[TexturePanels]
file = solar\nebula\nomad.ini

[Fog]
fog_enabled = 1
near = 300
distance = 8000
color = 1, 1, 1

[properties]
flag = nebula

[Exclusion Zones]
exclusion = Zone_Start01_05_pop_ambient
fog_far = 21000.000000
zone_shell = solar\nebula\walker_exclusion02.3db
shell_scalar = 1.100000
max_alpha = 0.500000
exclusion_tint = 20, 20, 20

[Exterior]
shape = nomad_exterior1
shape = nomad_exterior2
shape = nomad_exterior3
shape = nomad_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nomad_circle
plane_slices = 3
bit_radius = 12000
bit_radius_random_variation = 0.200000
min_bits = 34
max_bits = 40
move_bit_percent = 0.750000
equator_bias = 1.700000
color = 253, 53, 1

[NebulaLight]
ambient = 60, 60, 60
sun_burnthrough_intensity = 0.000001
sun_burnthrough_scaler = 1.750000

[Clouds]
max_distance = 1400
puff_count = 15
puff_radius = 650
puff_colora = 0, 0, 0
puff_colorb = 60, 60, 60
puff_max_alpha = 0.800000
puff_shape = nomad_cloud5
puff_shape = nomad_cloud6
puff_shape = nomad_cloud7
puff_shape = nomad_cloud8
puff_weights = 4, 3, 2, 1
puff_drift = 12.000000
near_fade_distance = 800, 1400

[Clouds]
max_distance = 800
puff_count = 15
puff_radius = 450
puff_colora = 232, 232, 32
puff_colorb = 253, 54, 1
puff_max_alpha = 0.950000
puff_shape = nomad_cloud1
puff_shape = nomad_cloud2
puff_shape = nomad_cloud4
puff_shape = nomad_cloud3
puff_weights = 1, 2, 3, 4
puff_drift = 25.000000
near_fade_distance = 300, 800

[DynamicLightning]
gap = 1.250000
duration = 1.300000
color = 255, 55, 55
ambient_intensity = 1
intensity_increase = 10

[BackgroundLightning]
duration = 1.0
gap = 7
color = 55, 1, 1