[TexturePanels]
file = solar\blackhole\bhshapes2.ini
file = solar\rings\shapes.ini

[Sound]
ambient = blackhole_far, blackhole_near
flash = blackhole_light1, blackhole_light2, blackhole_light3, blackhole_light4

[Exterior]
shape = blackholeringblue
opacity = 0.600000
thickness_edge = 0.900000
fade_range = 2400, 400
ball_scale = 0.500000
flash = bhflash
flash_radius = 260
flash_size = 70
spin = 0.060000

[FadeChunks]
num = 600
fade_range = 2400, 1000, 500, 200
shape = lava_chunk
size = 40, 80
color = 255, 255, 255
thickness = 50

[CloseChunks]
num = 100
fade_range = 800, 400
shape = lava_chunk2
size = 2, 8
color = 40, 40, 40
thickness = 250

[Clouds]
max_distance = 240
puff_density = 0.600000
puff_cloud_size = 1
puff_colora = 90, 90, 90
puff_shape = lava_wisp1
puff_shape = lava_wisp2
puff_shape = lava_wisp3
puff_shape = lava_wisp4
puff_weights = 1, 1, 1, 2
puff_particles = 3
puff_size = 15
puff_drift = 0
puff_opacity = 1.000000

[Fog]
opacity = 0.500000
color = 80, 30, 30

