[Engine]
nickname = escape_pod_engine
ids_name = 263670
ids_info = 264670
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 160
power_usage = 0
reverse_fraction = 0.200000
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_fp7_lifepod
character_pitch_range = 10, 65
rumble_sound = rumble_fp7_lifepod
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf1_engine_01
ids_name = 263671
ids_info = 264671
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf2_engine_01
ids_name = 263672
ids_info = 264672
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf3_engine_01
ids_name = 263673
ids_info = 264673
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf4_engine_01
ids_name = 263674
ids_info = 264674
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf5_engine_01
ids_name = 263675
ids_info = 264675
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_gf6_engine_01
ids_name = 263676
ids_info = 264676
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bwf_engine_01
ids_name = 263677
ids_info = 264677
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bwe_engine_01
ids_name = 263678
ids_info = 264678
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bwe2_engine_01
ids_name = 263679
ids_info = 264679
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bwfr_engine_01
ids_name = 263680
ids_info = 264680
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_cof_engine_01
ids_name = 263681
ids_info = 264681
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_coe_engine_01
ids_name = 263682
ids_info = 264682
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_coe2_engine_01
ids_name = 263683
ids_info = 264683
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bhf_engine_01
ids_name = 263684
ids_info = 264684
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bhe_engine_01
ids_name = 263685
ids_info = 264685
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bhe2_engine_01
ids_name = 263686
ids_info = 264686
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_lf_engine_01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_le_engine_01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_lfr_engine_01
ids_name = 263689
ids_info = 264689
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bf_engine_01
ids_name = 263690
ids_info = 264690
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_be_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_bfr_engine_01
ids_name = 263692
ids_info = 264692
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine03_fire
trail_effect = gf_br_smallengine03_trail
trail_effect_player = gf_br_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_kf_engine_01
ids_name = 263693
ids_info = 264693
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine01_fire
trail_effect = gf_ku_smallengine01_trail
trail_effect_player = gf_ku_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_ke_engine_01
ids_name = 263694
ids_info = 264694
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_kfr_engine_01
ids_name = 263695
ids_info = 264695
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_rf_engine_01
ids_name = 263696
ids_info = 264696
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_re_engine_01
ids_name = 263697
ids_info = 264697
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_rfr_engine_01
ids_name = 263698
ids_info = 264698
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -25, 50
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_freighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_pf_engine_01
ids_name = 263699
ids_info = 264699
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_pe_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_pfr_engine_01
ids_name = 263701
ids_info = 264701
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine03_fire
trail_effect = gf_co_smallengine03_trail
trail_effect_player = gf_co_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_freighter_start
character_loop_sound = engine_pi_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_oe_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_t_engine_01
ids_name = 263881
ids_info = 264881
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_tl_engine_01
ids_name = 263882
ids_info = 264882
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_tt_engine_01
ids_name = 263883
ids_info = 264883
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_ttl_engine_01
ids_name = 263884
ids_info = 264884
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_ta_engine_01
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_mnr_engine_01
ids_name = 263886
ids_info = 264886
volume = 0.000000
mass = 10
max_force = 240000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_miner_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_miner
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lc_engine_01
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lb_engine_01
ids_name = 263888
ids_info = 264888
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lbd_engine_01
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_bd_engine_01
ids_name = 263890
ids_info = 264890
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_bb_engine_01
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_bg_engine_01
ids_name = 263892
ids_info = 264892
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_kg_engine_01
ids_name = 263893
ids_info = 264893
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_kd_engine_01
ids_name = 263894
ids_info = 264894
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_kb_engine_01
ids_name = 263895
ids_info = 264895
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_ku_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_rg_engine_01
ids_name = 263896
ids_info = 264896
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_rc_engine_01
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_rb_engine_01
ids_name = 263898
ids_info = 264898
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_rh_largeengine03
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_csv_engine_01
ids_name = 263899
ids_info = 264899
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
reverse_fraction = 0.100000
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_utility_small
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lft_engine_01
ids_name = 263900
ids_info = 264900
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_lifter_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_destroyer
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lnr_engine_01
ids_name = 263901
ids_info = 264901
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_luxury_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_psn_engine_01
ids_name = 263902
ids_info = 264902
volume = 0.000000
mass = 10
max_force = 300000
linear_drag = 10000
reverse_fraction = 0.100000
flame_effect = gf_br_prison_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_rpr_engine_01
ids_name = 263903
ids_info = 264903
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_br_repair_engine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_utility_small
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_nf_engine_01
ids_name = 534001
ids_info = 526450
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ge_ng_engine_01
ids_name = 263905
ids_info = 264905
volume = 0.000000
mass = 10
max_force = 360000
linear_drag = 3000
reverse_fraction = 0.100000
flame_effect = gf_no_largeengine01
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_nb_engine_01
ids_name = 263906
ids_info = 264906
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_no_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_ob_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 3000000
linear_drag = 100000
reverse_fraction = 0.100000
flame_effect = gf_li_largeengine02
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_battleship
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_armored_engine
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_pigunship_engine
ids_name = 263881
ids_info = 264881
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_playtrail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_pi_fighter_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = dsy_lg_engine
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_ng_engine_01
ids_name = 263905
ids_info = 264905
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_no_largeengine01
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_bd_engine
ids_name = 263890
ids_info = 264890
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = 7.0_rg_engine
ids_name = 263896
ids_info = 264896
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = 7.0_bg_engine
ids_name = 263892
ids_info = 264892
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_kg_engine
ids_name = 263893
ids_info = 264893
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_ku_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_transport_engine
ids_name = 263881
ids_info = 264881
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -2
inside_sound_cone = 110
outside_sound_cone = 290
cruise_speed = 500

[Engine]
nickname = dsy_lc_engine
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_rc_engine
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_kd_engine
ids_name = 263894
ids_info = 264894
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = dsy_lbd_engine
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_rb_engine
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_bb_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = dsy_kb_engine
ids_name = 263895
ids_info = 264895
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = dsy_rb_engine_npc
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dsy_behemoth_engine
ids_name = 263699
ids_info = 264699
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine03_fire
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_playtrail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_pi_fighter_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = Hellhound_engine
ids_name = 459442
ids_info = 459443
volume = 0.000000
mass = 10
max_force = 48200
linear_drag = 599
power_usage = 20
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_li_smallengine01_playtrail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start10
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ku_battleship_engine_01
ids_name = 472011
ids_info = 492009
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine03
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect = gf_ku_largeengine03_trail
trail_effect_player = gf_ku_largeengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
hp_mount_group = BATTLESHIP_EQUIPMENT
cruise_speed = 500

[Engine]
nickname = def_hft01_engine
ids_name = 592288
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
cruise_charge_time = 3.000000
cruise_speed = 500
cruise_power_usage = 200
cruise_disrupt_effect = gf_li_cruisedisruption
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_playtrail
character_start_sound = engine_bw_fighter_start
character_loop_sound = engine_bw_fighter_loop
character_pitch_range = -40, 40
rumble_sound = rumble_bw_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = def_bs01_engine
ids_name = 592300
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.500000
cruise_charge_time = 5.000000
cruise_speed = 500
cruise_power_usage = 100
cruise_disrupt_effect = gf_li_cruisedisruption
flame_effect = gf_br_largeengine03
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_destroyer
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = def_gb01_engine
ids_name = 592294
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
power_usage = 0
reverse_fraction = 0.200000
cruise_charge_time = 5.000000
cruise_speed = 500
cruise_power_usage = 100
cruise_disrupt_effect = gf_li_cruisedisruption
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = zsoca_03_engine
ids_name = 589848
ids_info = 591848
volume = 0
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.2
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = def_ltd01_engine
ids_name = 592291
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 82000
linear_drag = 999
power_usage = 0
reverse_fraction = 0.100000
cruise_charge_time = 5.000000
cruise_speed = 500
cruise_power_usage = 100
cruise_disrupt_effect = xc_lg_cruisedisruption
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
trail_effect_player = gf_br_smallengine03_playtrail
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = def_dn01_engine
ids_name = 592301
ids_info = 592302
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.500000
cruise_charge_time = 5.000000
cruise_speed = 500
cruise_power_usage = 100
cruise_disrupt_effect = xc_lg_cruisedisruption
flame_effect = gf_br_luxury_engine01
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_destroyer
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = dsy_bdd_engine
ids_name = 263894
ids_info = 264894
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = dsy_ob_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = fr_engine
ids_name = 461168
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 30000
linear_drag = 600
reverse_fraction = 0.10000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_ci_fighter_loop
character_pitch_range = 10, 65
rumble_sound = rumble_ci_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
flac_scan = single_equip
cruise_speed = 500

[Engine]
nickname = belerathon_engine
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = hu01_engine_01blue
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = dsy_nb_engine_01
ids_name = 263906
ids_info = 264906
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_no_largeengine02
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = mc_engine_big
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mc_bigengine_flame
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = csv_engine
ids_name = 263899
ids_info = 264899
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = gf_br_csv_engine01_fire
trail_effect = gf_br_csv_engine01_trail
trail_effect_player = gf_br_csv_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_utility_small
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = hunter_bb_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = shadows_bb_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = ge_oe_engine_02
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Xaak_fighter_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Xaak_interceptor_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Xaak_scout_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = xaak_improved_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = mc_engine_big_xaak
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = mc_engine_big_xaak_cruiser
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = mc_engine_big_xaak_dreadnought
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = OHX-008_engine_01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = MGS-225_engine_01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = E-2003_engine_01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine02_fire
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Xaak_cluster_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = nova_engine_01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 550

[Engine]
nickname = x_gunboat_engine
ids_name = 263893
ids_info = 264893
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_ku_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = xenos_trade_engine_01
ids_name = 263676
ids_info = 264676
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = pitran_engine
ids_name = 263881
ids_info = 264881
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine01_fire
trail_effect = gf_co_smallengine01_trail
trail_effect_player = gf_co_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_bigger_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = amazon_engine_01
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = admin_bb_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.900000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 700

[Engine]
nickname = jaguar_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 50000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = hunters_scout_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 68000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = hu_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 68000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 900

[Engine]
nickname = ku_1_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 68000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = monkeys_scout_engine_01
ids_name = 263676
ids_info = 264676
volume = 0.000000
mass = 10
max_force = 54000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = norexant_engine_01
ids_name = 263697
ids_info = 264697
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = monkeys_battleship_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = robots_engine_01
ids_name = 534140
ids_info = 526595
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 550

[Engine]
nickname = street_ship_engine
ids_name = 263676
ids_info = 264676
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine03_fire
trail_effect = gf_li_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = hatakfighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 50000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = rb_ou_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_ou_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = guards_cruiser_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = private_engine_01
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = li_battlecruiser_engine
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = battlecruiser_engine01
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = hu_gunboat_engine01
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.300000
flame_effect = gb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_un_engine_01
ids_name = 534001
ids_info = 526450
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = corsair_cruiser_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = Mig-7_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Su-17_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Su-10_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Su-24_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = coalition_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = coalition_engine_02
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = coalition_engine_03
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = coalition_gunboat_engine
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = coalition_bg_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = fierce_engine
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = fang_engine
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = formidable_engine
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = argon_cargo_engine
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = nightmare_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = marauder_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = squid_engine_01
ids_name = 263697
ids_info = 264697
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = fortress_battleship_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = ge_bg_engine_02
ids_name = 263892
ids_info = 264892
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_br_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ge_lc_engine_02
ids_name = 263896
ids_info = 264896
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_rh_largeengine01
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = racingship_engine_01
ids_name = 263672
ids_info = 264672
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 300

[Engine]
nickname = racingship_engine_02
ids_name = 263672
ids_info = 264672
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 300

[Engine]
nickname = racingship_engine_03
ids_name = 263672
ids_info = 264672
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 300

[Engine]
nickname = Owl_bg_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = shadow_gunboat_engine
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = ObliterationS_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = ObliterationM_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = ObliterationL_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = ObliterationX_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = ObliterationLX_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = Anteus_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = indian_transport_engine
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = conquistadors_superheavy_fighter_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = conquistadors_heavy_fighter_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = conquistadors_light_fighter_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = eris_transport_engine01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = conquistadors_bomber_engine_01
ids_name = 263691
ids_info = 264691
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine02_fire
trail_effect = gf_br_smallengine02_trail
trail_effect_player = gf_br_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = unique_engine_01
ids_name = 534825
ids_info = 527088
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Galaxy_bg_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = rb_hu_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rb_bn_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.400000
flame_effect = rb_bn_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rb_bn_engine_02
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_bn_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rb_bn_engine_03
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = archangel_fighter_engine_01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Nova_archangel_engine01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Lamborghini_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 58000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = junkers_elite_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = rb_sr_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_sr_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = rb_sr_engine_02
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_sr_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = blue_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = milfalcon_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 103000
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = missile_bomber_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = ancientwarship_battleship_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = nc_engine_01
ids_name = 263905
ids_info = 264905
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_no_largeengine01
cruise_charge_time = 10
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270

[Engine]
nickname = nc_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_no_largeengine01
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = dk_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = dk_engine01
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = racingship_engine_04
ids_name = 535157
ids_info = 527308
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_fighter_start
character_loop_sound = engine_race_cruise_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_fighter_kill
cruise_start_sound = cruise_race_start
cruise_loop_sound = engine_race_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 300

[Engine]
nickname = private_blue_bg_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = private_red_bg_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = private_lbd_engine
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = private_rb_bn_engine_03
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = private_rb_sr_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_sr_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = barge_engine
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = ge_follow_engine_01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 130000
linear_drag = 1200
power_usage = 0
reverse_fraction = 0.750000
cruise_charge_time = 3
cruise_power_usage = 0
indestructible = true
trail_effect_player = gf_no_smallengine01_trail
trail_effect = gf_no_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption

[Engine]
nickname = birdofprey_engine
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = rb_ps_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = rb_ou_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = dark_warrior_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = build_engine_battleship
ids_name = 535222
ids_info = 527346
volume = 350
mass = 10
max_force = 120000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.500000
flame_effect = li_cruiser_maingun
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_largeengine03
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = missile_bomber_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = build_engine_cruiser
ids_name = 535245
ids_info = 527353
volume = 305
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = sp_bloodhound_02_proj
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_br_largeengine02
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = build_engine_gunboat
ids_name = 535248
ids_info = 527354
volume = 30
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = fighter_orange_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = vidar_engine
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Spring_flower_engine
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = donat_barge_engine
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 450

[Engine]
nickname = blue_bs_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = rb_cap_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_transport_engine01_fire
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = preacher_engine_01
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1600

[Engine]
nickname = missile_frigate_engine01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = blue_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = green_bs_engine
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = fly_corvette_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Manser_trader_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = no_scout_engine_01
ids_name = 534001
ids_info = 526450
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = ge_nf_engine_02
ids_name = 534001
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_no_smallengine01_fire
trail_effect = gf_no_smallengine01_trail
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_loop_sound = engine_no_loop
character_pitch_range = -50, 25
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = Voodoo_b_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Orange_bc_engine01
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = battlecruiser_engine02
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = battlecruiser_engine03
ids_name = 263889
ids_info = 264889
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_li_largeengine03
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = Green_battlecruiser_engine01
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = Red_battlecruiser_engine01
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = coalition_bg_engine01
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = Blue_battlecruiser_engine01
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 500

[Engine]
nickname = Blue_green_rb_bc_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 500

[Engine]
nickname = MinerShip_engine
;ids_name = 263885
;ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 400

[Engine]
nickname = build_engine_battlecruiser
ids_name = 535598
ids_info = 527559 
volume = 300
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = shadow_osiris_engine01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Hutt_Medium_engine01
ids_name = 263687
ids_info = 264687
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = missile_frigate_engine02
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = drone_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 50000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 1000

[Engine]
nickname = green_bs_engine_600
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Tarr_Chronicles1_engine_01
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = lg_engine_600
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.200000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Blue_battlecruiser_engine02
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = Orange_light_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine02_fire
trail_effect = gf_ku_smallengine02_trail
trail_effect_player = gf_ku_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = engine_big_purple01
ids_name = 263688
ids_info = 264688
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame_xaak
trail_effect = gf_li_smallengine02_trail_xaak
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = donat_engine_battleship
ids_name = 535816
ids_info = 527675
volume = 350
mass = 10
max_force = 120000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.600000
flame_effect = li_cruiser_maingun
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_largeengine03
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_engine_cruiser
ids_name = 535814
ids_info = 527673
volume = 305
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.600000
flame_effect = sp_bloodhound_02_proj
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_br_largeengine02
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = donat_engine_gunboat
ids_name = 535813
ids_info = 527672
volume = 30
mass = 10
max_force = 103000
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = donat_engine_battlecruiser
ids_name = 535815
ids_info = 527674 
volume = 305
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.426000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = fiery_claw_engine_01
ids_name = 263695
ids_info = 264695
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Sinister_engine_01
ids_name = 263695
ids_info = 264695
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_ku_smallengine03_fire
trail_effect = gf_ku_smallengine03_trail
trail_effect_player = gf_ku_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = donat_engine_01
ids_name = 535843
ids_info = 527690 
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = ph_fighter_engine01
ids_name = 534041
ids_info = 526495
volume = 0.000000
mass = 0.100000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = py2_engine_01
ids_name = 535872
ids_info = 527698 
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = kasper_engine_battleship
ids_name = 535882
ids_info = 527707 
volume = 350
mass = 10
max_force = 120000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = donat_missile_fc_engine
ids_name = 535884
ids_info = 527709
volume = 305
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = coalition_transport_engine
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 500

[Engine]
nickname = venator_engine
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = sw_fighter_engine_01
;ids_name = 0
;ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = sw_missile_fc_engine
;ids_name = 0
;ids_info = 0
volume = 305
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.600000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 650

[Engine]
nickname = Quaker_engine_01
ids_name = 263696
ids_info = 264696
volume = 0.000000
mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine01_fire
trail_effect = gf_rh_smallengine01_trail
trail_effect_player = gf_rh_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = White_light_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_li_smallengine01_fire
trail_effect = gf_li_smallengine01_trail
trail_effect_player = gf_li_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ku_fighter_start
character_loop_sound = engine_ku_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ku_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Blue_battlecruiser_engine03
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = andromeda_engine_gunboat01
ids_name = 535248
ids_info = 527354
volume = 30
mass = 10
max_force = 154800
linear_drag = 1030
reverse_fraction = 0.700000
flame_effect = gf_br_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 1
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = blue_engine_750
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = sw_engine_battleship
ids_name = 536091
ids_info = 527780
volume = 350
mass = 10
max_force = 120000
linear_drag = 1199
power_usage = 0
reverse_fraction = 0.600000
flame_effect = li_cruiser_maingun
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_largeengine03
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 650

[Engine]
nickname = Void_fighter_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Tiberius_fighter_engine_01
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = Sapsan_fighter_engine_01
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Deadpool_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Albatross_battleship_engine_01
ids_name = 263891
ids_info = 264891
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 550

[Engine]
nickname = exspress_engine_01
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_smallengine02_playtrail
;trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = Nebuchadnezzar_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 550

[Engine]
nickname = barge_rental_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 450

[Engine]
nickname = tec_trader_engine_01
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = pepelats_gunboat_engine_01
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = coalition_gunboat_engine01_fire
trail_effect = coalition_gunboat_engine01_trail
trail_effect_player = coalition_gunboat_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 550

[Engine]
nickname = andromeda_cruiser_engine_01
ids_name = 263907
ids_info = 264907
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.600000
flame_effect = rb_bn_largeengine02
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Nemesis_engine_01
ids_name = 263702
ids_info = 264702
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = xaak_smallengine01_fire
trail_effect = xaak_smallengine01_trail
trail_effect_player = xaak_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_oe_h_fighter_start
character_loop_sound = engine_oe_h_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_oe_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Brigand_fighter_engine_01
ids_name = 263700
ids_info = 264700
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = donat_engine_02
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_specengine03_fire
trail_effect = gf_specengine03_trail
trail_effect_player = gf_specengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_pi_fighter_start
character_loop_sound = engine_pi_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_pi_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_pi_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Vargant_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_fighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 600

[Engine]
nickname = destroyer_prototype_engine
ids_name = 263894
ids_info = 264894
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ku_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_ku_freighter_start
character_loop_sound = engine_ku_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_ku_cruise_loop
cruise_stop_sound = engine_ku_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 180
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = milfalcon_corvette_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.600000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Desperado_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 48000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_co_smallengine02_fireblue
trail_effect = gf_co_smallengine02_trailblue
trail_effect_player = gf_co_smallengine02_trailblue
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Shtormageddon_bomber_engine
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.300000
flame_effect = gf_rs_smallengine01_fire
trail_effect = gf_rs_smallengine01_trail
trail_effect_player = gf_rs_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = Vossk_fighter_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_rh_smallengine02_fire
trail_effect = gf_rh_smallengine02_trail
trail_effect_player = gf_rh_smallengine02_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_rh_fighter_start
character_loop_sound = engine_rh_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_h_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_rh_fighter_kill
cruise_start_sound = engine_rh_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = Vossk_transport_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
reverse_fraction = 0.500000
flame_effect = gf_rh_largeengine02
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = Aegir_Kinzer_Salvehn_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.200000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_br_fighter_start
character_loop_sound = engine_br_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_fighter_kill
cruise_start_sound = engine_br_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = no2_artillery_engine_01
ids_name = 263905
ids_info = 264905
volume = 0.000000
mass = 10
max_force = 180000
linear_drag = 1199
reverse_fraction = 0.600000
flame_effect = dsy_no2_largeengine01
trail_effect = dsy_no2_largeengine_trail
trail_effect_player = dsy_no2_largeengine_trail
cruise_charge_time = 5
cruise_power_usage = 20
rumble_sound = rumble_nomad
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_no_cruise_start
cruise_loop_sound = engine_no_cruise_loop
cruise_stop_sound = engine_no_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Spectre_engine01
ids_name = 263674
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_fighter_kill
cruise_start_sound = engine_bw_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = light_fighter_engine_01
ids_name = 533999
ids_info = 526449
volume = 0.000000
mass = 0.100000
;mass = 10
max_force = 60000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.400000
flame_effect = gf_co_smallengine02_firexenostrade
trail_effect = gf_co_smallengine02_trailxenostrade
trail_effect_player = gf_co_smallengine02_trailxenostrade
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_ci_freighter_start
character_loop_sound = engine_ci_freighter_loop
character_pitch_range = -30, 40
rumble_sound = rumble_freighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 800

[Engine]
nickname = donat_barge_engine_02
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 450

[Engine]
nickname = Titan_tow_b_engine_01
ids_name = 263900
ids_info = 264900
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 1199
reverse_fraction = 0.200000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 700

[Engine]
nickname = Titan_gunboat1_engine_01
ids_name = 263900
ids_info = 264900
volume = 0.000000
mass = 10
max_force = 103000
linear_drag = 1030
reverse_fraction = 0.600000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = barge_factory_engine01
ids_name = 263885
ids_info = 264885
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 2200000
reverse_fraction = 0.500000
flame_effect = gf_br_atransport_engine01_fire
trail_effect = gf_br_atransport_engine01_trail
trail_effect_player = gf_br_atransport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 50

[Engine]
nickname = Torpedo_frigate_engine01
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Torpedo_frigate_engine02
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 550

[Engine]
nickname = sw_torpedo_frigate_engine01
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.426000
flame_effect = gf_br_largeengine02
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Torpedo_frigate_engine03
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = gf_br_largeengine03
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Goliath_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Baalbek_gunboat_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gb_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Snotra_gunboat_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = mc_bigengine_flame
trail_effect = gf_li_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Hephaestus_cruiser_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_bw_freighter_start
character_loop_sound = engine_bw_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_bw_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_bw_cruise_loop
cruise_stop_sound = engine_bw_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Tyr_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Woden_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Star_hammer_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Bacchus_battlecruiser_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.360000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = Avalon_battleship_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = ba_hu_largeengine01
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = d_torpedo_frigate_engine_orange01
ids_name = 263897
ids_info = 264897
volume = 0.000000
mass = 10
max_force = 169000
linear_drag = 1199
reverse_fraction = 0.426000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_rh_freighter_start
character_loop_sound = engine_rh_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_rh_cruise_loop
cruise_stop_sound = engine_rh_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 650

[Engine]
nickname = Titan_factory_suprise_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 22590000
linear_drag = 250000
reverse_fraction = 0.300000
flame_effect = gf_rh_largeengine03
trail_effect = gf_rh_smallengine03_trail
trail_effect_player = gf_rh_smallengine03_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_transport
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_ci_cruise_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 350

[Engine]
nickname = li_gunboat_upgrade_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 102600
linear_drag = 1030
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 5
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_gunboat
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_li_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = li_cruiser_upgrade_engine_01
ids_name = 263887
ids_info = 264887
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_li_largeengine01_fire
trail_effect = gf_li_largeengine01_trail
trail_effect_player = gf_li_largeengine01_trail
cruise_charge_time = 7
cruise_power_usage = 20
character_start_sound = engine_li_freighter_start
character_loop_sound = engine_li_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_cruiser
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_li_freighter_kill
cruise_start_sound = engine_cr_cruise_start
cruise_loop_sound = engine_li_cruise_loop
cruise_stop_sound = engine_li_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 90
outside_sound_cone = 270
cruise_speed = 600

[Engine]
nickname = chieftain_battleship_engine_01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 120000
linear_drag = 1199
reverse_fraction = 0.500000
flame_effect = gf_ms_largeengine01
trail_effect = gf_br_transport_engine01_trail
trail_effect_player = gf_br_transport_engine01_trail
cruise_charge_time = 10
cruise_power_usage = 20
character_start_sound = engine_br_freighter_start
character_loop_sound = engine_br_freighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_battleship
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_br_freighter_kill
cruise_start_sound = engine_bs_cruise_start
cruise_loop_sound = engine_br_cruise_loop
cruise_stop_sound = engine_br_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 270
outside_sound_cone = 360
cruise_speed = 600

[Engine]
nickname = F-69Vtol_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-74Vtol_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_specengine03_playtrail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = F-69Vtol_Purple_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-74Vtol_Purple_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_ku_smallengine01_fire
;trail_effect = gf_specengine03_trail
cruise_disrupt_effect = gf_li_cruisedisruption
trail_effect_player = gf_no_smallengine01_trail
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = F-69Vtol_Red_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-74Vtol_Red_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_co_smallengine02_fire
trail_effect = gf_co_smallengine02_trail
trail_effect_player = gf_co_smallengine02_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ci_freighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750

[Engine]
nickname = F-69Vtol_Light_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 700

[Engine]
nickname = F-74Vtol_Light_engine01
ids_name = 0
ids_info = 0
volume = 0.000000
mass = 10
max_force = 96000
linear_drag = 599
power_usage = 0
reverse_fraction = 0.190000
flame_effect = gf_br_smallengine01_fire
trail_effect = gf_br_smallengine01_trail
trail_effect_player = gf_br_smallengine01_trail
cruise_disrupt_effect = gf_li_cruisedisruption
cruise_charge_time = 4
cruise_power_usage = 20
character_start_sound = engine_li_fighter_start
character_loop_sound = engine_li_fighter_loop
character_pitch_range = -50, 25
rumble_sound = rumble_bw_fighter
rumble_atten_range = -5, 0
rumble_pitch_range = -25, 25
engine_kill_sound = engine_ku_fighter_kill
cruise_start_sound = engine_ci_cruise_start
cruise_loop_sound = engine_am_fighter_loop
cruise_stop_sound = engine_ci_cruise_stop
cruise_disrupt_sound = cruise_disrupt
cruise_backfire_sound = cruise_backfire
indestructible = false
outside_cone_attenuation = -3
inside_sound_cone = 60
outside_sound_cone = 180
cruise_speed = 750