[TexturePanels]
file = solar\asteroids\rock_shapes.ini

[Field]
cube_size = 1000
fill_dist = 5000
diffuse_color = 255, 255, 255
ambient_color = 40, 40, 40
ambient_increase = 90, 90, 90

[properties]
flag = rock_objects
flag = object_density_low

[LootableZone]
asteroid_loot_container = lootcrate_ast_loot_niobium
asteroid_loot_commodity = commod_Space_beetle02
dynamic_loot_container = lootcrate_ast_loot_niobium
dynamic_loot_commodity = commod_Space_beetle02
asteroid_loot_count = 1, 1
dynamic_loot_count = 1, 1
asteroid_loot_difficulty = 1
dynamic_loot_difficulty = 1

[DynamicAsteroids]
asteroid = dasteroid_Space_beetle2
count = 500
placement_radius = 300 ;200.000000
placement_offset = 0 ;150.000000
max_velocity = 50.000000
max_angular_velocity = 0.000000
color_shift = 1.000000, 1.000000, 1.000000