rvp101
bribe = fc_cs_grp, 10000000, 534842

[GF_NPC]
nickname = IN0502_fix_trader
body = ku_commtrader_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cs_grp
voice = rvp121

[GF_NPC]
nickname = IN0502_fix_weaponsdealer
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cs_grp
voice = rvp106

[GF_NPC]
nickname = IN0502_fix_ship
body = ku_commtrader_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0502_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN04_02_Base
local_faction = fc_cs_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN04_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_cs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IN0402_001_m
npc = IN0402_002_m
npc = IN0402_003_m
npc = IN0402_004_m
npc = IN0402_005_f
npc = IN0402_006_f

[GF_NPC]
nickname = IN0402_001_m
body = ku_male_guard_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0402_002_m
body = ku_male_guard_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp126

[GF_NPC]
nickname = IN0402_003_m
body = ku_male_guard_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp101

[GF_NPC]
nickname = IN0402_004_m
body = ku_male_guard_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0402_005_f
body = ku_female_guard_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0402_006_f
body = ku_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0402_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cs_grp
voice = rvp101
bribe = fc_cs_grp, 10000000, 534842

[GF_NPC]
nickname = IN0402_fix_trader
body = ku_commtrader_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cs_grp
voice = rvp121

[GF_NPC]
nickname = IN0402_fix_weaponsdealer
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cs_grp
voice = rvp106

[GF_NPC]
nickname = IN0402_fix_ship
body = ku_commtrader_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0402_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = IN02_02_Base
local_faction = fc_cs_grp
diff = 10
msg_id_prefix = gcs_refer_base_IN02_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_cs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = IN0202_001_m
npc = IN0202_002_m
npc = IN0202_003_m
npc = IN0202_004_m
npc = IN0202_005_f
npc = IN0202_006_f

[GF_NPC]
nickname = IN0202_001_m
body = ku_male_guard_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = IN0202_002_m
body = ku_male_guard_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp126

[GF_NPC]
nickname = IN0202_003_m
body = ku_male_guard_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp101

[GF_NPC]
nickname = IN0202_004_m
body = ku_male_guard_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = IN0202_005_f
body = ku_female_guard_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = IN0202_006_f
body = ku_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534821
affiliation = fc_cs_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = IN0202_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cs_grp
voice = rvp101
bribe = fc_cs_grp, 10000000, 534842

[GF_NPC]
nickname = IN0202_fix_trader
body = ku_commtrader_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cs_grp
voice = rvp121

[GF_NPC]
nickname = IN0202_fix_weaponsdealer
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cs_grp
voice = rvp106

[GF_NPC]
nickname = IN0202_fix_ship
body = ku_commtrader_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = IN0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = IN0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = IN0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = IN0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = LP01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_LP01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LP0101_robot_001_m
npc = LP0101_robot_002_m
npc = LP0101_robot_003_m

[GF_NPC]
nickname = LP0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = LP0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = LP0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = LP0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = LP0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = LP0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = LP0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = LP0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = LP0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = LP0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LP0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hi02_04_Base
local_faction = red_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hi02_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = red_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MRoom]
nickname = bar
character_density = 4
fixture = Hi0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hi0204_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hi0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hi0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, Equipment

[MBase]
nickname = BW14_01_Base
local_faction = gd_gm_grp
diff = 11
msg_id_prefix = gcs_refer_base_BW14_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 22
npc = BW1401_samura_001_m
npc = BW1401_samura_002_m

[BaseFaction]
faction = gd_gm_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BW1401_gmg_001_f
npc = BW1401_gmg_002_f
npc = BW1401_gmg_003_m

[BaseFaction]
faction = gd_z_grp
weight = 11
npc = BW1401_zoners_001_m

[GF_NPC]
nickname = BW1401_fix_bartender
body = li_rockford_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_gm_grp
voice = rvp101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 133006
rumor = base_0_rank, mission_end, 2, 133007
rumor = base_0_rank, mission_end, 1, 133009
rumor = base_0_rank, mission_end, 2, 133012
rumor = base_0_rank, mission_end, 2, 133014

[GF_NPC]
nickname = BW1401_fix_trader
body = li_rockford_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_gm_grp
voice = rvp126

[GF_NPC]
nickname = BW1401_fix_weaponsdealer
body = li_rockford_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_gm_grp
voice = rvp101

[GF_NPC]
nickname = BW1401_fix_ship
body = li_rockford_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = gd_gm_grp
voice = rvp111

[GF_NPC]
nickname = BW1401_gmg_001_f
body = br_karina_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220896
affiliation = gd_gm_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133006
rumor = base_0_rank, mission_end, 2, 133007
rumor = base_0_rank, mission_end, 3, 133008
rumor = base_0_rank, mission_end, 1, 133009
rumor = base_0_rank, mission_end, 2, 133010
rumorknowdb = Zone_Bw05_oxygen_pocket_001, Zone_Bw05_oxygen_pocket_002, Zone_Bw05_oxygen_pocket_003
rumor = base_0_rank, mission_end, 3, 133011
rumor = base_0_rank, mission_end, 2, 133012
rumor = base_0_rank, mission_end, 3, 133013
rumorknowdb = bw05_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133014
rumor = base_0_rank, mission_end, 3, 134295

[GF_NPC]
nickname = BW1401_gmg_002_f
body = br_karina_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220897
affiliation = gd_gm_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133006
rumor = base_0_rank, mission_end, 2, 133007
rumor = base_0_rank, mission_end, 3, 133008
rumor = base_0_rank, mission_end, 1, 133009
rumor = base_0_rank, mission_end, 2, 133010
rumorknowdb = Zone_Bw05_oxygen_pocket_001, Zone_Bw05_oxygen_pocket_002, Zone_Bw05_oxygen_pocket_003
rumor = base_0_rank, mission_end, 3, 133011
rumor = base_0_rank, mission_end, 2, 133012
rumor = base_0_rank, mission_end, 3, 133013
rumorknowdb = bw05_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133014
rumor = base_0_rank, mission_end, 3, 134297

[GF_NPC]
nickname = BW1401_gmg_003_m
body = li_rockford_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220898
affiliation = gd_gm_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133006
rumor = base_0_rank, mission_end, 2, 133007
rumor = base_0_rank, mission_end, 3, 133008
rumor = base_0_rank, mission_end, 1, 133009
rumor = base_0_rank, mission_end, 2, 133010
rumorknowdb = Zone_Bw05_oxygen_pocket_001, Zone_Bw05_oxygen_pocket_002, Zone_Bw05_oxygen_pocket_003
rumor = base_0_rank, mission_end, 3, 133011
rumor = base_0_rank, mission_end, 2, 133012
rumor = base_0_rank, mission_end, 3, 133013
rumorknowdb = bw05_to_bw06_hole
rumor = base_0_rank, mission_end, 2, 133014
rumor = base_0_rank, mission_end, 3, 134296

[GF_NPC]
nickname = BW1401_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220899
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133015
rumor = base_0_rank, mission_end, 2, 133016
rumor = base_0_rank, mission_end, 3, 133017
rumor = base_0_rank, mission_end, 2, 133018
rumor = base_0_rank, mission_end, 3, 133019
rumor = base_0_rank, mission_end, 2, 133020

[GF_NPC]
nickname = BW1401_samura_002_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220900
affiliation = co_shi_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_gm_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133015
rumor = base_0_rank, mission_end, 2, 133016
rumor = base_0_rank, mission_end, 3, 133017
rumor = base_0_rank, mission_end, 2, 133018
rumor = base_0_rank, mission_end, 3, 133019
rumor = base_0_rank, mission_end, 2, 133020

[GF_NPC]
nickname = BW1401_zoners_001_m
body = pl_male1_peasant_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220901
affiliation = gd_z_grp
voice = rvp101
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
bribe = gd_gm_grp, 10000, 16100
bribe = gd_z_grp, 10000, 16103
rumor = base_0_rank, mission_end, 2, 133021
rumor = base_0_rank, mission_end, 2, 133022
rumor = base_0_rank, mission_end, 2, 133023
rumorknowdb = bw05_to_bw06_hole, Zone_Bw05_oxygen_pocket_001

[MRoom]
nickname = bar
character_density = 4
fixture = BW1401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BW1401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BW1401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BW1401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BW14_02_Base
local_faction = fc_ms_grp
diff = 1
msg_id_prefix = gcs_refer_base_BW14_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BW1402_robot_001_m
npc = BW1402_robot_002_m
npc = BW1402_robot_003_m

[GF_NPC]
nickname = BW1402_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = BW1402_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = BW1402_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = BW1402_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = BW1402_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BW1402_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = BW1402_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = BW1402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = BW1402_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = BW1402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BW1402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RU01_09_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_RU01_09_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RU0109_robot_001_m
npc = RU0109_robot_002_m
npc = RU0109_robot_003_m

[BaseFaction]
faction = fc_ru_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = fc_ue_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = RU0109_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = RU0109_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RU0109_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = RU0109_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RU0109_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = RU0109_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = RU0109_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = RU0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RU0109_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RU0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RU0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = St01_06_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_St01_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = St0106_robot_001_m
npc = St0106_robot_002_m
npc = St0106_robot_003_m

[GF_NPC]
nickname = St0106_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = St0106_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = St0106_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = St0106_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = St0106_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = St0106_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = St0106_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = St0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = St0106_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = St0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = St0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu03_05_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu03_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0305_robot_001_m
npc = Hu0305_robot_002_m
npc = Hu0305_robot_003_m

[GF_NPC]
nickname = Hu0305_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0305_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hu0305_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0305_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hu0305_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hu0305_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hu0305_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0305_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hu0305_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hu0305_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0305_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = MS01_08_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_MS01_08_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = MS0108_robot_001_m
npc = MS0108_robot_002_m
npc = MS0108_robot_003_m

[GF_NPC]
nickname = MS0108_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = MS0108_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = MS0108_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = MS0108_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = MS0108_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = MS0108_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = MS0108_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = MS0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = MS0108_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = MS0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = MS0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Am02_06_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Am02_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Am0206_robot_001_m
npc = Am0206_robot_002_m
npc = Am0206_robot_003_m

[GF_NPC]
nickname = Am0206_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Am0206_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Am0206_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Am0206_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Am0206_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Am0206_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Am0206_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Am0206_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Am0206_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Am0206_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Am0206_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu02_10_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_10_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0210_robot_001_m
npc = Hu0210_robot_002_m
npc = Hu0210_robot_003_m

[GF_NPC]
nickname = Hu0210_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0210_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hu0210_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0210_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hu0210_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hu0210_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hu0210_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0210_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hu0210_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hu0210_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0210_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BN01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_BN01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BN0101_robot_001_m
npc = BN0101_robot_002_m
npc = BN0101_robot_003_m

[GF_NPC]
nickname = BN0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = BN0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = BN0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = BN0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = BN0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BN0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = BN0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = BN0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = BN0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = BN0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BN0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LP01_02_Base
local_faction = red_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LP01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LP0102_robot_001_m
npc = LP0102_robot_002_m
npc = LP0102_robot_003_m

[GF_NPC]
nickname = LP0102_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = LP0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = LP0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = LP0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = LP0102_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = LP0102_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = LP0102_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = LP0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = LP0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = LP0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LP0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LP01_03_Base
local_faction = red_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_LP01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LP0103_robot_001_m
npc = LP0103_robot_002_m
npc = LP0103_robot_003_m

[GF_NPC]
nickname = LP0103_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = LP0103_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = LP0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = LP0103_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = LP0103_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = LP0103_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = LP0103_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = LP0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = LP0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = LP0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LP0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_06_Base
local_faction = admin_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_06_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = admin_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0106_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = admin_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0106_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = admin_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0106_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = admin_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_07_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_07_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0107_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0107_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0107_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SR01_01_Base
local_faction = fc_j_grp
diff = 12
msg_id_prefix = gcs_refer_base_SR01_01_Base

[MVendor]
num_offers = 18, 20

[BaseFaction]
faction = fc_j_grp
weight = 66
offers_missions = true
mission_type = DestroyMission, 1.000000, 35.000000, 100
npc = SR0101_junkers_001_m
npc = SR0101_junkers_002_m
npc = SR0101_junkers_003_m
npc = SR0101_junkers_004_m

[GF_NPC]
nickname = SR0101_junkers_001_m
body = pl_male3_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220908
affiliation = fc_j_grp
voice = rvp151
room = bar
know = 534925, 534894, 20000000, 1
knowdb = SR01_suprise_junkers_battleship_01

[GF_NPC]
nickname = SR0101_junkers_002_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220909
affiliation = fc_j_grp
voice = rvp151
room = bar
know = 534926, 534900, 10000000, 1
knowdb = SR01_suprise_junkers_cruiser_01
know = 534930, 534892, 6000000, 2
knowdb = SR01_suprise_junkers_gunboat_01

[GF_NPC]
nickname = SR0101_junkers_003_m
body = pl_male3_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220910
affiliation = fc_j_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 534927

[GF_NPC]
nickname = SR0101_junkers_004_m
body = pl_male3_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 534928

[GF_NPC]
nickname = SR0101_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_j_grp
voice = rvp101
bribe = fc_j_grp, 1000000, 16100

[GF_NPC]
nickname = SR0101_fix_ship
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_j_grp
voice = rvp111
know = 534931, 534897, 1000, 1
knowdb = SR01_03

[GF_NPC]
nickname = SR0101_fix_trader
body = pl_male3_journeyman_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0101_fix_weaponsdealer
body = pl_male3_journeyman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_j_grp
voice = rvp131
rumor = base_0_rank, mission_end, 1, 534929

[MRoom]
nickname = bar
character_density = 5
fixture = SR0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = SR0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = SR0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SR01_02_Base
local_faction = fc_j_grp
diff = 3
msg_id_prefix = gcs_refer_base_SR01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_j_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 1.000000, 35.000000, 70
npc = SR0102_junkers_001_m
npc = SR0102_junkers_002_m
npc = SR0102_junkers_003_m
npc = SR0102_junkers_004_m
npc = SR0102_junkers_005_m
npc = SR0102_junkers_006_m

[GF_NPC]
nickname = SR0102_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0102_fix_ship
body = pl_male3_journeyman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = SR0102_fix_trader
body = pl_male3_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0102_fix_weaponsdealer
body = pl_male3_journeyman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = SR0102_junkers_001_m
body = pl_male3_journeyman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0102_junkers_002_m
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220108
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0102_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220109
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0102_junkers_004_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220110
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0102_junkers_005_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220320
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A_right

[GF_NPC]
nickname = SR0102_junkers_006_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220319
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 4
fixture = SR0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = SR0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SR0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SR01_03_Base
local_faction = fc_j_grp
diff = 3
msg_id_prefix = gcs_refer_base_SR01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_j_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 1.000000, 35.000000, 70
npc = SR0103_junkers_001_m
npc = SR0103_junkers_002_m
npc = SR0103_junkers_003_m
npc = SR0103_junkers_004_m
npc = SR0103_junkers_005_m
npc = SR0103_junkers_006_m

[GF_NPC]
nickname = SR0103_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0103_fix_ship
body = pl_male3_journeyman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_j_grp
voice = rvp106
know = 534932, 1190, 500000000, 1
knowdb = SR01_10

[GF_NPC]
nickname = SR0103_fix_trader
body = pl_male3_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0103_fix_weaponsdealer
body = pl_male3_journeyman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_j_grp
voice = rvp106
know = 534936, 534898, 50000000, 1
knowdb = Sr01_01_explosion_outpost

[GF_NPC]
nickname = SR0103_junkers_001_m
body = pl_male3_journeyman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0103_junkers_002_m
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220108
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0103_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220109
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0103_junkers_004_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220110
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0103_junkers_005_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220320
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A_right

[GF_NPC]
nickname = SR0103_junkers_006_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220319
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 4
fixture = SR0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = SR0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SR0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SR01_04_Base
local_faction = fc_j_grp
diff = 3
msg_id_prefix = gcs_refer_base_SR01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_j_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 1.000000, 35.000000, 70
npc = SR0104_junkers_001_m
npc = SR0104_junkers_002_m
npc = SR0104_junkers_003_m
npc = SR0104_junkers_004_m
npc = SR0104_junkers_005_m
npc = SR0104_junkers_006_m

[GF_NPC]
nickname = SR0104_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0104_fix_ship
body = pl_male3_journeyman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = SR0104_fix_trader
body = pl_male3_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0104_fix_weaponsdealer
body = pl_male3_journeyman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = SR0104_junkers_001_m
body = pl_male3_journeyman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0104_junkers_002_m
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220108
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0104_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220109
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0104_junkers_004_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220110
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0104_junkers_005_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220320
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A_right

[GF_NPC]
nickname = SR0104_junkers_006_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220319
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 4
fixture = SR0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = SR0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SR0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SR01_05_Base
local_faction = fc_j_grp
diff = 12
msg_id_prefix = gcs_refer_base_SR01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_j_grp
weight = 66
offers_missions = true
mission_type = DestroyMission, 1.000000, 35.000000, 80
npc = SR0105_junkers_001_m
npc = SR0105_junkers_002_m
npc = SR0105_junkers_003_m
npc = SR0105_junkers_004_m

[GF_NPC]
nickname = SR0105_junkers_001_m
body = pl_male3_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220908
affiliation = fc_j_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0105_junkers_002_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220909
affiliation = fc_j_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0105_junkers_003_m
body = pl_male3_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220910
affiliation = fc_j_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0105_junkers_004_m
body = pl_male3_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0105_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_j_grp
voice = rvp101
bribe = fc_j_grp, 1000000, 16100

[GF_NPC]
nickname = SR0105_fix_ship
body = pl_male3_journeyman_body
head = pi_pirate3_head_hurt
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_j_grp
voice = rvp111
know = 534933, 534934, 300000000, 1
knowdb = SR01_07

[GF_NPC]
nickname = SR0105_fix_trader
body = pl_male3_journeyman_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0105_fix_weaponsdealer
body = pl_male3_journeyman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_j_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 5
fixture = SR0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = SR0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = SR0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SR01_06_Base
local_faction = fc_x_grp
diff = 1
msg_id_prefix = gcs_refer_base_SR01_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_x_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 35.000000, 100
npc = SR0106_xenos_001_m
npc = SR0106_xenos_002_m
npc = SR0106_xenos_003_m

[GF_NPC]
nickname = SR0106_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533753
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102

[GF_NPC]
nickname = SR0106_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533754
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = SR0106_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533755
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = SR0106_fix_ship
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533752
affiliation = fc_x_grp
voice = rvp111

[GF_NPC]
nickname = SR0106_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0106_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0106_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 3
fixture = SR0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = SR0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SR0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0106_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SR01_07_Base
local_faction = fc_j_grp
diff = 3
msg_id_prefix = gcs_refer_base_SR01_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_j_grp
weight = 77
offers_missions = 
mission_type = DestroyMission, 1.000000, 35.000000, 70
npc = SR0107_junkers_001_m
npc = SR0107_junkers_002_m
npc = SR0107_junkers_003_m
npc = SR0107_junkers_004_m
npc = SR0107_junkers_005_m
npc = SR0107_junkers_006_m

[GF_NPC]
nickname = SR0107_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0107_fix_ship
body = pl_male3_journeyman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = SR0107_fix_trader
body = pl_male3_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = SR0107_fix_weaponsdealer
body = pl_male3_journeyman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = SR0107_junkers_001_m
body = pl_male3_journeyman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0107_junkers_002_m
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220108
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0107_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220109
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0107_junkers_004_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220110
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = SR0107_junkers_005_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220320
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A_right

[GF_NPC]
nickname = SR0107_junkers_006_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220319
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 4
fixture = SR0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = SR0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SR0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0107_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SR01_08_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SR01_08_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 1.000000, 35.000000, 100
npc = SR0108_robot_001_m
npc = SR0108_robot_002_m
npc = SR0108_robot_003_m

[GF_NPC]
nickname = SR0108_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SR0108_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SR0108_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SR0108_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SR0108_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = SR0108_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SR0108_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = SR0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SR0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SR0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0108_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SR01_09_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SR01_09_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 1.000000, 35.000000, 100
npc = SR0109_robot_001_m
npc = SR0109_robot_002_m
npc = SR0109_robot_003_m

[GF_NPC]
nickname = SR0109_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SR0109_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SR0109_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SR0109_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SR0109_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = SR0109_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SR0109_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = SR0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SR0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SR0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0109_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SR01_10_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SR01_10_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 1.000000, 35.000000, 100
npc = SR0110_robot_001_m
npc = SR0110_robot_002_m
npc = SR0110_robot_003_m

[GF_NPC]
nickname = SR0110_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SR0110_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SR0110_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SR0110_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SR0110_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = SR0110_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SR0110_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = SR0110_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SR0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SR0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SR0110_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BN01_02_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_BN01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BN0102_robot_001_m
npc = BN0102_robot_002_m
npc = BN0102_robot_003_m

[GF_NPC]
nickname = BN0102_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = BN0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = BN0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = BN0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = BN0102_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BN0102_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = BN0102_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = BN0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = BN0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = BN0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BN0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw09_04_Base
local_faction = gd_z_grp
diff = 0
msg_id_prefix = gcs_refer_base_Bw09_04_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = gd_z_grp
weight = 22
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Bw0904_fix_bartender
body = li_rockford_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = Bw0904_fix_trader
body = li_rockford_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp126

[GF_NPC]
nickname = Bw0904_fix_weaponsdealer
body = li_rockford_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = Bw0904_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Bw0904_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Bw0904_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ZR01_01_Base
local_faction = gd_z_grp
diff = 12
msg_id_prefix = gcs_refer_base_ZR01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = ZR0101_corsairs_001_f
npc = ZR0101_corsairs_002_f
npc = ZR0101_corsairs_003_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZR0101_bounty_001_f
npc = ZR0101_bounty_002_f

[BaseFaction]
faction = gd_z_grp
weight = 50
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZR0101_zoners_001_m
npc = ZR0101_zoners_002_m

[GF_NPC]
nickname = ZR0101_fix_bartender
body = pl_male1_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp140
bribe = gd_z_grp, 1000000, 16100

[GF_NPC]
nickname = ZR0101_fix_ship
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = ZR0101_fix_trader
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0101_fix_weaponsdealer
body = pl_male1_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = ZR0101_zoners_001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ZR0101_zoners_002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ZR0101_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = ZR0101_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
accessory = prop_neuralnet_F

[GF_NPC]
nickname = ZR0101_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ZR0101_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = ZR0101_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = ZR0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ZR0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ZR0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ZR0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ZR01_02_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_ZR01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = ZR0102_corsairs_001_f
npc = ZR0102_corsairs_002_f
npc = ZR0102_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = ZR0102_zoners001_m
npc = ZR0102_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZR0102_bounty_001_f
npc = ZR0102_bounty_002_f

[GF_NPC]
nickname = ZR0102_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ZR0102_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = ZR0102_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = ZR0102_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
accessory = prop_neuralnet_F

[GF_NPC]
nickname = ZR0102_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = ZR0102_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0102_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0102_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = ZR0102_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0102_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZR0102_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ZR0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ZR0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ZR0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ZR0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = ZR01_03_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_ZR01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = ZR0103_corsairs_001_f
npc = ZR0103_corsairs_002_f
npc = ZR0103_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = ZR0103_zoners001_m
npc = ZR0103_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZR0103_bounty_001_f
npc = ZR0103_bounty_002_f

[GF_NPC]
nickname = ZR0103_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ZR0103_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = ZR0103_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = ZR0103_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
accessory = prop_neuralnet_F

[GF_NPC]
nickname = ZR0103_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = ZR0103_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0103_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0103_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = ZR0103_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0103_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZR0103_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ZR0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ZR0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ZR0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ZR0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = ZR01_04_Base
local_faction = gd_z_grp
diff = 15
msg_id_prefix = gcs_refer_base_ZR01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_c_grp
weight = 30
npc = ZR0104_corsairs_001_f
npc = ZR0104_corsairs_002_f
npc = ZR0104_corsairs_003_m

[BaseFaction]
faction = gd_z_grp
weight = 50
npc = ZR0104_zoners001_m
npc = ZR0104_zoners002_m

[BaseFaction]
faction = gd_bh_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZR0104_bounty_001_f
npc = ZR0104_bounty_002_f

[GF_NPC]
nickname = ZR0104_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220992
affiliation = gd_bh_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = ZR0104_bounty_002_f
body = pl_female2_journeyman_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220993
affiliation = gd_bh_grp
voice = rvp516
misn = DestroyMission, 0.000000, 10.000000
room = bar
accessory = prop_neuralnet_F_up

[GF_NPC]
nickname = ZR0104_corsairs_001_f
body = pl_female1_journeyman_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220994
affiliation = fc_c_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = ZR0104_corsairs_002_f
body = pl_female1_journeyman_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220995
affiliation = fc_c_grp
voice = rvp546
room = bar
accessory = prop_neuralnet_F

[GF_NPC]
nickname = ZR0104_corsairs_003_m
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220996
affiliation = fc_c_grp
voice = rvp131
room = bar

[GF_NPC]
nickname = ZR0104_fix_bartender
body = pl_male1_peasant_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245139
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0104_fix_ship
body = pl_male1_peasant_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245172
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0104_fix_trader
body = pl_male1_peasant_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245140
affiliation = gd_z_grp
voice = rvp106

[GF_NPC]
nickname = ZR0104_fix_weaponsdealer
body = pl_male1_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245141
affiliation = gd_z_grp
voice = rvp101

[GF_NPC]
nickname = ZR0104_zoners001_m
body = pl_male1_peasant_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220997
affiliation = gd_z_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZR0104_zoners002_m
body = pl_male1_peasant_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220998
affiliation = gd_z_grp
voice = rvp140
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ZR0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ZR0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ZR0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ZR0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = ZR01_06_Base
local_faction = fc_rs_grp
diff = 0
msg_id_prefix = gcs_refer_base_ZR01_06_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = fc_rs_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MRoom]
nickname = Deck
character_density = 2

[MBase]
nickname = ZR01_07_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_ZR01_07_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZR0107_robot_001_m
npc = ZR0107_robot_002_m
npc = ZR0107_robot_003_m

[GF_NPC]
nickname = ZR0107_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = ZR0107_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = ZR0107_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = ZR0107_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = ZR0107_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = ZR0107_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZR0107_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ZR0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ZR0107_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ZR0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ZR0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LI09_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI09_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = LI0901_robot_001_m
npc = LI0901_robot_002_m
npc = LI0901_robot_003_m

[GF_NPC]
nickname = LI0901_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = LI0901_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = LI0901_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = LI0901_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = LI0901_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = LI0901_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = LI0901_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = LI0901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = LI0901_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = LI0901_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Li01_20_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Li01_20_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Li0120_lnavy_001_m
npc = Li0120_lnavy_002_f
npc = Li0120_lnavy_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = Li0120_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = Li0120_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Li0120_bounty_001_m
npc = Li0120_bounty_002_f

[GF_NPC]
nickname = Li0120_alg_001_m
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220031
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131301
rumor = base_0_rank, mission_end, 2, 131302
rumor = base_0_rank, mission_end, 2, 131303
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253646, 2500, 1
knowdb = rh01_05

[GF_NPC]
nickname = Li0120_bounty_001_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220032
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 11000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Li0120_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220033
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 10000, 2
knowdb = li01_to_li04_hole
know = 251910, 253647, 7000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Li0120_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0120_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244620
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Li0120_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244618
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Li0120_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244619
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Li0120_lnavy_001_m
body = li_male_elite_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220034
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0120_lnavy_002_f
body = li_female_elite_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220035
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0120_lnavy_003_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220036
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Li0120_universal_001_m
body = li_tilton_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220037
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131320
rumor = base_0_rank, mission_end, 2, 131321
rumor = base_0_rank, mission_end, 1, 131322
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393491
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253648, 1000, 1
knowdb = li03_01
know = 251760, 253649, 700, 1
knowdb = li01_10

[MRoom]
nickname = bar
character_density = 4
fixture = Li0120_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Li0120_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Li0120_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Li0120_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = CN01_01_Base
local_faction = fc_cn_grp
diff = 1
msg_id_prefix = gcs_refer_base_CN01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_cn_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = CN0101_001_m
npc = CN0101_002_m
npc = CN0101_003_m
npc = CN0101_004_m
npc = CN0101_005_f
npc = CN0101_006_f

[GF_NPC]
nickname = CN0101_001_m
body = coalition_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534639
affiliation = fc_cn_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = CN0101_002_m
body = coalition_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534640
affiliation = fc_cn_grp
voice = rvp126

[GF_NPC]
nickname = CN0101_003_m
body = coalition_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534641
affiliation = fc_cn_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = CN0101_004_m
body = coalition_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534642
affiliation = fc_cn_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = CN0101_005_f
body = coalition_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534643
affiliation = fc_cn_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = CN0101_006_f
body = coalition_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534644
affiliation = fc_cn_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = CN0101_fix_bartender
body = coalition_male_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cn_grp
voice = rvp101
bribe = fc_cn_grp, 10000000, 534621

[GF_NPC]
nickname = CN0101_fix_trader
body = coalition_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cn_grp
voice = rvp121

[GF_NPC]
nickname = CN0101_fix_weaponsdealer
body = coalition_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cn_grp
voice = rvp106

[GF_NPC]
nickname = CN0101_fix_ship
body = coalition_male_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cn_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = CN0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = CN0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = CN0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = CN0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = CN01_02_Base
local_faction = fc_ru_grp
diff = 1
msg_id_prefix = gcs_refer_base_CN01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_ru_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = CN0102_001_m
npc = CN0102_002_m
npc = CN0102_003_m
npc = CN0102_004_m
npc = CN0102_005_f
npc = CN0102_006_f

[BaseFaction]
faction = fc_ue_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100

[GF_NPC]
nickname = CN0102_001_m
body = russian_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534565
affiliation = fc_ru_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = CN0102_002_m
body = russian_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534566
affiliation = fc_ru_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = CN0102_003_m
body = russian_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534567
affiliation = fc_ru_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = CN0102_004_m
body = russian_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534568
affiliation = fc_ru_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = CN0102_005_f
body = russian_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534573
affiliation = fc_ru_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = CN0102_006_f
body = russian_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534574
affiliation = fc_ru_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = CN0102_fix_bartender
body = russian_male_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ru_grp
voice = rvp101
bribe = fc_ru_grp, 10000000, 534622
bribe = fc_ue_grp, 10000000, 534620

[GF_NPC]
nickname = CN0102_fix_trader
body = russian_male_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ru_grp
voice = rvp121

[GF_NPC]
nickname = CN0102_fix_weaponsdealer
body = russian_male_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ru_grp
voice = rvp106

[GF_NPC]
nickname = CN0102_fix_ship
body = russian_male_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ru_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = CN0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = CN0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = CN0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = CN0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = AR02_01_Base
local_faction = fc_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_AR02_01_Base

[MVendor]
num_offers = 8, 10

[BaseFaction]
faction = fc_n2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = AR0201_001_m
npc = AR0201_002_m

[GF_NPC]
nickname = AR0201_fix_bartender
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp146
bribe = fc_n_grp, 10000000, 16103
bribe = fc_n2_grp, 10000000, 16103

[GF_NPC]
nickname = AR0201_fix_weaponsdealer
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = AR0201_001_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0201_002_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = AR0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = AR0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = AR0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AR0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AR02_02_Base
local_faction = fc_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_AR02_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_shi_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 30

[BaseFaction]
faction = fc_or_grp
weight = 64
offers_missions = true
npc = AR0202_001_m
npc = AR0202_002_m

[GF_NPC]
nickname = AR0202_fix_bartender
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp146
bribe = fc_n_grp, 10000000, 16103

[GF_NPC]
nickname = AR0202_fix_weaponsdealer
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = AR0202_002_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = AR0202_001_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = AR0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = AR0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = AR0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AR0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AR03_01_Base
local_faction = fc_or_grp
diff = 1
msg_id_prefix = gcs_refer_base_AR03_01_Base

[MVendor]
num_offers = 9, 16

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = AR0301_001_m
npc = AR0301_002_m
npc = AR0301_003_f
npc = AR0301_004_m
npc = AR0301_005_m
npc = AR0301_006_m
npc = AR0301_007_m
npc = AR0301_008_f
npc = AR0301_009_m
npc = AR0301_010_m
npc = AR0301_011_m
npc = AR0301_012_m
npc = AR0301_013_m

[GF_NPC]
nickname = AR0301_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or2_grp
voice = rvp131
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = AR0301_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or2_grp
voice = rvp146

[GF_NPC]
nickname = AR0301_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or2_grp
voice = rvp140

[GF_NPC]
nickname = AR0301_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or2_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = AR0301_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = AR0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = AR0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = AR0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = RH09_02_Base
local_faction = fc_rh_grp
diff = 1
msg_id_prefix = gcs_refer_base_RH09_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rh_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = RH0902_hessians_001_m
npc = RH0902_hessians_002_m
npc = RH0902_hessians_003_m

[GF_NPC]
nickname = RH0902_fix_bartender
body = pi_pirate2_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_rh_grp
voice = rvp101
bribe = fc_rh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 2, 133726

[GF_NPC]
nickname = RH0902_fix_trader
body = pi_pirate2_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_rh_grp
voice = rvp151

[GF_NPC]
nickname = RH0902_fix_weaponsdealer
body = pi_pirate2_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_rh_grp
voice = rvp106

[GF_NPC]
nickname = RH0902_hessians_001_m
body = pi_pirate2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220893
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
rumor = base_0_rank, mission_end, 3, 134312

[GF_NPC]
nickname = RH0902_hessians_002_m
body = pi_pirate2_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220894
affiliation = fc_rh_grp
voice = rvp151
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
accessory = prop_neuralnet_C_right

[GF_NPC]
nickname = RH0902_hessians_003_m
body = pi_pirate2_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220895
affiliation = fc_rh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133720
rumor = base_0_rank, mission_end, 1, 133721
rumor = base_0_rank, mission_end, 1, 133722
rumorknowdb = bw02_02
rumor = base_0_rank, mission_end, 2, 133723
rumor = base_0_rank, mission_end, 2, 133724
rumor = base_0_rank, mission_end, 3, 133725
rumor = base_0_rank, mission_end, 2, 133726
rumor = base_0_rank, mission_end, 3, 133727
rumorknowdb = bw04_to_bw02_hole, bw04_to_bw03_hole, bw04_to_rh05_hole, bw04_to_ew03_hole, bw04_to_rh03_hole, rh05_04
rumor = base_0_rank, mission_end, 3, 133728
rumor = base_0_rank, mission_end, 2, 134294
rumor = base_0_rank, mission_end, 3, 134312

[MRoom]
nickname = bar
character_density = 4
fixture = RH0902_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = RH0902_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RH0902_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AR09_06_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_AR09_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AR0906_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = AR0906_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = AR0906_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = AR0906_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = AR0906_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = AR0906_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = AR0906_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AR0906_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AR10_04_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_AR10_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AR1004_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = AR1004_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = AR1004_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = AR1004_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = AR1004_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = AR1004_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = AR1004_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AR1004_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BN01_03_Base
local_faction = red_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_BN01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = red_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = BN0103_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = BN0103_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = BN0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = BN0103_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = red_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = BN0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = BN0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = BN0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BN0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_08_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_08_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0108_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0108_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0108_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_09_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_09_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0109_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0109_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0109_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TS01_02_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_TS01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = TS0102_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0102_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0102_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 5
fixture = TS0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = TS0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TS0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TS01_03_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_TS01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = TS0103_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0103_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0103_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 5
fixture = TS0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = TS0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TS0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TS01_04_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_TS01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = TS0104_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0104_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0104_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 5
fixture = TS0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = TS0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TS0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TS01_05_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_TS01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = TS0105_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0105_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0105_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 5
fixture = TS0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = TS0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TS0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Am01_02_Base
local_faction = rd_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Am01_02_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = rd_n_grp
weight = 0
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Am0102_fix_bartender
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = rd_n_grp
voice = rvp126

[GF_NPC]
nickname = Am0102_fix_trader
body = sh_male2_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = rd_n_grp
voice = rvp126

[GF_NPC]
nickname = Am0102_fix_weaponsdealer
body = sh_male2_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = rd_n_grp
voice = rvp101

[GF_NPC]
nickname = Am0102_fix_ship
body = sh_male2_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = rd_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Am0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Am0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Am0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Am0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = AD01_10_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_10_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0110_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0110_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0110_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0110_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = bw15_01_Base
local_faction = fc_c_grp
diff = 1
msg_id_prefix = gcs_refer_base_bw15_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_c_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1501_corsairs_001_m
npc = bw1501_corsairs_002_m
npc = bw1501_corsairs_003_f

[GF_NPC]
nickname = bw1501_corsairs_001_m
body = pl_male1_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220982
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179

[GF_NPC]
nickname = bw1501_corsairs_002_m
body = pl_male1_journeyman_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220983
affiliation = fc_c_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179
accessory = prop_neuralnet_F

[GF_NPC]
nickname = bw1501_corsairs_003_f
body = pl_female1_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220984
affiliation = fc_c_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 3, 133175
rumor = base_0_rank, mission_end, 3, 133176
rumorknowdb = ew03_to_bw02_hole, ew03_to_hi02_hole, ew03_to_ew04_hole, ew03_to_bw04_hole
rumor = base_0_rank, mission_end, 2, 133177
rumor = base_0_rank, mission_end, 3, 133178
rumor = base_0_rank, mission_end, 3, 133179

[GF_NPC]
nickname = bw1501_fix_bartender
body = pl_male1_journeyman_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_c_grp
voice = rvp101
bribe = fc_c_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133171
rumorknowdb = hi02_01
rumor = base_0_rank, mission_end, 2, 133172
rumorknowdb = bw02_01
rumor = base_0_rank, mission_end, 2, 133173
rumor = base_0_rank, mission_end, 2, 133174
rumor = base_0_rank, mission_end, 2, 133177

[GF_NPC]
nickname = bw1501_fix_ship
body = pl_male1_journeyman_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_c_grp
voice = rvp106

[GF_NPC]
nickname = bw1501_fix_trader
body = pl_male1_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_c_grp
voice = rvp101

[GF_NPC]
nickname = bw1501_fix_weaponsdealer
body = pl_male1_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_c_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = bw1501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw1501_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = bw15_02_Base
local_faction = gd_bh2_grp
diff = 11
msg_id_prefix = gcs_refer_base_bw15_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = co_me_grp
weight = 10

[BaseFaction]
faction = co_nws_grp
weight = 10

[BaseFaction]
faction = fc_rh_grp
weight = 10

[BaseFaction]
faction = gd_im_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = gd_bh_grp
weight = 10
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = bw1502_001_m
npc = bw1502_002_m
npc = bw1502_003_m
npc = bw1502_008_f

[GF_NPC]
nickname = bw1502_008_f
body = pl_female2_journeyman_body
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 458804
affiliation = gd_bh_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = gd_bh_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133675
rumor = base_0_rank, mission_end, 1, 133676
rumor = base_0_rank, mission_end, 1, 133677

[GF_NPC]
nickname = bw1502_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245062
affiliation = gd_im_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
bribe = gd_z_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133678
rumor = base_0_rank, mission_end, 1, 133679
rumor = base_0_rank, mission_end, 1, 133680
rumor = base_0_rank, mission_end, 1, 133681
rumor = base_0_rank, mission_end, 1, 133682
rumor = base_0_rank, mission_end, 1, 133684
rumor = base_0_rank, mission_end, 1, 133685
rumor = base_0_rank, mission_end, 1, 133686

[GF_NPC]
nickname = bw1502_fix_ship
body = li_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245170
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = bw1502_fix_trader
body = li_bartender_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245063
affiliation = gd_im_grp
voice = rvp101

[GF_NPC]
nickname = bw1502_fix_weaponsdealer
body = li_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245064
affiliation = gd_im_grp
voice = rvp131

[GF_NPC]
nickname = bw1502_003_m
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458772
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133678
rumor = base_0_rank, mission_end, 1, 133679
rumor = base_0_rank, mission_end, 1, 133680
rumor = base_0_rank, mission_end, 1, 133681
rumor = base_0_rank, mission_end, 1, 133682
rumor = base_0_rank, mission_end, 1, 133683
rumor = base_0_rank, mission_end, 1, 133684
rumor = base_0_rank, mission_end, 1, 133685
rumor = base_0_rank, mission_end, 1, 133686
rumor = base_0_rank, mission_end, 1, 134290
rumor = base_0_rank, mission_end, 1, 134291

[GF_NPC]
nickname = bw1502_002_m
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458771
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133678
rumor = base_0_rank, mission_end, 1, 133679
rumor = base_0_rank, mission_end, 1, 133680
rumor = base_0_rank, mission_end, 1, 133681
rumor = base_0_rank, mission_end, 1, 133682
rumor = base_0_rank, mission_end, 1, 133683
rumor = base_0_rank, mission_end, 1, 133684
rumor = base_0_rank, mission_end, 1, 133685
rumor = base_0_rank, mission_end, 1, 133686
rumor = base_0_rank, mission_end, 1, 134290
rumor = base_0_rank, mission_end, 1, 134292

[GF_NPC]
nickname = bw1502_001_m
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 458770
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133678
rumor = base_0_rank, mission_end, 1, 133679
rumor = base_0_rank, mission_end, 1, 133680
rumor = base_0_rank, mission_end, 1, 133681
rumor = base_0_rank, mission_end, 1, 133682
rumor = base_0_rank, mission_end, 1, 133683
rumor = base_0_rank, mission_end, 1, 133684
rumor = base_0_rank, mission_end, 1, 133685
rumor = base_0_rank, mission_end, 1, 133686
rumor = base_0_rank, mission_end, 1, 134290
rumor = base_0_rank, mission_end, 1, 134293

[MRoom]
nickname = bar
character_density = 4
fixture = bw1502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = bw1502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = bw1502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = bw1502_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = HI03_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_HI03_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = HI0303_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = HI0303_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = HI0303_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = HI0303_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = HI0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = HI0303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = HI0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = HI0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_11_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_11_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0111_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0111_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0111_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0111_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0111_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0111_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SF01_09_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SF01_09_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SF0109_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0109_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0109_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0109_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SF0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SF0109_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SF0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SF0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, Equipment

[MBase]
nickname = AD01_12_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_12_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0112_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0112_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0112_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0112_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0112_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0112_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_13_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_13_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0113_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0113_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0113_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0113_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0113_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0113_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BSG02_01_Base
local_faction = fc_cl_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG02_01_Base

[MVendor]
num_offers = 15, 20

[BaseFaction]
faction = fc_cl_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = BSG0201_001_m
npc = BSG0201_002_m
npc = BSG0201_003_m
npc = BSG0201_004_m
npc = BSG0201_005_f
npc = BSG0201_006_f

[GF_NPC]
nickname = BSG0201_001_m
body = colonialmale_body1
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535343
affiliation = fc_cl_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0201_002_m
body = colonialmale_body1
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535344
affiliation = fc_cl_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = BSG0201_003_m
body = colonialmale_body1
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535345
affiliation = fc_cl_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0201_004_m
body = colonialmale_body1
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535346
affiliation = fc_cl_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0201_005_f
body = coalition_female3
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 535347
affiliation = fc_cl_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = BSG0201_006_f
body = coalition_female3
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 535348
affiliation = fc_cl_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = BSG0201_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cl_grp
voice = rvp101
bribe = fc_cl_grp, 10000000, 535297

[GF_NPC]
nickname = BSG0201_fix_trader
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cl_grp
voice = rvp121

[GF_NPC]
nickname = BSG0201_fix_weaponsdealer
body = br_bartender_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cl_grp
voice = rvp106

[GF_NPC]
nickname = BSG0201_fix_ship
body = br_bartender_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cl_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BSG0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BSG0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BSG02_02_Base
local_faction = fc_cl_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG02_02_Base

[MVendor]
num_offers = 15, 20

[BaseFaction]
faction = fc_cl_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = BSG0202_001_m
npc = BSG0202_002_m
npc = BSG0202_003_m
npc = BSG0202_004_m
npc = BSG0202_005_f
npc = BSG0202_006_f

[GF_NPC]
nickname = BSG0202_001_m
body = colonialmale_body1
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535343
affiliation = fc_cl_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0202_002_m
body = colonialmale_body1
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535344
affiliation = fc_cl_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = BSG0202_003_m
body = colonialmale_body1
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535345
affiliation = fc_cl_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0202_004_m
body = colonialmale_body1
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535346
affiliation = fc_cl_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0202_005_f
body = coalition_female3
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 535347
affiliation = fc_cl_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = BSG0202_006_f
body = coalition_female3
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 535348
affiliation = fc_cl_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = BSG0202_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cl_grp
voice = rvp101
bribe = fc_cl_grp, 10000000, 535297
accessory = Mk1_Laser_pistol_left
accessory = prop_shades_02

[GF_NPC]
nickname = BSG0202_fix_trader
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cl_grp
voice = rvp121

[GF_NPC]
nickname = BSG0202_fix_weaponsdealer
body = br_bartender_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cl_grp
voice = rvp106

[GF_NPC]
nickname = BSG0202_fix_ship
body = br_bartender_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cl_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BSG0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BSG0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BSG03_01_Base
local_faction = fc_cy_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG03_01_Base

[MVendor]
num_offers = 15, 20

[BaseFaction]
faction = fc_cy_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = BSG0301_cylon_001
npc = BSG0301_cylon_002
npc = BSG0301_cylon_003
npc = BSG0301_cylon_004
npc = BSG0301_cylon_005
npc = BSG0301_cylon_006

[GF_NPC]
nickname = BSG0301_cylon_001
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535354
affiliation = fc_cy_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0301_cylon_002
body = sc_scientist1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535350
affiliation = fc_cy_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = BSG0301_cylon_003
base_appr = Robot_body_e
individual_name = 535351
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0301_cylon_004
base_appr = Robot_body_e
individual_name = 535352
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0301_cylon_005
base_appr = Robot_body_e
individual_name = 535353
affiliation = fc_cy_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = BSG0301_cylon_006
base_appr = Robot_body_e
individual_name = 535349
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0301_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_cy_grp
voice = rvp003
bribe = fc_cy_grp, 10000000, 535298

[GF_NPC]
nickname = BSG0301_fix_trader
base_appr = Robot_body_e
individual_name = 533852
affiliation = fc_cy_grp
voice = rvp003

[GF_NPC]
nickname = BSG0301_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = fc_cy_grp
voice = rvp003

[GF_NPC]
nickname = BSG0301_fix_ship
base_appr = Robot_body_e
individual_name = 533854
affiliation = fc_cy_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BSG0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BSG0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BSG03_02_Base
local_faction = fc_cy_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG03_02_Base

[MVendor]
num_offers = 15, 20

[BaseFaction]
faction = fc_cy_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = BSG0302_cylon_001
npc = BSG0302_cylon_002
npc = BSG0302_cylon_003
npc = BSG0302_cylon_004
npc = BSG0302_cylon_005
npc = BSG0302_cylon_006

[GF_NPC]
nickname = BSG0302_cylon_001
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535354
affiliation = fc_cy_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0302_cylon_002
body = sc_scientist1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535350
affiliation = fc_cy_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = BSG0302_cylon_003
base_appr = Robot_body_e
individual_name = 535351
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0302_cylon_004
base_appr = Robot_body_e
individual_name = 535352
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0302_cylon_005
base_appr = Robot_body_e
individual_name = 535353
affiliation = fc_cy_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = BSG0302_cylon_006
base_appr = Robot_body_e
individual_name = 535349
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0302_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_cy_grp
voice = rvp003
bribe = fc_cy_grp, 10000000, 535298

[GF_NPC]
nickname = BSG0302_fix_trader
base_appr = Robot_body_e
individual_name = 533852
affiliation = fc_cy_grp
voice = rvp003

[GF_NPC]
nickname = BSG0302_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = fc_cy_grp
voice = rvp003

[GF_NPC]
nickname = BSG0302_fix_ship
base_appr = Robot_body_e
individual_name = 533854
affiliation = fc_cy_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BSG0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BSG0302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = AD01_14_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_14_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0114_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0114_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0114_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0114_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0114_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0114_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BSG02_03_Base
local_faction = fc_cy_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG02_03_Base

[MVendor]
num_offers = 15, 20

[BaseFaction]
faction = fc_cy_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = BSG0203_cylon_001
npc = BSG0203_cylon_002
npc = BSG0203_cylon_003
npc = BSG0203_cylon_004
npc = BSG0203_cylon_005
npc = BSG0203_cylon_006

[GF_NPC]
nickname = BSG0203_cylon_001
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535354
affiliation = fc_cy_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0203_cylon_002
body = sc_scientist1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535350
affiliation = fc_cy_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = BSG0203_cylon_003
base_appr = Robot_body_e
individual_name = 535351
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0203_cylon_004
base_appr = Robot_body_e
individual_name = 535352
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0203_cylon_005
base_appr = Robot_body_e
individual_name = 535353
affiliation = fc_cy_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = BSG0203_cylon_006
base_appr = Robot_body_e
individual_name = 535349
affiliation = fc_cy_grp
voice = rvp111
room = bar
bribe = fc_cy_grp, 10000000, 535298

[GF_NPC]
nickname = BSG0203_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_cy_grp
voice = rvp003
know = 535370, 535372, 500000000, 1
knowdb = BSG03_04

[GF_NPC]
nickname = BSG0203_fix_trader
base_appr = Robot_body_e
individual_name = 533852
affiliation = fc_cy_grp
voice = rvp003

[GF_NPC]
nickname = BSG0203_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = fc_cy_grp
voice = rvp003

[GF_NPC]
nickname = BSG0203_fix_ship
base_appr = Robot_body_e
individual_name = 533854
affiliation = fc_cy_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BSG0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BSG0203_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BSG03_03_Base
local_faction = fc_cl_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG03_03_Base

[MVendor]
num_offers = 15, 20

[BaseFaction]
faction = fc_cl_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = BSG0303_001_m
npc = BSG0303_002_m
npc = BSG0303_003_m
npc = BSG0303_004_m
npc = BSG0303_005_f
npc = BSG0303_006_f

[GF_NPC]
nickname = BSG0303_001_m
body = colonialmale_body1
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535343
affiliation = fc_cl_grp
voice = rvp101
room = bar
bribe = fc_cl_grp, 10000000, 535297

[GF_NPC]
nickname = BSG0303_002_m
body = colonialmale_body1
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535344
affiliation = fc_cl_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = BSG0303_003_m
body = colonialmale_body1
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535345
affiliation = fc_cl_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0303_004_m
body = colonialmale_body1
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535346
affiliation = fc_cl_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0303_005_f
body = coalition_female3
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 535347
affiliation = fc_cl_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = BSG0303_006_f
body = coalition_female3
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 535348
affiliation = fc_cl_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = BSG0303_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cl_grp
voice = rvp101
know = 535369, 535371, 500000000, 1
knowdb = BSG02_04
accessory = Mk1_Laser_pistol_left
accessory = prop_shades_02

[GF_NPC]
nickname = BSG0303_fix_trader
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cl_grp
voice = rvp121

[GF_NPC]
nickname = BSG0303_fix_weaponsdealer
body = br_bartender_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cl_grp
voice = rvp106

[GF_NPC]
nickname = BSG0303_fix_ship
body = br_bartender_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cl_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BSG0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BSG0303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BSG02_04_Base
local_faction = fc_cl_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG02_04_Base

[MVendor]
num_offers = 15, 20

[BaseFaction]
faction = fc_cl_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = BSG0204_001_m
npc = BSG0204_002_m
npc = BSG0204_003_m
npc = BSG0204_004_m
npc = BSG0204_005_f
npc = BSG0204_006_f

[GF_NPC]
nickname = BSG0204_001_m
body = colonialmale_body1
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535343
affiliation = fc_cl_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0204_002_m
body = colonialmale_body1
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535344
affiliation = fc_cl_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = BSG0204_003_m
body = colonialmale_body1
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535345
affiliation = fc_cl_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0204_004_m
body = colonialmale_body1
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535346
affiliation = fc_cl_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0204_005_f
body = coalition_female3
head = pl_female6_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 535347
affiliation = fc_cl_grp
voice = rvp516
room = bar

[GF_NPC]
nickname = BSG0204_006_f
body = coalition_female3
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 535348
affiliation = fc_cl_grp
voice = rvp546
room = bar

[GF_NPC]
nickname = BSG0204_fix_bartender
body = br_bartender_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cl_grp
voice = rvp101
bribe = fc_cl_grp, 10000000, 535297
accessory = Mk1_Laser_pistol_left
accessory = prop_shades_02

[GF_NPC]
nickname = BSG0204_fix_trader
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cl_grp
voice = rvp121

[GF_NPC]
nickname = BSG0204_fix_weaponsdealer
body = br_bartender_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cl_grp
voice = rvp106

[GF_NPC]
nickname = BSG0204_fix_ship
body = br_bartender_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cl_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BSG0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BSG0204_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = BSG03_04_Base
local_faction = fc_cy_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG03_04_Base

[MVendor]
num_offers = 15, 20

[BaseFaction]
faction = fc_cy_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 99.000000, 100
npc = BSG0304_cylon_001
npc = BSG0304_cylon_002
npc = BSG0304_cylon_003
npc = BSG0304_cylon_004
npc = BSG0304_cylon_005
npc = BSG0304_cylon_006

[GF_NPC]
nickname = BSG0304_cylon_001
body = sc_scientist1_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535354
affiliation = fc_cy_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = BSG0304_cylon_002
body = sc_scientist1_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 535350
affiliation = fc_cy_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = BSG0304_cylon_003
base_appr = Robot_body_e
individual_name = 535351
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0304_cylon_004
base_appr = Robot_body_e
individual_name = 535352
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0304_cylon_005
base_appr = Robot_body_e
individual_name = 535353
affiliation = fc_cy_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = BSG0304_cylon_006
base_appr = Robot_body_e
individual_name = 535349
affiliation = fc_cy_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0304_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_cy_grp
voice = rvp003
bribe = fc_cy_grp, 10000000, 535298

[GF_NPC]
nickname = BSG0304_fix_trader
base_appr = Robot_body_e
individual_name = 533852
affiliation = fc_cy_grp
voice = rvp003

[GF_NPC]
nickname = BSG0304_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = fc_cy_grp
voice = rvp003

[GF_NPC]
nickname = BSG0304_fix_ship
base_appr = Robot_body_e
individual_name = 533854
affiliation = fc_cy_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0304_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = BSG0304_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0304_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = BSG0304_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = AD01_15_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_15_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0115_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0115_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0115_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0115_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0115_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0115_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = BSG01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_BSG01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = BSG0101_robot_001_m
npc = BSG0101_robot_002_m
npc = BSG0101_robot_003_m

[GF_NPC]
nickname = BSG0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = BSG0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = BSG0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = BSG0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = BSG0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = BSG0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = BSG0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = BSG0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = BSG0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = BSG0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = BSG0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AD01_16_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_16_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0116_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0116_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0116_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0116_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0116_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0116_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SF01_10_Base
local_faction = starwolf_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_SF01_10_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = starwolf_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SF0110_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0110_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0110_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0110_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = SF0110_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SF0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SF0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SF0110_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = AD01_17_Base
local_faction = red_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_AD01_17_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AD0117_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = red_n_grp
voice = rvp101

[GF_NPC]
nickname = AD0117_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = red_n_grp
voice = rvp111

[GF_NPC]
nickname = AD0117_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = red_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = AD0117_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = AD0117_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AD0117_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_02_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0102_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0102_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0102_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0102_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_03_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0103_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0103_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0103_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0103_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew04_03_Base
local_faction = jph_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Ew04_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = jph_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Ew0403_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = jph_n_grp
voice = rvp101

[GF_NPC]
nickname = Ew0403_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = jph_n_grp
voice = rvp111

[GF_NPC]
nickname = Ew0403_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = jph_n_grp
voice = rvp101

[GF_NPC]
nickname = Ew0403_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = jph_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Ew0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Ew0403_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Ew0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ew0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_0101_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_0101_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY010101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = PY010101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY010101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY010101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY010101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY010101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw06_03_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Bw06_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Bw0603_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Bw0603_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = Bw0603_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Bw0603_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Bw0603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Bw0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Bw0603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Bw0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_04_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0104_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0104_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0104_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0104_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_0301_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_0301_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY010301_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010301_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY010301_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010301_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY010301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PY010301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PY010301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PY010301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_05_Base
local_faction = py5_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = py5_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0105_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = py5_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0105_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = py5_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0105_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = py5_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0105_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = py5_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AR02_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_AR02_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = AR0203_robot_001_m
npc = AR0203_robot_002_m
npc = AR0203_robot_003_m

[GF_NPC]
nickname = AR0203_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = AR0203_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = AR0203_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = AR0203_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = AR0203_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = AR0203_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = AR0203_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = AR0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = AR0203_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = AR0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AR0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = XG01_05_Base
local_faction = xk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_XG01_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = xk_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = XG0105_001_m
npc = XG0105_002_m
npc = XG0105_003_m
npc = XG0105_004_m

[GF_NPC]
nickname = XG0105_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0105_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0105_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0105_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0105_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146

[GF_NPC]
nickname = XG0105_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = XG0105_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = XG0105_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = XG0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = XG0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = XG0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = XG0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PY01_0302_Base
local_faction = pe2_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_0302_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY010302_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010302_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY010302_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010302_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY010302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PY010302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PY010302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PY010302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = XG01_06_Base
local_faction = gs_n_grp
diff = 19
msg_id_prefix = gcs_refer_base_XG01_06_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = gs_n_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = XG0106_001_m
npc = XG0106_002_m
npc = XG0106_003_m
npc = XG0106_004_m

[GF_NPC]
nickname = XG0106_001_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0106_002_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0106_003_m
body = guards_male_body2
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0106_004_m
body = guards_male_body3
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0106_fix_bartender
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp146
bribe = gs_n_grp, 2000000, 533987
know = 533986, 533985, 15000000, 0
knowdb = Xk01_suprise_E-2003_01

[GF_NPC]
nickname = XG0106_fix_ship
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp111

[GF_NPC]
nickname = XG0106_fix_trader
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp101

[GF_NPC]
nickname = XG0106_fix_weaponsdealer
body = guards_male_body
head = guards_head_male
lefthand = guardsmalehandleft
righthand = guardsmalehandright
individual_name = 533690
affiliation = gs_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = XG0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = XG0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = XG0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = XG0106_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Am01_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Am01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Am0103_robot_001_m
npc = Am0103_robot_002_m
npc = Am0103_robot_003_m

[GF_NPC]
nickname = Am0103_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Am0103_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Am0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Am0103_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Am0103_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Am0103_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Am0103_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Am0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Am0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Am0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Am0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW08_04_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW08_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW0804_robot_001_m
npc = EW0804_robot_002_m
npc = EW0804_robot_003_m

[GF_NPC]
nickname = EW0804_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = EW0804_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = EW0804_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = EW0804_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = EW0804_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = EW0804_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = EW0804_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = EW0804_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = EW0804_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = EW0804_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EW0804_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ew03_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Ew03_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Ew0303_robot_001_m
npc = Ew0303_robot_002_m
npc = Ew0303_robot_003_m

[GF_NPC]
nickname = Ew0303_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Ew0303_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Ew0303_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Ew0303_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Ew0303_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Ew0303_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Ew0303_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Ew0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Ew0303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Ew0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ew0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_06_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0106_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0106_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0106_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0106_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0106_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SF01_11_Base
local_faction = starwolf_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_SF01_11_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = starwolf_n_grp
weight = 40
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SF0111_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0111_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0111_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0111_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = SF0111_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SF0111_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SF0111_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SF0111_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PY01_07_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_07_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0107_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0107_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0107_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0107_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0107_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TS01_06_Base
local_faction = gd_z_grp
diff = 14
msg_id_prefix = gcs_refer_base_TS01_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = gd_z_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = TS0106_fix_bartender
body = pl_male1_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0106_fix_trader
body = pl_male1_peasant_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = gd_z_grp
voice = rvp131

[GF_NPC]
nickname = TS0106_fix_weaponsdealer
body = pl_male1_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = gd_z_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 5
fixture = TS0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = TS0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TS0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = UN03_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_UN03_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = UN0301_robot_001_m
npc = UN0301_robot_002_m
npc = UN0301_robot_003_m

[GF_NPC]
nickname = UN0301_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0301_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0301_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0301_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0301_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = UN0301_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UN0301_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = UN0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UN0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = UN0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = UN0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SF01_12_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SF01_12_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SF0112_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0112_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = SF0112_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = SF0112_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SF0112_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = SF0112_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SF0112_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = SF0112_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_0303_Base
local_faction = pe2_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_0303_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY010303_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe2_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010303_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe2_n_grp
voice = rvp111

[GF_NPC]
nickname = PY010303_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe2_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010303_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe2_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY010303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY010303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY010303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY010303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = UN03_02_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_UN03_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = UN0302_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0302_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0302_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0302_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = UN0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UN0302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = UN0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = UN0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SN01_01_Base
local_faction = sn_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SN01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = sn_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 1.000000, 100.000000, 100

[GF_NPC]
nickname = SN0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sn_n_grp
voice = rvp101

[GF_NPC]
nickname = SN0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sn_n_grp
voice = rvp111

[GF_NPC]
nickname = SN0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sn_n_grp
voice = rvp101

[GF_NPC]
nickname = SN0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sn_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SN0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = SN0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SN0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = SN0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY02_01_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY02_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0201_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0201_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0201_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0201_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PY0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PY0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PY0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_0201_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_0201_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY010201_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010201_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY010201_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010201_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY010201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY010201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY010201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY010201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_0202_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_0202_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY010202_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010202_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY010202_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY010202_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY010202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY010202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY010202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY010202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ARENA01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_ARENA01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ARENA0101_robot_001_m
npc = ARENA0101_robot_002_m
npc = ARENA0101_robot_003_m

[BaseFaction]
faction = fc_ru_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = fc_ue_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = ARENA0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = ARENA0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = ARENA0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = ARENA0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = ARENA0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = ARENA0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ARENA0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ARENA0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ARENA0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ARENA0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ARENA0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PH01_01_Base
local_faction = ph_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PH01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = ph_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = PH0101_robot_001_m
npc = PH0101_robot_002_m

[GF_NPC]
nickname = PH0101_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = PH0101_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp146
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = PH0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ph_n_grp
voice = rvp101

[GF_NPC]
nickname = PH0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = ph_n_grp
voice = rvp111

[GF_NPC]
nickname = PH0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = ph_n_grp
voice = rvp101

[GF_NPC]
nickname = PH0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = ph_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PH0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PH0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PH0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PH0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PH01_02_Base
local_faction = ph_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PH01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ph_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PH0102_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ph_n_grp
voice = rvp101

[GF_NPC]
nickname = PH0102_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = ph_n_grp
voice = rvp111

[GF_NPC]
nickname = PH0102_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = ph_n_grp
voice = rvp101

[GF_NPC]
nickname = PH0102_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = ph_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PH0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PH0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PH0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PH0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = CN02_01_Base
local_faction = fc_cn_grp
diff = 1
msg_id_prefix = gcs_refer_base_CN02_01_Base

[MVendor]
num_offers = 14, 21

[BaseFaction]
faction = fc_cn_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = CN0201_001_m
npc = CN0201_002_m
npc = CN0201_003_m
npc = CN0201_004_m
npc = CN0201_005_f
npc = CN0201_006_f

[BaseFaction]
faction = fc_cn_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = CN0201_006_f
body = coalition_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534644
affiliation = fc_cn_grp
voice = rvp516
room = bar
accessory = prop_shades_02_fem
bribe = fc_cn_grp, 10000000, 534621

[GF_NPC]
nickname = CN0201_005_f
body = coalition_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534643
affiliation = fc_cn_grp
voice = rvp546
room = bar
rumor = base_0_rank, mission_end, 0, 535915

[GF_NPC]
nickname = CN0201_004_m
body = coalition_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534642
affiliation = fc_cn_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 0, 535913

[GF_NPC]
nickname = CN0201_fix_bartender
body = br_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cn_grp
voice = rvp126
accessory = dark_shades
know = 535912, 535903, 1000000, 0
knowdb = Cn02_planet_6

[GF_NPC]
nickname = CN0201_fix_trader
body = br_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cn_grp
voice = rvp126

[GF_NPC]
nickname = CN0201_fix_weaponsdealer
body = br_bartender_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cn_grp
voice = rvp101

[GF_NPC]
nickname = CN0201_fix_ship
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cn_grp
voice = rvp111

[GF_NPC]
nickname = CN0201_003_m
body = coalition_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534641
affiliation = fc_cn_grp
voice = rvp111
room = bar
accessory = prop_neuralnet_b
rumor = base_0_rank, mission_end, 0, 535914

[GF_NPC]
nickname = CN0201_002_m
body = coalition_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534640
affiliation = fc_cn_grp
voice = rvp126
room = bar
know = 535923, 535924, 5000000, 0
knowdb = Zone_CN02_nebula_01

[GF_NPC]
nickname = CN0201_001_m
body = coalition_male_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534639
affiliation = fc_cn_grp
misn = DestroyMission, 0.000000, 10.000000
voice = rvp126

[MRoom]
nickname = bar
character_density = 6
fixture = CN0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_bartender_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = CN0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = CN0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = CN0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = CN02_02_Base
local_faction = fc_cn_grp
diff = 10
msg_id_prefix = gcs_refer_base_CN02_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_cn_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 35.000000, 100.000000, 100
npc = CN0202_001_m
npc = CN0202_002_m
npc = CN0202_003_m
npc = CN0202_004_m
npc = CN0202_005_f
npc = CN0202_006_f

[GF_NPC]
nickname = CN0202_fix_bartender
body = br_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cn_grp
voice = rvp126
accessory = prop_shades_03
know = 535911, 535906, 100000000, 0
knowdb = CN02_suprise_terran_gunboat_01
bribe = fc_cn_grp, 10000000, 534621

[GF_NPC]
nickname = CN0202_fix_ship
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cn_grp
voice = rvp1111

[GF_NPC]
nickname = CN0202_fix_weaponsdealer
body = br_bartender_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cn_grp
voice = rvp101

[GF_NPC]
nickname = CN0202_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = fc_cn_grp
voice = rvp003

[GF_NPC]
nickname = CN0202_004_m
body = coalition_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534642
affiliation = fc_cn_grp
voice = rvp101
room = bar
know = 535916, 535904, 25000000, 0
knowdb = CN02_suprise_Bomber_coalition_02

[GF_NPC]
nickname = CN0202_003_m
body = coalition_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534641
affiliation = fc_cn_grp
voice = rvp111
room = bar
accessory = prop_neuralnet_b
accessory = prop_bottle_wine_3
accessory = prop_cigarette
rumor = base_0_rank, mission_end, 0, 535920
rumor = base_0_rank, mission_end, 0, 535938

[GF_NPC]
nickname = CN0202_002_m
body = coalition_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534640
affiliation = fc_cn_grp
voice = rvp126
room = bar
know = 535919, 534451, 55000000, 0
knowdb = CN02_suprise_coalition_cruiser_01

[GF_NPC]
nickname = CN0202_001_m
body = coalition_male_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534639
affiliation = fc_cn_grp
voice = rvp126
accessory = prop_shades_01
accessory = Mk1_Laser_pistol_left
accessory = prop_hat_male_br_grd
know = 535918, 534452, 50000000, 0
knowdb = CN02_suprise_coalition_gunboat_01
know = 535926, 535927, 300000000, 0
knowdb = CN02_03
know = 535935, 535934, 70000000, 0
knowdb = CN02_suprise_coalition_superheavy_fighter_01

[GF_NPC]
nickname = CN0202_006_f
body = coalition_female_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534644
affiliation = fc_cn_grp
voice = rvp516
room = bar
accessory = prop_shades_02_fem
know = 535921, 535922, 5000000, 0
knowdb = Zone_CN02_nebula_02
know = 535937, 535936, 5000000, 0
knowdb = Zone_CN02_asteroids_03
bribe = fc_cn_grp, 10000000, 534621

[GF_NPC]
nickname = CN0202_005_f
body = coalition_female_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534643
affiliation = fc_cn_grp
voice = rvp546
room = bar
know = 535917, 535905, 45000000, 0
knowdb = CN02_suprise_Bomber_coalition_01

[MRoom]
nickname = bar
character_density = 6
fixture = CN0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = CN0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, trader
fixture = CN0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = CN0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = CN02_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_CN02_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = CN0203_robot_001_m
npc = CN0203_robot_002_m
npc = CN0203_robot_003_m

[GF_NPC]
nickname = CN0203_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
know = 535965, 535964, 200000000, 0
knowdb = CN02_suprise_terran_gunboat_02

[GF_NPC]
nickname = CN0203_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = CN0203_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = CN0203_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = CN0203_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = CN0203_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = CN0203_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar
know = 535973, 535690, 150000000, 0
knowdb = CN02_suprise_incomer_01

[MRoom]
nickname = bar
character_density = 4
fixture = CN0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = CN0203_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = CN0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = CN0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = UN05_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_UN05_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100
npc = UN0501_robot_001_m
npc = UN0501_robot_002_m
npc = UN0501_robot_003_m

[BaseFaction]
faction = fc_or2_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100
npc = UN0501_orden_001_m
npc = UN0501_orden_002_m

[BaseFaction]
faction = fc_hs_grp
weight = 13

[GF_NPC]
nickname = UN0501_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
room = bar
accessory = prop_neuralnet_B
know = 535995, 535999, 27000000, 0
knowdb = UN05_suprise_DA_fighter_01

[GF_NPC]
nickname = UN0501_orden_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
room = bar
know = 535996, 535998, 50000000, 0
knowdb = UN05_suprise_DA_gunboat_01

[GF_NPC]
nickname = UN0501_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
know = 535997, 535986, 25000000, 0
knowdb = UN05_suprise_DA_fighter_02

[GF_NPC]
nickname = UN0501_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0501_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0501_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0501_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = UN0501_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UN0501_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = UN0501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UN0501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = UN0501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = UN0501_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = UN05_02_Base
local_faction = fc_or2_grp
diff = 1
msg_id_prefix = gcs_refer_base_UN05_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100
npc = UN0502_001_m
npc = UN0502_002_m
npc = UN0502_003_f
npc = UN0502_004_m
npc = UN0502_005_m
npc = UN0502_006_m
npc = UN0502_007_m
npc = UN0502_008_f
npc = UN0502_009_m
npc = UN0502_010_m
npc = UN0502_011_m
npc = UN0502_012_m
npc = UN0502_013_m

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100
npc = UN0502_robot_001_m
npc = UN0502_robot_002_m
npc = UN0502_robot_003_m

[BaseFaction]
faction = fc_hs_grp
weight = 13

[GF_NPC]
nickname = UN0502_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or2_grp
voice = rvp131
know = 536016, 536017, 250000000, 0
knowdb = UN05_to_UN06_hole
know = 535992, 536000, 10000000, 0
knowdb = UN05_suprise_DA_gunboat_02
rumor = base_0_rank, mission_end, 0, 535991
rumor = base_0_rank, mission_end, 0, 535993
rumor = base_0_rank, mission_end, 0, 535994

[GF_NPC]
nickname = UN0502_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or2_grp
voice = rvp146

[GF_NPC]
nickname = UN0502_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or2_grp
voice = rvp140

[GF_NPC]
nickname = UN0502_fix_trader
body = pi_orillion_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_or2_grp
voice = rvp131

[GF_NPC]
nickname = UN0502_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
room = bar
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = UN0502_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = UN0502_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UN0502_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or2_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = UN0502_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UN0502_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = UN0502_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UN0502_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or2_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = UN0502_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or2_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = UN0502_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or2_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = UN0502_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = UN0502_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = UN0502_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = UN0502_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = UN0502_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UN0502_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = UN0502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UN0502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = UN0502_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = UN0502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = UN04_01_Base
local_faction = fc_or2_grp
diff = 1
msg_id_prefix = gcs_refer_base_UN04_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
npc = UN0401_robot_001_m

[BaseFaction]
faction = fc_or2_grp
weight = 13
offers_missions = 

[GF_NPC]
nickname = UN0401_fix_bartender
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536006
affiliation = fc_or2_grp
voice = rvp101
accessory = prop_shades_03
know = 536004, 536008, 300000000, 0
knowdb = UN04_to_UN05_hole

[GF_NPC]
nickname = UN0401_robot_001_m
base_appr = Robot_body_d
individual_name = 536007
affiliation = fc_or2_grp
voice = rvp101
room = bar
know = 536011, 536012, 50000000, 0
knowdb = CN02
know = 536009, 536010, 25000000, 0
knowdb = UN04_suprise_argon_cargo_03

[MRoom]
nickname = bar
character_density = 4
fixture = UN0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MBase]
nickname = UN06_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_UN06_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = UN0601_robot_001_m
npc = UN0601_robot_002_m
npc = UN0601_robot_003_m

[GF_NPC]
nickname = UN0601_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 536026

[GF_NPC]
nickname = UN0601_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0601_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0601_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0601_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = UN0601_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UN0601_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = UN0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UN0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = UN0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = UN0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Pandora01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Pandora01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = Pandora0101_robot_001_m
npc = Pandora0101_robot_002_m
npc = Pandora0101_robot_003_m

[GF_NPC]
nickname = Pandora0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Pandora0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Pandora0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Pandora0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Pandora0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Pandora0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Pandora0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Pandora0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Pandora0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Pandora0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Pandora0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Neutral01_01_Base
local_faction = bg_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Neutral01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = bg_n_grp
weight = 100
npc = Neutral0101_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 30

[BaseFaction]
faction = co_alg_grp
weight = 9

[BaseFaction]
faction = co_ss_grp
weight = 9

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 70

[GF_NPC]
nickname = Neutral0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = bg_n_grp
voice = rvp101
bribe = bg_n_grp, 10000000, 535255

[GF_NPC]
nickname = Neutral0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = bg_n_grp
voice = rvp111

[GF_NPC]
nickname = Neutral0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = bg_n_grp
voice = rvp101

[GF_NPC]
nickname = Neutral0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = terror_n_grp
voice = rvp111

[GF_NPC]
nickname = Neutral0101_001_m
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar
bribe = terror_n_grp, 7000000, 535615

[MRoom]
nickname = bar
character_density = 4
fixture = Neutral0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Neutral0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Neutral0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Neutral0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EDEN01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_EDEN01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.000000, 100

[GF_NPC]
nickname = EDEN0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = EDEN0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = EDEN0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = EDEN0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = EDEN0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = EDEN0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = EDEN0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = EDEN0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ARENA02_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_ARENA02_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ARENA0201_robot_001_m
npc = ARENA0201_robot_002_m
npc = ARENA0201_robot_003_m

[GF_NPC]
nickname = ARENA0201_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = ARENA0201_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = ARENA0201_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = ARENA0201_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = ARENA0201_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = ARENA0201_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ARENA0201_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ARENA0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ARENA0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ARENA0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ARENA0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SUPRISE01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SUPRISE01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 

[GF_NPC]
nickname = SUPRISE0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SUPRISE0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SUPRISE0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SUPRISE0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SUPRISE0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SUPRISE0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SUPRISE0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SUPRISE0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SUPRISE01_02_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SUPRISE01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 

[GF_NPC]
nickname = SUPRISE0102_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SUPRISE0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SUPRISE0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SUPRISE0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SUPRISE0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SUPRISE0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SUPRISE0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SUPRISE0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SUPRISE01_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SUPRISE01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 

[GF_NPC]
nickname = SUPRISE0103_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SUPRISE0103_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SUPRISE0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SUPRISE0103_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SUPRISE0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SUPRISE0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SUPRISE0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SUPRISE0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = VOSSK01_01_Base
local_faction = Vossk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_VOSSK01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = Vossk_n_grp
weight = 100
offers_missions = 
npc = VOSSK0101_bar_npc1

[GF_NPC]
nickname = VOSSK0101_fix_bartender
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = robot_hand_left
righthand = robot_hand_right
individual_name = 537199
affiliation = Vossk_n_grp
voice = rvp146
accessory = Salarian_Retopol
rumor = base_0_rank, mission_end, 1, 537206
know = 537276, 537273, 180000000, 3
knowdb = suprise_vossk_transport01

[GF_NPC]
nickname = VOSSK0101_bar_npc1
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = vossk_male_hand_left
righthand = vossk_male_hand_right
individual_name = 537200
affiliation = Vossk_n_grp
voice = rvp121
accessory = Salarian_Retopol
know = 537277, 537274, 160000000, 3
knowdb = suprise_vossk_transport02
know = 537204, 536177, 175000000, 2
knowdb = Vossk01_03

[GF_NPC]
nickname = VOSSK0101_fix_ship
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = vossk_male_hand_left
righthand = vossk_male_hand_right
individual_name = 533854
affiliation = Vossk_n_grp
voice = rvp003
accessory = Salarian_Retopol

[GF_NPC]
nickname = VOSSK0101_fix_trader
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = vossk_male_hand_left
righthand = vossk_male_hand_right
individual_name = 533852
affiliation = Vossk_n_grp
voice = rvp101
accessory = Salarian_Retopol

[GF_NPC]
nickname = VOSSK0101_fix_weaponsdealer
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = vossk_male_hand_left
righthand = vossk_male_hand_right
individual_name = 533853
affiliation = Vossk_n_grp
voice = rvp111
accessory = Salarian_Retopol

[MRoom]
nickname = bar
character_density = 4
fixture = VOSSK0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = VOSSK0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = VOSSK0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = VOSSK0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = VOSSK01_02_Base
local_faction = Vossk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_VOSSK01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = Vossk_n_grp
weight = 100
offers_missions = 
npc = VOSSK0102_bar_npc1

[GF_NPC]
nickname = VOSSK0102_bar_npc1
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = vossk_male_hand_left
righthand = vossk_male_hand_right
individual_name = 537201
affiliation = Vossk_n_grp
voice = rvp146
accessory = Salarian_Retopol
know = 537278, 537275, 170000000, 3
knowdb = suprise_vossk_transport03
know = 537205, 537192, 180000000, 2
knowdb = Vossk01_04

[GF_NPC]
nickname = VOSSK0102_fix_bartender
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = robot_hand_left
righthand = robot_hand_right
individual_name = 537202
affiliation = Vossk_n_grp
voice = rvp140
accessory = Salarian_Retopol
know = 537208, 537207, 50000000, 3
knowdb = Vossk01_suprise_unknown_01

[GF_NPC]
nickname = VOSSK0102_fix_ship
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = vossk_male_hand_left
righthand = vossk_male_hand_right
individual_name = 533854
affiliation = Vossk_n_grp
voice = rvp003
accessory = Salarian_Retopol

[GF_NPC]
nickname = VOSSK0102_fix_trader
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = vossk_male_hand_left
righthand = vossk_male_hand_right
individual_name = 533852
affiliation = Vossk_n_grp
voice = rvp101
accessory = Salarian_Retopol

[GF_NPC]
nickname = VOSSK0102_fix_weaponsdealer
body = vossk_edo_body
;head = sc_scientist1_head
lefthand = vossk_male_hand_left
righthand = vossk_male_hand_right
individual_name = 533853
affiliation = Vossk_n_grp
voice = rvp111
accessory = Salarian_Retopol

[MRoom]
nickname = bar
character_density = 4
fixture = VOSSK0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = VOSSK0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = VOSSK0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = VOSSK0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = VOSSK01_03_Base
local_faction = Vossk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_VOSSK01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = Pirate_n_grp
weight = 100
offers_missions = 

[GF_NPC]
nickname = VOSSK0103_fix_bartender
head = syd_head 
body = sh_male1_body 
righthand = benchmark_male_hand_right 
lefthand = benchmark_male_hand_left 
individual_name = 537210
affiliation = Pirate_n_grp
voice = rvp121
know = 537209, 536193, 47000000, 0
know = 537209, 536193, 47000000, 0
knowdb = VOSSK01_suprise_Vossk_fighter_04
bribe = V0103_bartender, 1500000, 537211

[GF_NPC]
nickname = VOSSK0103_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = Pirate_n_grp
voice = rvp111

[GF_NPC]
nickname = VOSSK0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = Pirate_n_grp
voice = rvp101

[GF_NPC]
nickname = VOSSK0103_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = Pirate_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = VOSSK0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = VOSSK0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = VOSSK0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = VOSSK0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY801_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY801_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY80101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY80101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY80101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY80101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY80101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY80101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY80101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY80101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_01_Base
local_faction = sp_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sp_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sp_n_grp
voice = rvp111

[GF_NPC]
nickname = SP0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sp_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_02_Base
local_faction = sp_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_02_Base

[MVendor]
num_offers = 3, 4

[BaseFaction]
faction = sp_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100

[GF_NPC]
nickname = SP0102_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0102_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sp_n_grp
voice = rvp111

[GF_NPC]
nickname = SP0102_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0102_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sp_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sp_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP0103_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0103_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sp_n_grp
voice = rvp111

[GF_NPC]
nickname = SP0103_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0103_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sp_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = py02_01_angar01_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_py02_01_angar01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = py02_01_angar01_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = py02_01_angar01_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = py02_01_angar01_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = py02_01_angar01_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = py02_01_angar01_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = py02_01_angar01_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = py02_01_angar011_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = py02_01_angar01_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_04_Base
local_faction = sp_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sp_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP0104_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0104_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sp_n_grp
voice = rvp111

[GF_NPC]
nickname = SP0104_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0104_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sp_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_05_Base
local_faction = sp_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sp_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP0105_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0105_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sp_n_grp
voice = rvp111

[GF_NPC]
nickname = SP0105_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP0105_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sp_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = CN01_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_CN01_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = CN0103_robot_001_m
npc = CN0103_robot_002_m
npc = CN0103_robot_003_m

[GF_NPC]
nickname = CN0103_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = CN0103_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = CN0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = CN0103_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = CN0103_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = CN0103_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = CN0103_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = CN0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = CN0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = CN0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = CN0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Pandora01_02_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Pandora01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = Pandora0102_robot_001_m
npc = Pandora0102_robot_002_m
npc = Pandora0102_robot_003_m

[GF_NPC]
nickname = Pandora0102_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
bribe = fc_rs_grp, 15000000, 536676

[GF_NPC]
nickname = Pandora0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Pandora0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Pandora0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Pandora0102_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Pandora0102_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Pandora0102_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Pandora0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Pandora0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Pandora0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Pandora0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = UN03_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_UN03_03_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = UN0303_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0303_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0303_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0303_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = UN0303_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UN0303_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = UN0303_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = UN0303_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu04_04_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Hu04_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 5.000000, 6.000000, 100
npc = Hu0404_robot_001_m
npc = Hu0404_robot_002_m
npc = Hu0404_robot_003_m

[GF_NPC]
nickname = Hu0404_robot_001_m
base_appr = Robot_body_b
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp126

[GF_NPC]
nickname = Hu0404_robot_002_m
base_appr = Robot_body_c
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0404_robot_003_m
base_appr = Robot_body_c
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hu0404_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0404_fix_trader
base_appr = Robot_body_e
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp121

[GF_NPC]
nickname = Hu0404_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp106

[GF_NPC]
nickname = Hu0404_fix_ship
base_appr = Robot_body_e
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0404_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0404_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0404_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0404_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu04_05_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Hu04_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 5.000000, 6.000000, 100
npc = Hu0405_robot_001_m
npc = Hu0405_robot_002_m
npc = Hu0405_robot_003_m

[GF_NPC]
nickname = Hu0405_robot_001_m
base_appr = Robot_body_e
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0405_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp126

[GF_NPC]
nickname = Hu0405_robot_003_m
base_appr = Robot_body_c
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0405_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0405_fix_trader
base_appr = Robot_body_e
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp121

[GF_NPC]
nickname = Hu0405_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp106

[GF_NPC]
nickname = Hu0405_fix_ship
base_appr = Robot_body_e
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0405_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0405_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0405_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0405_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu04_06_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Hu04_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 5.000000, 6.000000, 100
npc = Hu0406_robot_001_m
npc = Hu0406_robot_002_m
npc = Hu0406_robot_003_m

[GF_NPC]
nickname = Hu0406_robot_001_m
base_appr = Robot_body_e
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0406_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp126

[GF_NPC]
nickname = Hu0406_robot_003_m
base_appr = Robot_body_c
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0406_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0406_fix_trader
base_appr = Robot_body_e
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp121

[GF_NPC]
nickname = Hu0406_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp106

[GF_NPC]
nickname = Hu0406_fix_ship
base_appr = Robot_body_e
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0406_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0406_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0406_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0406_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hu04_07_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Hu04_07_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 5.000000, 6.000000, 100
npc = Hu0407_robot_001_m
npc = Hu0407_robot_002_m
npc = Hu0407_robot_003_m

[GF_NPC]
nickname = Hu0407_robot_001_m
base_appr = Robot_body_e
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Hu0407_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp126

[GF_NPC]
nickname = Hu0407_robot_003_m
base_appr = Robot_body_c
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0407_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0407_fix_trader
base_appr = Robot_body_e
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp121

[GF_NPC]
nickname = Hu0407_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp106

[GF_NPC]
nickname = Hu0407_fix_ship
base_appr = Robot_body_e
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0407_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Hu0407_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0407_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0407_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PY03_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY03_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0301_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0301_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0301_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0301_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_0302_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_0302_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sp_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP010302_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP010302_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sp_n_grp
voice = rvp111

[GF_NPC]
nickname = SP010302_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP010302_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sp_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP010302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP010302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP010302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP010302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY9_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY9_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY901_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY901_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY901_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY901_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY901_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY901_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_lab_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_lab_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP01lab_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = SP01lab_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = SP01lab_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = SP01lab_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP01lab_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP01lab_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP01lab_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP01lab_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw06_lab_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Bw06_lab_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Bw06lab_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Bw06lab_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = Bw06lab_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Bw06lab_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Bw06lab_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Bw06lab_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Bw06lab_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Bw06lab_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY12_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY12_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1201_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1201_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1201_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1201_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = EW14_03_Base
local_faction = fc_or2_grp
diff = 1
msg_id_prefix = gcs_refer_base_EW14_03_Base

[MVendor]
num_offers = 9, 16

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = EW1403_001_m
npc = EW1403_002_m
npc = EW1403_003_f
npc = EW1403_004_m
npc = EW1403_005_m
npc = EW1403_006_m
npc = EW1403_007_m
npc = EW1403_008_f
npc = EW1403_009_m
npc = EW1403_010_m
npc = EW1403_011_m
npc = EW1403_012_m
npc = EW1403_013_m

[GF_NPC]
nickname = EW1403_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_or2_grp
voice = rvp131
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = EW1403_fix_ship
body = br_bartender_body
head = pi_pirate3_head_hurt
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_or2_grp
voice = rvp146
accessory = prop_shades_01
accessory = Mk2_Laser_pistol_left
accessory = Mk2_Laser_pistol_right

[GF_NPC]
nickname = EW1403_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_or2_grp
voice = rvp140

[GF_NPC]
nickname = EW1403_fix_trader
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_or2_grp
voice = rvp101

[GF_NPC]
nickname = EW1403_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or2_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or2_grp
voice = rvp140
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[GF_NPC]
nickname = EW1403_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000, 100
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = EW1403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = EW1403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = EW1403_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = EW1403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = SP01_0502_Base
local_faction = sp_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_0502_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sp_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP010502_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP010502_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sp_n_grp
voice = rvp111

[GF_NPC]
nickname = SP010502_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sp_n_grp
voice = rvp101

[GF_NPC]
nickname = SP010502_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sp_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP010502_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP010502_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP010502_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP010502_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_lab2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_lab2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP01lab2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = SP01lab2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = SP01lab2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = SP01lab2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP01lab2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP01lab2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP01lab2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP01lab2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SP01_lab3_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SP01_lab3_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SP01lab3_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = SP01lab3_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = SP01lab3_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = SP01lab3_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SP01lab3_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SP01lab3_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SP01lab3_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SP01lab3_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Sp02_lab_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Sp02_lab_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Sp02lab_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Sp02lab_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = Sp02lab_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Sp02lab_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Sp02lab_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Sp02lab_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Sp02lab_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Sp02lab_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Sp02_blockhouse_Base
local_faction = fc_rs2_grp
diff = 10
msg_id_prefix = gcs_refer_base_Sp02_blockhouse_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs2_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 100.000000, 100
npc = Sp02blockhouse_robot_001_m
npc = Sp02blockhouse_robot_002_m
npc = Sp02blockhouse_robot_003_m

[GF_NPC]
nickname = Sp02blockhouse_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Sp02blockhouse_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Sp02blockhouse_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Sp02blockhouse_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Sp02blockhouse_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Sp02blockhouse_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Sp02blockhouse_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = RU0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Sp02blockhouse_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Sp02blockhouse_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Sp02blockhouse_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Sp02_lab2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Sp02_lab2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Sp02lab2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Sp02lab2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = Sp02lab2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Sp02lab2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Sp02lab2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Sp02lab2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Sp02lab2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Sp02lab2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Sp02_lab_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Sp02_lab_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Sp02lab_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Sp02lab_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = Sp02lab_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Sp02lab_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Sp02lab_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Sp02lab_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Sp02lab_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Sp02lab_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Sp02_lab2_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Sp02_lab2_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Sp02lab2_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Sp02lab2_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = Sp02lab2_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = Sp02lab2_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Sp02lab2_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Sp02lab2_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Sp02lab2_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Sp02lab2_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY13_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY13_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1301_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1301_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1301_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1301_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = HI03_02_Base
local_faction = bg_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_HI03_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = hi0302_001_m
npc = hi0302_002_m

[GF_NPC]
nickname = HI0302_002_m
body = pi_pirate8_body
head = pi_pirate3_head_hurt
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 544526
affiliation = bg_n_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 0, 544525
accessory = prop_shades_02

[GF_NPC]
nickname = hi0302_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = bg_n_grp
voice = rvp101
bribe = bg_n_grp, 10000000, 535255

[GF_NPC]
nickname = hi0302_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = bg_n_grp
voice = rvp111

[GF_NPC]
nickname = hi0302_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = bg_n_grp
voice = rvp101

[GF_NPC]
nickname = hi0302_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = terror_n_grp
voice = rvp111

[GF_NPC]
nickname = hi0302_001_m
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar
bribe = terror_n_grp, 7000000, 535615

[MRoom]
nickname = bar
character_density = 5
fixture = hi0302_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = hi0302_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = hi0302_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = hi0302_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw06_Red_01_Base
local_faction = rd_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Bw06_Red_01_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = rd_n_grp
weight = 0
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Bw06_Red_01_fix_bartender
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = rd_n_grp
voice = rvp126

[GF_NPC]
nickname = Bw06_Red_01_fix_trader
body = sh_male2_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = rd_n_grp
voice = rvp126

[GF_NPC]
nickname = Bw06_Red_01_fix_weaponsdealer
body = sh_male2_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = rd_n_grp
voice = rvp101

[GF_NPC]
nickname = Bw06_Red_01_fix_ship
body = sh_male2_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = rd_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Bw06_Red_01_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Bw06_Red_01_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Bw06_Red_01_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Bw06_Red_01_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Hi03_04_Base
local_faction = bg_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hi03_04_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = 
npc = Hi0304_robot_001_m
npc = Hi0304_robot_002_m
npc = Hi0304_robot_003_m

[GF_NPC]
nickname = Hi0304_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0304_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0304_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0304_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0304_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hi0304_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hi0304_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hi0304_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hi0304_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hi0304_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hi0304_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = VEGA01_01_Base
local_faction = vega_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_VEGA01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = vega_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 100.000000, 100
npc = VEGA0101_004_m

[BaseFaction]
faction = fc_or2_grp
weight = 4
offers_missions = true
mission_type = DestroyMission, 1.000000, 100.000000, 100
npc = VEGA0101_001_m
npc = VEGA0101_002_m
npc = VEGA0101_003_f

[GF_NPC]
nickname = VEGA0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = vega_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 536880

[GF_NPC]
nickname = VEGA0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = vega_n_grp
voice = rvp111

[GF_NPC]
nickname = VEGA0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = vega_n_grp
voice = rvp101

[GF_NPC]
nickname = VEGA0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = vega_n_grp
voice = rvp111

[GF_NPC]
nickname = VEGA0101_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = VEGA0101_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = VEGA0101_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = VEGA0101_004_m
body = pi_pirate5_body
head = pi_pirate3_head_hurt
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536881
affiliation = vega_n_grp
voice = rvp146
room = bar
rumor = base_0_rank, mission_end, 1, 536879
accessory = dark_shades
accessory = prop_hat_male_li_grd
accessory = prop_cigarette

[MRoom]
nickname = bar
character_density = 4
fixture = VEGA0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = VEGA0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = VEGA0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = VEGA0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SL01_01_Base
local_faction = bg_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_SL01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = SL0101_001_m

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = SL0101_robot_001_m
npc = SL0101_robot_002_m

[GF_NPC]
nickname = SL0101_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0101_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp146
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = bg_n_grp
voice = rvp101
bribe = bg_n_grp, 10000000, 535255

[GF_NPC]
nickname = SL0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = bg_n_grp
voice = rvp111

[GF_NPC]
nickname = SL0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = bg_n_grp
voice = rvp101

[GF_NPC]
nickname = SL0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = terror_n_grp
voice = rvp111

[GF_NPC]
nickname = SL0101_001_m
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar
bribe = terror_n_grp, 7000000, 535615

[MRoom]
nickname = bar
character_density = 5
fixture = SL0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = SL0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = SL0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = SL0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SL01_02_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_SL01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = SL0102_robot_001_m
npc = SL0102_robot_002_m
npc = SL0102_robot_003_m
npc = SL0102_robot_004_m
npc = SL0102_robot_005_m
npc = SL0102_robot_006_m
npc = SL0102_robot_007_m

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = SL0102_001_m

[GF_NPC]
nickname = SL0102_001_m
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = SL0102_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SL0102_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp146
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0102_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp151
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0102_robot_004_m
base_appr = Robot_body_b
individual_name = 221054
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0102_robot_005_m
base_appr = Robot_body_e
individual_name = 221055
affiliation = fc_rs_grp
voice = rvp106
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0102_robot_006_m
base_appr = Robot_body_b
individual_name = 221056
affiliation = fc_rs_grp
voice = rvp101
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0102_robot_007_m
base_appr = Robot_body_c
individual_name = 221057
affiliation = fc_rs_grp
voice = rvp101
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0102_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp106
room = bar
bribe = bg_n_grp, 20000000, 536675

[GF_NPC]
nickname = SL0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = SL0102_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = SL0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp151

[MRoom]
nickname = bar
character_density = 4
fixture = SL0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = SL0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SL0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SL0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SL01_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SL01_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000
npc = SL0103_robot_001_m
npc = SL0103_robot_002_m
npc = SL0103_robot_003_m

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000
npc = SL0103_001_m

[GF_NPC]
nickname = SL0103_001_m
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar

[BaseFaction]
faction = fc_or2_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000
npc = SL0103_orden_001_m
npc = SL0103_orden_002_f

[GF_NPC]
nickname = SL0103_orden_001_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
misn = DestroyMission, 90.000000, 100.000000
room = bar
accessory = prop_neuralnet_B

[GF_NPC]
nickname = SL0103_orden_002_f
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SL0103_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SL0103_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SL0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SL0103_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SL0103_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0103_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = SL0103_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar
bribe = fc_rs_grp, 500000, 534159

[MRoom]
nickname = bar
character_density = 4
fixture = SL0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SL0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SL0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SL0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SL01_04_Base
local_faction = fc_or2_grp
diff = 1
msg_id_prefix = gcs_refer_base_SL01_04_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100
npc = SL0104_001_m
npc = SL0104_002_m
npc = SL0104_003_f
npc = SL0104_004_m
npc = SL0104_005_m
npc = SL0104_006_m
npc = SL0104_007_m
npc = SL0104_008_f
npc = SL0104_009_m
npc = SL0104_010_m
npc = SL0104_011_m
npc = SL0104_012_m
npc = SL0104_013_m

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100
npc = SL0104_robot_001_m
npc = SL0104_robot_002_m
npc = SL0104_robot_003_m

[GF_NPC]
nickname = SL0104_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or2_grp
voice = rvp131

[GF_NPC]
nickname = SL0104_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or2_grp
voice = rvp146

[GF_NPC]
nickname = SL0104_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or2_grp
voice = rvp140

[GF_NPC]
nickname = SL0104_fix_trader
body = pi_orillion_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_or2_grp
voice = rvp131

[GF_NPC]
nickname = SL0104_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
room = bar
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = SL0104_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = SL0104_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SL0104_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or2_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = SL0104_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SL0104_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = SL0104_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SL0104_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or2_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = SL0104_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or2_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = SL0104_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or2_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = SL0104_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = SL0104_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = SL0104_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = SL0104_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = SL0104_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = SL0104_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = SL0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SL0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = SL0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SL0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = EVENT01_01_Base
local_faction = fc_rs_grp
diff = 0
msg_id_prefix = gcs_refer_base_EVENT01_01_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MRoom]
nickname = Deck
character_density = 2

[MBase]
nickname = PY14_01_Base
local_faction = fc_or2_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY14_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_or2_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100
npc = PY1401_001_m
npc = PY1401_002_m
npc = PY1401_003_m
npc = PY1401_001_f

[BaseFaction]
faction = li_lsf_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100
npc = PY1401_lsf_001_f
npc = PY1401_lsf_002_m

[BaseFaction]
faction = fc_hs_grp
weight = 13

[GF_NPC]
nickname = PY1401_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_or2_grp
voice = rvp131
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY1401_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_or2_grp
voice = rvp146

[GF_NPC]
nickname = PY1401_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_or2_grp
voice = rvp140

[GF_NPC]
nickname = PY1401_fix_trader
body = pi_orillion_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_or2_grp
voice = rvp131

[GF_NPC]
nickname = PY1401_001_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
room = bar
accessory = prop_cigarette

[GF_NPC]
nickname = PY1401_002_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PY1401_001_f
body = coalition_female6
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
room = bar
accessory = dark_shades
accessory = prop_cigarette
accessory = prop_bottle_wine_3

[GF_NPC]
nickname = PY1401_lsf_001_f
body = sc_female1_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
room = bar
rumor = base_0_rank, mission_end, 0, 131237
rumor = base_0_rank, mission_end, 0, 131242

[GF_NPC]
nickname = PY1401_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
room = bar
rumor = base_0_rank, mission_end, 0, 131235
rumor = base_0_rank, mission_end, 0, 131236

[GF_NPC]
nickname = PY1401_003_m
body = guards_male_body3
head = li_manhattan_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536553
affiliation = fc_or2_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 0, 536554

[MRoom]
nickname = bar
character_density = 6
fixture = PY1401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = PY1401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = py02_01_angar02_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_py02_01_angar02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = py02_01_angar02_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = py02_01_angar02_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = py02_01_angar02_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = py02_01_angar02_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = py02_01_angar01_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = py02_01_angar02_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = py02_01_angar02_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = py02_01_angar02_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = py02_01_angar03_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_py02_01_angar03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = py02_01_angar03_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = py02_01_angar03_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = py02_01_angar03_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = py02_01_angar03_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = py02_01_angar03_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = py02_01_angar03_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = py02_01_angar03_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = py02_01_angar03_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PM01_01_Base
local_faction = pm_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PM01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PM0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pm_n_grp
voice = rvp101

[GF_NPC]
nickname = PM0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pm_n_grp
voice = rvp111

[GF_NPC]
nickname = PM0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pm_n_grp
voice = rvp101

[GF_NPC]
nickname = PM0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pm_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PM0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PM0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PM0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PM0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY16_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY16_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1601_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1601_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1601_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1601_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = LAB01_01_Base
local_faction = red_n_grp
diff = 0
msg_id_prefix = gcs_refer_base_LAB01_01_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MBase]
nickname = AD02_01_Base
local_faction = red_n_grp
diff = 0
msg_id_prefix = gcs_refer_base_AD02_01_Base

[MVendor]
num_offers = 0, 0

[BaseFaction]
faction = red_n_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[MBase]
nickname = VEGA01_02_Base
local_faction = vega_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_VEGA01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = vega_n_grp
weight = 13

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[BaseFaction]
faction = fc_or2_grp
weight = 13
npc = VEGA0102_001_m
npc = VEGA0102_002_m
npc = VEGA0102_003_f
npc = VEGA0102_004_m
npc = VEGA0102_005_m
npc = VEGA0102_006_m
npc = VEGA0102_007_m
npc = VEGA0102_008_f
npc = VEGA0102_009_m
npc = VEGA0102_010_m
npc = VEGA0102_011_m
npc = VEGA0102_012_m
npc = VEGA0102_013_m

[GF_NPC]
nickname = VEGA0102_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = vega_n_grp
voice = rvp101
bribe = fc_or2_grp, 2000000, 16100

[GF_NPC]
nickname = VEGA0102_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = vega_n_grp
voice = rvp111

[GF_NPC]
nickname = VEGA0102_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = vega_n_grp
voice = rvp111

[GF_NPC]
nickname = VEGA0102_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = vega_n_grp
voice = rvp101

[GF_NPC]
nickname = VEGA0102_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = VEGA0102_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or2_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = VEGA0102_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = VEGA0102_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or2_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = VEGA0102_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = VEGA0102_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or2_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = VEGA0102_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or2_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = VEGA0102_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or2_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = VEGA0102_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or2_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = VEGA0102_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or2_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = VEGA0102_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or2_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = VEGA0102_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or2_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = VEGA0102_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or2_grp
voice = rvp146
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = VEGA0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = VEGA0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = VEGA0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = VEGA0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = PY9_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY9_01_dock2_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = PY9d2_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp131
accessory = dark_shades
accessory = AK47_left

[GF_NPC]
nickname = PY9d2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp146

[GF_NPC]
nickname = PY9d2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp140
accessory = prop_neuralnet_B

[GF_NPC]
nickname = PY9d2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = pe_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 6
fixture = PY9d2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY9d2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = PY9d2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY9d2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = MA01_01_Base
local_faction = ma_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_MA01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ma_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 100

[GF_NPC]
nickname = MA0101_fix_bartender
body = guards_male_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536657
affiliation = ma_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 536655
rumor = base_0_rank, mission_end, 3, 536656
accessory = prop_shades_01
accessory = Mk2_Laser_pistol_left
accessory = Mk2_Laser_pistol_right

[GF_NPC]
nickname = MA0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = ma_n_grp
voice = rvp101

[GF_NPC]
nickname = MA0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = ma_n_grp
voice = rvp111

[GF_NPC]
nickname = MA0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = ma_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 3
fixture = MA0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\Lonnigan_host_excitement.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = MA0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = MA0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = MA0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = DK01_01_Base
local_faction = fc_dk_grp
diff = 7
msg_id_prefix = gcs_refer_base_DK01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_dk_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 100

[GF_NPC]
nickname = DK0101_fix_bartender
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 536700
affiliation = fc_dk_grp
voice = rvp101
accessory = SerpentGuardsHelmet
accessory = greatsword
accessory = greatsword_right

[GF_NPC]
nickname = DK0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_dk_grp
voice = rvp101

[GF_NPC]
nickname = DK0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_dk_grp
voice = rvp111

[GF_NPC]
nickname = DK0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_dk_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 3
fixture = DK0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\Dk_bartender.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = DK0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = DK0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = DK0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PY01_07_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_07_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0107_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0107_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0107_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0107_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0107_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0107_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0107_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0107_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RA01_01_Base
local_faction = ra_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_RA01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = ra_n_grp
weight = 100
npc = ra_ally0101_bar_npc1

[BaseFaction]
faction = rl0109_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = ra_ally0101_bar_npc1
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 537467
affiliation = ra_ally_grp
voice = rvp146

[GF_NPC]
nickname = RA0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ra_n_grp
voice = rvp101

[GF_NPC]
nickname = RA0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = ra_n_grp
voice = rvp111

[GF_NPC]
nickname = RA0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = ra_n_grp
voice = rvp101

[GF_NPC]
nickname = RA0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = ra_ally_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RA0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RA0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RA0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RA0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY13_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY13_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1301_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1301_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1301_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1301_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1301_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1301_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1301_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1301_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY17_01_Base
local_faction = py17_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY17_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = py17_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1701_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = py17_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1701_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = py17_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1701_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = py17_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1701_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = py17_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1701_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY18_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY18_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1801_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1801_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1801_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1801_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1801_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = jph01_01_Base
local_faction = jph_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_jph01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = jph0101_fix_bartender
body = li_rockford_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = jph_n_grp
voice = rvp101

[GF_NPC]
nickname = jph0101_fix_trader
body = li_rockford_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = jph_n_grp
voice = rvp126

[GF_NPC]
nickname = jph0101_fix_weaponsdealer
body = li_rockford_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = jph_n_grp
voice = rvp101

[GF_NPC]
nickname = jph0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = jph_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = jph0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = jph0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = jph0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = jph0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = PY19_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY19_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1901_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY1901_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1901_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1901_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1901_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1901_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = NOVA01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_NOVA01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = NOVA0101_robot_001_m
npc = NOVA0101_robot_002_m
npc = NOVA0101_robot_003_m

[GF_NPC]
nickname = NOVA0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 536802

[GF_NPC]
nickname = NOVA0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = NOVA0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = NOVA0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = NOVA0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = NOVA0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = NOVA0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = NOVA0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = NOVA0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = NOVA0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = NOVA0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = NOVA01_02_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_NOVA01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = NOVA0102_robot_001_m
npc = NOVA0102_robot_002_m
npc = NOVA0102_robot_003_m
npc = NOVA0102_robot_004_m
npc = NOVA0102_robot_005_m
npc = NOVA0102_robot_006_m
npc = NOVA0102_robot_007_m

[GF_NPC]
nickname = NOVA0102_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = NOVA0102_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp146
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = NOVA0102_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp151
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = NOVA0102_robot_004_m
base_appr = Robot_body_b
individual_name = 221054
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = NOVA0102_robot_005_m
base_appr = Robot_body_e
individual_name = 221055
affiliation = fc_rs_grp
voice = rvp106
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = NOVA0102_robot_006_m
base_appr = Robot_body_b
individual_name = 221056
affiliation = fc_rs_grp
voice = rvp101
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = NOVA0102_robot_007_m
base_appr = Robot_body_c
individual_name = 221057
affiliation = fc_rs_grp
voice = rvp101
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = NOVA0102_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp106
room = bar
bribe = fc_rs_grp, 15000000, 536830

[GF_NPC]
nickname = NOVA0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = NOVA0102_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = NOVA0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp151

[MRoom]
nickname = bar
character_density = 5
fixture = NOVA0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = NOVA0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = NOVA0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = NOVA0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = NOVA01_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_NOVA01_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 4
npc = NOVA0103_robot_001_m
npc = NOVA0103_robot_002_m
npc = NOVA0103_robot_003_m
npc = NOVA0103_robot_004_m

[BaseFaction]
faction = fc_rs2_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = NOVA0103_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
bribe = fc_rs2_grp, 15000000, 536831

[GF_NPC]
nickname = NOVA0103_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = NOVA0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = NOVA0103_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = NOVA0103_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar
know = 536841, 536845, 430000000, 0
knowdb = NOVA01_suprise_terran_cruiser_01

[GF_NPC]
nickname = NOVA0103_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar
know = 536840, 536844, 450000000, 0
knowdb = NOVA01_suprise_Morgenstern_cruiser_01

[GF_NPC]
nickname = NOVA0103_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar
know = 536842, 536843, 470000000, 0
knowdb = NOVA01_suprise_Governor_battleship_01

[GF_NPC]
nickname = NOVA0103_robot_004_m
base_appr = Robot_body_e
individual_name = 221055
affiliation = fc_rs_grp
voice = rvp101
room = bar
know = 536839, 536846, 500000000, 0
knowdb = NOVA01_suprise_Valhalla_ship_01

[MRoom]
nickname = bar
character_density = 4
fixture = NOVA0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = NOVA0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = NOVA0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = NOVA0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = AOD01_01_Base
local_faction = fc_un_grp
diff = 7
msg_id_prefix = gcs_refer_base_AOD01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_un_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = AOD0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_un_grp
voice = rvp101

[GF_NPC]
nickname = AOD0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_un_grp
voice = rvp101

[GF_NPC]
nickname = AOD0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_un_grp
voice = rvp111

[GF_NPC]
nickname = AOD0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_un_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 3
fixture = AOD0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = AOD0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = AOD0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = AOD0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = NOVA01_04_Base
local_faction = fc_rs_grp
diff = 6
msg_id_prefix = gcs_refer_base_NOVA01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = NOVA0104_robot_001_m
npc = NOVA0104_robot_002_m
npc = NOVA0104_robot_003_m

[GF_NPC]
nickname = NOVA0104_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = NOVA0104_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = NOVA0104_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = NOVA0104_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp106
room = bar
bribe = fc_rs_grp, 16000000, 536830

[GF_NPC]
nickname = NOVA0104_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = NOVA0104_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = NOVA0104_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp151

[MRoom]
nickname = bar
character_density = 5
fixture = NOVA0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = NOVA0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = NOVA0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = NOVA0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = CM01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_CM01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = CM0101_robot_001_m
npc = CM0101_robot_002_m
npc = CM0101_robot_003_m

[GF_NPC]
nickname = CM0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = CM0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = CM0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = CM0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = CM0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = CM0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = CM0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = CM0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = CM0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = CM0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = CM0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY20_01_Base
local_faction = pa_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY20_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pa_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = PY2001_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2001_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pa_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2001_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2001_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pa_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2001_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2001_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2001_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2001_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY20_01_dock2_Base
local_faction = pa_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY20_01_dock2_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pa_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = PY2001_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2001_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pa_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2001_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2001_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pa_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2001_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2001_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2001_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2001_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = NOVA01_03_2_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_NOVA01_03_2_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 10
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = NOVA0103_2_robot_001_m
npc = NOVA0103_2_robot_002_m
npc = NOVA0103_2_robot_003_m
npc = NOVA0103_2_robot_004_m

[BaseFaction]
faction = fc_cn_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 35.000000, 100.000000, 100
npc = NOVA0103_2_001_m

[GF_NPC]
nickname = NOVA0103_2_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
bribe = fc_rs_grp, 17000000, 536830

[GF_NPC]
nickname = NOVA0103_2_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = NOVA0103_2_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = NOVA0103_2_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = NOVA0103_2_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = NOVA0103_2_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = NOVA0103_2_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = NOVA0103_2_robot_004_m
base_appr = Robot_body_e
individual_name = 221055
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = NOVA0103_2_001_m
body = coalition_male_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534639
affiliation = fc_cn_grp
voice = rvp126
accessory = prop_shades_01
accessory = Mk1_Laser_pistol_left
bribe = fc_cn_grp, 20000000, 534621

[MRoom]
nickname = bar
character_density = 4
fixture = NOVA0103_2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = NOVA0103_2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = NOVA0103_2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = NOVA0103_2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = VK01_01_Base
local_faction = fc_ru_grp
diff = 5
msg_id_prefix = gcs_refer_base_VK01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ru_grp
weight = 52
npc = VK0101_001_m
npc = VK0101_002_m
npc = VK0101_003_f

[GF_NPC]
nickname = VK0101_001_m
body = russian_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534565
affiliation = fc_ru_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = VK0101_002_m
body = russian_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534566
affiliation = fc_ru_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = VK0101_003_f
body = coalition_female5
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534569
affiliation = fc_ru_grp
voice = rvp516
room = bar
accessory = prop_shades_02_fem

[GF_NPC]
nickname = VK0101_fix_ship
body = br_commtrader_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ru_grp
voice = rvp131

[GF_NPC]
nickname = VK0101_fix_trader
body = br_commtrader_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ru_grp
voice = rvp111

[GF_NPC]
nickname = VK0101_fix_weaponsdealer
body = br_commtrader_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ru_grp
voice = rvp131

[GF_NPC]
nickname = VK0101_fix_bartender
body = russian_male_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ru_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 7
fixture = VK0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = VK0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = VK0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = VK0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = VK01_02_Base
local_faction = fc_cn_grp
diff = 5
msg_id_prefix = gcs_refer_base_VK01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_cn_grp
weight = 52
npc = VK0102_001_m
npc = VK0102_002_m
npc = VK0102_003_f

[GF_NPC]
nickname = VK0102_001_m
body = coalition_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534639
affiliation = fc_cn_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = VK0102_002_m
body = coalition_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534641
affiliation = fc_cn_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = VK0102_003_f
body = coalition_female
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534644
affiliation = fc_cn_grp
voice = rvp516
room = bar
accessory = prop_shades_02_fem

[GF_NPC]
nickname = VK0102_fix_ship
body = br_commtrader_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cn_grp
voice = rvp131

[GF_NPC]
nickname = VK0102_fix_trader
body = br_commtrader_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cn_grp
voice = rvp111

[GF_NPC]
nickname = VK0102_fix_weaponsdealer
body = br_commtrader_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cn_grp
voice = rvp131

[GF_NPC]
nickname = VK0102_fix_bartender
body = br_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cn_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 7
fixture = VK0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = VK0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = VK0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = VK0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = VK01_02_2_Base
local_faction = fc_cn_grp
diff = 5
msg_id_prefix = gcs_refer_base_VK01_02_2_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_cn_grp
weight = 52
npc = VK0102_2_001_m
npc = VK0102_2_002_m
npc = VK0102_2_003_f

[GF_NPC]
nickname = VK0102_2_001_m
body = coalition_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534639
affiliation = fc_cn_grp
voice = rvp101
room = bar
accessory = prop_shades_01

[GF_NPC]
nickname = VK0102_2_002_m
body = coalition_male_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534641
affiliation = fc_cn_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = VK0102_2_003_f
body = coalition_female
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534644
affiliation = fc_cn_grp
voice = rvp516
room = bar
accessory = prop_shades_02_fem

[GF_NPC]
nickname = VK0102_2_fix_ship
body = br_bartender_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_cn_grp
voice = rvp131

[GF_NPC]
nickname = VK0102_2_fix_trader
body = br_bartender_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_cn_grp
voice = rvp111

[GF_NPC]
nickname = VK0102_2_fix_weaponsdealer
body = br_bartender_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_cn_grp
voice = rvp131

[GF_NPC]
nickname = VK0102_2_fix_bartender
body = br_bartender_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_cn_grp
voice = rvp101
accessory = dark_shades

[MRoom]
nickname = bar
character_density = 4
fixture = VK0102_2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = VK0102_2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = VK0102_2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = VK0102_2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = VK01_01_2_Base
local_faction = fc_ru_grp
diff = 5
msg_id_prefix = gcs_refer_base_VK01_01_2_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_ru_grp
weight = 52
npc = VK0101_2_001_m
npc = VK0101_2_002_m
npc = VK0101_2_003_f

[GF_NPC]
nickname = VK0101_2_001_m
body = russian_male_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534565
affiliation = fc_ru_grp
voice = rvp101
room = bar
accessory = prop_shades_03

[GF_NPC]
nickname = VK0101_2_002_m
body = russian_male_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 534566
affiliation = fc_ru_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = VK0101_2_003_f
body = coalition_female5
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534569
affiliation = fc_ru_grp
voice = rvp516
room = bar
accessory = prop_shades_02_fem

[GF_NPC]
nickname = VK0101_2_fix_ship
body = russian_male_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ru_grp
voice = rvp131

[GF_NPC]
nickname = VK0101_2_fix_trader
body = russian_male_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ru_grp
voice = rvp111

[GF_NPC]
nickname = VK0101_2_fix_weaponsdealer
body = russian_male_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ru_grp
voice = rvp131

[GF_NPC]
nickname = VK0101_2_fix_bartender
body = russian_male_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ru_grp
voice = rvp101
accessory = dark_shades

[MRoom]
nickname = bar
character_density = 4
fixture = VK0101_2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = VK0101_2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = VK0101_2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = VK0101_2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PY21_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY21_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY22_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY22_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2201_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2201_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2201_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2201_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY22_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY22_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2201_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2201_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2201_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2201_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2201_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2201_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2201_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2201_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SUPRISE01_04_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_SUPRISE01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 

[GF_NPC]
nickname = SUPRISE0104_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SUPRISE0104_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = SUPRISE0104_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = SUPRISE0104_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SUPRISE0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SUPRISE0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SUPRISE0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SUPRISE0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = UNK01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_UNK01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = UNK0101_robot_001_m
npc = UNK0101_robot_002_m
npc = UNK0101_robot_003_m

[GF_NPC]
nickname = UNK0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UNK0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UNK0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UNK0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UNK0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = UNK0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UNK0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = UNK0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UNK0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = UNK0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = UNK0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = PA01_01_Base
local_faction = pa_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PA01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pa_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100
npc = PA0101_001_m
npc = PA0101_002_f
npc = PA0101_003_m

[GF_NPC]
nickname = PA0101_001_m
body = pl_male3_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536968
affiliation = pa_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0101_002_f
body = coalition_female2
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 536969
affiliation = pa_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0101_003_m
body = pl_male3_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536970
affiliation = pa_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0101_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PA0101_fix_ship
body = pl_male3_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pa_n_grp
voice = rvp111

[GF_NPC]
nickname = PA0101_fix_trader
body = pl_male3_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PA0101_fix_weaponsdealer
body = pl_male3_peasant_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pa_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 5
fixture = PA0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PA0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PA0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PA0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY22_01_dock3_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY22_01_dock3_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2201_dock3_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2201_dock3_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2201_dock3_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2201_dock3_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2201_dock3_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2201_dock3_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2201_dock3_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2201_dock3_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = UNK01_02_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_UNK01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = UNK0102_robot_001_m
npc = UNK0102_robot_002_m
npc = UNK0102_robot_003_m

[GF_NPC]
nickname = UNK0102_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UNK0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UNK0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UNK0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UNK0102_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = UNK0102_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UNK0102_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = UNK0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UNK0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = UNK0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = UNK0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = FY01_01_Base
local_faction = fy_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_FY01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fy_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.000000, 100
npc = FY0101_fy_001_m
npc = FY0101_fy_002_m
npc = FY0101_fy_003_m

[GF_NPC]
nickname = FY0101_fix_bartender
body = li_bartender_body
head = pi_pirate1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 537003
affiliation = fy_n_grp
voice = rvp101
accessory = prop_hat_male_miner
accessory = Mk2_Laser_pistol_left
accessory = Mk2_Laser_pistol_right
rumor = base_0_rank, mission_end, 3, 536999

[GF_NPC]
nickname = FY0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fy_n_grp
voice = rvp111

[GF_NPC]
nickname = FY0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fy_n_grp
voice = rvp101

[GF_NPC]
nickname = FY0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fy_n_grp
voice = rvp111

[GF_NPC]
nickname = FY0101_fy_001_m
body = li_bartender_body
head = pi_pirate4_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 536995
affiliation = fy_n_grp
voice = rvp101
accessory = prop_neuralnet_a_combo
accessory = Mk2_Laser_pistol_left
rumor = base_0_rank, mission_end, 3, 537000

[GF_NPC]
nickname = FY0101_fy_002_m
body = li_bartender_body
head = sh_male4_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 536996
affiliation = fy_n_grp
voice = rvp101
accessory = prop_neuralnet_c_combo
accessory = Mk2_Laser_pistol_right
rumor = base_0_rank, mission_end, 3, 537001

[GF_NPC]
nickname = FY0101_fy_003_m
body = li_bartender_body
head = ge_male4_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 536997
affiliation = fy_n_grp
voice = rvp101
accessory = prop_neuralnet_b_combo
rumor = base_0_rank, mission_end, 3, 537002

[MRoom]
nickname = bar
character_density = 4
fixture = FY0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = FY0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = FY0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = FY0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = DS01_01_Base
local_faction = ds_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_DS01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = ds_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = DS0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = ds_n_grp
voice = rvp101

[GF_NPC]
nickname = DS0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = DS0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = DS0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = DS0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = DS0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = DS0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = DS0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = XG01_07_Base
local_faction = xk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_XG01_07_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = xk_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = XG0107_001_m
npc = XG0107_002_m
npc = XG0107_003_m
npc = XG0107_004_m

[GF_NPC]
nickname = XG0107_001_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0107_002_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0107_003_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0107_004_m
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101
room = bar
misn = DestroyMission, 0.000000, 10.000000

[GF_NPC]
nickname = XG0107_fix_bartender
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp146
bribe = xk_n_grp, 10000000, 534006

[GF_NPC]
nickname = XG0107_fix_ship
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[GF_NPC]
nickname = XG0107_fix_trader
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp101

[GF_NPC]
nickname = XG0107_fix_weaponsdealer
body = Xaak_body
head = Xaak_head_male
lefthand = Xaak_male_hand_left
righthand = Xaak_male_hand_right
individual_name = 533051
affiliation = xk_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = XG0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = XG0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = XG0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = XG0107_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = mordok01_01_Base
local_faction = fc_mordok_grp
diff = 1
msg_id_prefix = gcs_refer_base_mordok01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_mordok_grp
weight = 13
offers_missions = 

[GF_NPC]
nickname = mordok0101_fix_bartender
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 537060
affiliation = fc_mordok_grp
voice = rvp146

[GF_NPC]
nickname = mordok0101_fix_ship
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 537060
affiliation = fc_mordok_grp
voice = rvp111

[GF_NPC]
nickname = mordok0101_fix_trader
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 537060
affiliation = fc_mordok_grp
voice = rvp101

[GF_NPC]
nickname = mordok0101_fix_weaponsdealer
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 537060
affiliation = fc_mordok_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = mordok0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = mordok0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = mordok0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = mordok0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = mordok01_02_Base
local_faction = fc_mordok_grp
diff = 1
msg_id_prefix = gcs_refer_base_mordok01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_mordok_grp
weight = 13
offers_missions = 

[GF_NPC]
nickname = mordok0102_fix_bartender
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 537060
affiliation = fc_mordok_grp
voice = rvp146

[GF_NPC]
nickname = mordok0102_fix_ship
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 537060
affiliation = fc_mordok_grp
voice = rvp111

[GF_NPC]
nickname = mordok0102_fix_trader
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 537060
affiliation = fc_mordok_grp
voice = rvp101

[GF_NPC]
nickname = mordok0102_fix_weaponsdealer
body = ku_edo_body
head = mordok_head_male
lefthand = mordok_male_hand_left
righthand = mordok_male_hand_right
individual_name = 537060
affiliation = fc_mordok_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = mordok0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = mordok0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = mordok0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = mordok0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PA01_02_Base
local_faction = pa_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PA01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pa_n_grp
weight = 13
offers_missions = true

[GF_NPC]
nickname = PA0102_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PA0102_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pa_n_grp
voice = rvp111

[GF_NPC]
nickname = PA0102_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PA0102_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pa_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PA0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PA0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PA0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PA0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY23_01_Base
local_faction = py23_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY23_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = py23_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2301_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = py23_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2301_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = py23_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2301_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = py23_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2301_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = py23_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TER01_01_Base
local_faction = ter_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_TER01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = ter_n_grp
weight = 6
npc = TER0101_001_m
npc = TER0101_002_m
npc = TER0101_003_m
npc = TER0101_001_f
npc = TER0101_002_f

[GF_NPC]
nickname = TER0101_001_m
body = br_bartender_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537123
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0101_002_m
body = br_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537124
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0101_003_m
body = br_bartender_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537125
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0101_001_f
body = coalition_female
head = br_karina_head_gen
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537126
affiliation = ter_n_grp
voice = rvp501
room = bar

[GF_NPC]
nickname = TER0101_002_f
body = coalition_female_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537127
affiliation = ter_n_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = TER0101_fix_bartender
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0101_fix_ship
body = br_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0101_fix_trader
body = br_bartender_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = ter_n_grp
voice = rvp111

[GF_NPC]
nickname = TER0101_fix_weaponsdealer
body = br_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = ter_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 6
fixture = TER0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = TER0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = TER0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = TER0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TER01_02_Base
local_faction = ter_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_TER01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = ter_n_grp
weight = 6
npc = TER0102_001_m
npc = TER0102_002_m
npc = TER0102_003_m
npc = TER0102_001_f
npc = TER0102_002_f

[GF_NPC]
nickname = TER0102_001_m
body = br_bartender_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537123
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0102_002_m
body = br_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537124
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0102_003_m
body = br_bartender_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537125
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0102_001_f
body = coalition_female
head = br_karina_head_gen
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537126
affiliation = ter_n_grp
voice = rvp501
room = bar

[GF_NPC]
nickname = TER0102_002_f
body = coalition_female_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537127
affiliation = ter_n_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = TER0102_fix_bartender
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0102_fix_ship
body = br_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0102_fix_trader
body = br_bartender_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = ter_n_grp
voice = rvp111

[GF_NPC]
nickname = TER0102_fix_weaponsdealer
body = br_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = ter_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = TER0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = TER0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = TER0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TER0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TER01_03_Base
local_faction = ter_n_grp
diff = 19
msg_id_prefix = gcs_refer_base_TER01_03_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = ter_n_grp
weight = 6
npc = TER0103_001_m
npc = TER0103_002_m
npc = TER0103_003_m
npc = TER0103_001_f
npc = TER0103_002_f

[GF_NPC]
nickname = TER0103_001_m
body = br_bartender_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537123
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0103_002_m
body = br_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537124
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0103_003_m
body = br_bartender_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537125
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0103_001_f
body = coalition_female
head = br_karina_head_gen
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537126
affiliation = ter_n_grp
voice = rvp501
room = bar

[GF_NPC]
nickname = TER0103_002_f
body = coalition_female_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537127
affiliation = ter_n_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = TER0103_fix_bartender
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0103_fix_ship
body = br_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0103_fix_trader
body = br_bartender_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = ter_n_grp
voice = rvp111

[GF_NPC]
nickname = TER0103_fix_weaponsdealer
body = br_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = ter_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 5
fixture = TER0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = TER0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = TER0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = TER0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TER01_04_Base
local_faction = ter_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_TER01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ter_n_grp
weight = 6
npc = TER0104_001_m
npc = TER0104_002_m
npc = TER0104_003_m
npc = TER0104_001_f
npc = TER0104_002_f

[GF_NPC]
nickname = TER0104_001_m
body = br_bartender_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537123
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0104_002_m
body = br_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537124
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0104_003_m
body = br_bartender_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537125
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0104_001_f
body = coalition_female
head = br_karina_head_gen
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537126
affiliation = ter_n_grp
voice = rvp501
room = bar

[GF_NPC]
nickname = TER0104_002_f
body = coalition_female_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537127
affiliation = ter_n_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = TER0104_fix_bartender
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0104_fix_ship
body = br_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0104_fix_trader
body = br_bartender_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = ter_n_grp
voice = rvp111

[GF_NPC]
nickname = TER0104_fix_weaponsdealer
body = br_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = ter_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = TER0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = TER0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = TER0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TER0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TER01_05_Base
local_faction = ter_n_grp
diff = 4
msg_id_prefix = gcs_refer_base_TER01_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = ter_n_grp
weight = 6
npc = TER0105_001_m
npc = TER0105_002_m
npc = TER0105_003_m
npc = TER0105_001_f
npc = TER0105_002_f

[GF_NPC]
nickname = TER0105_001_m
body = br_bartender_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537123
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0105_002_m
body = br_bartender_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537124
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0105_003_m
body = br_bartender_body
head = ge_male6_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537125
affiliation = ter_n_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = TER0105_001_f
body = coalition_female
head = br_karina_head_gen
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537126
affiliation = ter_n_grp
voice = rvp501
room = bar

[GF_NPC]
nickname = TER0105_002_f
body = coalition_female_body
head = rh_newscaster_head_gen_hat
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 537127
affiliation = ter_n_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = TER0105_fix_bartender
body = br_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0105_fix_ship
body = br_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0105_fix_trader
body = br_bartender_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = ter_n_grp
voice = rvp111

[GF_NPC]
nickname = TER0105_fix_weaponsdealer
body = br_bartender_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = ter_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 7
fixture = TER0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = TER0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = TER0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = TER0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ZER01_01_Base
local_faction = zer_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_ZER01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = zer_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZER0101_robot_001_m
npc = ZER0101_robot_002_m
npc = ZER0101_robot_003_m

[GF_NPC]
nickname = ZER0101_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0101_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0101_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0101_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0101_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0101_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = zer_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = ZER0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ZER0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ZER0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ZER0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ZER01_02_Base
local_faction = zer_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_ZER01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = zer_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZER0102_robot_001_m
npc = ZER0102_robot_002_m
npc = ZER0102_robot_003_m

[GF_NPC]
nickname = ZER0102_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0102_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0102_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0102_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0102_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0102_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = zer_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ZER0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = ZER0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ZER0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ZER0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ZER01_03_Base
local_faction = zer_n_grp
diff = 9
msg_id_prefix = gcs_refer_base_ZER01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = zer_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZER0103_robot_001_m
npc = ZER0103_robot_002_m
npc = ZER0103_robot_003_m

[GF_NPC]
nickname = ZER0103_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0103_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0103_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0103_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0103_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0103_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = zer_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ZER0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = ZER0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ZER0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ZER0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ZER01_04_Base
local_faction = zer_n_grp
diff = 19
msg_id_prefix = gcs_refer_base_ZER01_04_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = zer_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZER0104_robot_001_m
npc = ZER0104_robot_002_m
npc = ZER0104_robot_003_m

[GF_NPC]
nickname = ZER0104_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0104_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0104_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0104_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0104_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0104_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0104_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = zer_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = ZER0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ZER0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ZER0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ZER0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ZER01_05_Base
local_faction = zer_n_grp
diff = 5
msg_id_prefix = gcs_refer_base_ZER01_05_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = zer_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ZER0105_robot_001_m
npc = ZER0105_robot_002_m
npc = ZER0105_robot_003_m

[GF_NPC]
nickname = ZER0105_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0105_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0105_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = zer_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ZER0105_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0105_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0105_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = zer_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = ZER0105_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = zer_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = ZER0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = ZER0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ZER0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = ZER0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PRO01_01_Base
local_faction = pro_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_PRO01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pro_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = PRO0101_robot_001_m
npc = PRO0101_robot_002_m
npc = PRO0101_robot_003_m

[GF_NPC]
nickname = PRO0101_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0101_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0101_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0101_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0101_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0101_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = pro_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 5
fixture = PRO0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PRO0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PRO0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PRO0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PRO01_02_Base
local_faction = pro_n_grp
diff = 12
msg_id_prefix = gcs_refer_base_PRO01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pro_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = PRO0102_robot_001_m
npc = PRO0102_robot_002_m
npc = PRO0102_robot_003_m

[GF_NPC]
nickname = PRO0102_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0102_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0102_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0102_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0102_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0102_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = pro_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = PRO0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = PRO0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PRO0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PRO0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PRO01_03_Base
local_faction = pro_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_PRO01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pro_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = PRO0103_robot_001_m
npc = PRO0103_robot_002_m
npc = PRO0103_robot_003_m

[GF_NPC]
nickname = PRO0103_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0103_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0103_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0103_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0103_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0103_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0103_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = pro_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = PRO0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PRO0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PRO0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PRO0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PRO01_04_Base
local_faction = pro_n_grp
diff = 3
msg_id_prefix = gcs_refer_base_PRO01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = li_p_grp
weight = 9
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = PRO0104_lpolice_001_m

[BaseFaction]
faction = pro_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = PRO0104_robot_001_m
npc = PRO0104_robot_002_m
npc = PRO0104_robot_003_m

[GF_NPC]
nickname = PRO0104_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0104_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0104_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0104_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0104_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0104_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0104_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = pro_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = PRO0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = PRO0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PRO0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PRO0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PRO01_05_Base
local_faction = pro_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_PRO01_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = li_p_grp
weight = 9
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = PRO0104_lpolice_001_m

[BaseFaction]
faction = pro_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = PRO0105_robot_001_m
npc = PRO0105_robot_002_m
npc = PRO0105_robot_003_m

[GF_NPC]
nickname = PRO0105_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0105_robot_002_m
base_appr = Robot_body_e
individual_name = 221052
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0105_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = pro_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PRO0105_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0105_fix_ship
base_appr = Robot_body_a
individual_name = 533854
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0105_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = pro_n_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PRO0105_fix_weaponsdealer
base_appr = Robot_body_c
individual_name = 533853
affiliation = pro_n_grp
voice = rvp106
room = bar

[MRoom]
nickname = bar
character_density = 7
fixture = PRO0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PRO0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PRO0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PRO0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = VOSSK01_04_Base
local_faction = Vossk_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_VOSSK01_04_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = Pirate_n_grp
weight = 100
offers_missions = 

[GF_NPC]
nickname = VOSSK0104_fix_bartender
head = syd_head 
body = sh_male1_body 
righthand = benchmark_male_hand_right 
lefthand = benchmark_male_hand_left 
individual_name = 537210
affiliation = Pirate_n_grp
voice = rvp121

[GF_NPC]
nickname = VOSSK0104_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = Pirate_n_grp
voice = rvp111

[GF_NPC]
nickname = VOSSK0104_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = Pirate_n_grp
voice = rvp101

[GF_NPC]
nickname = VOSSK0104_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = Pirate_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = VOSSK0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = VOSSK0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = VOSSK0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = VOSSK0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = US01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_US01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 

[GF_NPC]
nickname = US0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp003
rumor = base_0_rank, mission_end, 1, 537188
rumor = base_0_rank, mission_end, 1, 537189
rumor = base_0_rank, mission_end, 1, 537190
bribe = fc_rs_grp, 10000000, 534159
know = 537191, 537192, 150000000, 3
knowdb = Vossk01_04

[GF_NPC]
nickname = US0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = US0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = US0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = US0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\EXTRAS\fidget_gof_bar_male_01.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = US0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = US0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = US0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu02_11_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu02_11_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0211_robot_001_m
npc = Hu0211_robot_002_m
npc = Hu0211_robot_003_m

[GF_NPC]
nickname = Hu0211_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0211_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hu0211_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0211_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hu0211_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hu0211_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hu0211_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0211_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hu0211_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hu0211_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0211_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = XENO01_01_Base
local_faction = xeno_n_grp
diff = 7
msg_id_prefix = gcs_refer_base_XENO01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = xeno_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 100

[GF_NPC]
nickname = XENO0101_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = xeno_n_grp
voice = rvp003
room = bar
rumor = base_0_rank, mission_end, 1, 537362

[GF_NPC]
nickname = XENO0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = xeno_n_grp
voice = rvp101

[GF_NPC]
nickname = XENO0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = xeno_n_grp
voice = rvp111

[GF_NPC]
nickname = XENO0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = xeno_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 3
fixture = XENO0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\Dk_bartender.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = XENO0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = XENO0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = XENO0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PY24_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY24_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2401_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY2401_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2401_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2401_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY01_05_dock2_Base
local_faction = py5_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY01_05_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = py5_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0105_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = py5_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0105_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = py5_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0105_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = py5_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0105_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = py5_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0105_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0105_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0105_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0105_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY801_02_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY801_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY801_02_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY801_02_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY801_02_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY801_02_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY801_02_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY801_02_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY801_02_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY801_02_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY801_02_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY801_02_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY801_02_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY801_02_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY801_02_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY801_02_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY801_02_dock3_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY801_02_dock3_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY801_02_dock3_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_dock3_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY801_02_dock3_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_dock3_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY801_02_dock3_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY801_02_dock3_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY801_02_dock3_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY801_02_dock3_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY801_02_dock4_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY801_02_dock4_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY801_02_dock4_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_dock4_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY801_02_dock4_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_dock4_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY801_02_dock4_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY801_02_dock4_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY801_02_dock4_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY801_02_dock4_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY801_02_dock5_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY801_02_dock5_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY801_02_dock5_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_dock5_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY801_02_dock5_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY801_02_dock5_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY801_02_dock5_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY801_02_dock5_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY801_02_dock5_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY801_02_dock5_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY26_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY26_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2601_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2601_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2601_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2601_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY26_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY26_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2601_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2601_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2601_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2601_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2601_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2601_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2601_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2601_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY26_01_dock3_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY26_01_dock3_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2601_dock3_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2601_dock3_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2601_dock3_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2601_dock3_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2601_dock3_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2601_dock3_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2601_dock3_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2601_dock3_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY03_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY03_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY0301_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0301_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY0301_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY0301_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY0301_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY0301_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY0301_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY0301_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY27_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY27_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2701_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2701_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2701_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2701_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2701_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = POLICE01_01_Base
local_faction = police_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_POLICE01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = police_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = POLICE0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = police_n_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = police_n_grp
voice = rvp111

[GF_NPC]
nickname = POLICE0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = police_n_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = police_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = POLICE0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = POLICE0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = POLICE0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = POLICE0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Start01_01_Base
local_faction = li_p_grp
diff = 1
msg_id_prefix = gcs_refer_base_Start01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Start0101_lnavy_001_f
npc = Start0101_lnavy_002_m
npc = Start0101_lnavy_003_f

[BaseFaction]
faction = fy_n_grp
weight = 3
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.000000, 100

[BaseFaction]
faction = li_lsf_grp
weight = 1
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Start0101_lsf_001_f
npc = Start0101_lsf_002_m
npc = Start0101_lsf_003_m

[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Start0101_lpolice_001_f
npc = Start0101_lpolice_002_m
npc = Start0101_lpolice_003_m

[BaseFaction]
faction = fy_n_grp
weight = 1
npc = Start0101_robot_001_m
npc = Start0101_robot_002_m
npc = Start0101_robot_003_m
npc = Start0101_robot_004_m

[BaseFaction]
faction = co_shi_grp
weight = 4
npc = Start0101_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 4
npc = Start0101_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 4
npc = Start0101_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 4
npc = Start0101_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 4
npc = Start0101_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 4
npc = Start0101_ageira_001_f

[BaseFaction]
faction = co_ss_grp
weight = 4
npc = Start0101_universal_001_m

[BaseFaction]
faction = co_os_grp
weight = 4
npc = Start0101_orbital_001_m

[BaseFaction]
faction = fc_j_grp
weight = 4
npc = Start0101_junkers_001_m

[GF_NPC]
nickname = Start0101_robot_001_m
base_appr = Robot_body_a
individual_name = 221051
affiliation = fy_n_grp
voice = rvp140
room = trader
misn = DestroyMission, 0.000000, 1.000000
rumor = base_0_rank, mission_end, 3, 536989

[GF_NPC]
nickname = Start0101_robot_002_m
body = robot_body_b
righthand = robot_hand_rightB
lefthand = robot_hand_leftB
individual_name = 221052
affiliation = fy_n_grp
voice = rvp140
room = trader
misn = DestroyMission, 0.000000, 1.000000
rumor = base_0_rank, mission_end, 3, 536989

[GF_NPC]
nickname = Start0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221053
affiliation = fy_n_grp
voice = rvp140
room = Equipment
misn = DestroyMission, 0.000000, 1.000000
rumor = base_0_rank, mission_end, 3, 536989
accessory = Mk2_Laser_pistol_left
accessory = Mk2_Laser_pistol_right

[GF_NPC]
nickname = Start0101_robot_004_m
base_appr = Robot_body_d
individual_name = 221054
affiliation = fy_n_grp
voice = rvp140
room = ShipDealer
misn = DestroyMission, 0.000000, 1.000000, 100
rumor = base_0_rank, mission_end, 3, 536989

[GF_NPC]
nickname = Start0101_ageira_001_f
body = sc_female1_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220001
affiliation = co_vr_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131196
rumor = base_0_rank, mission_end, 1, 131197
rumor = base_0_rank, mission_end, 1, 131198
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393582
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
know = 251760, 253608, 300, 1
knowdb = li01_10

[GF_NPC]
nickname = Start0101_bowex_001_m
body = br_brighton_body
head = sc_scientist1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220002
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131199
rumor = base_0_rank, mission_end, 1, 131200
rumor = base_0_rank, mission_end, 1, 131201
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253609, 3000, 1
knowdb = br01_01

[GF_NPC]
nickname = Start0101_deepspace_001_m
body = sc_scientist3_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220004
affiliation = co_me_grp
voice = rvp111
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131205
rumor = base_0_rank, mission_end, 1, 131206
rumor = base_0_rank, mission_end, 2, 131207
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648

[GF_NPC]
nickname = Start0101_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = li_p_grp
voice = rvp101
accessory = dark_shades
know = 536273, 202654, 100, 0
knowdb = ET01

[GF_NPC]
nickname = Start0101_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Start0101_fix_trader
body = li_commtrader_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = Start0101_fix_weaponsdealer
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = Start0101_junkers_001_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220005
affiliation = fc_j_grp
voice = rvp106
room = bar
bribe = fc_j_grp, 10000, 16101
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131208
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 1, 131209
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131210
rumorknowdb = li01_13
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251763, 253614, 5000, 1
knowdb = li01_13

[GF_NPC]
nickname = Start0101_kishiro_001_m
body = sc_scientist1_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220006
affiliation = co_kt_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131211
rumor = base_0_rank, mission_end, 1, 131212
rumor = base_0_rank, mission_end, 1, 131213
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253615, 3000, 1
knowdb = ku01_01
know = 251744, 253616, 2500, 1
knowdb = ku04_01
know = 251703, 253617, 4000, 2
knowdb = bw09_03
know = 251697, 253618, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = Start0101_lnavy_001_f
body = li_female_elite_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220007
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352

[GF_NPC]
nickname = Start0101_lnavy_002_m
body = li_male_elite_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220008
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393454
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353

[GF_NPC]
nickname = Start0101_lnavy_003_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220009
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131214
rumor = base_0_rank, mission_end, 1, 131215
rumor = base_0_rank, mission_end, 2, 131216
rumor = base_0_rank, mission_end, 2, 131217
rumor = base_0_rank, mission_end, 3, 131218
rumor = base_0_rank, mission_end, 1, 131219
rumor = base_0_rank, mission_end, 1, 131220
rumor = base_0_rank, mission_end, 2, 131221
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393455
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354

[GF_NPC]
nickname = Start0101_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220010
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = Start0101_lpolice_002_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220011
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
accessory = prop_hat_male_li_grd_visor

[GF_NPC]
nickname = Start0101_lpolice_003_m
body = li_male_guard_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220012
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131222
rumor = base_0_rank, mission_end, 1, 131223
rumor = base_0_rank, mission_end, 2, 131224
rumor = base_0_rank, mission_end, 1, 131225
rumor = base_0_rank, mission_end, 1, 131226
rumor = base_0_rank, mission_end, 2, 131227
rumor = base_0_rank, mission_end, 1, 131228
rumor = base_0_rank, mission_end, 2, 131229
rumor = base_0_rank, mission_end, 3, 131230
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357

[GF_NPC]
nickname = Start0101_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358

[GF_NPC]
nickname = Start0101_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359

[GF_NPC]
nickname = Start0101_lsf_003_m
body = li_scrote_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220015
affiliation = li_lsf_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360

[GF_NPC]
nickname = Start0101_orbital_001_m
body = rh_deidrich_body
head = pl_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220016
affiliation = co_os_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131243
rumor = base_0_rank, mission_end, 1, 131244
rumor = base_0_rank, mission_end, 1, 131245
rumor = base_0_rank, mission_end, 1, 131265
rumor = base_0_rank, mission_end, 1, 131266
rumor = base_0_rank, mission_end, 1, 131267
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251721, 253619, 1500, 1
knowdb = iw04_01
know = 251796, 253620, 2400, 2
knowdb = rh03_02
know = 251696, 253621, 4000, 2
knowdb = bw07_01
know = 251678, 253622, 3000, 1
knowdb = br06_01

[GF_NPC]
nickname = Start0101_republican_001_m
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220017
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131246
rumor = base_0_rank, mission_end, 1, 131247
rumor = base_0_rank, mission_end, 1, 131248
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393405
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251789, 253623, 2500, 2
knowdb = rh02_01
know = 251781, 253624, 2600, 2
knowdb = rh01_01

[GF_NPC]
nickname = Start0101_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220018
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131249
rumor = base_0_rank, mission_end, 1, 131250
rumor = base_0_rank, mission_end, 1, 131251
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251727, 253625, 3000, 1
knowdb = ku01_01
know = 251745, 253626, 2500, 2
knowdb = ku04_02
know = 251703, 253627, 3500, 2
knowdb = bw09_03

[GF_NPC]
nickname = Start0101_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220020
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131255
rumor = base_0_rank, mission_end, 1, 131256
rumor = base_0_rank, mission_end, 1, 131257
rumor = base_0_rank, mission_end, 1, 131268
rumor = base_0_rank, mission_end, 1, 131269
rumor = base_0_rank, mission_end, 1, 131270
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393430
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, freetime_02_03, 1, 393432
rumor_type2 = mission_01a_loaded, freetime_01_02, 1, 393433
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393609
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365

[MRoom]
nickname = bar
character_density = 7
fixture = Start0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = Start0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = Start0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Start01_02_Base
local_faction = li_p_grp
diff = 10
msg_id_prefix = gcs_refer_base_Start01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_n_grp
weight = 5
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 10
npc = Start0102_lnavy_001_m

[BaseFaction]
faction = li_p_grp
weight = 48
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = Start0102_lpolice_001_m
npc = Start0102_lpolice_002_f
npc = Start0102_lpolice_003_f
npc = Start0102_lpolice_004_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = Start0102_bowex_001_m

[BaseFaction]
faction = co_vr_grp
weight = 5
npc = Start0102_ageira_001_m

[BaseFaction]
faction = co_ni_grp
weight = 5
npc = Start0102_synth_001_m

[BaseFaction]
faction = co_ti_grp
weight = 5
npc = Start0102_planetform_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = Start0102_universal_001_m

[BaseFaction]
faction = co_hsp_grp
weight = 5
npc = Start0102_cryer_001_m

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = Start0102_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Start0102_bounty_001_m
npc = Start0102_bounty_002_f

[GF_NPC]
nickname = Start0102_ageira_001_m
body = sc_scientist2_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220140
affiliation = co_vr_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131878
rumor = base_0_rank, mission_end, 2, 131879
rumor = base_0_rank, mission_end, 2, 131880
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393462
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374

[GF_NPC]
nickname = Start0102_bounty_001_m
body = sh_male2_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220141
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393463
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375

[GF_NPC]
nickname = Start0102_bounty_002_f
body = pl_female2_journeyman_body
head = ku_tashi_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220142
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131881
rumor = base_0_rank, mission_end, 3, 131882
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131883
rumor = base_0_rank, mission_end, 3, 131884
rumorknowdb = li02_06, li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131885
rumor = base_0_rank, mission_end, 3, 131886
rumor = base_0_rank, mission_end, 2, 131887
rumorknowdb = li02_06
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393464
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393376
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Start0102_bowex_001_m
body = br_brighton_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220143
affiliation = co_be_grp
voice = rvp131
room = trader
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131888
rumor = base_0_rank, mission_end, 2, 131889
rumor = base_0_rank, mission_end, 1, 131890
rumor = base_0_rank, mission_end, 2, 131891
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393465
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
know = 251663, 253737, 2500, 1
knowdb = br03_01
know = 251659, 253738, 1000, 1
knowdb = br02_02
know = 251660, 253739, 2000, 1
knowdb = br02_03
know = 251650, 253740, 2400, 1
knowdb = br01_01

[GF_NPC]
nickname = Start0102_cryer_001_m
body = br_shipdealer_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220144
affiliation = co_hsp_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131892
rumor = base_0_rank, mission_end, 2, 131893
rumor = base_0_rank, mission_end, 1, 131894
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393466
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
know = 251772, 253741, 1000, 1
knowdb = li03_01

[GF_NPC]
nickname = Start0102_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = li_p_grp
voice = rvp111
rumor = base_0_rank, mission_end, 3, 537586
accessory = prop_shades_02

[GF_NPC]
nickname = Start0102_fix_ship
body = li_commtrader_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Start0102_fix_trader
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = Start0102_fix_weaponsdealer
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = li_p_grp
voice = rvp101

[GF_NPC]
nickname = Start0102_gateway_001_m
body = pl_male2_peasant_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220145
affiliation = co_nws_grp
voice = rvp101
room = trader
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131895
rumor = base_0_rank, mission_end, 2, 131896
rumor = base_0_rank, mission_end, 1, 131897
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393471
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
know = 251663, 253742, 2400, 1
knowdb = br03_01
know = 251719, 253743, 700, 1
knowdb = iw03_01
know = 251656, 253744, 1500, 1
knowdb = br01_07
know = 251666, 253745, 2600, 1
knowdb = br03_04

[GF_NPC]
nickname = Start0102_lnavy_001_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220146
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 2, 131899
rumor = base_0_rank, mission_end, 2, 131900
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393472
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377

[GF_NPC]
nickname = Start0102_lpolice_001_m
body = li_male_guard_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220147
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393473
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378

[GF_NPC]
nickname = Start0102_lpolice_002_f
body = li_female_guard_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220148
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393474
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
accessory = prop_hat_female_li_grd_visor

[GF_NPC]
nickname = Start0102_lpolice_003_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220149
affiliation = li_p_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393475
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393377
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = Start0102_lpolice_004_m
body = li_male_guard_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220150
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131901
rumor = base_0_rank, mission_end, 2, 131902
rumor = base_0_rank, mission_end, 1, 131903
rumor = base_0_rank, mission_end, 2, 131904
rumor = base_0_rank, mission_end, 1, 131905
rumor = base_0_rank, mission_end, 2, 131906
rumor = base_0_rank, mission_end, 1, 131907
rumor = base_0_rank, mission_end, 2, 131898
rumor = base_0_rank, mission_end, 1, 131909
rumor = base_0_rank, mission_end, 2, 131910
rumor = base_0_rank, mission_end, 1, 131911
rumor = base_0_rank, mission_end, 1, 131912
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393476
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
accessory = prop_hat_male_li_grd

[GF_NPC]
nickname = Start0102_planetform_001_m
body = sc_scientist4_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220151
affiliation = co_ti_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131913
rumor = base_0_rank, mission_end, 1, 131914
rumor = base_0_rank, mission_end, 1, 131915
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393477
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393402
know = 251659, 253746, 1500, 1
knowdb = br02_02
know = 251766, 253747, 500, 1
knowdb = li02_02

[GF_NPC]
nickname = Start0102_synth_001_m
body = ku_shipdealer_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220152
affiliation = co_ni_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131916
rumor = base_0_rank, mission_end, 2, 131917
rumor = base_0_rank, mission_end, 2, 131918
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393478
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393403
know = 251795, 253748, 2200, 1
knowdb = rh03_01
know = 251776, 253749, 1000, 1
knowdb = li04_01

[GF_NPC]
nickname = Start0102_universal_001_m
body = li_tilton_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220153
affiliation = co_ss_grp
voice = rvp101
room = trader
bribe = li_p_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131919
rumor = base_0_rank, mission_end, 2, 131920
rumor = base_0_rank, mission_end, 1, 131921
rumor = base_0_rank, mission_end, 1, 131922
rumor = base_0_rank, mission_end, 1, 131923
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393479
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393404
know = 251651, 253750, 2100, 1
knowdb = br01_02
know = 251768, 253751, 300, 1
knowdb = li02_04
know = 251770, 253752, 300, 1
knowdb = li02_05

[MRoom]
nickname = bar
character_density = 6
fixture = Start0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = Start0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = Start0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Start01_03_Base
local_faction = li_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Start01_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_n_grp
weight = 64
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Start0103_lnavy_001_m
npc = Start0103_lnavy_002_f
npc = Start0103_lnavy_003_m

[BaseFaction]
faction = co_ss_grp
weight = 9
npc = Start0103_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 9
npc = Start0103_alg_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Start0103_bounty_001_m
npc = Start0103_bounty_002_f

[GF_NPC]
nickname = Start0103_alg_001_m
body = rh_wilham_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220031
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131301
rumor = base_0_rank, mission_end, 2, 131302
rumor = base_0_rank, mission_end, 2, 131303
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253646, 2500, 1
knowdb = rh01_05

[GF_NPC]
nickname = Start0103_bounty_001_m
body = sh_male2_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220032
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 11000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Start0103_bounty_002_f
body = pl_female2_journeyman_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220033
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131304
rumor = base_0_rank, mission_end, 2, 131305
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 131306
rumor = base_0_rank, mission_end, 2, 131307
rumor = base_0_rank, mission_end, 2, 131308
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 10000, 2
knowdb = li01_to_li04_hole
know = 251910, 253647, 7000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Start0103_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0103_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Start0103_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Start0103_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Start0103_lnavy_001_m
body = li_male_elite_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220034
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0103_lnavy_002_f
body = li_female_elite_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220035
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0103_lnavy_003_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220036
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0103_universal_001_m
body = li_tilton_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220037
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131320
rumor = base_0_rank, mission_end, 2, 131321
rumor = base_0_rank, mission_end, 1, 131322
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393491
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251772, 253648, 1000, 1
knowdb = li03_01
know = 251760, 253649, 700, 1
knowdb = li01_10

[MRoom]
nickname = bar
character_density = 4
fixture = Start0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Start0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Start0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Start01_04_Base
local_faction = co_ic_grp
diff = 1
msg_id_prefix = gcs_refer_base_Start01_04_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_p_grp
weight = 6
npc = Start0104_lpolice_001_m

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = Start0104_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = Start0104_kishiro_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = Start0104_bowex_001_m

[BaseFaction]
faction = co_ni_grp
weight = 6
npc = Start0104_synth_001_m

[BaseFaction]
faction = co_ic_grp
weight = 46
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Start0104_interspace_001_m
npc = Start0104_interspace_002_f
npc = Start0104_interspace_003_m
npc = Start0104_interspace_004_f

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = Start0104_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = Start0104_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Start0104_bounty_001_m
npc = Start0104_bounty_002_m

[GF_NPC]
nickname = Start0104_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220059
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131390
rumor = base_0_rank, mission_end, 1, 131391
rumor = base_0_rank, mission_end, 1, 131392
rumor = base_0_rank, mission_end, 3, 131393
rumor = base_0_rank, mission_end, 3, 131394
rumor = base_0_rank, mission_end, 3, 131395
rumor = base_0_rank, mission_end, 3, 134337
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393519
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393372
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253670, 4500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Start0104_bounty_002_m
body = sh_male2_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220060
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131390
rumor = base_0_rank, mission_end, 1, 131391
rumor = base_0_rank, mission_end, 1, 131392
rumor = base_0_rank, mission_end, 3, 131393
rumor = base_0_rank, mission_end, 3, 131394
rumor = base_0_rank, mission_end, 3, 131395
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393520
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393373
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Start0104_bowex_001_m
body = br_brighton_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220061
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131384
rumor = base_0_rank, mission_end, 1, 131385
rumor = base_0_rank, mission_end, 1, 131386
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393521
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393374
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251659, 253671, 2000, 2
knowdb = br02_02

[GF_NPC]
nickname = Start0104_fix_bartender
body = li_bartender_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = co_ic_grp
voice = rvp101
bribe = co_nws_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ic_grp, 10000, 16101
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 1, 131408
rumor = base_0_rank, mission_end, 2, 131409
rumor = base_0_rank, mission_end, 3, 131410
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393522
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393375
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0104_fix_trader
body = li_rockford_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = Start0104_fix_weaponsdealer
body = li_rockford_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = co_ic_grp
voice = rvp101

[GF_NPC]
nickname = Start0104_gateway_001_m
body = pl_male2_peasant_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220062
affiliation = co_nws_grp
voice = rvp111
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131387
rumor = base_0_rank, mission_end, 1, 131388
rumor = base_0_rank, mission_end, 1, 131389
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393525
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393378
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251775, 253672, 500, 1
knowdb = li03_04
know = 251656, 253673, 2000, 2
knowdb = br01_07

[GF_NPC]
nickname = Start0104_interspace_001_m
body = li_rockford_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220063
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393526
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393379
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0104_interspace_002_f
body = br_karina_body
head = br_karina_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220064
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393527
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393380
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0104_interspace_003_m
body = li_rockford_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220065
affiliation = co_ic_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393528
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393381
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0104_interspace_004_f
body = br_karina_body
head = pl_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220066
affiliation = co_ic_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131396
rumor = base_0_rank, mission_end, 2, 131397
rumor = base_0_rank, mission_end, 2, 131398
rumor = base_0_rank, mission_end, 1, 131399
rumor = base_0_rank, mission_end, 2, 131400
rumor = base_0_rank, mission_end, 3, 131401
rumor = base_0_rank, mission_end, 2, 131402
rumor = base_0_rank, mission_end, 2, 131403
rumor = base_0_rank, mission_end, 2, 131404
rumor = base_0_rank, mission_end, 3, 131405
rumor = base_0_rank, mission_end, 3, 131406
rumor = base_0_rank, mission_end, 3, 131407
rumor = base_0_rank, mission_end, 2, 134322
rumor = base_0_rank, mission_end, 2, 134327
rumor = base_0_rank, mission_end, 2, 134323
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393529
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393382
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0104_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220067
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131411
rumor = base_0_rank, mission_end, 1, 131412
rumor = base_0_rank, mission_end, 1, 131413
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393530
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251697, 253674, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = Start0104_lpolice_001_m
body = li_male_guard_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220068
affiliation = li_p_grp
voice = rvp111
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131414
rumor = base_0_rank, mission_end, 1, 131415
rumor = base_0_rank, mission_end, 2, 131416
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393531
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0104_samura_001_m
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220069
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131417
rumor = base_0_rank, mission_end, 1, 131418
rumor = base_0_rank, mission_end, 1, 131419
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393532
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393385
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253675, 3200, 2
knowdb = ku04_02
know = 251694, 253676, 5000, 2
knowdb = bw06_01

[GF_NPC]
nickname = Start0104_synth_001_m
body = ku_shipdealer_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220070
affiliation = co_ni_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131420
rumor = base_0_rank, mission_end, 1, 131421
rumor = base_0_rank, mission_end, 2, 131422
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393533
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393386
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253677, 600, 1
knowdb = li02_01
know = 251795, 253678, 2500, 2
knowdb = rh03_01

[GF_NPC]
nickname = Start0104_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220071
affiliation = co_ss_grp
voice = rvp111
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131423
rumor = base_0_rank, mission_end, 1, 131424
rumor = base_0_rank, mission_end, 1, 131425
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393534
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393387
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251766, 253679, 700, 1
knowdb = li02_02

[MRoom]
nickname = bar
character_density = 5
fixture = Start0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Start0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Start01_05_Base
local_faction = li_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_Start01_05_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 20.000000, 100
npc = Start0105_lnavy_001_f
npc = Start0105_lnavy_002_m
npc = Start0105_lnavy_003_f
npc = Start0105_lnavy_004_m

[BaseFaction]
faction = li_lsf_grp
weight = 1
npc = Start0105_lsf_001_f
npc = Start0105_lsf_002_m

[GF_NPC]
nickname = Start0105_lnavy_001_f
body = li_female_elite_body
head = ge_female1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220035
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393388
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0105_lnavy_003_f
body = li_female_elite_body
head = br_kaitlyn_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220075
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393395
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253680, 3500, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Start0105_lnavy_002_m
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220036
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131310
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131315
rumor = base_0_rank, mission_end, 3, 131316
rumor = base_0_rank, mission_end, 2, 131317
rumor = base_0_rank, mission_end, 2, 131318
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0105_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220074
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131433
rumor = base_0_rank, mission_end, 3, 131434
rumor = base_0_rank, mission_end, 1, 131435
rumor = base_0_rank, mission_end, 2, 131436
rumor = base_0_rank, mission_end, 2, 131437
rumor = base_0_rank, mission_end, 3, 131438
rumor = base_0_rank, mission_end, 3, 131439
rumor = base_0_rank, mission_end, 3, 131440
rumor = base_0_rank, mission_end, 1, 131441
rumor = base_0_rank, mission_end, 2, 131443
rumor = base_0_rank, mission_end, 2, 131445
rumor = base_0_rank, mission_end, 3, 131446
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393540
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393394
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0105_lsf_001_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220013
affiliation = li_lsf_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358

[GF_NPC]
nickname = Start0105_lsf_002_m
body = li_scrote_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220014
affiliation = li_lsf_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131234
rumor = base_0_rank, mission_end, 1, 131235
rumor = base_0_rank, mission_end, 1, 131236
rumor = base_0_rank, mission_end, 1, 131237
rumor = base_0_rank, mission_end, 1, 131238
rumor = base_0_rank, mission_end, 2, 131239
rumor = base_0_rank, mission_end, 2, 131240
rumor = base_0_rank, mission_end, 2, 131241
rumor = base_0_rank, mission_end, 3, 131242
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393427
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393428
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393429
rumor_type2 = mission_01a_loaded, mission_01a_accepted, 1, 393431
rumor_type2 = mission_01a_loaded, mission_04_accepted, 1, 393434
rumor_type2 = mission_01a_loaded, mission_01b_loaded, 1, 393435
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393436
rumor_type2 = mission_01a_accepted, mission_01b_loaded, 1, 393437
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393576
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393587
rumor_type2 = freetime_02_03, mission_03_loaded, 1, 393588
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393589
rumor_type2 = mission_03_loaded, mission_03_loaded, 1, 393590
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359

[GF_NPC]
nickname = Start0105_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = li_n_grp
voice = rvp003
room = bar
bribe = li_n_grp, 3000000, 16100

[GF_NPC]
nickname = Start0105_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = li_n_grp
voice = rvp003

[GF_NPC]
nickname = Start0105_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = li_n_grp
voice = rvp003

[GF_NPC]
nickname = Start0105_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = li_n_grp
voice = rvp151

[MRoom]
nickname = bar
character_density = 4
fixture = Start0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = Start0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Start0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Start01_06_Base
local_faction = fy_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Start01_06_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fy_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.000000, 100
npc = Start0106_fy_001_m
npc = Start0106_fy_001_f

[BaseFaction]
faction = fc_hs_grp
weight = 13

[GF_NPC]
nickname = Start0106_fix_bartender
body = br_bartender_body
head = pi_pirate1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 537003
affiliation = fy_n_grp
voice = rvp101
accessory = prop_hat_male_miner
accessory = Mk2_Laser_pistol_left
accessory = Mk2_Laser_pistol_right
rumor = base_0_rank, mission_end, 3, 537557
rumor = base_0_rank, mission_end, 3, 537580

[GF_NPC]
nickname = Start0106_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fy_n_grp
voice = rvp111

[GF_NPC]
nickname = Start0106_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fy_n_grp
voice = rvp101

[GF_NPC]
nickname = Start0106_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fy_n_grp
voice = rvp111

[GF_NPC]
nickname = Start0106_fy_001_m
body = li_bartender_body
head = pi_pirate4_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 536995
affiliation = fy_n_grp
voice = rvp101
accessory = prop_neuralnet_a_combo
accessory = prop_cigarette
;accessory = Mk2_Laser_pistol_left
rumor = base_0_rank, mission_end, 3, 537558
rumor = base_0_rank, mission_end, 3, 537581
know = 537585, 537584, 1000000, 2
knowdb = Start01_suprise_bh_elite2_1

[GF_NPC]
nickname = Start0106_fy_001_f
body = coalition_female
head = sh_female2_red_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 537578
affiliation = fy_n_grp
voice = rvp546
room = bar
accessory = dark_shades
rumor = base_0_rank, mission_end, 3, 537579
rumor = base_0_rank, mission_end, 3, 537577
know = 537592, 537591, 30000000, 3 
knowdb = Start01_13

[MRoom]
nickname = bar
character_density = 4
fixture = Start0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Start0106_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = Start0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Start01_07_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Start01_07_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Start0107_lnavy_001_m
npc = Start0107_lnavy_002_f
npc = Start0107_lnavy_003_m
npc = Start0107_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = Start0107_lpolice_001_f

[BaseFaction]
faction = co_me_grp
weight = 6
npc = Start0107_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = Start0107_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = Start0107_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = Start0107_ageira_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = Start0107_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = Start0107_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = Start0107_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Start0107_bounty_001_m
npc = Start0107_bounty_002_m

[GF_NPC]
nickname = Start0107_ageira_001_m
body = sc_female1_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131345
rumor = base_0_rank, mission_end, 2, 131346
rumor = base_0_rank, mission_end, 2, 131347
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253660, 1000, 1
knowdb = li02_01
know = 251775, 253661, 500, 1
knowdb = li03_04

[GF_NPC]
nickname = Start0107_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220046
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131348
rumor = base_0_rank, mission_end, 2, 131349
rumor = base_0_rank, mission_end, 2, 131350
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253662, 2000, 1
knowdb = rh01_05
know = 251780, 253663, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = Start0107_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = Start0107_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393505
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Start0107_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220049
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131357
rumor = base_0_rank, mission_end, 2, 131358
rumor = base_0_rank, mission_end, 2, 131359
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393506
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Start0107_deepspace_001_m
body = sc_scientist3_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220050
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131360
rumor = base_0_rank, mission_end, 1, 131361
rumor = base_0_rank, mission_end, 1, 131362
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Start0107_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Start0107_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Start0107_gateway_001_m
body = pl_male2_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220051
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131363
rumor = base_0_rank, mission_end, 2, 131364
rumor = base_0_rank, mission_end, 2, 131365
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393515
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131371
rumor = base_0_rank, mission_end, 1, 131372
rumor = base_0_rank, mission_end, 1, 131373
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = Start0107_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220057
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220058
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131377
rumor = base_0_rank, mission_end, 1, 131378
rumor = base_0_rank, mission_end, 1, 131379
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251910, 253669, 4000, 2
knowdb = Li01_suprise_bh_fighter_badlands

[MRoom]
nickname = bar
character_density = 6
fixture = Start0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Start0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0107_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Start01_08_Base
local_faction = co_me_grp
diff = 1
msg_id_prefix = gcs_refer_base_Start01_08_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_p_grp
weight = 5
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = Start0108_lpolice_001_f

[BaseFaction]
faction = co_shi_grp
weight = 5
npc = Start0108_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 5
npc = Start0108_kishiro_001_m

[BaseFaction]
faction = co_me_grp
weight = 50
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Start0108_deepspace_001_m
npc = Start0108_deepspace_002_m
npc = Start0108_deepspace_003_m
npc = Start0108_deepspace_004_m

[BaseFaction]
faction = co_be_grp
weight = 5
npc = Start0108_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 5
npc = Start0108_republican_001_m

[BaseFaction]
faction = co_ss_grp
weight = 5
npc = Start0108_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 5
npc = Start0108_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 5
npc = Start0108_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 10
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 50
npc = Start0108_bounty_001_m
npc = Start0108_bounty_002_f

[GF_NPC]
nickname = Start0108_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220113
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131838
rumor = base_0_rank, mission_end, 1, 131839
rumor = base_0_rank, mission_end, 1, 131840
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393445
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253726, 2500, 1
knowdb = rh01_05

[GF_NPC]
nickname = Start0108_bounty_001_m
body = sh_male2_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220114
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131857
rumor = base_0_rank, mission_end, 2, 131858
rumor = base_0_rank, mission_end, 2, 131859
rumor = base_0_rank, mission_end, 2, 131860
rumor = base_0_rank, mission_end, 3, 131861
rumor = base_0_rank, mission_end, 3, 131862
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393446
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 6000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Start0108_bounty_002_f
body = pl_female2_journeyman_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220115
affiliation = gd_bh_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131857
rumor = base_0_rank, mission_end, 2, 131858
rumor = base_0_rank, mission_end, 2, 131859
rumor = base_0_rank, mission_end, 2, 131860
rumor = base_0_rank, mission_end, 3, 131861
rumor = base_0_rank, mission_end, 3, 131862
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393447
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 5500, 2
knowdb = li01_to_li03_hole

[GF_NPC]
nickname = Start0108_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220116
affiliation = co_be_grp
voice = rvp131
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131841
rumor = base_0_rank, mission_end, 2, 131842
rumor = base_0_rank, mission_end, 3, 131843
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393448
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251659, 253727, 1500, 2
knowdb = br02_02

[GF_NPC]
nickname = Start0108_deepspace_001_m
body = sc_scientist3_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220117
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 3, 131845
rumor = base_0_rank, mission_end, 2, 131846
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393449
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251776, 253728, 500, 1
knowdb = li04_01

[GF_NPC]
nickname = Start0108_deepspace_002_m
body = sc_scientist3_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220118
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 3, 131845
rumor = base_0_rank, mission_end, 2, 131846
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393450
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393362
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0108_deepspace_003_m
body = sc_scientist3_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220119
affiliation = co_me_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 3, 131845
rumor = base_0_rank, mission_end, 2, 131846
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393451
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393363
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251776, 253729, 600, 1
knowdb = li04_01

[GF_NPC]
nickname = Start0108_deepspace_004_m
body = sc_scientist3_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220120
affiliation = co_me_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 3, 131845
rumor = base_0_rank, mission_end, 2, 131846
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393452
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0108_fix_bartender
body = sc_scientist3_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = co_me_grp
voice = rvp101
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131381
rumor = base_0_rank, mission_end, 2, 131844
rumor = base_0_rank, mission_end, 2, 131847
rumor = base_0_rank, mission_end, 1, 131848
rumor = base_0_rank, mission_end, 1, 131849
rumor = base_0_rank, mission_end, 2, 131850
rumor = base_0_rank, mission_end, 2, 131851
rumor = base_0_rank, mission_end, 2, 131852
rumor = base_0_rank, mission_end, 2, 131853
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393453
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0108_fix_trader
body = sc_scientist3_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = co_me_grp
voice = rvp111

[GF_NPC]
nickname = Start0108_fix_weaponsdealer
body = sc_scientist3_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = co_me_grp
voice = rvp101

[GF_NPC]
nickname = Start0108_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = co_me_grp
voice = rvp111

[GF_NPC]
nickname = Start0108_gateway_001_m
body = pl_male2_peasant_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220121
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131854
rumor = base_0_rank, mission_end, 1, 131855
rumor = base_0_rank, mission_end, 2, 131856
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393456
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251673, 253730, 2500, 2
knowdb = br05_01

[GF_NPC]
nickname = Start0108_kishiro_001_m
body = sc_scientist1_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220122
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16101
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131863
rumor = base_0_rank, mission_end, 1, 131864
rumor = base_0_rank, mission_end, 1, 131865
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393457
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251744, 253731, 2200, 1
knowdb = ku04_01
know = 251697, 253732, 4000, 2
knowdb = bw07_02

[GF_NPC]
nickname = Start0108_lpolice_001_f
body = li_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220123
affiliation = li_p_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131866
rumor = base_0_rank, mission_end, 1, 131867
rumor = base_0_rank, mission_end, 2, 131868
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393458
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd_visor

[GF_NPC]
nickname = Start0108_republican_001_m
body = rh_reichman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220124
affiliation = co_rs_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131869
rumor = base_0_rank, mission_end, 2, 131870
rumor = base_0_rank, mission_end, 2, 131871
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393459
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251783, 253733, 2500, 2
knowdb = rh01_03

[GF_NPC]
nickname = Start0108_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220125
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131872
rumor = base_0_rank, mission_end, 1, 131873
rumor = base_0_rank, mission_end, 2, 131874
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393460
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393372
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251745, 253734, 2600, 2
knowdb = ku04_02

[GF_NPC]
nickname = Start0108_universal_001_m
body = li_tilton_body
head = rh_reichman_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220126
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131875
rumor = base_0_rank, mission_end, 1, 131876
rumor = base_0_rank, mission_end, 2, 131877
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393461
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393373
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251650, 253735, 2000, 1
knowdb = br01_01
know = 251765, 253736, 500, 1
knowdb = li02_01

[MRoom]
nickname = bar
character_density = 5
fixture = Start0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Start0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0108_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Start01_09_Base
local_faction = fc_lr_grp
diff = 4
msg_id_prefix = gcs_refer_base_Start01_09_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_ou_grp
weight = 23
offers_missions = true
mission_type = DestroyMission, 0.000000, 30.000000, 100
npc = Start0109_outcasts_001_m
npc = Start0109_outcasts_002_f

[BaseFaction]
faction = fc_lr_grp
weight = 77
offers_missions = true
mission_type = DestroyMission, 0.000000, 30.000000, 100
npc = Start0109_rogues_001_m
npc = Start0109_rogues_002_m
npc = Start0109_rogues_003_m
npc = Start0109_rogues_004_m

[GF_NPC]
nickname = Start0109_fix_bartender
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_lr_grp
voice = rvp101
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131131
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0109_fix_ship
body = pi_pirate8_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = Start0109_fix_trader
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_lr_grp
voice = rvp101

[GF_NPC]
nickname = Start0109_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_lr_grp
voice = rvp106

[GF_NPC]
nickname = Start0109_outcasts_001_m
body = pi_pirate3_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220101
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 25.000000, 30.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131128
rumor = base_0_rank, mission_end, 2, 131139
rumor = base_0_rank, mission_end, 1, 132593
rumor = base_0_rank, mission_end, 2, 132594
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 3, 132595
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132596
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393406
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393431
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_mask_outcast

[GF_NPC]
nickname = Start0109_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220102
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 25.000000, 30.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16100
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131128
rumor = base_0_rank, mission_end, 2, 131139
rumor = base_0_rank, mission_end, 1, 132593
rumor = base_0_rank, mission_end, 2, 132594
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 3, 132595
rumorknowdb = br01_08
rumor = base_0_rank, mission_end, 2, 132596
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393407
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393432
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = Start0109_rogues_001_m
body = pi_pirate8_body
head = rh_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220103
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 25.000000, 30.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor = base_0_rank, mission_end, 3, 134339
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393390
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
know = 251763, 253708, 3000, 1
knowdb = li01_13
know = 251909, 253709, 10000, 3
knowdb = Li01_suprise_lr_pi_freighter_drugs
accessory = prop_neuralnet_A

[GF_NPC]
nickname = Start0109_rogues_002_m
body = pi_pirate8_body
head = ge_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 220104
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 25.000000, 30.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393420
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393391
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251779, 253710, 4000, 2
knowdb = li04_04
know = 251763, 253711, 3500, 1
knowdb = li01_13

[GF_NPC]
nickname = Start0109_rogues_003_m
body = pi_pirate8_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220105
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 25.000000, 30.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor = base_0_rank, mission_end, 3, 134339
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393421
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393392
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251771, 253712, 4000, 3
knowdb = li02_06
know = 251763, 253713, 2500, 1
knowdb = li01_13
know = 251642, 252618, 5000, 2
knowdb = li04_to_li02_hole
know = 251909, 253714, 10000, 3
knowdb = Li01_suprise_lr_pi_freighter_drugs
accessory = prop_neuralnet_A

[GF_NPC]
nickname = Start0109_rogues_004_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220106
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 25.000000, 30.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131130
rumorknowdb = li01_13
rumor = base_0_rank, mission_end, 2, 131131
rumorknowdb = li02_06
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumorknowdb = li04_04
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor = base_0_rank, mission_end, 3, 131138
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393422
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393393
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251718, 253715, 5000, 3
knowdb = iw02_02
know = 251722, 253716, 4000, 3
knowdb = iw04_02
know = 251644, 252610, 2000, 2
knowdb = li01_to_li04_hole
accessory = prop_neuralnet_A_right

[MRoom]
nickname = bar
character_density = 5
fixture = Start0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Start0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0109_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Start01_10_Base
local_faction = fc_j_grp
diff = 3
msg_id_prefix = gcs_refer_base_Start01_10_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_j_grp
weight = 77
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Start0110_junkers_001_m
npc = Start0110_junkers_002_m
npc = Start0110_junkers_003_m
npc = Start0110_junkers_004_m

[BaseFaction]
faction = fc_lr_grp
weight = 23
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Start0110_rogues_001_m
npc = Start0110_rogues_002_m

[GF_NPC]
nickname = Start0110_fix_bartender
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_j_grp
voice = rvp101
bribe = li_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393423
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393394
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0110_fix_ship
body = pl_male3_journeyman_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = Start0110_fix_trader
body = pl_male3_journeyman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_j_grp
voice = rvp101

[GF_NPC]
nickname = Start0110_fix_weaponsdealer
body = pl_male3_journeyman_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_j_grp
voice = rvp106

[GF_NPC]
nickname = Start0110_junkers_001_m
body = pl_male3_journeyman_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220107
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393406
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393346
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393351
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
know = 251762, 253717, 5000, 2
knowdb = li01_12

[GF_NPC]
nickname = Start0110_junkers_002_m
body = pl_male3_journeyman_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220108
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393407
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393347
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393352
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251779, 253718, 3000, 2
knowdb = li04_04
know = 251722, 253719, 6000, 2
knowdb = iw02_02

[GF_NPC]
nickname = Start0110_junkers_003_m
body = pl_male3_journeyman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220109
affiliation = fc_j_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393408
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393348
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393353
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 5000, 2
knowdb = li01_to_li04_hole
know = 251726, 253720, 8000, 2
knowdb = iw06_02

[GF_NPC]
nickname = Start0110_junkers_004_m
body = pl_male3_journeyman_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220110
affiliation = fc_j_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131139
rumor = base_0_rank, mission_end, 1, 131140
rumor = base_0_rank, mission_end, 2, 131141
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131142
rumor = base_0_rank, mission_end, 3, 131143
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 3, 131144
rumor = base_0_rank, mission_end, 3, 131145
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393409
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393349
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393354
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
know = 251779, 253721, 4000, 2
knowdb = li04_04

[GF_NPC]
nickname = Start0110_rogues_001_m
body = pi_pirate8_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220111
affiliation = fc_lr_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131146
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131380
rumor = base_0_rank, mission_end, 1, 132597
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 132598
rumor = base_0_rank, mission_end, 2, 132599
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 132600
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 132601
rumorknowdb = li01_12
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393410
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393350
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251762, 253722, 3000, 3
knowdb = li01_12
know = 251726, 253723, 6500, 3
knowdb = iw06_02
know = 251643, 252609, 4000, 2
knowdb = li01_to_li03_hole
accessory = prop_neuralnet_A_right

[GF_NPC]
nickname = Start0110_rogues_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220112
affiliation = fc_lr_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131146
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 131380
rumor = base_0_rank, mission_end, 1, 132597
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 1, 132598
rumor = base_0_rank, mission_end, 2, 132599
rumorknowdb = li01_12
rumor = base_0_rank, mission_end, 2, 132600
rumorknowdb = iw06_02
rumor = base_0_rank, mission_end, 2, 132601
rumorknowdb = li01_12
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393411
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251762, 253724, 3500, 3
knowdb = li01_12
know = 251726, 253725, 6000, 3
knowdb = iw06_02
know = 251636, 252614, 5000, 3
knowdb = li03_to_iw06_hole
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 4
fixture = Start0110_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Start0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0110_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Start01_11_Base
local_faction = fc_x_grp
diff = 1
msg_id_prefix = gcs_refer_base_Start01_11_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_x_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 30.000000, 100
npc = Start0111_xenos_001_m
npc = Start0111_xenos_002_m
npc = Start0111_xenos_003_m

[GF_NPC]
nickname = Start0111_fix_bartender
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_x_grp
voice = rvp106
bribe = fc_x_grp, 10000, 16101
bribe = gd_z_grp, 10000, 16102
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
rumor = base_0_rank, mission_end, 1, 131598
rumor = base_0_rank, mission_end, 2, 131599
rumor = base_0_rank, mission_end, 2, 131600
rumor = base_0_rank, mission_end, 2, 131601
rumor = base_0_rank, mission_end, 2, 131603

[GF_NPC]
nickname = Start0111_fix_trader
body = pi_pirate5_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_x_grp
voice = rvp101

[GF_NPC]
nickname = Start0111_fix_weaponsdealer
body = pi_pirate5_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_x_grp
voice = rvp106

[GF_NPC]
nickname = Start0111_fix_ship
body = pi_pirate5_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_x_grp
voice = rvp111

[GF_NPC]
nickname = Start0111_xenos_001_m
body = pi_pirate5_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220662
affiliation = fc_x_grp
voice = rvp151
misn = DestroyMission, 25.000000, 30.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole

[GF_NPC]
nickname = Start0111_xenos_002_m
body = pi_pirate5_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220663
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 25.000000, 30.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole

[GF_NPC]
nickname = Start0111_xenos_003_m
body = pi_pirate5_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220664
affiliation = fc_x_grp
voice = rvp101
misn = DestroyMission, 25.000000, 30.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131595
rumorknowdb = li03_03
rumor = base_0_rank, mission_end, 2, 131596
rumorknowdb = iw05_to_li03_hole
accessory = prop_neuralnet_A

[MRoom]
nickname = bar
character_density = 3
fixture = Start0111_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Start0111_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0111_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0111_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Start01_12_Base
local_faction = fc_ou_grp
diff = 19
msg_id_prefix = gcs_refer_base_Start01_12_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_ou_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Start0112_outcasts_001_f
npc = Start0112_outcasts_002_f
npc = Start0112_outcasts_003_m

[GF_NPC]
nickname = Start0112_fix_bartender
body = pi_pirate3_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_ou_grp
voice = rvp101
bribe = fc_ou_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 2, 133168
rumor = base_0_rank, mission_end, 2, 133169
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast

[GF_NPC]
nickname = Start0102_fix_ship
body = pi_pirate3_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_ou_grp
voice = rvp111

[GF_NPC]
nickname = Start0112_fix_trader
body = pi_pirate3_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_ou_grp
voice = rvp101
accessory = prop_mask_outcast

[GF_NPC]
nickname = Start0112_fix_weaponsdealer
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_ou_grp
voice = rvp111
accessory = prop_mask_outcast

[GF_NPC]
nickname = Start0112_outcasts_001_f
body = sh_female1_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220979
affiliation = fc_ou_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = Start0112_outcasts_002_f
body = sh_female1_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220980
affiliation = fc_ou_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast_fem

[GF_NPC]
nickname = Start0112_outcasts_003_m
body = pi_pirate3_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220981
affiliation = fc_ou_grp
voice = rvp106
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 133162
rumor = base_0_rank, mission_end, 3, 133163
rumor = base_0_rank, mission_end, 3, 133164
rumor = base_0_rank, mission_end, 2, 133165
rumor = base_0_rank, mission_end, 2, 133166
rumor = base_0_rank, mission_end, 3, 133167
rumorknowdb = ew02_to_hi01_hole, hi01_01
rumor = base_0_rank, mission_end, 2, 133168
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133169
rumorknowdb = hi01_01
rumor = base_0_rank, mission_end, 2, 133170
accessory = prop_mask_outcast

[MRoom]
nickname = bar
character_density = 4
fixture = Start0112_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Start0112_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0112_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Start01_13_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Start01_13_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
npc = Start0113_robot001
npc = Start0113_001_m

[GF_NPC]
nickname = Start0113_robot001
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar
rumor = base_0_rank, mission_end, 0, 537594

[GF_NPC]
nickname = Start0113_001_m
head = syd_head 
body = sh_male1_body 
righthand = benchmark_male_hand_right 
lefthand = benchmark_male_hand_left 
individual_name = 537210
affiliation = fc_ou_grp
voice = rvp121
know = 537593, 537595, 5000000, 0
knowdb = Start01_suprise_Bio_Container_Small_04
know = 537597, 537596, 350000, 0
knowdb = Start01_depot_red_2

[GF_NPC]
nickname = Start0113_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp003
bribe = fc_rs_grp, 15000000, 534159

[GF_NPC]
nickname = Start0113_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Start0113_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Start0113_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Start0113_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Start0113_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Start0113_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0113_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = POLICE01_01_dock2_Base
local_faction = police_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_POLICE01_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = police_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = POLICE0101_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = police_n_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0101_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = police_n_grp
voice = rvp111

[GF_NPC]
nickname = POLICE0101_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = police_n_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0101_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = police_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = POLICE0101_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = POLICE0101_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = POLICE0101_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = POLICE0101_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SW01_03_Base
local_faction = bw_aln_grp
diff = 1
msg_id_prefix = gcs_refer_base_SW01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = bw_aln_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = sw1003_001_m

[GF_NPC]
nickname = sw1003_001_m
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 0, 537618

[GF_NPC]
nickname = SW0103_fix_bartender
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp146
know = 537617, 537619, 100000000, 0
knowdb = Sw01_depot_red_1

[GF_NPC]
nickname = SW0103_fix_ship
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp111

[GF_NPC]
nickname = SW0103_fix_trader
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp101

[GF_NPC]
nickname = SW0103_fix_weaponsdealer
body = kamino_body
head = imp_black_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 458824
affiliation = bw_aln_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SW0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SW0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SW0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SW0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\robot_commtrader_fidget.thn, Equipment

[MBase]
nickname = RA01_01_dock2_Base
local_faction = ra_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_RA01_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ra_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ra_ally0101_dock2_bar_npc1

[GF_NPC]
nickname = ra_ally0101_dock2_bar_npc1
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 537467
affiliation = ra_ally_grp
voice = rvp146

[GF_NPC]
nickname = RA0101_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ra_n_grp
voice = rvp101

[GF_NPC]
nickname = RA0101_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = ra_n_grp
voice = rvp111

[GF_NPC]
nickname = RA0101_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = ra_n_grp
voice = rvp101

[GF_NPC]
nickname = RA0101_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = ra_ally_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RA0101_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RA0101_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RA0101_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RA0101_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ru01_10_Base
local_faction = fc_ru_grp
diff = 1
msg_id_prefix = gcs_refer_base_Ru01_10_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_ru_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.000000, 100
npc = Ru0110_ru_001_m
npc = Ru0110_ru_001_f

[GF_NPC]
nickname = Ru0110_fix_bartender
body = li_bartender_body
head = pi_pirate1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533851
affiliation = fc_ru_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 537653

[GF_NPC]
nickname = Ru0110_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_ru_grp
voice = rvp111

[GF_NPC]
nickname = Ru0110_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_ru_grp
voice = rvp101

[GF_NPC]
nickname = Ru0110_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_ru_grp
voice = rvp111

[GF_NPC]
nickname = Ru0110_ru_001_m
body = russian_male_body
head = pl_male3_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534565
affiliation = fc_ru_grp
voice = rvp101
accessory = dark_shades
rumor = base_0_rank, mission_end, 0, 537652

[GF_NPC]
nickname = Ru0110_ru_001_f
body = russian_female_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 534569
affiliation = fc_ru_grp
voice = rvp501
room = bar
accessory = prop_neuralnet_B
accessory = prop_bottle_wine_3
accessory = prop_cigarette
rumor = base_0_rank, mission_end, 0, 537654

[MRoom]
nickname = bar
character_density = 4
fixture = Ru0110_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Ru0110_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = Ru0110_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ru0110_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Starwolfs01_01_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Starwolfs01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Starwolfs0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = Starwolfs0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = Starwolfs0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = Starwolfs0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Starwolfs0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Starwolfs0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = Starwolfs0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Starwolfs0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PR01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_PR01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = PR0101_robot_001_m
npc = PR0101_robot_002_m
npc = PR0101_robot_003_m
npc = PR0101_robot_004_m
npc = PR0101_robot_005_m
npc = PR0101_robot_006_m
npc = PR0101_robot_007_m

[GF_NPC]
nickname = PR0101_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp106
room = bar
bribe = fc_rs_grp, 20000000, 534159

[GF_NPC]
nickname = PR0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp151

[GF_NPC]
nickname = PR0101_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PR0101_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = PR0101_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp151
room = bar

[GF_NPC]
nickname = PR0101_robot_004_m
base_appr = Robot_body_b
individual_name = 221054
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PR0101_robot_005_m
base_appr = Robot_body_e
individual_name = 221055
affiliation = fc_rs_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PR0101_robot_006_m
base_appr = Robot_body_b
individual_name = 221056
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = PR0101_robot_007_m
base_appr = Robot_body_c
individual_name = 221057
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = PR0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = PR0101_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 6
fixture = PR0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = PR0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PR0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PR0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PR01_02_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_PR01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = PR0102_robot_001_m
npc = PR0102_robot_002_m
npc = PR0102_robot_003_m
npc = PR0102_robot_004_m
npc = PR0102_robot_005_m
npc = PR0102_robot_006_m
npc = PR0102_robot_007_m

[GF_NPC]
nickname = PR0102_fix_bartender
base_appr = Robot_body_b
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp106
room = bar
bribe = fc_rs_grp, 20000000, 534159

[GF_NPC]
nickname = PR0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp151

[GF_NPC]
nickname = PR0102_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PR0102_robot_002_m
base_appr = Robot_body_b
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = PR0102_robot_003_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp151
room = bar

[GF_NPC]
nickname = PR0102_robot_004_m
base_appr = Robot_body_b
individual_name = 221054
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = PR0102_robot_005_m
base_appr = Robot_body_e
individual_name = 221055
affiliation = fc_rs_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = PR0102_robot_006_m
base_appr = Robot_body_b
individual_name = 221056
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = PR0102_robot_007_m
base_appr = Robot_body_c
individual_name = 221057
affiliation = fc_rs_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = PR0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = PR0102_fix_trader
base_appr = Robot_body_a
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp003

[MRoom]
nickname = bar
character_density = 6
fixture = PR0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = PR0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PR0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PR0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY28_01_Base
local_faction = vs_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY28_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = vs_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2801_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = vs_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY2801_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = vs_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2801_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = vs_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2801_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = vs_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2801_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY28_01_dock2_Base
local_faction = vs_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY28_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = vs_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2801_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = vs_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2801_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = vs_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2801_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = vs_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2801_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = vs_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2801_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2801_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2801_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2801_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY28_01_dock3_Base
local_faction = vs_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY28_01_dock3_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = vs_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2801_dock3_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = vs_n_grp
voice = rvp101
accessory = dark_shades

[GF_NPC]
nickname = PY2801_dock3_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = vs_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2801_dock3_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = vs_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2801_dock3_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = vs_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2801_dock3_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2801_dock3_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2801_dock3_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2801_dock3_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY28_01_dock4_Base
local_faction = vs_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY28_01_dock4_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = vs_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2801_dock4_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = vs_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2801_dock4_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = vs_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2801_dock4_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = vs_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2801_dock4_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = vs_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2801_dock4_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2801_dock4_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2801_dock4_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2801_dock4_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY28_01_dock5_Base
local_faction = vs_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY28_01_dock5_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = vs_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2801_dock5_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = vs_n_grp
voice = rvp101
accessory = dark_shades

[GF_NPC]
nickname = PY2801_dock5_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = vs_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2801_dock5_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = vs_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2801_dock5_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = vs_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2801_dock5_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2801_dock5_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2801_dock5_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2801_dock5_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hi03_05_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hi03_05_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
npc = Hi0305_robot_001_m
npc = Hi0305_robot_002_m
npc = Hi0305_robot_003_m

[GF_NPC]
nickname = Hi0305_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0305_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0305_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0305_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0305_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hi0305_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hi0305_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hi0305_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hi0305_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hi0305_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hi0305_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hi03_06_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hi03_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
npc = Hi0306_robot_001_m
npc = Hi0306_robot_002_m
npc = Hi0306_robot_003_m

[GF_NPC]
nickname = Hi0306_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0306_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0306_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0306_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0306_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hi0306_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hi0306_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hi0306_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hi0306_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hi0306_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hi0306_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hi03_07_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hi03_07_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
npc = Hi0307_robot_001_m
npc = Hi0307_robot_002_m
npc = Hi0307_robot_003_m

[GF_NPC]
nickname = Hi0307_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0307_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0307_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0307_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0307_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hi0307_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hi0307_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hi0307_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hi0307_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hi0307_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hi0307_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hi03_08_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hi03_08_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
npc = Hi0308_robot_001_m
npc = Hi0308_robot_002_m
npc = Hi0308_robot_003_m

[GF_NPC]
nickname = Hi0308_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0308_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0308_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hi0308_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hi0308_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hi0308_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hi0308_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hi0308_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hi0308_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Hi0308_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hi0308_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY22_01_dock4_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY22_01_dock4_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2201_dock4_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2201_dock4_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2201_dock4_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2201_dock4_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2201_dock4_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2201_dock4_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2201_dock4_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2201_dock4_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY16_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY16_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1601_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY1601_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1601_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1601_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1601_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1601_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1601_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1601_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY24_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY24_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2401_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2401_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2401_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2401_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2401_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2401_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2401_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2401_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SN01_02_Base
local_faction = sn_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SN01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sn_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SN0102_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sn_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = SN0102_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sn_n_grp
voice = rvp111

[GF_NPC]
nickname = SN0102_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sn_n_grp
voice = rvp101

[GF_NPC]
nickname = SN0102_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sn_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SN0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SN0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SN0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SN0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Hu03_06_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Hu03_06_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = Hu0306_robot_001_m
npc = Hu0306_robot_002_m
npc = Hu0306_robot_003_m

[GF_NPC]
nickname = Hu0306_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0306_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hu0306_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Hu0306_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Hu0306_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = Hu0306_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Hu0306_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = Hu0306_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Hu0306_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Hu0306_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Hu0306_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = KGB01_01_Base
local_faction = fc_kgb_grp
diff = 1
msg_id_prefix = gcs_refer_base_KGB01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_kgb_grp
weight = 13
offers_missions = true

[BaseFaction]
faction = fc_rs2_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = KGB0101_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_kgb_grp
voice = rvp126
accessory = dark_shades
bribe = fc_rs2_grp, 15000000, 536831

[GF_NPC]
nickname = KGB0101_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_kgb_grp
voice = rvp126

[GF_NPC]
nickname = KGB0101_fix_weaponsdealer
body = hunter_body2
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_kgb_grp
voice = rvp101

[GF_NPC]
nickname = KGB0101_fix_ship
body = hunter_body2
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_kgb_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 6
fixture = KGB0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_bartender_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = KGB0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = KGB0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = KGB0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KGB01_02_Base
local_faction = fc_kgb_grp
diff = 1
msg_id_prefix = gcs_refer_base_KGB01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_kgb_grp
weight = 13
offers_missions = true

[BaseFaction]
faction = fc_rs2_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = KGB0102_fix_bartender
body = hunter_body2
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_kgb_grp
voice = rvp126
accessory = dark_shades
bribe = fc_rs2_grp, 15000000, 536831

[GF_NPC]
nickname = KGB0102_fix_trader
body = hunter_body2
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_kgb_grp
voice = rvp126

[GF_NPC]
nickname = KGB0102_fix_weaponsdealer
body = hunter_body2
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_kgb_grp
voice = rvp101

[GF_NPC]
nickname = KGB0102_fix_ship
body = hunter_body2
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_kgb_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 6
fixture = KGB0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_bartender_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = KGB0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = KGB0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = KGB0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = KGB01_03_Base
local_faction = fc_kgb_grp
diff = 1
msg_id_prefix = gcs_refer_base_KGB01_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_kgb_grp
weight = 13
offers_missions = true

[BaseFaction]
faction = fc_rs2_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = KGB0103_fix_bartender
body = hunter_body2
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = fc_kgb_grp
voice = rvp101
bribe = fc_rs2_grp, 15000000, 536831

[GF_NPC]
nickname = KGB0103_fix_ship
body = hunter_body2
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = fc_kgb_grp
voice = rvp111

[GF_NPC]
nickname = KGB0103_fix_trader
body = hunter_body2
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = fc_kgb_grp
voice = rvp101

[GF_NPC]
nickname = KGB0103_fix_weaponsdealer
body = hunter_body2
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = fc_kgb_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = KGB0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = KGB0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = KGB0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = KGB0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = SN01_03_Base
local_faction = sn_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SN01_03_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sn_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SN0103_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sn_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = SN0103_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sn_n_grp
voice = rvp111

[GF_NPC]
nickname = SN0103_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sn_n_grp
voice = rvp101

[GF_NPC]
nickname = SN0103_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sn_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SN0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SN0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SN0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SN0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ALDRIN01_01_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_ALDRIN01_01_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ALDRIN0101_robot_001_m
npc = ALDRIN0101_robot_002_m
npc = ALDRIN0101_robot_003_m

[GF_NPC]
nickname = ALDRIN0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = ALDRIN0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = ALDRIN0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = ALDRIN0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = ALDRIN0101_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = ALDRIN0101_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ALDRIN0101_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ALDRIN0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ALDRIN0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ALDRIN0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ALDRIN0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = ALDRIN01_02_Base
local_faction = cleric_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_ALDRIN01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = cleric_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ALDRIN0102_robot_001_m
npc = ALDRIN0102_robot_002_m
npc = ALDRIN0102_robot_003_m

[GF_NPC]
nickname = ALDRIN0102_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = cleric_n_grp
voice = rvp101

[GF_NPC]
nickname = ALDRIN0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = cleric_n_grp
voice = rvp111

[GF_NPC]
nickname = ALDRIN0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = cleric_n_grp
voice = rvp101

[GF_NPC]
nickname = ALDRIN0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = cleric_n_grp
voice = rvp111

[GF_NPC]
nickname = ALDRIN0102_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = cleric_n_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = ALDRIN0102_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = cleric_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ALDRIN0102_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = cleric_n_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ALDRIN0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ALDRIN0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ALDRIN0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ALDRIN0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = PY23_01_dock2_Base
local_faction = py23_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY23_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = py23_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2301_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = py23_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2301_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = py23_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2301_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = py23_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2301_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = py23_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2301_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2301_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2301_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2301_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ALDRIN01_02_dock2_Base
local_faction = cleric_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_ALDRIN01_02_dock2_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = cleric_n_grp
weight = 13
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 100
npc = ALDRIN0102_dock2_robot_001_m
npc = ALDRIN0102_dock2_robot_002_m
npc = ALDRIN0102_dock2_robot_003_m

[GF_NPC]
nickname = ALDRIN0102_dock2_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = cleric_n_grp
voice = rvp101

[GF_NPC]
nickname = ALDRIN0102_dock2_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = cleric_n_grp
voice = rvp111

[GF_NPC]
nickname = ALDRIN0102_dock2_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = cleric_n_grp
voice = rvp101

[GF_NPC]
nickname = ALDRIN0102_dock2_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = cleric_n_grp
voice = rvp111

[GF_NPC]
nickname = ALDRIN0102_dock2_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = cleric_n_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = ALDRIN0102_dock2_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = cleric_n_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = ALDRIN0102_dock2_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = cleric_n_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = ALDRIN0102_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ALDRIN0102_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ALDRIN0102_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ALDRIN0102_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = py22_CB01_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_py22_CB01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = py22_CB0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = cb_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = py22_CB0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = py22_CB0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = py22_CB0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = py22_CB0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = py22_CB0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = py22_CB0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = py22_CB0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Starwolfs01_01_dock2_Base
local_faction = starwolf_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Starwolfs01_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = starwolf_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Starwolfs0101_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = Starwolfs0101_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = starwolf_n_grp
voice = rvp111

[GF_NPC]
nickname = Starwolfs0101_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = starwolf_n_grp
voice = rvp101

[GF_NPC]
nickname = Starwolfs0101_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = starwolf_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Starwolfs0101_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Starwolfs0101_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = Starwolfs0101_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Starwolfs0101_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RL01_01_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_RL01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 80.000000, 100.000000, 100
npc = RL0101_robot_001_m
npc = RL0101_robot_002_m
npc = RL0101_robot_003_m

[GF_NPC]
nickname = RL0101_robot_001_m
base_appr = Robot_body_l
individual_name = 538030
affiliation = fc_rs_grp
voice = rvp140
room = bar
know = 538055, 538056, 275000000, 3
knowdb = suprise_rl01_Pirate_heavy_fighter1

[GF_NPC]
nickname = RL0101_robot_002_m
base_appr = Robot_body_m
individual_name = 538031
affiliation = fc_rs_grp
voice = rvp146
room = bar
know = 538060, 538059, 300000000, 3
knowdb = suprise_rl01_Robots_mega_heavy_fighter1

[GF_NPC]
nickname = RL0101_robot_003_m
base_appr = Robot_body_a
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp151
room = bar
know = 538062, 538063, 500000000, 3
knowdb = suprise_rl01_Cleric_battleship_Tyrant1

[GF_NPC]
nickname = RL0101_fix_bartender
base_appr = Robot_body_k
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
bribe = fc_rs_grp, 10000000, 538084

[GF_NPC]
nickname = RL0101_fix_ship
base_appr = Robot_body_b
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0101_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = RL0101_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 5
fixture = RL0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\EXTRAS\fidget_dance_male_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = RL0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RL0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = RL0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, Equipment

[MBase]
nickname = RL01_02_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_RL01_02_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 
npc = RL0102_robot001
npc = RL0102_robot002
npc = RL0102_robot003
npc = RL0102_robot004

[GF_NPC]
nickname = RL0102_robot001
base_appr = Robot_body_g
individual_name = 538026
affiliation = fc_rs_grp
voice = rvp146
room = bar
know = 538086, 538085, 450000000, 3
knowdb = suprise_rl01_cruiser1

[GF_NPC]
nickname = RL0102_robot002
base_appr = Robot_body_h
individual_name = 538027
affiliation = fc_rs_grp
voice = rvp101
room = bar
accessory = prop_bottle_wine_3
know = 538087, 538088, 50000000, 0

[GF_NPC]
nickname = RL0102_robot003
base_appr = Robot_body_i
individual_name = 538028
affiliation = fc_rs_grp
voice = rvp106
room = bar
rumor = base_0_rank, mission_end, 0, 538089

[GF_NPC]
nickname = RL0102_robot004
base_appr = Robot_body_j
individual_name = 538029
affiliation = fc_rs_grp
voice = rvp126
room = bar
know = 538104, 538103, 320000000, 3
knowdb = suprise_rl01_cruiser1

[GF_NPC]
nickname = RL0102_fix_bartender
base_appr = Robot_body_f
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp121
rumor = base_0_rank, mission_end, 0, 538067

[GF_NPC]
nickname = RL0102_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0102_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = RL0102_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RL0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\EXTRAS\fidget_dance_male_01.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RL0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RL0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RL0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RL01_03_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_RL01_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 100.000000, 100
npc = RL0103_robot_001_m

[GF_NPC]
nickname = RL0103_robot_001_m
base_appr = Robot_body_k
individual_name = 538032
affiliation = fc_rs_grp
voice = rvp140
room = bar
know = 538083, 538082, 400000000, 3
knowdb = suprise_rl01_dkgunboat1

[GF_NPC]
nickname = RL0103_fix_bartender
base_appr = Robot_body_k
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
bribe = fc_rs_grp, 3000000, 534159

[GF_NPC]
nickname = RL0103_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0103_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = RL0103_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 6
fixture = RL0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 3
fixture = RL0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RL0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = RL0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RL01_04_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_RL01_04_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 9.000000, 11.000000, 100
npc = RL0104_robot001

[GF_NPC]
nickname = RL0104_robot001
base_appr = Robot_body_k
individual_name = 538034
affiliation = fc_rs_grp
voice = rvp146
room = bar
know = 538065, 538066, 150000000, 3
knowdb = suprise_rl01_miner1

[GF_NPC]
nickname = RL0104_fix_bartender
base_appr = Robot_body_k
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp121
bribe = fc_rs_grp, 2500000, 534159

[GF_NPC]
nickname = RL0104_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0104_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = RL0104_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 5
fixture = RL0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = RL0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RL0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = RL0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RL01_05_Base
local_faction = Pirate_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_RL01_05_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = Pirate_n_grp
weight = 100
offers_missions = 
npc = RL0105_pirate001

[GF_NPC]
nickname = RL0105_pirate001
head = pl_female2_head
body = coalition_female4
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 537210
affiliation = Pirate_n_grp
voice = rvp511
accessory = prop_green_pony_1
know = 538122, 538123, 150000000, 0

[GF_NPC]
nickname = RL0105_fix_bartender
head = syd_head 
body = sh_male1_body 
righthand = benchmark_male_hand_right 
lefthand = benchmark_male_hand_left 
individual_name = 537210
affiliation = Pirate_n_grp
voice = rvp121
rumor = base_0_rank, mission_end, 0, 538121

[GF_NPC]
nickname = RL0105_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = Pirate_n_grp
voice = rvp111

[GF_NPC]
nickname = RL0105_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = Pirate_n_grp
voice = rvp101

[GF_NPC]
nickname = RL0105_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = Pirate_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RL0105_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RL0105_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RL0105_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RL0105_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RL01_06_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_RL01_06_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = 
npc = RL0106_robot001

[GF_NPC]
nickname = RL0106_robot001
base_appr = Robot_body_k
individual_name = 538053
affiliation = fc_rs_grp
voice = rvp146
room = bar
rumor = base_0_rank, mission_end, 0, 538105

[GF_NPC]
nickname = RL0106_fix_bartender
base_appr = Robot_body_k
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp121
bribe = fc_rs_grp, 4500000, 534159

[GF_NPC]
nickname = RL0106_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0106_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = RL0106_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RL0106_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\EXTRAS\fidget_dance_male_01.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RL0106_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RL0106_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RL0106_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RL01_07_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_RL01_07_Base

[MVendor]
num_offers = 4, 8

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true

[GF_NPC]
nickname = RL0107_fix_bartender
base_appr = Robot_body_f
individual_name = 538073
affiliation = fc_rs_grp
voice = rvp111
rumor = base_0_rank, mission_end, 0, 538075

[GF_NPC]
nickname = RL0107_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0107_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0107_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RL0107_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RL0107_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RL0107_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RL0107_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = RL01_08_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_RL01_08_Base

[MVendor]
num_offers = 4, 8

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true

[GF_NPC]
nickname = RL0108_fix_bartender
base_appr = Robot_body_i
individual_name = 538072
affiliation = fc_rs_grp
voice = rvp111
rumor = base_0_rank, mission_end, 0, 538071
rumor = base_0_rank, mission_end, 0, 538074

[GF_NPC]
nickname = RL0108_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0108_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0108_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RL0108_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RL0108_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RL0108_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RL0108_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = RL01_09_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_RL01_09_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13

[BaseFaction]
faction = rl0109_n_grp
weight = 13
npc = RL0109_robot_001_m
npc = RL0109_robot_002_m

[GF_NPC]
nickname =  RL0109_robot_001_m
base_appr = Robot_body_o
individual_name = 538092
affiliation = rl0109_n_grp
voice = rvp126
room = bar
misn = DestroyMission, 99.000000, 100.000000

[GF_NPC]
nickname =  RL0109_robot_002_m
base_appr = Robot_body_n
individual_name = 538090
affiliation = rl0109_n_grp
voice = rvp111
room = bar
misn = DestroyMission, 99.000000, 100.000000

[GF_NPC]
nickname = RL0109_fix_bartender
base_appr = Robot_body_k
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp146
rumor = base_0_rank, mission_end, 0, 538093

[GF_NPC]
nickname = RL0109_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0109_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = RL0109_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RL0109_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RL0109_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RL0109_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = RL0109_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer

[MBase]
nickname = DS01_02_Base
local_faction = ds_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_DS01_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = ds_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = DS0102_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = ds_n_grp
voice = rvp101

[GF_NPC]
nickname = DS0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = DS0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = DS0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = DS0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = DS0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = DS0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = DS0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = WC01_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_WC01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = WC0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = wc_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = WC0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = wc_n_grp
voice = rvp111

[GF_NPC]
nickname = WC0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = wc_n_grp
voice = rvp101

[GF_NPC]
nickname = WC0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = wc_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = WC0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = WC0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = WC0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = WC0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PA01_03_Base
local_faction = pa_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PA01_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pa_n_grp
weight = 13
offers_missions = true
;mission_type = DestroyMission, 99.000000, 100.000000, 100
npc = PA0103_001_m
npc = PA0103_002_f
npc = PA0103_003_m

[GF_NPC]
nickname = PA0103_001_m
body = pl_male3_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536968
affiliation = pa_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0103_002_f
body = coalition_female2
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 536969
affiliation = pa_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0103_003_m
body = pl_male3_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536970
affiliation = pa_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0103_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PA0103_fix_ship
body = pl_male3_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pa_n_grp
voice = rvp111

[GF_NPC]
nickname = PA0103_fix_trader
body = pl_male3_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PA0103_fix_weaponsdealer
body = pl_male3_peasant_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pa_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 5
fixture = PA0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PA0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PA0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PA0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PA01_04_Base
local_faction = pa_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PA01_04_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pa_n_grp
weight = 13
offers_missions = true
;mission_type = DestroyMission, 99.000000, 100.000000, 100
npc = PA0104_001_m
npc = PA0104_002_f
npc = PA0104_003_m

[GF_NPC]
nickname = PA0104_001_m
body = pl_male3_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536968
affiliation = pa_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0104_002_f
body = coalition_female2
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 536969
affiliation = pa_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0104_003_m
body = pl_male3_peasant_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 536970
affiliation = pa_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar

[GF_NPC]
nickname = PA0104_fix_bartender
body = pl_male3_peasant_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PA0104_fix_ship
body = pl_male3_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pa_n_grp
voice = rvp111

[GF_NPC]
nickname = PA0104_fix_trader
body = pl_male3_peasant_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pa_n_grp
voice = rvp101

[GF_NPC]
nickname = PA0104_fix_weaponsdealer
body = pl_male3_peasant_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pa_n_grp
voice = rvp131

[MRoom]
nickname = bar
character_density = 5
fixture = PA0104_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PA0104_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PA0104_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PA0104_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PM01_02_Base
local_faction = pm_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_PM01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pm_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 1.000000, 100.000000, 100

[BaseFaction]
faction = bg_n_grp
weight = 13
npc = PM0102_bar_npc1
npc = PM0102_bar_npc2

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = PM0102_bar_npc3

[GF_NPC]
nickname = PM0102_bar_npc1
body = coalition_female3
head = br_karina_red_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 538147
affiliation = bg_n_grp
voice = rvp546
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = PM0102_bar_npc2
body = coalition_female
head = sh_female2_red_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 538148
affiliation = bg_n_grp
voice = rvp546
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname =  PM0102_bar_npc3
base_appr = Robot_body_n
individual_name = 538150
affiliation = fc_rs2_grp
voice = rvp111
room = bar
misn = DestroyMission, 99.000000, 100.000000

[GF_NPC]
nickname = PM0102_fix_bartender
body = li_rockford_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pm_n_grp
voice = rvp111
accessory = prop_shades_02
misn = DestroyMission, 99.000000, 100.000000

[GF_NPC]
nickname = PM0102_fix_ship
body = li_commtrader_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pm_n_grp
voice = rvp111

[GF_NPC]
nickname = PM0102_fix_trader
body = li_commtrader_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pm_n_grp
voice = rvp101

[GF_NPC]
nickname = PM0102_fix_weaponsdealer
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pm_n_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 6
fixture = PM0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = PM0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = PM0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = PM0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY23_01_factory_Base
local_faction = py23_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY23_01_factory_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = py23_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2301_factory_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = py23_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2301_factory_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = py23_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2301_factory_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = py23_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2301_factory_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = py23_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2301_factory_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2301_factory_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2301_factory_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2301_factory_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY801_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY801_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY80101_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY80101_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY80101_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY80101_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY80101_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY80101_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY80101_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY80101_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY29_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY29_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2901_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY2901_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2901_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2901_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2901_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2901_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2901_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2901_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY30_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY30_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY3001_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3001_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3001_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3001_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3001_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3001_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3001_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3001_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SD01_01_Base
local_faction = sd_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SD01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sd_n_grp
weight = 100
offers_missions = true
;mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SD0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sd_n_grp
voice = rvp101

[GF_NPC]
nickname = SD0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sd_n_grp
voice = rvp111

[GF_NPC]
nickname = SD0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sd_n_grp
voice = rvp101

[GF_NPC]
nickname = SD0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sd_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SD0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SD0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SD0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SD0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY17_01_dock2_Base
local_faction = py17_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY17_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = py17_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1701_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = py17_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1701_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = py17_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1701_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = py17_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1701_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = py17_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1701_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1701_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1701_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1701_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SD01_01_dock2_Base
local_faction = sd_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SD01_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = sd_n_grp
weight = 100
offers_missions = true
;mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = SD0101_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = sd_n_grp
voice = rvp101

[GF_NPC]
nickname = SD0101_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = sd_n_grp
voice = rvp111

[GF_NPC]
nickname = SD0101_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = sd_n_grp
voice = rvp101

[GF_NPC]
nickname = SD0101_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = sd_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SD0101_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SD0101_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SD0101_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SD0101_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = SS01_01_Base
local_faction = ss_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_SS01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = ss_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = SS0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ss_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = SS0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = ss_n_grp
voice = rvp111

[GF_NPC]
nickname = SS0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = ss_n_grp
voice = rvp101

[GF_NPC]
nickname = SS0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = ss_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = SS0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = SS0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = SS0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = SS0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY32_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY32_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY3201_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3201_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3201_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3201_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Bw07_03_Base
local_faction = co_hsp_grp
diff = 1
msg_id_prefix = gcs_refer_base_Bw07_03_Base

[MVendor]
num_offers = 12, 24

[BaseFaction]
faction = co_hsp_grp
weight = 100
npc = bw0703_cryer_001_m
npc = bw0703_cryer_002_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = true
mission_type = DestroyMission, 0.000000, 20.000000, 100
npc = bw0703_bounty_001_m

[GF_NPC]
nickname = bw0703_cryer_001_m
body = br_shipdealer_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220918
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 3, 132766
rumor = base_0_rank, mission_end, 2, 132767
accessory = prop_shades_02

[GF_NPC]
nickname = bw0703_cryer_002_m
body = br_shipdealer_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220919
affiliation = co_hsp_grp
voice = rvp101
room = bar
rumor = base_0_rank, mission_end, 3, 132769
rumor = base_0_rank, mission_end, 3, 132770
rumor = base_0_rank, mission_end, 2, 132771
accessory = dark_shades

[GF_NPC]
nickname = bw0703_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220917
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 20.000000
room = bar
bribe = co_hsp_grp, 15000000, 16100
bribe = gd_z_grp, 3000000, 16102
bribe = gd_bh_grp, 2500000, 16101
rumor = base_0_rank, mission_end, 3, 132763
accessory = Mk1_Laser_pistol_left
accessory = Mk2_Laser_pistol_right
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Bw0703_fix_bartender
base_appr = Robot_body_k
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp121
bribe = co_hsp_grp, 20000000, 16100

[GF_NPC]
nickname = Bw0703_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Bw0703_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Bw0703_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Bw0703_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\EXTRAS\fidget_dance_male_01.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Bw0703_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Bw0703_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Bw0703_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Start01_07_dock2_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_Start01_07_dock2_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = li_n_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = Start0107_dock2_lnavy_001_m
npc = Start0107_dock2_lnavy_002_f
npc = Start0107_dock2_lnavy_003_m
npc = Start0107_dock2_lnavy_004_m

[BaseFaction]
faction = li_p_grp
weight = 6
npc = Start0107_dock2_lpolice_001_f

[BaseFaction]
faction = co_me_grp
weight = 6
npc = Start0107_dock2_deepspace_001_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = Start0107_dock2_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = Start0107_dock2_republican_001_m

[BaseFaction]
faction = co_vr_grp
weight = 6
npc = Start0107_dock2_ageira_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = Start0107_dock2_universal_001_m

[BaseFaction]
faction = co_alg_grp
weight = 6
npc = Start0107_dock2_alg_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = Start0107_dock2_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = Start0107_dock2_bounty_001_m
npc = Start0107_dock2_bounty_002_m

[GF_NPC]
nickname = Start0107_dock2_ageira_001_m
body = sc_female1_body
head = li_hatcher_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220209
affiliation = co_vr_grp
voice = rvp511
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131345
rumor = base_0_rank, mission_end, 2, 131346
rumor = base_0_rank, mission_end, 2, 131347
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393502
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393355
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251765, 253660, 1000, 1
knowdb = li02_01
know = 251775, 253661, 500, 1
knowdb = li03_04

[GF_NPC]
nickname = Start0107_dock2_alg_001_m
body = rh_wilham_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220046
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131348
rumor = base_0_rank, mission_end, 2, 131349
rumor = base_0_rank, mission_end, 2, 131350
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393503
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393356
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251785, 253662, 2000, 1
knowdb = rh01_05
know = 251780, 253663, 1000, 1
knowdb = li04_05

[GF_NPC]
nickname = Start0107_dock2_bounty_001_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220047
affiliation = gd_bh_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor = base_0_rank, mission_end, 3, 134337
rumorknowdb = Li01_suprise_bh_fighter_badlands
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393504
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393357
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251644, 252610, 12000, 2
knowdb = li01_to_li04_hole
know = 251910, 253664, 6000, 2
knowdb = Li01_suprise_bh_fighter_badlands
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = Start0107_dock2_bounty_002_m
body = sh_male2_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220048
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_nws_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131351
rumor = base_0_rank, mission_end, 2, 131352
rumor = base_0_rank, mission_end, 2, 131353
rumor = base_0_rank, mission_end, 1, 131354
rumor = base_0_rank, mission_end, 2, 131355
rumor = base_0_rank, mission_end, 2, 131356
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393505
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393358
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251911, 253665, 5000, 2
knowdb = Li01_suprise_li_elite_badlands_01, Li01_suprise_li_elite_badlands_02, Li01_suprise_li_elite_badlands_03

[GF_NPC]
nickname = Start0107_dock2_bowex_001_m
body = br_brighton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220049
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131357
rumor = base_0_rank, mission_end, 2, 131358
rumor = base_0_rank, mission_end, 2, 131359
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393506
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393359
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_neuralnet_B

[GF_NPC]
nickname = Start0107_dock2_deepspace_001_m
body = sc_scientist3_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220050
affiliation = co_me_grp
voice = rvp101
room = bar
bribe = co_me_grp, 10000, 16101
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131360
rumor = base_0_rank, mission_end, 1, 131361
rumor = base_0_rank, mission_end, 1, 131362
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393507
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393360
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_dock2_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = li_n_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_dock2_fix_ship
body = li_commtrader_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = li_p_grp
voice = rvp111

[GF_NPC]
nickname = Start0107_dock2_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = li_n_grp
voice = rvp111

[GF_NPC]
nickname = Start0107_dock2_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = li_n_grp
voice = rvp101

[GF_NPC]
nickname = Start0107_dock2_gateway_001_m
body = pl_male2_peasant_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220051
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16101
bribe = co_hsp_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131363
rumor = base_0_rank, mission_end, 2, 131364
rumor = base_0_rank, mission_end, 2, 131365
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393511
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393364
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_dock2_lnavy_001_m
body = li_male_elite_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220052
affiliation = li_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393512
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393365
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_dock2_lnavy_002_f
body = li_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220053
affiliation = li_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 3, 134338
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393513
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393366
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_dock2_lnavy_003_m
body = li_male_elite_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220054
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393514
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393367
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_dock2_lnavy_004_m
body = li_male_elite_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220055
affiliation = li_n_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 131366
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393608
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393515
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393368
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_dock2_lpolice_001_f
body = li_female_guard_body
head = br_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220056
affiliation = li_p_grp
voice = rvp501
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131371
rumor = base_0_rank, mission_end, 1, 131372
rumor = base_0_rank, mission_end, 1, 131373
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393424
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393369
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
accessory = prop_hat_female_li_grd

[GF_NPC]
nickname = Start0107_dock2_republican_001_m
body = rh_reichman_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220057
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 131374
rumor = base_0_rank, mission_end, 2, 131375
rumor = base_0_rank, mission_end, 2, 131376
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393517
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393370
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649

[GF_NPC]
nickname = Start0107_dock2_universal_001_m
body = li_tilton_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220058
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_vr_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131377
rumor = base_0_rank, mission_end, 1, 131378
rumor = base_0_rank, mission_end, 1, 131379
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393518
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393371
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
know = 251910, 253669, 4000, 2
knowdb = Li01_suprise_bh_fighter_badlands

[MRoom]
nickname = bar
character_density = 6
fixture = Start0107_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = Start0107_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Start0107_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = Start0107_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Ku01_03_dock2_Base
local_faction = co_shi_grp
diff = 7
msg_id_prefix = gcs_refer_base_Ku01_03_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ku_n_grp
weight = 20
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = ku0103_dock2_knavy_001_f
npc = ku0103_dock2_knavy_002_m

[BaseFaction]
faction = co_shi_grp
weight = 60
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = ku0103_dock2_samura_001_m
npc = ku0103_dock2_samura_002_m
npc = ku0103_dock2_samura_003_m

[BaseFaction]
faction = co_be_grp
weight = 10
npc = ku0103_dock2_bowex_001_m

[BaseFaction]
faction = co_ss_grp
weight = 10
npc = ku0103_dock2_universal_001_m

[GF_NPC]
nickname = ku0103_dock2_bowex_001_m
body = br_brighton_body
head = pl_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220473
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = co_be_grp, 10000, 16101
bribe = co_nws_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132937
rumor = base_0_rank, mission_end, 1, 132938
rumor = base_0_rank, mission_end, 1, 132939
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_dock2_fix_bartender
body = ku_bartender_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244819
affiliation = co_shi_grp
voice = rvp126
bribe = ku_p_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_fa_grp, 10000, 16100
bribe = fc_h_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_dock2_fix_trader
body = sh_male3_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244820
affiliation = co_shi_grp
voice = rvp126

[GF_NPC]
nickname = ku0103_dock2_fix_weaponsdealer
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244821
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = ku0103_dock2_fix_ship
body = sh_male3_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = co_shi_grp
voice = rvp101

[GF_NPC]
nickname = ku0103_dock2_knavy_001_f
body = ku_female_elite_body
head = ku_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220474
affiliation = ku_n_grp
voice = rvp511
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132940
rumor = base_0_rank, mission_end, 3, 132941
rumor = base_0_rank, mission_end, 2, 132942
rumor = base_0_rank, mission_end, 3, 132943
rumor = base_0_rank, mission_end, 2, 132944
rumor = base_0_rank, mission_end, 3, 132945
rumor = base_0_rank, mission_end, 2, 132946
rumor = base_0_rank, mission_end, 3, 132947
rumor = base_0_rank, mission_end, 3, 132948
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_dock2_knavy_002_m
body = ku_male_elite_body
head = sc_scientist2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220475
affiliation = ku_n_grp
voice = rvp111
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132940
rumor = base_0_rank, mission_end, 3, 132941
rumor = base_0_rank, mission_end, 2, 132942
rumor = base_0_rank, mission_end, 3, 132943
rumor = base_0_rank, mission_end, 2, 132944
rumor = base_0_rank, mission_end, 3, 132945
rumor = base_0_rank, mission_end, 2, 132946
rumor = base_0_rank, mission_end, 3, 132947
rumor = base_0_rank, mission_end, 3, 132948
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_dock2_samura_001_m
body = sh_male3_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220476
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_dock2_samura_002_m
body = sh_male3_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220477
affiliation = co_shi_grp
voice = rvp126
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_dock2_samura_003_m
body = sh_male3_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220478
affiliation = co_shi_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132949
rumor = base_0_rank, mission_end, 2, 132950
rumor = base_0_rank, mission_end, 2, 132951
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[GF_NPC]
nickname = ku0103_dock2_universal_001_m
body = li_tilton_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220479
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = ku_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 132952
rumor = base_0_rank, mission_end, 2, 132953
rumor = base_0_rank, mission_end, 1, 132954
rumor_type2 = mission_07_loaded, freetime_07_08, 1, 393647

[MRoom]
nickname = bar
character_density = 4
fixture = ku0103_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = ku0103_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku0103_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku0103_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Rh02_04_dock2_Base
local_faction = co_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_Rh02_04_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = rh_p_grp
weight = 22
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 70
npc = rh0204_dock2_rpolice_001_f
npc = rh0204_dock2_rpolice_002_m

[BaseFaction]
faction = co_rs_grp
weight = 67
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 30
npc = rh0204_dock2_republican_001_m
npc = rh0204_dock2_republican_002_m
npc = rh0204_dock2_republican_003_m

[BaseFaction]
faction = co_alg_grp
weight = 11
npc = rh0204_dock2_alg_001_m

[GF_NPC]
nickname = rh0204_dock2_alg_001_m
body = rh_wilham_body
head = pl_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220748
affiliation = co_alg_grp
voice = rvp146
room = bar
bribe = co_alg_grp, 10000, 16101
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 133943
rumor = base_0_rank, mission_end, 1, 133944
rumor = base_0_rank, mission_end, 1, 133945

[GF_NPC]
nickname = rh0204_dock2_fix_bartender
body = rh_reichman_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244946
affiliation = co_rs_grp
voice = rvp101
bribe = rh_p_grp, 10000, 16100
bribe = co_alg_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = rh0204_dock2_fix_trader
body = rh_reichman_body
head = sh_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244947
affiliation = co_rs_grp
voice = rvp146

[GF_NPC]
nickname = rh0204_dock2_fix_weaponsdealer
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244948
affiliation = co_rs_grp
voice = rvp101

[GF_NPC]
nickname = rh0204_dock2_fix_ship
body = rh_reichman_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = co_rs_grp
voice = rvp101

[GF_NPC]
nickname = rh0204_dock2_republican_001_m
body = rh_reichman_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220749
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = rh0204_dock2_republican_002_m
body = rh_reichman_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220750
affiliation = co_rs_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = rh0204_dock2_republican_003_m
body = rh_reichman_body
head = br_quigly_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220751
affiliation = co_rs_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 133946
rumor = base_0_rank, mission_end, 2, 133947
rumor = base_0_rank, mission_end, 3, 133948
rumor = base_0_rank, mission_end, 1, 133949
rumor = base_0_rank, mission_end, 2, 133950
rumor = base_0_rank, mission_end, 1, 133951
rumor = base_0_rank, mission_end, 2, 133952
rumor = base_0_rank, mission_end, 2, 133953
rumor = base_0_rank, mission_end, 2, 133954

[GF_NPC]
nickname = rh0204_dock2_rpolice_001_f
body = rh_female_guard_body
head = rh_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220752
affiliation = rh_p_grp
voice = rvp546
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor_type2 = base_0_rank, mission_end, 1, 393425
accessory = prop_hat_female_rh_grd

[GF_NPC]
nickname = rh0204_dock2_rpolice_002_m
body = rh_male_guard_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220753
affiliation = rh_p_grp
voice = rvp146
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = rh_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
rumor_type2 = base_0_rank, mission_end, 1, 393426

[MRoom]
nickname = bar
character_density = 4
fixture = rh0204_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = rh0204_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = rh0204_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = rh0204_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = Br01_02_dock2_Base
local_faction = br_m_grp
diff = 4
msg_id_prefix = gcs_refer_base_Br01_02_dock2_Base

[MVendor]
num_offers = 5, 7

[BaseFaction]
faction = br_n_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 60
npc = br0102_dock2_bnavy_001_m
npc = br0102_dock2_bnavy_002_f

[BaseFaction]
faction = co_shi_grp
weight = 6
npc = br0102_dock2_samura_001_m

[BaseFaction]
faction = co_kt_grp
weight = 6
npc = br0102_dock2_kishiro_001_m

[BaseFaction]
faction = br_m_grp
weight = 40
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = br0102_dock2_bmm_001_m
npc = br0102_dock2_bmm_002_m
npc = br0102_dock2_bmm_003_m

[BaseFaction]
faction = co_be_grp
weight = 6
npc = br0102_dock2_bowex_001_m

[BaseFaction]
faction = co_rs_grp
weight = 6
npc = br0102_dock2_republican_001_m

[BaseFaction]
faction = co_ss_grp
weight = 6
npc = br0102_dock2_universal_001_m

[BaseFaction]
faction = co_nws_grp
weight = 6
npc = br0102_dock2_gateway_001_m

[BaseFaction]
faction = gd_bh_grp
weight = 12
offers_missions = 
mission_type = DestroyMission, 0.000000, 10.000000, 20
npc = br0102_dock2_bounty_001_f
npc = br0102_dock2_bounty_002_m

[GF_NPC]
nickname = br0102_dock2_bmm_001_m
body = pi_pirate6_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220274
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251668, 253833, 600, 1
knowdb = br04_02

[GF_NPC]
nickname = br0102_dock2_bmm_002_m
body = pi_pirate6_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220275
affiliation = br_m_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0102_dock2_bmm_003_m
body = pi_pirate6_body
head = pl_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220276
affiliation = br_m_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 1, 132192
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 1, 132194
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132200
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0102_dock2_bnavy_001_m
body = br_male_elite_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220277
affiliation = br_n_grp
voice = rvp131
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132186
rumor = base_0_rank, mission_end, 3, 132187
rumor = base_0_rank, mission_end, 2, 132188
rumor = base_0_rank, mission_end, 3, 132189
rumor = base_0_rank, mission_end, 2, 132190
rumor = base_0_rank, mission_end, 2, 132191
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_male_br_elite

[GF_NPC]
nickname = br0102_dock2_bnavy_002_f
body = br_female_elite_body
head = br_newscaster_head_gen_hat
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220278
affiliation = br_n_grp
voice = rvp541
misn = DestroyMission, 0.000000, 10.000000
room = bar
rumor = base_0_rank, mission_end, 2, 132186
rumor = base_0_rank, mission_end, 3, 132187
rumor = base_0_rank, mission_end, 2, 132188
rumor = base_0_rank, mission_end, 3, 132189
rumor = base_0_rank, mission_end, 2, 132190
rumor = base_0_rank, mission_end, 2, 132191
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
rumor_type2 = base_0_rank, mission_end, 1, 393416
accessory = prop_hat_female_br_elite

[GF_NPC]
nickname = br0102_dock2_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female2_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220279
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132202
rumor = base_0_rank, mission_end, 3, 132203
rumorknowdb = br01_to_br03_hole
rumor = base_0_rank, mission_end, 2, 132204
rumor = base_0_rank, mission_end, 3, 132205
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 2, 132206
rumor = base_0_rank, mission_end, 2, 132207
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 252620, 251612, 8000, 1
knowdb = br01_to_br04_hole
accessory = prop_neuralnet_B_right

[GF_NPC]
nickname = br0102_dock2_bounty_002_m
body = sh_male2_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220280
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.000000, 10.000000
room = bar
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 132202
rumor = base_0_rank, mission_end, 3, 132203
rumorknowdb = br01_to_br03_hole
rumor = base_0_rank, mission_end, 2, 132204
rumor = base_0_rank, mission_end, 3, 132205
rumorknowdb = br04_to_br02_hole
rumor = base_0_rank, mission_end, 2, 132206
rumor = base_0_rank, mission_end, 2, 132207
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251657, 253834, 4000, 1
knowdb = br01_08
know = 252620, 251612, 7000, 2
knowdb = br01_to_br04_hole
accessory = prop_neuralnet_B

[GF_NPC]
nickname = br0102_dock2_bowex_001_m
body = br_brighton_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220281
affiliation = co_be_grp
voice = rvp101
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16101
bribe = br_m_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132208
rumor = base_0_rank, mission_end, 1, 132209
rumor = base_0_rank, mission_end, 1, 132210
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639
know = 251671, 253835, 700, 1
knowdb = br04_05
know = 251670, 253836, 700, 1
knowdb = br04_04

[GF_NPC]
nickname = br0102_dock2_fix_bartender
body = br_bartender_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244713
affiliation = br_m_grp
voice = rvp131
bribe = br_p_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = br_m_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 2, 132193
rumor = base_0_rank, mission_end, 2, 132195
rumor = base_0_rank, mission_end, 1, 132196
rumor = base_0_rank, mission_end, 2, 132197
rumor = base_0_rank, mission_end, 1, 132198
rumor = base_0_rank, mission_end, 2, 132199
rumor = base_0_rank, mission_end, 1, 132201
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637
rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639

[GF_NPC]
nickname = br0102_dock2_fix_trader
body = pi_pirate6_body
head = ge_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244714
affiliation = br_m_grp
voice = rvp131

[GF_NPC]
nickname = br0102_dock2_fix_weaponsdealer
body = pi_pirate6_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244715
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = br0102_dock2_fix_ship
body = pi_pirate6_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = br_m_grp
voice = rvp101

[GF_NPC]
nickname = br0102_dock2_gateway_001_m
body = pl_male2_peasant_body
head = sh_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220282
affiliation = co_nws_grp
voice = rvp101
room = bar
bribe = co_nws_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
bribe = gd_im_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132211
rumor = base_0_rank, mission_end, 2, 132212
rumor = base_0_rank, mission_end, 2, 132213
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251785, 253837, 2800, 1
knowdb = rh01_05

[GF_NPC]
nickname = br0102_dock2_kishiro_001_m
body = sc_scientist1_body
head = ku_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220283
affiliation = co_kt_grp
voice = rvp126
room = bar
bribe = br_p_grp, 10000, 16100
bribe = co_kt_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132214
rumor = base_0_rank, mission_end, 1, 132215
rumor = base_0_rank, mission_end, 1, 132216
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251744, 253838, 2500, 1
knowdb = ku04_01
know = 251701, 253839, 2500, 1
knowdb = bw09_01

[GF_NPC]
nickname = br0102_dock2_republican_001_m
body = rh_reichman_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220284
affiliation = co_rs_grp
voice = rvp146
room = bar
bribe = co_os_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16101
bribe = gd_im_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132217
rumor = base_0_rank, mission_end, 1, 132218
rumor = base_0_rank, mission_end, 1, 132219
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[GF_NPC]
nickname = br0102_dock2_samura_001_m
body = sh_male3_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220285
affiliation = co_shi_grp
voice = rvp126
room = bar
bribe = co_kt_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_shi_grp, 10000, 16101
bribe = fc_j_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132220
rumor = base_0_rank, mission_end, 1, 132221
rumor = base_0_rank, mission_end, 1, 132222
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635
know = 251668, 253840, 800, 1
knowdb = br04_02
know = 251729, 253841, 2500, 1
knowdb = ku01_03

[GF_NPC]
nickname = br0102_dock2_universal_001_m
body = li_tilton_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220286
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_me_grp, 10000, 16100
bribe = co_rs_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 132223
rumor = base_0_rank, mission_end, 1, 132224
rumor = base_0_rank, mission_end, 1, 132225
rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626
rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634
rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635

[MRoom]
nickname = bar
character_density = 6
fixture = br0102_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 2
fixture = br0102_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = br0102_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = br0102_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PY29_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY29_01_dock2_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2901_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY2901_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2901_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2901_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2901_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2901_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2901_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2901_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY28_01_factory_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY28_01_factory_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY2801_factory_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY2801_factory_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY2801_factory_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY2801_factory_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY2801_factory_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY2801_factory_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY2801_factory_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY2801_factory_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Psy01_01_Base
local_faction = fc_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Psy01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100

[BaseFaction]
faction = fc_n_grp
weight = 64
offers_missions = true
npc = Psy0101_001_m

[GF_NPC]
nickname = Psy0101_fix_bartender
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp146
know = 544279, 544278, 666666666, 3
knowdb = Psy01_cloak_suprise_01

[GF_NPC]
nickname = Psy0101_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_n_grp
voice = rvp111

[GF_NPC]
nickname = Psy0101_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Psy0101_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = Psy0101_001_m
body = no_body
head = nomad_head
lefthand = no_hand_left
righthand = no_hand_right
individual_name = 458798
affiliation = fc_n_grp
voice = rvp101
room = bar
bribe = fc_n_grp, 50000000, 16103

[MRoom]
nickname = bar
character_density = 4
fixture = Psy0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Psy0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Psy0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Psy0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Psy01_02_Base
local_faction = fc_or_grp
diff = 1
msg_id_prefix = gcs_refer_base_Psy01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_or2_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.500000, 100.000000, 100

[BaseFaction]
faction = fc_or_grp
weight = 100
npc = Psy0102_001_m
npc = Psy0102_002_m
npc = Psy0102_003_f
npc = Psy0102_004_m
npc = Psy0102_005_m
npc = Psy0102_006_m
npc = Psy0102_007_m
npc = Psy0102_008_f
npc = Psy0102_009_m
npc = Psy0102_010_m
npc = Psy0102_011_m
npc = Psy0102_012_m
npc = Psy0102_013_m

[GF_NPC]
nickname = Psy0102_fix_bartender
body = pi_orillion_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245162
affiliation = fc_or_grp
voice = rvp131

[GF_NPC]
nickname = Psy0102_fix_ship
body = pi_orillion_body
head = ge_male1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245164
affiliation = fc_or_grp
voice = rvp146

[GF_NPC]
nickname = Psy0102_fix_weaponsdealer
body = pi_orillion_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245163
affiliation = fc_or_grp
voice = rvp140

[GF_NPC]
nickname = Psy0102_fix_trader
body = pi_orillion_body
head = sh_male6_head
lefthand = male_hand_left_black
righthand = male_hand_right_black
individual_name = 533852
affiliation = fc_or_grp
voice = rvp131

[GF_NPC]
nickname = Psy0102_013_m
body = pi_orillion_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221031
affiliation = fc_or_grp
voice = rvp140
room = bar
bribe = fc_or_grp, 25000000, 16100

[GF_NPC]
nickname = Psy0102_012_m
body = pi_orillion_body
head = br_brighton_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221032
affiliation = fc_or_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = Psy0102_011_m
body = pi_orillion_body
head = br_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221033
affiliation = fc_or_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Psy0102_010_m
body = pi_orillion_body
head = pl_male8_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221034
affiliation = fc_or_grp
voice = rvp126
room = bar

[GF_NPC]
nickname = Psy0102_009_m
body = pi_orillion_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221035
affiliation = fc_or_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Psy0102_008_f
body = li_hatcher_body
head = li_newscaster_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221036
affiliation = fc_or_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = Psy0102_007_m
body = li_scrote_body
head = sh_male2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221037
affiliation = fc_or_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = Psy0102_006_m
body = li_male_elite_body
head = rh_wilham_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221038
affiliation = fc_or_grp
voice = rvp106
room = bar

[GF_NPC]
nickname = Psy0102_005_m
body = li_male_guard_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221039
affiliation = fc_or_grp
voice = rvp146
room = bar

[GF_NPC]
nickname = Psy0102_004_m
body = br_male_guard_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221040
affiliation = fc_or_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Psy0102_003_f
body = ku_female_guard_body
head = ku_kym_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 221041
affiliation = fc_or_grp
voice = rvp511
room = bar

[GF_NPC]
nickname = Psy0102_002_m
body = pi_pirate8_body
head = sh_male4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221042
affiliation = fc_or_grp
voice = rvp101
room = bar

[GF_NPC]
nickname = Psy0102_001_m
body = pi_pirate5_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 221043
affiliation = fc_or_grp
voice = rvp146
room = bar

[MRoom]
nickname = bar
character_density = 6
fixture = Psy0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Psy0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = Psy0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Psy0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MBase]
nickname = Psy01_03_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_Psy01_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
;offers_missions = true
;mission_type = DestroyMission, 99.500000, 100.000000, 100

[BaseFaction]
faction = fc_rs_grp
weight = 64
offers_missions = true

[GF_NPC]
nickname = Psy0103_fix_bartender
base_appr = Robot_body_k
individual_name = 544288
affiliation = fc_rs_grp
voice = rvp003
know = 544286, 544287, 450000000, 3
knowdb = Psy01_Manticore_suprise_01 

[GF_NPC]
nickname = Psy0103_fix_weaponsdealer
base_appr = Robot_body_k
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Psy0103_fix_ship
base_appr = Robot_body_k
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = Psy0103_fix_trader
base_appr = Robot_body_k
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[MRoom]
nickname = bar
character_density = 4
fixture = Psy0103_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Psy0103_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Psy0103_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Psy0103_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Eh01_01_Base
local_faction = eh_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_Eh01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = eh_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = Eh0101_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = eh_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = Eh0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = eh_n_grp
voice = rvp111

[GF_NPC]
nickname = Eh0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = eh_n_grp
voice = rvp101

[GF_NPC]
nickname = Eh0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = eh_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = Eh0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Eh0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = Eh0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Eh0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = dream_system01_01_Base
local_faction = fc_rs_grp
diff = 8
msg_id_prefix = gcs_refer_base_dream_system01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = 
npc = drs0101_001_m

[GF_NPC]
nickname = drs0101_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = drs0101_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = drs0101_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = drs0101_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = drs0101_001_m
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[MRoom]
nickname = bar
character_density = 6
fixture = drs0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = drs0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = drs0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = drs0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RD01_01_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_RD01_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13

;[GF_NPC]
;nickname = RD0101_fix_bartender
;base_appr = Robot_body_b
;individual_name = 533851
;affiliation = fc_rs_grp
;voice = rvp106
;room = bar

;[GF_NPC]
;nickname = RD0101_fix_ship
;base_appr = Robot_body_c
;individual_name = 533854
;affiliation = fc_rs_grp
;voice = rvp003

;[GF_NPC]
;nickname = RD0101_fix_trader
;base_appr = Robot_body_a
;individual_name = 533852
;affiliation = fc_rs_grp
;voice = rvp003

;[GF_NPC]
;nickname = RD0101_fix_weaponsdealer
;base_appr = Robot_body_a
;individual_name = 533853
;affiliation = fc_rs_grp
;voice = rvp151

[MRoom]
nickname = bar
character_density = 4
;fixture = RD0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
;fixture = RD0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
;fixture = RD0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
;fixture = RD0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RA01_01_dock3_Base
local_faction = ra_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_RA01_01_dock3_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = ra_n_grp
weight = 100
npc = ra_ally0101_dock3_bar_npc1

[GF_NPC]
nickname = ra_ally0101_dock3_bar_npc1
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 537467
affiliation = ra_ally_grp
voice = rvp146

[GF_NPC]
nickname = RA0101_dock3_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = ra_n_grp
voice = rvp101

[GF_NPC]
nickname = RA0101_dock3_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = ra_n_grp
voice = rvp111

[GF_NPC]
nickname = RA0101_dock3_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = ra_n_grp
voice = rvp101

[GF_NPC]
nickname = RA0101_dock3_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = ra_ally_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = RA0101_dock3_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = RA0101_dock3_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = RA0101_dock3_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = RA0101_dock3_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY33_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY33_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY3301_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3301_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3301_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3301_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3301_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3301_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3301_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY17_01_dock3_Base
local_faction = py17_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY17_01_dock3_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = py17_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY1701_dock3_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = py17_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1701_dock3_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = py17_n_grp
voice = rvp111

[GF_NPC]
nickname = PY1701_dock3_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = py17_n_grp
voice = rvp101

[GF_NPC]
nickname = PY1701_dock3_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = py17_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY1701_dock3_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY1701_dock3_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY1701_dock3_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY1701_dock3_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY34_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY34_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pe_n_grp
weight = 100
;offers_missions = true
;mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = PY3401_robot_001_m

[GF_NPC]
nickname = PY3401_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = PY3401_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3401_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3401_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3401_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = POLICE01_01_dock3_Base
local_faction = police_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_POLICE01_01_dock3_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = police_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = POLICE0101_dock3_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = police_n_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0101_dock3_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = police_n_grp
voice = rvp111

[GF_NPC]
nickname = POLICE0101_dock3_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = police_n_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0101_dock3_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = police_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = POLICE0101_dock3_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = POLICE0101_dock3_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = POLICE0101_dock3_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = POLICE0101_dock3_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = POLICE02_01_Base
local_faction = police_g_grp
diff = 1
msg_id_prefix = gcs_refer_base_POLICE02_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = police_g_grp
weight = 100

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = POLICE0201_robot_001_m

[GF_NPC]
nickname = POLICE0201_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = POLICE0201_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = police_g_grp
voice = rvp101
bribe = police_g_grp, 50000000, 544500

[GF_NPC]
nickname = POLICE0201_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = police_g_grp
voice = rvp111

[GF_NPC]
nickname = POLICE0201_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = police_g_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0201_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = police_g_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = POLICE0201_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = POLICE0201_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = POLICE0201_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = POLICE0201_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = POLICE02_02_Base
local_faction = police_g_grp
diff = 1
msg_id_prefix = gcs_refer_base_POLICE02_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = police_g_grp
weight = 100

[BaseFaction]
faction = fc_or2_grp
weight = 50
offers_missions = true
mission_type = DestroyMission, 9.000000, 10.000000, 100

[BaseFaction]
faction = fc_rs_grp
weight = 50
offers_missions = true
mission_type = DestroyMission, 9.000000, 10.000000, 100
npc = POLICE0202_robot_001_m

[GF_NPC]
nickname = POLICE0202_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = POLICE0202_fix_bartender
body = ku_bartender_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = police_g_grp
voice = rvp101
bribe = police_g_grp, 50000000, 544500

[GF_NPC]
nickname = POLICE0202_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = police_g_grp
voice = rvp111

[GF_NPC]
nickname = POLICE0202_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = police_g_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0202_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = police_g_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 5
fixture = POLICE0202_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\EXTRAS\fidget_dance_male_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = POLICE0202_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = POLICE0202_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = POLICE0202_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, Equipment

[MBase]
nickname = POLICE02_03_Base
local_faction = police_g_grp
diff = 1
msg_id_prefix = gcs_refer_base_POLICE02_03_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = police_g_grp
weight = 100

[BaseFaction]
faction = fc_or2_grp
weight = 50
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100

[BaseFaction]
faction = fc_rs_grp
weight = 50
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100
npc = POLICE0203_robot_001_m

[GF_NPC]
nickname = POLICE0203_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = POLICE0203_fix_bartender
body = br_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = police_g_grp
voice = rvp101
bribe = police_g_grp, 50000000, 544500

[GF_NPC]
nickname = POLICE0203_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = police_g_grp
voice = rvp111

[GF_NPC]
nickname = POLICE0203_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = police_g_grp
voice = rvp101

[GF_NPC]
nickname = POLICE0203_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = police_g_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 5
fixture = POLICE0203_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\EXTRAS\fidget_dance_male_01.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = POLICE0203_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = POLICE0203_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = POLICE0203_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, Equipment

[MBase]
nickname = PY34_01_dock2_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY34_01_dock2_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pe_n_grp
weight = 100
;offers_missions = true
;mission_type = DestroyMission, 0.000000, 10.000000, 100

[BaseFaction]
faction = fc_rs_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = PY3401dock2_robot_001_m

[GF_NPC]
nickname = PY3401dock2_robot_001_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp140
room = bar
misn = DestroyMission, 90.000000, 100.000000

[GF_NPC]
nickname = PY3401dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3401dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3401dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3401dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3401dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3401dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3401dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3401dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = HI03_02_dock2_Base
local_faction = bg_n_grp
diff = 10
msg_id_prefix = gcs_refer_base_HI03_02_dock2_Base

[MVendor]
num_offers = 700, 900

[BaseFaction]
faction = bg_n_grp
weight = 13
npc = hi0302_dock2_001_m

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = hi0302_dock2_001_robot

[BaseFaction]
faction = cube_m_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[BaseFaction]
faction = proteus_m_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[BaseFaction]
faction = starshield_m_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = hi0302_dock2_001_robot
base_appr = Robot_body_l
individual_name = 538030
affiliation = fc_rs_grp
voice = rvp140
room = bar
bribe = fc_rs_grp, 30000000, 536830

[GF_NPC]
nickname = hi0302_dock2_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = bg_n_grp
voice = rvp101
bribe = bg_n_grp, 10000000, 535255

[GF_NPC]
nickname = hi0302_dock2_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525002
affiliation = bg_n_grp
voice = rvp111

[GF_NPC]
nickname = hi0302_dock2_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525003
affiliation = bg_n_grp
voice = rvp101

[GF_NPC]
nickname = hi0302_dock2_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525004
affiliation = terror_n_grp
voice = rvp111

[GF_NPC]
nickname = hi0302_dock2_001_m
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar
bribe = terror_n_grp, 7000000, 535615

[MRoom]
nickname = bar
character_density = 5
fixture = hi0302_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = hi0302_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = hi0302_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = hi0302_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = POLICE02_04_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_POLICE02_04_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 50
;offers_missions = true
;mission_type = DestroyMission, 99.000000, 100.000000, 100
npc = POLICE0204_robot_001_m

[BaseFaction]
faction = cube_m_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = 
npc = POLICE0204_001_m

[GF_NPC]
nickname = POLICE0204_001_m
body = pl_male3_journeyman_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 544555
affiliation = bg_n_grp
voice = rvp101
room = bar
accessory = dark_shades
accessory = prop_mask_outcast
rumor = base_0_rank, mission_end, 0, 544556

[GF_NPC]
nickname = POLICE0204_robot_001_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar
rumor = base_0_rank, mission_end, 0, 544554

[GF_NPC]
nickname = POLICE0204_fix_bartender
base_appr = Robot_body_k
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
bribe = police_g_grp, 50000000, 544500

[GF_NPC]
nickname = POLICE0204_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp003

[GF_NPC]
nickname = POLICE0204_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = bg_n_grp
voice = rvp101
accessory = prop_mask_outcast

[GF_NPC]
nickname = POLICE0204_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp151

[MRoom]
nickname = bar
character_density = 4
fixture = POLICE0204_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
fixture = POLICE0204_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = POLICE0204_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = POLICE0204_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = dream_system01_02_Base
local_faction = fc_rs_grp
diff = 8
msg_id_prefix = gcs_refer_base_dream_system01_02_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100

[BaseFaction]
faction = bg_n_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 90.000000, 100.000000, 100
npc = drs0102_001_m

[GF_NPC]
nickname = drs0102_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = drs0102_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = drs0102_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = drs0102_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = drs0102_001_m
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 525000
affiliation = bg_n_grp
voice = rvp101
room = bar
accessory = prop_shades_01

[MRoom]
nickname = bar
character_density = 6
fixture = drs0102_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = trader
character_density = 2
fixture = drs0102_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = drs0102_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MRoom]
nickname = Equipment
character_density = 2
fixture = drs0102_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = RD01_01_dock2_Base
local_faction = fc_rs_grp
diff = 10
msg_id_prefix = gcs_refer_base_RD01_01_dock2_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_rs_grp
weight = 13

;[GF_NPC]
;nickname = RD0101_dock2_fix_bartender
;base_appr = Robot_body_b
;individual_name = 533851
;affiliation = fc_rs_grp
;voice = rvp106
;room = bar

;[GF_NPC]
;nickname = RD0101_dock2_fix_ship
;base_appr = Robot_body_c
;individual_name = 533854
;affiliation = fc_rs_grp
;voice = rvp003

;[GF_NPC]
;nickname = RD0101_dock2_fix_trader
;base_appr = Robot_body_a
;individual_name = 533852
;affiliation = fc_rs_grp
;voice = rvp003

;[GF_NPC]
;nickname = RD0101_dock2_fix_weaponsdealer
;base_appr = Robot_body_a
;individual_name = 533853
;affiliation = fc_rs_grp
;voice = rvp151

[MRoom]
nickname = bar
character_density = 4
;fixture = RD0101_dock2_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender

[MRoom]
nickname = Planetscape
character_density = 3
;fixture = RD0101_dock2_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
;fixture = RD0101_dock2_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
;fixture = RD0101_dock2_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY35_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY35_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY3501_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3501_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3501_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3501_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3501_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3501_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3501_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3501_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY36_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY36_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY3601_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3601_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3601_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3601_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ru01_11_Base
local_faction = fc_ue_grp
diff = 1
msg_id_prefix = gcs_refer_base_Ru01_11_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_ue_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.000000, 100
npc = Ru0111_ru_001_f

[GF_NPC]
nickname = Ru0111_fix_bartender
body = ku_bartender_body
head = pi_pirate1_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533851
affiliation = fc_ue_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 544591

[GF_NPC]
nickname = Ru0111_fix_ship
head = syd_head 
body = sh_male1_body 
individual_name = 533854
affiliation = fc_ue_grp
voice = rvp111
rumor = base_0_rank, mission_end, 0, 544595

[GF_NPC]
nickname = Ru0111_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_ue_grp
voice = rvp101

[GF_NPC]
nickname = Ru0111_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_ue_grp
voice = rvp111

[GF_NPC]
nickname = Ru0111_ru_001_f
body = ukraine_female_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 544597
affiliation = fc_ue_grp
voice = rvp501
room = bar
accessory = prop_cigarette
rumor = base_0_rank, mission_end, 0, 544592

[MRoom]
nickname = bar
character_density = 4
fixture = Ru0111_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Ru0111_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = Ru0111_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ru0111_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = Ru01_12_Base
local_faction = fc_cn_grp
diff = 1
msg_id_prefix = gcs_refer_base_Ru01_12_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = fc_cn_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 0.000000, 1.000000, 100
npc = Ru0112_ru_001_m

[GF_NPC]
nickname = Ru0112_fix_bartender
body = br_bartender_body
head = pi_pirate2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533851
affiliation = fc_cn_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 544603

[GF_NPC]
nickname = Ru0112_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_cn_grp
voice = rvp111

[GF_NPC]
nickname = Ru0112_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_cn_grp
voice = rvp101

[GF_NPC]
nickname = Ru0112_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_cn_grp
voice = rvp111

[GF_NPC]
nickname = Ru0112_ru_001_m
body = sc_scientist2_body
head = br_quigly_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 544601
affiliation = fc_cn_grp
voice = rvp131
room = bar
rumor = base_0_rank, mission_end, 0, 544604

[MRoom]
nickname = bar
character_density = 4
fixture = Ru0112_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = Ru0112_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = Ru0112_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = Ru0112_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PRO01_01s_Base
local_faction = pro_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PRO01_01s_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = pro_n_grp
weight = 13
offers_missions = 

[GF_NPC]
nickname = PRO0101s_fix_bartender
base_appr = Robot_body_d
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533851
affiliation = pro_n_grp
voice = rvp111

[GF_NPC]
nickname = PRO0101s_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = pro_n_grp
voice = rvp111

[GF_NPC]
nickname = PRO0101s_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = pro_n_grp
voice = rvp101

[GF_NPC]
nickname = PRO0101s_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = pro_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PRO0101s_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PRO0101s_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = PRO0101s_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PRO0101s_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = TER01_01s_Base
local_faction = ter_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_TER01_01s_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = ter_n_grp
weight = 13
offers_missions = 

[GF_NPC]
nickname = TER0101s_fix_bartender
base_appr = Robot_body_d
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533851
affiliation = ter_n_grp
voice = rvp111

[GF_NPC]
nickname = TER0101s_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = ter_n_grp
voice = rvp111

[GF_NPC]
nickname = TER0101s_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = ter_n_grp
voice = rvp101

[GF_NPC]
nickname = TER0101s_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = ter_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = TER0101s_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = TER0101s_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = TER0101s_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = TER0101s_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = ZER01_01s_Base
local_faction = zer_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_ZER01_01s_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = zer_n_grp
weight = 13
offers_missions = 

[GF_NPC]
nickname = ZER0101s_fix_bartender
base_appr = Robot_body_d
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 533851
affiliation = zer_n_grp
voice = rvp111

[GF_NPC]
nickname = ZER0101s_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = zer_n_grp
voice = rvp111

[GF_NPC]
nickname = ZER0101s_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = zer_n_grp
voice = rvp101

[GF_NPC]
nickname = ZER0101s_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = zer_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = ZER0101s_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = ZER0101s_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\fidget_vendor_male_02.thn, ShipDealer
fixture = ZER0101s_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ZER0101s_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = UN06_02_Base
local_faction = fc_rs_grp
diff = 1
msg_id_prefix = gcs_refer_base_UN06_02_Base

[MVendor]
num_offers = 8, 12

[BaseFaction]
faction = fc_rs_grp
weight = 13
npc = UN0602_robot_001_m
npc = UN0602_robot_002_m
npc = UN0602_robot_003_m

[GF_NPC]
nickname = UN0602_fix_bartender
base_appr = Robot_body_e
individual_name = 533851
affiliation = fc_rs_grp
voice = rvp101
rumor = base_0_rank, mission_end, 0, 536026

[GF_NPC]
nickname = UN0602_fix_ship
base_appr = Robot_body_c
individual_name = 533854
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0602_fix_trader
base_appr = Robot_body_b
individual_name = 533852
affiliation = fc_rs_grp
voice = rvp101

[GF_NPC]
nickname = UN0602_fix_weaponsdealer
base_appr = Robot_body_a
individual_name = 533853
affiliation = fc_rs_grp
voice = rvp111

[GF_NPC]
nickname = UN0602_robot_001_m
base_appr = Robot_body_d
individual_name = 221053
affiliation = fc_rs_grp
voice = rvp111
room = bar

[GF_NPC]
nickname = UN0602_robot_002_m
base_appr = Robot_body_a
individual_name = 221052
affiliation = fc_rs_grp
voice = rvp140
room = bar

[GF_NPC]
nickname = UN0602_robot_003_m
base_appr = Robot_body_c
individual_name = 221051
affiliation = fc_rs_grp
voice = rvp101
room = bar

[MRoom]
nickname = bar
character_density = 4
fixture = UN0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = UN0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = UN0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MRoom]
nickname = ShipDealer
character_density = 2
fixture = UN0602_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer

[MBase]
nickname = PY37_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY37_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = pe_n_grp
weight = 100
offers_missions = true
mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = PY3701_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3701_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3701_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3701_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3701_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3701_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3701_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3701_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = PY38_01_Base
local_faction = pe_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_PY38_01_Base

[MVendor]
num_offers = 70, 90

[BaseFaction]
faction = pe_n_grp
weight = 100

[BaseFaction]
faction = fc_rs_grp
weight = 13
offers_missions = true
mission_type = DestroyMission, 99.000000, 100.000000, 100

[GF_NPC]
nickname = PY3801_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = pe_n_grp
voice = rvp101
accessory = prop_shades_01
rumor = base_0_rank, mission_end, 0, 536588

[GF_NPC]
nickname = PY3801_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = pe_n_grp
voice = rvp111

[GF_NPC]
nickname = PY3801_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = pe_n_grp
voice = rvp101

[GF_NPC]
nickname = PY3801_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = pe_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = PY3801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = PY3801_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = PY3801_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = PY3801_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

[MBase]
nickname = doomstar01_01_Base
local_faction = doomstar_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_doomstar01_01_Base

[MVendor]
num_offers = 2, 4

[BaseFaction]
faction = doomstar_n_grp
weight = 100
;offers_missions = true
;mission_type = DestroyMission, 0.000000, 10.000000, 100

[GF_NPC]
nickname = doomstar0101_fix_bartender
body = br_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533851
affiliation = doomstar_n_grp
voice = rvp101
accessory = prop_shades_02
rumor = base_0_rank, mission_end, 0, 544658

[GF_NPC]
nickname = doomstar0101_fix_ship
body = pi_pirate3_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533854
affiliation = doomstar_n_grp
voice = rvp111

[GF_NPC]
nickname = doomstar0101_fix_trader
body = pi_pirate1_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533852
affiliation = doomstar_n_grp
voice = rvp101

[GF_NPC]
nickname = doomstar0101_fix_weaponsdealer
body = pi_pirate8_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 533853
affiliation = doomstar_n_grp
voice = rvp111

[MRoom]
nickname = bar
character_density = 4
fixture = doomstar0101_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender

[MRoom]
nickname = Deck
character_density = 3
fixture = doomstar0101_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = doomstar0101_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = doomstar0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment