[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp

[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini

;[EncounterParameters]
;nickname = area_assault
;filename = missions\encounters\area_twelve_assault.ini

[EncounterParameters]
nickname = ter_capitalships
filename = missions\encounters\capitalships_nomad_wave.ini

[TexturePanels]
file = universe\heavens\shapes.ini

[Music]
space = TER01_Space
danger = music_un05_danger
battle = music_un05_battle

[Dust]
spacedust = Dust

[Asteroids]
file = solar\asteroids\TER01_asteroids_01.ini
zone = Zone_TER01_asteroids_01

[Asteroids]
file = solar\asteroids\TER01_asteroids_02.ini
zone = Zone_TER01_asteroids_02

[Asteroids]
file = solar\asteroids\TER01_asteroids_03.ini
zone = Zone_TER01_asteroids_03

[Nebula]
file = solar\nebula\TER01_Red_Nebula01.ini
zone = Zone_TER01_Red_Nebula

[Ambient]
color = 60, 20, 10

[Background]
basic_stars = 
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_TER01.cmp

[LightSource]
nickname = TER01_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 220000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION

[Object]
nickname = TER01_to_TER01_Hole01
ids_name = 525120
pos = 0, 0, 80000
rotate = 0, 0, 0
archetype = jumphole_anomaly2
msg_id_prefix = gcs_refer_system_NO01
jump_effect = jump_effect_blue
ids_info = 66146
visit = 0
goto = TER01, TER01_to_TER01_Hole01, gate_tunnel_bretonia

[Object]
nickname = TER01_to_ZER01_Hole01
ids_name = 537098
pos = 80000, 0, 0
rotate = 0, 90, 0
archetype = jumphole_anomaly2
msg_id_prefix = gcs_refer_system_NO01
jump_effect = jump_effect_blue
ids_info = 66146
visit = 0
goto = ZER01, ZER01_to_ZER01_Hole01, gate_tunnel_bretonia

[zone]
nickname = TER01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_Sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_medium_white_red
star = TER_star
atmosphere_range = 12000
burn_color = 255, 255, 255
ids_info = 66156

[zone]
nickname = Zone_TER01_radioactivedust_red
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 120000, 120000, 120000
spacedust = radioactivedust_red
spacedust_maxparticles = 100
sort = 99.500000

[Object]
nickname = TER01_planet_1
ids_name = 537099
pos = -30000, 0, -80000
rotate = 0, 0, 0
archetype = TER_Planet_30000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 33000
burn_color = 255, 222, 160
ids_info = 0
base = TER01_02_Base
reputation = ter_n_grp

[Zone]
nickname = Zone_TER01_vignette_01_exclusion
pos = -30000, 0, -80000
shape = SPHERE
size = 34000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = TER01_planet_1_death
pos = -30000, 0, -80000
shape = SPHERE
size = 32500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_planet_2
ids_name = 537100
pos = -55000, 30000, -30000
rotate = 0, 0, 0
archetype = planet_Rheinland_8000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 8800
burn_color = 255, 222, 160
ids_info = 0
base = TER01_05_Base
reputation = ter_n_grp

[Zone]
nickname = Zone_TER01_vignette_02_exclusion
pos = -55000, 30000, -30000
shape = SPHERE
size = 12000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = TER01_planet_2_death
pos = -55000, 30000, -30000
shape = SPHERE
size = 8600
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_planet_3
ids_name = 537101
pos = 20000, 30000, -30000
rotate = 0, 0, 0
archetype = planet_rckbrn_15000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 16000
burn_color = 255, 222, 160
ids_info = 0
base = TER01_03_Base
reputation = ter_n_grp

[Zone]
nickname = Zone_TER01_vignette_03_exclusion
pos = 20000, 30000, -30000
shape = SPHERE
size = 19000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = TER01_planet_3_death
pos = 20000, 30000, -30000
shape = SPHERE
size = 15500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_planet_4
ids_name = 537102
pos = 30000, -35000, -80000
rotate = 0, 0, 0
archetype = planet_desert_2000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 2500
burn_color = 255, 222, 160
ids_info = 0
base = TER01_04_Base
reputation = ter_n_grp

[Zone]
nickname = Zone_TER01_vignette_04_exclusion
pos = 30000, -35000, -80000
shape = SPHERE
size = 6000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = TER01_planet_4_death
pos = 30000, -35000, -80000
shape = SPHERE
size = 2300
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_planet_5
ids_name = 537103
pos = 50000, 0, -60000
rotate = 0, 0, 0
archetype = planet_gasyelcld_6000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 6700
burn_color = 255, 222, 160
ids_info = 0
ring = Zone_TER01_planet_5_ring1, solar\blackhole\omega13.ini
ring = Zone_TER01_planet_5_ring2, solar\blackhole\omega13.ini
base = TER01_01_Base
reputation = ter_n_grp

[Zone]
nickname = Zone_TER01_vignette_05_exclusion
pos = 50000, 0, -60000
shape = SPHERE
size = 10000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = Zone_TER01_planet_5_ring1
pos = 50000, 0, -60000
rotate = 50, 0, 0
shape = ring
size = 11200, 8000, 1000
sort = 0.000000

[zone]
nickname = Zone_TER01_planet_5_ring2
pos = 50000, 0, -60000
rotate = 50, 0, 0
shape = ring
size = 19000, 12000, 1000
sort = 0.000000

[zone]
nickname = TER01_planet_5_death
pos = 50000, 0, -60000
shape = SPHERE
size = 6400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_planet_6
ids_name = 261807
pos = -30000, 60000, -30000
rotate = 0, 0, 0
archetype = planet_gasblucld_red_5000
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 6000
burn_color = 255, 222, 160
ids_info = 0

[Zone]
nickname = Zone_TER01_vignette_10_exclusion
pos = -30000, 60000, -30000
shape = SPHERE
size = 9000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = TER01_planet_6_death
pos = -30000, 60000, -30000
shape = SPHERE
size = 5600
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[zone]
nickname = TER01_Sun2_death
pos = -60000, 55000, -80000
shape = SPHERE
size = 9000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_Sun2
ids_name = 533710
pos = -60000, 55000, -80000
ambient_color = 255, 255, 255
archetype = sun_2000
star = hu01_sun1
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 526196

[Zone]
nickname = Zone_TER01_vignette_06_exclusion
pos = -60000, 55000, -80000
shape = SPHERE
size = 13000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = TER01_Sun3_death
pos = 5000, 70000, -20000
shape = SPHERE
size = 9000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_Sun3
ids_name = 261049
pos = 5000, 70000, -20000
ambient_color = 255, 255, 255
archetype = sun_2000
star = hu01_sun2
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66155

[Zone]
nickname = Zone_TER01_vignette_07_exclusion
pos = 5000, 70000, -20000
shape = SPHERE
size = 13000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = TER01_Sun4_death
pos = -10000, -70000, -80000
shape = SPHERE
size = 9000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_Sun4
ids_name = 261025
pos = -10000, -70000, -80000
ambient_color = 255, 255, 255
archetype = sun_2000
star = hu01_sun3
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66153

[Zone]
nickname = Zone_TER01_vignette_08_exclusion
pos = -10000, -70000, -80000
shape = SPHERE
size = 13000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = TER01_Sun5_death
pos = 30000, 25000, -120000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0

[Object]
nickname = TER01_Sun5
ids_name = 261008
pos = 30000, 25000, -120000
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66162

[Zone]
nickname = Zone_TER01_vignette_09_exclusion
pos = 30000, 25000, -120000
shape = SPHERE
size = 14000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_asteroids_01
ids_name = 0
pos = 0, 0, 78000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 25000, 70000, 70000
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50

[Zone]
nickname = Zone_TER01_asteroids_02
ids_name = 0
pos = -78000, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 25000, 70000, 70000
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50

[Zone]
nickname = Zone_TER01_asteroids_03
ids_name = 0
pos = 78000, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 25000, 70000, 70000
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50

[zone]
nickname = Zone_TER01_Red_Nebula
ids_name = 0
pos = -78000, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 26000, 71000, 71000
property_flags = 32768
property_fog_color = 100.000000, 1.000000, 1.000000
ids_info = 0
visit = 32

[Object]
nickname = TER01_01_dock_ring
ids_name = 534426
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = TER01_01_Base
pos = 45437, 0, -55025
rotate = 0, -42, 0
reputation = ter_n_grp
difficulty_level = 1
reputation = ter_n_grp

[Object]
nickname = TER01_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = TER01_01_Base
base = TER01_01_Base
pos = 45437, 350, -55025
rotate = 0, -42, 0
reputation = ter_n_grp

[Object]
nickname = TER01_02_dock_ring
ids_name = 534426
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = TER01_02_Base
pos = -16263, 0, -49939
rotate = 0, 24, 0
reputation = ter_n_grp
difficulty_level = 1
reputation = ter_n_grp

[Object]
nickname = TER01_docking_fixture_1
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = TER01_02_Base
base = TER01_02_Base
pos = -16263, 350, -49939
rotate = 0, 24, 0
reputation = ter_n_grp

[Object]
nickname = TER01_03_dock_ring
ids_name = 534426
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = TER01_03_Base
pos = 15100, 30000, -45283
rotate = 0, -162, 0
reputation = ter_n_grp
difficulty_level = 1
reputation = ter_n_grp

[Object]
nickname = TER01_docking_fixture_2
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = TER01_03_Base
base = TER01_03_Base
pos = 15100, 30450, -45283
rotate = 0, -162, 0
reputation = ter_n_grp

[Object]
nickname = TER01_04_dock_ring
ids_name = 534426
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = TER01_04_Base
pos = 28689, -35000, -77812
rotate = 0, -30, 0
reputation = ter_n_grp
difficulty_level = 1
reputation = ter_n_grp

[Object]
nickname = TER01_docking_fixture_3
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = TER01_04_Base
base = TER01_04_Base
pos = 28689, -34500, -77812
rotate = 0, -30, 0
reputation = ter_n_grp

[Object]
nickname = TER01_05_dock_ring
ids_name = 534426
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = TER01_05_Base
pos = -46299, 30000, -28381
rotate = 0, 79, 0
reputation = ter_n_grp
difficulty_level = 1
reputation = ter_n_grp

[Object]
nickname = TER01_docking_fixture_4
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = TER01_05_Base
base = TER01_05_Base
pos = -46299, 30450, -28381
rotate = 0, 79, 0
reputation = ter_n_grp

[zone]
nickname = Zone_TER01_pop_ambient_01
pos = 0, 115000, 0
rotate = 0, 0, 0
shape = BOX
size = 200000,200000,200000
comment = NPC_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 3
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = Zone_TER01_pop_ambient_02
pos = 0, -107000, 0
rotate = 0, 0, 0
shape = BOX
size = 200000,200000,200000
comment = NPC_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 3
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = Zone_TER01_pop_ambient_03
pos = 190000, 0, 0
rotate = 0, 0, 0
shape = BOX
size = 200000,200000,200000
comment = NPC_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 3
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = Zone_TER01_pop_ambient_04
pos = -190000, 0, 0
rotate = 0, 0, 0
shape = BOX
size = 200000,200000,200000
comment = NPC_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 3
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = Zone_TER01_pop_ambient_05
pos = 0, 3000, 0
rotate = 0, 0, 0
shape = BOX
size = 170000,19000,170000
comment = NPC_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 3
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_assault, 17, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 14, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = Zone_TER01_pop_ambient_06
pos = 0, 0, 190000
rotate = 0, 0, 0
shape = BOX
size = 200000,200000,200000
comment = NPC_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 3
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[zone]
nickname = Zone_TER01_pop_ambient_07
pos = 0, 0, -190000
rotate = 0, 0, 0
shape = BOX
size = 200000,200000,200000
comment = NPC_zone
sort = 51
toughness = 19
density = 6
repop_time = 20
max_battle_size = 3
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_zer01
pos = 48519, 0, 34713
rotate = 90, 41, 180
shape = CYLINDER
size = 3750, 91660
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = zer_01, 1
usage = patrol
mission_eligible = false
faction_weight = zer_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = zer_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_zer02
pos = -6311, 0, 68637
rotate = -90, 89, 0
shape = CYLINDER
size = 3750, 48919
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = zer_01, 2
usage = patrol
mission_eligible = false
faction_weight = zer_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = zer_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_zer03
pos = -54042, 0, 45758
rotate = -90, 45, 0
shape = CYLINDER
size = 3750, 64722
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = zer_01, 3
usage = patrol
mission_eligible = false
faction_weight = zer_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = zer_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_zer04
pos = -77316, 0, 7100
rotate = -90, 0, 0
shape = CYLINDER
size = 3750, 32345
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = zer_01, 4
usage = patrol
mission_eligible = false
faction_weight = zer_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = zer_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_zer05
pos = -47730, 0, -13214
rotate = -90, -82, 0
shape = CYLINDER
size = 3750, 59748
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = zer_01, 5
usage = patrol
mission_eligible = false
faction_weight = zer_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = zer_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_zer06
pos = -2564, 0, -40038
rotate = -90, -34, 0
shape = CYLINDER
size = 3750, 55036
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = zer_01, 6
usage = patrol
mission_eligible = false
faction_weight = zer_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = zer_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_zer07
pos = 46153, 0, -31163
rotate = 90, -46, 180
shape = CYLINDER
size = 3750, 91517
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = zer_01, 7
usage = patrol
mission_eligible = false
faction_weight = zer_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = zer_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_pro01
pos = 71399, 0, -34714
rotate = -90, 11, 0
shape = CYLINDER
size = 3750, 72569
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = pro_01, 1
usage = patrol
mission_eligible = false
faction_weight = pro_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = pro_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_pro02
pos = 39841, 0, -75541
rotate = -90, 77, 0
shape = CYLINDER
size = 3750, 49290
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = pro_01, 2
usage = patrol
mission_eligible = false
faction_weight = pro_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = pro_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_pro03
pos = -12623, 0, -38461
rotate = 90, 33, 180
shape = CYLINDER
size = 3750, 102075
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = pro_01, 3
usage = patrol
mission_eligible = false
faction_weight = pro_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = pro_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_pro04
pos = -58973, 0, 13411
rotate = 90, 62, 180
shape = CYLINDER
size = 3750, 40584
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = pro_01, 4
usage = patrol
mission_eligible = false
faction_weight = pro_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = pro_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_pro05
pos = -63904, 0, 48519
rotate = 90, -26, 180
shape = CYLINDER
size = 3750, 57511
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = pro_01, 5
usage = patrol
mission_eligible = false
faction_weight = pro_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = pro_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_pro06
pos = 2169, 0, 73963
rotate = -90, -89, 0
shape = CYLINDER
size = 3750, 106113
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = pro_01, 6
usage = patrol
mission_eligible = false
faction_weight = pro_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = pro_n_grp, 1.000000

[Zone]
nickname = Zone_TER01_path_pro07
pos = 67060, 0, 37474
rotate = -90, -18, 0
shape = CYLINDER
size = 3750, 76344
sort = 99
toughness = 19
density = 13
repop_time = 18
max_battle_size = 4
pop_type = attack_patrol
relief_time = 18
path_label = pro_01, 7
usage = patrol
mission_eligible = false
faction_weight = pro_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_assault, 17, 0.300000
faction = pro_n_grp, 1.000000

[Object]
nickname = TER01_suprise_ter_01
ids_name = 537121
pos = -76000, 0, 24000
rotate = -92, 5, 87
archetype = suprise_Mirage_very_heavy_fighter
spin = 0, 0.090000, 0
ids_info = 0
visit = 0

[Object]
nickname = TER01_suprise_zer_01
ids_name = 537149
pos = -75700, 333, 23000
rotate = 18, 12, 23
archetype = suprise_Mutalisk_very_heavy_fighter
spin = 0, 0.090000, 0
ids_info = 0
visit = 0

[Object]
nickname = TER01_suprise_pro_01
ids_name = 537156
pos = -50000, -719, 73000
rotate = 65, 43, 66
archetype = suprise_Zeratul_very_heavy_fighter
spin = 0, 0.090000, 0
ids_info = 0
visit = 0

[Object]
nickname = TER01_to_US01_Hole01
ids_name = 525120
pos = -75000, -5000, -30000
rotate = 0, -110, 0
archetype = jumphole_anomaly2
msg_id_prefix = gcs_refer_system_NO01
jump_effect = jump_effect_blue
ids_info = 66146
visit = 0
goto = US01, US01_to_US01_Hole01, gate_tunnel_bretonia

[Object]
nickname = TER01_suprise_lifeboat_01
ids_name = 535092
pos = 15000, 0, 0
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_02
ids_name = 535092
pos = 5000, -15000, 10000
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_03
ids_name = 535092
pos = 18000, 0, 70500
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_04
ids_name = 535092
pos = 18500, 500, 70900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_05
ids_name = 535092
pos = 17500, -500, 70900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_06
ids_name = 535092
pos = 56500, -500, 70900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_07
ids_name = 535092
pos = 56900, -1000, 71900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_08
ids_name = 535092
pos = 54900, 300, 71900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_09
ids_name = 535092
pos = 55300, 600, 70900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_10
ids_name = 535092
pos = -54300, 800, 71900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_11
ids_name = 535092
pos = -52300, -900, 72900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_12
ids_name = 535092
pos = -51300, 0, 70900
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_13
ids_name = 535092
pos = -71300, 0, 20000
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_14
ids_name = 535092
pos = -75300, -400, 23000
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_15
ids_name = 535092
pos = -76300, 400, 23500
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_16
ids_name = 535092
pos = -76300, 0, 22500
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_17
ids_name = 535092
pos = 23468, -25000, 35788
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_18
ids_name = 535092
pos = -23468, -5000, -35788
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_19
ids_name = 535092
pos = 23468, 0, -35788
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_suprise_lifeboat_20
ids_name = 535092
pos = 9344, 0, -16987
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_info = 0
visit = 16
loadout = SUPRISE_caprulu_lifeboat_01

[Object]
nickname = TER01_repair_buoy_heavy_01
ids_name = 535095
ids_info = 0
rotate = 0, 0, 0
pos = 0, 1000, 30000
archetype = repair_buoy_heavy

[Zone]
nickname = TER01_zone_repair_buoy_heavy
pos = 0, 1000, 30000
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000
damage = -60000000
music = dangerous_anomaly01

[Object]
nickname = TER01_repair_buoy_01
ids_name = 535094
ids_info = 0
rotate = 0, 0, 0
pos = 0, -1000, 30000
archetype = repair_buoy

[Zone]
nickname = TER01_zone_repair_buoy
pos = 0, -1000, 30000
shape = SPHERE
size = 100
property_flags = 131072
visit = 128
sort = 99.500000
damage = -150000
music = dangerous_anomaly01

[Zone]
nickname = Zone_TER01_repair_01_exclusion
pos = 0, 0, 30000
shape = SPHERE
size = 7000
property_flags = 131072
visit = 128
sort = 99.500000
toughness = 19
density = 0
repop_time = 5
max_battle_size = 0
pop_type = Background
relief_time = 5
population_additive = false
encounter = area_assault, 19, 0.100000
faction = ter_n_grp, 1.000000
encounter = ter_capitalships, 15, 0.200000
faction = ter_n_grp, 1.000000

[Object]
nickname = TER01_01s
pos = -78000, -25000, -39000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = TER01_01s_Base
base = TER01_01s_Base
reputation = ter_n_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 544610
loadout = space_port_dmg
difficulty_level = 1

[Zone]
nickname = Zone_TER01_01s_exclusion
pos = -78000, -25000, -39000
shape = SPHERE
size = 5000
property_flags = 131072
visit = 128
sort = 51
max_battle_size = 4 ;npc_off_in_this_zone